Skip navigation links
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z 

A

ab() - Method in interface org.mini2Dx.core.graphics.Color
 
ab() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
AbsoluteOffsetRule - Class in org.mini2Dx.ui.layout
An implementation of OffsetRule that returns a fixed offset in pixels
AbsoluteOffsetRule(float) - Constructor for class org.mini2Dx.ui.layout.AbsoluteOffsetRule
Constructor
AbsoluteSizeRule - Class in org.mini2Dx.ui.layout
An implementation of SizeRule that returns a fixed size in pixels
AbsoluteSizeRule(float) - Constructor for class org.mini2Dx.ui.layout.AbsoluteSizeRule
Constructor
accelerometerMoved(Controller, int, Vector3) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
Actionable - Interface in org.mini2Dx.ui.element
 
ActionableRenderNode - Interface in org.mini2Dx.ui.render
Interface for RenderNodes that have actions
ActionEvent - Class in org.mini2Dx.ui.event
 
ActionEvent() - Constructor for class org.mini2Dx.ui.event.ActionEvent
 
ActionEventPool - Class in org.mini2Dx.ui.event
 
ActionEventPool() - Constructor for class org.mini2Dx.ui.event.ActionEventPool
 
actionImage - Variable in class org.mini2Dx.ui.element.ImageButton
 
ActionListener - Interface in org.mini2Dx.ui.listener
Common interface for listening to Actionable events
ActionListenerAdapater - Class in org.mini2Dx.ui.listener
Adapter class that implements ActionListener.
ActionListenerAdapater() - Constructor for class org.mini2Dx.ui.listener.ActionListenerAdapater
 
add(T) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
add(T) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
 
add(T) - Method in class org.mini2Dx.core.collision.PointQuadTree
 
add(T) - Method in interface org.mini2Dx.core.collision.QuadTree
Adds an element to this QuadTree
add(T) - Method in class org.mini2Dx.core.collision.RegionQuadTree
 
add(float, float) - Method in class org.mini2Dx.core.geom.Point
 
add(Vector2) - Method in class org.mini2Dx.core.geom.Point
 
add(float, float) - Method in class org.mini2Dx.core.geom.Shape
Adds components to the position of this Shape
add(Color) - Method in interface org.mini2Dx.core.graphics.Color
Adds another Color to this Color.
add(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Color
Adds RGBA components to this Color
add(byte, byte, byte, byte) - Method in interface org.mini2Dx.core.graphics.Color
Adds RGBA components to this Color
add(RenderOperation) - Method in class org.mini2Dx.core.graphics.pipeline.RenderPipeline
 
add(Sprite) - Method in interface org.mini2Dx.core.graphics.SpriteCache
Adds a Sprite to the cache.
add(Texture, float, float) - Method in interface org.mini2Dx.core.graphics.SpriteCache
Adds a Texture to the cache
add(Texture, float, float, int, int, int, int) - Method in interface org.mini2Dx.core.graphics.SpriteCache
Adds a region of a Texture to the cache
add(Texture, float, float, int, int, int, int, boolean, boolean) - Method in interface org.mini2Dx.core.graphics.SpriteCache
Adds a region of a Texture to the cache
add(Texture, float, float, int, int, int, int, float, float, boolean, boolean) - Method in interface org.mini2Dx.core.graphics.SpriteCache
Adds a transformed region of a Texture to the cache
add(Texture, float, float, int, int, int, int, float, float, float, float, float, boolean, boolean) - Method in interface org.mini2Dx.core.graphics.SpriteCache
Adds a transformed region of a Texture to the cache
add(TextureRegion, float, float) - Method in interface org.mini2Dx.core.graphics.SpriteCache
Adds a TextureRegion to the cache
add(TextureRegion, float, float, float, float) - Method in interface org.mini2Dx.core.graphics.SpriteCache
Adds a scaled TextureRegion to the cache
add(TextureRegion, float, float, float, float, float, float, float) - Method in interface org.mini2Dx.core.graphics.SpriteCache
Adds a scaled TextureRegion to the cache
add(TextureRegion, float, float, float, float, float, float, float, boolean, boolean) - Method in interface org.mini2Dx.core.graphics.SpriteCache
Adds a scaled TextureRegion to the cache
add(Object) - Method in class org.mini2Dx.core.serialization.collection.DeserializedCollection
 
add(Object) - Method in class org.mini2Dx.core.serialization.collection.GdxDeserializedCollection
 
add(Object) - Method in class org.mini2Dx.core.serialization.collection.ListDeserializedCollection
 
add(Object) - Method in class org.mini2Dx.core.serialization.collection.SetDeserializedCollection
 
add(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
add(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
add(byte, byte, byte, byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
add(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
add(byte, byte, byte, byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
add(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
add(Sprite) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
 
add(Texture, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
 
add(Texture, float, float, int, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
 
add(Texture, float, float, int, int, int, int, boolean, boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
 
add(Texture, float, float, int, int, int, int, float, float, boolean, boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
 
add(Texture, float, float, int, int, int, int, float, float, float, float, float, boolean, boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
 
add(TextureRegion, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
 
add(TextureRegion, float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
 
add(TextureRegion, float, float, float, float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
 
add(TextureRegion, float, float, float, float, float, float, float, boolean, boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
 
add(UiElement) - Method in class org.mini2Dx.ui.element.ParentUiElement
Adds a UiElement to this ParentUiElement
add(int, UiElement) - Method in class org.mini2Dx.ui.element.ParentUiElement
Inserts a UiElement at a specific index into this ParentUiElement 's child elements
add(Tab) - Method in class org.mini2Dx.ui.element.TabView
Adds a Tab to this TabView
add(int, Tab) - Method in class org.mini2Dx.ui.element.TabView
Inserts a Tab into this TabView
add(Actionable) - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
 
add(Actionable) - Method in class org.mini2Dx.ui.navigation.TabViewUiNavigation
 
add(Actionable) - Method in interface org.mini2Dx.ui.navigation.UiNavigation
Adds a Actionable to end of the navigation
add(Actionable) - Method in class org.mini2Dx.ui.navigation.VerticalUiNavigation
 
add(RenderNode<?, ?>) - Method in class org.mini2Dx.ui.render.RenderLayer
 
addActionKey(int) - Method in class org.mini2Dx.ui.UiContainer
Add the key used for triggering actions (i.e.
addActionListener(ActionListener) - Method in interface org.mini2Dx.ui.element.Actionable
 
addActionListener(ActionListener) - Method in class org.mini2Dx.ui.element.Button
 
addActionListener(ActionListener) - Method in class org.mini2Dx.ui.element.Checkbox
 
addActionListener(ActionListener) - Method in class org.mini2Dx.ui.element.CustomUiElement
 
addActionListener(ActionListener) - Method in class org.mini2Dx.ui.element.RadioButton
 
addActionListener(ActionListener) - Method in class org.mini2Dx.ui.element.Select
 
addActionListener(ActionListener) - Method in class org.mini2Dx.ui.element.Slider
 
addActionListener(ActionListener) - Method in class org.mini2Dx.ui.element.TextBox
 
addAll(Array<T>) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
addAll(Array<T>) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
 
addAll(Array<T>) - Method in class org.mini2Dx.core.collision.PointQuadTree
 
addAll(Array<T>) - Method in interface org.mini2Dx.core.collision.QuadTree
Adds all element to this QuadTree.
addAll(Array<T>) - Method in class org.mini2Dx.core.collision.RegionQuadTree
 
addAndroidEventListener(AndroidEventListener) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
Adds an event listener for Android specific event such as onActivityResult(...).
addChild(RenderNode<?, ?>) - Method in class org.mini2Dx.ui.render.ParentRenderNode
 
addChild(RenderNode<?, ?>) - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
 
addEffectListener(UiEffectListener) - Method in class org.mini2Dx.ui.element.UiElement
addElement(T) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
addElement(T) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
 
addElement(T) - Method in class org.mini2Dx.core.collision.PointQuadTree
 
addElementToChild(T) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
addElementToChild(T) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
 
addElementToChild(T) - Method in class org.mini2Dx.core.collision.PointQuadTree
 
addElementToChild(T) - Method in class org.mini2Dx.core.collision.RegionQuadTree
 
addFrame(T, float) - Method in class org.mini2Dx.core.graphics.Animation
Adds a frame to the animation
addGamePadInput(GamePadUiInput<?>) - Method in class org.mini2Dx.ui.UiContainer
Adds a GamePadUiInput instance to this UiContainer
addGameScreen(T) - Method in class org.mini2Dx.core.screen.BasicScreenManager
 
addGameScreen(T) - Method in interface org.mini2Dx.core.screen.ScreenManager
Adds a GameScreen to this manager
addHoverListener(HoverListener) - Method in interface org.mini2Dx.ui.element.Hoverable
Adds a HoverListener to listen for hover events
addHoverListener(HoverListener) - Method in class org.mini2Dx.ui.element.UiElement
 
addInputSourceListener(UiInputSourceListener) - Method in class org.mini2Dx.ui.UiContainer
addLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
addLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
addLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
addListener(GamePadListener) - Method in interface org.mini2Dx.core.input.GamePad
Adds a GamePadListener to listen to state changes
addListener(SwitchDualJoyConGamePadListener) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
 
addListener(SwitchJoyConLGamePadListener) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
 
addListener(SwitchJoyConRGamePadListener) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
 
addListener(PS4GamePadListener) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
 
addListener(XboxGamePadListener) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
 
addListener(GamePadListener) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
addListener(TiledParserListener) - Method in class org.mini2Dx.tiled.TiledParser
Adds a listener to be notified of parsing results
addListener(TiledParserListener) - Method in interface org.mini2Dx.tiled.TiledParserNotifier
Adds a listener to be notified of parsing results
addMusicCompletionListener(MusicCompletionListener) - Method in interface org.mini2Dx.core.Audio
addMusicCompletionListener(MusicCompletionListener) - Method in class org.mini2Dx.libgdx.LibgdxAudio
 
addNodeStateListener(NodeStateListener) - Method in class org.mini2Dx.ui.element.UiElement
 
addOption(String) - Method in class org.mini2Dx.ui.element.RadioButton
 
addOption(String, V) - Method in class org.mini2Dx.ui.element.Select
Adds a selectable option to this Select
addOption(SelectOption<V>) - Method in class org.mini2Dx.ui.element.Select
Adds a selectable option to this Select
addPoint(float, float) - Method in class org.mini2Dx.core.geom.Polygon
Adds an additional point to this Polygon
addPoint(Vector2) - Method in class org.mini2Dx.core.geom.Polygon
Adds an additional point to this Polygon
addPostionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.collision.CollisionBox
 
addPostionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.collision.CollisionCircle
 
addPostionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.collision.CollisionPoint
 
addPostionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.collision.CollisionPolygon
 
addPostionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.geom.Point
 
addPostionChangeListener(PositionChangeListener<T>) - Method in interface org.mini2Dx.core.geom.Positionable
Adds a Positionable to be notified of coordinate changes
addPostionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.geom.Shape
 
addRegion(String, LibgdxTexture, int, int, int, int) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
Adds a region to the atlas.
addRegion(String, LibgdxTextureRegionWrapper) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
Adds a region to the atlas.
addResizeListener(GameResizeListener) - Method in class org.mini2Dx.core.game.GameContainer
 
addScreen(GameScreen) - Method in class org.mini2Dx.core.game.ScreenBasedGame
Add a GameScreen to this game
addScreenSizeListener(ScreenSizeListener) - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
 
addScreenSizeListener(ScreenSizeListener) - Method in class org.mini2Dx.ui.UiContainer
Adds a ScreenSizeListener to listen for ScreenSize change
addScrollListener(ScrollListener) - Method in class org.mini2Dx.ui.element.ScrollBox
Adds a ScrollListener to this ScrollBox
addSizeChangeListener(SizeChangeListener<T>) - Method in class org.mini2Dx.core.collision.CollisionBox
 
addSizeChangeListener(SizeChangeListener<T>) - Method in class org.mini2Dx.core.collision.CollisionCircle
 
addSizeChangeListener(SizeChangeListener<T>) - Method in class org.mini2Dx.core.collision.CollisionPolygon
 
addSizeChangeListener(SizeChangeListener<T>) - Method in class org.mini2Dx.core.geom.Shape
 
addSizeChangeListener(SizeChangeListener<T>) - Method in interface org.mini2Dx.core.geom.Sizeable
Adds a SizeChangeListener to be notified of size changes
addSoundCompletionListener(SoundCompletionListener) - Method in interface org.mini2Dx.core.Audio
addSoundCompletionListener(SoundCompletionListener) - Method in class org.mini2Dx.libgdx.LibgdxAudio
 
addText(CharSequence, float, float) - Method in interface org.mini2Dx.core.font.GameFontCache
Adds text to the cache
addText(CharSequence, float, float, float, int, boolean) - Method in interface org.mini2Dx.core.font.GameFontCache
Adds text to the cache
addText(CharSequence, float, float) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
 
addText(CharSequence, float, float, float, int, boolean) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
 
addText(CharSequence, float, float) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
 
addText(CharSequence, float, float, float, int, boolean) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
 
addTextAnimationListener(TextAnimationListener) - Method in class org.mini2Dx.ui.animation.BaseTextAnimation
 
addTextAnimationListener(TextAnimationListener) - Method in interface org.mini2Dx.ui.animation.TextAnimation
addTextInputListener(TextInputListener) - Method in class org.mini2Dx.ui.element.TextBox
 
addUiContainerListener(UiContainerListener) - Method in class org.mini2Dx.ui.UiContainer
addViewControllerListener(IOSViewControllerListener) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
Add a listener to handle events from the libgdx root view controller
addWorldListener(WorldListener) - Method in class com.artemis.MdxWorld
Adds a WorldListener to be notified of MdxWorld events
advancedController - Variable in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
 
af() - Method in interface org.mini2Dx.core.graphics.Color
 
af() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
afterEntityCreated(MdxWorld, int) - Method in interface com.artemis.listener.WorldListener
 
Align - Class in org.mini2Dx.core.util
 
Align() - Constructor for class org.mini2Dx.core.util.Align
 
alignAbove(UiElement, HorizontalAlignment) - Method in class org.mini2Dx.ui.element.UiElement
Aligns the bottom edge of this element to the top of another element
alignAbove(UiElement, UiElement, HorizontalAlignment) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
Aligns the bottom edge of a UiElement to the top of another element
alignBelow(UiElement, HorizontalAlignment) - Method in class org.mini2Dx.ui.element.UiElement
Aligns the top edge of this element to the bottom of another element
alignBelow(UiElement, UiElement, HorizontalAlignment) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
Aligns the top edge of a UiElement to the bottom of another element
alignEdgeToEdge(UiElement, HorizontalAlignment, VerticalAlignment) - Method in class org.mini2Dx.ui.element.UiElement
Aligns the edges of this UiElement to the edges of another element.
alignEdgeToEdge(UiElement, UiElement, HorizontalAlignment, VerticalAlignment) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
Aligns the edges of a UiElement to the edges of another element.
alignLeftOf(UiElement, VerticalAlignment) - Method in class org.mini2Dx.ui.element.UiElement
Aligns the right edge of this element to the left edge of another element
alignLeftOf(UiElement, UiElement, VerticalAlignment) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
Aligns the right edge of a UiElement to the left edge of another element
alignRightOf(UiElement, VerticalAlignment) - Method in class org.mini2Dx.ui.element.UiElement
Aligns the left edge of this element to the right edge of another element
alignRightOf(UiElement, UiElement, VerticalAlignment) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
Aligns the left edge of this element to the right edge of another element
AllCollisionMerger - Class in org.mini2Dx.tiled.collisions.merger
An implementation of TiledCollisionMerger that merges all detected tiles
AllCollisionMerger() - Constructor for class org.mini2Dx.tiled.collisions.merger.AllCollisionMerger
 
allocate() - Static method in class org.mini2Dx.core.font.MonospaceGlyph
 
allocate() - Static method in class org.mini2Dx.ui.event.ActionEventPool
 
allocate(Runnable, float) - Static method in class org.mini2Dx.ui.util.DeferredRunnable
Allocates a new DeferredRunnable instance from the instance pool and assigns the duration and Runnable to it
allocateGamePadParams() - Static method in class org.mini2Dx.ui.event.params.EventTriggerParamsPool
 
allocateKeyboardParams() - Static method in class org.mini2Dx.ui.event.params.EventTriggerParamsPool
 
allocateMouseParams() - Static method in class org.mini2Dx.ui.event.params.EventTriggerParamsPool
 
allowCompletion() - Method in interface org.mini2Dx.core.graphics.ParticleEffect
 
alpha - Variable in class com.artemis.MdxWorld
 
AndroidComponentScanner - Class in org.mini2Dx.android.di
Android implementation of ComponentScanner
AndroidComponentScanner(Context) - Constructor for class org.mini2Dx.android.di.AndroidComponentScanner
 
AndroidDependencyInjection - Class in org.mini2Dx.android.di
Android implementation of DependencyInjection
AndroidDependencyInjection(Context) - Constructor for class org.mini2Dx.android.di.AndroidDependencyInjection
 
AndroidGameWrapper - Class in org.mini2Dx.android
Android implementation of GameWrapper
AndroidGameWrapper(Context, GameContainer, String) - Constructor for class org.mini2Dx.android.AndroidGameWrapper
 
AndroidMini2DxAudio - Class in com.badlogic.gdx.backends.android
Modified version of AndroidAudio to support sound completion events
AndroidMini2DxAudio(Context, AndroidApplicationConfiguration) - Constructor for class com.badlogic.gdx.backends.android.AndroidMini2DxAudio
 
AndroidMini2DxConfig - Class in org.mini2Dx.android
Extends AndroidApplicationConfiguration to include mini2Dx options and defaults
AndroidMini2DxConfig(String) - Constructor for class org.mini2Dx.android.AndroidMini2DxConfig
 
AndroidMini2DxGame - Class in com.badlogic.gdx.backends.android
Launches Android-based mini2Dx games.
AndroidMini2DxGame() - Constructor for class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
AndroidMini2DxGraphics - Class in com.badlogic.gdx.backends.android
Overrides AndroidGraphics to add mini2Dx's timestep logic
AndroidMini2DxGraphics(AndroidMini2DxGame, AndroidMini2DxConfig, ResolutionStrategy) - Constructor for class com.badlogic.gdx.backends.android.AndroidMini2DxGraphics
 
AndroidMini2DxGraphics(AndroidMini2DxGame, AndroidMini2DxConfig, ResolutionStrategy, boolean) - Constructor for class com.badlogic.gdx.backends.android.AndroidMini2DxGraphics
 
AndroidMini2DxMusic - Class in com.badlogic.gdx.backends.android
 
AndroidMini2DxSound - Class in com.badlogic.gdx.backends.android
 
AndroidPlayerData - Class in org.mini2Dx.android.playerdata
Android implementation of PlayerData
AndroidPlayerData() - Constructor for class org.mini2Dx.android.playerdata.AndroidPlayerData
 
AnimatedImage - Class in org.mini2Dx.ui.element
 
AnimatedImage() - Constructor for class org.mini2Dx.ui.element.AnimatedImage
Constructor.
AnimatedImage(String) - Constructor for class org.mini2Dx.ui.element.AnimatedImage
Constructor
AnimatedImage(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.AnimatedImage
Constructor
AnimatedImage(String, String[], float[]) - Constructor for class org.mini2Dx.ui.element.AnimatedImage
Constructor
AnimatedImage(Texture[], float[]) - Constructor for class org.mini2Dx.ui.element.AnimatedImage
Constructor.
AnimatedImage(TextureRegion[], float[]) - Constructor for class org.mini2Dx.ui.element.AnimatedImage
Constructor.
AnimatedImage(String, Texture[], float[]) - Constructor for class org.mini2Dx.ui.element.AnimatedImage
Constructor
AnimatedImage(String, TextureRegion[], float[]) - Constructor for class org.mini2Dx.ui.element.AnimatedImage
Constructor
AnimatedImageRenderNode - Class in org.mini2Dx.ui.render
 
AnimatedImageRenderNode(ParentRenderNode<?, ?>, AnimatedImage) - Constructor for class org.mini2Dx.ui.render.AnimatedImageRenderNode
 
AnimatedTileRenderer - Class in org.mini2Dx.tiled.renderer
A TileRenderer for animated tiles
AnimatedTileRenderer(TilesetSource, TileFrame[]) - Constructor for class org.mini2Dx.tiled.renderer.AnimatedTileRenderer
 
Animation<T extends Sprite> - Class in org.mini2Dx.core.graphics
Implements an animation with frames of variable or fixed duration
Animation() - Constructor for class org.mini2Dx.core.graphics.Animation
Constructor
Annotation - Interface in org.mini2Dx.core.reflect
 
annotation - Variable in class org.mini2Dx.core.reflect.jvm.JvmAnnotation
 
appendRecentSoundId(long) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxAudio
 
appendRecentSoundId(long) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
 
ApplicationListener - Interface in org.mini2Dx.libgdx.game
Extends ApplicationListener to add update and interpolate methods.
applicationLogger - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
applicationLogger - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
apply(GameContainer, Graphics) - Method in class org.mini2Dx.core.graphics.pipeline.BeginFrameBufferOperation
 
apply(GameContainer, Graphics) - Method in class org.mini2Dx.core.graphics.pipeline.ClearShaderOperation
 
apply(GameContainer, Graphics) - Method in class org.mini2Dx.core.graphics.pipeline.EndFrameBufferOperation
 
apply(GameContainer, Graphics) - Method in class org.mini2Dx.core.graphics.pipeline.RenderFrameBufferOperation
 
apply(GameContainer, Graphics) - Method in interface org.mini2Dx.core.graphics.pipeline.RenderOperation
 
apply(GameContainer, Graphics) - Method in class org.mini2Dx.core.graphics.pipeline.ScaleOperation
 
apply(GameContainer, Graphics) - Method in class org.mini2Dx.core.graphics.pipeline.ShaderOperation
 
apply(GameContainer, Graphics) - Method in class org.mini2Dx.core.graphics.pipeline.TintOperation
 
apply(GameContainer, Graphics) - Method in class org.mini2Dx.core.graphics.pipeline.TranslateOperation
 
apply(Graphics) - Method in class org.mini2Dx.core.graphics.viewport.Viewport
Configures the Graphics context for the viewport.
apply(Vector2, Vector2, boolean, float, float, float, float) - Method in enum org.mini2Dx.core.util.Scaling
 
applyEffect(UiEffect) - Method in class org.mini2Dx.ui.element.UiElement
Applies a UiEffect to this element
applyEffect(UiEffect) - Method in class org.mini2Dx.ui.render.RenderNode
 
argb8888() - Method in interface org.mini2Dx.core.graphics.Color
Returns the color value in ARGB8888 format
argb8888() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
arrayComponentType(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
 
arrayComponentType(Class) - Method in interface org.mini2Dx.core.Reflection
Returns the class type of the elements of an array class
arrayGet(Object, int) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
 
arrayGet(Object, int) - Method in interface org.mini2Dx.core.Reflection
Returns the value of an index in an array
ArrayIterable<T> - Class in org.mini2Dx.core.util
 
ArrayIterable(T[]) - Constructor for class org.mini2Dx.core.util.ArrayIterable
 
arrayLength(Object) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
 
arrayLength(Object) - Method in interface org.mini2Dx.core.Reflection
Returns the length of an array
ArrayMapSerializedMap - Class in org.mini2Dx.core.serialization.map.serialize
Utility class used during JSON/XML serialization
ArrayMapSerializedMap(ArrayMap) - Constructor for class org.mini2Dx.core.serialization.map.serialize.ArrayMapSerializedMap
 
arraySet(Object, int, Object) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
 
arraySet(Object, int, Object) - Method in interface org.mini2Dx.core.Reflection
Sets the value of an index in an array
ascendingKeys() - Method in class org.mini2Dx.core.util.IntTreeMap
 
AssetDescriptor<T> - Class in org.mini2Dx.core.assets
 
AssetDescriptor(String, Class<T>) - Constructor for class org.mini2Dx.core.assets.AssetDescriptor
 
AssetDescriptor(String, Class<T>, AssetProperties) - Constructor for class org.mini2Dx.core.assets.AssetDescriptor
 
AssetLoader<T> - Interface in org.mini2Dx.core.assets
 
AssetLoadingTask<T> - Class in org.mini2Dx.core.assets
 
AssetLoadingTask(AssetLoader<T>, AssetDescriptor<T>) - Constructor for class org.mini2Dx.core.assets.AssetLoadingTask
 
AssetManager - Class in org.mini2Dx.core.assets
Loads and stores game assets such as textures, sounds, etc.
AssetManager(FileHandleResolver) - Constructor for class org.mini2Dx.core.assets.AssetManager
 
AssetManager(FileHandleResolver, boolean) - Constructor for class org.mini2Dx.core.assets.AssetManager
 
AssetProperties<T> - Interface in org.mini2Dx.core.assets
 
AsyncAssetLoader<T> - Interface in org.mini2Dx.core.assets
 
AsyncFuture - Interface in org.mini2Dx.core.executor
 
AsyncLoadingCache - Class in org.mini2Dx.core.assets
 
AsyncLoadingCache() - Constructor for class org.mini2Dx.core.assets.AsyncLoadingCache
 
asyncRemoveAll - Variable in class org.mini2Dx.ui.element.ParentUiElement
 
AsyncResult<T> - Interface in org.mini2Dx.core.executor
An asynchronous result
AtlasRegion(LibgdxTexture, int, int, int, int) - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
 
AtlasRegion(LibgdxTextureAtlasWrapper.AtlasRegion) - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
 
atlasRegion - Variable in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
 
AtlasSprite(LibgdxTextureAtlasWrapper.AtlasRegion) - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
 
AtlasSprite(LibgdxTextureAtlasWrapper.AtlasSprite) - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
 
attach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.AnimatedImage
 
attach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.Checkbox
 
attach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.CustomUiElement
 
attach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.Image
 
attach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.Label
 
attach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.ParentUiElement
 
attach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.ProgressBar
 
attach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.RadioButton
 
attach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.Select
 
attach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.Slider
 
attach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.TabButton
 
attach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.TextBox
 
attach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.UiElement
Attaches a RenderNode for this element to a parent RenderNode
attach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.UiContainer
 
audio - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
audio - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
Audio - Interface in org.mini2Dx.core
Provides audio functionality
audio - Static variable in class org.mini2Dx.core.Mdx
Audio API
audio - Variable in class org.mini2Dx.libgdx.audio.LibgdxMusic
 
AUTO - Static variable in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
AutoSizeRule - Class in org.mini2Dx.ui.layout
 
AutoSizeRule() - Constructor for class org.mini2Dx.ui.layout.AutoSizeRule
 
Autowired - Annotation Type in org.mini2Dx.core.di.annotation
Marks a field as injectable.
AxialDeadZone - Class in org.mini2Dx.core.input.deadzone
Implements an axis-based dead zone - suitable for tile-based games.
AxialDeadZone() - Constructor for class org.mini2Dx.core.input.deadzone.AxialDeadZone
 
axisMoved(Controller, int, float) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 

B

BackgroundRenderer - Class in org.mini2Dx.ui.style
 
BackgroundRenderer(String) - Constructor for class org.mini2Dx.ui.style.BackgroundRenderer
 
backspace() - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
 
backspace() - Method in interface org.mini2Dx.ui.render.TextInputableRenderNode
 
BaseGamePadListener - Class in org.mini2Dx.core.input
No-op implementation of GamePadListener that can be extended and override individual methods
BaseGamePadListener() - Constructor for class org.mini2Dx.core.input.BaseGamePadListener
 
BaseRenderingSystem - Class in com.artemis
Implements BaseSystem to add mini2Dx's render method
BaseRenderingSystem() - Constructor for class com.artemis.BaseRenderingSystem
 
BaseTextAnimation - Class in org.mini2Dx.ui.animation
A base class for TextAnimation implementations
BaseTextAnimation() - Constructor for class org.mini2Dx.ui.animation.BaseTextAnimation
 
BasicGame - Class in org.mini2Dx.core.game
A simplified GameContainer for beginners to build upon
BasicGame() - Constructor for class org.mini2Dx.core.game.BasicGame
 
BasicGameScreen - Class in org.mini2Dx.core.screen
A basic implementation of GameScreen for quick setup
BasicGameScreen() - Constructor for class org.mini2Dx.core.screen.BasicGameScreen
 
BasicScreenManager<T extends GameScreen> - Class in org.mini2Dx.core.screen
A basic screen manager implementation based on Slick implementation by Kevin Glass
BasicScreenManager() - Constructor for class org.mini2Dx.core.screen.BasicScreenManager
 
bb() - Method in interface org.mini2Dx.core.graphics.Color
 
bb() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
Bean - Class in org.mini2Dx.core.di.bean
A base class to bean facades during dependency injection
Bean() - Constructor for class org.mini2Dx.core.di.bean.Bean
 
BeanException - Exception in org.mini2Dx.core.exception
A base class for bean exceptions
BeanException(String) - Constructor for exception org.mini2Dx.core.exception.BeanException
 
BeanInitialisationException - Exception in org.mini2Dx.core.exception
Thrown when a bean fails to initialise
BeanInitialisationException(String) - Constructor for exception org.mini2Dx.core.exception.BeanInitialisationException
 
BeanInjector - Class in org.mini2Dx.core.di.injection
Injects beans into each other
BeanInjector(OrderedMap<String, Object>, OrderedMap<String, Object>) - Constructor for class org.mini2Dx.core.di.injection.BeanInjector
 
beanUtils() - Method in class org.mini2Dx.core.DependencyInjection
 
BeanUtils - Class in org.mini2Dx.core.di
Bean utility functions
BeanUtils() - Constructor for class org.mini2Dx.core.di.BeanUtils
 
beforeEntityDeleted(MdxWorld, int) - Method in interface com.artemis.listener.WorldListener
 
begin() - Method in class org.mini2Dx.core.geom.EdgeIterator
Begin iteration
begin() - Method in interface org.mini2Dx.core.graphics.FrameBuffer
Calls FrameBuffer.bind() and sets up the viewport
begin() - Method in class org.mini2Dx.libgdx.graphics.LibgdxFrameBuffer
 
beginAction(EventTrigger, EventTriggerParams) - Method in interface org.mini2Dx.ui.render.ActionableRenderNode
 
beginAction(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.render.ButtonRenderNode
 
beginAction(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.render.CheckboxRenderNode
 
beginAction(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.render.CustomUiElementRenderNode
 
beginAction(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.render.RadioButtonRenderNode
 
beginAction(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
 
beginAction(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.render.SelectRenderNode
 
beginAction(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.render.SliderRenderNode
 
beginAction(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
 
beginCache() - Method in interface org.mini2Dx.core.graphics.SpriteCache
Starts the definition of a new cache
beginCache(int) - Method in interface org.mini2Dx.core.graphics.SpriteCache
Starts the redefinition of an existing cache
beginCache() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
 
beginCache(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
 
beginFakeHover() - Method in class org.mini2Dx.ui.render.RenderNode
 
BeginFrameBufferOperation - Class in org.mini2Dx.core.graphics.pipeline
BeginFrameBufferOperation(Ref<FrameBuffer>) - Constructor for class org.mini2Dx.core.graphics.pipeline.BeginFrameBufferOperation
 
BeginFrameBufferOperation(Ref<FrameBuffer>, boolean) - Constructor for class org.mini2Dx.core.graphics.pipeline.BeginFrameBufferOperation
 
beginHover() - Method in interface org.mini2Dx.ui.render.HoverableRenderNode
 
beginHover() - Method in class org.mini2Dx.ui.render.RenderNode
 
beginIteration() - Method in class org.mini2Dx.core.geom.EdgeIterator
 
bf() - Method in interface org.mini2Dx.core.graphics.Color
 
bf() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
bgr565() - Method in interface org.mini2Dx.core.graphics.Color
Returns the color value in BGR565 format
bgr565() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
bgra4444() - Method in interface org.mini2Dx.core.graphics.Color
Returns the color value in BGR4444 format
bgra4444() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
bind() - Method in interface org.mini2Dx.core.graphics.FrameBuffer
Binds the frame buffer so that everything gets rendered to it
bind() - Method in class org.mini2Dx.libgdx.graphics.LibgdxFrameBuffer
 
bitmapCacheReset - Variable in class org.mini2Dx.ui.render.LabelRenderNode
 
bitmapFont - Variable in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
 
BitmapFontGlyphLayout - Class in org.mini2Dx.libgdx.font
 
BitmapFontGlyphLayout(LibgdxBitmapFont) - Constructor for class org.mini2Dx.libgdx.font.BitmapFontGlyphLayout
 
BLACK() - Static method in class org.mini2Dx.core.graphics.Colors
 
BLACK_P1() - Static method in class org.mini2Dx.core.graphics.Colors
 
BLUE() - Static method in class org.mini2Dx.core.graphics.Colors
 
BOTTOM - Static variable in class org.mini2Dx.core.util.Align
 
BOTTOM_CENTER - Static variable in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
 
BOTTOM_LEFT - Static variable in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
 
BOTTOM_LEFT - Static variable in class org.mini2Dx.core.util.Align
 
BOTTOM_RIGHT - Static variable in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
 
BOTTOM_RIGHT - Static variable in class org.mini2Dx.core.util.Align
 
bottomLeft - Variable in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
bottomLeft - Variable in class org.mini2Dx.core.collision.PointQuadTree
 
bottomRight - Variable in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
bottomRight - Variable in class org.mini2Dx.core.collision.PointQuadTree
 
BROWN() - Static method in class org.mini2Dx.core.graphics.Colors
 
bufferOverhead - Variable in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
 
Button - Class in org.mini2Dx.ui.element
A button implementation that stores child elements such as Label, Image, etc.
Button() - Constructor for class org.mini2Dx.ui.element.Button
Constructor.
Button(String) - Constructor for class org.mini2Dx.ui.element.Button
Constructor
Button(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Button
Constructor
Button(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Button
Constructor
buttonDown(SwitchDualJoyConGamePad, SwitchDualJoyConButton) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadAdapter
 
buttonDown(SwitchDualJoyConGamePad, SwitchDualJoyConButton) - Method in interface org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadListener
 
buttonDown(SwitchJoyConLGamePad, SwitchJoyConLButton) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadAdapter
 
buttonDown(SwitchJoyConLGamePad, SwitchJoyConLButton) - Method in interface org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadListener
 
buttonDown(SwitchJoyConRGamePad, SwitchJoyConRButton) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadAdapter
 
buttonDown(SwitchJoyConRGamePad, SwitchJoyConRButton) - Method in interface org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadListener
 
buttonDown(PS4GamePad, PS4Button) - Method in class org.mini2Dx.core.input.ps4.PS4GamePadAdapter
 
buttonDown(PS4GamePad, PS4Button) - Method in interface org.mini2Dx.core.input.ps4.PS4GamePadListener
 
buttonDown(XboxGamePad, XboxButton) - Method in class org.mini2Dx.core.input.xbox.XboxGamePadAdapter
 
buttonDown(XboxGamePad, XboxButton) - Method in interface org.mini2Dx.core.input.xbox.XboxGamePadListener
Called when a button is pressed down
buttonDown(Controller, int) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
buttonDown(PS4GamePad, PS4Button) - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
 
buttonDown(XboxGamePad, XboxButton) - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
 
buttonDown(GamePadUiInput<?>, GamePadButton) - Method in class org.mini2Dx.ui.UiContainer
 
ButtonRenderNode - Class in org.mini2Dx.ui.render
RenderNode implementation for Button
ButtonRenderNode(ParentRenderNode<?, ?>, Button) - Constructor for class org.mini2Dx.ui.render.ButtonRenderNode
 
buttonRenderPositions - Variable in class org.mini2Dx.ui.render.RadioButtonRenderNode
 
ButtonStyleRule - Class in org.mini2Dx.ui.style
Extends StyleRule for Button styling
ButtonStyleRule() - Constructor for class org.mini2Dx.ui.style.ButtonStyleRule
 
ButtonStyleRuleset - Class in org.mini2Dx.ui.style.ruleset
StyleRuleset implementation for ButtonStyleRules
ButtonStyleRuleset() - Constructor for class org.mini2Dx.ui.style.ruleset.ButtonStyleRuleset
 
buttonUp(SwitchDualJoyConGamePad, SwitchDualJoyConButton) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadAdapter
 
buttonUp(SwitchDualJoyConGamePad, SwitchDualJoyConButton) - Method in interface org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadListener
 
buttonUp(SwitchJoyConLGamePad, SwitchJoyConLButton) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadAdapter
 
buttonUp(SwitchJoyConLGamePad, SwitchJoyConLButton) - Method in interface org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadListener
 
buttonUp(SwitchJoyConRGamePad, SwitchJoyConRButton) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadAdapter
 
buttonUp(SwitchJoyConRGamePad, SwitchJoyConRButton) - Method in interface org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadListener
 
buttonUp(PS4GamePad, PS4Button) - Method in class org.mini2Dx.core.input.ps4.PS4GamePadAdapter
 
buttonUp(PS4GamePad, PS4Button) - Method in interface org.mini2Dx.core.input.ps4.PS4GamePadListener
 
buttonUp(XboxGamePad, XboxButton) - Method in class org.mini2Dx.core.input.xbox.XboxGamePadAdapter
 
buttonUp(XboxGamePad, XboxButton) - Method in interface org.mini2Dx.core.input.xbox.XboxGamePadListener
Called when a button is released
buttonUp(Controller, int) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
buttonUp(PS4GamePad, PS4Button) - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
 
buttonUp(XboxGamePad, XboxButton) - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
 
buttonUp(GamePadUiInput<?>, GamePadButton) - Method in class org.mini2Dx.ui.UiContainer
 

C

cachedDirtyUpdateRequired - Variable in class org.mini2Dx.ui.render.ParentRenderNode
 
calculatedHeight - Variable in class org.mini2Dx.ui.render.RadioButtonRenderNode
 
calculateMaxCharactersBeforeWrap(CharSequence, int, int, float) - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
 
calculateRounding(float) - Method in enum org.mini2Dx.ui.render.SizeRounding
 
cancel() - Method in class org.mini2Dx.ui.util.DeferredRunnable
 
cancelHttpRequest(Net.HttpRequest) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxNet
 
cancelVibrate() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
CENTER - Static variable in class org.mini2Dx.core.util.Align
 
characterReceived(char) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
 
characterReceived(char) - Method in interface org.mini2Dx.ui.render.TextInputableRenderNode
 
characterWidth - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
 
Checkbox - Class in org.mini2Dx.ui.element
Implements a checkbox that can be checked or unchecked by the player
Checkbox() - Constructor for class org.mini2Dx.ui.element.Checkbox
Constructor.
Checkbox(String) - Constructor for class org.mini2Dx.ui.element.Checkbox
Constructor
Checkbox(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Checkbox
Constructor
Checkbox(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Checkbox
Constructor
CheckboxRenderNode - Class in org.mini2Dx.ui.render
 
CheckboxRenderNode(ParentRenderNode<?, ?>, Checkbox) - Constructor for class org.mini2Dx.ui.render.CheckboxRenderNode
 
CheckboxStyleRule - Class in org.mini2Dx.ui.style
 
CheckboxStyleRule() - Constructor for class org.mini2Dx.ui.style.CheckboxStyleRule
 
CheckboxStyleRuleset - Class in org.mini2Dx.ui.style.ruleset
 
CheckboxStyleRuleset() - Constructor for class org.mini2Dx.ui.style.ruleset.CheckboxStyleRuleset
 
child(String) - Method in interface org.mini2Dx.core.files.FileHandle
Returns a handle to the child with the specified name.
child(String) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
children - Variable in class org.mini2Dx.ui.element.ParentUiElement
 
children - Variable in class org.mini2Dx.ui.render.RenderLayer
 
Circle - Class in org.mini2Dx.core.geom
Implements a circle
Circle(Geometry) - Constructor for class org.mini2Dx.core.geom.Circle
Constructs a Circle belonging to the Geometry pool
Circle(float) - Constructor for class org.mini2Dx.core.geom.Circle
Constructs a Circle at 0,0 with a radius
Circle(float, float, float) - Constructor for class org.mini2Dx.core.geom.Circle
Constructs a Circle with a center and radius
Circle(Circle) - Constructor for class org.mini2Dx.core.geom.Circle
Constructs a Circle as a copy of another
circle() - Method in class org.mini2Dx.core.Geometry
Allocates a Circle from the pool
clear() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
clear() - Method in class org.mini2Dx.core.collision.PointQuadTree
 
clear() - Method in interface org.mini2Dx.core.collision.QuadTree
Same a QuadTree.removeAll(Array) except the results are not stored
clear() - Method in class org.mini2Dx.core.collision.RegionQuadTree
 
clear() - Method in interface org.mini2Dx.core.font.GameFontCache
Clears all text from the cache
clear() - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
 
CLEAR() - Static method in class org.mini2Dx.core.graphics.Colors
 
clear() - Method in interface org.mini2Dx.core.graphics.SpriteCache
Invalidates all the caches and resets the SpriteCache.
clear() - Method in class org.mini2Dx.core.util.IntTreeMap
 
clear(int) - Method in class org.mini2Dx.core.util.IntTreeMap
 
clear() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
 
clear() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
 
clearActionKeys() - Method in class org.mini2Dx.ui.UiContainer
Clears the keys used for triggering actions (i.e.
clearActiveAction() - Method in class org.mini2Dx.ui.UiContainer
 
clearActiveNavigation() - Method in class org.mini2Dx.ui.UiContainer
Clears the current Navigatable being navigated
clearAssetLoaders() - Method in class org.mini2Dx.core.assets.AssetManager
Clears all AssetLoaders so that new ones can be set
clearBlendFunction() - Method in interface org.mini2Dx.core.Graphics
Resets the blend function to its default
clearBlendFunction() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
clearCache() - Method in class org.mini2Dx.core.assets.AsyncLoadingCache
 
clearChildren() - Method in class org.mini2Dx.ui.render.ParentRenderNode
 
clearContext() - Method in interface org.mini2Dx.core.Graphics
Clears the graphics context (e.g.
clearContext() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
clearDirty() - Method in class org.mini2Dx.ui.render.RenderNode
 
clearGamePadHotkeys() - Method in class org.mini2Dx.ui.element.Container
 
clearGamePadHotkeys() - Method in interface org.mini2Dx.ui.element.Navigatable
Unmaps all gamepad hotkeys
clearGamePadHotkeys() - Method in class org.mini2Dx.ui.element.Tab
 
clearGamePadHotkeys() - Method in class org.mini2Dx.ui.element.TabView
 
clearHotkeys() - Method in class org.mini2Dx.ui.element.Container
 
clearHotkeys() - Method in interface org.mini2Dx.ui.element.Navigatable
Unmaps all hotkeys
clearHotkeys() - Method in class org.mini2Dx.ui.element.Tab
 
clearHotkeys() - Method in class org.mini2Dx.ui.element.TabView
 
clearKeyboardHotkeys() - Method in class org.mini2Dx.ui.element.Container
 
clearKeyboardHotkeys() - Method in interface org.mini2Dx.ui.element.Navigatable
Unmaps all keyboard hotkeys
clearKeyboardHotkeys() - Method in class org.mini2Dx.ui.element.Tab
 
clearKeyboardHotkeys() - Method in class org.mini2Dx.ui.element.TabView
 
clearListeners() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
 
clearListeners() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
 
clearListeners() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
 
clearListeners() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
 
clearListeners() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
 
clearPositionChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionBox
 
clearPositionChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionCircle
 
clearPositionChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionPoint
 
clearPositionChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionPolygon
 
clearPositionChangeListeners() - Method in class org.mini2Dx.core.geom.Point
 
clearPositionChangeListeners() - Method in class org.mini2Dx.core.geom.Shape
 
clearPositionListeners(Array<PositionChangeListener>) - Static method in class org.mini2Dx.core.geom.Shape
 
clearPositionListeners(ReadWriteLock, Array<PositionChangeListener>) - Static method in class org.mini2Dx.core.geom.Shape
 
clearScaling() - Method in interface org.mini2Dx.core.Graphics
Resets scaling back to default values
clearScaling() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
clearShader() - Method in interface org.mini2Dx.core.Graphics
Clears the Shader program applied to this instance
clearShader() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
ClearShaderOperation - Class in org.mini2Dx.core.graphics.pipeline
Clears the current Shader applied to the Graphics instance
ClearShaderOperation() - Constructor for class org.mini2Dx.core.graphics.pipeline.ClearShaderOperation
 
clearSizeChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionBox
 
clearSizeChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionCircle
 
clearSizeChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionPolygon
 
clearSizeChangeListeners() - Method in class org.mini2Dx.core.geom.Shape
 
clearSizeListeners(Array<SizeChangeListener>) - Static method in class org.mini2Dx.core.geom.Shape
 
clearSizeListeners(ReadWriteLock, Array<SizeChangeListener>) - Static method in class org.mini2Dx.core.geom.Shape
 
clearTotalElementsCache() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
clearTotalElementsCache() - Method in class org.mini2Dx.core.collision.PointQuadTree
 
clipboard - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
cloneBean(Object) - Method in class org.mini2Dx.core.di.BeanUtils
Creates a deep copy of an Object
close() - Method in class org.mini2Dx.core.serialization.GameDataOutputStream
 
collection - Variable in class org.mini2Dx.core.serialization.collection.DeserializedCollection
 
collection - Variable in class org.mini2Dx.core.serialization.collection.SerializedCollection
 
CollectionSerializedCollection - Class in org.mini2Dx.core.serialization.collection
Utility class used during JSON/XML serialization
CollectionSerializedCollection(Collection) - Constructor for class org.mini2Dx.core.serialization.collection.CollectionSerializedCollection
 
CollisionArea - Interface in org.mini2Dx.core.collision
Common interface for collidable areas in-game
CollisionBox - Class in org.mini2Dx.core.collision
An implementation of Rectangle that allows for interpolation.
CollisionBox() - Constructor for class org.mini2Dx.core.collision.CollisionBox
 
CollisionBox(int) - Constructor for class org.mini2Dx.core.collision.CollisionBox
 
CollisionBox(float, float, float, float) - Constructor for class org.mini2Dx.core.collision.CollisionBox
 
CollisionBox(int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.CollisionBox
 
CollisionCircle - Class in org.mini2Dx.core.collision
An implementation of Circle that allows for interpolation.
CollisionCircle(float) - Constructor for class org.mini2Dx.core.collision.CollisionCircle
 
CollisionCircle(int, float) - Constructor for class org.mini2Dx.core.collision.CollisionCircle
 
CollisionCircle(float, float, float) - Constructor for class org.mini2Dx.core.collision.CollisionCircle
 
CollisionCircle(int, float, float, float) - Constructor for class org.mini2Dx.core.collision.CollisionCircle
 
CollisionIdSequence - Class in org.mini2Dx.core.collision
Generates IDs for collision objects (e.g.
CollisionIdSequence() - Constructor for class org.mini2Dx.core.collision.CollisionIdSequence
 
CollisionObject - Interface in org.mini2Dx.core.collision
Common interface for collidable points in-game
CollisionPoint - Class in org.mini2Dx.core.collision
An implementation of Point that allows for interpolation.
CollisionPoint() - Constructor for class org.mini2Dx.core.collision.CollisionPoint
 
CollisionPoint(int) - Constructor for class org.mini2Dx.core.collision.CollisionPoint
 
CollisionPoint(float, float) - Constructor for class org.mini2Dx.core.collision.CollisionPoint
 
CollisionPoint(int, float, float) - Constructor for class org.mini2Dx.core.collision.CollisionPoint
 
CollisionPolygon - Class in org.mini2Dx.core.collision
An implementation of Polygon that allows for interpolation.
CollisionPolygon(float[]) - Constructor for class org.mini2Dx.core.collision.CollisionPolygon
 
CollisionPolygon(Vector2[]) - Constructor for class org.mini2Dx.core.collision.CollisionPolygon
 
CollisionPolygon(int, float[]) - Constructor for class org.mini2Dx.core.collision.CollisionPolygon
 
CollisionPolygon(int, Vector2[]) - Constructor for class org.mini2Dx.core.collision.CollisionPolygon
 
color - Variable in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
 
color - Variable in class org.mini2Dx.core.font.MonospaceGlyph
 
Color - Interface in org.mini2Dx.core.graphics
Common interface for platform native Color representations
color - Variable in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
Colors - Class in org.mini2Dx.core.graphics
Static utility methods for Colors The colors returned by this class are readonly, if you want to change their values you should call Color.copy() on them, otherwise you'll get UnsupportedOperationException
Colors() - Constructor for class org.mini2Dx.core.graphics.Colors
 
COLUMN_SUFFIX - Static variable in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
ColumnStyleRuleset - Class in org.mini2Dx.ui.style.ruleset
StyleRuleset implementation for ParentStyleRules
ColumnStyleRuleset() - Constructor for class org.mini2Dx.ui.style.ruleset.ColumnStyleRuleset
 
com.artemis - package com.artemis
 
com.artemis.listener - package com.artemis.listener
 
com.badlogic.gdx.backends.android - package com.badlogic.gdx.backends.android
 
com.badlogic.gdx.backends.iosrobovm - package com.badlogic.gdx.backends.iosrobovm
 
com.badlogic.gdx.backends.lwjgl - package com.badlogic.gdx.backends.lwjgl
 
com.badlogic.gdx.backends.lwjgl.audio - package com.badlogic.gdx.backends.lwjgl.audio
 
com.badlogic.gdx.graphics - package com.badlogic.gdx.graphics
 
com.badlogic.gdx.graphics.g2d - package com.badlogic.gdx.graphics.g2d
 
com.badlogic.gdx.graphics.glutils - package com.badlogic.gdx.graphics.glutils
 
compareTo(AssetLoadingTask) - Method in class org.mini2Dx.core.assets.AssetLoadingTask
 
compareTo(RenderLayer) - Method in class org.mini2Dx.ui.render.RenderLayer
 
compareTo(DeferredRunnable) - Method in class org.mini2Dx.ui.util.DeferredRunnable
 
ComponentScanner - Interface in org.mini2Dx.core.di
A common interface to component scanning implementations.
ConcurrentPointQuadTree<T extends Positionable> - Class in org.mini2Dx.core.collision
Implements a thread-safe point quadtree
ConcurrentPointQuadTree(int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.ConcurrentPointQuadTree
Constructs a ConcurrentPointQuadTree with a specified element limit and no merging watermark.
ConcurrentPointQuadTree(ConcurrentPointQuadTree<T>, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.ConcurrentPointQuadTree
Constructs a ConcurrentPointQuadTree as a child of another ConcurrentPointQuadTree
ConcurrentPointQuadTree(int, int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.ConcurrentPointQuadTree
Constructs a ConcurrentPointQuadTree with a specified element limit and watermark
ConcurrentPointQuadTree(float, float, int, int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.ConcurrentPointQuadTree
Constructs a ConcurrentPointQuadTree with a specified minimum quad size, element limit and watermark
ConcurrentRegionQuadTree<T extends Sizeable> - Class in org.mini2Dx.core.collision
Implements a thread-safe region quadtree
ConcurrentRegionQuadTree(int, int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
Constructs a ConcurrentRegionQuadTree with a specified element limit and watermark
ConcurrentRegionQuadTree(int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
Constructs a ConcurrentRegionQuadTree with a specified element limit and no merging watermark.
ConcurrentRegionQuadTree(ConcurrentRegionQuadTree<T>, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
Constructs a ConcurrentRegionQuadTree as a child of another ConcurrentRegionQuadTree
ConcurrentRegionQuadTree(float, float, int, int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
Constructs a ConcurrentRegionQuadTree with a specified minimum quad size, element limit and watermark
config - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
connected(SwitchDualJoyConGamePad) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadAdapter
 
connected(SwitchDualJoyConGamePad) - Method in interface org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadListener
 
connected(SwitchJoyConLGamePad) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadAdapter
 
connected(SwitchJoyConLGamePad) - Method in interface org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadListener
 
connected(SwitchJoyConRGamePad) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadAdapter
 
connected(SwitchJoyConRGamePad) - Method in interface org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadListener
 
connected(PS4GamePad) - Method in class org.mini2Dx.core.input.ps4.PS4GamePadAdapter
 
connected(PS4GamePad) - Method in interface org.mini2Dx.core.input.ps4.PS4GamePadListener
 
connected(XboxGamePad) - Method in class org.mini2Dx.core.input.xbox.XboxGamePadAdapter
 
connected(XboxGamePad) - Method in interface org.mini2Dx.core.input.xbox.XboxGamePadListener
Called when a gamepad connects
connected - Variable in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
connected(Controller) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
Constructor - Interface in org.mini2Dx.core.reflect
Provides information about and access to a single constructor of a class
constructor - Variable in class org.mini2Dx.core.reflect.jvm.JvmConstructor
 
ConstructorArg - Annotation Type in org.mini2Dx.core.serialization.annotation
Indicates a field should be serialized via constructor arguments and a getter method
Container - Class in org.mini2Dx.ui.element
Element for containing UiElements.
Container() - Constructor for class org.mini2Dx.ui.element.Container
Constructor.
Container(String) - Constructor for class org.mini2Dx.ui.element.Container
Constructor
Container(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Container
Constructor
Container(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Container
Constructor
ContainerRenderNode - Class in org.mini2Dx.ui.render
Base class for Container RenderNode implementations
ContainerRenderNode(ParentRenderNode<?, ?>, Div) - Constructor for class org.mini2Dx.ui.render.ContainerRenderNode
 
ContainerStyleRule - Class in org.mini2Dx.ui.style
Extends StyleRule for Container styling
ContainerStyleRule() - Constructor for class org.mini2Dx.ui.style.ContainerStyleRule
 
ContainerStyleRuleset - Class in org.mini2Dx.ui.style.ruleset
StyleRuleset implementation for ContainerStyleRules
ContainerStyleRuleset() - Constructor for class org.mini2Dx.ui.style.ruleset.ContainerStyleRuleset
 
contains(Vector2) - Method in class org.mini2Dx.core.geom.Circle
 
contains(float, float) - Method in class org.mini2Dx.core.geom.Circle
 
contains(Sizeable) - Method in class org.mini2Dx.core.geom.Circle
 
contains(Circle) - Method in class org.mini2Dx.core.geom.Circle
Returns if another Circle is contained within this one
contains(Rectangle) - Method in class org.mini2Dx.core.geom.Circle
Returns if this Circle contains a Rectangle
contains(Polygon) - Method in class org.mini2Dx.core.geom.Circle
Returns if this Circle contains a Polygon
contains(float, float) - Method in class org.mini2Dx.core.geom.Line
 
contains(float, float) - Method in class org.mini2Dx.core.geom.LineSegment
Returns if the coordinate x,y is on the line between point A and point B
contains(float, float) - Method in class org.mini2Dx.core.geom.Polygon
 
contains(Vector2) - Method in class org.mini2Dx.core.geom.Polygon
 
contains(Sizeable) - Method in class org.mini2Dx.core.geom.Polygon
 
contains(Polygon) - Method in class org.mini2Dx.core.geom.Polygon
 
contains(float, float) - Method in class org.mini2Dx.core.geom.Rectangle
 
contains(Vector2) - Method in class org.mini2Dx.core.geom.Rectangle
 
contains(Sizeable) - Method in class org.mini2Dx.core.geom.Rectangle
 
contains(Rectangle) - Method in class org.mini2Dx.core.geom.Rectangle
 
contains(Circle) - Method in class org.mini2Dx.core.geom.Rectangle
 
contains(float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
 
contains(Vector2) - Method in class org.mini2Dx.core.geom.RegularPolygon
 
contains(Sizeable) - Method in class org.mini2Dx.core.geom.RegularPolygon
 
contains(Sizeable) - Method in interface org.mini2Dx.core.geom.Sizeable
Returns if this shape contains the specified shape
contains(Vector2) - Method in interface org.mini2Dx.core.geom.Sizeable
Returns if a Vector2 is contained inside this shape
contains(float, float) - Method in interface org.mini2Dx.core.geom.Sizeable
Returns if a set of coordinates are contained inside this shape
contains(float, float) - Method in class org.mini2Dx.core.geom.Triangle
 
contains(Vector2) - Method in class org.mini2Dx.core.geom.Triangle
 
contains(Sizeable) - Method in class org.mini2Dx.core.geom.Triangle
 
contains(int) - Method in class org.mini2Dx.tiled.Tileset
Returns true if this tileset contains the tile with the given id
contains(int, int, int) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
Returns true if a tileset contains the tile with the given id
contains(float, float) - Method in interface org.mini2Dx.ui.render.HoverableRenderNode
 
contains(float, float) - Method in class org.mini2Dx.ui.render.RenderNode
 
containsAnimatedTiles() - Method in class org.mini2Dx.tiled.TiledMap
Returns if this map contains animated tiles
containsAnimatedTiles() - Method in class org.mini2Dx.tiled.TiledMapData
Returns if this map contains animated tiles
containsButtonStyleRuleset(String) - Method in class org.mini2Dx.ui.style.UiTheme
 
containsCache(String) - Method in class org.mini2Dx.core.assets.AsyncLoadingCache
 
containsCheckboxStyleRuleset(String) - Method in class org.mini2Dx.ui.style.UiTheme
 
containsColumnStyleRuleset(String) - Method in class org.mini2Dx.ui.style.UiTheme
 
containsImageStyleRuleset(String) - Method in class org.mini2Dx.ui.style.UiTheme
 
containsLabelStyleRuleset(String) - Method in class org.mini2Dx.ui.style.UiTheme
 
containsPolygon(Polygon, Polygon) - Static method in class org.mini2Dx.core.geom.Intersector
 
containsProperty(String) - Method in class org.mini2Dx.tiled.Layer
Returns if the layer contains the specified property
containsProperty(String) - Method in class org.mini2Dx.tiled.Tile
Returns if the layer contains the specified property
containsProperty(String) - Method in class org.mini2Dx.tiled.TiledMap
Returns if the map contains the specified property
containsProperty(String) - Method in class org.mini2Dx.tiled.TiledMapData
Returns if the map contains the specified property
containsProperty(String) - Method in class org.mini2Dx.tiled.TiledObject
Returns if the object contains the specified property
containsProperty(String) - Method in class org.mini2Dx.tiled.Tileset
Returns if the tileset contains the specified property
containsProperty(String) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
containsProperty(String) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
Returns if the tileset contains the specified property
containsProperty(String) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
 
containsTab(Tab) - Method in class org.mini2Dx.ui.element.TabView
Returns if the TabView contains a Tab
copy() - Method in class org.mini2Dx.core.geom.Circle
 
copy() - Method in class org.mini2Dx.core.geom.Point
 
copy() - Method in class org.mini2Dx.core.geom.Polygon
 
copy() - Method in class org.mini2Dx.core.geom.Rectangle
 
copy() - Method in class org.mini2Dx.core.geom.RegularPolygon
 
copy() - Method in class org.mini2Dx.core.geom.Shape
Returns an exact copy of this Shape
copy() - Method in class org.mini2Dx.core.geom.Triangle
 
copy() - Method in interface org.mini2Dx.core.graphics.Color
Creates a new Color with the same R,G,B and A components as this Color
copy() - Method in class org.mini2Dx.core.input.deadzone.AxialDeadZone
 
copy() - Method in interface org.mini2Dx.core.input.deadzone.DeadZone
Creates a copy of this DeadZone
copy() - Method in class org.mini2Dx.core.input.deadzone.NoopDeadZone
 
copy() - Method in class org.mini2Dx.core.input.deadzone.RadialDeadZone
 
copy() - Method in class org.mini2Dx.core.input.deadzone.ScaledRadialDeadZone
 
copy() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
copy() - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
 
copy() - Method in interface org.mini2Dx.ui.render.TextInputableRenderNode
 
copyTo(FileHandle) - Method in interface org.mini2Dx.core.files.FileHandle
Copies this file or directory to the specified file or directory.
copyTo(FileHandle) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
CORAL() - Static method in class org.mini2Dx.core.graphics.Colors
 
create() - Method in class com.artemis.MdxWorld
 
create() - Method in class org.mini2Dx.libgdx.game.GameWrapper
 
createApplication() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame.Delegate
 
createCollision(TiledMap, Tile, float, float, float, float) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionBoxFactory
 
createCollision(TiledMap, TiledObject) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionBoxFactory
 
createCollision(TiledMap, Tile, float, float, float, float) - Method in interface org.mini2Dx.tiled.collisions.TiledCollisionFactory
Create a new collision from a Tile
createCollision(TiledMap, TiledObject) - Method in interface org.mini2Dx.tiled.collisions.TiledCollisionFactory
Create a new collision from a TiledObject
createCollision(TiledMap, Tile, float, float, float, float) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionPointFactory
 
createCollision(TiledMap, TiledObject) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionPointFactory
 
createDirectory(String...) - Method in class org.mini2Dx.core.PlayerData
Creates a directory within in the game data location
createEntity() - Method in class com.artemis.MdxWorld
 
createGraphicsContext() - Method in class org.mini2Dx.libgdx.game.GameWrapper
 
createLayoutParams() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
createRenderNode(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.Button
 
createRenderNode(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.Container
 
createRenderNode(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.Div
 
createRenderNode(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.FlexRow
 
createRenderNode(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.ParentUiElement
Creates the ParentRenderNode for this UiElement
createRenderNode(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.ScrollBox
 
createRenderNode(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.Tab
 
createRenderNode(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.TabView
 
createRenderNode(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.UiContainer
 
createTexture(GLFrameBuffer.FrameBufferTextureAttachmentSpec) - Method in class com.badlogic.gdx.graphics.glutils.LibgdxFrameBufferWrapper
 
createWakeLock(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
currentScreen - Variable in class org.mini2Dx.core.screen.BasicScreenManager
 
CustomCursor - Class in org.mini2Dx.core.graphics
Base class for implementing an InputProcessor that sets a custom mouse cursor image based on the mouse state.
CustomCursor(Pixmap, Pixmap, int, int) - Constructor for class org.mini2Dx.core.graphics.CustomCursor
Constructor
CustomUiElement - Class in org.mini2Dx.ui.element
Base class for implementing custom UiElements
CustomUiElement() - Constructor for class org.mini2Dx.ui.element.CustomUiElement
Constructor.
CustomUiElement(String) - Constructor for class org.mini2Dx.ui.element.CustomUiElement
Constructor
CustomUiElement(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.CustomUiElement
Constructor
CustomUiElement(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.CustomUiElement
Constructor
CustomUiElementRenderNode - Class in org.mini2Dx.ui.render
RenderNode implementation for CustomUiElement
CustomUiElementRenderNode(ParentRenderNode<?, ?>, CustomUiElement) - Constructor for class org.mini2Dx.ui.render.CustomUiElementRenderNode
 
cut() - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
 
cut() - Method in interface org.mini2Dx.ui.render.TextInputableRenderNode
 
CYAN() - Static method in class org.mini2Dx.core.graphics.Colors
 

D

DARK_GRAY() - Static method in class org.mini2Dx.core.graphics.Colors
 
DeadZone - Interface in org.mini2Dx.core.input.deadzone
Common interface for gamepad dead zone handling implementations
debug(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
debug(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
debug(String, String) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
debug(String, String, Throwable) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
debug(String, String) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
debug(String, String, Throwable) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
debug(String, String) - Method in interface org.mini2Dx.core.Logger
 
debug(String, String) - Method in class org.mini2Dx.libgdx.LibgdxLogger
 
debugRender(Graphics) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
debugRender(Graphics) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
 
debugRender(Graphics) - Method in class org.mini2Dx.core.collision.PointQuadTree
 
debugRender(Graphics) - Method in interface org.mini2Dx.core.collision.QuadTree
 
debugRender(Graphics) - Method in class org.mini2Dx.core.collision.RegionQuadTree
 
decrementCount() - Method in class org.mini2Dx.core.assets.ReferenceCountedObject
 
DEFAULT_CHARACTERS_PER_SECOND - Static variable in class org.mini2Dx.ui.animation.TypingTextAnimation
 
DEFAULT_DURATION - Static variable in class org.mini2Dx.ui.effect.SlideIn
 
DEFAULT_DURATION - Static variable in class org.mini2Dx.ui.effect.SlideOut
 
DEFAULT_MINIMUM_QUAD_SIZE - Static variable in class org.mini2Dx.core.collision.PointQuadTree
 
DEFAULT_POOL_SIZE - Static variable in class org.mini2Dx.core.Geometry
Default pool size.
DEFAULT_RULESET - Static variable in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
DEFAULT_STYLE_ID - Static variable in class org.mini2Dx.ui.style.UiTheme
 
DEFAULT_THEME_ATLAS - Static variable in class org.mini2Dx.ui.style.UiTheme
 
DEFAULT_THEME_FILENAME - Static variable in class org.mini2Dx.ui.style.UiTheme
 
defaultFont() - Method in class org.mini2Dx.core.Fonts
Returns the default GameFont for the current Platform
defaultFont() - Method in class org.mini2Dx.libgdx.LibgdxFonts
 
DefaultStyleRuleset - Class in org.mini2Dx.ui.style.ruleset
StyleRuleset implementation for regular StyleRules
DefaultStyleRuleset() - Constructor for class org.mini2Dx.ui.style.ruleset.DefaultStyleRuleset
 
deferredLayout - Variable in class org.mini2Dx.ui.element.UiElement
 
deferredLayout - Variable in class org.mini2Dx.ui.render.UiContainerRenderTree
 
deferredRender - Variable in class org.mini2Dx.ui.element.UiElement
 
deferredRender - Variable in class org.mini2Dx.ui.render.UiContainerRenderTree
 
DeferredRunnable - Class in org.mini2Dx.ui.util
Utility class for pooling deferred Runnable instances
DeferredRunnable() - Constructor for class org.mini2Dx.ui.util.DeferredRunnable
 
deferredUpdate - Variable in class org.mini2Dx.ui.element.UiElement
 
deferredUpdate - Variable in class org.mini2Dx.ui.render.UiContainerRenderTree
 
deferUntilLayout(Runnable) - Method in class org.mini2Dx.ui.element.UiElement
Defers the execution of a Runnable instance until the next UI re-layout completes
deferUntilLayout(Runnable, boolean) - Method in class org.mini2Dx.ui.element.UiElement
Defers the execution of a Runnable instance until the next UI re-layout completes
deferUntilRender(Runnable) - Method in class org.mini2Dx.ui.element.UiElement
Defers the execution of a Runnable instance until the UI render completes
deferUntilRender(Runnable, boolean) - Method in class org.mini2Dx.ui.element.UiElement
Defers the execution of a Runnable instance until the UI render completes
deferUntilUpdate(Runnable) - Method in class org.mini2Dx.ui.element.UiElement
Defers the execution of a Runnable instance until the next frame update
deferUntilUpdate(Runnable, float) - Method in class org.mini2Dx.ui.element.UiElement
Defers the execution of a Runnable instance for a period of time
deferUntilUpdate(Runnable, boolean) - Method in class org.mini2Dx.ui.element.UiElement
Defers the execution of a Runnable instance for a period of time
deferUntilUpdate(Runnable, float, boolean) - Method in class org.mini2Dx.ui.element.UiElement
Defers the execution of a Runnable instance for a period of time
Delegate() - Constructor for class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame.Delegate
 
delete(int) - Method in class com.artemis.MdxWorld
 
delete() - Method in interface org.mini2Dx.core.files.FileHandle
Deletes this file or empty directory and returns success.
delete(String...) - Method in class org.mini2Dx.core.PlayerData
Deletes a file or directory within in the game data location
delete() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
deleteDirectory() - Method in interface org.mini2Dx.core.files.FileHandle
Deletes this file or directory and all children, recursively.
deleteDirectory() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
deleteEntity(Entity) - Method in class com.artemis.MdxWorld
 
DependencyInjection - Class in org.mini2Dx.core
Provides cross-platform dependency injection
DependencyInjection(ComponentScanner) - Constructor for class org.mini2Dx.core.DependencyInjection
 
deregister(Interpolatable) - Static method in class org.mini2Dx.core.util.InterpolationTracker
 
deregisterAll() - Static method in class org.mini2Dx.core.util.InterpolationTracker
 
descendingKeys() - Method in class org.mini2Dx.core.util.IntTreeMap
 
DeserializedCollection<T> - Class in org.mini2Dx.core.serialization.collection
Utility class used during JSON/XML deserialization
DeserializedCollection(Field, Class<?>, Object) - Constructor for class org.mini2Dx.core.serialization.collection.DeserializedCollection
 
DeserializedMap<T> - Class in org.mini2Dx.core.serialization.map.deserialize
Utility class used during JSON/XML deserialization
DeserializedMap(Field, Class<?>, Object) - Constructor for class org.mini2Dx.core.serialization.map.deserialize.DeserializedMap
 
DesktopComponentScanner - Class in org.mini2Dx.libgdx.desktop
 
DesktopComponentScanner() - Constructor for class org.mini2Dx.libgdx.desktop.DesktopComponentScanner
Constructor
DesktopGameWrapper - Class in org.mini2Dx.libgdx.desktop
Desktop implementation of GameWrapper
DesktopGameWrapper(GameContainer, String) - Constructor for class org.mini2Dx.libgdx.desktop.DesktopGameWrapper
 
DesktopMini2DxConfig - Class in org.mini2Dx.libgdx.desktop
Extends LwjglApplicationConfiguration to include mini2Dx options and defaults
DesktopMini2DxConfig(String) - Constructor for class org.mini2Dx.libgdx.desktop.DesktopMini2DxConfig
 
DesktopMini2DxGame - Class in com.badlogic.gdx.backends.lwjgl
Launches desktop-based mini2Dx games.
DesktopMini2DxGame(GameContainer, DesktopMini2DxConfig) - Constructor for class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
DesktopMini2DxGame(GameContainer, DesktopMini2DxConfig, Canvas) - Constructor for class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
DesktopMini2DxGame(GameContainer, DesktopMini2DxConfig, LwjglGraphics) - Constructor for class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
DesktopPlayerData - Class in org.mini2Dx.libgdx.desktop
 
DesktopPlayerData(String) - Constructor for class org.mini2Dx.libgdx.desktop.DesktopPlayerData
 
detach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.AnimatedImage
 
detach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.Checkbox
 
detach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.CustomUiElement
 
detach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.Image
 
detach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.Label
 
detach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.ParentUiElement
 
detach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.ProgressBar
 
detach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.RadioButton
 
detach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.Select
 
detach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.Slider
 
detach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.TextBox
 
detach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.UiElement
Detaches this element's RenderNode from a parent RenderNode
detach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.UiContainer
 
determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.AnimatedImageRenderNode
 
determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.CheckboxRenderNode
 
determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.CustomUiElementRenderNode
 
determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.ImageRenderNode
 
determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.LabelRenderNode
 
determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.ParentRenderNode
 
determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.ProgressBarRenderNode
 
determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.RadioButtonRenderNode
 
determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.RenderLayer
 
determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.RenderNode
 
determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
 
determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.SelectRenderNode
 
determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.SliderRenderNode
 
determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
 
determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
 
determinePreferredContentWidth(LayoutState) - Method in class org.mini2Dx.ui.render.AnimatedImageRenderNode
 
determinePreferredContentWidth(LayoutState) - Method in class org.mini2Dx.ui.render.CheckboxRenderNode
 
determinePreferredContentWidth(LayoutState) - Method in class org.mini2Dx.ui.render.CustomUiElementRenderNode
 
determinePreferredContentWidth(LayoutState) - Method in class org.mini2Dx.ui.render.ImageRenderNode
 
determinePreferredContentWidth(LayoutState) - Method in class org.mini2Dx.ui.render.LabelRenderNode
 
determinePreferredContentWidth(LayoutState) - Method in class org.mini2Dx.ui.render.ParentRenderNode
 
determinePreferredContentWidth(LayoutState) - Method in class org.mini2Dx.ui.render.ProgressBarRenderNode
 
determinePreferredContentWidth(LayoutState) - Method in class org.mini2Dx.ui.render.RadioButtonRenderNode
 
determinePreferredContentWidth(LayoutState) - Method in class org.mini2Dx.ui.render.RenderNode
 
determinePreferredContentWidth(LayoutState) - Method in class org.mini2Dx.ui.render.SelectRenderNode
 
determinePreferredContentWidth(LayoutState) - Method in class org.mini2Dx.ui.render.SliderRenderNode
 
determinePreferredContentWidth(LayoutState) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
 
determinePreferredContentWidth(LayoutState) - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
 
determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.AnimatedImageRenderNode
 
determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.ButtonRenderNode
 
determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.CheckboxRenderNode
 
determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.ContainerRenderNode
 
determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.CustomUiElementRenderNode
 
determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.DivRenderNode
 
determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.ImageRenderNode
 
determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.LabelRenderNode
 
determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.ProgressBarRenderNode
 
determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.RadioButtonRenderNode
 
determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.RenderNode
 
determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
 
determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.SelectRenderNode
 
determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.SliderRenderNode
 
determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.TabViewRenderNode
 
determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
 
determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
 
determineXOffset(LayoutState) - Method in class org.mini2Dx.ui.render.AnimatedImageRenderNode
 
determineXOffset(LayoutState) - Method in class org.mini2Dx.ui.render.CheckboxRenderNode
 
determineXOffset(LayoutState) - Method in class org.mini2Dx.ui.render.CustomUiElementRenderNode
 
determineXOffset(LayoutState) - Method in class org.mini2Dx.ui.render.ImageRenderNode
 
determineXOffset(LayoutState) - Method in class org.mini2Dx.ui.render.LabelRenderNode
 
determineXOffset(LayoutState) - Method in class org.mini2Dx.ui.render.ParentRenderNode
 
determineXOffset(LayoutState) - Method in class org.mini2Dx.ui.render.ProgressBarRenderNode
 
determineXOffset(LayoutState) - Method in class org.mini2Dx.ui.render.RadioButtonRenderNode
 
determineXOffset(LayoutState) - Method in class org.mini2Dx.ui.render.RenderNode
 
determineXOffset(LayoutState) - Method in class org.mini2Dx.ui.render.SelectRenderNode
 
determineXOffset(LayoutState) - Method in class org.mini2Dx.ui.render.SliderRenderNode
 
determineXOffset(LayoutState) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
 
determineXOffset(LayoutState) - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
 
determineYOffset(LayoutState) - Method in class org.mini2Dx.ui.render.AnimatedImageRenderNode
 
determineYOffset(LayoutState) - Method in class org.mini2Dx.ui.render.CheckboxRenderNode
 
determineYOffset(LayoutState) - Method in class org.mini2Dx.ui.render.CustomUiElementRenderNode
 
determineYOffset(LayoutState) - Method in class org.mini2Dx.ui.render.ImageRenderNode
 
determineYOffset(LayoutState) - Method in class org.mini2Dx.ui.render.LabelRenderNode
 
determineYOffset(LayoutState) - Method in class org.mini2Dx.ui.render.ParentRenderNode
 
determineYOffset(LayoutState) - Method in class org.mini2Dx.ui.render.ProgressBarRenderNode
 
determineYOffset(LayoutState) - Method in class org.mini2Dx.ui.render.RadioButtonRenderNode
 
determineYOffset(LayoutState) - Method in class org.mini2Dx.ui.render.RenderNode
 
determineYOffset(LayoutState) - Method in class org.mini2Dx.ui.render.SelectRenderNode
 
determineYOffset(LayoutState) - Method in class org.mini2Dx.ui.render.SliderRenderNode
 
determineYOffset(LayoutState) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
 
determineYOffset(LayoutState) - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
 
di - Static variable in class org.mini2Dx.core.Mdx
didBecomeActive(UIApplication) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame.Delegate
 
didFinishLaunching(UIApplication, UIApplicationLaunchOptions) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame.Delegate
 
disable() - Method in interface org.mini2Dx.ui.gamepad.GamePadUiInput
Disables this gamepad input for the UiContainer
disable() - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
 
disable() - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
 
disableBlending() - Method in interface org.mini2Dx.core.Graphics
Disables blending during rendering
disableBlending() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
disabledImage - Variable in class org.mini2Dx.ui.element.ImageButton
 
disconnected(SwitchDualJoyConGamePad) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadAdapter
 
disconnected(SwitchDualJoyConGamePad) - Method in interface org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadListener
 
disconnected(SwitchJoyConLGamePad) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadAdapter
 
disconnected(SwitchJoyConLGamePad) - Method in interface org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadListener
 
disconnected(SwitchJoyConRGamePad) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadAdapter
 
disconnected(SwitchJoyConRGamePad) - Method in interface org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadListener
 
disconnected(PS4GamePad) - Method in class org.mini2Dx.core.input.ps4.PS4GamePadAdapter
 
disconnected(PS4GamePad) - Method in interface org.mini2Dx.core.input.ps4.PS4GamePadListener
 
disconnected(XboxGamePad) - Method in class org.mini2Dx.core.input.xbox.XboxGamePadAdapter
 
disconnected(XboxGamePad) - Method in interface org.mini2Dx.core.input.xbox.XboxGamePadListener
Called when a gamepad disconnects
disconnected(Controller) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
DispersedIntervalEntitySystem - Class in com.artemis
An EntitySystem that will wait for an interval then queue all entities to be updated over the duration of the next interval.
DispersedIntervalEntitySystem(Aspect.Builder, float) - Constructor for class com.artemis.DispersedIntervalEntitySystem
Creates an entity system that uses the specified aspect as a matcher against entities.
dispose() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxAudio
Kills the soundpool and all other resources
dispose() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
 
dispose() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
 
dispose() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
 
dispose() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
 
dispose() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
 
dispose() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
 
dispose() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
Releases all resources associated with this TextureAtlas instance.
dispose() - Method in class org.mini2Dx.core.assets.AssetLoadingTask
 
dispose() - Method in class org.mini2Dx.core.assets.AssetManager
 
dispose() - Method in class org.mini2Dx.core.collision.CollisionBox
 
dispose() - Method in class org.mini2Dx.core.collision.CollisionCircle
 
dispose() - Method in class org.mini2Dx.core.collision.CollisionPoint
 
dispose() - Method in class org.mini2Dx.core.collision.CollisionPolygon
 
dispose() - Method in interface org.mini2Dx.core.font.FontGlyphLayout
Disposes of this instance
dispose() - Method in interface org.mini2Dx.core.font.GameFont
Disposes of this font instance and its resources
dispose() - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
 
dispose() - Method in class org.mini2Dx.core.font.MonospaceGameFont
 
dispose() - Method in class org.mini2Dx.core.game.GameContainer
 
dispose() - Method in class org.mini2Dx.core.geom.Circle
 
dispose() - Method in class org.mini2Dx.core.geom.EquilateralTriangle
 
dispose() - Method in class org.mini2Dx.core.geom.Point
Releases this Point back to the Geometry pool (if it was created from the pool)
dispose() - Method in class org.mini2Dx.core.geom.Polygon
 
dispose() - Method in class org.mini2Dx.core.geom.Rectangle
 
dispose() - Method in class org.mini2Dx.core.geom.RegularHexagon
 
dispose() - Method in class org.mini2Dx.core.geom.RegularPentagon
 
dispose() - Method in class org.mini2Dx.core.geom.RegularPolygon
 
dispose() - Method in class org.mini2Dx.core.geom.Shape
Releases this Shape back to the Geometry pool (if it was created from the pool)
dispose() - Method in class org.mini2Dx.core.geom.Triangle
 
dispose() - Method in interface org.mini2Dx.core.graphics.SpriteCache
Releases all the resources held by this SpriteCache.
dispose() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
 
dispose() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
 
dispose() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
 
dispose() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
 
dispose() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
 
dispose() - Method in class org.mini2Dx.core.serialization.collection.CollectionSerializedCollection
 
dispose() - Method in class org.mini2Dx.core.serialization.collection.GdxSerializedCollection
 
dispose() - Method in class org.mini2Dx.core.serialization.collection.IntSetSerializedCollection
 
dispose() - Method in class org.mini2Dx.core.serialization.collection.IterableGdxSerializedCollection
 
dispose() - Method in class org.mini2Dx.core.serialization.collection.ListSerializedCollection
 
dispose() - Method in class org.mini2Dx.core.serialization.collection.SerializedCollection
 
dispose() - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
 
dispose() - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
 
dispose() - Method in class org.mini2Dx.libgdx.font.BitmapFontGlyphLayout
 
dispose() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
 
dispose() - Method in class org.mini2Dx.libgdx.game.GameWrapper
 
dispose() - Method in class org.mini2Dx.libgdx.graphics.LibgdxFrameBuffer
 
dispose() - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
 
dispose() - Method in class org.mini2Dx.libgdx.graphics.LibgdxShader
 
dispose() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
 
dispose() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlas
 
dispose() - Method in class org.mini2Dx.libgdx.LibgdxTaskExecutor
 
dispose() - Method in class org.mini2Dx.tiled.renderer.AnimatedTileRenderer
 
dispose() - Method in class org.mini2Dx.tiled.renderer.HexagonalTileLayerRenderer
 
dispose() - Method in class org.mini2Dx.tiled.renderer.IsometricStaggeredTileLayerRenderer
 
dispose() - Method in class org.mini2Dx.tiled.renderer.IsometricTileLayerRenderer
 
dispose() - Method in class org.mini2Dx.tiled.renderer.OrthogonalEmptyTileLayerRenderer
 
dispose() - Method in class org.mini2Dx.tiled.renderer.OrthogonalTileLayerRenderer
 
dispose() - Method in class org.mini2Dx.tiled.renderer.StaticTileRenderer
 
dispose() - Method in interface org.mini2Dx.tiled.renderer.TiledObjectGroupRenderer
 
dispose() - Method in interface org.mini2Dx.tiled.renderer.TileLayerRenderer
 
dispose() - Method in class org.mini2Dx.tiled.Tile
 
dispose() - Method in class org.mini2Dx.tiled.TiledMap
Releases any resources used by this TiledMap including tilesets
dispose(boolean) - Method in class org.mini2Dx.tiled.TiledMap
Releases any resources used by this TiledMap
dispose() - Method in class org.mini2Dx.tiled.TiledMapData
Releases any resources used by this TiledMap including tilesets
dispose(boolean) - Method in class org.mini2Dx.tiled.TiledMapData
Releases any resources used by this TiledMap
dispose() - Method in class org.mini2Dx.tiled.Tileset
 
dispose() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
dispose() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
 
dispose() - Method in interface org.mini2Dx.ui.gamepad.GamePadUiInput
Cleans up and de-registers this instance from the associated UiContainer
dispose() - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
 
dispose() - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
 
dispose() - Method in class org.mini2Dx.ui.style.UiFont
 
dispose() - Method in class org.mini2Dx.ui.UiContainer
 
Div - Class in org.mini2Dx.ui.element
A division or section containing UiElements
Div() - Constructor for class org.mini2Dx.ui.element.Div
Constructor.
Div(String) - Constructor for class org.mini2Dx.ui.element.Div
Constructor
Div(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Div
Constructor
Div(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Div
Constructor
DivRenderNode - Class in org.mini2Dx.ui.render
RenderNode implementation for Div
DivRenderNode(ParentRenderNode<?, ?>, Div) - Constructor for class org.mini2Dx.ui.render.DivRenderNode
 
downPixmap - Variable in class org.mini2Dx.core.graphics.CustomCursor
 
draw(GLKView, CGRect) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
draw(Graphics, String, float, float) - Method in interface org.mini2Dx.core.font.GameFont
Draws text to the Graphics context using this font
draw(Graphics, String, float, float, float) - Method in interface org.mini2Dx.core.font.GameFont
Draws text to the Graphics context using this font
draw(Graphics, String, float, float, float, int, boolean) - Method in interface org.mini2Dx.core.font.GameFont
Draws text to the Graphics context using this font
draw(Graphics) - Method in interface org.mini2Dx.core.font.GameFontCache
Draws the cache to the Graphics context
draw(Graphics, String, float, float) - Method in class org.mini2Dx.core.font.MonospaceGameFont
 
draw(Graphics, String, float, float, float) - Method in class org.mini2Dx.core.font.MonospaceGameFont
 
draw(Graphics, String, float, float, float, int, boolean) - Method in class org.mini2Dx.core.font.MonospaceGameFont
 
draw(Graphics, String, float, float, float, MonospaceGameFont.FontRenderListener) - Method in class org.mini2Dx.core.font.MonospaceGameFont
 
draw(Graphics, String, float, float, float, int, boolean, MonospaceGameFont.FontRenderListener) - Method in class org.mini2Dx.core.font.MonospaceGameFont
 
draw(Graphics, Array<MonospaceGlyph>, float, float, MonospaceGameFont.FontRenderListener) - Method in class org.mini2Dx.core.font.MonospaceGameFont
 
draw(Graphics) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
 
draw(Graphics) - Method in class org.mini2Dx.core.geom.Circle
 
draw(Graphics) - Method in class org.mini2Dx.core.geom.Polygon
 
draw(Graphics) - Method in class org.mini2Dx.core.geom.Rectangle
 
draw(Graphics) - Method in class org.mini2Dx.core.geom.RegularPolygon
 
draw(Graphics) - Method in class org.mini2Dx.core.geom.Shape
Draws this shape using a Graphics instance
draw(Graphics) - Method in class org.mini2Dx.core.geom.Triangle
 
draw(Graphics) - Method in class org.mini2Dx.core.graphics.Animation
Draws the current frame of the animation
draw(Graphics, float, float) - Method in class org.mini2Dx.core.graphics.Animation
Draws the current frame of the animation
draw(Graphics, int) - Method in interface org.mini2Dx.core.graphics.SpriteCache
Draws all the images defined in a SpriteCache to the screen.
draw(Graphics, int, int, int) - Method in interface org.mini2Dx.core.graphics.SpriteCache
Draws a subset of the images defined in a SpriteCache to the screen.
draw(Pixmap, int, int) - Method in interface org.mini2Dx.core.graphics.Texture
Draws the given Pixmap to the texture at position x, y.
draw(Graphics, float, float, float, float) - Method in class org.mini2Dx.core.graphics.TilingDrawable
 
draw(Graphics, String, float, float) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
 
draw(Graphics, String, float, float, float) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
 
draw(Graphics, String, float, float, float, int, boolean) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
 
draw(Graphics) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
 
draw(Graphics, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
 
draw(Graphics, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
 
draw(Pixmap, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTexture
 
draw(Graphics, int, int) - Method in class org.mini2Dx.tiled.renderer.AnimatedTileRenderer
 
draw(Graphics, int, int, boolean, boolean, boolean) - Method in class org.mini2Dx.tiled.renderer.AnimatedTileRenderer
 
draw(Graphics, int, int) - Method in class org.mini2Dx.tiled.renderer.StaticTileRenderer
 
draw(Graphics, int, int, boolean, boolean, boolean) - Method in class org.mini2Dx.tiled.renderer.StaticTileRenderer
 
draw(Graphics, int, int) - Method in interface org.mini2Dx.tiled.renderer.TileRenderer
Renders the Tile at the given coordinates
draw(Graphics, int, int, boolean, boolean, boolean) - Method in interface org.mini2Dx.tiled.renderer.TileRenderer
Renders the Tile at the given coordinates
draw(Graphics, int, int, boolean, boolean, boolean) - Method in class org.mini2Dx.tiled.Tile
 
draw(Graphics, int, int) - Method in class org.mini2Dx.tiled.Tile
 
draw(Graphics, int, int) - Method in class org.mini2Dx.tiled.TiledMap
Draws the entire map at the specified coordinates
draw(Graphics, int, int, int) - Method in class org.mini2Dx.tiled.TiledMap
Draws a layer of the map at the specified coordinates
draw(Graphics, int, int, int, int, int, int) - Method in class org.mini2Dx.tiled.TiledMap
Draws a section of the map at the specified coordinates
draw(Graphics, int, int, int, int, int, int, int) - Method in class org.mini2Dx.tiled.TiledMap
Draws a section of a specified layer of the map at the specified coordinates
drawCircle(float, float, int) - Method in interface org.mini2Dx.core.Graphics
Draws a circle to the window in the current Color with the set line height
drawCircle(float, float, float) - Method in interface org.mini2Dx.core.Graphics
Draws a circle to the window in the current Color with the set line height
drawCircle(int, int, int) - Method in interface org.mini2Dx.core.graphics.Pixmap
Draws a circle outline with the center at x,y and a radius using the current color and stroke width.
drawCircle(int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
 
drawCircle(float, float, int) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
drawCircle(float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
drawFontCache(GameFontCache) - Method in interface org.mini2Dx.core.Graphics
Draws a GameFontCache to the screen
drawFontCache(GameFontCache) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
drawLayer(Graphics, TileLayer, int, int, int, int, int, int) - Method in class org.mini2Dx.tiled.renderer.HexagonalTileLayerRenderer
 
drawLayer(Graphics, TileLayer, int, int, int, int, int, int) - Method in class org.mini2Dx.tiled.renderer.IsometricStaggeredTileLayerRenderer
 
drawLayer(Graphics, TileLayer, int, int, int, int, int, int) - Method in class org.mini2Dx.tiled.renderer.IsometricTileLayerRenderer
 
drawLayer(Graphics, TileLayer, int, int, int, int, int, int) - Method in class org.mini2Dx.tiled.renderer.OrthogonalEmptyTileLayerRenderer
 
drawLayer(Graphics, TileLayer, int, int, int, int, int, int) - Method in class org.mini2Dx.tiled.renderer.OrthogonalTileLayerRenderer
 
drawLayer(Graphics, TileLayer, int, int, int, int, int, int) - Method in interface org.mini2Dx.tiled.renderer.TileLayerRenderer
Renders a TileLayer
drawLine(int, int, int, int) - Method in interface org.mini2Dx.core.graphics.Pixmap
Draws a line between the given coordinates using the currently set color.
drawLine(int, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
 
drawLineSegment(float, float, float, float) - Method in interface org.mini2Dx.core.Graphics
Renders a line segment to the window in the current Color with the set line height
drawLineSegment(float, float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
drawNinePatch(NinePatch, float, float, float, float) - Method in interface org.mini2Dx.core.Graphics
Draws a NinePatch to screen
drawNinePatch(NinePatch, float, float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
drawObjectGroup(Graphics, TiledObjectGroup, int, int, int, int, int, int) - Method in interface org.mini2Dx.tiled.renderer.TiledObjectGroupRenderer
drawParticleEffect(ParticleEffect) - Method in interface org.mini2Dx.core.Graphics
Draws a ParticleEffect to screen
drawParticleEffect(ParticleEffect) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
drawPixel(int, int) - Method in interface org.mini2Dx.core.graphics.Pixmap
Draws a pixel at the given location with the current color.
drawPixel(int, int, Color) - Method in interface org.mini2Dx.core.graphics.Pixmap
Draws a pixel at the given location with the given color.
drawPixel(int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
 
drawPixel(int, int, Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
 
drawPixmap(Pixmap, int, int) - Method in interface org.mini2Dx.core.graphics.Pixmap
Draws an area from another Pixmap to this Pixmap.
drawPixmap(Pixmap, int, int, int, int, int, int) - Method in interface org.mini2Dx.core.graphics.Pixmap
Draws an area from another Pixmap to this Pixmap.
drawPixmap(Pixmap, int, int, int, int, int, int, int, int) - Method in interface org.mini2Dx.core.graphics.Pixmap
Draws an area from another Pixmap to this Pixmap.
drawPixmap(Pixmap, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
 
drawPixmap(Pixmap, int, int, int, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
 
drawPixmap(Pixmap, int, int, int, int, int, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
 
drawPolygon(float[]) - Method in interface org.mini2Dx.core.Graphics
Draws a polygon to the window in the current Color
drawPolygon(float[]) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
drawRect(float, float, float, float) - Method in interface org.mini2Dx.core.Graphics
Renders a rectangle to the window in the current Color with the set line height
drawRect(float, float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
drawRectangle(int, int, int, int) - Method in interface org.mini2Dx.core.graphics.Pixmap
Draws a rectangle outline starting at x, y extending by width to the right and by height downwards (y-axis points downwards) using the current color.
drawRectangle(int, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
 
drawShape(Shape) - Method in interface org.mini2Dx.core.Graphics
Draws an instance of Shape
drawShape(Shape) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
drawSprite(Sprite) - Method in interface org.mini2Dx.core.Graphics
Draws a Sprite with all transformations applied to this graphics context
drawSprite(Sprite, float, float) - Method in interface org.mini2Dx.core.Graphics
Draws a Sprite at the given coordinates with all transformations applied to this graphics context
drawSprite(Sprite) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
drawSprite(Sprite, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
drawSpriteCache(SpriteCache, int) - Method in interface org.mini2Dx.core.Graphics
Draws a SpriteCache
drawSpriteCache(SpriteCache, int) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
drawString(String, float, float) - Method in interface org.mini2Dx.core.Graphics
Draws a string to the window
drawString(String, float, float, float) - Method in interface org.mini2Dx.core.Graphics
Draws a string to the window, automatically wrapping it within a specified width
drawString(String, float, float, float, int) - Method in interface org.mini2Dx.core.Graphics
Draws a string to the window, automatically wrapping it within a specified width and aligning it to the left, center or right of the width
drawString(String, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
drawString(String, float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
drawString(String, float, float, float, int) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
drawTexture(Texture, float, float) - Method in interface org.mini2Dx.core.Graphics
Draws a texture to this graphics context
drawTexture(Texture, float, float, boolean) - Method in interface org.mini2Dx.core.Graphics
Draws a texture to this graphics context
drawTexture(Texture, float, float, float, float) - Method in interface org.mini2Dx.core.Graphics
Draws a texture to this graphics context
drawTexture(Texture, float, float, float, float, boolean) - Method in interface org.mini2Dx.core.Graphics
 
drawTexture(Texture, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
drawTexture(Texture, float, float, boolean) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
drawTexture(Texture, float, float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
drawTexture(Texture, float, float, float, float, boolean) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
drawTextureRegion(TextureRegion, float, float) - Method in interface org.mini2Dx.core.Graphics
Draws a texture region to this graphics context
drawTextureRegion(TextureRegion, float, float, float, float) - Method in interface org.mini2Dx.core.Graphics
Draws a texture region to this graphics context
drawTextureRegion(TextureRegion, float, float, float, float, float) - Method in interface org.mini2Dx.core.Graphics
Draws a texture region to this graphics context
drawTextureRegion(TextureRegion, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
drawTextureRegion(TextureRegion, float, float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
drawTextureRegion(TextureRegion, float, float, float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
drawTile(Graphics, int, int, int) - Method in class org.mini2Dx.tiled.Tileset
Draws a tile to the Graphics context
drawTile(Graphics, int, int, int, int) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
drawTile(Graphics, int, int, int, int) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
Draws a tile to the Graphics context
drawTile(Graphics, int, int, int, int) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
 
drawTileImage(Graphics, Sprite, int, int, boolean, boolean, boolean) - Static method in class org.mini2Dx.tiled.renderer.StaticTileRenderer
 
drawTileset(Graphics, int, int) - Method in class org.mini2Dx.tiled.Tileset
Draws the whole tileset to the Graphics context
drawTileset(Graphics, int, int) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
drawTileset(Graphics, int, int) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
Draws the whole tileset to the Graphics context
drawTileset(Graphics, int, int) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
 
drawTilingDrawable(TilingDrawable, float, float, float, float) - Method in interface org.mini2Dx.core.Graphics
Draws a TilingDrawable to screen
drawTilingDrawable(TilingDrawable, float, float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
drawTriangle(float, float, float, float, float, float) - Method in interface org.mini2Dx.core.Graphics
Draws a triangle to the window in the current Color
drawTriangle(float, float, float, float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
duplicate(Object) - Static method in class org.mini2Dx.core.di.bean.PrototypeBean
 
duration() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
Returns the length of the sound in seconds.

E

edgeIterator() - Method in class org.mini2Dx.core.geom.Circle
 
EdgeIterator - Class in org.mini2Dx.core.geom
A iterator-type class for iterating over Shape edges.
EdgeIterator() - Constructor for class org.mini2Dx.core.geom.EdgeIterator
 
edgeIterator() - Method in class org.mini2Dx.core.geom.Polygon
 
edgeIterator() - Method in class org.mini2Dx.core.geom.Rectangle
 
edgeIterator() - Method in class org.mini2Dx.core.geom.RegularPolygon
 
edgeIterator() - Method in class org.mini2Dx.core.geom.Shape
Returns an EdgeIterator for looping over the edges of this Shape
edgeIterator() - Method in class org.mini2Dx.core.geom.Triangle
 
effects - Variable in class org.mini2Dx.ui.element.UiElement
 
effects - Variable in class org.mini2Dx.ui.render.RenderNode
 
element - Variable in class org.mini2Dx.ui.render.RenderNode
 
ELEMENT_COLOR - Static variable in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
ELEMENT_COLOR - Static variable in class org.mini2Dx.core.collision.PointQuadTree
 
elementLimitPerQuad - Variable in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
elementLimitPerQuad - Variable in class org.mini2Dx.core.collision.PointQuadTree
 
elements - Variable in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
elements - Variable in class org.mini2Dx.core.collision.PointQuadTree
 
EMPTY_STRING - Static variable in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
emptyDirectory() - Method in interface org.mini2Dx.core.files.FileHandle
Deletes all children of this directory, recursively.
emptyDirectory(boolean) - Method in interface org.mini2Dx.core.files.FileHandle
Deletes all children of this directory, recursively.
emptyDirectory() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
emptyDirectory(boolean) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
enable() - Method in interface org.mini2Dx.ui.gamepad.GamePadUiInput
Enables this gamepad input for the UiContainer
enable() - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
 
enable() - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
 
enableBlending() - Method in interface org.mini2Dx.core.Graphics
Enables blending during rendering
enableBlending() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
end() - Method in class org.mini2Dx.core.geom.EdgeIterator
End iteration
end() - Method in interface org.mini2Dx.core.graphics.FrameBuffer
Calls FrameBuffer.unbind() and restores the viewport to its default state
end() - Method in class org.mini2Dx.libgdx.graphics.LibgdxFrameBuffer
 
endAction(EventTrigger, EventTriggerParams) - Method in interface org.mini2Dx.ui.render.ActionableRenderNode
 
endAction(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.render.ButtonRenderNode
 
endAction(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.render.CheckboxRenderNode
 
endAction(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.render.CustomUiElementRenderNode
 
endAction(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.render.RadioButtonRenderNode
 
endAction(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
 
endAction(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.render.SelectRenderNode
 
endAction(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.render.SliderRenderNode
 
endAction(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
 
endCache() - Method in interface org.mini2Dx.core.graphics.SpriteCache
Ends the definition of the current cache
endCache() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
 
endFakeHover() - Method in class org.mini2Dx.ui.render.RenderNode
 
EndFrameBufferOperation - Class in org.mini2Dx.core.graphics.pipeline
EndFrameBufferOperation(Ref<FrameBuffer>) - Constructor for class org.mini2Dx.core.graphics.pipeline.EndFrameBufferOperation
 
endHover() - Method in interface org.mini2Dx.ui.render.HoverableRenderNode
 
endHover() - Method in class org.mini2Dx.ui.render.RenderNode
 
endIteration() - Method in class org.mini2Dx.core.geom.EdgeIterator
 
ensureDataDirectoryExists() - Method in class org.mini2Dx.android.playerdata.AndroidPlayerData
 
ensureDataDirectoryExists() - Method in class org.mini2Dx.core.PlayerData
Internal method for setting up the save data directory (if required)
ensureDataDirectoryExists() - Method in class org.mini2Dx.ios.playerdata.IOSPlayerData
 
ensureDataDirectoryExists() - Method in class org.mini2Dx.libgdx.desktop.DesktopPlayerData
 
ensureDirectoryExistsForFile(String...) - Method in class org.mini2Dx.core.PlayerData
 
enter() - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
 
enter() - Method in interface org.mini2Dx.ui.render.TextInputableRenderNode
 
enterGameScreen(int, Transition, Transition) - Method in class org.mini2Dx.core.game.ScreenBasedGame
Begins a transition to a new GameScreen
enterGameScreen(int, Transition, Transition) - Method in class org.mini2Dx.core.screen.BasicScreenManager
 
enterGameScreen(int, Transition, Transition) - Method in interface org.mini2Dx.core.screen.ScreenManager
Begins a transition to a new GameScreen
entitiesPerUpdate - Variable in class com.artemis.DispersedIntervalEntitySystem
 
equals(Object) - Method in class org.mini2Dx.core.collision.CollisionBox
 
equals(Object) - Method in class org.mini2Dx.core.collision.CollisionCircle
 
equals(Object) - Method in class org.mini2Dx.core.collision.CollisionPoint
 
equals(Object) - Method in class org.mini2Dx.core.collision.CollisionPolygon
 
equals(Object) - Method in class org.mini2Dx.core.geom.Circle
 
equals(Object) - Method in class org.mini2Dx.core.geom.LineSegment
 
equals(Vector2) - Method in class org.mini2Dx.core.geom.Point
Determines if another Vector2 is exactly equal to this one
equals(Vector2, float) - Method in class org.mini2Dx.core.geom.Point
Determines if this and a Vector2 are nearly equal.
equals(float, float, float) - Method in class org.mini2Dx.core.geom.Point
Determines if a coordinate is nearly equal to this one.
equals(Object) - Method in class org.mini2Dx.core.geom.Polygon
 
equals(Object) - Method in class org.mini2Dx.core.geom.Rectangle
 
equals(Object) - Method in class org.mini2Dx.core.geom.RegularPolygon
 
equals(Object) - Method in class org.mini2Dx.core.geom.Shape
 
equals(Object) - Method in class org.mini2Dx.core.geom.Triangle
 
equals(Color) - Method in interface org.mini2Dx.core.graphics.Color
Returns if this Color is the same as another Color
equals(GamePadButton) - Method in interface org.mini2Dx.core.input.button.GamePadButton
 
equals(GamePadButton) - Method in enum org.mini2Dx.core.input.button.PS4Button
 
equals(GamePadButton) - Method in enum org.mini2Dx.core.input.button.SwitchDualJoyConButton
 
equals(GamePadButton) - Method in enum org.mini2Dx.core.input.button.SwitchJoyConLButton
 
equals(GamePadButton) - Method in enum org.mini2Dx.core.input.button.SwitchJoyConRButton
 
equals(GamePadButton) - Method in enum org.mini2Dx.core.input.button.XboxButton
 
equals(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
equals(Object) - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
 
equals(Object) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
 
equals(Object) - Method in class org.mini2Dx.ui.element.SelectOption
 
equals(Object) - Method in class org.mini2Dx.ui.element.UiElement
 
equals(Object) - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
 
equals(Object) - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
 
equals(String) - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
equals(String) - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
 
equals(String) - Method in class org.mini2Dx.ui.layout.LayoutRuleset
 
EquilateralTriangle - Class in org.mini2Dx.core.geom
Implements an equilateral triangle (all three sides are equal length)
EquilateralTriangle(float, float, float) - Constructor for class org.mini2Dx.core.geom.EquilateralTriangle
Constructor
EquilateralTriangle(Geometry) - Constructor for class org.mini2Dx.core.geom.EquilateralTriangle
Constructs a EquilateralTriangle belonging to the Geometry pool
equilateralTriangle() - Method in class org.mini2Dx.core.Geometry
Allocates a EquilateralTriangle from the pool
error(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
error(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
error(String, String) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
error(String, String, Throwable) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
error(String, String) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
error(String, String, Throwable) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
error(String, String) - Method in interface org.mini2Dx.core.Logger
 
error(String, String, Exception) - Method in interface org.mini2Dx.core.Logger
 
error(String, String) - Method in class org.mini2Dx.libgdx.LibgdxLogger
 
error(String, String, Exception) - Method in class org.mini2Dx.libgdx.LibgdxLogger
 
estimateSize() - Method in class org.mini2Dx.ui.element.AnimatedImage
 
estimateSize() - Method in class org.mini2Dx.ui.element.Checkbox
 
estimateSize() - Method in class org.mini2Dx.ui.element.Image
 
EventTrigger - Enum in org.mini2Dx.ui.event
 
EventTriggerParams - Interface in org.mini2Dx.ui.event.params
 
EventTriggerParamsPool - Class in org.mini2Dx.ui.event.params
 
EventTriggerParamsPool() - Constructor for class org.mini2Dx.ui.event.params.EventTriggerParamsPool
 
execute(Runnable) - Method in interface org.mini2Dx.core.TaskExecutor
Queues a Runnable instance to be run on a separate thread
execute(Runnable) - Method in class org.mini2Dx.libgdx.LibgdxTaskExecutor
 
executedRunnables - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
executedRunnables - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
executeRunnables() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
executor - Static variable in class org.mini2Dx.core.Mdx
exists() - Method in interface org.mini2Dx.core.files.FileHandle
Returns true if the file exists.
exists() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
exit() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
exit() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
exit() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
ExtendViewport - Class in org.mini2Dx.core.graphics.viewport
Similar to FitViewport except the viewport will expand its size after scaling to fill the remaining space of the window to avoid black bars.
ExtendViewport(float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.ExtendViewport
Constructor with no maxiumum virtual screen size
ExtendViewport(float, float, float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.ExtendViewport
Constructor
ExtendViewport(boolean, float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.ExtendViewport
Constructor with no maxiumum virtual screen size
ExtendViewport(boolean, float, float, float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.ExtendViewport
Constructor
extension() - Method in interface org.mini2Dx.core.files.FileHandle
 
extension() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
external(String) - Method in interface org.mini2Dx.core.Files
Convenience method that returns a FileType.EXTERNAL file handle.
external(String) - Method in class org.mini2Dx.libgdx.LibgdxFiles
 
ExternalFileHandleResolver - Class in org.mini2Dx.core.files
Resolves paths using Files.external(String)
ExternalFileHandleResolver() - Constructor for class org.mini2Dx.core.files.ExternalFileHandleResolver
 

F

FadeInTransition - Class in org.mini2Dx.core.screen.transition
Implements a fade in transition NOTE: Based on Slick implementation by Kevin Glass
FadeInTransition() - Constructor for class org.mini2Dx.core.screen.transition.FadeInTransition
Default constructor - fade from black in 0.5 seconds
FadeInTransition(Color) - Constructor for class org.mini2Dx.core.screen.transition.FadeInTransition
Constructs a fade in transition that lasts 0.5 seconds
FadeInTransition(Color, float) - Constructor for class org.mini2Dx.core.screen.transition.FadeInTransition
Constructs a fade in transition
FadeOutTransition - Class in org.mini2Dx.core.screen.transition
Implements a fade out transition NOTE: Based on Slick implementation by Kevin Glass
FadeOutTransition() - Constructor for class org.mini2Dx.core.screen.transition.FadeOutTransition
Default constructor - fade to black in 0.5 seconds
FadeOutTransition(Color) - Constructor for class org.mini2Dx.core.screen.transition.FadeOutTransition
Constructs a fade out transition that lasts 0.5 seconds
FadeOutTransition(Color, float) - Constructor for class org.mini2Dx.core.screen.transition.FadeOutTransition
Constructs a fade out transition
FallbackFileHandleResolver - Class in org.mini2Dx.core.files
Checks an array of FileHandleResolvers and returns the first FileHandle found
FallbackFileHandleResolver(FileHandleResolver...) - Constructor for class org.mini2Dx.core.files.FallbackFileHandleResolver
 
FAST_RENDER_EMPTY_LAYERS - Static variable in class org.mini2Dx.tiled.TiledMap
Set to true to optimise CPU time (at cost of memory usage) for rendering tile layers that are mostly empty
Field - Interface in org.mini2Dx.core.reflect
 
field - Variable in class org.mini2Dx.core.reflect.jvm.JvmField
 
Field - Annotation Type in org.mini2Dx.core.serialization.annotation
Indicates a field should be serialized
field - Variable in class org.mini2Dx.core.serialization.collection.DeserializedCollection
 
field - Variable in class org.mini2Dx.core.serialization.map.deserialize.DeserializedMap
 
fieldClass - Variable in class org.mini2Dx.core.serialization.collection.DeserializedCollection
 
fieldClass - Variable in class org.mini2Dx.core.serialization.map.deserialize.DeserializedMap
 
file - Variable in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
 
FileHandle - Interface in org.mini2Dx.core.files
 
fileHandle - Variable in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
fileHandle - Variable in class org.mini2Dx.tiled.TiledMapData
 
FileHandleResolver - Interface in org.mini2Dx.core.files
 
files - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
files - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
Files - Interface in org.mini2Dx.core
 
files - Static variable in class org.mini2Dx.core.Mdx
Files API
FileType - Enum in org.mini2Dx.core.files
 
fill(Graphics) - Method in class org.mini2Dx.core.geom.Circle
 
fill(Graphics) - Method in class org.mini2Dx.core.geom.Polygon
 
fill(Graphics) - Method in class org.mini2Dx.core.geom.Rectangle
 
fill(Graphics) - Method in class org.mini2Dx.core.geom.RegularPolygon
 
fill(Graphics) - Method in class org.mini2Dx.core.geom.Shape
Fills this shape using a Graphics instance
fill(Graphics) - Method in class org.mini2Dx.core.geom.Triangle
 
fill() - Method in interface org.mini2Dx.core.graphics.Pixmap
Fills the complete bitmap with the currently set color.
fill() - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
 
fillCircle(float, float, int) - Method in interface org.mini2Dx.core.Graphics
Fills a circle to the window in the current Color
fillCircle(float, float, float) - Method in interface org.mini2Dx.core.Graphics
Fills a circle to the window in the current Color
fillCircle(int, int, int) - Method in interface org.mini2Dx.core.graphics.Pixmap
Fills a circle with the center at x,y and a radius using the current color.
fillCircle(int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
 
fillCircle(float, float, int) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
fillCircle(float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
fillPolygon(float[], short[]) - Method in interface org.mini2Dx.core.Graphics
Fills a polygon to the window in the current Color
fillPolygon(float[], short[]) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
fillRect(float, float, float, float) - Method in interface org.mini2Dx.core.Graphics
Fills a rectangle to the window in the current Color
fillRect(float, float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
fillRectangle(int, int, int, int) - Method in interface org.mini2Dx.core.graphics.Pixmap
Fills a rectangle starting at x, y extending by width to the right and by height downwards (y-axis points downwards) using the current color.
fillRectangle(int, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
 
fillShape(Shape) - Method in interface org.mini2Dx.core.Graphics
Fills an instance of Shape
fillShape(Shape) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
fillTriangle(float, float, float, float, float, float) - Method in interface org.mini2Dx.core.Graphics
Draws a triangle to the window in the current Color
fillTriangle(int, int, int, int, int, int) - Method in interface org.mini2Dx.core.graphics.Pixmap
Fills a triangle with vertices at x1,y1 and x2,y2 and x3,y3 using the current color.
fillTriangle(int, int, int, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
 
fillTriangle(float, float, float, float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
FillViewport - Class in org.mini2Dx.core.graphics.viewport
A Viewport with a fixed virtual screen size.
FillViewport(float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.FillViewport
Constructor
FillViewport(boolean, float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.FillViewport
Constructor
findRegion(String) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
Returns the first region found with the specified name.
findRegion(String, int) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
Returns the first region found with the specified name and index.
findRegion(String) - Method in interface org.mini2Dx.core.graphics.TextureAtlas
Returns the first region found with the specified name.
findRegion(String, int) - Method in interface org.mini2Dx.core.graphics.TextureAtlas
Returns the first region found with the specified name and index.
findRegion(String) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlas
 
findRegion(String, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlas
 
findRegions(String) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
Returns all regions with the specified name, ordered by smallest to largest index.
findRegions(String) - Method in interface org.mini2Dx.core.graphics.TextureAtlas
Returns all regions with the specified name, ordered by smallest to largest index.
findRegions(String) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlas
 
finished - Variable in class org.mini2Dx.ui.animation.BaseTextAnimation
 
finishLoading() - Method in class org.mini2Dx.core.assets.AssetManager
 
FIREBRICK() - Static method in class org.mini2Dx.core.graphics.Colors
 
firstResume - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
FitViewport - Class in org.mini2Dx.core.graphics.viewport
A Viewport with a fixed virtual screen size.
FitViewport(float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.FitViewport
Constructor
FitViewport(boolean, float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.FitViewport
Constructor
FLAG_FLIP_DIAGONALLY - Static variable in class org.mini2Dx.tiled.TiledParser
 
FLAG_FLIP_HORIZONTALLY - Static variable in class org.mini2Dx.tiled.TiledParser
 
FLAG_FLIP_VERTICALLY - Static variable in class org.mini2Dx.tiled.TiledParser
 
FlexDirection - Enum in org.mini2Dx.ui.layout
Controls the order of child elements
FlexLayoutRuleset - Class in org.mini2Dx.ui.layout
 
FlexLayoutRuleset(FlexDirection, String, String) - Constructor for class org.mini2Dx.ui.layout.FlexLayoutRuleset
Constructor
FlexRow - Class in org.mini2Dx.ui.element
Utility Div class pre-set with flex layout "flex-column:xs-12c"
FlexRow() - Constructor for class org.mini2Dx.ui.element.FlexRow
Constructor.
FlexRow(String) - Constructor for class org.mini2Dx.ui.element.FlexRow
Constructor
FlexUiElement - Interface in org.mini2Dx.ui.element
Common interface for UiElement implementations that can use a Flex layout
flip(boolean, boolean) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
 
flip(boolean, boolean) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
 
flip - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Region
 
flip(boolean, boolean) - Method in class org.mini2Dx.core.graphics.Animation
Sets the flipX and flipY to the current frame
flip(boolean, boolean) - Method in interface org.mini2Dx.core.graphics.TextureRegion
 
flip(boolean, boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
flip(boolean, boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
flipY() - Method in interface org.mini2Dx.core.graphics.ParticleEffect
 
flush() - Method in interface org.mini2Dx.core.Graphics
Immediately flushes everything rendered rather than waiting until the end of rendering
flush() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
font - Variable in class org.mini2Dx.ui.render.LabelRenderNode
 
font - Variable in class org.mini2Dx.ui.render.RadioButtonRenderNode
 
fontCache - Variable in class org.mini2Dx.ui.render.LabelRenderNode
 
fontCache - Variable in class org.mini2Dx.ui.render.RadioButtonRenderNode
 
fontCache - Variable in class org.mini2Dx.ui.render.TextBoxRenderNode
 
FontGlyphLayout - Interface in org.mini2Dx.core.font
Computes glyph geometry
FontParameters() - Constructor for class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
 
Fonts - Class in org.mini2Dx.core
 
Fonts() - Constructor for class org.mini2Dx.core.Fonts
 
fonts - Static variable in class org.mini2Dx.core.Mdx
Fonts API
forceTo(float, float, float, float) - Method in interface org.mini2Dx.core.collision.CollisionArea
Sets the current x, y, width and height and force updates the rendering state to match
forceTo(float, float) - Method in class org.mini2Dx.core.collision.CollisionBox
 
forceTo(float, float, float, float) - Method in class org.mini2Dx.core.collision.CollisionBox
 
forceTo(float, float, float, float) - Method in class org.mini2Dx.core.collision.CollisionCircle
 
forceTo(float, float) - Method in class org.mini2Dx.core.collision.CollisionCircle
 
forceTo(float, float) - Method in interface org.mini2Dx.core.collision.CollisionObject
Sets the current x and y coordinate to the specified x and y and force updates the rendering position to match
forceTo(float, float) - Method in class org.mini2Dx.core.collision.CollisionPoint
 
forceTo(float, float) - Method in class org.mini2Dx.core.collision.CollisionPolygon
 
forceTo(float, float, float, float) - Method in class org.mini2Dx.core.collision.CollisionPolygon
 
forceTo(float[]) - Method in class org.mini2Dx.core.collision.CollisionPolygon
 
forceToHeight(float) - Method in class org.mini2Dx.core.collision.CollisionBox
Sets the current height to the specified height and force updates the rendering bounds to match
forceToWidth(float) - Method in class org.mini2Dx.core.collision.CollisionBox
Sets the current width to the specified width and force updates the rendering bounds to match
FOREST() - Static method in class org.mini2Dx.core.graphics.Colors
 
forget(Mini2DxOpenALSound) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
Removes the disposed sound from the least recently played list
format - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Page
 
forName(String) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
 
forName(String) - Method in interface org.mini2Dx.core.Reflection
Returns the class/interface/annotation/etc.
FrameBuffer - Interface in org.mini2Dx.core.graphics
Base interface for frame buffer implementations.
frameBuffer - Variable in class org.mini2Dx.libgdx.graphics.LibgdxFrameBuffer
 
frameHeight - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
 
framePaddingBottom - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
 
framePaddingLeft - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
 
framePaddingRight - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
 
framePaddingTop - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
 
FrameSpreadTask - Interface in org.mini2Dx.core.executor
Interface for tasks that can execute partially over each frame
frameWidth - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
 
fromFriendlyString(String) - Static method in enum org.mini2Dx.core.input.GamePadType
 
fromFriendlyString(String) - Static method in enum org.mini2Dx.ui.InputSource
 
fromInternalName(String) - Static method in enum org.mini2Dx.core.input.button.PS4Button
 
fromInternalName(String) - Static method in enum org.mini2Dx.core.input.button.SwitchDualJoyConButton
 
fromInternalName(String) - Static method in enum org.mini2Dx.core.input.button.SwitchJoyConLButton
 
fromInternalName(String) - Static method in enum org.mini2Dx.core.input.button.SwitchJoyConRButton
 
fromInternalName(String) - Static method in enum org.mini2Dx.core.input.button.XboxButton
 
fromJson(FileHandle, Class<T>) - Method in class org.mini2Dx.core.serialization.JsonSerializer
Reads a JSON document and converts it into an object of the specified type
fromJson(String, Class<T>) - Method in class org.mini2Dx.core.serialization.JsonSerializer
Reads a JSON document and converts it into an object of the specified type
fromString(String) - Static method in enum org.mini2Dx.ui.layout.ScreenSize
 
fromXml(String, Class<T>) - Method in class org.mini2Dx.core.serialization.XmlSerializer
Reads a XML document and converts it into an object of the specified type
fromXml(Reader, Class<T>) - Method in class org.mini2Dx.core.serialization.XmlSerializer
Reads an XML document from a Reader and converts it into an object of the specified type

G

GameContainer - Class in org.mini2Dx.core.game
Base class for mini2Dx game containers.
GameContainer() - Constructor for class org.mini2Dx.core.game.GameContainer
 
GameDataOutputStream - Class in org.mini2Dx.core.serialization
Extends DataOutputStream so that we can listen for a close event
GameDataOutputStream(OutputStream) - Constructor for class org.mini2Dx.core.serialization.GameDataOutputStream
Creates a new data output stream to write data to the specified underlying output stream.
GameDataOutputStream.CloseListener - Interface in org.mini2Dx.core.serialization
 
GameDataSerializable - Interface in org.mini2Dx.core.serialization
Interface for implementing serializable classes which read/write in binary formats
GameFont - Interface in org.mini2Dx.core.font
 
GameFontCache - Interface in org.mini2Dx.core.font
Caches glyph geometry for fast rendering of static text
gameIdentifier - Variable in class org.mini2Dx.android.AndroidMini2DxConfig
 
gameIdentifier - Static variable in class org.mini2Dx.core.Mdx
This game's unique identifier for app stores
gameIdentifier - Variable in class org.mini2Dx.ios.IOSMini2DxConfig
 
gameIdentifier - Variable in class org.mini2Dx.libgdx.desktop.DesktopMini2DxConfig
 
GamePad - Interface in org.mini2Dx.core.input
Common interface for gamepads/controllers/joysticks/etc.
GamePadButton - Interface in org.mini2Dx.core.input.button
 
GamePadEventTriggerParams - Class in org.mini2Dx.ui.event.params
 
GamePadEventTriggerParams() - Constructor for class org.mini2Dx.ui.event.params.GamePadEventTriggerParams
 
GamePadHotKeyOperation - Class in org.mini2Dx.ui.navigation
Internal class for setting/unsetting GamePadButton hotkeys
GamePadHotKeyOperation(GamePadButton, Actionable, boolean) - Constructor for class org.mini2Dx.ui.navigation.GamePadHotKeyOperation
 
GamePadListener - Interface in org.mini2Dx.core.input
Event listener interface for GamePad
GamePadType - Enum in org.mini2Dx.core.input
 
gamePadType - Variable in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
gamePadTypeChanged(UiContainer, GamePadType, GamePadType) - Method in class org.mini2Dx.ui.listener.UiContainerListenerAdapter
 
gamePadTypeChanged(UiContainer, GamePadType, GamePadType) - Method in interface org.mini2Dx.ui.listener.UiInputSourceListener
Called when the GamePadType changes
gamePadTypeChanged(UiContainer, GamePadType, GamePadType) - Method in class org.mini2Dx.ui.listener.UiInputSourceListenerAdapter
 
GamePadUiInput<T extends GamePadButton> - Interface in org.mini2Dx.ui.gamepad
Common interface for implementing GamePad based UI input
GameResizeListener - Interface in org.mini2Dx.core.game
Common interface for listening to GameContainer resizes
GameScreen - Interface in org.mini2Dx.core.screen
A common interface to game screen implementations
GameWrapper - Class in org.mini2Dx.libgdx.game
An abstract implementation of Game for launching mini2Dx games
GameWrapper(GameContainer, String) - Constructor for class org.mini2Dx.libgdx.game.GameWrapper
Constructor
gb() - Method in interface org.mini2Dx.core.graphics.Color
 
gb() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
GdxDeserializedCollection<T,N> - Class in org.mini2Dx.core.serialization.collection
Utility class used during JSON/XML deserialization
GdxDeserializedCollection(Class<T>, Class<N>, Field, Class<?>, Object) - Constructor for class org.mini2Dx.core.serialization.collection.GdxDeserializedCollection
 
GdxDeserializedMap<T> - Class in org.mini2Dx.core.serialization.map.deserialize
Utility class used during JSON/XML deserialization
GdxDeserializedMap(Field, Class<T>, Class<?>, Class<?>, Object) - Constructor for class org.mini2Dx.core.serialization.map.deserialize.GdxDeserializedMap
 
GdxSerializedCollection<T> - Class in org.mini2Dx.core.serialization.collection
Utility class used during JSON/XML serialization
GdxSerializedCollection(Class<T>, T) - Constructor for class org.mini2Dx.core.serialization.collection.GdxSerializedCollection
 
geom - Static variable in class org.mini2Dx.core.Mdx
Object pool for Geometry classes
geometry - Variable in class org.mini2Dx.core.geom.LineSegment
 
geometry - Variable in class org.mini2Dx.core.geom.Shape
 
Geometry - Class in org.mini2Dx.core
Provides pooled geometry classes.
Geometry() - Constructor for class org.mini2Dx.core.Geometry
 
get(String, Class<T>) - Method in class org.mini2Dx.core.assets.AssetManager
 
get(K, V) - Method in class org.mini2Dx.core.di.injection.PrototypeInjectionMap
 
get(Object) - Method in interface org.mini2Dx.core.reflect.Field
Returns the current value of the field for a given instance
get(Object) - Method in class org.mini2Dx.core.reflect.jvm.JvmField
 
get(int) - Method in class org.mini2Dx.core.serialization.collection.CollectionSerializedCollection
 
get(int) - Method in class org.mini2Dx.core.serialization.collection.GdxSerializedCollection
 
get(int) - Method in class org.mini2Dx.core.serialization.collection.IntSetSerializedCollection
 
get(int) - Method in class org.mini2Dx.core.serialization.collection.IterableGdxSerializedCollection
 
get(int) - Method in class org.mini2Dx.core.serialization.collection.ListSerializedCollection
 
get(int) - Method in class org.mini2Dx.core.serialization.collection.SerializedCollection
 
get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.ArrayMapSerializedMap
 
get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.IntFloatMapSerializedMap
 
get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.IntIntMapSerializedMap
 
get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.IntMapSerializedMap
 
get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.LongMapSerializedMap
 
get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.MapSerializedMap
 
get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.ObjectFloatMapSerializedMap
 
get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.ObjectIntMapSerializedMap
 
get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.ObjectMapSerializedMap
 
get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.OrderedMapSerializedMap
 
get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.SerializedMap
 
get() - Method in class org.mini2Dx.core.util.Ref
 
get(int) - Method in class org.mini2Dx.ui.element.ParentUiElement
Returns the child UiElement at the specified index
get(int, int) - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
 
getAAsByte() - Method in interface org.mini2Dx.core.graphics.Color
Returns the alpha component of this Color
getAAsByte() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
getAAsFloat() - Method in interface org.mini2Dx.core.graphics.Color
Returns the alpha component of this Color
getAAsFloat() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
getAccelerometer(int) - Method in interface org.mini2Dx.core.input.GamePad
Returns the current accelerometer value
getAccelerometer(int) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
getAccelerometerSensitivity() - Method in interface org.mini2Dx.core.input.GamePad
Returns the accelerometer sensitivity
getAccelerometerSensitivity() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
getAccelerometerX() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
getAccelerometerY() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
getAccelerometerZ() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
getActionable() - Method in class org.mini2Dx.ui.navigation.GamePadHotKeyOperation
 
getActionable() - Method in class org.mini2Dx.ui.navigation.KeyboardHotKeyOperation
 
getActionBackground() - Method in class org.mini2Dx.ui.style.ButtonStyleRule
 
getActionBackgroundRenderer() - Method in class org.mini2Dx.ui.style.ButtonStyleRule
 
getActionBackgroundRenderer() - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
 
getActionButton() - Method in interface org.mini2Dx.ui.gamepad.GamePadUiInput
Returns the button used to trigger Actionable instances
getActionButton() - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
 
getActionButton() - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
 
getActionImage() - Method in class org.mini2Dx.ui.element.ImageButton
Returns the backing Image for the button in its action state
getActionTexturePath() - Method in class org.mini2Dx.ui.element.ImageButton
Returns the texture path when button is in action state
getActiveAction() - Method in class org.mini2Dx.ui.UiContainer
Returns the currently hovered ActionableRenderNode
getActiveHoverTextureRegion() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
 
getActiveNavigation() - Method in class org.mini2Dx.ui.UiContainer
Returns the currently active Navigatable
getActiveTextureRegion() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
 
getActiveTextureRegion() - Method in class org.mini2Dx.ui.style.SliderStyleRule
 
getAlignValue() - Method in enum org.mini2Dx.ui.layout.HorizontalAlignment
 
getAlpha() - Method in class com.artemis.MdxWorld
Returns the interpolation alpha
getAlpha() - Method in interface org.mini2Dx.core.graphics.Sprite
 
getAlpha() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
getAnimatedTiles() - Method in class org.mini2Dx.tiled.TiledMapData
 
getAnnotation(Class<T>) - Method in interface org.mini2Dx.core.reflect.Annotation
Returns the underlying Annotation value
getAnnotation(Class<T>) - Method in class org.mini2Dx.core.reflect.jvm.JvmAnnotation
 
getAnnotation(Class, Class<? extends Annotation>) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
 
getAnnotation(Class, Class<? extends Annotation>) - Method in interface org.mini2Dx.core.Reflection
Returns the specific annotation
getAnnotations(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
 
getAnnotations(Class) - Method in interface org.mini2Dx.core.Reflection
Returns declared and generated annotations that this class is annotated with
getAnnotationType() - Method in interface org.mini2Dx.core.reflect.Annotation
Returns the Annotation class for this annotation
getAnnotationType() - Method in class org.mini2Dx.core.reflect.jvm.JvmAnnotation
 
getApplicationListener() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
getApplicationListener() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
getApplicationListener() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
getApplicationLogger() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
getApplicationLogger() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
getApplicationLogger() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
getApplicationWindow() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
getAssetManager() - Method in class org.mini2Dx.ui.layout.LayoutState
Returns the AssetManager belonging to the UiContainer
getAtlas() - Method in class org.mini2Dx.ui.element.AnimatedImage
Returns the atlas (if any) to look up the texture in
getAtlas() - Method in class org.mini2Dx.ui.element.Image
Returns the atlas (if any) to look up the texture in
getAtlas() - Method in class org.mini2Dx.ui.element.ImageButton
Returns the atlas (if any) to look up the texture in
getAtlasRegion() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
 
getAudio() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
getAudio() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
getAudio() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
getAverage() - Method in class org.mini2Dx.core.util.RollingAverage
 
getAxis(int) - Method in interface org.mini2Dx.core.input.GamePad
Returns the current value of an axis
getAxis(int) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
getAzimuth() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
getBackBufferHeight() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
getBackBufferWidth() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
getBackground() - Method in class org.mini2Dx.ui.style.ParentStyleRule
 
getBackground() - Method in class org.mini2Dx.ui.style.ProgressBarStyleRule
 
getBackground() - Method in class org.mini2Dx.ui.style.SelectStyleRule
 
getBackgroundColor() - Method in interface org.mini2Dx.core.Graphics
Returns the background Color
getBackgroundColor() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
getBackgroundColor() - Method in class org.mini2Dx.tiled.TiledMap
Returns the background Color of the map
getBackgroundColor() - Method in class org.mini2Dx.tiled.TiledMapData
Returns the background Color of the map
getBackgroundRenderer() - Method in class org.mini2Dx.ui.style.ProgressBarStyleRule
 
getBAsByte() - Method in interface org.mini2Dx.core.graphics.Color
Returns the blue component of this Color
getBAsByte() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
getBAsFloat() - Method in interface org.mini2Dx.core.graphics.Color
Returns the blue component of this Color
getBAsFloat() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
getBean(Class<T>) - Method in class org.mini2Dx.core.DependencyInjection
 
getBlending() - Method in interface org.mini2Dx.core.graphics.Pixmap
 
getBlending() - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
 
getBorderColor() - Method in class org.mini2Dx.ui.style.UiFont
 
getBorderWidth() - Method in class org.mini2Dx.ui.style.UiFont
 
getBottomHeight() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
 
getBottomHeight() - Method in interface org.mini2Dx.core.graphics.NinePatch
 
getBottomHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
getBottomScrollButtonStyle() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
 
getBoundingBox() - Method in class org.mini2Dx.core.geom.Circle
Returns the bounding box of this Circle
getBoundingRectangle() - Method in interface org.mini2Dx.core.graphics.Sprite
Returns the bounding axis aligned Rectangle that bounds this sprite.
getBoundingRectangle() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
getBounds() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
GL View spans whole screen, that is, even under the status bar.
getBoxHeight() - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
 
getBufferFormat() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
getButtonImageStyle() - Method in class org.mini2Dx.ui.style.TabStyleRule
 
getButtonLabelStyle() - Method in class org.mini2Dx.ui.style.TabStyleRule
 
getButtonRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
 
getButtonStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
 
getButtonWidth() - Method in class org.mini2Dx.ui.style.SelectStyleRule
 
getCache(String, Class<T>) - Method in class org.mini2Dx.core.assets.AsyncLoadingCache
 
getCache(String, Class<T>, T) - Method in class org.mini2Dx.core.assets.AsyncLoadingCache
 
getCachedBounds() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
getCapHeight() - Method in interface org.mini2Dx.core.font.GameFont
Returns the height of a capital letter above the baseline
getCapHeight() - Method in class org.mini2Dx.core.font.MonospaceGameFont
 
getCapHeight() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
 
getCenterX() - Method in class org.mini2Dx.core.geom.Circle
 
getCenterX() - Method in class org.mini2Dx.core.geom.Polygon
 
getCenterX() - Method in class org.mini2Dx.core.geom.Rectangle
Returns the x coordinate of the center of this Rectangle
getCenterX() - Method in class org.mini2Dx.core.geom.RegularPolygon
 
getCenterX() - Method in interface org.mini2Dx.core.geom.Sizeable
Returns the center x coordinate of this object.
getCenterX() - Method in class org.mini2Dx.core.geom.Triangle
 
getCenterY() - Method in class org.mini2Dx.core.geom.Circle
 
getCenterY() - Method in class org.mini2Dx.core.geom.Polygon
 
getCenterY() - Method in class org.mini2Dx.core.geom.Rectangle
Returns the y coordinate of the center of this Rectangle
getCenterY() - Method in class org.mini2Dx.core.geom.RegularPolygon
 
getCenterY() - Method in interface org.mini2Dx.core.geom.Sizeable
Returns the center y coordinate of this object.
getCenterY() - Method in class org.mini2Dx.core.geom.Triangle
 
getChannels() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
 
getChannels() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
 
getCharactersPerSecond() - Method in class org.mini2Dx.ui.animation.TypingTextAnimation
 
getCheckboxRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
 
getCheckboxStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
 
getChild(int) - Method in class org.mini2Dx.ui.element.ParentUiElement
Returns the child UiElement
getChild(int) - Method in class org.mini2Dx.ui.render.RenderLayer
 
getClassKey(Class<T>) - Static method in class org.mini2Dx.core.di.bean.Bean
Returns the key to be used for a given Class
getClazz() - Method in class org.mini2Dx.core.assets.AssetDescriptor
 
getClipboard() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
getClipboard() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
getClipboard() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
getColor() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
 
getColor() - Method in interface org.mini2Dx.core.font.GameFont
Returns the Color the font will be rendered with
getColor() - Method in interface org.mini2Dx.core.font.GameFontCache
Returns the Color used for subsequent text operations
getColor() - Method in class org.mini2Dx.core.font.MonospaceGameFont
 
getColor() - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
 
getColor() - Method in class org.mini2Dx.core.graphics.Animation
Returns the Color tint applied to each frame
getColor() - Method in interface org.mini2Dx.core.Graphics
Returns the Color to draw shapes with
getColor() - Method in interface org.mini2Dx.core.graphics.NinePatch
 
getColor() - Method in interface org.mini2Dx.core.graphics.SpriteCache
Indicates the Color currently used to tint images when they are added to the SpriteCache
getColor() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
 
getColor() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
 
getColor() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
getColor() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
 
getColor() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
getColor() - Method in class org.mini2Dx.ui.element.Label
Returns the Color of the label
getColor() - Method in class org.mini2Dx.ui.style.LabelStyleRule
 
getColor() - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
 
getColumnRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
 
getColumns() - Method in class org.mini2Dx.ui.layout.ResponsiveSizeRule
 
getColumnStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
 
getColumnWidth(int) - Method in class org.mini2Dx.ui.layout.LayoutState
Returns the pixel width for a given column amount
getConstructors(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
 
getConstructors(Class) - Method in interface org.mini2Dx.core.Reflection
Returns an array of all (declared + compiler generated) constructors for a given class
getContainerRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
 
getContainerStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
 
getContentHeight() - Method in class org.mini2Dx.ui.element.UiElement
Returns the height of this element minus its margin and padding
getContentRenderHeight() - Method in class org.mini2Dx.ui.render.RenderNode
 
getContentRenderWidth() - Method in class org.mini2Dx.ui.render.RenderNode
 
getContentRenderX() - Method in class org.mini2Dx.ui.render.RenderNode
 
getContentRenderY() - Method in class org.mini2Dx.ui.render.RenderNode
 
getContentWidth() - Method in class org.mini2Dx.ui.element.UiElement
Returns the width of this element minus its margin and padding
getContext() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
getCurrentCharacterIndex() - Method in class org.mini2Dx.ui.animation.TypingTextAnimation
Returns the current index of the animation
getCurrentEventTime() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
getCurrentFrame() - Method in class org.mini2Dx.core.graphics.Animation
Returns the T of the current frame
getCurrentFrameIndex() - Method in class org.mini2Dx.core.graphics.Animation
Returns the index of the current frame
getCurrentHeightRule() - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
getCurrentHeightRule() - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
 
getCurrentHeightRule() - Method in class org.mini2Dx.ui.layout.LayoutRuleset
 
getCurrentOffsetXRule() - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
getCurrentOffsetXRule() - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
 
getCurrentOffsetXRule() - Method in class org.mini2Dx.ui.layout.LayoutRuleset
 
getCurrentOffsetYRule() - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
getCurrentOffsetYRule() - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
 
getCurrentOffsetYRule() - Method in class org.mini2Dx.ui.layout.LayoutRuleset
 
getCurrentTab() - Method in class org.mini2Dx.ui.element.TabView
Returns the currently visible Tab
getCurrentTabIndex() - Method in class org.mini2Dx.ui.element.TabView
Returns the index of the currently visible Tab
getCurrentTileImage() - Method in class org.mini2Dx.tiled.renderer.AnimatedTileRenderer
 
getCurrentTileImage() - Method in class org.mini2Dx.tiled.renderer.StaticTileRenderer
 
getCurrentTileImage() - Method in interface org.mini2Dx.tiled.renderer.TileRenderer
Returns the current Tile image
getCurrentWidthRule() - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
getCurrentWidthRule() - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
 
getCurrentWidthRule() - Method in class org.mini2Dx.ui.layout.LayoutRuleset
 
getCursor() - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
 
getCursor() - Method in class org.mini2Dx.ui.navigation.TabViewUiNavigation
 
getCursor() - Method in interface org.mini2Dx.ui.navigation.UiNavigation
Returns the Actionable highlighted by the cursor
getCursor() - Method in class org.mini2Dx.ui.navigation.VerticalUiNavigation
 
getCustomShader() - Method in interface org.mini2Dx.core.graphics.SpriteCache
Indicates the custom Shader used to draw images to the cache
getCustomShader() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
 
getDeadZone() - Method in class org.mini2Dx.core.input.deadzone.AxialDeadZone
 
getDeadZone() - Method in interface org.mini2Dx.core.input.deadzone.DeadZone
Returns the dead zone threshold
getDeadZone() - Method in class org.mini2Dx.core.input.deadzone.NoopDeadZone
 
getDeadZone() - Method in class org.mini2Dx.core.input.deadzone.RadialDeadZone
 
getDeadZone() - Method in class org.mini2Dx.core.input.deadzone.ScaledRadialDeadZone
 
getDeclaredAnnotation(Class<? extends Annotation>) - Method in interface org.mini2Dx.core.reflect.Field
Returns a annotation on this field
getDeclaredAnnotation(Class<? extends Annotation>) - Method in class org.mini2Dx.core.reflect.jvm.JvmField
 
getDeclaredAnnotation(Class<? extends Annotation>) - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
 
getDeclaredAnnotation(Class, Class<? extends Annotation>) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
 
getDeclaredAnnotation(Class<? extends Annotation>) - Method in interface org.mini2Dx.core.reflect.Method
Returns a annotation on this method
getDeclaredAnnotation(Class, Class<? extends Annotation>) - Method in interface org.mini2Dx.core.Reflection
Returns
getDeclaredAnnotations() - Method in interface org.mini2Dx.core.reflect.Field
Returns the declared annotations
getDeclaredAnnotations() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
 
getDeclaredAnnotations() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
 
getDeclaredAnnotations(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
 
getDeclaredAnnotations() - Method in interface org.mini2Dx.core.reflect.Method
Returns the declared annotations
getDeclaredAnnotations(Class) - Method in interface org.mini2Dx.core.Reflection
Returns declared annotations that this class is annotated with
getDeclaredConstructors(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
 
getDeclaredConstructors(Class) - Method in interface org.mini2Dx.core.Reflection
Returns an array of declared constructors for a given class
getDeclaredField(Class, String) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
 
getDeclaredField(Class, String) - Method in interface org.mini2Dx.core.Reflection
Returns a declared field with a given name for a given class
getDeclaredFields(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
 
getDeclaredFields(Class) - Method in interface org.mini2Dx.core.Reflection
Returns an array of declared fields for a given class
getDeclaredMethods(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
 
getDeclaredMethods(Class) - Method in interface org.mini2Dx.core.Reflection
Returns an array of declared methods for a given class
getDeclaringClass() - Method in interface org.mini2Dx.core.reflect.Constructor
The class that declares this constructor
getDeclaringClass() - Method in class org.mini2Dx.core.reflect.jvm.JvmConstructor
 
getDeclaringClass() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
 
getDeclaringClass() - Method in interface org.mini2Dx.core.reflect.Method
Returns the Class object representing the class or interface that declares the method.
getDefaultVisibility() - Static method in class org.mini2Dx.ui.UiContainer
Returns the default Visibility for newly created UiElement objects
getDeferId() - Method in class org.mini2Dx.ui.util.DeferredRunnable
 
getDeltaTime() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
getDeltaX() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
getDeltaX(int) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
getDeltaY() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
getDeltaY(int) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
getDensity() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in interface org.mini2Dx.core.assets.AssetLoader
 
getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.MusicLoader
 
getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.PixmapLoader
 
getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.ShaderLoader
 
getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.SoundLoader
 
getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.TextureAtlasLoader
 
getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.TextureLoader
 
getDependencies() - Method in class org.mini2Dx.tiled.TiledMapData
 
getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.tiled.TiledMapLoader
 
getDependencies(FileHandle) - Method in class org.mini2Dx.tiled.Tileset
Returns the AssetManager dependencies for this tileset
getDependencies(FileHandle) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
getDependencies(FileHandle) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
Returns the dependencies of this source
getDependencies(FileHandle) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
 
getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.ui.UiThemeLoader
 
getDisabledActiveHoverTextureRegion() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
 
getDisabledActiveTextureRegion() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
 
getDisabledBackground() - Method in class org.mini2Dx.ui.style.ButtonStyleRule
 
getDisabledBackgroundRenderer() - Method in class org.mini2Dx.ui.style.ButtonStyleRule
 
getDisabledBackgroundRenderer() - Method in class org.mini2Dx.ui.style.CheckboxStyleRule
 
getDisabledBackgroundRenderer() - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
 
getDisabledCheckTextureRegion() - Method in class org.mini2Dx.ui.style.CheckboxStyleRule
 
getDisabledImage() - Method in class org.mini2Dx.ui.element.ImageButton
Returns the backing Image for the button in its disabled state
getDisabledInactiveHoverTextureRegion() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
 
getDisabledInactiveTextureRegion() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
 
getDisabledLabelStyle() - Method in class org.mini2Dx.ui.style.SelectStyleRule
 
getDisabledTextColor() - Method in class org.mini2Dx.ui.element.Select
 
getDisabledTexturePath() - Method in class org.mini2Dx.ui.element.ImageButton
Returns the texture path when button is in disabled state
getDisabledTextureRegion() - Method in class org.mini2Dx.ui.style.SliderStyleRule
 
getDisabledUncheckTextureRegion() - Method in class org.mini2Dx.ui.style.CheckboxStyleRule
 
getDisplayMode() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
getDisplayMode(Graphics.Monitor) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
getDisplayModes() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
getDisplayModes(Graphics.Monitor) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
getDistanceFromCenter(Vector2) - Method in class org.mini2Dx.core.geom.Circle
Returns the distance from the center of this Circle to a point
getDistanceFromCenter(float, float) - Method in class org.mini2Dx.core.geom.Circle
Returns the distance from the center of this Circle to a point
getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.Circle
Returns the distance from the edge of this Circle to a point
getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.Point
 
getDistanceTo(Positionable) - Method in class org.mini2Dx.core.geom.Point
 
getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.Polygon
 
getDistanceTo(Positionable) - Method in interface org.mini2Dx.core.geom.Positionable
Returns this distance between this object's x,y coordinates and the provided Positionable's xy coordinates
getDistanceTo(float, float) - Method in interface org.mini2Dx.core.geom.Positionable
Returns this distance between this object's x,y coordinates and the provided xy coordinates
getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.Rectangle
 
getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
 
getDistanceTo(Positionable) - Method in class org.mini2Dx.core.geom.Shape
Returns the distance from this Shape to a Positionable
getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.Triangle
 
getDownPixmap() - Method in class org.mini2Dx.core.graphics.CustomCursor
 
getDuration() - Method in class org.mini2Dx.tiled.renderer.TileFrame
 
getDuration() - Method in class org.mini2Dx.ui.effect.SlideIn
 
getDuration() - Method in class org.mini2Dx.ui.effect.SlideOut
 
getEdgeLineSegment() - Method in class org.mini2Dx.core.geom.EdgeIterator
Returns the LineSegment of the edge
getElement() - Method in interface org.mini2Dx.ui.render.HoverableRenderNode
 
getElement() - Method in class org.mini2Dx.ui.render.RenderNode
 
getElementById(String) - Method in class org.mini2Dx.ui.element.ParentUiElement
 
getElementById(String) - Method in class org.mini2Dx.ui.element.TabView
 
getElementById(String) - Method in class org.mini2Dx.ui.element.UiElement
Searches the UI for a UiElement with a given id.
getElementById(String) - Method in class org.mini2Dx.ui.render.ContainerRenderNode
 
getElementById(String) - Method in class org.mini2Dx.ui.render.ParentRenderNode
 
getElementById(String) - Method in class org.mini2Dx.ui.render.RenderLayer
 
getElementById(String) - Method in class org.mini2Dx.ui.render.RenderNode
 
getElementById(String) - Method in class org.mini2Dx.ui.render.TabViewRenderNode
 
getElementById(String) - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
 
getElementLimitPerQuad() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
getElementLimitPerQuad() - Method in class org.mini2Dx.core.collision.PointQuadTree
 
getElements() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
getElements(Array<T>) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
getElements() - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
 
getElements(Array<T>) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
 
getElements() - Method in class org.mini2Dx.core.collision.PointQuadTree
 
getElements(Array<T>) - Method in class org.mini2Dx.core.collision.PointQuadTree
 
getElements() - Method in interface org.mini2Dx.core.collision.QuadTree
 
getElements(Array<T>) - Method in interface org.mini2Dx.core.collision.QuadTree
 
getElements() - Method in class org.mini2Dx.core.collision.RegionQuadTree
 
getElements(Array<T>) - Method in class org.mini2Dx.core.collision.RegionQuadTree
 
getElementsContainingPoint(Point) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
getElementsContainingPoint(Array<T>, Point) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
getElementsContainingPoint(Point) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
 
getElementsContainingPoint(Array<T>, Point) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
 
getElementsContainingPoint(Point) - Method in class org.mini2Dx.core.collision.PointQuadTree
 
getElementsContainingPoint(Array<T>, Point) - Method in class org.mini2Dx.core.collision.PointQuadTree
 
getElementsContainingPoint(Point) - Method in interface org.mini2Dx.core.collision.QuadTree
 
getElementsContainingPoint(Array<T>, Point) - Method in interface org.mini2Dx.core.collision.QuadTree
 
getElementsContainingPoint(Point) - Method in class org.mini2Dx.core.collision.RegionQuadTree
 
getElementsContainingPoint(Array<T>, Point) - Method in class org.mini2Dx.core.collision.RegionQuadTree
 
getElementsIntersectingLineSegment(LineSegment) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
getElementsIntersectingLineSegment(Array<T>, LineSegment) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
getElementsIntersectingLineSegment(LineSegment) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
 
getElementsIntersectingLineSegment(Array<T>, LineSegment) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
 
getElementsIntersectingLineSegment(LineSegment) - Method in class org.mini2Dx.core.collision.PointQuadTree
 
getElementsIntersectingLineSegment(Array<T>, LineSegment) - Method in class org.mini2Dx.core.collision.PointQuadTree
 
getElementsIntersectingLineSegment(LineSegment) - Method in interface org.mini2Dx.core.collision.QuadTree
 
getElementsIntersectingLineSegment(Array<T>, LineSegment) - Method in interface org.mini2Dx.core.collision.QuadTree
 
getElementsIntersectingLineSegment(LineSegment) - Method in class org.mini2Dx.core.collision.RegionQuadTree
 
getElementsIntersectingLineSegment(Array<T>, LineSegment) - Method in class org.mini2Dx.core.collision.RegionQuadTree
 
getElementsWithinArea(Shape) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
getElementsWithinArea(Array<T>, Shape) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
getElementsWithinArea(Shape) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
 
getElementsWithinArea(Array<T>, Shape) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
 
getElementsWithinArea(Shape) - Method in class org.mini2Dx.core.collision.PointQuadTree
 
getElementsWithinArea(Array<T>, Shape) - Method in class org.mini2Dx.core.collision.PointQuadTree
 
getElementsWithinArea(Shape) - Method in interface org.mini2Dx.core.collision.QuadTree
 
getElementsWithinArea(Array<T>, Shape) - Method in interface org.mini2Dx.core.collision.QuadTree
 
getElementsWithinArea(Shape) - Method in class org.mini2Dx.core.collision.RegionQuadTree
 
getElementsWithinArea(Array<T>, Shape) - Method in class org.mini2Dx.core.collision.RegionQuadTree
 
getElementType(int) - Method in interface org.mini2Dx.core.reflect.Field
Returns the class of the generic type parameter at the specific index
getElementType(int) - Method in class org.mini2Dx.core.reflect.jvm.JvmField
 
getEnabledBackgroundRenderer() - Method in class org.mini2Dx.ui.style.CheckboxStyleRule
 
getEnabledCheckTextureRegion() - Method in class org.mini2Dx.ui.style.CheckboxStyleRule
 
getEnabledLabelStyle() - Method in class org.mini2Dx.ui.style.SelectStyleRule
 
getEnabledTextColor() - Method in class org.mini2Dx.ui.element.Select
 
getEnabledUncheckTextureRegion() - Method in class org.mini2Dx.ui.style.CheckboxStyleRule
 
getEntities() - Method in class com.artemis.DispersedIntervalEntitySystem
Gets the entities processed by this DispersedIntervalEntitySystem.
getEventTrigger() - Method in class org.mini2Dx.ui.event.ActionEvent
 
getEventTriggerParams() - Method in class org.mini2Dx.ui.event.ActionEvent
 
getExecutedRunnables() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
getFallbackImplementation() - Method in class org.mini2Dx.core.serialization.collection.DeserializedCollection
 
getFallbackImplementation() - Method in class org.mini2Dx.core.serialization.collection.GdxDeserializedCollection
 
getFallbackImplementation() - Method in class org.mini2Dx.core.serialization.collection.ListDeserializedCollection
 
getFallbackImplementation() - Method in class org.mini2Dx.core.serialization.collection.SetDeserializedCollection
 
getFallbackImplementation() - Method in class org.mini2Dx.core.serialization.map.deserialize.DeserializedMap
 
getFallbackImplementation() - Method in class org.mini2Dx.core.serialization.map.deserialize.GdxDeserializedMap
 
getFallbackImplementation() - Method in class org.mini2Dx.core.serialization.map.deserialize.MapDeserializedMap
 
getField(Class, String) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
 
getField(Class, String) - Method in interface org.mini2Dx.core.Reflection
Returns a declared or compiler generated field with a given name for a given class
getFields(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
 
getFields(Class) - Method in interface org.mini2Dx.core.Reflection
Returns an array of all (declared + compiler generated) fields for a given class
getFileHandle(String...) - Method in class org.mini2Dx.core.PlayerData
Returns a FileHandle of a file or directory in the player data location
getFileHandle() - Method in class org.mini2Dx.tiled.TiledMapData
Returns the FileHandle for this data
getFilePath() - Method in class org.mini2Dx.core.assets.AssetDescriptor
 
getFiles() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
getFiles() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
getFiles() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
getFill() - Method in class org.mini2Dx.ui.style.ProgressBarStyleRule
 
getFilledRectangleTexture(LibgdxColor) - Method in class org.mini2Dx.libgdx.graphics.ShapeTextureCache
Returns a filled rectangular texture for the provided LibgdxColor
getFillRenderer() - Method in class org.mini2Dx.ui.style.ProgressBarStyleRule
 
getFilter() - Method in interface org.mini2Dx.core.graphics.Pixmap
 
getFilter() - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
 
getFirstChild() - Method in class org.mini2Dx.ui.render.RenderLayer
 
getFirstGid() - Method in class org.mini2Dx.tiled.Tileset
Returns the first GID.
getFlexDirection() - Method in class org.mini2Dx.ui.element.RadioButton
Returns the FlexDirection for rendering the buttons
getFlexLayout() - Method in interface org.mini2Dx.ui.element.FlexUiElement
Returns the currently used flex layout
getFlexLayout() - Method in class org.mini2Dx.ui.element.ParentUiElement
 
getFlexLayout() - Method in class org.mini2Dx.ui.element.ProgressBar
 
getFlexLayout() - Method in class org.mini2Dx.ui.element.Select
 
getFlexLayout() - Method in class org.mini2Dx.ui.element.TextBox
 
getFlipX() - Method in class org.mini2Dx.core.graphics.Animation
Returns the flipX of the current frame
getFlipY() - Method in class org.mini2Dx.core.graphics.Animation
Returns the flipY of the current frame
getFont() - Method in interface org.mini2Dx.core.font.FontGlyphLayout
Returns the GameFont that this FontGlyphLayout was created from
getFont() - Method in interface org.mini2Dx.core.font.GameFontCache
Returns the underlying GameFont for this cache
getFont() - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
 
getFont() - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
 
getFont() - Method in interface org.mini2Dx.core.Graphics
Returns the GameFont to draw Strings with
getFont() - Method in class org.mini2Dx.libgdx.font.BitmapFontGlyphLayout
 
getFont() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
 
getFont() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
getFont() - Method in class org.mini2Dx.ui.style.LabelStyleRule
 
getFont() - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
 
getFont(String) - Method in class org.mini2Dx.ui.style.UiTheme
 
getFontBorderColor() - Method in class org.mini2Dx.ui.style.UiFont
 
getFontParameters() - Method in class org.mini2Dx.core.font.MonospaceGameFont
 
getFonts() - Method in class org.mini2Dx.ui.style.UiTheme
 
getFontSize() - Method in class org.mini2Dx.ui.style.LabelStyleRule
 
getFontSize() - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
 
getFontSize() - Method in class org.mini2Dx.ui.style.UiFont
 
getFormat() - Method in interface org.mini2Dx.core.graphics.Pixmap
 
getFormat() - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
 
getFrame(int) - Method in class org.mini2Dx.core.graphics.Animation
Returns the frame at a given index
getFrameDurations() - Method in class org.mini2Dx.ui.element.AnimatedImage
Returns the animation frame durations
getFrameId() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
getFrameId() - Method in interface org.mini2Dx.core.Graphics
Returns the frame number
getFrameId() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
getFramesPerSecond() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
getFrameX(int) - Method in class org.mini2Dx.core.graphics.SpriteSheet
 
getFrameY(int) - Method in class org.mini2Dx.core.graphics.SpriteSheet
 
getGameFont() - Method in class org.mini2Dx.ui.style.LabelStyleRule
 
getGameFont() - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
 
getGameFont() - Method in class org.mini2Dx.ui.style.UiFont
 
getGamePadButton() - Method in class org.mini2Dx.ui.event.params.GamePadEventTriggerParams
 
getGamePadButton() - Method in class org.mini2Dx.ui.navigation.GamePadHotKeyOperation
 
getGamePads() - Method in interface org.mini2Dx.core.Input
Returns the list of known GamePads connected to the device.
getGamePads() - Method in class org.mini2Dx.libgdx.LibgdxInput
 
getGamePadType() - Method in interface org.mini2Dx.core.input.GamePad
Returns the GamePadType
getGamePadType() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
getGameScreen(int) - Method in class org.mini2Dx.core.screen.BasicScreenManager
 
getGameScreen(int) - Method in interface org.mini2Dx.core.screen.ScreenManager
Returns the GameScreen with the given id
getGameScreens() - Method in class org.mini2Dx.core.screen.BasicScreenManager
 
getGameScreens() - Method in interface org.mini2Dx.core.screen.ScreenManager
Returns an Iterator over all the game screens
getGAsByte() - Method in interface org.mini2Dx.core.graphics.Color
Returns the green component of this Color
getGAsByte() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
getGAsFloat() - Method in interface org.mini2Dx.core.graphics.Color
Returns the green component of this Color
getGAsFloat() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
getGid() - Method in class org.mini2Dx.tiled.TiledObject
Returns the Tile GID of this object
getGL20() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
getGL30() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
getGLVersion() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
getGlyphs() - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
 
getGraphics() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
getGraphics() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
getGraphics() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
getGroupLayer(String) - Method in class org.mini2Dx.tiled.TiledMap
Returns the GroupLayer with the given name
getGroupLayer(int) - Method in class org.mini2Dx.tiled.TiledMap
Returns the GroupLayer at the given index
getGroupLayer(String) - Method in class org.mini2Dx.tiled.TiledMapData
Returns the GroupLayer with the given name
getGroupLayer(int) - Method in class org.mini2Dx.tiled.TiledMapData
Returns the GroupLayer at the given index
getGyroscopeX() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
getGyroscopeY() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
getGyroscopeZ() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
getHandler() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
getHeight() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
getHeight() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
 
getHeight() - Method in interface org.mini2Dx.core.font.FontGlyphLayout
Returns the total height of the text
getHeight() - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
 
getHeight() - Method in class org.mini2Dx.core.game.GameContainer
 
getHeight() - Method in class org.mini2Dx.core.geom.Circle
 
getHeight() - Method in class org.mini2Dx.core.geom.Polygon
 
getHeight() - Method in class org.mini2Dx.core.geom.Rectangle
 
getHeight() - Method in class org.mini2Dx.core.geom.RegularPolygon
 
getHeight() - Method in interface org.mini2Dx.core.geom.Sizeable
Returns the height of this object
getHeight() - Method in class org.mini2Dx.core.geom.Triangle
 
getHeight() - Method in interface org.mini2Dx.core.graphics.FrameBuffer
Returns the height of the frame buffer
getHeight() - Method in interface org.mini2Dx.core.graphics.Pixmap
 
getHeight() - Method in interface org.mini2Dx.core.graphics.Sprite
 
getHeight() - Method in interface org.mini2Dx.core.graphics.Texture
Returns the height of the texture in pixels
getHeight() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
 
getHeight() - Method in class org.mini2Dx.libgdx.font.BitmapFontGlyphLayout
 
getHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxFrameBuffer
 
getHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
 
getHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
getHeight() - Method in class org.mini2Dx.tiled.TiledMap
Returns the height of the map in tiles
getHeight() - Method in class org.mini2Dx.tiled.TiledMapData
Returns the height of the map in tiles
getHeight() - Method in class org.mini2Dx.tiled.TiledObject
Returns the height of this object in pixels
getHeight() - Method in class org.mini2Dx.tiled.TiledObjectGroup
Returns the height of the group in tiles
getHeight() - Method in class org.mini2Dx.tiled.TileLayer
Returns the height of the layer
getHeight() - Method in class org.mini2Dx.tiled.Tileset
Returns the height of this tileset in pixels
getHeight() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
getHeight() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
Returns the height of this tileset in pixels
getHeight() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
 
getHeight() - Method in class org.mini2Dx.ui.element.TabButton
 
getHeight() - Method in class org.mini2Dx.ui.element.UiElement
 
getHeight() - Method in class org.mini2Dx.ui.UiContainer
Returns the height of the UiContainer
getHeightInTiles() - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
 
getHeightInTiles() - Method in class org.mini2Dx.tiled.Tileset
Returns the height of this tileset in tiles
getHeightInTiles() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
getHeightInTiles() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
Returns the height of this source in tiles
getHeightInTiles() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
 
getHeightRatio() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
 
getHorizontalAlignment() - Method in class org.mini2Dx.ui.element.Label
Returns the HorizontalAlignment of the text
getHoverBackground() - Method in class org.mini2Dx.ui.style.ParentStyleRule
 
getHoverBackgroundRenderer() - Method in class org.mini2Dx.ui.style.ParentStyleRule
 
getHoverBackgroundRenderer() - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
 
getHoveredCheckTextureRegion() - Method in class org.mini2Dx.ui.style.CheckboxStyleRule
 
getHoveredUncheckTextureRegion() - Method in class org.mini2Dx.ui.style.CheckboxStyleRule
 
getHoverImage() - Method in class org.mini2Dx.ui.element.ImageButton
Returns the backing Image for the button in its hover state
getHoverTexturePath() - Method in class org.mini2Dx.ui.element.ImageButton
Returns the texture path when button is in hover state
getHoverTextureRegion() - Method in class org.mini2Dx.ui.style.SliderStyleRule
 
getIcon() - Method in class org.mini2Dx.ui.element.TabButton
 
getIconPath() - Method in class org.mini2Dx.ui.element.Tab
 
getId() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
 
getId() - Method in interface org.mini2Dx.core.audio.Music
Returns the unique ID for this instance
getId() - Method in class org.mini2Dx.core.collision.CollisionBox
 
getId() - Method in class org.mini2Dx.core.collision.CollisionCircle
 
getId() - Method in interface org.mini2Dx.core.collision.CollisionObject
Returns the unique id of this object
getId() - Method in class org.mini2Dx.core.collision.CollisionPoint
 
getId() - Method in class org.mini2Dx.core.collision.CollisionPolygon
 
getId() - Method in interface org.mini2Dx.core.screen.GameScreen
Returns the identifier of the screen
getId() - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
 
getId() - Method in class org.mini2Dx.tiled.TiledObject
Returns the ID of this object
getId() - Method in interface org.mini2Dx.ui.element.Hoverable
Returns the unique id
getId() - Method in interface org.mini2Dx.ui.element.Navigatable
Returns the unique id of the Navigatable
getId() - Method in class org.mini2Dx.ui.element.UiElement
 
getId() - Method in interface org.mini2Dx.ui.gamepad.GamePadUiInput
Returns the unique id of this GamePadUiInput
getId() - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
 
getId() - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
 
getId() - Method in interface org.mini2Dx.ui.render.HoverableRenderNode
 
getId() - Method in class org.mini2Dx.ui.render.RenderNode
 
getId() - Method in class org.mini2Dx.ui.style.UiTheme
 
getImageRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
 
getImageStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
 
getImplementation(Field, Class<?>, Object) - Static method in class org.mini2Dx.core.serialization.collection.DeserializedCollection
 
getImplementation(Class<?>, Object) - Static method in class org.mini2Dx.core.serialization.collection.SerializedCollection
 
getImplementation(Field, Class<?>, Object) - Static method in class org.mini2Dx.core.serialization.map.deserialize.DeserializedMap
 
getImplementation(Class<?>, Object) - Static method in class org.mini2Dx.core.serialization.map.serialize.SerializedMap
 
getInactiveHoverTextureRegion() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
 
getInactiveTextureRegion() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
 
getIndex() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
The number at the end of the original filename
getIndex() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
 
getIndex() - Method in class org.mini2Dx.tiled.Layer
Returns the index in the TiledMap of this layer
getInitialScreenId() - Method in class org.mini2Dx.core.game.ScreenBasedGame
Returns the identifier of the GameScreen that should be shown when the game starts
getInjectionResult(ExecutorService) - Method in class org.mini2Dx.core.di.injection.BeanInjector
 
getInnerHeight() - Method in class org.mini2Dx.ui.render.RenderNode
 
getInnerRenderHeight() - Method in class org.mini2Dx.ui.render.RenderNode
 
getInnerRenderWidth() - Method in class org.mini2Dx.ui.render.RenderNode
 
getInnerRenderX() - Method in class org.mini2Dx.ui.render.RenderNode
 
getInnerRenderY() - Method in class org.mini2Dx.ui.render.RenderNode
 
getInnerWidth() - Method in class org.mini2Dx.ui.render.RenderNode
 
getInnerX() - Method in class org.mini2Dx.ui.render.RenderNode
 
getInnerY() - Method in class org.mini2Dx.ui.render.RenderNode
 
getInput() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
getInput() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
getInput() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
getInputProcessor() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
getInstance() - Method in class org.mini2Dx.core.di.bean.Bean
 
getInstance() - Method in class org.mini2Dx.core.di.bean.PrototypeBean
 
getInstance() - Method in class org.mini2Dx.core.di.bean.SingletonBean
 
getInstanceId() - Method in interface org.mini2Dx.core.input.GamePad
Returns the ID for this GamePad.
getInstanceId() - Method in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
 
getInstanceId() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
getInternalName() - Method in interface org.mini2Dx.core.input.button.GamePadButton
 
getInternalName() - Method in enum org.mini2Dx.core.input.button.PS4Button
 
getInternalName() - Method in enum org.mini2Dx.core.input.button.SwitchDualJoyConButton
 
getInternalName() - Method in enum org.mini2Dx.core.input.button.SwitchJoyConLButton
 
getInternalName() - Method in enum org.mini2Dx.core.input.button.SwitchJoyConRButton
 
getInternalName() - Method in enum org.mini2Dx.core.input.button.XboxButton
 
getInternalUuid() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
getInternalUuid() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
Returns a UUID generated by mini2Dx
getInternalUuid() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
 
getIntersection(LineSegment) - Method in class org.mini2Dx.core.geom.LineSegment
Deprecated.
getIntersection(LineSegment, Point) - Method in class org.mini2Dx.core.geom.LineSegment
Returns the point at which this LineSegment intersects with another
getInterval() - Method in class com.artemis.DispersedIntervalEntitySystem
Returns the interval of the system
getInvScaleX() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
 
getInvScaleY() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
 
getJavaHeap() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
getJavaHeap() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
getJavaHeap() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
getKey() - Method in class org.mini2Dx.ui.event.params.KeyboardEventTriggerParams
 
getKeyboardTextField() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
getKeyClass() - Method in class org.mini2Dx.core.serialization.map.deserialize.DeserializedMap
 
getKeyClass() - Method in class org.mini2Dx.core.serialization.map.deserialize.GdxDeserializedMap
 
getKeyClass() - Method in class org.mini2Dx.core.serialization.map.deserialize.MapDeserializedMap
 
getKeycode() - Method in class org.mini2Dx.ui.navigation.KeyboardHotKeyOperation
 
getL2DeadZone() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
 
getLabel() - Method in class org.mini2Dx.ui.element.SelectOption
 
getLabel() - Method in class org.mini2Dx.ui.element.TabButton
 
getLabel() - Method in class org.mini2Dx.ui.element.TextButton
Returns the backing label for the button
getLabelIndent() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
 
getLabelRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
 
getLabelStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
 
getLastChild() - Method in class org.mini2Dx.ui.render.RenderLayer
 
getLastGamePadType() - Method in class org.mini2Dx.ui.layout.LayoutState
 
getLastGamePadType() - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
 
getLastGamePadType() - Method in class org.mini2Dx.ui.UiContainer
Returns the last GamePadType used on the UiContainer
getLastInputSource() - Method in class org.mini2Dx.ui.layout.LayoutState
 
getLastInputSource() - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
 
getLastInputSource() - Method in class org.mini2Dx.ui.UiContainer
Returns the last InputSource used on the UiContainer
getLatency() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
 
getLayer() - Method in class org.mini2Dx.tiled.renderer.OrthogonalEmptyTileLayerRenderer
 
getLayerIndex(String) - Method in class org.mini2Dx.tiled.TiledMap
Returns the index of the TileLayer or TiledObjectGroup with the given name
getLayerIndex(String) - Method in class org.mini2Dx.tiled.TiledMapData
Returns the index of the TileLayer or TiledObjectGroup with the given name
getLayerIndexIgnoreCase(String) - Method in class org.mini2Dx.tiled.TiledMap
Returns the index of the TileLayer or TiledObjectGroup with the given name ignoring upper/lowercase differences
getLayerIndexIgnoreCase(String) - Method in class org.mini2Dx.tiled.TiledMapData
Returns the index of the TileLayer or TiledObjectGroup with the given name ignoring upper/lowercase differences
getLayers() - Method in class org.mini2Dx.tiled.GroupLayer
 
getLayers() - Method in class org.mini2Dx.tiled.TiledMap
Returns the Layers of this map
getLayers() - Method in class org.mini2Dx.tiled.TiledMapData
Returns the Layers of this map
getLayerType() - Method in class org.mini2Dx.tiled.Layer
 
getLayoutRuleset() - Method in class org.mini2Dx.ui.render.ParentRenderNode
 
getLayoutRuleset() - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
 
getLeftButtonLabelStyle() - Method in class org.mini2Dx.ui.style.SelectStyleRule
 
getLeftButtonStyle() - Method in class org.mini2Dx.ui.style.SelectStyleRule
 
getLeftButtonText() - Method in class org.mini2Dx.ui.element.Select
 
getLeftStickDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
 
getLeftStickDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
 
getLeftStickDeadZone() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
 
getLeftStickDeadZone() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
 
getLeftTriggerDeadZone() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
 
getLeftWidth() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
 
getLeftWidth() - Method in interface org.mini2Dx.core.graphics.NinePatch
 
getLeftWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
getLength() - Method in class org.mini2Dx.core.geom.LineSegment
 
getLength() - Method in class org.mini2Dx.core.serialization.collection.CollectionSerializedCollection
 
getLength() - Method in class org.mini2Dx.core.serialization.collection.GdxSerializedCollection
 
getLength() - Method in class org.mini2Dx.core.serialization.collection.IntSetSerializedCollection
 
getLength() - Method in class org.mini2Dx.core.serialization.collection.IterableGdxSerializedCollection
 
getLength() - Method in class org.mini2Dx.core.serialization.collection.ListSerializedCollection
 
getLength() - Method in class org.mini2Dx.core.serialization.collection.SerializedCollection
 
getLifecycleListeners() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
getLineHeight() - Method in interface org.mini2Dx.core.font.GameFont
Returns the line height of the font
getLineHeight() - Method in class org.mini2Dx.core.font.MonospaceGameFont
 
getLineHeight() - Method in interface org.mini2Dx.core.Graphics
Returns the line height used
getLineHeight() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
 
getLineHeight() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
getLog() - Method in interface org.mini2Dx.core.graphics.Shader
 
getLog() - Method in class org.mini2Dx.libgdx.graphics.LibgdxShader
 
getLogLevel() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
getLogLevel() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
getLogLevel() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
getMagFilter() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxSpriteBatchWrapper
 
getMagFilter() - Method in interface org.mini2Dx.core.Graphics
Returns the current mag texture filter.
getMagFilter() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
getMagTextureFilter() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTexture
 
getMargin() - Method in class org.mini2Dx.tiled.Tileset
Returns the margin at the borders of the tileset
getMargin() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
getMargin() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
Returns the margin at the borders of the tileset
getMargin() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
 
getMarginBottom() - Method in class org.mini2Dx.ui.element.UiElement
 
getMarginBottom() - Method in class org.mini2Dx.ui.style.StyleRule
 
getMarginLeft() - Method in class org.mini2Dx.ui.element.UiElement
 
getMarginLeft() - Method in class org.mini2Dx.ui.style.StyleRule
 
getMarginRight() - Method in class org.mini2Dx.ui.element.UiElement
 
getMarginRight() - Method in class org.mini2Dx.ui.style.StyleRule
 
getMarginTop() - Method in class org.mini2Dx.ui.element.UiElement
 
getMarginTop() - Method in class org.mini2Dx.ui.style.StyleRule
 
getMax() - Method in class org.mini2Dx.ui.element.ProgressBar
 
getMaxHeight() - Method in class org.mini2Dx.ui.element.ScrollBox
Returns the maximum height for this ScrollBox
getMaxWorldHeight() - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
 
getMaxWorldWidth() - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
 
getMaxX() - Method in class org.mini2Dx.core.geom.Circle
 
getMaxX() - Method in class org.mini2Dx.core.geom.LineSegment
 
getMaxX() - Method in class org.mini2Dx.core.geom.Polygon
Returns max X coordinate of this Polygon
getMaxX() - Method in class org.mini2Dx.core.geom.Rectangle
Returns the greatest x coordinate this Rectangle
getMaxX() - Method in class org.mini2Dx.core.geom.RegularPolygon
 
getMaxX() - Method in interface org.mini2Dx.core.geom.Sizeable
Returns max X coordinate of this object
getMaxX() - Method in class org.mini2Dx.core.geom.Triangle
 
getMaxY() - Method in class org.mini2Dx.core.geom.Circle
 
getMaxY() - Method in class org.mini2Dx.core.geom.LineSegment
 
getMaxY() - Method in class org.mini2Dx.core.geom.Polygon
Returns max Y coordinate of this Polygon
getMaxY() - Method in class org.mini2Dx.core.geom.Rectangle
Returns the greatest y coordinate this Rectangle
getMaxY() - Method in class org.mini2Dx.core.geom.RegularPolygon
 
getMaxY() - Method in interface org.mini2Dx.core.geom.Sizeable
Returns max Y coordinate of this object
getMaxY() - Method in class org.mini2Dx.core.geom.Triangle
 
getMenuStyle() - Method in class org.mini2Dx.ui.style.TabStyleRule
 
getMergeWatermark() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
getMergeWatermark() - Method in class org.mini2Dx.core.collision.PointQuadTree
 
getMethods(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
 
getMethods(Class) - Method in interface org.mini2Dx.core.Reflection
Returns an array of all (declared + compiler generated) methods for a given class
getMiddleHeight() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
 
getMiddleHeight() - Method in interface org.mini2Dx.core.graphics.NinePatch
 
getMiddleHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
getMiddleWidth() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
 
getMiddleWidth() - Method in interface org.mini2Dx.core.graphics.NinePatch
 
getMiddleWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
getMin() - Method in class org.mini2Dx.ui.element.ProgressBar
 
getMinFilter() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxSpriteBatchWrapper
 
getMinFilter() - Method in interface org.mini2Dx.core.Graphics
Returns the current min texture filter.
getMinFilter() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
getMinHeight() - Method in class org.mini2Dx.ui.element.ScrollBox
Returns the minimum height for this ScrollBox.
getMinHeight() - Method in class org.mini2Dx.ui.style.StyleRule
 
getMinimumQuadHeight() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
getMinimumQuadHeight() - Method in class org.mini2Dx.core.collision.PointQuadTree
 
getMinimumQuadHeight() - Method in interface org.mini2Dx.core.collision.QuadTree
 
getMinimumQuadWidth() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
getMinimumQuadWidth() - Method in class org.mini2Dx.core.collision.PointQuadTree
 
getMinimumQuadWidth() - Method in interface org.mini2Dx.core.collision.QuadTree
 
getMinSize(float) - Method in enum org.mini2Dx.ui.layout.ScreenSize
Returns the minimum screen size in pixels
getMinTextureFilter() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTexture
 
getMinWorldHeight() - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
 
getMinWorldWidth() - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
 
getMinX() - Method in class org.mini2Dx.core.geom.Circle
 
getMinX() - Method in class org.mini2Dx.core.geom.LineSegment
 
getMinX() - Method in class org.mini2Dx.core.geom.Polygon
Returns min X coordinate of this Polygon
getMinX() - Method in class org.mini2Dx.core.geom.Rectangle
Returns the least x coordinate this Rectangle
getMinX() - Method in class org.mini2Dx.core.geom.RegularPolygon
 
getMinX() - Method in interface org.mini2Dx.core.geom.Sizeable
Returns min X coordinate of this object
getMinX() - Method in class org.mini2Dx.core.geom.Triangle
 
getMinY() - Method in class org.mini2Dx.core.geom.Circle
 
getMinY() - Method in class org.mini2Dx.core.geom.LineSegment
 
getMinY() - Method in class org.mini2Dx.core.geom.Polygon
Returns min Y coordinate of this Polygon
getMinY() - Method in class org.mini2Dx.core.geom.Rectangle
Returns the least y coordinate this Rectangle
getMinY() - Method in class org.mini2Dx.core.geom.RegularPolygon
 
getMinY() - Method in interface org.mini2Dx.core.geom.Sizeable
Returns min Y coordinate of this object
getMinY() - Method in class org.mini2Dx.core.geom.Triangle
 
getModelInfo() - Method in interface org.mini2Dx.core.input.GamePad
Returns the model information present by the hardware/driver (e.g.
getModelInfo() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
getMonitor() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
getMonitors() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
getMouseX() - Method in class org.mini2Dx.ui.event.params.MouseEventTriggerParams
 
getMouseY() - Method in class org.mini2Dx.ui.event.params.MouseEventTriggerParams
 
getName() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
Returns the name (path) of the region up to the first underscore (underscores are special instructions to packer)
getName() - Method in interface org.mini2Dx.core.reflect.Field
Returns the name of the field
getName() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
 
getName() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
 
getName() - Method in interface org.mini2Dx.core.reflect.Method
Returns the name of the method
getName() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
 
getName() - Method in class org.mini2Dx.tiled.Layer
Returns the name of this layer
getName() - Method in class org.mini2Dx.tiled.TiledObject
Returns the name of this object
getName() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
getNativeHeap() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
getNativeHeap() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
getNativeHeap() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
getNativeOrientation() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
getNavigation() - Method in class org.mini2Dx.ui.element.Container
 
getNavigation() - Method in interface org.mini2Dx.ui.element.Navigatable
Returns the UiNavigation currently being navigated
getNavigation() - Method in class org.mini2Dx.ui.element.Tab
 
getNavigation() - Method in class org.mini2Dx.ui.element.TabView
 
getNet() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
getNet() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
getNet() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
getNextId() - Static method in class org.mini2Dx.ui.util.IdAllocator
 
getNextId(String) - Static method in class org.mini2Dx.ui.util.IdAllocator
 
getNextTabButton() - Method in class org.mini2Dx.ui.element.TabView
 
getNextTabButtonStyle() - Method in class org.mini2Dx.ui.style.TabStyleRule
 
getNextTabButtonStyleId() - Method in class org.mini2Dx.ui.render.TabViewRenderNode
 
getNormalBackgroundRenderer() - Method in class org.mini2Dx.ui.style.ParentStyleRule
 
getNormalBackgroundRenderer() - Method in class org.mini2Dx.ui.style.SelectStyleRule
 
getNormalBackgroundRenderer() - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
 
getNormalImage() - Method in class org.mini2Dx.ui.element.ImageButton
Returns the backing Image for the button in its default state
getNormalTexturePath() - Method in class org.mini2Dx.ui.element.ImageButton
Returns the texture path when button is in normal state
getNormalTextureRegion() - Method in class org.mini2Dx.ui.style.SliderStyleRule
 
getNumberOfFrames() - Method in class org.mini2Dx.core.graphics.Animation
Returns the total number of frames in this animation
getNumberOfSides() - Method in class org.mini2Dx.core.geom.Circle
 
getNumberOfSides() - Method in class org.mini2Dx.core.geom.Polygon
 
getNumberOfSides() - Method in class org.mini2Dx.core.geom.Rectangle
 
getNumberOfSides() - Method in class org.mini2Dx.core.geom.RegularPolygon
 
getNumberOfSides() - Method in class org.mini2Dx.core.geom.Shape
Returns the number of edges of this object
getNumberOfSides() - Method in interface org.mini2Dx.core.geom.Sizeable
Returns the number of sides of this shape
getNumberOfSides() - Method in class org.mini2Dx.core.geom.Triangle
 
getObject(Class<T>) - Method in class org.mini2Dx.core.assets.ReferenceCountedObject
 
getObjectById(int) - Method in class org.mini2Dx.tiled.TiledObjectGroup
Returns the TiledObject with the specified ID
getObjectByName(String) - Method in class org.mini2Dx.tiled.TiledObjectGroup
Returns the TiledObject with the specified name
getObjectGroup(String) - Method in class org.mini2Dx.tiled.TiledMap
Returns the TiledObjectGroup with the given name
getObjectGroup(String) - Method in class org.mini2Dx.tiled.TiledMapData
Returns the TiledObjectGroup with the given name
getObjectGroups() - Method in class org.mini2Dx.tiled.TiledMap
Returns all the TiledObjectGroups in this map
getObjectGroups() - Method in class org.mini2Dx.tiled.TiledMapData
Returns all the TiledObjectGroups in this map
getObjects() - Method in class org.mini2Dx.tiled.TiledObjectGroup
Returns the objects within this group
getObjectShape() - Method in class org.mini2Dx.tiled.TiledObject
Returns the TiledObjectShape of this object
getOffset(LayoutState) - Method in class org.mini2Dx.ui.layout.AbsoluteOffsetRule
 
getOffset(LayoutState) - Method in interface org.mini2Dx.ui.layout.OffsetRule
Determines the preferred offset of a UiElement
getOffset(LayoutState) - Method in class org.mini2Dx.ui.layout.ResponsiveOffsetRule
 
getOffsetX() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
Offset from the left of the original image to the left of the packed image after whitespace was removed for packing
getOffsetX() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
 
getOffsetY() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
Offset from the top of the original image to the top of the packed image after whitespace was removed for packing
getOffsetY() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
 
getOption(int) - Method in class org.mini2Dx.ui.element.RadioButton
 
getOption(int) - Method in class org.mini2Dx.ui.element.Select
Returns the option at the specified index
getOptions() - Method in class org.mini2Dx.ui.element.RadioButton
 
getOptionsSpacing() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
 
getOrientation() - Method in class org.mini2Dx.tiled.TiledMap
Returns the Orientation of this map
getOrientation() - Method in class org.mini2Dx.tiled.TiledMapData
Returns the Orientation of this map
getOriginalHeight() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
Height of the image before whitespace was removed for packing
getOriginalHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
 
getOriginalWidth() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
Width of the image before whitespace was removed for packing
getOriginalWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
 
getOriginX() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
 
getOriginX() - Method in class org.mini2Dx.core.graphics.Animation
Returns the origin X coordinate to be applied to each frame
getOriginX() - Method in interface org.mini2Dx.core.graphics.Sprite
The origin influences Sprite.setPosition(float, float), Sprite.setRotation(float) and the expansion direction of scaling Sprite.setScale(float, float)
getOriginX() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
getOriginY() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
 
getOriginY() - Method in class org.mini2Dx.core.graphics.Animation
Returns the origin Y coordinate to be applied to each frame
getOriginY() - Method in interface org.mini2Dx.core.graphics.Sprite
The origin influences Sprite.setPosition(float, float), Sprite.setRotation(float) and the expansion direction of scaling Sprite.setScale(float, float)
getOriginY() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
getOuterHeight() - Method in class org.mini2Dx.ui.render.RenderNode
 
getOuterRenderHeight() - Method in class org.mini2Dx.ui.render.RenderNode
 
getOuterRenderWidth() - Method in class org.mini2Dx.ui.render.RenderNode
 
getOuterRenderX() - Method in class org.mini2Dx.ui.render.RenderNode
 
getOuterRenderY() - Method in class org.mini2Dx.ui.render.RenderNode
 
getOuterWidth() - Method in class org.mini2Dx.ui.render.RenderNode
 
getOuterX() - Method in class org.mini2Dx.ui.render.RenderNode
 
getOuterY() - Method in class org.mini2Dx.ui.render.RenderNode
 
getPackedHeight() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
Height of the image after whitespace was removed for packing
getPackedHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
 
getPackedWidth() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
Width of the image after whitespace was removed for packing
getPackedWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
 
getPaddingBottom() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
Returns the bottom padding if set, else returns LibgdxNinePatchWrapper.getBottomHeight().
getPaddingBottom() - Method in interface org.mini2Dx.core.graphics.NinePatch
Returns the bottom padding if set, else returns NinePatch.getBottomHeight().
getPaddingBottom() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
getPaddingBottom() - Method in class org.mini2Dx.ui.element.UiElement
 
getPaddingBottom() - Method in class org.mini2Dx.ui.style.StyleRule
 
getPaddingLeft() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
Returns the left padding if set, else returns LibgdxNinePatchWrapper.getLeftWidth().
getPaddingLeft() - Method in interface org.mini2Dx.core.graphics.NinePatch
Returns the left padding if set, else returns NinePatch.getLeftWidth().
getPaddingLeft() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
getPaddingLeft() - Method in class org.mini2Dx.ui.element.UiElement
 
getPaddingLeft() - Method in class org.mini2Dx.ui.style.StyleRule
 
getPaddingRight() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
Returns the right padding if set, else returns LibgdxNinePatchWrapper.getRightWidth().
getPaddingRight() - Method in interface org.mini2Dx.core.graphics.NinePatch
Returns the right padding if set, else returns NinePatch.getRightWidth().
getPaddingRight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
getPaddingRight() - Method in class org.mini2Dx.ui.element.UiElement
 
getPaddingRight() - Method in class org.mini2Dx.ui.style.StyleRule
 
getPaddingTop() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
Returns the top padding if set, else returns LibgdxNinePatchWrapper.getTopHeight().
getPaddingTop() - Method in interface org.mini2Dx.core.graphics.NinePatch
Returns the top padding if set, else returns NinePatch.getTopHeight().
getPaddingTop() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
getPaddingTop() - Method in class org.mini2Dx.ui.element.UiElement
 
getPaddingTop() - Method in class org.mini2Dx.ui.style.StyleRule
 
getPages() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData
 
getParameterAnnotations() - Method in interface org.mini2Dx.core.reflect.Constructor
Returns an array of arrays representing the annotations on the parameters in declared order
getParameterAnnotations() - Method in class org.mini2Dx.core.reflect.jvm.JvmConstructor
 
getParameters() - Method in class org.mini2Dx.core.assets.AssetDescriptor
 
getParameterTypes() - Method in interface org.mini2Dx.core.reflect.Constructor
Returns an array of classes for the constructor parameters in declared order
getParameterTypes() - Method in class org.mini2Dx.core.reflect.jvm.JvmConstructor
 
getParameterTypes() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
 
getParameterTypes() - Method in interface org.mini2Dx.core.reflect.Method
Returns the type of the parameters in declared order
getParent() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
getParent() - Method in class org.mini2Dx.core.collision.PointQuadTree
 
getParent() - Method in interface org.mini2Dx.core.collision.QuadTree
 
getParent() - Method in class org.mini2Dx.ui.render.RenderNode
 
getParentWidth() - Method in class org.mini2Dx.ui.layout.LayoutState
Returns the width of the parent UiElement
getPath() - Method in class org.mini2Dx.tiled.TiledObjectTemplate
 
getPath() - Method in class org.mini2Dx.ui.style.UiFont
 
getPitch() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
getPixel(int, int) - Method in interface org.mini2Dx.core.graphics.Pixmap
Returns the 32-bit RGBA8888 value of the pixel at x, y.
getPixel(int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
 
getPixelHeight() - Method in class org.mini2Dx.tiled.TiledMap
Return the height of the map in pixels
getPixelHeight() - Method in class org.mini2Dx.tiled.TiledMapData
Return the height of the map in pixels
getPixels() - Method in interface org.mini2Dx.core.graphics.Pixmap
Creates a new byte array holding the pixel data.
getPixels() - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
 
getPixelWidth() - Method in class org.mini2Dx.tiled.TiledMap
Returns the width of the map in pixels
getPixelWidth() - Method in class org.mini2Dx.tiled.TiledMapData
Returns the width of the map in pixels
getPlatform() - Static method in class org.mini2Dx.libgdx.game.GameWrapper
 
getPlayerIndex() - Method in interface org.mini2Dx.core.input.GamePad
Returns the player assigned to this gamepad
getPlayerIndex() - Method in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
 
getPlayerIndex() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
getPointA() - Method in class org.mini2Dx.core.geom.LineSegment
 
getPointAX() - Method in class org.mini2Dx.core.geom.EdgeIterator
Returns the x coordinate of the first point in the edge
getPointAY() - Method in class org.mini2Dx.core.geom.EdgeIterator
Returns the y coordinate of the first point in the edge
getPointB() - Method in class org.mini2Dx.core.geom.LineSegment
 
getPointBX() - Method in class org.mini2Dx.core.geom.EdgeIterator
Returns the x coordinate of the second point in the edge
getPointBY() - Method in class org.mini2Dx.core.geom.EdgeIterator
Returns the y coordinate of the second point in the edge
getPolygon() - Method in class org.mini2Dx.core.geom.Circle
 
getPolygon() - Method in class org.mini2Dx.core.geom.Polygon
 
getPolygon() - Method in class org.mini2Dx.core.geom.Rectangle
 
getPolygon() - Method in class org.mini2Dx.core.geom.RegularPolygon
 
getPolygon() - Method in class org.mini2Dx.core.geom.Shape
Returns the Polygon representing this Shape
getPolygon() - Method in interface org.mini2Dx.core.geom.Sizeable
Returns the underlying Polygon for this shape
getPolygon() - Method in class org.mini2Dx.core.geom.Triangle
 
getPosition() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
 
getPosition() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
 
getPosition() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
 
getPosition() - Method in interface org.mini2Dx.core.audio.Music
Returns the playback position
getPosition() - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
 
getPov(int) - Method in interface org.mini2Dx.core.input.GamePad
Returns the current value of a PoV (Dpad)
getPov(int) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
getPpcX() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
getPpcY() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
getPpiX() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
getPpiY() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
getPreferences(String) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
getPreferences(String) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
getPreferences(String) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
getPreferredContentHeight() - Method in class org.mini2Dx.ui.render.RenderNode
 
getPreferredContentWidth() - Method in class org.mini2Dx.ui.render.RenderNode
 
getPreferredContentWidth() - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
 
getPreferredElementHeight(LayoutState) - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
getPreferredElementHeight(LayoutState) - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
 
getPreferredElementHeight(LayoutState) - Method in class org.mini2Dx.ui.layout.LayoutRuleset
 
getPreferredElementRelativeX(LayoutState) - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
getPreferredElementRelativeX(LayoutState) - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
 
getPreferredElementRelativeX(LayoutState) - Method in class org.mini2Dx.ui.layout.LayoutRuleset
 
getPreferredElementRelativeY(LayoutState) - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
getPreferredElementRelativeY(LayoutState) - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
 
getPreferredElementRelativeY(LayoutState) - Method in class org.mini2Dx.ui.layout.LayoutRuleset
 
getPreferredElementWidth(LayoutState) - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
getPreferredElementWidth(LayoutState) - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
 
getPreferredElementWidth(LayoutState) - Method in class org.mini2Dx.ui.layout.LayoutRuleset
 
getPreferredInnerHeight() - Method in class org.mini2Dx.ui.render.RenderNode
 
getPreferredInnerWidth() - Method in class org.mini2Dx.ui.render.RenderNode
 
getPreferredInnerWidth() - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
 
getPreferredOuterHeight() - Method in class org.mini2Dx.ui.render.RenderNode
 
getPreferredOuterWidth() - Method in class org.mini2Dx.ui.render.RenderNode
 
getPreferredTabWidth() - Method in class org.mini2Dx.ui.render.TabButtonRenderNode
 
getPreviousTabButton() - Method in class org.mini2Dx.ui.element.TabView
 
getPreviousTabButtonStyle() - Method in class org.mini2Dx.ui.style.TabStyleRule
 
getPreviousTabButtonStyleId() - Method in class org.mini2Dx.ui.render.TabViewRenderNode
 
getPrimaryMonitor() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
getProgressBarRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
 
getProgressBarStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
 
getProjectionMatrix() - Method in interface org.mini2Dx.core.Graphics
Returns the Matrix4 viewport projection
getProjectionMatrix() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
getProperties() - Method in class org.mini2Dx.tiled.Layer
Returns the properties ObjectMap of this Layer
getProperties() - Method in class org.mini2Dx.tiled.Tile
Returns the properties ObjectMap of this Tile
getProperties() - Method in class org.mini2Dx.tiled.TiledObject
Returns this object's properties
getProperties() - Method in class org.mini2Dx.tiled.Tileset
Returns the properties ObjectMap of this Tileset
getProperties() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
getProperties() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
Returns the properties ObjectMap of this Tileset
getProperties() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
 
getProperty(String) - Method in class org.mini2Dx.tiled.Layer
Returns the value of a specified property
getProperty(String) - Method in class org.mini2Dx.tiled.Tile
Returns the value of a specified property
getProperty(String) - Method in class org.mini2Dx.tiled.TiledMap
Returns the value of a specified property
getProperty(String) - Method in class org.mini2Dx.tiled.TiledMapData
Returns the value of a specified property
getProperty(String) - Method in class org.mini2Dx.tiled.TiledObject
Returns the value of a specified property
getProperty(String) - Method in class org.mini2Dx.tiled.Tileset
Returns the value of a specified property
getProperty(String) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
getProperty(String) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
Returns the value of a specified property
getProperty(String) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
 
getPrototypeClasses() - Method in class org.mini2Dx.android.di.AndroidComponentScanner
 
getPrototypeClasses() - Method in interface org.mini2Dx.core.di.ComponentScanner
 
getPrototypeClasses() - Method in class org.mini2Dx.ios.di.IOSComponentScanner
 
getPrototypeClasses() - Method in class org.mini2Dx.libgdx.desktop.DesktopComponentScanner
 
getR2DeadZone() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
 
getRadioButtonRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
 
getRadioButtonStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
 
getRadius() - Method in class org.mini2Dx.core.geom.Circle
 
getRadius() - Method in class org.mini2Dx.core.geom.RegularPolygon
Returns the radius of this RegularPolygon
getRAsByte() - Method in interface org.mini2Dx.core.graphics.Color
Returns the red component of this Color
getRAsByte() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
getRAsFloat() - Method in interface org.mini2Dx.core.graphics.Color
Returns the red component of this Color
getRAsFloat() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
getRate() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
 
getRate() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
 
getRawDeltaTime() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
getReferenceCount() - Method in class org.mini2Dx.core.assets.ReferenceCountedObject
 
getRegionHeight() - Method in interface org.mini2Dx.core.graphics.TextureRegion
Returns the region's height.
getRegionHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
getRegionHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
getRegions() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
Returns all regions in the atlas.
getRegions() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData
 
getRegions() - Method in interface org.mini2Dx.core.graphics.TextureAtlas
Returns all regions in the atlas.
getRegions() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlas
 
getRegionWidth() - Method in interface org.mini2Dx.core.graphics.TextureRegion
Returns the region's width.
getRegionWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
getRegionWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
getRegionX() - Method in interface org.mini2Dx.core.graphics.TextureRegion
 
getRegionX() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
getRegionX() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
getRegionY() - Method in class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
 
getRegionY() - Method in interface org.mini2Dx.core.graphics.TextureRegion
 
getRegionY() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
getRegionY() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
getRelativeX() - Method in class org.mini2Dx.ui.render.RenderNode
 
getRelativeY() - Method in class org.mini2Dx.ui.render.RenderNode
 
getRenderHeight() - Method in interface org.mini2Dx.core.collision.CollisionArea
Returns the render height of this object
getRenderHeight() - Method in class org.mini2Dx.core.collision.CollisionBox
 
getRenderHeight() - Method in class org.mini2Dx.core.collision.CollisionCircle
 
getRenderHeight() - Method in class org.mini2Dx.core.collision.CollisionPolygon
 
getRenderHeight() - Method in class org.mini2Dx.ui.element.AnimatedImage
 
getRenderHeight() - Method in class org.mini2Dx.ui.element.Checkbox
 
getRenderHeight() - Method in class org.mini2Dx.ui.element.CustomUiElement
 
getRenderHeight() - Method in class org.mini2Dx.ui.element.Image
 
getRenderHeight() - Method in class org.mini2Dx.ui.element.Label
 
getRenderHeight() - Method in class org.mini2Dx.ui.element.ParentUiElement
 
getRenderHeight() - Method in class org.mini2Dx.ui.element.ProgressBar
 
getRenderHeight() - Method in class org.mini2Dx.ui.element.RadioButton
 
getRenderHeight() - Method in class org.mini2Dx.ui.element.Select
 
getRenderHeight() - Method in class org.mini2Dx.ui.element.Slider
 
getRenderHeight() - Method in class org.mini2Dx.ui.element.TextBox
 
getRenderHeight() - Method in class org.mini2Dx.ui.element.UiElement
Returns the height this element is currently rendering at
getRenderRadius() - Method in class org.mini2Dx.core.collision.CollisionCircle
 
getRenderWidth() - Method in interface org.mini2Dx.core.collision.CollisionArea
Returns the render width of this object
getRenderWidth() - Method in class org.mini2Dx.core.collision.CollisionBox
 
getRenderWidth() - Method in class org.mini2Dx.core.collision.CollisionCircle
 
getRenderWidth() - Method in class org.mini2Dx.core.collision.CollisionPolygon
 
getRenderWidth() - Method in class org.mini2Dx.ui.element.AnimatedImage
 
getRenderWidth() - Method in class org.mini2Dx.ui.element.Checkbox
 
getRenderWidth() - Method in class org.mini2Dx.ui.element.CustomUiElement
 
getRenderWidth() - Method in class org.mini2Dx.ui.element.Image
 
getRenderWidth() - Method in class org.mini2Dx.ui.element.Label
 
getRenderWidth() - Method in class org.mini2Dx.ui.element.ParentUiElement
 
getRenderWidth() - Method in class org.mini2Dx.ui.element.ProgressBar
 
getRenderWidth() - Method in class org.mini2Dx.ui.element.RadioButton
 
getRenderWidth() - Method in class org.mini2Dx.ui.element.Select
 
getRenderWidth() - Method in class org.mini2Dx.ui.element.Slider
 
getRenderWidth() - Method in class org.mini2Dx.ui.element.TextBox
 
getRenderWidth() - Method in class org.mini2Dx.ui.element.UiElement
Returns the width this element is currently rendering at
getRenderX() - Method in class org.mini2Dx.core.collision.CollisionBox
 
getRenderX() - Method in class org.mini2Dx.core.collision.CollisionCircle
 
getRenderX() - Method in interface org.mini2Dx.core.collision.CollisionObject
Returns the render x coordinate of this object
getRenderX() - Method in class org.mini2Dx.core.collision.CollisionPoint
 
getRenderX() - Method in class org.mini2Dx.core.collision.CollisionPolygon
 
getRenderX(int) - Method in class org.mini2Dx.core.collision.CollisionPolygon
 
getRenderX() - Method in class org.mini2Dx.ui.element.AnimatedImage
 
getRenderX() - Method in class org.mini2Dx.ui.element.Checkbox
 
getRenderX() - Method in class org.mini2Dx.ui.element.CustomUiElement
 
getRenderX() - Method in class org.mini2Dx.ui.element.Image
 
getRenderX() - Method in class org.mini2Dx.ui.element.Label
 
getRenderX() - Method in class org.mini2Dx.ui.element.ParentUiElement
 
getRenderX() - Method in class org.mini2Dx.ui.element.ProgressBar
 
getRenderX() - Method in class org.mini2Dx.ui.element.RadioButton
 
getRenderX() - Method in class org.mini2Dx.ui.element.Select
 
getRenderX() - Method in class org.mini2Dx.ui.element.Slider
 
getRenderX() - Method in class org.mini2Dx.ui.element.TextBox
 
getRenderX() - Method in class org.mini2Dx.ui.element.UiElement
Returns X coordinate of where this element is currently rendering
getRenderY() - Method in class org.mini2Dx.core.collision.CollisionBox
 
getRenderY() - Method in class org.mini2Dx.core.collision.CollisionCircle
 
getRenderY() - Method in interface org.mini2Dx.core.collision.CollisionObject
Returns the render y coordinate of this object
getRenderY() - Method in class org.mini2Dx.core.collision.CollisionPoint
 
getRenderY() - Method in class org.mini2Dx.core.collision.CollisionPolygon
 
getRenderY(int) - Method in class org.mini2Dx.core.collision.CollisionPolygon
 
getRenderY() - Method in class org.mini2Dx.ui.element.AnimatedImage
 
getRenderY() - Method in class org.mini2Dx.ui.element.Checkbox
 
getRenderY() - Method in class org.mini2Dx.ui.element.CustomUiElement
 
getRenderY() - Method in class org.mini2Dx.ui.element.Image
 
getRenderY() - Method in class org.mini2Dx.ui.element.Label
 
getRenderY() - Method in class org.mini2Dx.ui.element.ParentUiElement
 
getRenderY() - Method in class org.mini2Dx.ui.element.ProgressBar
 
getRenderY() - Method in class org.mini2Dx.ui.element.RadioButton
 
getRenderY() - Method in class org.mini2Dx.ui.element.Select
 
getRenderY() - Method in class org.mini2Dx.ui.element.Slider
 
getRenderY() - Method in class org.mini2Dx.ui.element.TextBox
 
getRenderY() - Method in class org.mini2Dx.ui.element.UiElement
Returns Y coordinate of where this element is currently rendering
getResolvedFileHandle() - Method in class org.mini2Dx.core.assets.AssetDescriptor
 
getResult() - Method in interface org.mini2Dx.core.executor.AsyncResult
Returns the result object
getResult() - Method in class org.mini2Dx.libgdx.executor.LibgdxAsyncResult
 
getReturnType() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
 
getReturnType() - Method in interface org.mini2Dx.core.reflect.Method
Returns the return type of the method
getRightButtonLabelStyle() - Method in class org.mini2Dx.ui.style.SelectStyleRule
 
getRightButtonStyle() - Method in class org.mini2Dx.ui.style.SelectStyleRule
 
getRightButtonText() - Method in class org.mini2Dx.ui.element.Select
 
getRightStickDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
 
getRightStickDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
 
getRightStickDeadZone() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
 
getRightStickDeadZone() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
 
getRightTriggerDeadZone() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
 
getRightWidth() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
 
getRightWidth() - Method in interface org.mini2Dx.core.graphics.NinePatch
 
getRightWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
getRoll() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
getRotatedPackedHeight() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
Returns the packed height considering the rotate value, if it is true then it returns the packedWidth, otherwise it returns the packedHeight.
getRotatedPackedHeight() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
Returns the packed height considering the rotate value, if it is true then it returns the packedWidth, otherwise it returns the packedHeight.
getRotatedPackedHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
 
getRotatedPackedWidth() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
Returns the packed width considering the rotate value, if it is true then it returns the packedHeight, otherwise it returns the packedWidth.
getRotatedPackedWidth() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
Returns the packed width considering the rotate value, if it is true then it returns the packedHeight, otherwise it returns the packedWidth.
getRotatedPackedWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
 
getRotation() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
getRotation() - Method in class org.mini2Dx.core.geom.Circle
 
getRotation() - Method in class org.mini2Dx.core.geom.Polygon
 
getRotation() - Method in class org.mini2Dx.core.geom.Rectangle
 
getRotation() - Method in class org.mini2Dx.core.geom.RegularPolygon
 
getRotation() - Method in class org.mini2Dx.core.geom.Shape
Returns the rotation of this Shape
getRotation() - Method in class org.mini2Dx.core.geom.Triangle
 
getRotation() - Method in class org.mini2Dx.core.graphics.Animation
Returns the rotation of all frames
getRotation() - Method in interface org.mini2Dx.core.Graphics
Returns the viewport rotation (in degrees)
getRotation() - Method in interface org.mini2Dx.core.graphics.Sprite
 
getRotation() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
getRotation() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
getRotationMatrix(float[]) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
getRotationX() - Method in interface org.mini2Dx.core.Graphics
Returns the origin X coordinate of the viewport rotation
getRotationX() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
getRotationY() - Method in interface org.mini2Dx.core.Graphics
Returns the origin Y coordinate of the viewport rotation
getRotationY() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
getRounding() - Method in class org.mini2Dx.ui.style.ParentStyleRule
 
getRunnables() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
getSaveDirectoryForGame(String) - Method in class org.mini2Dx.libgdx.desktop.DesktopPlayerData
 
getScaleX() - Method in interface org.mini2Dx.core.Graphics
Returns the X scaling factor
getScaleX() - Method in interface org.mini2Dx.core.graphics.Sprite
X scale of the sprite, independent of size set by Sprite.setSize(float, float)
getScaleX() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
 
getScaleX() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
getScaleX() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
getScaleX() - Method in class org.mini2Dx.ui.UiContainer
Returns the configured Graphics scaling during rendering
getScaleY() - Method in interface org.mini2Dx.core.Graphics
Returns the Y scaling factor
getScaleY() - Method in interface org.mini2Dx.core.graphics.Sprite
Y scale of the sprite, independent of size set by Sprite.setSize(float, float)
getScaleY() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
 
getScaleY() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
getScaleY() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
getScaleY() - Method in class org.mini2Dx.ui.UiContainer
Returns the configured Graphics scaling during rendering
getScreenManager() - Method in class org.mini2Dx.core.game.ScreenBasedGame
Returns the ScreenManager used by this game
getScreenSize() - Method in class org.mini2Dx.ui.layout.LayoutState
Returns the current ScreenSize
getScreenSizeScale() - Method in class org.mini2Dx.ui.layout.LayoutState
Returns the scale to apply to ScreenSize
getScreenSizeScale() - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
 
getScreenSizeScaleMode() - Method in class org.mini2Dx.ui.UiContainer
Returns the scaling mode used for ScreenSize values
getScrollBarWidth() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
 
getScrollBoxRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
 
getScrollBoxStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
 
getScrollButtonHeight() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
 
getScrollContentHeight() - Method in class org.mini2Dx.ui.element.ScrollBox
Returns the height of the content within the scroll view
getScrollContentHeight() - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
 
getScrollFactor() - Method in class org.mini2Dx.ui.element.ScrollBox
Returns how much this ScrollBox scrolls when the up/down buttons are clicked (expressed as a % between 0.0 and 1.0)
getScrollThumbAction() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
 
getScrollThumbActiveRenderer() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
 
getScrollThumbHover() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
 
getScrollThumbHoverRenderer() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
 
getScrollThumbNormal() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
 
getScrollThumbNormalRenderer() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
 
getScrollThumbPosition() - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
 
getScrollTrack() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
 
getScrollTrackRenderer() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
 
getScrollTrackVisibility() - Method in class org.mini2Dx.ui.element.ScrollBox
 
getSelectedIndex() - Method in class org.mini2Dx.ui.element.Select
Returns the index of the currently selected option
getSelectedLabel() - Method in class org.mini2Dx.ui.element.Select
Returns the label of the currently selected option
getSelectedOption() - Method in class org.mini2Dx.ui.element.RadioButton
 
getSelectedOption() - Method in class org.mini2Dx.ui.element.Select
Returns the currently selected option
getSelectedOptionIndex() - Method in class org.mini2Dx.ui.element.RadioButton
 
getSelectedValue() - Method in class org.mini2Dx.ui.element.Select
Returns the value of the currently selected option
getSelectRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
 
getSelectStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
 
getShader() - Method in interface org.mini2Dx.core.Graphics
Returns the currently applied Shader program
getShader() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
getShaderType() - Method in interface org.mini2Dx.core.graphics.Shader
 
getShaderType() - Method in class org.mini2Dx.libgdx.graphics.LibgdxShader
 
getShadowColor() - Method in class org.mini2Dx.ui.style.UiFont
 
getShadowOffsetX() - Method in class org.mini2Dx.ui.style.UiFont
 
getShadowOffsetY() - Method in class org.mini2Dx.ui.style.UiFont
 
getSharedGlyphLayout() - Method in interface org.mini2Dx.core.font.GameFont
Returns a FontGlyphLayout instance associated with this GameFont instance
getSharedGlyphLayout() - Method in class org.mini2Dx.core.font.MonospaceGameFont
 
getSharedGlyphLayout() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
 
getSideLength() - Method in class org.mini2Dx.tiled.TiledMap
Returns the stagger side length of this map
getSideLength() - Method in class org.mini2Dx.tiled.TiledMapData
Returns the stagger side length of this map
getSingletonClasses() - Method in class org.mini2Dx.android.di.AndroidComponentScanner
 
getSingletonClasses() - Method in interface org.mini2Dx.core.di.ComponentScanner
 
getSingletonClasses() - Method in class org.mini2Dx.ios.di.IOSComponentScanner
 
getSingletonClasses() - Method in class org.mini2Dx.libgdx.desktop.DesktopComponentScanner
 
getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.ArrayMapSerializedMap
 
getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.IntFloatMapSerializedMap
 
getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.IntIntMapSerializedMap
 
getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.IntMapSerializedMap
 
getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.LongMapSerializedMap
 
getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.MapSerializedMap
 
getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.ObjectFloatMapSerializedMap
 
getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.ObjectIntMapSerializedMap
 
getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.ObjectMapSerializedMap
 
getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.OrderedMapSerializedMap
 
getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.SerializedMap
 
getSize(LayoutState) - Method in class org.mini2Dx.ui.layout.AbsoluteSizeRule
 
getSize(LayoutState) - Method in class org.mini2Dx.ui.layout.AutoSizeRule
 
getSize(LayoutState) - Method in class org.mini2Dx.ui.layout.ResponsiveSizeRule
 
getSize(LayoutState) - Method in interface org.mini2Dx.ui.layout.SizeRule
Determines the preferred size of a UiElement
getSliderBarMaxHeight() - Method in class org.mini2Dx.ui.style.SliderStyleRule
 
getSliderBarRenderer() - Method in class org.mini2Dx.ui.style.SliderStyleRule
 
getSliderRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
 
getSliderStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
 
getSoundId(int) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
 
getSource() - Method in class org.mini2Dx.ui.event.ActionEvent
 
getSourceId() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
 
getSourceInternalUuid() - Method in class org.mini2Dx.tiled.Tileset
Returns the TilesetSource UUID generated by mini2Dx
getSpaceX() - Method in class org.mini2Dx.ui.style.UiFont
 
getSpaceY() - Method in class org.mini2Dx.ui.style.UiFont
 
getSpacing() - Method in class org.mini2Dx.tiled.Tileset
Returns the internal spacing between each tile
getSpacing() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
getSpacing() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
Returns the internal spacing between each tile
getSpacing() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
 
getSpeed() - Method in class org.mini2Dx.ui.effect.SlideIn
 
getSpeed() - Method in class org.mini2Dx.ui.effect.SlideOut
 
getSprite(int) - Method in class org.mini2Dx.core.graphics.SpriteSheet
 
getSprite(int, int) - Method in class org.mini2Dx.core.graphics.SpriteSheet
 
getStaggerAxis() - Method in class org.mini2Dx.tiled.TiledMap
Returns the StaggerAxis of this map
getStaggerAxis() - Method in class org.mini2Dx.tiled.TiledMapData
Returns the StaggerAxis of this map
getStaggerIndex() - Method in class org.mini2Dx.tiled.TiledMap
Returns the StaggerIndex of this map
getStaggerIndex() - Method in class org.mini2Dx.tiled.TiledMapData
Returns the StaggerIndex of this map
getStartTileX() - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
 
getStartTileY() - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
 
getState() - Method in interface org.mini2Dx.ui.render.ActionableRenderNode
 
getState() - Method in class org.mini2Dx.ui.render.RenderNode
 
getState() - Method in class org.mini2Dx.ui.render.TabButtonRenderNode
 
getState() - Static method in class org.mini2Dx.ui.UiContainer
Returns the current UiContainerState
getStyle() - Method in class org.mini2Dx.ui.render.RenderNode
 
getStyleId() - Method in class org.mini2Dx.ui.element.UiElement
Returns the current style id of this UiElement
getStyleRule() - Method in class org.mini2Dx.ui.element.AnimatedImage
 
getStyleRule() - Method in class org.mini2Dx.ui.element.Button
 
getStyleRule() - Method in class org.mini2Dx.ui.element.Checkbox
 
getStyleRule() - Method in class org.mini2Dx.ui.element.Container
 
getStyleRule() - Method in class org.mini2Dx.ui.element.CustomUiElement
 
getStyleRule() - Method in class org.mini2Dx.ui.element.Div
 
getStyleRule() - Method in class org.mini2Dx.ui.element.Image
 
getStyleRule() - Method in class org.mini2Dx.ui.element.Label
 
getStyleRule() - Method in class org.mini2Dx.ui.element.ProgressBar
 
getStyleRule() - Method in class org.mini2Dx.ui.element.RadioButton
 
getStyleRule() - Method in class org.mini2Dx.ui.element.Select
 
getStyleRule() - Method in class org.mini2Dx.ui.element.Slider
 
getStyleRule() - Method in class org.mini2Dx.ui.element.TabView
 
getStyleRule() - Method in class org.mini2Dx.ui.element.TextBox
 
getStyleRule() - Method in class org.mini2Dx.ui.element.UiElement
 
getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.ButtonStyleRuleset
 
getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.CheckboxStyleRuleset
 
getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.ColumnStyleRuleset
 
getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.ContainerStyleRuleset
 
getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.DefaultStyleRuleset
 
getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.LabelStyleRuleset
 
getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.ProgressBarStyleRuleset
 
getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.RadioButtonStyleRuleset
 
getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.ScrollBoxStyleRuleset
 
getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.SelectStyleRuleset
 
getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.SliderStyleRuleset
 
getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.TabStyleRuleset
 
getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.TextBoxStyleRuleset
 
getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.StyleRuleset
 
getStyleRule(ScreenSize, ObjectMap<ScreenSize, T>) - Method in class org.mini2Dx.ui.style.StyleRuleset
 
getStyleRule(AnimatedImage, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
 
getStyleRule(Button, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
 
getStyleRule(Checkbox, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
 
getStyleRule(Div, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
 
getStyleRule(Container, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
 
getStyleRule(Label, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
 
getStyleRule(Image, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
 
getStyleRule(ProgressBar, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
 
getStyleRule(RadioButton, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
 
getStyleRule(ScrollBox, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
 
getStyleRule(Select<?>, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
 
getStyleRule(Slider, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
 
getStyleRule(TabView, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
 
getStyleRule(TextBox, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
 
getStyleRule() - Method in class org.mini2Dx.ui.UiContainer
 
getTab(int) - Method in class org.mini2Dx.ui.element.TabView
Returns the Tab at a specific index
getTabButtonImageStyleId() - Method in class org.mini2Dx.ui.render.TabViewRenderNode
 
getTabButtonLabelStyleId() - Method in class org.mini2Dx.ui.render.TabViewRenderNode
 
getTabButtonStyle() - Method in class org.mini2Dx.ui.style.TabStyleRule
 
getTabButtonStyleId() - Method in class org.mini2Dx.ui.render.TabViewRenderNode
 
getTabContentStyleId() - Method in class org.mini2Dx.ui.render.TabViewRenderNode
 
getTabMenuStyleId() - Method in class org.mini2Dx.ui.render.TabViewRenderNode
 
getTabRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
 
getTabStyle() - Method in class org.mini2Dx.ui.style.TabStyleRule
 
getTabStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
 
getTargetElement() - Method in class org.mini2Dx.ui.animation.ScrollTo
 
getTargetRenderNode() - Method in class org.mini2Dx.ui.animation.ScrollTo
 
getText() - Method in class org.mini2Dx.tiled.TiledObject
 
getText() - Method in class org.mini2Dx.ui.element.Label
Returns the current text of the label
getText() - Method in class org.mini2Dx.ui.element.TextButton
Returns the text of this TextButton
getTextAlignment() - Method in class org.mini2Dx.ui.element.TextButton
Returns the HorizontalAlignment of the button's text
getTextAnimation() - Method in class org.mini2Dx.ui.element.Label
Returns the current TextAnimation of the label
getTextBoxRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
 
getTextBoxStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
 
getTextColor() - Method in class org.mini2Dx.ui.style.LabelStyleRule
 
getTextColor() - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
 
getTextInput(Input.TextInputListener, String, String, String) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
getTexture() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
 
getTexture() - Method in interface org.mini2Dx.core.graphics.FrameBuffer
Returns the texture containing this frame buffer's data.
getTexture() - Method in interface org.mini2Dx.core.graphics.NinePatch
 
getTexture() - Method in interface org.mini2Dx.core.graphics.TextureRegion
 
getTexture() - Method in class org.mini2Dx.libgdx.graphics.LibgdxFrameBuffer
 
getTexture() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
getTexture() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
getTexture() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
getTextureAtlas() - Method in class org.mini2Dx.ui.style.UiTheme
 
getTexturePath() - Method in class org.mini2Dx.ui.element.Image
Returns the current texture path
getTexturePaths() - Method in class org.mini2Dx.ui.element.AnimatedImage
Returns the texture paths for the animation
getTextureRegion(char) - Method in class org.mini2Dx.core.font.MonospaceGameFont
 
getTextureRegion(AssetManager) - Method in class org.mini2Dx.ui.element.Image
Returns the current TextureRegion for this Image
getTextureRegion(AssetManager) - Method in class org.mini2Dx.ui.element.ImageButton
Returns the current TextureRegion for this ImageButton
getTextureRegions(AssetManager) - Method in class org.mini2Dx.ui.element.AnimatedImage
Returns the current TextureRegion array for this AnimatedImage
getTextures() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
 
getTheme() - Method in class org.mini2Dx.ui.layout.LayoutState
Returns the current UiTheme
getTheme() - Static method in class org.mini2Dx.ui.UiContainer
Returns the UiTheme currently applied to this UiContainer
getTile(int) - Method in class org.mini2Dx.tiled.TiledMap
Returns the Tile for the given tile ID
getTile(int, int, int) - Method in class org.mini2Dx.tiled.TiledMap
Returns the Tile at the given coordinate on a specific layer
getTile(int) - Method in class org.mini2Dx.tiled.TiledMapData
Returns the Tile for the given tile ID
getTile(int, int, int) - Method in class org.mini2Dx.tiled.TiledMapData
Returns the Tile at the given coordinate on a specific layer
getTile(int) - Method in class org.mini2Dx.tiled.Tileset
Returns the Tile for a given tile id
getTile(int, int) - Method in class org.mini2Dx.tiled.Tileset
Returns the Tile for a given tile coordinate on the tileset
getTile(int, int) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
getTile(int, int) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
Returns the Tile for a given tile id
getTile(int, int) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
 
getTileByPosition(int, int) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
getTileByPosition(int, int) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
Returns the Tile for a given x/y coordinate with the tileset source
getTileByPosition(int, int) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
 
getTiledMap() - Method in class org.mini2Dx.tiled.renderer.OrthogonalEmptyTileLayerRenderer
 
getTiledObject() - Method in class org.mini2Dx.tiled.TiledObjectTemplate
 
getTileHeight() - Method in class org.mini2Dx.tiled.TiledMap
Returns the height of tiles in pixels
getTileHeight() - Method in class org.mini2Dx.tiled.TiledMapData
Returns the height of tiles in pixels
getTileHeight() - Method in class org.mini2Dx.tiled.Tileset
Returns the height of each tile in pixels
getTileHeight() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
getTileHeight() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
Returns the height of each tile in pixels
getTileHeight() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
 
getTileId() - Method in class org.mini2Dx.tiled.renderer.TileFrame
 
getTileId() - Method in class org.mini2Dx.tiled.Tile
Deprecated.
getTileId(int) - Method in class org.mini2Dx.tiled.Tile
 
getTileId(int, int) - Method in class org.mini2Dx.tiled.TileLayer
Returns the tile id at a given coordinate on the layer
getTileId(int, int) - Method in class org.mini2Dx.tiled.Tileset
Returns the tile ID for a given tile within this tileset
getTileId(int, int, int) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
Returns the tile ID for a given tile within a tileset
getTileImage(int) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
getTileImage(int) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
Returns the Sprite for a given tile
getTileImage(int, int) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
Returns the Sprite for a given tile
getTileImage(int) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
 
getTileLayer(String) - Method in class org.mini2Dx.tiled.TiledMap
Returns the TileLayer with the given name
getTileLayer(int) - Method in class org.mini2Dx.tiled.TiledMap
Returns the TileLayer at the given index
getTileLayer(String) - Method in class org.mini2Dx.tiled.TiledMapData
Returns the TileLayer with the given name
getTileLayer(int) - Method in class org.mini2Dx.tiled.TiledMapData
Returns the TileLayer at the given index
getTileRenderer() - Method in class org.mini2Dx.tiled.Tile
 
getTileset() - Method in class org.mini2Dx.tiled.TiledObjectTemplate
 
getTilesetImagePath() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
getTilesets() - Method in class org.mini2Dx.tiled.TiledMap
Returns the Tilesets of this map
getTilesets() - Method in class org.mini2Dx.tiled.TiledMapData
Returns the Tilesets of this map
getTileWidth() - Method in class org.mini2Dx.tiled.TiledMap
Returns the width of tiles in pixels
getTileWidth() - Method in class org.mini2Dx.tiled.TiledMapData
Returns the width of tiles in pixels
getTileWidth() - Method in class org.mini2Dx.tiled.Tileset
Returns the width of each tile in pixels
getTileWidth() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
getTileWidth() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
Returns the width of each tile in pixels
getTileWidth() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
 
getTileX(int) - Method in class org.mini2Dx.tiled.Tileset
Returns the x coordinate of a tile within this tileset
getTileX(int, int) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
Returns the x coordinate of a tile within a tileset
getTileY(int) - Method in class org.mini2Dx.tiled.Tileset
Returns the y coordinate of a tile within this tileset
getTileY(int, int) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
Returns the y coordinate of a tile within a tileset
getTint() - Method in interface org.mini2Dx.core.Graphics
Returns the Color tint being applied to all draw operations
getTint() - Method in interface org.mini2Dx.core.graphics.Sprite
Returns the color of this sprite.
getTint() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
getTint() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
getTitle() - Method in class org.mini2Dx.ui.element.Tab
 
getTopHeight() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
 
getTopHeight() - Method in interface org.mini2Dx.core.graphics.NinePatch
 
getTopHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
getTopScrollButtonStyle() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
 
getTotalChildren() - Method in class org.mini2Dx.ui.element.ParentUiElement
Returns the total number of child elements for this element
getTotalChildren() - Method in class org.mini2Dx.ui.render.RenderLayer
 
getTotalColumns() - Method in class org.mini2Dx.core.graphics.SpriteSheet
 
getTotalColumns() - Method in class org.mini2Dx.ui.layout.LayoutState
Returns the total columns the UI is split into
getTotalColumns() - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
Returns the total amount of columns for the current ScreenSize
getTotalDependencies() - Method in class org.mini2Dx.core.assets.AssetLoadingTask
 
getTotalElements() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
getTotalElements() - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
 
getTotalElements() - Method in class org.mini2Dx.core.collision.PointQuadTree
 
getTotalElements() - Method in interface org.mini2Dx.core.collision.QuadTree
 
getTotalElements() - Method in class org.mini2Dx.core.collision.RegionQuadTree
 
getTotalEmptyTiles() - Method in class org.mini2Dx.tiled.TileLayer
Returns the total number of empty tiles on this layer
getTotalFilledTiles() - Method in class org.mini2Dx.tiled.TileLayer
Returns the total number of tiles that have content on this layer
getTotalFrames() - Method in class org.mini2Dx.core.graphics.SpriteSheet
 
getTotalHeight() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
 
getTotalHeight() - Method in interface org.mini2Dx.core.graphics.NinePatch
 
getTotalHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
getTotalLayers() - Method in class org.mini2Dx.tiled.TiledMapData
Returns the total amount of Layer instances
getTotalListeners() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
 
getTotalListeners() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
 
getTotalListeners() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
 
getTotalListeners() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
 
getTotalListeners() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
 
getTotalMergeOperations() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
getTotalObjectGroups() - Method in class org.mini2Dx.tiled.TiledMap
Returns the total amount of TiledObjectGroup instances
getTotalObjectGroups() - Method in class org.mini2Dx.tiled.TiledMapData
Returns the total amount of TiledObjectGroup instances
getTotalOptions() - Method in class org.mini2Dx.ui.element.RadioButton
 
getTotalOptions() - Method in class org.mini2Dx.ui.element.Select
Returns the total amount of options
getTotalQuads() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
getTotalQuads() - Method in class org.mini2Dx.core.collision.PointQuadTree
 
getTotalQuads() - Method in interface org.mini2Dx.core.collision.QuadTree
 
getTotalRows() - Method in class org.mini2Dx.core.graphics.SpriteSheet
 
getTotalRows() - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
Returns the total amount of rows for the current ScreenSize
getTotalTabs() - Method in class org.mini2Dx.ui.element.TabView
Returns the total number of tabs in this TabView
getTotalWidth() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
 
getTotalWidth() - Method in interface org.mini2Dx.core.graphics.NinePatch
 
getTotalWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
getTranslationX() - Method in interface org.mini2Dx.core.Graphics
Returns the translation of the viewport along the X axis
getTranslationX() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
getTranslationY() - Method in interface org.mini2Dx.core.Graphics
Returns the translation of the viewport along the Y axis
getTranslationY() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
getTransparentColorValue() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
getTriangles() - Method in class org.mini2Dx.core.geom.Polygon
Returns an array of vertex indices that the define the triangles which make up this Polygon
getTriggerForMouseClick(int) - Static method in enum org.mini2Dx.ui.event.EventTrigger
 
getTsxPath() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
 
getType() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
getType() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
getType() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
getType() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
getType() - Method in interface org.mini2Dx.core.reflect.Field
Returns the class type this field was declared as
getType() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
 
getType() - Method in class org.mini2Dx.tiled.TiledObject
Returns the type of this object
getU() - Method in interface org.mini2Dx.core.graphics.TextureRegion
 
getU() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
getU() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
getU2() - Method in interface org.mini2Dx.core.graphics.TextureRegion
 
getU2() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
getU2() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
getUAddressMode() - Method in interface org.mini2Dx.core.graphics.Texture
Returns the U addressing mode for this texture.
getUAddressMode() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTexture
 
getUiContainerRenderTree() - Method in class org.mini2Dx.ui.layout.LayoutState
getUIViewController() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
Return the UI view controller of IOSApplication
getUIWindow() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
Return the UI Window of IOSApplication
getUpPixmap() - Method in class org.mini2Dx.core.graphics.CustomCursor
 
getV() - Method in interface org.mini2Dx.core.graphics.TextureRegion
 
getV() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
getV() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
getV2() - Method in interface org.mini2Dx.core.graphics.TextureRegion
 
getV2() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
getV2() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
getVAddressMode() - Method in interface org.mini2Dx.core.graphics.Texture
Returns the V addressing mode for this texture.
getVAddressMode() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTexture
 
getValue() - Method in class org.mini2Dx.ui.element.ProgressBar
 
getValue() - Method in class org.mini2Dx.ui.element.SelectOption
 
getValue() - Method in class org.mini2Dx.ui.element.Slider
Returns the Slider value
getValue() - Method in class org.mini2Dx.ui.element.TextBox
Returns the text value entered into this TextBox
getValueClass() - Method in class org.mini2Dx.core.serialization.collection.DeserializedCollection
 
getValueClass() - Method in class org.mini2Dx.core.serialization.collection.GdxDeserializedCollection
 
getValueClass() - Method in class org.mini2Dx.core.serialization.collection.ListDeserializedCollection
 
getValueClass() - Method in class org.mini2Dx.core.serialization.collection.SetDeserializedCollection
 
getValueClass() - Method in class org.mini2Dx.core.serialization.map.deserialize.DeserializedMap
 
getValueClass() - Method in class org.mini2Dx.core.serialization.map.deserialize.GdxDeserializedMap
 
getValueClass() - Method in class org.mini2Dx.core.serialization.map.deserialize.MapDeserializedMap
 
getValueStep() - Method in class org.mini2Dx.ui.element.Slider
Returns the amount to change the value by on each keyboard/gamepad event
getVersion() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
getVersion() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
getVersion() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
getVertices() - Method in class org.mini2Dx.core.geom.Polygon
 
getVertices() - Method in class org.mini2Dx.core.geom.Rectangle
Returns the vertices that make up this Rectangle
getVertices() - Method in interface org.mini2Dx.core.graphics.Sprite
Returns the packed vertices, colors, and texture coordinates for this sprite.
getVertices() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
getVertices() - Method in class org.mini2Dx.tiled.TiledObject
 
getVibrationStrength() - Method in interface org.mini2Dx.core.input.GamePad
Returns the strength of the vibration/rumble
getVibrationStrength() - Method in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
 
getVibrationStrength() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
getViewportHeight() - Method in interface org.mini2Dx.core.Graphics
Returns the height of the viewport
getViewportHeight() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
getViewportWidth() - Method in interface org.mini2Dx.core.Graphics
Returns the width of the viewport
getViewportWidth() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
getVisibility() - Method in class org.mini2Dx.ui.element.UiElement
Returns the current Visibility of this UiElement
getVolume() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
 
getVolume() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
 
getVolume() - Method in interface org.mini2Dx.core.audio.Music
Returns the volume of the music
getVolume() - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
 
getWidth() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
getWidth() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
 
getWidth() - Method in interface org.mini2Dx.core.font.FontGlyphLayout
Returns the total width of the text
getWidth() - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
 
getWidth() - Method in class org.mini2Dx.core.game.GameContainer
 
getWidth() - Method in class org.mini2Dx.core.geom.Circle
 
getWidth() - Method in class org.mini2Dx.core.geom.Polygon
 
getWidth() - Method in class org.mini2Dx.core.geom.Rectangle
 
getWidth() - Method in class org.mini2Dx.core.geom.RegularPolygon
 
getWidth() - Method in interface org.mini2Dx.core.geom.Sizeable
Returns the width of this object
getWidth() - Method in class org.mini2Dx.core.geom.Triangle
 
getWidth() - Method in interface org.mini2Dx.core.graphics.FrameBuffer
Returns the width of the frame buffer
getWidth() - Method in interface org.mini2Dx.core.graphics.Pixmap
 
getWidth() - Method in interface org.mini2Dx.core.graphics.Sprite
 
getWidth() - Method in interface org.mini2Dx.core.graphics.Texture
Returns the width of the texture in pixels
getWidth() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
 
getWidth() - Method in class org.mini2Dx.libgdx.font.BitmapFontGlyphLayout
 
getWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxFrameBuffer
 
getWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
 
getWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
getWidth() - Method in class org.mini2Dx.tiled.TiledMap
Returns the width of the map in tiles
getWidth() - Method in class org.mini2Dx.tiled.TiledMapData
Returns the width of the map in tiles
getWidth() - Method in class org.mini2Dx.tiled.TiledObject
Returns the width of this object in pixels
getWidth() - Method in class org.mini2Dx.tiled.TiledObjectGroup
Returns the width of the group in tiles
getWidth() - Method in class org.mini2Dx.tiled.TileLayer
Returns the width of the layer
getWidth() - Method in class org.mini2Dx.tiled.Tileset
Returns the width of this tileset in pixels
getWidth() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
getWidth() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
Returns the width of this tileset in pixels
getWidth() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
 
getWidth() - Method in class org.mini2Dx.ui.element.TabButton
 
getWidth() - Method in class org.mini2Dx.ui.element.UiElement
 
getWidth() - Method in class org.mini2Dx.ui.UiContainer
Returns the width of the UiContainer
getWidthInTiles() - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
 
getWidthInTiles() - Method in class org.mini2Dx.tiled.Tileset
Returns the width of this tileset in tiles
getWidthInTiles() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
getWidthInTiles() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
Returns the width of this source in tiles
getWidthInTiles() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
 
getWidthRatio() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
 
getWindowHeight() - Method in interface org.mini2Dx.core.Graphics
Returns the height of the window
getWindowHeight() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
getWindowSafeHeight() - Method in interface org.mini2Dx.core.Graphics
Returns the safe height of the window.
getWindowSafeHeight() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
getWindowSafeWidth() - Method in interface org.mini2Dx.core.Graphics
Returns the safe width of the window.
getWindowSafeWidth() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
getWindowSafeX() - Method in interface org.mini2Dx.core.Graphics
Returns the X coordinate of the beginning of the safe area.
getWindowSafeX() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
getWindowSafeY() - Method in interface org.mini2Dx.core.Graphics
Returns the Y coordinate of the beginning of the safe area.
getWindowSafeY() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
getWindowWidth() - Method in interface org.mini2Dx.core.Graphics
Returns the width of the window
getWindowWidth() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
getX() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
getX(int) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
getX() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
 
getX() - Method in class org.mini2Dx.core.geom.Circle
 
getX() - Method in class org.mini2Dx.core.geom.Point
 
getX() - Method in class org.mini2Dx.core.geom.Polygon
Returns the x coordinate
getX(int) - Method in class org.mini2Dx.core.geom.Polygon
Returns the x coordinate of the corner at the specified index
getX() - Method in interface org.mini2Dx.core.geom.Positionable
Returns the x coordinate of this object
getX() - Method in class org.mini2Dx.core.geom.Rectangle
 
getX() - Method in class org.mini2Dx.core.geom.RegularPolygon
Returns the center X coordinate of this RegularPolygon
getX(int) - Method in class org.mini2Dx.core.geom.RegularPolygon
Returns the x coordinate of the corner at the specified index
getX() - Method in class org.mini2Dx.core.geom.Triangle
 
getX() - Method in interface org.mini2Dx.core.graphics.Sprite
 
getX() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
 
getX() - Method in class org.mini2Dx.core.input.deadzone.AxialDeadZone
 
getX() - Method in interface org.mini2Dx.core.input.deadzone.DeadZone
Returns the x axis value with the dead zone applied
getX() - Method in class org.mini2Dx.core.input.deadzone.NoopDeadZone
 
getX() - Method in class org.mini2Dx.core.input.deadzone.RadialDeadZone
 
getX() - Method in class org.mini2Dx.core.input.deadzone.ScaledRadialDeadZone
 
getX() - Method in interface org.mini2Dx.core.Input
Returns the mouse/touch screen X coordinate
getX() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
getX() - Method in class org.mini2Dx.libgdx.LibgdxInput
 
getX() - Method in class org.mini2Dx.tiled.TiledObject
Returns the x coordinate of this object in pixels
getX() - Method in class org.mini2Dx.ui.element.TabButton
 
getX() - Method in class org.mini2Dx.ui.element.UiElement
 
getxHotspot() - Method in class org.mini2Dx.core.graphics.CustomCursor
 
getXOffset() - Method in class org.mini2Dx.ui.render.RenderNode
 
getY() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
getY(int) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
getY() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
 
getY() - Method in class org.mini2Dx.core.geom.Circle
 
getY() - Method in class org.mini2Dx.core.geom.Point
 
getY() - Method in class org.mini2Dx.core.geom.Polygon
Returns the y coordinate
getY(int) - Method in class org.mini2Dx.core.geom.Polygon
Returns the y coordinate of the corner at the specified index
getY() - Method in interface org.mini2Dx.core.geom.Positionable
Returns the y coordinate of this object
getY() - Method in class org.mini2Dx.core.geom.Rectangle
 
getY() - Method in class org.mini2Dx.core.geom.RegularPolygon
Returns the center Y coordinate of this RegularPolygon
getY(int) - Method in class org.mini2Dx.core.geom.RegularPolygon
Returns the y coordinate of the corner at the specified index
getY() - Method in class org.mini2Dx.core.geom.Triangle
 
getY() - Method in interface org.mini2Dx.core.graphics.Sprite
 
getY() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
 
getY() - Method in class org.mini2Dx.core.input.deadzone.AxialDeadZone
 
getY() - Method in interface org.mini2Dx.core.input.deadzone.DeadZone
Returns the y axis value with the dead zone applied
getY() - Method in class org.mini2Dx.core.input.deadzone.NoopDeadZone
 
getY() - Method in class org.mini2Dx.core.input.deadzone.RadialDeadZone
 
getY() - Method in class org.mini2Dx.core.input.deadzone.ScaledRadialDeadZone
 
getY() - Method in interface org.mini2Dx.core.Input
Returns the mouse/touch screen Y coordinate
getY() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
getY() - Method in class org.mini2Dx.libgdx.LibgdxInput
 
getY() - Method in class org.mini2Dx.tiled.TiledObject
Returns the y coordinate of this object in pixels
getY() - Method in class org.mini2Dx.ui.element.TabButton
 
getY() - Method in class org.mini2Dx.ui.element.UiElement
 
getyHotspot() - Method in class org.mini2Dx.core.graphics.CustomCursor
 
getYOffset() - Method in class org.mini2Dx.ui.render.RenderNode
 
getZIndex() - Method in class org.mini2Dx.ui.element.UiElement
Returns the Z index of this UiElement
getZIndex() - Method in class org.mini2Dx.ui.render.RenderNode
 
getZLDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
 
getZLDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
 
getZRDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
 
getZRDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
 
gf() - Method in interface org.mini2Dx.core.graphics.Color
 
gf() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
glyphChar - Variable in class org.mini2Dx.core.font.MonospaceGlyph
 
glyphLayout - Variable in class org.mini2Dx.ui.render.TextBoxRenderNode
 
GOLD() - Static method in class org.mini2Dx.core.graphics.Colors
 
GOLDENROD() - Static method in class org.mini2Dx.core.graphics.Colors
 
grabInput(UiContainer) - Method in class org.mini2Dx.ui.element.TextBox
Grabs the input as if the player clicked/selected this element
graphics - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
graphics - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
graphics - Variable in class org.mini2Dx.core.game.GameContainer
 
Graphics - Interface in org.mini2Dx.core
Common interface to graphics rendering functionality
graphics - Static variable in class org.mini2Dx.core.Mdx
graphicsContext - Static variable in class org.mini2Dx.core.Mdx
Graphics API - should not be called
GraphicsUtils - Class in org.mini2Dx.core
 
GraphicsUtils() - Constructor for class org.mini2Dx.core.GraphicsUtils
 
GRAY() - Static method in class org.mini2Dx.core.graphics.Colors
 
GREEN() - Static method in class org.mini2Dx.core.graphics.Colors
 
GridUiNavigation - Class in org.mini2Dx.ui.navigation
A UiNavigation implementation that treats all UiElements as placed inside a grid
GridUiNavigation(int) - Constructor for class org.mini2Dx.ui.navigation.GridUiNavigation
Constructor
GroupLayer - Class in org.mini2Dx.tiled
Represents a group layer per the Tiled specification
GroupLayer() - Constructor for class org.mini2Dx.tiled.GroupLayer
 

H

handler - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
hasChildQuads() - Method in class org.mini2Dx.core.collision.PointQuadTree
 
hasDirectory(String...) - Method in class org.mini2Dx.core.PlayerData
Checks if the directory exists in the game data location
hasFile(String...) - Method in class org.mini2Dx.core.PlayerData
Checks if the file exists in the game data location
hashCode() - Method in class org.mini2Dx.core.collision.CollisionBox
 
hashCode() - Method in class org.mini2Dx.core.collision.CollisionCircle
 
hashCode() - Method in class org.mini2Dx.core.collision.CollisionPoint
 
hashCode() - Method in class org.mini2Dx.core.collision.CollisionPolygon
 
hashCode() - Method in class org.mini2Dx.core.geom.Circle
 
hashCode() - Method in class org.mini2Dx.core.geom.LineSegment
 
hashCode() - Method in class org.mini2Dx.core.geom.Polygon
 
hashCode() - Method in class org.mini2Dx.core.geom.Rectangle
 
hashCode() - Method in class org.mini2Dx.core.geom.RegularPolygon
 
hashCode() - Method in class org.mini2Dx.core.geom.Shape
 
hashCode() - Method in class org.mini2Dx.core.geom.Triangle
 
hashCode() - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
 
hashCode() - Method in class org.mini2Dx.ui.element.SelectOption
 
hashCode() - Method in class org.mini2Dx.ui.element.UiElement
 
hashCode() - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
 
hashCode() - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
 
hasNext() - Method in class org.mini2Dx.core.geom.EdgeIterator
Returns if there is another edge to iterate over
hasValue() - Method in class org.mini2Dx.core.util.Ref
 
height - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Page
 
height - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Region
 
height - Variable in class org.mini2Dx.core.game.GameContainer
 
height - Variable in class org.mini2Dx.ui.element.UiElement
 
heightRules - Variable in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
HexagonalTileLayerRenderer - Class in org.mini2Dx.tiled.renderer
Renders hexagonal TileLayers
HexagonalTileLayerRenderer(TiledMap) - Constructor for class org.mini2Dx.tiled.renderer.HexagonalTileLayerRenderer
 
hiddenByGamePadType - Variable in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
hiddenByInput - Variable in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
hiddenByLayoutRule - Variable in class org.mini2Dx.ui.render.RenderNode
 
hideStatusBar - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
hideStatusBar(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
HorizontalAlignment - Enum in org.mini2Dx.ui.layout
Wraps Align as an enum.
hotkey(int) - Method in class org.mini2Dx.ui.element.Container
 
hotkey(GamePadButton) - Method in class org.mini2Dx.ui.element.Container
 
hotkey(int) - Method in interface org.mini2Dx.ui.element.Navigatable
Returns the corresponding ActionableRenderNode mapped to a keyboard hotkey
hotkey(GamePadButton) - Method in interface org.mini2Dx.ui.element.Navigatable
Returns the corresponding ActionableRenderNode mapped to a GamePadButton hotkey
hotkey(int) - Method in class org.mini2Dx.ui.element.Tab
 
hotkey(GamePadButton) - Method in class org.mini2Dx.ui.element.Tab
 
hotkey(int) - Method in class org.mini2Dx.ui.element.TabView
 
hotkey(GamePadButton) - Method in class org.mini2Dx.ui.element.TabView
 
hotkey(int) - Method in class org.mini2Dx.ui.render.ContainerRenderNode
 
hotkey(GamePadButton) - Method in class org.mini2Dx.ui.render.ContainerRenderNode
 
hotkey(int) - Method in interface org.mini2Dx.ui.render.NavigatableRenderNode
 
hotkey(GamePadButton) - Method in interface org.mini2Dx.ui.render.NavigatableRenderNode
 
hotkey(int) - Method in class org.mini2Dx.ui.render.TabRenderNode
 
hotkey(GamePadButton) - Method in class org.mini2Dx.ui.render.TabRenderNode
 
hotkey(int) - Method in class org.mini2Dx.ui.render.TabViewRenderNode
 
hotkey(GamePadButton) - Method in class org.mini2Dx.ui.render.TabViewRenderNode
 
Hoverable - Interface in org.mini2Dx.ui.element
Common interface for hoverable UiElements
HoverableRenderNode - Interface in org.mini2Dx.ui.render
Interface for RenderNodes that can be hovered
hoveredIndex - Variable in class org.mini2Dx.ui.render.RadioButtonRenderNode
 
hoverImage - Variable in class org.mini2Dx.ui.element.ImageButton
 
HoverListener - Interface in org.mini2Dx.ui.listener
Common interface for listening to mouse hover events
HoverListenerAdapter - Class in org.mini2Dx.ui.listener
Adapter class that implements HoverListener.
HoverListenerAdapter() - Constructor for class org.mini2Dx.ui.listener.HoverListenerAdapter
 

I

icon - Variable in class org.mini2Dx.ui.element.TabButton
 
ID - Static variable in class org.mini2Dx.core.input.ps4.PS4GamePad
 
ID - Static variable in class org.mini2Dx.core.input.xbox.XboxGamePad
 
id - Variable in class org.mini2Dx.libgdx.audio.LibgdxMusic
 
IdAllocator - Class in org.mini2Dx.ui.util
Utility class for generating UiElement identifiers for none is provided to the element
IdAllocator() - Constructor for class org.mini2Dx.ui.util.IdAllocator
 
Image - Class in org.mini2Dx.ui.element
Image() - Constructor for class org.mini2Dx.ui.element.Image
Constructor.
Image(String) - Constructor for class org.mini2Dx.ui.element.Image
Constructor
Image(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Image
Constructor
Image(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Image
Constructor
Image(String, String) - Constructor for class org.mini2Dx.ui.element.Image
Constructor
Image(Texture) - Constructor for class org.mini2Dx.ui.element.Image
Constructor.
Image(TextureRegion) - Constructor for class org.mini2Dx.ui.element.Image
Constructor.
Image(String, Texture) - Constructor for class org.mini2Dx.ui.element.Image
Constructor
Image(String, TextureRegion) - Constructor for class org.mini2Dx.ui.element.Image
Constructor
ImageButton - Class in org.mini2Dx.ui.element
Utility implementation of Button that contains an Image
ImageButton() - Constructor for class org.mini2Dx.ui.element.ImageButton
Constructor.
ImageButton(String) - Constructor for class org.mini2Dx.ui.element.ImageButton
Constructor
ImageButton(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.ImageButton
Constructor
ImageButton(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.ImageButton
Constructor
imagePath - Variable in class org.mini2Dx.ui.style.BackgroundRenderer
 
ImageRenderNode - Class in org.mini2Dx.ui.render
RenderNode implementation for Image
ImageRenderNode(ParentRenderNode<?, ?>, Image) - Constructor for class org.mini2Dx.ui.render.ImageRenderNode
 
ImageTilesetSource - Class in org.mini2Dx.tiled.tileset
A TilesetSource referenced by image directly in a TMX file
ImageTilesetSource(int, int, int, int, int, int) - Constructor for class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
ImmediateLayoutRuleset - Class in org.mini2Dx.ui.layout
 
ImmediateLayoutRuleset(UiElement) - Constructor for class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
 
incrementCount() - Method in class org.mini2Dx.core.assets.ReferenceCountedObject
 
index - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
The number at the end of the original image file name, or -1 if none.

When sprites are packed, if the original file name ends with a number, it is stored as the index and is not considered as part of the sprite's name.
index - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Region
 
info(String, String) - Method in interface org.mini2Dx.core.Logger
 
info(String, String) - Method in class org.mini2Dx.libgdx.LibgdxLogger
 
init() - Method in class org.mini2Dx.core.Geometry
Initialises the pool
init() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
initialise(String) - Method in class org.mini2Dx.android.AndroidGameWrapper
 
initialise() - Method in class org.mini2Dx.core.game.GameContainer
Initialse the game
initialise(GameContainer) - Method in interface org.mini2Dx.core.screen.GameScreen
Initialises the game screen
initialise(GameScreen, GameScreen) - Method in class org.mini2Dx.core.screen.transition.FadeInTransition
 
initialise(GameScreen, GameScreen) - Method in class org.mini2Dx.core.screen.transition.FadeOutTransition
 
initialise(GameScreen, GameScreen) - Method in interface org.mini2Dx.core.screen.Transition
 
initialise(GameScreen, GameScreen) - Method in class org.mini2Dx.core.screen.transition.NullTransition
 
initialise(String) - Method in class org.mini2Dx.ios.IOSGameWrapper
 
initialise(String) - Method in class org.mini2Dx.libgdx.desktop.DesktopGameWrapper
 
initialise(String) - Method in class org.mini2Dx.libgdx.game.GameWrapper
 
initialiseLibGDX() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
initialize(GameContainer, AndroidMini2DxConfig) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
This method has to be called in the Activity#onCreate(Bundle) method.
initialize(ApplicationListener, AndroidMini2DxConfig) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
This method has to be called in the Activity#onCreate(Bundle) method.
initializeForView(GameContainer, AndroidMini2DxConfig) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
This method has to be called in the Activity#onCreate(Bundle) method.
initializeForView(ApplicationListener, AndroidMini2DxConfig) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
This method has to be called in the Activity#onCreate(Bundle) method.
initialLayoutOccurred - Variable in class org.mini2Dx.ui.render.RenderNode
 
initialUpdateOccurred - Variable in class org.mini2Dx.ui.render.RenderNode
 
initLayoutRuleset() - Method in class org.mini2Dx.ui.render.ParentRenderNode
 
initLayoutRuleset() - Method in class org.mini2Dx.ui.render.ProgressBarRenderNode
 
initLayoutRuleset() - Method in class org.mini2Dx.ui.render.SelectRenderNode
 
initLayoutRuleset() - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
 
inject() - Method in class org.mini2Dx.core.di.injection.BeanInjector
 
innerArea - Variable in class org.mini2Dx.ui.render.RenderNode
 
input - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
input - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
Input - Interface in org.mini2Dx.core
 
input - Static variable in class org.mini2Dx.core.Mdx
Input API
InputSource - Enum in org.mini2Dx.ui
Represents a game's input source
inputSourceChanged(UiContainer, InputSource, InputSource) - Method in class org.mini2Dx.ui.listener.UiContainerListenerAdapter
 
inputSourceChanged(UiContainer, InputSource, InputSource) - Method in interface org.mini2Dx.ui.listener.UiInputSourceListener
Called when the InputSource changes
inputSourceChanged(UiContainer, InputSource, InputSource) - Method in class org.mini2Dx.ui.listener.UiInputSourceListenerAdapter
 
inserted(IntBag) - Method in class com.artemis.DispersedIntervalEntitySystem
 
inserted(int) - Method in class com.artemis.DispersedIntervalEntitySystem
 
inserted(Entity) - Method in class com.artemis.DispersedIntervalEntitySystem
 
IntArrayIterable - Class in org.mini2Dx.core.util
 
IntArrayIterable(IntArray) - Constructor for class org.mini2Dx.core.util.IntArrayIterable
 
internal(String) - Method in interface org.mini2Dx.core.Files
Convenience method that returns a FileType.INTERNAL file handle.
internal(String) - Method in class org.mini2Dx.libgdx.LibgdxFiles
 
InternalFileHandleResolver - Class in org.mini2Dx.core.files
Resolves paths using Files.internal(String)
InternalFileHandleResolver() - Constructor for class org.mini2Dx.core.files.InternalFileHandleResolver
 
Interpolatable - Interface in org.mini2Dx.core.util
Common interface for objects that need to be interpolated between frames
interpolate(float) - Method in class org.mini2Dx.core.collision.CollisionBox
 
interpolate(float) - Method in class org.mini2Dx.core.collision.CollisionCircle
 
interpolate(float) - Method in interface org.mini2Dx.core.collision.CollisionObject
Called during interpolate phase each interpolate()
interpolate(float) - Method in class org.mini2Dx.core.collision.CollisionPoint
 
interpolate(float) - Method in class org.mini2Dx.core.collision.CollisionPolygon
 
interpolate(float) - Method in class org.mini2Dx.core.game.GameContainer
Interpolate the game state
interpolate(float) - Method in class org.mini2Dx.core.game.ScreenBasedGame
 
interpolate(GameContainer, float) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
 
interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.BeginFrameBufferOperation
 
interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.ClearShaderOperation
 
interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.EndFrameBufferOperation
 
interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.RenderFrameBufferOperation
 
interpolate(GameContainer, float) - Method in interface org.mini2Dx.core.graphics.pipeline.RenderOperation
 
interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.RenderPipeline
 
interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.ScaleOperation
 
interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.ShaderOperation
 
interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.TintOperation
 
interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.TranslateOperation
 
interpolate(GameContainer, float) - Method in class org.mini2Dx.core.screen.BasicGameScreen
 
interpolate(GameContainer, float) - Method in class org.mini2Dx.core.screen.BasicScreenManager
 
interpolate(GameContainer, float) - Method in interface org.mini2Dx.core.screen.GameScreen
Interpolate between the previous and current state
interpolate(GameContainer, float) - Method in interface org.mini2Dx.core.screen.ScreenManager
Interpolate between the previous and current state
interpolate(float) - Method in interface org.mini2Dx.core.util.Interpolatable
Called each interpolate() phase to interpolate the render state
interpolate(float) - Static method in class org.mini2Dx.core.util.InterpolationTracker
 
interpolate(float) - Method in interface org.mini2Dx.libgdx.game.ApplicationListener
Called when the Application should interpolate itself.
interpolate(float) - Method in class org.mini2Dx.libgdx.game.GameWrapper
 
interpolate(float) - Method in class org.mini2Dx.ui.element.CustomUiElement
Interpoalte the UI state
InterpolationTracker - Class in org.mini2Dx.core.util
Tracks Interpolatable objects and auto-interpolates them each frame
InterpolationTracker() - Constructor for class org.mini2Dx.core.util.InterpolationTracker
 
intersection(Rectangle) - Method in class org.mini2Dx.core.geom.Rectangle
 
intersectLines(Vector2, Vector2, Vector2, Vector2, Vector2) - Static method in class org.mini2Dx.core.geom.Intersector
 
intersectLineSegments(float, float, float, float, float, float, float, float) - Static method in class org.mini2Dx.core.geom.Intersector
 
Intersector - Class in org.mini2Dx.core.geom
Provides implementations for detecting intersections between geom package objects.
Intersector() - Constructor for class org.mini2Dx.core.geom.Intersector
 
intersects(Sizeable) - Method in class org.mini2Dx.core.geom.Circle
 
intersects(Rectangle) - Method in class org.mini2Dx.core.geom.Circle
Returns if the specified Rectangle intersects this Circle
intersects(Circle) - Method in class org.mini2Dx.core.geom.Circle
Returns if the specified Circle intersects this one
intersects(Rectangle, Circle) - Static method in class org.mini2Dx.core.geom.Intersector
 
intersects(LineSegment) - Method in class org.mini2Dx.core.geom.LineSegment
Returns if this LineSegment intersects another LineSegment
intersects(Rectangle) - Method in class org.mini2Dx.core.geom.LineSegment
Returns if a Rectangle intersects this LineSegment
intersects(Sizeable) - Method in class org.mini2Dx.core.geom.Polygon
 
intersects(Polygon) - Method in class org.mini2Dx.core.geom.Polygon
Returns if this Polygon intersects another
intersects(Triangle) - Method in class org.mini2Dx.core.geom.Polygon
Returns if this Polygon intersects a Triangle
intersects(Rectangle) - Method in class org.mini2Dx.core.geom.Polygon
Returns if the specified Rectangle intersects this Polygon
intersects(Circle) - Method in class org.mini2Dx.core.geom.Polygon
 
intersects(LineSegment) - Method in class org.mini2Dx.core.geom.Polygon
 
intersects(Sizeable) - Method in class org.mini2Dx.core.geom.Rectangle
 
intersects(Circle) - Method in class org.mini2Dx.core.geom.Rectangle
Returns if the specified Circle intersects this Rectangle
intersects(Rectangle) - Method in class org.mini2Dx.core.geom.Rectangle
Returns if the specified Rectangle intersects this one
intersects(float, float, float, float) - Method in class org.mini2Dx.core.geom.Rectangle
 
intersects(Triangle) - Method in class org.mini2Dx.core.geom.Rectangle
Returns if the specified Triangle intersects this Rectangle
intersects(Polygon) - Method in class org.mini2Dx.core.geom.Rectangle
Returns if the specified Polygon intersects this Rectangle
intersects(Polygon) - Method in class org.mini2Dx.core.geom.RegularPolygon
Returns if this RegularPolygon intersects a Polygon
intersects(Rectangle) - Method in class org.mini2Dx.core.geom.RegularPolygon
Returns if the specified Rectangle intersects this RegularPolygon
intersects(Sizeable) - Method in class org.mini2Dx.core.geom.RegularPolygon
 
intersects(LineSegment) - Method in class org.mini2Dx.core.geom.RegularPolygon
 
intersects(LineSegment) - Method in class org.mini2Dx.core.geom.Shape
Returns if this Shape intersects the specified LineSegment
intersects(Sizeable) - Method in interface org.mini2Dx.core.geom.Sizeable
Returns if this shape intersects a shape
intersects(LineSegment) - Method in interface org.mini2Dx.core.geom.Sizeable
Returns if this shape intersects the specified LineSegment
intersects(Sizeable) - Method in class org.mini2Dx.core.geom.Triangle
 
intersects(LineSegment) - Method in class org.mini2Dx.core.geom.Triangle
 
intersects(Polygon) - Method in class org.mini2Dx.core.geom.Triangle
Returns if this Triangle intersects a Polygon
intersects(Triangle) - Method in class org.mini2Dx.core.geom.Triangle
Returns if this Triangle intersects another Triangle
intersects(Rectangle) - Method in class org.mini2Dx.core.geom.Triangle
Returns if the specified Rectangle intersects this Triangle
intersectSegmentPolygon(Vector2, Vector2, float[]) - Static method in class org.mini2Dx.core.geom.Intersector
Check whether the given line segment and polygon intersect.
intersectsLineSegment(Vector2, Vector2) - Method in class org.mini2Dx.core.geom.Circle
 
intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.Circle
 
intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.LineSegment
 
intersectsLineSegment(Vector2, Vector2) - Method in class org.mini2Dx.core.geom.Polygon
 
intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.Polygon
 
intersectsLineSegment(Vector2, Vector2) - Method in class org.mini2Dx.core.geom.Rectangle
 
intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.Rectangle
 
intersectsLineSegment(Vector2, Vector2) - Method in class org.mini2Dx.core.geom.RegularPolygon
 
intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
 
intersectsLineSegment(Vector2, Vector2) - Method in interface org.mini2Dx.core.geom.Sizeable
Returns if this shape intersects a line segment
intersectsLineSegment(float, float, float, float) - Method in interface org.mini2Dx.core.geom.Sizeable
Returns if this shape intersects a line segment
intersectsLineSegment(Vector2, Vector2) - Method in class org.mini2Dx.core.geom.Triangle
 
intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.Triangle
 
IntFloatMapSerializedMap - Class in org.mini2Dx.core.serialization.map.serialize
Utility class used during JSON/XML serialization
IntFloatMapSerializedMap(IntFloatMap) - Constructor for class org.mini2Dx.core.serialization.map.serialize.IntFloatMapSerializedMap
 
IntIntMapSerializedMap - Class in org.mini2Dx.core.serialization.map.serialize
Utility class used during JSON/XML serialization
IntIntMapSerializedMap(IntIntMap) - Constructor for class org.mini2Dx.core.serialization.map.serialize.IntIntMapSerializedMap
 
IntMapSerializedMap - Class in org.mini2Dx.core.serialization.map.serialize
Utility class used during JSON/XML serialization
IntMapSerializedMap(IntMap) - Constructor for class org.mini2Dx.core.serialization.map.serialize.IntMapSerializedMap
 
IntSetSerializedCollection - Class in org.mini2Dx.core.serialization.collection
Utility class used during JSON/XML serialization
IntSetSerializedCollection(IntSet) - Constructor for class org.mini2Dx.core.serialization.collection.IntSetSerializedCollection
 
IntTreeMap<V> - Class in org.mini2Dx.core.util
IntTreeMap() - Constructor for class org.mini2Dx.core.util.IntTreeMap
 
IntTreeMap(int) - Constructor for class org.mini2Dx.core.util.IntTreeMap
 
IntTreeMap(int, float) - Constructor for class org.mini2Dx.core.util.IntTreeMap
 
IntTreeMap(IntMap<? extends V>) - Constructor for class org.mini2Dx.core.util.IntTreeMap
 
IntTreeMap.SortedKeys - Class in org.mini2Dx.core.util
 
invoke(Object, Object...) - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
 
invoke(Object, Object...) - Method in interface org.mini2Dx.core.reflect.Method
Invokes the method for a given class instance
invokeBeginHover() - Method in class org.mini2Dx.ui.element.AnimatedImage
 
invokeBeginHover() - Method in class org.mini2Dx.ui.element.Checkbox
 
invokeBeginHover() - Method in class org.mini2Dx.ui.element.CustomUiElement
 
invokeBeginHover() - Method in interface org.mini2Dx.ui.element.Hoverable
Triggers the begin hover event
invokeBeginHover() - Method in class org.mini2Dx.ui.element.Image
 
invokeBeginHover() - Method in class org.mini2Dx.ui.element.Label
 
invokeBeginHover() - Method in class org.mini2Dx.ui.element.ParentUiElement
 
invokeBeginHover() - Method in class org.mini2Dx.ui.element.ProgressBar
 
invokeBeginHover() - Method in class org.mini2Dx.ui.element.RadioButton
 
invokeBeginHover() - Method in class org.mini2Dx.ui.element.Select
 
invokeBeginHover() - Method in class org.mini2Dx.ui.element.Slider
 
invokeBeginHover() - Method in class org.mini2Dx.ui.element.TextBox
 
invokeEndHover() - Method in class org.mini2Dx.ui.element.AnimatedImage
 
invokeEndHover() - Method in class org.mini2Dx.ui.element.Checkbox
 
invokeEndHover() - Method in class org.mini2Dx.ui.element.CustomUiElement
 
invokeEndHover() - Method in interface org.mini2Dx.ui.element.Hoverable
Triggers the end hover event
invokeEndHover() - Method in class org.mini2Dx.ui.element.Image
 
invokeEndHover() - Method in class org.mini2Dx.ui.element.Label
 
invokeEndHover() - Method in class org.mini2Dx.ui.element.ParentUiElement
 
invokeEndHover() - Method in class org.mini2Dx.ui.element.ProgressBar
 
invokeEndHover() - Method in class org.mini2Dx.ui.element.RadioButton
 
invokeEndHover() - Method in class org.mini2Dx.ui.element.Select
 
invokeEndHover() - Method in class org.mini2Dx.ui.element.Slider
 
invokeEndHover() - Method in class org.mini2Dx.ui.element.TextBox
 
IOSComponentScanner - Class in org.mini2Dx.ios.di
iOS implementation of ComponentScanner
IOSComponentScanner() - Constructor for class org.mini2Dx.ios.di.IOSComponentScanner
Constructor
IOSGameWrapper - Class in org.mini2Dx.ios
iOS implementation of GameWrapper
IOSGameWrapper(GameContainer, String) - Constructor for class org.mini2Dx.ios.IOSGameWrapper
 
IOSMini2DxAudio - Class in com.badlogic.gdx.backends.iosrobovm
 
IOSMini2DxAudio(IOSApplicationConfiguration) - Constructor for class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxAudio
 
IOSMini2DxConfig - Class in org.mini2Dx.ios
Extends IOSApplicationConfiguration to include mini2Dx options and defaults
IOSMini2DxConfig(String) - Constructor for class org.mini2Dx.ios.IOSMini2DxConfig
 
IOSMini2DxGame - Class in com.badlogic.gdx.backends.iosrobovm
Launches iOS-based mini2Dx games.
IOSMini2DxGame(GameContainer, IOSMini2DxConfig) - Constructor for class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
IOSMini2DxGame.Delegate - Class in com.badlogic.gdx.backends.iosrobovm
 
IOSMini2DxGraphics - Class in com.badlogic.gdx.backends.iosrobovm
Based on LibGDX's IOSGraphics class, adds mini2Dx's timestep logic
IOSMini2DxGraphics(float, IOSMini2DxGame, IOSMini2DxConfig, IOSMini2DxInput, boolean) - Constructor for class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
IOSMini2DxInput - Class in com.badlogic.gdx.backends.iosrobovm
Based on LibGDX's IOSInput class
IOSMini2DxInput(IOSMini2DxGame) - Constructor for class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
IOSMini2DxNet - Class in com.badlogic.gdx.backends.iosrobovm
Based on LibGDX's IOSNet class
IOSMini2DxNet(IOSMini2DxGame) - Constructor for class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxNet
 
IOSMini2DxSound - Class in com.badlogic.gdx.backends.iosrobovm
 
IOSMini2DxSound(IOSMini2DxAudio, FileHandle) - Constructor for class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxSound
 
IOSPlayerData - Class in org.mini2Dx.ios.playerdata
iOS implementation of PlayerData
IOSPlayerData() - Constructor for class org.mini2Dx.ios.playerdata.IOSPlayerData
 
isAbstract() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
 
isAbstract(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
 
isAbstract() - Method in interface org.mini2Dx.core.reflect.Method
Returns true if the method is declared as abstract
isAbstract(Class) - Method in interface org.mini2Dx.core.Reflection
Returns if the provided class is an abstract class
isAccelerometerSupported() - Method in interface org.mini2Dx.core.input.GamePad
Returns if this gamepad has accelerometer functionality
isAccelerometerSupported() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
isAnnotation(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
 
isAnnotation(Class) - Method in interface org.mini2Dx.core.Reflection
Returns if the provided class is an annotation
isAnnotationPresent(Class<? extends Annotation>) - Method in interface org.mini2Dx.core.reflect.Field
Returns true if the field if annotated with the given annotation class
isAnnotationPresent(Class<? extends Annotation>) - Method in class org.mini2Dx.core.reflect.jvm.JvmField
 
isAnnotationPresent(Class<? extends Annotation>) - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
 
isAnnotationPresent(Class, Class<? extends Annotation>) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
 
isAnnotationPresent(Class<? extends Annotation>) - Method in interface org.mini2Dx.core.reflect.Method
Returns true if the method if annotated with the given annotation class
isAnnotationPresent(Class, Class<? extends Annotation>) - Method in interface org.mini2Dx.core.Reflection
Returns if the class is annotated with the provided annotation
isArray(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
 
isArray(Class) - Method in interface org.mini2Dx.core.Reflection
Returns if the provided class is an array
isAssignableFrom(Class, Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
 
isAssignableFrom(Class, Class) - Method in interface org.mini2Dx.core.Reflection
Checks if the class1 is the same class, superclass or superinterface of class2
isAutoSize() - Method in class org.mini2Dx.ui.layout.AbsoluteSizeRule
 
isAutoSize() - Method in class org.mini2Dx.ui.layout.AutoSizeRule
 
isAutoSize() - Method in class org.mini2Dx.ui.layout.ResponsiveSizeRule
 
isAutoSize() - Method in interface org.mini2Dx.ui.layout.SizeRule
Returns if the size rule is an 'auto' rule
isButtonDown(int) - Method in interface org.mini2Dx.core.input.GamePad
Returns if a specific button is currently pressed down
isButtonDown(int) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
isButtonPressed(int) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
isButtonUp(int) - Method in interface org.mini2Dx.core.input.GamePad
Returns if a specific button is currently released (not pressed down)
isButtonUp(int) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
isCatchBackKey() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
isCatchMenuKey() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
isChangedOnBeginEvent() - Method in class org.mini2Dx.ui.element.Slider
Returns if the value should change when a keyboard/gamepad event begins and change the value until the event ends.
isChecked() - Method in class org.mini2Dx.ui.element.Checkbox
 
isChildOfUiContainer() - Method in class org.mini2Dx.ui.render.RenderNode
 
isCircle() - Method in class org.mini2Dx.core.geom.Circle
 
isCircle() - Method in class org.mini2Dx.core.geom.Polygon
 
isCircle() - Method in class org.mini2Dx.core.geom.Rectangle
 
isCircle() - Method in class org.mini2Dx.core.geom.RegularPolygon
 
isCircle() - Method in class org.mini2Dx.core.geom.Shape
Returns if this Shape is a Circle
isCircle() - Method in interface org.mini2Dx.core.geom.Sizeable
Returns if this is a Circle instance
isCircle() - Method in class org.mini2Dx.core.geom.Triangle
 
isCompiled() - Method in interface org.mini2Dx.core.graphics.Shader
Returns if this shader compiled successfully
isCompiled() - Method in class org.mini2Dx.libgdx.graphics.LibgdxShader
 
isComplete() - Method in interface org.mini2Dx.core.graphics.ParticleEffect
 
isCompleted() - Method in class org.mini2Dx.ui.util.DeferredRunnable
 
isConnected() - Method in interface org.mini2Dx.core.input.GamePad
Returns if this GamePad is connected
isConnected() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
isConsole() - Method in enum org.mini2Dx.core.Platform
True if the game is running on console
isContinuousRendering() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
isCurrentTab() - Method in class org.mini2Dx.ui.element.TabButton
 
isCursorCatched() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
isDebugEnabled() - Method in class org.mini2Dx.ui.element.UiElement
 
isDefaultAccess() - Method in interface org.mini2Dx.core.reflect.Field
Returns if the field is not public/private/protected
isDefaultAccess() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
 
isDefaultAccess() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
 
isDefaultAccess() - Method in interface org.mini2Dx.core.reflect.Method
Returns true if the method is not public, private or protected
isDesktop() - Method in enum org.mini2Dx.core.Platform
True if the game is running on desktop
isDirectory() - Method in interface org.mini2Dx.core.files.FileHandle
Returns true if this file is a directory.
isDirectory() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
isDirty() - Method in class org.mini2Dx.ui.render.ParentRenderNode
 
isDirty() - Method in class org.mini2Dx.ui.render.RenderLayer
 
isDirty() - Method in class org.mini2Dx.ui.render.RenderNode
 
isDirty() - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
 
isDrawing() - Method in interface org.mini2Dx.core.graphics.SpriteCache
Indicates if SpriteCache.beginCache() has been called
isDrawing() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
 
isEmpty() - Method in class org.mini2Dx.ui.layout.PixelLayoutDependencyTree
 
isEnabled() - Method in interface org.mini2Dx.ui.element.Actionable
 
isEnabled() - Method in class org.mini2Dx.ui.element.Button
 
isEnabled() - Method in class org.mini2Dx.ui.element.Checkbox
 
isEnabled() - Method in class org.mini2Dx.ui.element.CustomUiElement
 
isEnabled() - Method in class org.mini2Dx.ui.element.RadioButton
 
isEnabled() - Method in class org.mini2Dx.ui.element.Select
 
isEnabled() - Method in class org.mini2Dx.ui.element.Slider
 
isEnabled() - Method in class org.mini2Dx.ui.element.TextBox
 
isEnabled() - Method in interface org.mini2Dx.ui.gamepad.GamePadUiInput
Returns if the gamepad input is enabled for the UiContainer
isEnabled() - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
 
isEnabled() - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
 
isEnabled() - Method in interface org.mini2Dx.ui.render.ActionableRenderNode
 
isEnabled() - Method in class org.mini2Dx.ui.render.ButtonRenderNode
 
isEnabled() - Method in class org.mini2Dx.ui.render.CheckboxRenderNode
 
isEnabled() - Method in class org.mini2Dx.ui.render.CustomUiElementRenderNode
 
isEnabled() - Method in class org.mini2Dx.ui.render.RadioButtonRenderNode
 
isEnabled() - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
 
isEnabled() - Method in class org.mini2Dx.ui.render.SelectRenderNode
 
isEnabled() - Method in class org.mini2Dx.ui.render.SliderRenderNode
 
isEnabled() - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
 
isEnum(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
 
isEnum(Class) - Method in interface org.mini2Dx.core.Reflection
Returns if the provided class is an enum
isEquilateral() - Method in class org.mini2Dx.core.geom.Polygon
 
isEquilateral(float) - Method in class org.mini2Dx.core.geom.Polygon
 
isExternalStorageAvailable() - Method in interface org.mini2Dx.core.Files
Returns true if the external storage is ready for file IO.
isExternalStorageAvailable() - Method in class org.mini2Dx.libgdx.LibgdxFiles
 
isFinal() - Method in interface org.mini2Dx.core.reflect.Field
Returns if the field is declared as final
isFinal() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
 
isFinal() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
 
isFinal() - Method in interface org.mini2Dx.core.reflect.Method
Returns true if the method is declared as final
isFinished() - Method in interface org.mini2Dx.core.executor.AsyncFuture
Returns if the asynchronous task has finished executing
isFinished() - Method in class org.mini2Dx.core.graphics.Animation
Returns if this animation has finished If this is a looping animation, this method always returns false
isFinished() - Method in class org.mini2Dx.core.screen.transition.FadeInTransition
 
isFinished() - Method in class org.mini2Dx.core.screen.transition.FadeOutTransition
 
isFinished() - Method in interface org.mini2Dx.core.screen.Transition
 
isFinished() - Method in class org.mini2Dx.core.screen.transition.NullTransition
 
isFinished() - Method in class org.mini2Dx.libgdx.executor.LibgdxAsyncResult
 
isFinished() - Method in class org.mini2Dx.ui.animation.BaseTextAnimation
 
isFinished() - Method in interface org.mini2Dx.ui.animation.TextAnimation
Returns if the TextAnimation has finished
isFinished() - Method in class org.mini2Dx.ui.effect.SlideIn
 
isFinished() - Method in class org.mini2Dx.ui.effect.SlideOut
 
isFinished() - Method in interface org.mini2Dx.ui.effect.UiEffect
True if the effect has completed and should be removed from the UiElement
isFlexLayout() - Method in interface org.mini2Dx.ui.element.FlexUiElement
Returns if this UiElement is using a flex layout
isFlexLayout() - Method in class org.mini2Dx.ui.element.ParentUiElement
 
isFlexLayout() - Method in class org.mini2Dx.ui.element.ProgressBar
 
isFlexLayout() - Method in class org.mini2Dx.ui.element.Select
 
isFlexLayout() - Method in class org.mini2Dx.ui.element.TextBox
 
isFlexLayout() - Method in class org.mini2Dx.ui.element.UiElement
Returns if this UiElement is using a flex layout
isFlexLayout() - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
isFlexLayout() - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
 
isFlexLayout() - Method in class org.mini2Dx.ui.layout.LayoutRuleset
 
isFlip() - Method in class org.mini2Dx.ui.style.UiFont
 
isFlippedDiagonally(int, int) - Method in class org.mini2Dx.tiled.TileLayer
Returns if the tile at the given coordinate is flipped diagonally
isFlippedHorizontally(int, int) - Method in class org.mini2Dx.tiled.TileLayer
Returns if the tile at the given coordinate is flipped horizontally
isFlippedVertically(int, int) - Method in class org.mini2Dx.tiled.TileLayer
Returns if the tile at the given coordinate is flipped vertically
isFlipX() - Method in interface org.mini2Dx.core.graphics.TextureRegion
 
isFlipX() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
isFlipX() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
isFlipX() - Method in class org.mini2Dx.ui.element.AnimatedImage
Returns if the texture should be flipped horizontally during rendering
isFlipX() - Method in class org.mini2Dx.ui.element.Image
Returns if the texture should be flipped horizontally during rendering
isFlipY() - Method in class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
 
isFlipY() - Method in interface org.mini2Dx.core.graphics.TextureRegion
 
isFlipY() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
isFlipY() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
isFlipY() - Method in class org.mini2Dx.ui.element.AnimatedImage
Returns if the texture should be flipped vertically during rendering
isFlipY() - Method in class org.mini2Dx.ui.element.Image
Returns if the texture should be flipped vertically during rendering
isFullscreen() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
isGameWindowReady() - Method in class org.mini2Dx.android.AndroidGameWrapper
 
isGameWindowReady() - Method in class org.mini2Dx.ios.IOSGameWrapper
 
isGameWindowReady() - Method in class org.mini2Dx.libgdx.desktop.DesktopGameWrapper
 
isGameWindowReady() - Method in class org.mini2Dx.libgdx.game.GameWrapper
Returns if the game window is initialised natively
isGidFlipDiagonally() - Method in class org.mini2Dx.tiled.TiledObject
 
isGidFlipHorizontally() - Method in class org.mini2Dx.tiled.TiledObject
 
isGidFlipVertically() - Method in class org.mini2Dx.tiled.TiledObject
 
isGL30Available() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
isGreaterThan(ScreenSize) - Method in enum org.mini2Dx.ui.layout.ScreenSize
Returns if this ScreenSize is larger than another ScreenSize instance
isHeadless() - Method in class org.mini2Dx.ui.style.UiTheme
 
isHiddenByInputSource(LayoutState) - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
isHiddenByInputSource() - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
isHiddenByInputSource(LayoutState) - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
 
isHiddenByInputSource(LayoutState) - Method in class org.mini2Dx.ui.layout.LayoutRuleset
 
isImmediate() - Method in class org.mini2Dx.ui.animation.ScrollTo
 
isImmediateDirty() - Method in class org.mini2Dx.ui.render.ParentRenderNode
 
isIncludedInLayout() - Method in class org.mini2Dx.ui.render.RenderNode
 
isIncludedInRender() - Method in class org.mini2Dx.ui.render.RenderNode
 
isInitialised() - Method in class org.mini2Dx.ui.element.UiElement
Returns if the UiElement has been initialised within the render tree
isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.AnimatedImage
 
isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.Checkbox
 
isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.CustomUiElement
 
isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.Image
 
isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.Label
 
isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.ParentUiElement
 
isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.ProgressBar
 
isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.RadioButton
 
isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.Select
 
isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.Slider
 
isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.TextBox
 
isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.UiElement
 
isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.render.RenderNode
 
isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.AnimatedImage
 
isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.Checkbox
 
isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.CustomUiElement
 
isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.Image
 
isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.Label
 
isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.ParentUiElement
 
isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.ProgressBar
 
isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.RadioButton
 
isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.Select
 
isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.Slider
 
isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.TextBox
 
isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.UiElement
 
isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.render.RenderNode
 
isInstanceOf(Class, Object) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
 
isInstanceOf(Class, Object) - Method in interface org.mini2Dx.core.Reflection
Checks if the provided object is an instance of the provided class
isInterface(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
 
isInterface(Class) - Method in interface org.mini2Dx.core.Reflection
Returns if the provided class is an interface
isInterpolateRequired() - Method in class org.mini2Dx.core.collision.CollisionBox
 
isKerning() - Method in class org.mini2Dx.ui.style.UiFont
 
isKeyJustPressed(int) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
isKeyJustPressed(int) - Method in interface org.mini2Dx.core.Input
Returns if a keyboard key was just pressed (down, then released)
isKeyJustPressed(int) - Method in class org.mini2Dx.libgdx.LibgdxInput
 
isKeyPressed(int) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
isLoaded(String) - Method in class org.mini2Dx.core.assets.AssetManager
 
isLocalStorageAvailable() - Method in interface org.mini2Dx.core.Files
Returns true if the local storage is ready for file IO.
isLocalStorageAvailable() - Method in class org.mini2Dx.libgdx.LibgdxFiles
 
isLooping() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
 
isLooping() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
 
isLooping() - Method in interface org.mini2Dx.core.audio.Music
Returns if the music will loop
isLooping() - Method in class org.mini2Dx.core.graphics.Animation
Returns if the animation is looping
isLooping() - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
 
isManaged() - Method in interface org.mini2Dx.core.graphics.Texture
Returns if this texture needs to rebind when the graphics context is lost
isMapOperation() - Method in class org.mini2Dx.ui.navigation.GamePadHotKeyOperation
 
isMapOperation() - Method in class org.mini2Dx.ui.navigation.KeyboardHotKeyOperation
 
isMergable() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
isMergable() - Method in class org.mini2Dx.core.collision.PointQuadTree
 
isMergable(TiledMap, TileLayer, Tile, int, int, int, int) - Method in class org.mini2Dx.tiled.collisions.merger.AllCollisionMerger
 
isMergable(TiledMap, TileLayer, Tile, int, int, int, int) - Method in class org.mini2Dx.tiled.collisions.merger.TileIdCollisionMerger
 
isMergable(TiledMap, TileLayer, Tile, int, int, int, int) - Method in class org.mini2Dx.tiled.collisions.merger.TilePropertyCollisionMerger
 
isMergable(TiledMap, TileLayer, Tile, int, int, int, int) - Method in interface org.mini2Dx.tiled.collisions.TiledCollisionMerger
 
isMobile() - Method in enum org.mini2Dx.core.Platform
True if the game is running on mobile
isMono() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
 
isMostlyEmptyTiles() - Method in class org.mini2Dx.tiled.TileLayer
Returns if the majority of the TileLayer consists of empty tiles
isNative() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
 
isNative() - Method in interface org.mini2Dx.core.reflect.Method
Returns true if the method is declared as native
isNavigateWithDPad() - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
Returns if UiNavigation events should be triggered by the D-PAD
isNavigateWithDPad() - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
Returns if UiNavigation events should be triggered by the D-PAD
IsometricStaggeredTileLayerRenderer - Class in org.mini2Dx.tiled.renderer
Renders isometric TileLayers in staggered mode
IsometricStaggeredTileLayerRenderer() - Constructor for class org.mini2Dx.tiled.renderer.IsometricStaggeredTileLayerRenderer
 
IsometricTileLayerRenderer - Class in org.mini2Dx.tiled.renderer
Renders isometric TileLayers
IsometricTileLayerRenderer(TiledMap) - Constructor for class org.mini2Dx.tiled.renderer.IsometricTileLayerRenderer
 
isOneWay() - Method in class org.mini2Dx.core.graphics.pipeline.RenderPipeline
 
isOnLineBetween(Point, Point) - Method in class org.mini2Dx.core.geom.Point
Returns if this Point is between a and b on a line
isOperationsComplete() - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
 
isOverflowClipped() - Method in class org.mini2Dx.ui.element.ParentUiElement
Returns if child elements that overflow this element's bounds (e.g.
isPasswordField() - Method in class org.mini2Dx.ui.element.TextBox
Returns if this TextBox is a password field
isPeripheralAvailable(Input.Peripheral) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
isPlayerIndicesSupported() - Method in interface org.mini2Dx.core.input.GamePad
Returns if this game pad supports assigning player numbers to it
isPlayerIndicesSupported() - Method in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
 
isPlayerIndicesSupported() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
isPlaying() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
 
isPlaying() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
 
isPlaying() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
 
isPlaying() - Method in interface org.mini2Dx.core.audio.Music
Returns if the music is playing
isPlaying() - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
 
isPowerOfTwo() - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
 
isPowerOfTwo() - Method in class org.mini2Dx.core.graphics.viewport.ScalingViewport
 
isPressed(PovState) - Method in enum org.mini2Dx.core.input.PovState
 
isPrimitive(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
 
isPrimitive(Class) - Method in interface org.mini2Dx.core.Reflection
Returns if the provided class is a primitive
isPrivate() - Method in interface org.mini2Dx.core.reflect.Field
Returns if the field is private
isPrivate() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
 
isPrivate() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
 
isPrivate() - Method in interface org.mini2Dx.core.reflect.Method
Returns true if the method is declared as private
isProtected() - Method in interface org.mini2Dx.core.reflect.Field
Returns if the field is protected
isProtected() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
 
isProtected() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
 
isProtected() - Method in interface org.mini2Dx.core.reflect.Method
Returns true if the method is declared as protected
isPublic() - Method in interface org.mini2Dx.core.reflect.Field
Returns if the field is public
isPublic() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
 
isPublic() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
 
isPublic() - Method in interface org.mini2Dx.core.reflect.Method
Returns true if the method is declared as public
isReceivingInput() - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
 
isReceivingInput() - Method in interface org.mini2Dx.ui.render.TextInputableRenderNode
 
isRectangle() - Method in class org.mini2Dx.core.geom.Polygon
 
isRegistered(Interpolatable) - Static method in class org.mini2Dx.core.util.InterpolationTracker
 
isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.AnimatedImage
 
isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Checkbox
 
isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.CustomUiElement
 
isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Image
 
isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Label
 
isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.ParentUiElement
 
isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.ProgressBar
 
isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.RadioButton
 
isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Select
 
isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Slider
 
isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.TextBox
 
isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.UiElement
 
isResponsive() - Method in class org.mini2Dx.ui.element.AnimatedImage
Returns if this AnimatedImage should scale to the size of its parent
isResponsive() - Method in class org.mini2Dx.ui.element.Checkbox
 
isResponsive() - Method in class org.mini2Dx.ui.element.Image
Returns if this Image should scale to the size of its parent
isResponsive() - Method in class org.mini2Dx.ui.element.ImageButton
Returns if the image should scale to the size of the ImageButton
isResponsive() - Method in class org.mini2Dx.ui.element.Label
Returns if this label should fill its available space
isResponsive() - Method in class org.mini2Dx.ui.element.RadioButton
 
isSameAs(Polygon) - Method in class org.mini2Dx.core.geom.Polygon
Returns if this Polygon is the same as another
isScreenSizeChanged() - Method in class org.mini2Dx.ui.layout.LayoutState
Returns if the layout was triggered by a ScreenSize change
isScrollThumbAtBottom() - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
 
isScrollThumbAtTop() - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
 
isSoundPlaying(long) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
 
isStatic() - Method in interface org.mini2Dx.core.reflect.Field
Returns if the field is static
isStatic() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
 
isStatic() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
 
isStatic() - Method in interface org.mini2Dx.core.reflect.Method
Returns true if the method is declared as static
isSynthetic() - Method in interface org.mini2Dx.core.reflect.Field
Returns if the field is synthetic (generated by compiler)
isSynthetic() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
 
isTextureLoaded() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
isTextureLoaded() - Method in class org.mini2Dx.tiled.Tileset
Returns if the tileset image has been loaded
isTextureLoaded() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
Returns if the tileset texture image is loaded
isTextureLoaded() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
 
isThemeApplied() - Static method in class org.mini2Dx.ui.UiContainer
Returns if a UiTheme has been applied to thi UiContainer
isTilesetTexturesLoaded() - Method in class org.mini2Dx.tiled.TiledMap
Returns if the Tileset images have been loaded
isTilesetTexturesLoaded(boolean) - Method in class org.mini2Dx.tiled.TiledMap
Returns if the Tileset images have been loaded
isTilesetTexturesLoaded() - Method in class org.mini2Dx.tiled.TiledMapData
Returns if the Tileset images have been loaded
isTilesetTexturesLoaded(boolean) - Method in class org.mini2Dx.tiled.TiledMapData
Returns if the Tileset images have been loaded
isTouched() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
isTouched(int) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
isTransient() - Method in interface org.mini2Dx.core.reflect.Field
Returns if the field is declared transient
isTransient() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
 
isTransitioning() - Method in class org.mini2Dx.core.screen.BasicScreenManager
 
isTransitioning() - Method in interface org.mini2Dx.core.screen.ScreenManager
Returns if the ScreenManager is moving between GameScreens
isValidCharacter(char) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
 
isVarArgs() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
 
isVarArgs() - Method in interface org.mini2Dx.core.reflect.Method
Returns true if the method takes a variable number of parameters (...)
isVibrateSupported() - Method in interface org.mini2Dx.core.input.GamePad
Returns if this gamepad has vibrate/rumble functionality
isVibrateSupported() - Method in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
 
isVibrateSupported() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
isVibrating() - Method in interface org.mini2Dx.core.input.GamePad
Returns if this gamepad is currently vibrating/rumbling
isVibrating() - Method in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
 
isVibrating() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
isVisible() - Method in class org.mini2Dx.tiled.Layer
Returns if this Layer is visible
isVisible() - Method in class org.mini2Dx.tiled.TiledObject
 
isVolatile() - Method in interface org.mini2Dx.core.reflect.Field
Returns if the field is declared volatile
isVolatile() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
 
isWindowReady() - Method in interface org.mini2Dx.core.Graphics
Returns if the game window is initialised natively
isWindowReady() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
isWrapText() - Method in class org.mini2Dx.tiled.TiledObject
 
IterableGdxSerializedCollection<T extends java.lang.Iterable> - Class in org.mini2Dx.core.serialization.collection
Utility class used during JSON/XML serialization
IterableGdxSerializedCollection(Class<T>, T) - Constructor for class org.mini2Dx.core.serialization.collection.IterableGdxSerializedCollection
 
iterator() - Method in class org.mini2Dx.core.util.ArrayIterable
 
iterator() - Method in class org.mini2Dx.core.util.IntArrayIterable
 
iterator() - Method in class org.mini2Dx.core.util.LongArrayIterable
 

J

json - Static variable in class org.mini2Dx.core.Mdx
JSON Serialization API
JsonSerializer - Class in org.mini2Dx.core.serialization
Serializes objects to/from JSON based on Field annotations
JsonSerializer() - Constructor for class org.mini2Dx.core.serialization.JsonSerializer
 
justTouched() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
justTouched() - Method in interface org.mini2Dx.core.Input
Returns if the the screen was just touched or the mouse was just clicked
justTouched() - Method in class org.mini2Dx.libgdx.LibgdxInput
 
JvmAnnotation - Class in org.mini2Dx.core.reflect.jvm
Implementation of Annotation where JVM-based reflection is supported
JvmAnnotation(Annotation) - Constructor for class org.mini2Dx.core.reflect.jvm.JvmAnnotation
 
JvmConstructor - Class in org.mini2Dx.core.reflect.jvm
Implementation of Constructor where JVM-based reflection is supported
JvmConstructor(Constructor) - Constructor for class org.mini2Dx.core.reflect.jvm.JvmConstructor
 
JvmField - Class in org.mini2Dx.core.reflect.jvm
Implementation of Field where JVM-based reflection is supported
JvmField(Field) - Constructor for class org.mini2Dx.core.reflect.jvm.JvmField
 
JvmMethod - Class in org.mini2Dx.core.reflect.jvm
Implementation of Method where JVM-based reflection is supported
JvmMethod(Method) - Constructor for class org.mini2Dx.core.reflect.jvm.JvmMethod
 
JvmReflection - Class in org.mini2Dx.core.reflect.jvm
Implementation of Reflection where JVM-based reflection is supported
JvmReflection() - Constructor for class org.mini2Dx.core.reflect.jvm.JvmReflection
 

K

KeyboardEventTriggerParams - Class in org.mini2Dx.ui.event.params
 
KeyboardEventTriggerParams() - Constructor for class org.mini2Dx.ui.event.params.KeyboardEventTriggerParams
 
KeyboardHotKeyOperation - Class in org.mini2Dx.ui.navigation
Internal class for setting/unsetting keyboard hotkeys
KeyboardHotKeyOperation(int, Actionable, boolean) - Constructor for class org.mini2Dx.ui.navigation.KeyboardHotKeyOperation
 
keyDown(int) - Method in class org.mini2Dx.core.game.BasicGame
 
keyDown(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxCustomCursor
 
keyDown(int) - Method in class org.mini2Dx.libgdx.input.LibgdxInputProcessor
 
keyDown(int) - Method in class org.mini2Dx.ui.UiContainer
 
keyNavigationAllowed() - Method in class org.mini2Dx.ui.UiContainer
Returns if this UiContainer can be navigated by keyboard/gamepad
keys() - Method in class org.mini2Dx.core.serialization.map.serialize.ArrayMapSerializedMap
 
keys() - Method in class org.mini2Dx.core.serialization.map.serialize.IntFloatMapSerializedMap
 
keys() - Method in class org.mini2Dx.core.serialization.map.serialize.IntIntMapSerializedMap
 
keys() - Method in class org.mini2Dx.core.serialization.map.serialize.IntMapSerializedMap
 
keys() - Method in class org.mini2Dx.core.serialization.map.serialize.LongMapSerializedMap
 
keys() - Method in class org.mini2Dx.core.serialization.map.serialize.MapSerializedMap
 
keys() - Method in class org.mini2Dx.core.serialization.map.serialize.ObjectFloatMapSerializedMap
 
keys() - Method in class org.mini2Dx.core.serialization.map.serialize.ObjectIntMapSerializedMap
 
keys() - Method in class org.mini2Dx.core.serialization.map.serialize.ObjectMapSerializedMap
 
keys() - Method in class org.mini2Dx.core.serialization.map.serialize.OrderedMapSerializedMap
 
keys() - Method in class org.mini2Dx.core.serialization.map.serialize.SerializedMap
 
keyTyped(char) - Method in class org.mini2Dx.core.game.BasicGame
 
keyTyped(char) - Method in class org.mini2Dx.libgdx.graphics.LibgdxCustomCursor
 
keyTyped(char) - Method in class org.mini2Dx.libgdx.input.LibgdxInputProcessor
 
keyTyped(char) - Method in class org.mini2Dx.ui.UiContainer
 
keyUp(int) - Method in class org.mini2Dx.core.game.BasicGame
 
keyUp(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxCustomCursor
 
keyUp(int) - Method in class org.mini2Dx.libgdx.input.LibgdxInputProcessor
 
keyUp(int) - Method in class org.mini2Dx.ui.UiContainer
 

L

l2Moved(PS4GamePad, float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePadAdapter
 
l2Moved(PS4GamePad, float) - Method in interface org.mini2Dx.core.input.ps4.PS4GamePadListener
 
Label - Class in org.mini2Dx.ui.element
A text label UiElement
Label() - Constructor for class org.mini2Dx.ui.element.Label
Constructor.
Label(String) - Constructor for class org.mini2Dx.ui.element.Label
Constructor
Label(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Label
Constructor
Label(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Label
Constructor
label - Variable in class org.mini2Dx.ui.element.TabButton
 
label - Variable in class org.mini2Dx.ui.element.TextButton
 
LabelRenderNode - Class in org.mini2Dx.ui.render
RenderNode implementation for Label
LabelRenderNode(ParentRenderNode<?, ?>, Label) - Constructor for class org.mini2Dx.ui.render.LabelRenderNode
 
LabelStyleRule - Class in org.mini2Dx.ui.style
Extends StyleRule for Label styling
LabelStyleRule() - Constructor for class org.mini2Dx.ui.style.LabelStyleRule
 
LabelStyleRuleset - Class in org.mini2Dx.ui.style.ruleset
StyleRuleset implementation for LabelStyleRules
LabelStyleRuleset() - Constructor for class org.mini2Dx.ui.style.ruleset.LabelStyleRuleset
 
largestToSmallest() - Static method in enum org.mini2Dx.ui.layout.ScreenSize
Returns an Iterator of largest to smallest ScreenSizes
lastModified() - Method in interface org.mini2Dx.core.files.FileHandle
Returns the last modified time in milliseconds for this file.
lastModified() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
Layer - Class in org.mini2Dx.tiled
Base class for TiledMap layers
Layer(LayerType) - Constructor for class org.mini2Dx.tiled.Layer
 
layers - Variable in class org.mini2Dx.tiled.GroupLayer
 
layers - Variable in class org.mini2Dx.tiled.TiledMapData
 
layers - Variable in class org.mini2Dx.ui.render.ParentRenderNode
 
LayerType - Enum in org.mini2Dx.tiled
Represents a Layer type as defined by Tiled
layout(LayoutState, ParentRenderNode<?, ?>, Array<RenderNode<?, ?>>) - Method in enum org.mini2Dx.ui.layout.FlexDirection
Executes the layout of children inside a parent render node
layout(LayoutState, ParentRenderNode<?, ?>, Array<RenderNode<?, ?>>) - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
layout(LayoutState, ParentRenderNode<?, ?>, Array<RenderNode<?, ?>>) - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
 
layout(LayoutState, ParentRenderNode<?, ?>, Array<RenderNode<?, ?>>) - Method in class org.mini2Dx.ui.layout.LayoutRuleset
 
layout(ScreenSize) - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
 
layout(ScreenSize) - Method in class org.mini2Dx.ui.navigation.TabViewUiNavigation
 
layout(ScreenSize) - Method in interface org.mini2Dx.ui.navigation.UiNavigation
Re-orders elements based on screen size if necessary
layout(ScreenSize) - Method in class org.mini2Dx.ui.navigation.VerticalUiNavigation
 
layout(LayoutState) - Method in class org.mini2Dx.ui.render.AnimatedImageRenderNode
 
layout(LayoutState) - Method in class org.mini2Dx.ui.render.ContainerRenderNode
 
layout(LayoutState) - Method in class org.mini2Dx.ui.render.ImageRenderNode
 
layout(LayoutState) - Method in class org.mini2Dx.ui.render.ParentRenderNode
 
layout(LayoutState) - Method in class org.mini2Dx.ui.render.ProgressBarRenderNode
 
layout(LayoutState, LayoutRuleset) - Method in class org.mini2Dx.ui.render.RenderLayer
 
layout(LayoutState) - Method in class org.mini2Dx.ui.render.RenderNode
 
layout(LayoutState) - Method in class org.mini2Dx.ui.render.SelectRenderNode
 
layout(LayoutState) - Method in class org.mini2Dx.ui.render.TabButtonRenderNode
 
layout(LayoutState) - Method in class org.mini2Dx.ui.render.TabViewRenderNode
 
layout(LayoutState) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
 
layout(LayoutState, LayoutRuleset) - Method in class org.mini2Dx.ui.render.UiContainerRenderLayer
 
layout() - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
 
layout(LayoutState) - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
 
LayoutRuleset - Class in org.mini2Dx.ui.layout
The size and offset ruleset of a UiElement for different ScreenSizes
LayoutRuleset() - Constructor for class org.mini2Dx.ui.layout.LayoutRuleset
 
layoutRuleset - Variable in class org.mini2Dx.ui.render.ParentRenderNode
 
layoutRuleset - Variable in class org.mini2Dx.ui.render.ProgressBarRenderNode
 
layoutRuleset - Variable in class org.mini2Dx.ui.render.SelectRenderNode
 
layoutRuleset - Variable in class org.mini2Dx.ui.render.TextBoxRenderNode
 
LayoutState - Class in org.mini2Dx.ui.layout
Represents the current flow state during layout
LayoutState(UiContainerRenderTree, AssetManager, UiTheme, ScreenSize, int, float, boolean) - Constructor for class org.mini2Dx.ui.layout.LayoutState
 
left - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Region
 
LEFT - Static variable in class org.mini2Dx.core.util.Align
 
leftStickXMoved(SwitchDualJoyConGamePad, float) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadAdapter
 
leftStickXMoved(SwitchDualJoyConGamePad, float) - Method in interface org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadListener
 
leftStickXMoved(SwitchJoyConLGamePad, float) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadAdapter
 
leftStickXMoved(SwitchJoyConLGamePad, float) - Method in interface org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadListener
 
leftStickXMoved(PS4GamePad, float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePadAdapter
 
leftStickXMoved(PS4GamePad, float) - Method in interface org.mini2Dx.core.input.ps4.PS4GamePadListener
 
leftStickXMoved(XboxGamePad, float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePadAdapter
 
leftStickXMoved(XboxGamePad, float) - Method in interface org.mini2Dx.core.input.xbox.XboxGamePadListener
Called when left stick moves along its X axis
leftStickXMoved(PS4GamePad, float) - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
 
leftStickXMoved(XboxGamePad, float) - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
 
leftStickYMoved(SwitchDualJoyConGamePad, float) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadAdapter
 
leftStickYMoved(SwitchDualJoyConGamePad, float) - Method in interface org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadListener
 
leftStickYMoved(SwitchJoyConLGamePad, float) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadAdapter
 
leftStickYMoved(SwitchJoyConLGamePad, float) - Method in interface org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadListener
 
leftStickYMoved(PS4GamePad, float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePadAdapter
 
leftStickYMoved(PS4GamePad, float) - Method in interface org.mini2Dx.core.input.ps4.PS4GamePadListener
 
leftStickYMoved(XboxGamePad, float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePadAdapter
 
leftStickYMoved(XboxGamePad, float) - Method in interface org.mini2Dx.core.input.xbox.XboxGamePadListener
Called when left stick moves along its Y axis
leftStickYMoved(PS4GamePad, float) - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
 
leftStickYMoved(XboxGamePad, float) - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
 
leftTriggerMoved(XboxGamePad, float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePadAdapter
 
leftTriggerMoved(XboxGamePad, float) - Method in interface org.mini2Dx.core.input.xbox.XboxGamePadListener
Called when the left trigger is moved
length() - Method in interface org.mini2Dx.core.files.FileHandle
Returns the length in bytes of this file, or 0 if this file is a directory, does not exist, or the size cannot otherwise be determined.
length() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
lerp(Circle, float) - Method in class org.mini2Dx.core.geom.Circle
 
lerp(Polygon, float) - Method in class org.mini2Dx.core.geom.Polygon
 
lerp(Rectangle, float) - Method in class org.mini2Dx.core.geom.Rectangle
 
lerp(Color, float) - Method in interface org.mini2Dx.core.graphics.Color
Linearly interpolates between this color and the target color by t
lerp(float, float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Color
Linearly interpolates between this color and the target color by t
lerp(byte, byte, byte, byte, float) - Method in interface org.mini2Dx.core.graphics.Color
Linearly interpolates between this color and the target color by t
lerp(Color, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
lerp(float, float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
lerp(byte, byte, byte, byte, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
lerp(Color, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
lerp(byte, byte, byte, byte, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
lerp(float, float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
LibgdxAdvancedGamePad - Class in org.mini2Dx.libgdx.input
 
LibgdxAdvancedGamePad(AdvancedController) - Constructor for class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
 
LibgdxAsyncResult<T> - Class in org.mini2Dx.libgdx.executor
 
LibgdxAsyncResult(Future<T>) - Constructor for class org.mini2Dx.libgdx.executor.LibgdxAsyncResult
 
LibgdxAudio - Class in org.mini2Dx.libgdx
 
LibgdxAudio() - Constructor for class org.mini2Dx.libgdx.LibgdxAudio
 
LibgdxBitmapFont - Class in org.mini2Dx.libgdx.font
 
LibgdxBitmapFont() - Constructor for class org.mini2Dx.libgdx.font.LibgdxBitmapFont
 
LibgdxBitmapFont(FileHandle) - Constructor for class org.mini2Dx.libgdx.font.LibgdxBitmapFont
 
LibgdxBitmapFont(BitmapFont.BitmapFontData, TextureRegion, boolean) - Constructor for class org.mini2Dx.libgdx.font.LibgdxBitmapFont
 
LibgdxBitmapFont(BitmapFont.BitmapFontData, Array<TextureRegion>, boolean) - Constructor for class org.mini2Dx.libgdx.font.LibgdxBitmapFont
 
LibgdxBitmapFont(BitmapFont) - Constructor for class org.mini2Dx.libgdx.font.LibgdxBitmapFont
 
LibgdxBitmapFontCache - Class in org.mini2Dx.libgdx.font
 
LibgdxBitmapFontCache(LibgdxBitmapFont) - Constructor for class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
 
LibgdxBitmapFontCache(LibgdxBitmapFont, boolean) - Constructor for class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
 
LibgdxColor - Class in org.mini2Dx.libgdx.graphics
 
LibgdxColor(int) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxColor
 
LibgdxColor(int, int, int, int) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxColor
 
LibgdxColor(float, float, float, float) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxColor
 
LibgdxColor(byte, byte, byte, byte) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxColor
 
LibgdxColor(Color) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxColor
 
LibgdxCustomCursor - Class in org.mini2Dx.libgdx.graphics
 
LibgdxCustomCursor(Pixmap, Pixmap, int, int) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxCustomCursor
Constructor
LibgdxFileHandle - Class in org.mini2Dx.libgdx.files
 
LibgdxFileHandle(FileHandle) - Constructor for class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
LibgdxFiles - Class in org.mini2Dx.libgdx
 
LibgdxFiles() - Constructor for class org.mini2Dx.libgdx.LibgdxFiles
 
LibgdxFonts - Class in org.mini2Dx.libgdx
 
LibgdxFonts() - Constructor for class org.mini2Dx.libgdx.LibgdxFonts
 
LibgdxFrameBuffer - Class in org.mini2Dx.libgdx.graphics
 
LibgdxFrameBuffer(int, int) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxFrameBuffer
 
LibgdxFrameBufferWrapper - Class in com.badlogic.gdx.graphics.glutils
 
LibgdxFrameBufferWrapper(GLFrameBuffer.GLFrameBufferBuilder<? extends GLFrameBuffer<Texture>>) - Constructor for class com.badlogic.gdx.graphics.glutils.LibgdxFrameBufferWrapper
 
LibgdxFrameBufferWrapper(Pixmap.Format, int, int, boolean) - Constructor for class com.badlogic.gdx.graphics.glutils.LibgdxFrameBufferWrapper
 
LibgdxFrameBufferWrapper(Pixmap.Format, int, int, boolean, boolean) - Constructor for class com.badlogic.gdx.graphics.glutils.LibgdxFrameBufferWrapper
 
LibgdxGamePad - Class in org.mini2Dx.libgdx.input
 
LibgdxGamePad(Controller) - Constructor for class org.mini2Dx.libgdx.input.LibgdxGamePad
 
LibgdxGraphics - Class in org.mini2Dx.libgdx
 
LibgdxGraphics(GameWrapper, LibgdxSpriteBatchWrapper, PolygonSpriteBatch, ShapeRenderer) - Constructor for class org.mini2Dx.libgdx.LibgdxGraphics
 
LibgdxGraphicsUtils - Class in org.mini2Dx.libgdx
 
LibgdxGraphicsUtils() - Constructor for class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
LibgdxInput - Class in org.mini2Dx.libgdx
 
LibgdxInput() - Constructor for class org.mini2Dx.libgdx.LibgdxInput
 
LibgdxInputProcessor - Class in org.mini2Dx.libgdx.input
 
LibgdxInputProcessor(InputProcessor) - Constructor for class org.mini2Dx.libgdx.input.LibgdxInputProcessor
 
LibgdxLogger - Class in org.mini2Dx.libgdx
 
LibgdxLogger() - Constructor for class org.mini2Dx.libgdx.LibgdxLogger
 
LibgdxMusic - Class in org.mini2Dx.libgdx.audio
 
LibgdxMusic(LibgdxAudio, Music) - Constructor for class org.mini2Dx.libgdx.audio.LibgdxMusic
 
LibgdxNinePatch - Class in org.mini2Dx.libgdx.graphics
 
LibgdxNinePatch(LibgdxTexture, int, int, int, int) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
LibgdxNinePatch(LibgdxTextureRegion, int, int, int, int) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
LibgdxNinePatch(LibgdxNinePatch) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
LibgdxNinePatchWrapper - Class in com.badlogic.gdx.graphics
 
LibgdxNinePatchWrapper(LibgdxTexture, int, int, int, int) - Constructor for class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
Create a NinePatch by cutting up the given texture into nine patches.
LibgdxNinePatchWrapper(LibgdxTextureRegionWrapper, int, int, int, int) - Constructor for class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
Create a NinePatch by cutting up the given texture region into nine patches.
LibgdxNinePatchWrapper(LibgdxNinePatchWrapper) - Constructor for class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
 
LibgdxNinePatchWrapper(LibgdxNinePatchWrapper, Color) - Constructor for class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
 
LibgdxPixmap - Class in org.mini2Dx.libgdx.graphics
 
LibgdxPixmap(Pixmap) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxPixmap
 
LibgdxPS4GamePad - Class in org.mini2Dx.libgdx.input
 
LibgdxPS4GamePad(GamePad) - Constructor for class org.mini2Dx.libgdx.input.LibgdxPS4GamePad
 
LibgdxPS4GamePad(GamePad, DeadZone, DeadZone) - Constructor for class org.mini2Dx.libgdx.input.LibgdxPS4GamePad
 
LibgdxReadOnlyColor - Class in org.mini2Dx.libgdx.graphics
 
LibgdxReadOnlyColor(int) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
LibgdxReadOnlyColor(int, int, int, int) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
LibgdxReadOnlyColor(float, float, float, float) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
LibgdxReadOnlyColor(byte, byte, byte, byte) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
LibgdxReadOnlyColor(Color) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
LibgdxShader - Class in org.mini2Dx.libgdx.graphics
 
LibgdxShader(ShaderProgram) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxShader
 
LibgdxSound - Class in org.mini2Dx.libgdx.audio
 
LibgdxSound(Sound) - Constructor for class org.mini2Dx.libgdx.audio.LibgdxSound
 
LibgdxSprite - Class in org.mini2Dx.libgdx.graphics
 
LibgdxSprite() - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxSprite
Creates an uninitialized sprite.
LibgdxSprite(Texture) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxSprite
Creates a sprite with width, height, and texture region equal to the size of the texture.
LibgdxSprite(Texture, int, int) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxSprite
Creates a sprite with width, height, and texture region equal to the specified size.
LibgdxSprite(Texture, int, int, int, int) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxSprite
Creates a sprite with width, height, and texture region equal to the specified size.
LibgdxSprite(TextureRegion) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxSprite
Creates a sprite based on a specific TextureRegion, the new sprite's region is a copy of the parameter region - altering one does not affect the other
LibgdxSprite(TextureRegion, int, int, int, int) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxSprite
Creates a sprite with width, height, and texture region equal to the specified size, relative to specified sprite's texture region.
LibgdxSprite(Sprite) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxSprite
Creates a sprite that is a copy in every way of the specified sprite.
LibgdxSpriteBatchWrapper - Class in com.badlogic.gdx.graphics.g2d
 
LibgdxSpriteBatchWrapper() - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxSpriteBatchWrapper
 
LibgdxSpriteBatchWrapper(int) - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxSpriteBatchWrapper
 
LibgdxSpriteBatchWrapper(int, ShaderProgram) - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxSpriteBatchWrapper
 
LibgdxSpriteCache - Class in org.mini2Dx.libgdx.graphics
 
LibgdxSpriteCache() - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
 
LibgdxTaskExecutor - Class in org.mini2Dx.libgdx
 
LibgdxTaskExecutor(int) - Constructor for class org.mini2Dx.libgdx.LibgdxTaskExecutor
 
LibgdxTexture - Class in org.mini2Dx.libgdx.graphics
 
LibgdxTexture(String) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTexture
 
LibgdxTexture(FileHandle) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTexture
 
LibgdxTexture(FileHandle, boolean) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTexture
 
LibgdxTexture(FileHandle, Pixmap.Format, boolean) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTexture
 
LibgdxTexture(Pixmap) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTexture
 
LibgdxTexture(Pixmap, boolean) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTexture
 
LibgdxTexture(Pixmap, Pixmap.Format, boolean) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTexture
 
LibgdxTexture(int, int, Pixmap.Format) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTexture
 
LibgdxTexture(TextureData) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTexture
 
LibgdxTexture(int, int, TextureData) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTexture
 
LibgdxTextureAtlas - Class in org.mini2Dx.libgdx.graphics
 
LibgdxTextureAtlas(FileHandle, FileHandle, boolean) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlas
 
LibgdxTextureAtlasRegion - Class in org.mini2Dx.libgdx.graphics
 
LibgdxTextureAtlasRegion(LibgdxTextureAtlasWrapper.AtlasRegion) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
 
LibgdxTextureAtlasWrapper - Class in com.badlogic.gdx.graphics.g2d
 
LibgdxTextureAtlasWrapper() - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
Creates an empty atlas to which regions can be added.
LibgdxTextureAtlasWrapper(String) - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
Loads the specified pack file using Files.FileType#Internal, using the parent directory of the pack file to find the page images.
LibgdxTextureAtlasWrapper(FileHandle) - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
Loads the specified pack file, using the parent directory of the pack file to find the page images.
LibgdxTextureAtlasWrapper(FileHandle, boolean) - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
 
LibgdxTextureAtlasWrapper(FileHandle, FileHandle) - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
 
LibgdxTextureAtlasWrapper(FileHandle, FileHandle, boolean) - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
 
LibgdxTextureAtlasWrapper(LibgdxTextureAtlasWrapper.TextureAtlasData) - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
 
LibgdxTextureAtlasWrapper.AtlasRegion - Class in com.badlogic.gdx.graphics.g2d
Describes the region of a packed image and provides information about the original image before it was packed.
LibgdxTextureAtlasWrapper.AtlasSprite - Class in com.badlogic.gdx.graphics.g2d
A sprite that, if whitespace was stripped from the region when it was packed, is automatically positioned as if whitespace had not been stripped.
LibgdxTextureAtlasWrapper.TextureAtlasData - Class in com.badlogic.gdx.graphics.g2d
 
LibgdxTextureAtlasWrapper.TextureAtlasData.Page - Class in com.badlogic.gdx.graphics.g2d
 
LibgdxTextureAtlasWrapper.TextureAtlasData.Region - Class in com.badlogic.gdx.graphics.g2d
 
LibgdxTextureRegion - Class in org.mini2Dx.libgdx.graphics
 
LibgdxTextureRegion(LibgdxTextureRegionWrapper) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
LibgdxTextureRegion(LibgdxTextureRegion) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
LibgdxTextureRegion(LibgdxTextureRegion, int, int, int, int) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
LibgdxTextureRegionWrapper - Class in com.badlogic.gdx.graphics
 
LibgdxTextureRegionWrapper() - Constructor for class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
Constructs a region with no texture and no coordinates defined.
LibgdxTextureRegionWrapper(Texture) - Constructor for class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
Constructs a region the size of the specified texture.
LibgdxTextureRegionWrapper(Texture, int, int) - Constructor for class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
 
LibgdxTextureRegionWrapper(Texture, int, int, int, int) - Constructor for class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
 
LibgdxTextureRegionWrapper(Texture, float, float, float, float) - Constructor for class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
 
LibgdxTextureRegionWrapper(TextureRegion) - Constructor for class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
Constructs a region with the same texture and coordinates of the specified region.
LibgdxTextureRegionWrapper(TextureRegion, int, int, int, int) - Constructor for class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
Constructs a region with the same texture as the specified region and sets the coordinates relative to the specified region.
LibgdxTextureRegionWrapper(TextureAtlas.AtlasRegion) - Constructor for class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
Constructs a region from an TextureAtlas.AtlasRegion
LibgdxXboxGamePad - Class in org.mini2Dx.libgdx.input
 
LibgdxXboxGamePad(GamePad) - Constructor for class org.mini2Dx.libgdx.input.LibgdxXboxGamePad
 
LibgdxXboxGamePad(GamePad, DeadZone, DeadZone) - Constructor for class org.mini2Dx.libgdx.input.LibgdxXboxGamePad
 
lifecycleListeners - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
lifecycleListeners - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
LIGHT_GRAY() - Static method in class org.mini2Dx.core.graphics.Colors
 
LIME() - Static method in class org.mini2Dx.core.graphics.Colors
 
Line - Class in org.mini2Dx.core.geom
 
Line() - Constructor for class org.mini2Dx.core.geom.Line
 
Line(float, float, float, float) - Constructor for class org.mini2Dx.core.geom.Line
 
Line(Geometry) - Constructor for class org.mini2Dx.core.geom.Line
 
line() - Method in class org.mini2Dx.core.Geometry
Allocates a Line from the pool
lineHeight - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
 
lineHeight - Variable in class org.mini2Dx.ui.render.RadioButtonRenderNode
 
LineSegment - Class in org.mini2Dx.core.geom
Represents a segment of a line (the space between two points)
LineSegment(Geometry) - Constructor for class org.mini2Dx.core.geom.LineSegment
Constructs a LineSegment belonging to the Geometry pool
LineSegment(float, float, float, float) - Constructor for class org.mini2Dx.core.geom.LineSegment
Constructs a line segment between point A and point B
LineSegment(Point, Point) - Constructor for class org.mini2Dx.core.geom.LineSegment
Constructs a line segment between point A and point B
lineSegment() - Method in class org.mini2Dx.core.Geometry
Allocates a LineSegment from the pool
list() - Method in interface org.mini2Dx.core.files.FileHandle
Returns the paths to the children of this directory.
list(FileFilter) - Method in interface org.mini2Dx.core.files.FileHandle
Returns the paths to the children of this directory that satisfy the specified filter.
list(FilenameFilter) - Method in interface org.mini2Dx.core.files.FileHandle
Returns the paths to the children of this directory that satisfy the specified filter.
list(String) - Method in interface org.mini2Dx.core.files.FileHandle
Returns the paths to the children of this directory with the specified suffix.
list() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
list(FileFilter) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
list(FilenameFilter) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
list(String) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
ListDeserializedCollection - Class in org.mini2Dx.core.serialization.collection
Utility class used during JSON/XML deserialization
ListDeserializedCollection(Field, Class<?>, Object) - Constructor for class org.mini2Dx.core.serialization.collection.ListDeserializedCollection
 
listener - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
listener - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
ListSerializedCollection - Class in org.mini2Dx.core.serialization.collection
Utility class used during JSON/XML serialization
ListSerializedCollection(List) - Constructor for class org.mini2Dx.core.serialization.collection.ListSerializedCollection
 
load(String, Class<T>) - Method in class org.mini2Dx.core.assets.AssetManager
 
load(String, Class<T>, AssetProperties) - Method in class org.mini2Dx.core.assets.AssetManager
 
load(AssetDescriptor) - Method in class org.mini2Dx.core.assets.AssetManager
 
load(AssetManager) - Method in interface org.mini2Dx.core.font.GameFont
Loads the GameFont via the AssetManager
load(FileHandle) - Method in class org.mini2Dx.core.font.MonospaceGameFont
Loads the GameFont using the
load(AssetManager) - Method in class org.mini2Dx.core.font.MonospaceGameFont
 
load(FileHandle, FileHandle) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
 
load(FileHandle, TextureAtlas) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
 
load(FileHandle, TextureAtlas, String) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
 
load(AssetManager) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
 
loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.ruleset.ButtonStyleRuleset
 
loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.ruleset.CheckboxStyleRuleset
 
loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.ruleset.ColumnStyleRuleset
 
loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.ruleset.ContainerStyleRuleset
 
loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.ruleset.DefaultStyleRuleset
 
loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.ruleset.LabelStyleRuleset
 
loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.ruleset.ProgressBarStyleRuleset
 
loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.ruleset.RadioButtonStyleRuleset
 
loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.ruleset.ScrollBoxStyleRuleset
 
loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.ruleset.SelectStyleRuleset
 
loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.ruleset.SliderStyleRuleset
 
loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.ruleset.TabStyleRuleset
 
loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.ruleset.TextBoxStyleRuleset
 
loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.StyleRule
 
loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.StyleRuleset
 
loadDependencies(UiTheme, Array<AssetDescriptor>, ObjectMap<ScreenSize, T>) - Method in class org.mini2Dx.ui.style.StyleRuleset
 
loadDependencies(UiTheme, FileHandleResolver, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.UiFont
 
loadDependencies(Array<AssetDescriptor>, FileHandleResolver, boolean) - Method in class org.mini2Dx.ui.style.UiTheme
 
loadExternal() - Method in interface org.mini2Dx.core.font.GameFont
loadExternal() - Method in class org.mini2Dx.core.font.MonospaceGameFont
loadExternal() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
 
loadGroupLayer(XmlReader.Element, FileHandle) - Method in class org.mini2Dx.tiled.TiledParser
 
loadInternal() - Method in interface org.mini2Dx.core.font.GameFont
loadInternal() - Method in class org.mini2Dx.core.font.MonospaceGameFont
loadInternal() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
 
loadObject(XmlReader.Element, FileHandle) - Method in class org.mini2Dx.tiled.TiledParser
 
loadObjectGroup(XmlReader.Element, FileHandle) - Method in class org.mini2Dx.tiled.TiledParser
 
loadOnAsyncThread(AssetDescriptor, AsyncLoadingCache) - Method in interface org.mini2Dx.core.assets.AsyncAssetLoader
 
loadOnAsyncThread(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.MusicLoader
 
loadOnAsyncThread(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.SoundLoader
 
loadOnAsyncThread(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.TextureLoader
 
loadOnAsyncThread(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.tiled.TiledMapLoader
 
loadOnAsyncThread(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.ui.UiThemeLoader
 
loadOnGameThread(AssetManager, AssetDescriptor, AsyncLoadingCache) - Method in interface org.mini2Dx.core.assets.AssetLoader
 
loadOnGameThread(AssetManager, AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.MusicLoader
 
loadOnGameThread(AssetManager, AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.PixmapLoader
 
loadOnGameThread(AssetManager, AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.ShaderLoader
 
loadOnGameThread(AssetManager, AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.SoundLoader
 
loadOnGameThread(AssetManager, AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.TextureAtlasLoader
 
loadOnGameThread(AssetManager, AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.TextureLoader
 
loadOnGameThread(AssetManager, AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.tiled.TiledMapLoader
 
loadOnGameThread(AssetManager, AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.ui.UiThemeLoader
 
loadTexture(FileHandle) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
loadTexture(AssetManager, FileHandle) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
loadTexture(TextureAtlas) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
loadTexture(FileHandle) - Method in class org.mini2Dx.tiled.Tileset
Loads the tileset image
loadTexture(AssetManager, FileHandle) - Method in class org.mini2Dx.tiled.Tileset
Loads the tileset image
loadTexture(TextureAtlas) - Method in class org.mini2Dx.tiled.Tileset
Loads the tileset image
loadTexture(FileHandle) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
Loads the tileset's texture image
loadTexture(AssetManager, FileHandle) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
Loads the tileset's texture image
loadTexture(TextureAtlas) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
Loads the texture from a TextureAtlas
loadTexture(FileHandle) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
 
loadTexture(AssetManager, FileHandle) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
 
loadTexture(TextureAtlas) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
 
loadTileLayer(XmlReader.Element) - Method in class org.mini2Dx.tiled.TiledParser
 
loadTilesets - Variable in class org.mini2Dx.tiled.TiledMapLoader.TiledAssetProperties
 
loadTilesetTextures() - Method in class org.mini2Dx.tiled.TiledMap
Loads all Tileset textures for this map if they are not already loaded
loadTilesetTextures(AssetManager) - Method in class org.mini2Dx.tiled.TiledMap
Loads all Tileset textures for this map if they are not already loaded
loadTilesetTextures(TextureAtlas) - Method in class org.mini2Dx.tiled.TiledMap
Loads all Tileset textures for this map if they are not already loaded
loadTilesetTextures(boolean) - Method in class org.mini2Dx.tiled.TiledMap
Loads all Tileset textures for this map if they are not already loaded
loadTilesetTextures(AssetManager, boolean) - Method in class org.mini2Dx.tiled.TiledMap
Loads all Tileset textures for this map if they are not already loaded
loadTilesetTextures(TextureAtlas, boolean) - Method in class org.mini2Dx.tiled.TiledMap
Loads all Tileset textures for this map if they are not already loaded
loadTilesetTextures() - Method in class org.mini2Dx.tiled.TiledMapData
 
loadTilesetTextures(AssetManager) - Method in class org.mini2Dx.tiled.TiledMapData
 
loadTilesetTextures(TextureAtlas) - Method in class org.mini2Dx.tiled.TiledMapData
 
loadTilesetTextures(boolean) - Method in class org.mini2Dx.tiled.TiledMapData
 
loadTilesetTextures(AssetManager, boolean) - Method in class org.mini2Dx.tiled.TiledMapData
 
loadTilesetTextures(TextureAtlas, boolean) - Method in class org.mini2Dx.tiled.TiledMapData
 
local(String) - Method in interface org.mini2Dx.core.Files
Convenience method that returns a FileType.LOCAL file handle.
local(String) - Method in class org.mini2Dx.libgdx.LibgdxFiles
 
LocalFileHandleResolver - Class in org.mini2Dx.core.files
Resolves paths using Files.local(String)
LocalFileHandleResolver() - Constructor for class org.mini2Dx.core.files.LocalFileHandleResolver
 
lock - Variable in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
log(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
log(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
log(String, String) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
log(String, String, Throwable) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
log(String, String) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
log(String, String, Throwable) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
log - Static variable in class org.mini2Dx.core.Mdx
Logger API
Logger - Interface in org.mini2Dx.core
Interface for game/application logging
logLevel - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
logLevel - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
LongArrayIterable - Class in org.mini2Dx.core.util
 
LongArrayIterable(LongArray) - Constructor for class org.mini2Dx.core.util.LongArrayIterable
 
LongMapSerializedMap - Class in org.mini2Dx.core.serialization.map.serialize
Utility class used during JSON/XML serialization
LongMapSerializedMap(LongMap) - Constructor for class org.mini2Dx.core.serialization.map.serialize.LongMapSerializedMap
 
loop() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
 
loop(float) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
 
loop(float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
 
loop() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOgg.Music
 
loop() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
By default, does just the same as reset().
loop() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
 
loop(float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
 
loop(float, float, float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
 
loop() - Method in interface org.mini2Dx.core.audio.Sound
Loops the sound at full volume, center panning .
loop(float) - Method in interface org.mini2Dx.core.audio.Sound
Loops the sound at the specified volume, center panning.
loop(float, float, float) - Method in interface org.mini2Dx.core.audio.Sound
Loops the sound at the specified volume, pitch and panning.
loop() - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
 
loop(float) - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
 
loop(float, float, float) - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
 

M

MAGENTA() - Static method in class org.mini2Dx.core.graphics.Colors
 
magFilter - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Page
 
mainLoopThread - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
map - Variable in class org.mini2Dx.core.serialization.map.deserialize.DeserializedMap
 
map - Variable in class org.mini2Dx.core.serialization.map.serialize.SerializedMap
 
mapAndMergeCollisionsByLayer(QuadTree<T>, TiledMap, String) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Extracts and merges collisions in a TiledMap layer and adds them to a QuadTree instance.
mapAndMergeCollisionsByLayer(QuadTree<T>, TiledMap, int) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Extracts and merges collisions in a TiledMap layer and adds them to a QuadTree instance.
mapAndMergeCollisionsByLayer(QuadTree<T>, TiledMap, int, int, int) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Extracts and merges collisions in a TiledMap layer and adds them to a QuadTree instance.
mapAndMergeCollisionsByLayer(Array<T>, TiledMap, String) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Extracts and merges collisions in a TiledMap layer and adds them to a Array instance.
mapAndMergeCollisionsByLayer(Array<T>, TiledMap, int) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Extracts and merges collisions in a TiledMap layer and adds them to a Array instance.
mapAndMergeCollisionsByLayer(Array<T>, TiledMap, int, int, int) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Extracts and merges collisions in a TiledMap layer and adds them to a Array instance.
mapAndMergeEmptySpacesByLayer(QuadTree<T>, TiledMap, String) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Extracts and merges empty spaces in a TiledMap layer and adds them to a QuadTree instance.
mapAndMergeEmptySpacesByLayer(QuadTree<T>, TiledMap, int) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Extracts and merges empty spaces in a TiledMap layer and adds them to a QuadTree instance.
mapAndMergeEmptySpacesByLayer(QuadTree<T>, TiledMap, int, int, int) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Extracts and merges empty spaces in a TiledMap layer and adds them to a QuadTree instance.
mapAndMergeEmptySpacesByLayer(Array<T>, TiledMap, String) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Extracts and merges empty spaces in a TiledMap layer and adds them to a Array instance.
mapAndMergeEmptySpacesByLayer(Array<T>, TiledMap, int) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Extracts and merges empty spaces in a TiledMap layer and adds them to a Array instance.
mapAndMergeEmptySpacesByLayer(Array<T>, TiledMap, int, int, int) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Extracts and merges empty spaces in a TiledMap layer and adds them to a Array instance.
mapCollisionsByLayer(TiledMap, String) - Static method in class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Creates a 2D byte array representing the collisions in a TiledMap layer
mapCollisionsByLayer(TiledMap, int) - Static method in class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Creates a 2D byte array representing the collisions in a TiledMap layer
mapCollisionsByLayer(QuadTree<T>, TiledMap, int) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Extracts collisions in a TiledMap layer and adds them to a QuadTree instance
mapCollisionsByLayer(Array<T>, TiledMap, int) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Extracts collisions in a TiledMap layer and adds them to a Array instance
mapCollisionsByLayer(QuadTree<T>, TiledMap, String) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Extracts collisions in a TiledMap layer and adds them to a QuadTree instance
mapCollisionsByLayer(Array<T>, TiledMap, String) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Extracts collisions in a TiledMap layer and adds them to a Array instance
mapCollisionsByObjectGroup(QuadTree<T>, TiledMap, String) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Extracts collisions in a TiledMap object group and adds them to a QuadTree instance
mapCollisionsByObjectGroup(QuadTree<T>, TiledMap, String, String) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Extracts collisions in a TiledMap object group that have a specific value in their type field and adds them to a QuadTree instance
mapCollisionsByObjectGroup(Array<T>, TiledMap, String) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Extracts collisions in a TiledMap object group and adds them to a Array instance
mapCollisionsByObjectGroup(Array<T>, TiledMap, String, String) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Extracts collisions in a TiledMap object group that have a specific value in their type field and adds them to a Array instance
MapDeserializedMap - Class in org.mini2Dx.core.serialization.map.deserialize
Utility class used during JSON/XML deserialization
MapDeserializedMap(Field, Class<?>, Object) - Constructor for class org.mini2Dx.core.serialization.map.deserialize.MapDeserializedMap
 
mapEmptySpacesByLayer(TiledMap, String) - Static method in class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Creates a 2D byte array representing the empty spaces (non-collisions) in a TiledMap layer
mapEmptySpacesByLayer(TiledMap, int) - Static method in class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Creates a 2D byte array representing the empty spaces (non-collisions) in a TiledMap layer
mapEmptySpacesByLayer(QuadTree<T>, TiledMap, int) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Extracts empty spaces in a TiledMap layer and adds them to a QuadTree instance
mapEmptySpacesByLayer(Array<T>, TiledMap, int) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Extracts empty spaces in a TiledMap layer and adds them to a Array instance
mapEmptySpacesByLayer(QuadTree<T>, TiledMap, String) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Extracts empty spaces in a TiledMap layer and adds them to a QuadTree instance
mapEmptySpacesByLayer(Array<T>, TiledMap, String) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Extracts empty spaces in a TiledMap layer and adds them to a Array instance
MapSerializedMap - Class in org.mini2Dx.core.serialization.map.serialize
Utility class used during JSON/XML serialization
MapSerializedMap(Map) - Constructor for class org.mini2Dx.core.serialization.map.serialize.MapSerializedMap
 
mark(long) - Method in class org.mini2Dx.core.util.RollingAverage
 
MAROON() - Static method in class org.mini2Dx.core.graphics.Colors
 
MASK_CLEAR - Static variable in class org.mini2Dx.tiled.TiledParser
 
MAXIMUM_DELTA - Static variable in class org.mini2Dx.core.game.GameContainer
 
Mdx - Class in org.mini2Dx.core
Mini2Dx environment class

Note: Everything is public static to allow cross-platform reference setting.
Mdx() - Constructor for class org.mini2Dx.core.Mdx
 
MdxException - Exception in org.mini2Dx.core.exception
A base runtime exception thrown by mini2Dx
MdxException(String) - Constructor for exception org.mini2Dx.core.exception.MdxException
 
MdxException(String, Throwable) - Constructor for exception org.mini2Dx.core.exception.MdxException
 
MdxInvocationStrategy - Class in com.artemis
Extends InvocationStrategy to allow for interpolation and rendering
MdxInvocationStrategy() - Constructor for class com.artemis.MdxInvocationStrategy
 
MdxWorld - Class in com.artemis
Extends World to allow for interpolating and rendering of Systems
MdxWorld(WorldConfiguration) - Constructor for class com.artemis.MdxWorld
Creates a new world
merge() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
merge() - Method in class org.mini2Dx.core.collision.PointQuadTree
 
merge(TiledCollisionFactory<T>, TiledCollisionMerger, int, int, int, int, byte[][], TileLayer, TiledMap) - Method in enum org.mini2Dx.tiled.collisions.TileMergeMode
 
mergeWatermark - Variable in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
mergeWatermark - Variable in class org.mini2Dx.core.collision.PointQuadTree
 
Method - Interface in org.mini2Dx.core.reflect
Provides information about and access to a single method of a class
MIDDLE_CENTER - Static variable in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
 
MIDDLE_LEFT - Static variable in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
 
MIDDLE_RIGHT - Static variable in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
 
minFilter - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Page
 
Mini2DxBlendFunction - Enum in org.mini2Dx.core.graphics
 
Mini2DxMp3 - Class in com.badlogic.gdx.backends.lwjgl.audio
Modified version of Mp3 to support sound completion events
Mini2DxMp3() - Constructor for class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxMp3
 
Mini2DxMp3.Music - Class in com.badlogic.gdx.backends.lwjgl.audio
 
Mini2DxMp3.Sound - Class in com.badlogic.gdx.backends.lwjgl.audio
 
Mini2DxOgg - Class in com.badlogic.gdx.backends.lwjgl.audio
Modified version of Ogg to support sound completion events
Mini2DxOgg() - Constructor for class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOgg
 
Mini2DxOgg.Music - Class in com.badlogic.gdx.backends.lwjgl.audio
 
Mini2DxOgg.Sound - Class in com.badlogic.gdx.backends.lwjgl.audio
 
Mini2DxOpenALAudio - Class in com.badlogic.gdx.backends.lwjgl.audio
Modified version of OpenALAudio to support sound completion events
Mini2DxOpenALAudio() - Constructor for class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
 
Mini2DxOpenALAudio(int, int, int) - Constructor for class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
 
Mini2DxOpenALAudioDevice - Class in com.badlogic.gdx.backends.lwjgl.audio
Modified version of OpenALAudioDevice to support sound completion events
Mini2DxOpenALAudioDevice(Mini2DxOpenALAudio, int, boolean, int, int) - Constructor for class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
 
Mini2DxOpenALMusic - Class in com.badlogic.gdx.backends.lwjgl.audio
Modified version of OpenALMusic to support sound completion events
Mini2DxOpenALMusic(Mini2DxOpenALAudio, FileHandle) - Constructor for class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
 
Mini2DxOpenALSound - Class in com.badlogic.gdx.backends.lwjgl.audio
Modified version of OpenALSound to support sound completion events
Mini2DxOpenALSound(Mini2DxOpenALAudio) - Constructor for class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
 
Mini2DxWav - Class in com.badlogic.gdx.backends.lwjgl.audio
Modified version of Wav to support sound completion events
Mini2DxWav() - Constructor for class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxWav
 
Mini2DxWav.Music - Class in com.badlogic.gdx.backends.lwjgl.audio
 
Mini2DxWav.Sound - Class in com.badlogic.gdx.backends.lwjgl.audio
 
minimumQuadHeight - Variable in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
minimumQuadHeight - Variable in class org.mini2Dx.core.collision.PointQuadTree
 
minimumQuadWidth - Variable in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
minimumQuadWidth - Variable in class org.mini2Dx.core.collision.PointQuadTree
 
mkdirs() - Method in interface org.mini2Dx.core.files.FileHandle
 
mkdirs() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
MonospaceFontGlyphLayout - Class in org.mini2Dx.core.font
 
MonospaceFontGlyphLayout(MonospaceGameFont) - Constructor for class org.mini2Dx.core.font.MonospaceFontGlyphLayout
 
MonospaceGameFont - Class in org.mini2Dx.core.font
A GameFont where every character is a fixed-width which simplifies rendering calculations
MonospaceGameFont(MonospaceGameFont.FontParameters) - Constructor for class org.mini2Dx.core.font.MonospaceGameFont
 
MonospaceGameFont.FontParameters - Class in org.mini2Dx.core.font
 
MonospaceGameFont.FontRenderListener - Interface in org.mini2Dx.core.font
 
MonospaceGameFontCache - Class in org.mini2Dx.core.font
 
MonospaceGameFontCache(MonospaceGameFont) - Constructor for class org.mini2Dx.core.font.MonospaceGameFontCache
 
MonospaceGlyph - Class in org.mini2Dx.core.font
 
mouseDown(int, int, int, int) - Method in class org.mini2Dx.ui.render.ButtonRenderNode
 
mouseDown(int, int, int, int) - Method in class org.mini2Dx.ui.render.CheckboxRenderNode
 
mouseDown(int, int, int, int) - Method in class org.mini2Dx.ui.render.CustomUiElementRenderNode
 
mouseDown(int, int, int, int) - Method in class org.mini2Dx.ui.render.ParentRenderNode
 
mouseDown(int, int, int, int) - Method in class org.mini2Dx.ui.render.RadioButtonRenderNode
 
mouseDown(int, int, int, int) - Method in class org.mini2Dx.ui.render.RenderLayer
 
mouseDown(int, int, int, int) - Method in class org.mini2Dx.ui.render.RenderNode
 
mouseDown(int, int, int, int) - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
 
mouseDown(int, int, int, int) - Method in class org.mini2Dx.ui.render.SelectRenderNode
 
mouseDown(int, int, int, int) - Method in class org.mini2Dx.ui.render.SliderRenderNode
 
mouseDown(int, int, int, int) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
 
mouseDown(int, int, int, int) - Method in interface org.mini2Dx.ui.render.TextInputableRenderNode
 
MouseEventTriggerParams - Class in org.mini2Dx.ui.event.params
 
MouseEventTriggerParams() - Constructor for class org.mini2Dx.ui.event.params.MouseEventTriggerParams
 
mouseMoved(int, int) - Method in class org.mini2Dx.core.game.BasicGame
 
mouseMoved(int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxCustomCursor
 
mouseMoved(int, int) - Method in class org.mini2Dx.libgdx.input.LibgdxInputProcessor
 
mouseMoved(int, int) - Method in class org.mini2Dx.ui.render.ButtonRenderNode
 
mouseMoved(int, int) - Method in class org.mini2Dx.ui.render.CustomUiElementRenderNode
 
mouseMoved(int, int) - Method in class org.mini2Dx.ui.render.ParentRenderNode
 
mouseMoved(int, int) - Method in class org.mini2Dx.ui.render.RadioButtonRenderNode
 
mouseMoved(int, int) - Method in class org.mini2Dx.ui.render.RenderLayer
 
mouseMoved(int, int) - Method in class org.mini2Dx.ui.render.RenderNode
 
mouseMoved(int, int) - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
 
mouseMoved(int, int) - Method in class org.mini2Dx.ui.render.SelectRenderNode
 
mouseMoved(int, int) - Method in class org.mini2Dx.ui.render.SliderRenderNode
 
mouseMoved(int, int) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
 
mouseMoved(int, int) - Method in class org.mini2Dx.ui.UiContainer
 
mouseScrolled(int, int, float) - Method in class org.mini2Dx.ui.render.ParentRenderNode
 
mouseScrolled(int, int, float) - Method in class org.mini2Dx.ui.render.RenderLayer
 
mouseScrolled(int, int, float) - Method in class org.mini2Dx.ui.render.RenderNode
 
mouseScrolled(int, int, float) - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
 
mouseUp(int, int, int, int) - Method in interface org.mini2Dx.ui.render.ActionableRenderNode
 
mouseUp(int, int, int, int) - Method in class org.mini2Dx.ui.render.ButtonRenderNode
 
mouseUp(int, int, int, int) - Method in class org.mini2Dx.ui.render.CheckboxRenderNode
 
mouseUp(int, int, int, int) - Method in class org.mini2Dx.ui.render.CustomUiElementRenderNode
 
mouseUp(int, int, int, int) - Method in class org.mini2Dx.ui.render.RadioButtonRenderNode
 
mouseUp(int, int, int, int) - Method in class org.mini2Dx.ui.render.RenderNode
 
mouseUp(int, int, int, int) - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
 
mouseUp(int, int, int, int) - Method in class org.mini2Dx.ui.render.SelectRenderNode
 
mouseUp(int, int, int, int) - Method in class org.mini2Dx.ui.render.SliderRenderNode
 
mouseUp(int, int, int, int) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
 
moveCursorLeft() - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
 
moveCursorLeft() - Method in interface org.mini2Dx.ui.render.TextInputableRenderNode
 
moveCursorRight() - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
 
moveCursorRight() - Method in interface org.mini2Dx.ui.render.TextInputableRenderNode
 
moveTo(FileHandle) - Method in interface org.mini2Dx.core.files.FileHandle
Moves this file to the specified file, overwriting the file if it already exists.
moveTo(FileHandle) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
moveTowards(float, float, float) - Method in class org.mini2Dx.core.geom.Point
 
moveTowards(Positionable, float) - Method in class org.mini2Dx.core.geom.Point
 
moveTowards(float, float, float) - Method in interface org.mini2Dx.core.geom.Positionable
Moves this Positionable towards a coordinate
moveTowards(Positionable, float) - Method in interface org.mini2Dx.core.geom.Positionable
Moves this Positionable towards another Positionable
moveTowards(float, float, float) - Method in class org.mini2Dx.core.geom.Shape
 
moveTowards(Positionable, float) - Method in class org.mini2Dx.core.geom.Shape
 
mul(Matrix3) - Method in class org.mini2Dx.core.geom.Point
 
mulAdd(Vector2, float) - Method in class org.mini2Dx.core.geom.Point
 
mulAdd(Vector2, Vector2) - Method in class org.mini2Dx.core.geom.Point
 
multiply(Color) - Method in interface org.mini2Dx.core.graphics.Color
Multiplies this Color by the given Color
multiply(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Color
Multiplies this Color by the given RGBA components
multiply(byte, byte, byte, byte) - Method in interface org.mini2Dx.core.graphics.Color
Multiplies this Color by the given RGBA components
multiply(float) - Method in interface org.mini2Dx.core.graphics.Color
Multiplies this Color by the given multiplier
multiply(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
multiply(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
multiply(byte, byte, byte, byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
multiply(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
multiply(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
multiply(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
multiply(byte, byte, byte, byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
multiply(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
Music(Mini2DxOpenALAudio, FileHandle) - Constructor for class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxMp3.Music
 
Music(Mini2DxOpenALAudio, FileHandle) - Constructor for class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOgg.Music
 
Music(Mini2DxOpenALAudio, FileHandle) - Constructor for class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxWav.Music
 
Music - Interface in org.mini2Dx.core.audio
Base interface for Music stream-based playback
music - Variable in class org.mini2Dx.libgdx.audio.LibgdxMusic
 
MusicCompletionListener - Interface in org.mini2Dx.core.audio
 
MusicLoader - Class in org.mini2Dx.core.assets.loader
 
MusicLoader() - Constructor for class org.mini2Dx.core.assets.loader.MusicLoader
 
musics - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxAudio
 

N

name - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
The name of the original image file, up to the first underscore.
name - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Region
 
name() - Method in interface org.mini2Dx.core.files.FileHandle
 
name() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
nameWithoutExtension() - Method in interface org.mini2Dx.core.files.FileHandle
 
nameWithoutExtension() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
Navigatable - Interface in org.mini2Dx.ui.element
Common interface for UiElements that can be navigated by keyboard or gamepad
NavigatableRenderNode - Interface in org.mini2Dx.ui.render
Interface for RenderNodes that can be navigated
navigate(int) - Method in class org.mini2Dx.ui.element.Container
 
navigate(int) - Method in interface org.mini2Dx.ui.element.Navigatable
Triggers a navigation and returns the newly highlighted ActionableRenderNode
navigate(int) - Method in class org.mini2Dx.ui.element.Tab
 
navigate(int) - Method in class org.mini2Dx.ui.element.TabView
 
navigate(int) - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
 
navigate(int) - Method in class org.mini2Dx.ui.navigation.TabViewUiNavigation
 
navigate(int) - Method in interface org.mini2Dx.ui.navigation.UiNavigation
Update (if required) navigation from key input
navigate(int) - Method in class org.mini2Dx.ui.navigation.VerticalUiNavigation
 
navigate(int) - Method in class org.mini2Dx.ui.render.ContainerRenderNode
 
navigate(int) - Method in interface org.mini2Dx.ui.render.NavigatableRenderNode
 
navigate(int) - Method in class org.mini2Dx.ui.render.TabRenderNode
 
navigate(int) - Method in class org.mini2Dx.ui.render.TabViewRenderNode
 
NavigationMode - Enum in org.mini2Dx.ui
 
NAVY() - Static method in class org.mini2Dx.core.graphics.Colors
 
net - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
net - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
newArray(Class, int) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
 
newArray(Class, int) - Method in interface org.mini2Dx.core.Reflection
Creates a new array of elements with the type of the given class
newAudioDevice(int, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxAudio
 
newAudioDevice(int, boolean) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
 
newAudioRecorder(int, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxAudio
 
newAudioRecorder(int, boolean) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
 
newBitmapFont(FileHandle) - Method in class org.mini2Dx.core.Fonts
Loads a font made using BMFont
newBitmapFont(FileHandle) - Method in class org.mini2Dx.libgdx.LibgdxFonts
 
newCache() - Method in interface org.mini2Dx.core.font.GameFont
Creates a GameFontCache for this font
newCache() - Method in class org.mini2Dx.core.font.MonospaceGameFont
 
newCache() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
 
newClientSocket(Net.Protocol, String, int, SocketHints) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxNet
 
newColor(int) - Method in class org.mini2Dx.core.GraphicsUtils
 
newColor(int, int, int, int) - Method in class org.mini2Dx.core.GraphicsUtils
 
newColor(float, float, float, float) - Method in class org.mini2Dx.core.GraphicsUtils
 
newColor(byte, byte, byte, byte) - Method in class org.mini2Dx.core.GraphicsUtils
 
newColor(Color) - Method in class org.mini2Dx.core.GraphicsUtils
 
newColor(int) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newColor(int, int, int, int) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newColor(float, float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newColor(byte, byte, byte, byte) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newColor(Color) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newCursor(Pixmap, int, int) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
newCustomCursor(Pixmap, Pixmap, int, int) - Method in class org.mini2Dx.core.GraphicsUtils
Creates a new custom mouse cursor.
newCustomCursor(Pixmap, Pixmap, int, int) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newFrameBuffer(int, int) - Method in class org.mini2Dx.core.GraphicsUtils
 
newFrameBuffer(int, int) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newGlyphLayout() - Method in interface org.mini2Dx.core.font.GameFont
Creates a FontGlyphLayout for this font
newGlyphLayout() - Method in class org.mini2Dx.core.font.MonospaceGameFont
 
newGlyphLayout() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
 
newInstance(Object...) - Method in interface org.mini2Dx.core.reflect.Constructor
Use this constructor to create a new object instance
newInstance(Object...) - Method in class org.mini2Dx.core.reflect.jvm.JvmConstructor
 
newInstance(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
 
newInstance(Class) - Method in interface org.mini2Dx.core.Reflection
Creates a new instance of the provided class using the default constructor
newMonospaceFont(MonospaceGameFont.FontParameters) - Method in class org.mini2Dx.core.Fonts
Creates a new MonospaceGameFont instance.
newMusic(FileHandle) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxAudio
 
newMusic(FileHandle) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
 
newMusic(FileHandle) - Method in interface org.mini2Dx.core.Audio
Creates a new Music instance used to play back an audio stream from a file.
newMusic(FileHandle) - Method in class org.mini2Dx.libgdx.LibgdxAudio
 
newNinePatch(Texture, int, int, int, int) - Method in class org.mini2Dx.core.GraphicsUtils
 
newNinePatch(TextureRegion, int, int, int, int) - Method in class org.mini2Dx.core.GraphicsUtils
 
newNinePatch(Texture, int, int, int, int) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newNinePatch(TextureRegion, int, int, int, int) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newParticleEffect() - Method in class org.mini2Dx.core.GraphicsUtils
 
newParticleEffect(FileHandle, FileHandle) - Method in class org.mini2Dx.core.GraphicsUtils
 
newParticleEffect(FileHandle, TextureAtlas) - Method in class org.mini2Dx.core.GraphicsUtils
 
newParticleEffect() - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newParticleEffect(FileHandle, FileHandle) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newParticleEffect(FileHandle, TextureAtlas) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newPixmap(int, int, PixmapFormat) - Method in class org.mini2Dx.core.GraphicsUtils
 
newPixmap(FileHandle) - Method in class org.mini2Dx.core.GraphicsUtils
 
newPixmap(int, int, PixmapFormat) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newPixmap(FileHandle) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newPlatformFont(FileHandle) - Method in class org.mini2Dx.core.Fonts
Loads a font using the current Platform's native format.
newPlatformFont(FileHandle) - Method in class org.mini2Dx.libgdx.LibgdxFonts
 
newPS4GamePad(GamePad) - Method in interface org.mini2Dx.core.Input
Wraps a GamePad as a PS4GamePad
newPS4GamePad(GamePad) - Method in class org.mini2Dx.libgdx.LibgdxInput
 
newReadOnlyColor(int) - Method in class org.mini2Dx.core.GraphicsUtils
 
newReadOnlyColor(int, int, int, int) - Method in class org.mini2Dx.core.GraphicsUtils
 
newReadOnlyColor(float, float, float, float) - Method in class org.mini2Dx.core.GraphicsUtils
 
newReadOnlyColor(byte, byte, byte, byte) - Method in class org.mini2Dx.core.GraphicsUtils
 
newReadOnlyColor(Color) - Method in class org.mini2Dx.core.GraphicsUtils
 
newReadOnlyColor(int) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newReadOnlyColor(int, int, int, int) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newReadOnlyColor(float, float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newReadOnlyColor(byte, byte, byte, byte) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newReadOnlyColor(Color) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newServerSocket(Net.Protocol, String, int, ServerSocketHints) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxNet
 
newServerSocket(Net.Protocol, int, ServerSocketHints) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxNet
 
newShader(String) - Method in class org.mini2Dx.core.GraphicsUtils
Loads a shader at the specified path.
newShader(String) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newSound(FileHandle) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxAudio
 
newSound(FileHandle) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
 
newSound(FileHandle) - Method in interface org.mini2Dx.core.Audio
Creates a new Sound instance used to play back audio sound effects (e.g.
newSound(FileHandle) - Method in class org.mini2Dx.libgdx.LibgdxAudio
 
newSprite(Texture) - Method in class org.mini2Dx.core.GraphicsUtils
 
newSprite(Texture, int, int) - Method in class org.mini2Dx.core.GraphicsUtils
 
newSprite(Texture, int, int, int, int) - Method in class org.mini2Dx.core.GraphicsUtils
 
newSprite(TextureRegion) - Method in class org.mini2Dx.core.GraphicsUtils
 
newSprite(TextureRegion, int, int) - Method in class org.mini2Dx.core.GraphicsUtils
 
newSprite(TextureRegion, int, int, int, int) - Method in class org.mini2Dx.core.GraphicsUtils
 
newSprite(Sprite) - Method in class org.mini2Dx.core.GraphicsUtils
 
newSprite(Texture) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newSprite(Texture, int, int) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newSprite(Texture, int, int, int, int) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newSprite(TextureRegion) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newSprite(TextureRegion, int, int) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newSprite(TextureRegion, int, int, int, int) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newSprite(Sprite) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newSpriteCache() - Method in class org.mini2Dx.core.GraphicsUtils
 
newSpriteCache() - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newSwitchDualJoyConGamePad(GamePad) - Method in interface org.mini2Dx.core.Input
newSwitchDualJoyConGamePad(GamePad) - Method in class org.mini2Dx.libgdx.LibgdxInput
 
newSwitchJoyConLGamePad(GamePad) - Method in interface org.mini2Dx.core.Input
newSwitchJoyConLGamePad(GamePad) - Method in class org.mini2Dx.libgdx.LibgdxInput
 
newSwitchJoyConRGamePad(GamePad) - Method in interface org.mini2Dx.core.Input
newSwitchJoyConRGamePad(GamePad) - Method in class org.mini2Dx.libgdx.LibgdxInput
 
newTexture(FileHandle) - Method in class org.mini2Dx.core.GraphicsUtils
 
newTexture(FileHandle, PixmapFormat) - Method in class org.mini2Dx.core.GraphicsUtils
 
newTexture(Pixmap) - Method in class org.mini2Dx.core.GraphicsUtils
 
newTexture(Pixmap, PixmapFormat) - Method in class org.mini2Dx.core.GraphicsUtils
 
newTexture(byte[]) - Method in class org.mini2Dx.core.GraphicsUtils
 
newTexture(FileHandle) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newTexture(FileHandle, PixmapFormat) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newTexture(Pixmap) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newTexture(Pixmap, PixmapFormat) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newTexture(byte[]) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newTextureAtlas(FileHandle) - Method in class org.mini2Dx.core.GraphicsUtils
Loads the specified pack file, using the parent directory of the pack file to find the page images.
newTextureAtlas(FileHandle, boolean) - Method in class org.mini2Dx.core.GraphicsUtils
 
newTextureAtlas(FileHandle, FileHandle) - Method in class org.mini2Dx.core.GraphicsUtils
 
newTextureAtlas(FileHandle, FileHandle, boolean) - Method in class org.mini2Dx.core.GraphicsUtils
 
newTextureAtlas(FileHandle) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newTextureAtlas(FileHandle, boolean) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newTextureAtlas(FileHandle, FileHandle) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newTextureAtlas(FileHandle, FileHandle, boolean) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newTextureRegion(Texture) - Method in class org.mini2Dx.core.GraphicsUtils
 
newTextureRegion(Texture, int, int) - Method in class org.mini2Dx.core.GraphicsUtils
 
newTextureRegion(Texture, int, int, int, int) - Method in class org.mini2Dx.core.GraphicsUtils
 
newTextureRegion(TextureRegion) - Method in class org.mini2Dx.core.GraphicsUtils
 
newTextureRegion(TextureRegion, int, int) - Method in class org.mini2Dx.core.GraphicsUtils
 
newTextureRegion(TextureRegion, int, int, int, int) - Method in class org.mini2Dx.core.GraphicsUtils
 
newTextureRegion(Texture) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newTextureRegion(Texture, int, int) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newTextureRegion(Texture, int, int, int, int) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newTextureRegion(TextureRegion) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newTextureRegion(TextureRegion, int, int) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newTextureRegion(TextureRegion, int, int, int, int) - Method in class org.mini2Dx.libgdx.LibgdxGraphicsUtils
 
newTilingDrawable(TextureRegion) - Method in class org.mini2Dx.core.GraphicsUtils
 
newTrueTypeFont(FileHandle) - Method in class org.mini2Dx.core.Fonts
Loads a new TrueType font
newTrueTypeFont(FileHandle) - Method in class org.mini2Dx.libgdx.LibgdxFonts
 
newXboxGamePad(GamePad) - Method in interface org.mini2Dx.core.Input
Wraps a GamePad as a XboxGamePad
newXboxGamePad(GamePad) - Method in class org.mini2Dx.libgdx.LibgdxInput
 
next() - Method in class org.mini2Dx.core.geom.EdgeIterator
Moves the iterator to the next edge
next() - Method in class org.mini2Dx.core.util.IntTreeMap.SortedKeys
 
nextEdge() - Method in class org.mini2Dx.core.geom.EdgeIterator
 
nextId() - Static method in class org.mini2Dx.core.collision.CollisionIdSequence
 
nextOption() - Method in class org.mini2Dx.ui.element.Select
Changes the current selection to the next available option.
nextPowerOfTwo(int) - Static method in class org.mini2Dx.core.util.PowerOfTwo
Returns the next power of two greater than or equal to a given value
nextScreen - Variable in class org.mini2Dx.core.screen.BasicScreenManager
 
nextTab() - Method in class org.mini2Dx.ui.element.TabView
Navigates to the next Tab.
NinePatch - Interface in org.mini2Dx.core.graphics
 
ninepatch - Variable in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
NinePatchBackgroundRenderer - Class in org.mini2Dx.ui.style
 
NinePatchBackgroundRenderer(String, int, int, int, int) - Constructor for class org.mini2Dx.ui.style.NinePatchBackgroundRenderer
 
NodeState - Enum in org.mini2Dx.ui.render
Represents the state for a RenderNode
NodeStateListener - Interface in org.mini2Dx.ui.listener
 
NonConcrete - Annotation Type in org.mini2Dx.core.serialization.annotation
Indicates that the object being serialized is not a concrete class and should have class information contained in the serialized data
NOOP - Static variable in class org.mini2Dx.ui.style.StyleRule
 
NoopDeadZone - Class in org.mini2Dx.core.input.deadzone
A DeadZone implementation that returns the raw gamepad values
NoopDeadZone() - Constructor for class org.mini2Dx.core.input.deadzone.NoopDeadZone
 
normalImage - Variable in class org.mini2Dx.ui.element.ImageButton
 
normalize() - Method in interface org.mini2Dx.core.files.FileHandle
Returns the path with redundant path elements removed (i.e.
normalize() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
normalizedHandle() - Method in interface org.mini2Dx.core.files.FileHandle
Returns this FileHandle resolved with a normalised path
normalizedHandle() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
NoSuchBeanException - Exception in org.mini2Dx.core.exception
Thrown when a required dependency is not registered with a repository
NoSuchBeanException(String, String, String) - Constructor for exception org.mini2Dx.core.exception.NoSuchBeanException
 
notifyAccelerometerChanged(int) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
notifyActionListenersOfBeginEvent(EventTrigger, EventTriggerParams) - Method in interface org.mini2Dx.ui.element.Actionable
 
notifyActionListenersOfBeginEvent(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.element.Button
 
notifyActionListenersOfBeginEvent(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.element.Checkbox
 
notifyActionListenersOfBeginEvent(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.element.CustomUiElement
 
notifyActionListenersOfBeginEvent(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.element.RadioButton
 
notifyActionListenersOfBeginEvent(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.element.Select
 
notifyActionListenersOfBeginEvent(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.element.Slider
 
notifyActionListenersOfBeginEvent(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.element.TextBox
 
notifyActionListenersOfEndEvent(EventTrigger, EventTriggerParams) - Method in interface org.mini2Dx.ui.element.Actionable
 
notifyActionListenersOfEndEvent(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.element.Button
 
notifyActionListenersOfEndEvent(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.element.Checkbox
 
notifyActionListenersOfEndEvent(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.element.CustomUiElement
 
notifyActionListenersOfEndEvent(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.element.RadioButton
 
notifyActionListenersOfEndEvent(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.element.Select
 
notifyActionListenersOfEndEvent(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.element.Slider
 
notifyActionListenersOfEndEvent(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.element.TextBox
 
notifyAxisChanged(int, float) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
notifyBeginParsing(String, String, String, Color, int, int, int, int, int) - Method in class org.mini2Dx.tiled.TiledParser
 
notifyBeginParsing(String, String, String, Color, int, int, int, int, int) - Method in interface org.mini2Dx.tiled.TiledParserNotifier
 
notifyButtonDown(SwitchDualJoyConButton) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
 
notifyButtonDown(SwitchJoyConLButton) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
 
notifyButtonDown(SwitchJoyConRButton) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
 
notifyButtonDown(PS4Button) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
 
notifyButtonDown(XboxButton) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
 
notifyButtonDown(int) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
notifyButtonUp(SwitchDualJoyConButton) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
 
notifyButtonUp(SwitchJoyConLButton) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
 
notifyButtonUp(SwitchJoyConRButton) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
 
notifyButtonUp(PS4Button) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
 
notifyButtonUp(XboxButton) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
 
notifyButtonUp(int) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
notifyConnected() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
 
notifyConnected() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
 
notifyConnected() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
 
notifyConnected() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
 
notifyConnected() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
 
notifyConnected() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
notifyDisconnected() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
 
notifyDisconnected() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
 
notifyDisconnected() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
 
notifyDisconnected() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
 
notifyDisconnected() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
 
notifyDisconnected() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
notifyEffectListenersOnFinished(UiEffect) - Method in class org.mini2Dx.ui.element.UiElement
Notifies all UiEffectListeners of the finished event
notifyGroupLayerParsed(GroupLayer) - Method in class org.mini2Dx.tiled.TiledParser
 
notifyGroupLayerParsed(GroupLayer) - Method in interface org.mini2Dx.tiled.TiledParserNotifier
 
notifyHoverListenersOnBeginHover() - Method in interface org.mini2Dx.ui.element.Hoverable
Notifies all HoverListeners of a begin hover event
notifyHoverListenersOnBeginHover() - Method in class org.mini2Dx.ui.element.UiElement
Notifies all HoverListeners of the begin hover event
notifyHoverListenersOnEndHover() - Method in interface org.mini2Dx.ui.element.Hoverable
Notifies all HoverListeners of an end hover event
notifyHoverListenersOnEndHover() - Method in class org.mini2Dx.ui.element.UiElement
Notifies all HoverListeners of the end hover event
notifyL2Moved(float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
 
notifyLeftStickXMoved(float) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
 
notifyLeftStickXMoved(float) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
 
notifyLeftStickXMoved(float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
 
notifyLeftStickXMoved(float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
 
notifyLeftStickYMoved(float) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
 
notifyLeftStickYMoved(float) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
 
notifyLeftStickYMoved(float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
 
notifyLeftStickYMoved(float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
 
notifyLeftTriggerMoved(float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
 
notifyMapPropertyParsed(String, String) - Method in class org.mini2Dx.tiled.TiledParser
 
notifyMapPropertyParsed(String, String) - Method in interface org.mini2Dx.tiled.TiledParserNotifier
 
notifyMusicCompletionListeners(Music) - Method in class org.mini2Dx.libgdx.LibgdxAudio
 
notifyNodeStateListeners(NodeState) - Method in class org.mini2Dx.ui.element.UiElement
 
notifyObjectGroupParsed(TiledObjectGroup) - Method in class org.mini2Dx.tiled.TiledParser
 
notifyObjectGroupParsed(TiledObjectGroup) - Method in interface org.mini2Dx.tiled.TiledParserNotifier
 
notifyObjectTemplateParsed(TiledObjectTemplate) - Method in class org.mini2Dx.tiled.TiledParser
 
notifyObjectTemplateParsed(TiledObjectTemplate) - Method in interface org.mini2Dx.tiled.TiledParserNotifier
 
notifyPositionChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionBox
 
notifyPositionChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionCircle
 
notifyPositionChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionPoint
 
notifyPositionChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionPolygon
 
notifyPositionChangeListeners() - Method in class org.mini2Dx.core.geom.Point
 
notifyPositionChangeListeners() - Method in class org.mini2Dx.core.geom.Shape
 
notifyPositionListeners(Array<PositionChangeListener>, T) - Static method in class org.mini2Dx.core.geom.Shape
 
notifyPositionListeners(ReadWriteLock, Array<PositionChangeListener>, T) - Static method in class org.mini2Dx.core.geom.Shape
 
notifyPovChanged(int, PovState) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
notifyR2Moved(float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
 
notifyRightStickXMoved(float) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
 
notifyRightStickXMoved(float) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
 
notifyRightStickXMoved(float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
 
notifyRightStickXMoved(float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
 
notifyRightStickYMoved(float) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
 
notifyRightStickYMoved(float) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
 
notifyRightStickYMoved(float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
 
notifyRightStickYMoved(float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
 
notifyRightTriggerMoved(float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
 
notifyScrollListeners(float) - Method in class org.mini2Dx.ui.element.ScrollBox
Notifies all ScrollListener instances that a scroll occurred on this ScrollBox
notifySizeChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionBox
 
notifySizeChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionCircle
 
notifySizeChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionPolygon
 
notifySizeChangeListeners() - Method in class org.mini2Dx.core.geom.Shape
 
notifySizeListeners(Array<SizeChangeListener>, T) - Static method in class org.mini2Dx.core.geom.Shape
 
notifySizeListeners(ReadWriteLock, Array<SizeChangeListener>, T) - Static method in class org.mini2Dx.core.geom.Shape
 
notifySoundCompletionListeners(long) - Method in class org.mini2Dx.libgdx.LibgdxAudio
 
notifyTextInputListeners(char) - Method in class org.mini2Dx.ui.element.TextBox
 
notifyTileLayerParsed(TileLayer) - Method in class org.mini2Dx.tiled.TiledParser
 
notifyTileLayerParsed(TileLayer) - Method in interface org.mini2Dx.tiled.TiledParserNotifier
 
notifyTilePropertyParsed(Tile) - Method in class org.mini2Dx.tiled.TiledParser
 
notifyTilePropertyParsed(Tile) - Method in interface org.mini2Dx.tiled.TiledParserNotifier
 
notifyTilesetParsed(Tileset) - Method in class org.mini2Dx.tiled.TiledParser
 
notifyTilesetParsed(Tileset) - Method in interface org.mini2Dx.tiled.TiledParserNotifier
 
notifyZLMoved(float) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
 
notifyZLMoved(float) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
 
notifyZRMoved(float) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
 
notifyZRMoved(float) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
 
NotYetImplementedException - Exception in org.mini2Dx.core.exception
Thrown when the a mini2Dx function is not implemented on the current platform
NotYetImplementedException() - Constructor for exception org.mini2Dx.core.exception.NotYetImplementedException
 
NotYetImplementedException(String) - Constructor for exception org.mini2Dx.core.exception.NotYetImplementedException
 
nullAnimation - Variable in class org.mini2Dx.ui.render.LabelRenderNode
 
NullTextAnimation - Class in org.mini2Dx.ui.animation
A TextAnimation that just renders the text directly
NullTextAnimation() - Constructor for class org.mini2Dx.ui.animation.NullTextAnimation
 
NullTransition - Class in org.mini2Dx.core.screen.transition
A Transition which does nothing NOTE: Based on Slick implementation by Kevin Glass
NullTransition() - Constructor for class org.mini2Dx.core.screen.transition.NullTransition
 

O

ObjectFloatMapSerializedMap - Class in org.mini2Dx.core.serialization.map.serialize
Utility class used during JSON/XML serialization
ObjectFloatMapSerializedMap(ObjectFloatMap) - Constructor for class org.mini2Dx.core.serialization.map.serialize.ObjectFloatMapSerializedMap
 
objectGroups - Variable in class org.mini2Dx.tiled.TiledMapData
 
ObjectIntMapSerializedMap - Class in org.mini2Dx.core.serialization.map.serialize
Utility class used during JSON/XML serialization
ObjectIntMapSerializedMap(ObjectIntMap) - Constructor for class org.mini2Dx.core.serialization.map.serialize.ObjectIntMapSerializedMap
 
ObjectMapSerializedMap - Class in org.mini2Dx.core.serialization.map.serialize
Utility class used during JSON/XML serialization
ObjectMapSerializedMap(ObjectMap) - Constructor for class org.mini2Dx.core.serialization.map.serialize.ObjectMapSerializedMap
 
offerScrollTo(ScrollTo) - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
 
OffsetRule - Interface in org.mini2Dx.ui.layout
Common interface for UiElement x/y offset rules
offsetX - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
The offset from the left of the original image to the left of the packed image, after whitespace was removed for packing.
offsetX - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Region
 
offsetXRules - Variable in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
offsetY - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
The offset from the bottom of the original image to the bottom of the packed image, after whitespace was removed for packing.
offsetY - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Region
 
offsetYRules - Variable in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
OLIVE() - Static method in class org.mini2Dx.core.graphics.Colors
 
onAccelerometerChanged(GamePad, int, Vector3) - Method in class org.mini2Dx.core.input.BaseGamePadListener
 
onAccelerometerChanged(GamePad, int, Vector3) - Method in interface org.mini2Dx.core.input.GamePadListener
 
onAccelerometerChanged(GamePad, int, Vector3) - Method in class org.mini2Dx.libgdx.input.LibgdxPS4GamePad
 
onAccelerometerChanged(GamePad, int, Vector3) - Method in class org.mini2Dx.libgdx.input.LibgdxXboxGamePad
 
onActionBegin(ActionEvent) - Method in interface org.mini2Dx.ui.listener.ActionListener
Called when an action event begins (e.g.
onActionBegin(ActionEvent) - Method in class org.mini2Dx.ui.listener.ActionListenerAdapater
 
onActionEnd(ActionEvent) - Method in interface org.mini2Dx.ui.listener.ActionListener
Called when an action event ends (e.g.
onActionEnd(ActionEvent) - Method in class org.mini2Dx.ui.listener.ActionListenerAdapater
 
onActivityResult(int, int, Intent) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
onAnimationFinished(TextAnimation) - Method in interface org.mini2Dx.ui.listener.TextAnimationListener
Called when the TextAnimation finishes
onAxisChanged(GamePad, int, float) - Method in class org.mini2Dx.core.input.BaseGamePadListener
 
onAxisChanged(GamePad, int, float) - Method in interface org.mini2Dx.core.input.GamePadListener
 
onAxisChanged(GamePad, int, float) - Method in class org.mini2Dx.libgdx.input.LibgdxPS4GamePad
 
onAxisChanged(GamePad, int, float) - Method in class org.mini2Dx.libgdx.input.LibgdxXboxGamePad
 
onBeginParsing(String, String, String, Color, int, int, int, int, int) - Method in class org.mini2Dx.tiled.TiledMapData
 
onBeginParsing(String, String, String, Color, int, int, int, int, int) - Method in interface org.mini2Dx.tiled.TiledParserListener
 
onButtonDown(GamePad, int) - Method in class org.mini2Dx.core.input.BaseGamePadListener
 
onButtonDown(GamePad, int) - Method in interface org.mini2Dx.core.input.GamePadListener
 
onButtonDown(GamePad, int) - Method in class org.mini2Dx.libgdx.input.LibgdxPS4GamePad
 
onButtonDown(GamePad, int) - Method in class org.mini2Dx.libgdx.input.LibgdxXboxGamePad
 
onButtonUp(GamePad, int) - Method in class org.mini2Dx.core.input.BaseGamePadListener
 
onButtonUp(GamePad, int) - Method in interface org.mini2Dx.core.input.GamePadListener
 
onButtonUp(GamePad, int) - Method in class org.mini2Dx.libgdx.input.LibgdxPS4GamePad
 
onButtonUp(GamePad, int) - Method in class org.mini2Dx.libgdx.input.LibgdxXboxGamePad
 
onClose() - Method in interface org.mini2Dx.core.serialization.GameDataOutputStream.CloseListener
 
onCompletion(MediaPlayer) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
 
onCompletion(Music) - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
 
onCompletionListener - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
 
onConfigurationChanged(Configuration) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
onConnect(GamePad) - Method in class org.mini2Dx.core.input.BaseGamePadListener
 
onConnect(GamePad) - Method in interface org.mini2Dx.core.input.GamePadListener
 
onConnect(GamePad) - Method in class org.mini2Dx.libgdx.input.LibgdxPS4GamePad
 
onConnect(GamePad) - Method in class org.mini2Dx.libgdx.input.LibgdxXboxGamePad
 
onDestroy() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
onDisconnect(GamePad) - Method in class org.mini2Dx.core.input.BaseGamePadListener
 
onDisconnect(GamePad) - Method in interface org.mini2Dx.core.input.GamePadListener
 
onDisconnect(GamePad) - Method in class org.mini2Dx.libgdx.input.LibgdxPS4GamePad
 
onDisconnect(GamePad) - Method in class org.mini2Dx.libgdx.input.LibgdxXboxGamePad
 
onDrawFrame(javax.microedition.khronos.opengles.GL10) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGraphics
 
onEffectFinished(UiElement, UiEffect) - Method in interface org.mini2Dx.ui.listener.UiEffectListener
Called when a UiEffect finishes
onElementAction(UiContainer, UiElement) - Method in interface org.mini2Dx.ui.listener.UiContainerListener
Called when a UiElement becomes active from user input (e.g.
onElementAction(UiContainer, UiElement) - Method in class org.mini2Dx.ui.listener.UiContainerListenerAdapter
 
onGroupLayerParsed(GroupLayer) - Method in class org.mini2Dx.tiled.TiledMapData
 
onGroupLayerParsed(GroupLayer) - Method in interface org.mini2Dx.tiled.TiledParserListener
 
onHoverBegin(Hoverable) - Method in interface org.mini2Dx.ui.listener.HoverListener
Called when the mouse begins hovering a Hoverable
onHoverBegin(Hoverable) - Method in class org.mini2Dx.ui.listener.HoverListenerAdapter
 
onHoverBegin(Hoverable) - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
 
onHoverBegin(Hoverable) - Method in class org.mini2Dx.ui.navigation.TabViewUiNavigation
 
onHoverBegin(Hoverable) - Method in class org.mini2Dx.ui.navigation.VerticalUiNavigation
 
onHoverEnd(Hoverable) - Method in interface org.mini2Dx.ui.listener.HoverListener
Called when the mouse finishes hovering a Hoverable
onHoverEnd(Hoverable) - Method in class org.mini2Dx.ui.listener.HoverListenerAdapter
 
onHoverEnd(Hoverable) - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
 
onHoverEnd(Hoverable) - Method in class org.mini2Dx.ui.navigation.TabViewUiNavigation
 
onHoverEnd(Hoverable) - Method in class org.mini2Dx.ui.navigation.VerticalUiNavigation
 
onLayerRendered(Graphics, TileLayer, int, int, int, int) - Method in class org.mini2Dx.tiled.TiledMap
Developers can override this method to implement sprite rendering
onMapPropertyParsed(String, String) - Method in class org.mini2Dx.tiled.TiledMapData
 
onMapPropertyParsed(String, String) - Method in interface org.mini2Dx.tiled.TiledParserListener
 
onMouseDown(int, int, int, int) - Method in class org.mini2Dx.ui.element.CustomUiElement
An overridable method that is called when the mouse/touch is pressed down on this element
onMouseMoved(int, int) - Method in class org.mini2Dx.ui.element.CustomUiElement
An overridable method that is called when the mouse moves
onMouseUp(int, int, int, int) - Method in class org.mini2Dx.ui.element.CustomUiElement
An overridable method that is called when the mouse/touch is released after being pressed down on this element
onMusicCompleted(Music) - Method in interface org.mini2Dx.core.audio.MusicCompletionListener
Called when a Music instance has completed playback (or looped back to the beginning)
onNodeStateChanged(UiElement, NodeState) - Method in class org.mini2Dx.ui.element.ImageButton
 
onNodeStateChanged(UiElement, NodeState) - Method in interface org.mini2Dx.ui.listener.NodeStateListener
 
onObjectGroupParsed(TiledObjectGroup) - Method in class org.mini2Dx.tiled.TiledMapData
 
onObjectGroupParsed(TiledObjectGroup) - Method in interface org.mini2Dx.tiled.TiledParserListener
 
onObjectTemplateParsed(TiledObjectTemplate) - Method in class org.mini2Dx.tiled.TiledMapData
 
onObjectTemplateParsed(TiledObjectTemplate) - Method in interface org.mini2Dx.tiled.TiledParserListener
 
onPause() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
onPause() - Method in class org.mini2Dx.core.game.BasicGame
 
onPause() - Method in class org.mini2Dx.core.game.GameContainer
 
onPause() - Method in class org.mini2Dx.core.game.ScreenBasedGame
 
onPause() - Method in class org.mini2Dx.core.screen.BasicGameScreen
 
onPause() - Method in class org.mini2Dx.core.screen.BasicScreenManager
 
onPause() - Method in interface org.mini2Dx.core.screen.GameScreen
Called when the game window is no longer active or visible.
onPause() - Method in interface org.mini2Dx.core.screen.ScreenManager
 
onPovChanged(GamePad, int, PovState) - Method in class org.mini2Dx.core.input.BaseGamePadListener
 
onPovChanged(GamePad, int, PovState) - Method in interface org.mini2Dx.core.input.GamePadListener
 
onPovChanged(GamePad, int, PovState) - Method in class org.mini2Dx.libgdx.input.LibgdxPS4GamePad
 
onPovChanged(GamePad, int, PovState) - Method in class org.mini2Dx.libgdx.input.LibgdxXboxGamePad
 
onResize(int, int) - Method in interface org.mini2Dx.core.game.GameResizeListener
Called when the game window is resized
onResize(int, int) - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
 
onResize(int, int) - Method in class org.mini2Dx.core.graphics.viewport.ScalingViewport
 
onResize(int, int) - Method in class org.mini2Dx.core.graphics.viewport.ScreenViewport
 
onResize(int, int) - Method in class org.mini2Dx.core.graphics.viewport.Viewport
 
onResize(int, int) - Method in class org.mini2Dx.core.screen.BasicGameScreen
 
onResize(int, int) - Method in class org.mini2Dx.core.screen.BasicScreenManager
 
onResize(int, int) - Method in interface org.mini2Dx.core.screen.GameScreen
Called when the game window's dimensions changes.
onResize(GameFontCache, String, float, int) - Method in class org.mini2Dx.ui.animation.NullTextAnimation
 
onResize(GameFontCache, String, float, int) - Method in interface org.mini2Dx.ui.animation.TextAnimation
Handles label resizing
onResize(GameFontCache, String, float, int) - Method in class org.mini2Dx.ui.animation.TypingTextAnimation
 
onResize(float, float) - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
 
onResume() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
onResume() - Method in class org.mini2Dx.core.game.BasicGame
 
onResume() - Method in class org.mini2Dx.core.game.GameContainer
 
onResume() - Method in class org.mini2Dx.core.game.ScreenBasedGame
 
onResume() - Method in class org.mini2Dx.core.screen.BasicGameScreen
 
onResume() - Method in class org.mini2Dx.core.screen.BasicScreenManager
 
onResume() - Method in interface org.mini2Dx.core.screen.GameScreen
Called when the game window becomes active or visible again
onResume() - Method in interface org.mini2Dx.core.screen.ScreenManager
 
onScreenSizeChanged(ScreenSize) - Method in interface org.mini2Dx.ui.listener.ScreenSizeListener
Called when the ScreenSize changes and the listener is registered with a UiContainer
onScreenSizeChanged(ScreenSize) - Method in class org.mini2Dx.ui.listener.UiContainerListenerAdapter
 
onScroll(ScrollBox, float) - Method in interface org.mini2Dx.ui.listener.ScrollListener
Called when scrolling occurs
onSoundCompleted(long) - Method in interface org.mini2Dx.core.audio.SoundCompletionListener
Called when a Sound has completed playback.
onTileLayerParsed(TileLayer) - Method in class org.mini2Dx.tiled.TiledMapData
 
onTileLayerParsed(TileLayer) - Method in interface org.mini2Dx.tiled.TiledParserListener
 
onTilePropertiesParsed(Tile) - Method in class org.mini2Dx.tiled.TiledMapData
 
onTilePropertiesParsed(Tile) - Method in interface org.mini2Dx.tiled.TiledParserListener
 
onTilesetParsed(Tileset) - Method in class org.mini2Dx.tiled.TiledMapData
 
onTilesetParsed(Tileset) - Method in interface org.mini2Dx.tiled.TiledParserListener
 
onTouch(long) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
onWindowFocusChanged(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
openURI(String) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxNet
 
ORANGE() - Static method in class org.mini2Dx.core.graphics.Colors
 
OrderedMapSerializedMap - Class in org.mini2Dx.core.serialization.map.serialize
Utility class used during JSON/XML serialization
OrderedMapSerializedMap(OrderedMap) - Constructor for class org.mini2Dx.core.serialization.map.serialize.OrderedMapSerializedMap
 
org.mini2Dx.android - package org.mini2Dx.android
 
org.mini2Dx.android.di - package org.mini2Dx.android.di
 
org.mini2Dx.android.playerdata - package org.mini2Dx.android.playerdata
 
org.mini2Dx.core - package org.mini2Dx.core
 
org.mini2Dx.core.assets - package org.mini2Dx.core.assets
 
org.mini2Dx.core.assets.loader - package org.mini2Dx.core.assets.loader
 
org.mini2Dx.core.audio - package org.mini2Dx.core.audio
 
org.mini2Dx.core.collision - package org.mini2Dx.core.collision
 
org.mini2Dx.core.di - package org.mini2Dx.core.di
 
org.mini2Dx.core.di.annotation - package org.mini2Dx.core.di.annotation
 
org.mini2Dx.core.di.bean - package org.mini2Dx.core.di.bean
 
org.mini2Dx.core.di.injection - package org.mini2Dx.core.di.injection
 
org.mini2Dx.core.exception - package org.mini2Dx.core.exception
 
org.mini2Dx.core.executor - package org.mini2Dx.core.executor
 
org.mini2Dx.core.files - package org.mini2Dx.core.files
 
org.mini2Dx.core.font - package org.mini2Dx.core.font
 
org.mini2Dx.core.game - package org.mini2Dx.core.game
 
org.mini2Dx.core.geom - package org.mini2Dx.core.geom
 
org.mini2Dx.core.graphics - package org.mini2Dx.core.graphics
 
org.mini2Dx.core.graphics.pipeline - package org.mini2Dx.core.graphics.pipeline
 
org.mini2Dx.core.graphics.viewport - package org.mini2Dx.core.graphics.viewport
 
org.mini2Dx.core.input - package org.mini2Dx.core.input
 
org.mini2Dx.core.input.button - package org.mini2Dx.core.input.button
 
org.mini2Dx.core.input.deadzone - package org.mini2Dx.core.input.deadzone
 
org.mini2Dx.core.input.nswitch - package org.mini2Dx.core.input.nswitch
 
org.mini2Dx.core.input.ps4 - package org.mini2Dx.core.input.ps4
 
org.mini2Dx.core.input.xbox - package org.mini2Dx.core.input.xbox
 
org.mini2Dx.core.reflect - package org.mini2Dx.core.reflect
 
org.mini2Dx.core.reflect.jvm - package org.mini2Dx.core.reflect.jvm
 
org.mini2Dx.core.screen - package org.mini2Dx.core.screen
 
org.mini2Dx.core.screen.transition - package org.mini2Dx.core.screen.transition
 
org.mini2Dx.core.serialization - package org.mini2Dx.core.serialization
 
org.mini2Dx.core.serialization.annotation - package org.mini2Dx.core.serialization.annotation
 
org.mini2Dx.core.serialization.collection - package org.mini2Dx.core.serialization.collection
 
org.mini2Dx.core.serialization.map.deserialize - package org.mini2Dx.core.serialization.map.deserialize
 
org.mini2Dx.core.serialization.map.serialize - package org.mini2Dx.core.serialization.map.serialize
 
org.mini2Dx.core.util - package org.mini2Dx.core.util
 
org.mini2Dx.ios - package org.mini2Dx.ios
 
org.mini2Dx.ios.di - package org.mini2Dx.ios.di
 
org.mini2Dx.ios.playerdata - package org.mini2Dx.ios.playerdata
 
org.mini2Dx.libgdx - package org.mini2Dx.libgdx
 
org.mini2Dx.libgdx.audio - package org.mini2Dx.libgdx.audio
 
org.mini2Dx.libgdx.desktop - package org.mini2Dx.libgdx.desktop
 
org.mini2Dx.libgdx.executor - package org.mini2Dx.libgdx.executor
 
org.mini2Dx.libgdx.files - package org.mini2Dx.libgdx.files
 
org.mini2Dx.libgdx.font - package org.mini2Dx.libgdx.font
 
org.mini2Dx.libgdx.game - package org.mini2Dx.libgdx.game
 
org.mini2Dx.libgdx.graphics - package org.mini2Dx.libgdx.graphics
 
org.mini2Dx.libgdx.input - package org.mini2Dx.libgdx.input
 
org.mini2Dx.tiled - package org.mini2Dx.tiled
 
org.mini2Dx.tiled.collisions - package org.mini2Dx.tiled.collisions
 
org.mini2Dx.tiled.collisions.merger - package org.mini2Dx.tiled.collisions.merger
 
org.mini2Dx.tiled.exception - package org.mini2Dx.tiled.exception
 
org.mini2Dx.tiled.renderer - package org.mini2Dx.tiled.renderer
 
org.mini2Dx.tiled.tileset - package org.mini2Dx.tiled.tileset
 
org.mini2Dx.ui - package org.mini2Dx.ui
 
org.mini2Dx.ui.animation - package org.mini2Dx.ui.animation
 
org.mini2Dx.ui.effect - package org.mini2Dx.ui.effect
 
org.mini2Dx.ui.element - package org.mini2Dx.ui.element
 
org.mini2Dx.ui.event - package org.mini2Dx.ui.event
 
org.mini2Dx.ui.event.params - package org.mini2Dx.ui.event.params
 
org.mini2Dx.ui.gamepad - package org.mini2Dx.ui.gamepad
 
org.mini2Dx.ui.layout - package org.mini2Dx.ui.layout
 
org.mini2Dx.ui.listener - package org.mini2Dx.ui.listener
 
org.mini2Dx.ui.navigation - package org.mini2Dx.ui.navigation
 
org.mini2Dx.ui.render - package org.mini2Dx.ui.render
 
org.mini2Dx.ui.style - package org.mini2Dx.ui.style
 
org.mini2Dx.ui.style.ruleset - package org.mini2Dx.ui.style.ruleset
 
org.mini2Dx.ui.util - package org.mini2Dx.ui.util
 
Orientation - Enum in org.mini2Dx.tiled
Represents the possible orientations of a TiledMap
originalHeight - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
The height of the image, before whitespace was removed for packing.
originalHeight - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Region
 
originalWidth - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
The width of the image, before whitespace was removed and rotation was applied for packing.
originalWidth - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Region
 
OrthogonalEmptyTileLayerRenderer - Class in org.mini2Dx.tiled.renderer
Optimises CPU time (at cost of memory) for rendering orthogonal TileLayers where the layer consists mostly of empty tiles
OrthogonalEmptyTileLayerRenderer(TiledMap, TileLayer) - Constructor for class org.mini2Dx.tiled.renderer.OrthogonalEmptyTileLayerRenderer
 
OrthogonalTileLayerRenderer - Class in org.mini2Dx.tiled.renderer
Renders orthogonal TileLayers
OrthogonalTileLayerRenderer(TiledMap) - Constructor for class org.mini2Dx.tiled.renderer.OrthogonalTileLayerRenderer
 
outerArea - Variable in class org.mini2Dx.ui.render.RenderNode
 
overrideCharacterIndices - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
 
overrideCharacterIndicesList - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
 
owner - Variable in class org.mini2Dx.ui.render.RenderLayer
 

P

packedHeight - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
The height of the image, after whitespace was removed for packing.
packedWidth - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
The width of the image, after whitespace was removed for packing.
pads - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
The ninepatch pads, or null if not a ninepatch or the has no padding.
pads - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Region
 
Page(FileHandle, float, float, boolean, Pixmap.Format, Texture.TextureFilter, Texture.TextureFilter, Texture.TextureWrap, Texture.TextureWrap) - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Page
 
page - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Region
 
parent - Variable in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
parent - Variable in class org.mini2Dx.core.collision.PointQuadTree
 
parent() - Method in interface org.mini2Dx.core.files.FileHandle
 
parent() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
parent - Variable in class org.mini2Dx.ui.render.RenderNode
 
ParentRenderNode<T extends ParentUiElement,S extends ParentStyleRule> - Class in org.mini2Dx.ui.render
Base class for RenderNode implementations that contains child nodes
ParentRenderNode(ParentRenderNode<?, ?>, T) - Constructor for class org.mini2Dx.ui.render.ParentRenderNode
 
ParentStyleRule - Class in org.mini2Dx.ui.style
Extends StyleRule for ParentUiElement styling
ParentStyleRule() - Constructor for class org.mini2Dx.ui.style.ParentStyleRule
 
ParentUiElement - Class in org.mini2Dx.ui.element
Base class for UiElements that can contain child UiElements
ParentUiElement() - Constructor for class org.mini2Dx.ui.element.ParentUiElement
Constructor.
ParentUiElement(String) - Constructor for class org.mini2Dx.ui.element.ParentUiElement
Constructor
ParentUiElement(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.ParentUiElement
Constructor
ParentUiElement(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.ParentUiElement
Constructor
parse(String) - Static method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
parse(String) - Static method in class org.mini2Dx.ui.style.BackgroundRenderer
 
parseTmx(FileHandle) - Method in class org.mini2Dx.tiled.TiledParser
Parses a TMX file and notifies any TiledParserListeners of parsing results
parseTsx(FileHandle) - Method in class org.mini2Dx.tiled.TiledParser
Parses a TSX file
ParticleEffect - Interface in org.mini2Dx.core.graphics
 
paste() - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
 
paste() - Method in interface org.mini2Dx.ui.render.TextInputableRenderNode
 
patches - Variable in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
 
path() - Method in interface org.mini2Dx.core.files.FileHandle
 
path() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
pathWithoutExtension() - Method in interface org.mini2Dx.core.files.FileHandle
 
pathWithoutExtension() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
pause() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxAudio
 
pause() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
 
pause() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
 
pause(long) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
 
pause() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
pause() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
 
pause() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
 
pause(long) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
 
pause() - Method in interface org.mini2Dx.core.audio.Music
Pauses the playback if it is currently playing
pause() - Method in interface org.mini2Dx.core.audio.Sound
Pauses all playing instances of this sound
pause(long) - Method in interface org.mini2Dx.core.audio.Sound
Pauses the specific instance of this sound.
pause() - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
 
pause() - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
 
pause(long) - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
 
pause() - Method in class org.mini2Dx.libgdx.game.GameWrapper
 
pauseSound(long) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
 
pauseWhenBackground - Variable in class org.mini2Dx.libgdx.desktop.DesktopMini2DxConfig
Pause (but continue rendering) when the game window is not minimized and not the foreground window.
pauseWhenMinimized - Variable in class org.mini2Dx.libgdx.desktop.DesktopMini2DxConfig
Pause game and don't render when the window is minimized.
peekClip() - Method in interface org.mini2Dx.core.Graphics
Returns the current clip
peekClip(Rectangle) - Method in interface org.mini2Dx.core.Graphics
Returns the current clip
peekClip() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
peekClip(Rectangle) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
PINK() - Static method in class org.mini2Dx.core.graphics.Colors
 
PIXEL_SUFFIX - Static variable in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
PixelLayoutDependencyTree - Class in org.mini2Dx.ui.layout
 
PixelLayoutDependencyTree() - Constructor for class org.mini2Dx.ui.layout.PixelLayoutDependencyTree
 
PixelLayoutUtils - Class in org.mini2Dx.ui.layout
Utility class for layout of elements based on pixel coordinates
PixelLayoutUtils() - Constructor for class org.mini2Dx.ui.layout.PixelLayoutUtils
 
Pixmap - Interface in org.mini2Dx.core.graphics
 
pixmap - Variable in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
 
PixmapBlending - Enum in org.mini2Dx.core.graphics
 
PixmapFilter - Enum in org.mini2Dx.core.graphics
 
PixmapFormat - Enum in org.mini2Dx.core.graphics
 
PixmapLoader - Class in org.mini2Dx.core.assets.loader
 
PixmapLoader() - Constructor for class org.mini2Dx.core.assets.loader.PixmapLoader
 
platform - Static variable in class org.mini2Dx.core.Mdx
Returns the current Platform
Platform - Enum in org.mini2Dx.core
 
play() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
 
play() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
 
play(float) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
 
play(float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
 
play(float, float, float, boolean) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxSound
 
play() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
 
play() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
 
play(float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
 
play(float, float, float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
 
play() - Method in interface org.mini2Dx.core.audio.Music
Starts playing the music stream.
play() - Method in interface org.mini2Dx.core.audio.Sound
Plays the sound at full volume, center panning.
play(float) - Method in interface org.mini2Dx.core.audio.Sound
Plays the sound at the specified volume, center panning.
play(float, float, float) - Method in interface org.mini2Dx.core.audio.Sound
Plays the sound at the specified volume, pitch and panning.
play() - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
 
play() - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
 
play(float) - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
 
play(float, float, float) - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
 
playerData - Static variable in class org.mini2Dx.core.Mdx
API for reading/writing PlayerData
PlayerData - Class in org.mini2Dx.core
Common interface for reading/writing player data, e.g.
PlayerData() - Constructor for class org.mini2Dx.core.PlayerData
 
PlayerDataException - Exception in org.mini2Dx.core.exception
Thrown when an error occurs during PlayerData operations
PlayerDataException(String) - Constructor for exception org.mini2Dx.core.exception.PlayerDataException
 
PlayerDataException(Exception) - Constructor for exception org.mini2Dx.core.exception.PlayerDataException
 
Point - Class in org.mini2Dx.core.geom
Extends Vector2 with additional functionality
Point(Geometry) - Constructor for class org.mini2Dx.core.geom.Point
Constructs a new Point belonging to the Geometry pool
Point() - Constructor for class org.mini2Dx.core.geom.Point
Constructs a new Point at 0,0
Point(float, float) - Constructor for class org.mini2Dx.core.geom.Point
Constructs a new Point at a specific coordinate
Point(Point) - Constructor for class org.mini2Dx.core.geom.Point
Constructs a new Point with the same coordinates as another Point
point() - Method in class org.mini2Dx.core.Geometry
Allocates a Point from the pool
pointA - Variable in class org.mini2Dx.core.geom.LineSegment
 
pointB - Variable in class org.mini2Dx.core.geom.LineSegment
 
pointerNavigationAllowed() - Method in class org.mini2Dx.ui.UiContainer
Returns if this UiContainer can be navigated by touch/mouse
PointQuadTree<T extends Positionable> - Class in org.mini2Dx.core.collision
Implements a point quadtree
PointQuadTree(int, int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.PointQuadTree
Constructs a PointQuadTree with a specified element limit and watermark
PointQuadTree(int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.PointQuadTree
Constructs a PointQuadTree with a specified element limit and no merging watermark.
PointQuadTree(PointQuadTree<T>, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.PointQuadTree
Constructs a PointQuadTree as a child of another PointQuadTree
PointQuadTree(float, float, int, int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.PointQuadTree
Constructs a PointQuadTree with a specified minimum quad size, element limit and watermark
Polygon - Class in org.mini2Dx.core.geom
Implements a rotatable polygon.
Polygon(Geometry, float[]) - Constructor for class org.mini2Dx.core.geom.Polygon
Constructs a Polygon belonging to the Geometry pool
Polygon(float[]) - Constructor for class org.mini2Dx.core.geom.Polygon
Constructor.
Polygon(Vector2[]) - Constructor for class org.mini2Dx.core.geom.Polygon
Constructor with vectors.
polygon() - Method in class org.mini2Dx.core.Geometry
Allocates a Polygon from the pool
polygon(float[]) - Method in class org.mini2Dx.core.Geometry
Allocates a Polygon from the pool
Positionable - Interface in org.mini2Dx.core.geom
A common interface for objects that can be positioned with an x and y coordinate
positionChanged(CollisionBox) - Method in class org.mini2Dx.core.collision.CollisionBox
 
positionChanged(CollisionCircle) - Method in class org.mini2Dx.core.collision.CollisionCircle
 
positionChanged(CollisionPoint) - Method in class org.mini2Dx.core.collision.CollisionPoint
 
positionChanged(CollisionPolygon) - Method in class org.mini2Dx.core.collision.CollisionPolygon
 
positionChanged(T) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
positionChanged(T) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
 
positionChanged(T) - Method in class org.mini2Dx.core.collision.PointQuadTree
 
positionChanged(T) - Method in class org.mini2Dx.core.collision.RegionQuadTree
 
positionChanged(T) - Method in interface org.mini2Dx.core.geom.PositionChangeListener
 
PositionChangeListener<T extends Positionable> - Interface in org.mini2Dx.core.geom
A common interface for implementing position listeners
positionChangeListeners - Variable in class org.mini2Dx.core.geom.Point
 
positionChangeListeners - Variable in class org.mini2Dx.core.geom.Shape
 
postDeserialize() - Method in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
 
PostDeserialize - Annotation Type in org.mini2Dx.core.serialization.annotation
Indicates a method should be run once deserialization is successful
postDeserialize() - Method in class org.mini2Dx.ui.element.AnimatedImage
 
postDeserialize() - Method in class org.mini2Dx.ui.element.Image
 
postEnd(UiElement) - Method in class org.mini2Dx.ui.effect.SlideIn
 
postEnd(UiElement) - Method in class org.mini2Dx.ui.effect.SlideOut
 
postEnd(UiElement) - Method in interface org.mini2Dx.ui.effect.UiEffect
Called after the effect ends
postinit() - Method in class org.mini2Dx.core.game.GameContainer
Internal post-initialisation code
postinit() - Method in class org.mini2Dx.core.game.ScreenBasedGame
 
PostInject - Annotation Type in org.mini2Dx.core.di.annotation
Marks a method to be invoked once autowiring is completed
PostInjectException - Exception in org.mini2Dx.core.exception
 
PostInjectException() - Constructor for exception org.mini2Dx.core.exception.PostInjectException
 
postRender(Graphics) - Method in class com.artemis.BaseRenderingSystem
An overridable method called once after the system renders
postRender(Graphics) - Method in class com.artemis.RenderingEntitySystem
An overridable method called once after the system renders
postRender() - Method in interface org.mini2Dx.core.Graphics
Called by mini2Dx after rendering
postRender(GameContainer, Graphics) - Method in class org.mini2Dx.core.screen.transition.FadeInTransition
 
postRender(GameContainer, Graphics) - Method in class org.mini2Dx.core.screen.transition.FadeOutTransition
 
postRender(GameContainer, Graphics) - Method in class org.mini2Dx.core.screen.transition.NullTransition
 
postRender(GameContainer, Graphics) - Method in interface org.mini2Dx.core.screen.Transition
 
postRender() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
postRender(Graphics) - Method in class org.mini2Dx.ui.effect.SlideIn
 
postRender(Graphics) - Method in class org.mini2Dx.ui.effect.SlideOut
 
postRender(Graphics) - Method in interface org.mini2Dx.ui.effect.UiEffect
Called after rendering the UiElement
postRender(UiContainer, Graphics) - Method in interface org.mini2Dx.ui.listener.UiContainerListener
Called after the UiContainer is rendered
postRender(UiContainer, Graphics) - Method in class org.mini2Dx.ui.listener.UiContainerListenerAdapter
 
postRenderChar(Graphics, char, float, float, float, float) - Method in interface org.mini2Dx.core.font.MonospaceGameFont.FontRenderListener
Called after rendering a character to screen.
postRunnable(Runnable) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
postRunnable(Runnable) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
postRunnable(Runnable) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
postTransitionIn(Transition) - Method in class org.mini2Dx.core.screen.BasicGameScreen
 
postTransitionIn(Transition) - Method in interface org.mini2Dx.core.screen.GameScreen
Called after the transition in
postTransitionOut(Transition) - Method in class org.mini2Dx.core.screen.BasicGameScreen
 
postTransitionOut(Transition) - Method in interface org.mini2Dx.core.screen.GameScreen
Called after the transition out
postUpdate(UiContainer, float) - Method in interface org.mini2Dx.ui.listener.UiContainerListener
Called after the UiContainer is updated
postUpdate(UiContainer, float) - Method in class org.mini2Dx.ui.listener.UiContainerListenerAdapter
 
povMoved(Controller, int, PovDirection) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
PovState - Enum in org.mini2Dx.core.input
 
PowerOfTwo - Class in org.mini2Dx.core.util
Utility class for power of 2 operations
PowerOfTwo() - Constructor for class org.mini2Dx.core.util.PowerOfTwo
 
preBegin(UiElement) - Method in class org.mini2Dx.ui.effect.SlideIn
 
preBegin(UiElement) - Method in class org.mini2Dx.ui.effect.SlideOut
 
preBegin(UiElement) - Method in interface org.mini2Dx.ui.effect.UiEffect
Called before the effect begins
preferencesdir - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
preferredContentHeight - Variable in class org.mini2Dx.ui.render.RenderNode
 
preferredContentWidth - Variable in class org.mini2Dx.ui.render.RenderNode
 
preinit(Graphics) - Method in class org.mini2Dx.core.game.BasicGame
 
preinit(Graphics) - Method in class org.mini2Dx.core.game.GameContainer
Internal pre-initialisation code
preinit(Graphics) - Method in class org.mini2Dx.core.game.ScreenBasedGame
 
preLayerRendered(Graphics, TileLayer, int, int, int, int) - Method in class org.mini2Dx.tiled.TiledMap
Developers can override this method which is called before a layer is rendered To prevent the layer from rendering, return false from this method.
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.BackgroundRenderer
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ButtonStyleRule
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.CheckboxStyleRule
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.LabelStyleRule
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.NinePatchBackgroundRenderer
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ParentStyleRule
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ProgressBarStyleRule
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ruleset.ButtonStyleRuleset
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ruleset.CheckboxStyleRuleset
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ruleset.ColumnStyleRuleset
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ruleset.ContainerStyleRuleset
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ruleset.DefaultStyleRuleset
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ruleset.LabelStyleRuleset
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ruleset.ProgressBarStyleRuleset
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ruleset.RadioButtonStyleRuleset
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ruleset.ScrollBoxStyleRuleset
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ruleset.SelectStyleRuleset
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ruleset.SliderStyleRuleset
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ruleset.TabStyleRuleset
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ruleset.TextBoxStyleRuleset
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.SelectStyleRule
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.SliderStyleRule
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.StaticBackgroundRenderer
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.StyleRule
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.StyleRuleset
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager, ObjectMap<ScreenSize, T>) - Method in class org.mini2Dx.ui.style.StyleRuleset
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.TilingBackgroundRenderer
 
prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.UiFont
 
prepareAssets(FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.UiTheme
 
preRender(Graphics) - Method in class com.artemis.BaseRenderingSystem
An overridable method called once before the system renders
preRender(Graphics) - Method in class com.artemis.RenderingEntitySystem
An overridable method called once before the system renders
preRender(int, int) - Method in interface org.mini2Dx.core.Graphics
Called by mini2Dx before rendering begins
preRender(GameContainer, Graphics) - Method in class org.mini2Dx.core.screen.transition.FadeInTransition
 
preRender(GameContainer, Graphics) - Method in class org.mini2Dx.core.screen.transition.FadeOutTransition
 
preRender(GameContainer, Graphics) - Method in class org.mini2Dx.core.screen.transition.NullTransition
 
preRender(GameContainer, Graphics) - Method in interface org.mini2Dx.core.screen.Transition
 
preRender(int, int) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
preRender(Graphics) - Method in class org.mini2Dx.ui.effect.SlideIn
 
preRender(Graphics) - Method in class org.mini2Dx.ui.effect.SlideOut
 
preRender(Graphics) - Method in interface org.mini2Dx.ui.effect.UiEffect
Called before rendering the UiElement
preRender(UiContainer, Graphics) - Method in interface org.mini2Dx.ui.listener.UiContainerListener
Called before the UiContainer is rendered
preRender(UiContainer, Graphics) - Method in class org.mini2Dx.ui.listener.UiContainerListenerAdapter
 
preRenderChar(Graphics, char, float, float, float, float) - Method in interface org.mini2Dx.core.font.MonospaceGameFont.FontRenderListener
Called before rendering a character to screen
presetPrototype(Class<T>) - Method in class org.mini2Dx.core.DependencyInjection
Manually set a prototype before calling DependencyInjection.scan(String...)
presetSingleton(T, Class<T>) - Method in class org.mini2Dx.core.DependencyInjection
Manually set a singleton before calling DependencyInjection.scan(String...)
presetSingleton(Class<T>) - Method in class org.mini2Dx.core.DependencyInjection
Manually set a singleton before calling DependencyInjection.scan(String...)
preTransitionIn(Transition) - Method in class org.mini2Dx.core.screen.BasicGameScreen
 
preTransitionIn(Transition) - Method in interface org.mini2Dx.core.screen.GameScreen
Called before the transition in
preTransitionOut(Transition) - Method in class org.mini2Dx.core.screen.BasicGameScreen
 
preTransitionOut(Transition) - Method in interface org.mini2Dx.core.screen.GameScreen
Called before the transition out
preUpdate() - Method in class org.mini2Dx.core.collision.CollisionBox
 
preUpdate() - Method in class org.mini2Dx.core.collision.CollisionCircle
 
preUpdate() - Method in interface org.mini2Dx.core.collision.CollisionObject
Called at the start of each update() before any changes are made to this object
preUpdate() - Method in class org.mini2Dx.core.collision.CollisionPoint
 
preUpdate() - Method in class org.mini2Dx.core.collision.CollisionPolygon
 
preUpdate(float) - Method in class org.mini2Dx.core.game.GameContainer
Called by mini2Dx pre-update
preUpdate() - Method in interface org.mini2Dx.core.util.Interpolatable
Called before each update() phase to store existing state
preUpdate() - Static method in class org.mini2Dx.core.util.InterpolationTracker
 
preUpdate(UiContainer, float) - Method in interface org.mini2Dx.ui.listener.UiContainerListener
Called before the UiContainer is updated
preUpdate(UiContainer, float) - Method in class org.mini2Dx.ui.listener.UiContainerListenerAdapter
 
previousFont - Variable in class org.mini2Dx.ui.render.RadioButtonRenderNode
 
previousOption() - Method in class org.mini2Dx.ui.element.Select
Changes the current selection to the option before the currently selected option.
previousPowerOfTwo(int) - Static method in class org.mini2Dx.core.util.PowerOfTwo
Returns the previous power of two less than or equal to a given value
previousTab() - Method in class org.mini2Dx.ui.element.TabView
Navigates to the previous Tab.
processingQueue - Variable in class com.artemis.DispersedIntervalEntitySystem
 
processLayoutDeferred() - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
 
processRenderDeferred() - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
 
processRunnables() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
processSystem() - Method in class com.artemis.DispersedIntervalEntitySystem
 
processSystem() - Method in class com.artemis.RenderingEntitySystem
 
processUpdateDeferred() - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
 
ProgressBar - Class in org.mini2Dx.ui.element
Implements a progress/loading bar
ProgressBar() - Constructor for class org.mini2Dx.ui.element.ProgressBar
 
ProgressBar(String) - Constructor for class org.mini2Dx.ui.element.ProgressBar
 
ProgressBar(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.ProgressBar
Constructor
ProgressBar(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.ProgressBar
Constructor
ProgressBarRenderNode - Class in org.mini2Dx.ui.render
RenderNode implementation for ProgressBar
ProgressBarRenderNode(ParentRenderNode<?, ?>, ProgressBar) - Constructor for class org.mini2Dx.ui.render.ProgressBarRenderNode
 
ProgressBarStyleRule - Class in org.mini2Dx.ui.style
Extends StyleRule for ProgressBar styling
ProgressBarStyleRule() - Constructor for class org.mini2Dx.ui.style.ProgressBarStyleRule
 
ProgressBarStyleRuleset - Class in org.mini2Dx.ui.style.ruleset
ProgressBarStyleRuleset() - Constructor for class org.mini2Dx.ui.style.ruleset.ProgressBarStyleRuleset
 
Prototype - Annotation Type in org.mini2Dx.core.di.annotation
Marks a class as a prototype bean.
PrototypeBean - Class in org.mini2Dx.core.di.bean
An implementation of Bean based on the prototype pattern
PrototypeBean(Object, ExecutorService) - Constructor for class org.mini2Dx.core.di.bean.PrototypeBean
 
PrototypeInjectionMap<K,V> - Class in org.mini2Dx.core.di.injection
An implementation of OrderedMap that produces prototypes when get() is called
PrototypeInjectionMap(OrderedMap<K, V>) - Constructor for class org.mini2Dx.core.di.injection.PrototypeInjectionMap
 
PS4Button - Enum in org.mini2Dx.core.input.button
 
PS4GamePad - Class in org.mini2Dx.core.input.ps4
 
PS4GamePad(GamePad) - Constructor for class org.mini2Dx.core.input.ps4.PS4GamePad
 
PS4GamePad(GamePad, DeadZone, DeadZone) - Constructor for class org.mini2Dx.core.input.ps4.PS4GamePad
 
PS4GamePadAdapter - Class in org.mini2Dx.core.input.ps4
 
PS4GamePadAdapter() - Constructor for class org.mini2Dx.core.input.ps4.PS4GamePadAdapter
 
PS4GamePadListener - Interface in org.mini2Dx.core.input.ps4
 
PS4UiInput - Class in org.mini2Dx.ui.gamepad
PS4GamePad implementation of GamePadUiInput
PS4UiInput(UiContainer) - Constructor for class org.mini2Dx.ui.gamepad.PS4UiInput
 
PURPLE() - Static method in class org.mini2Dx.core.graphics.Colors
 
put(Object, Object) - Method in class org.mini2Dx.core.serialization.map.deserialize.DeserializedMap
 
put(Object, Object) - Method in class org.mini2Dx.core.serialization.map.deserialize.GdxDeserializedMap
 
put(Object, Object) - Method in class org.mini2Dx.core.serialization.map.deserialize.MapDeserializedMap
 
put(int, V) - Method in class org.mini2Dx.core.util.IntTreeMap
 
putAll(IntMap<V>) - Method in class org.mini2Dx.core.util.IntTreeMap
 
putButtonStyleRuleset(String, ButtonStyleRuleset) - Method in class org.mini2Dx.ui.style.UiTheme
 
putColumnStyleRuleset(String, ColumnStyleRuleset) - Method in class org.mini2Dx.ui.style.UiTheme
 
putContainerStyleRuleset(String, ContainerStyleRuleset) - Method in class org.mini2Dx.ui.style.UiTheme
 
putFont(String, String) - Method in class org.mini2Dx.ui.style.UiTheme
 
putImageStyleRuleset(String, DefaultStyleRuleset) - Method in class org.mini2Dx.ui.style.UiTheme
 
putLabelStyleRuleset(String, LabelStyleRuleset) - Method in class org.mini2Dx.ui.style.UiTheme
 
putProgressBarStyleRuleset(String, ProgressBarStyleRuleset) - Method in class org.mini2Dx.ui.style.UiTheme
 
putScrollBoxStyleRuleset(String, ScrollBoxStyleRuleset) - Method in class org.mini2Dx.ui.style.UiTheme
 
putSelectStyleRuleset(String, SelectStyleRuleset) - Method in class org.mini2Dx.ui.style.UiTheme
 
putStyleRule(ScreenSize, ButtonStyleRule) - Method in class org.mini2Dx.ui.style.ruleset.ButtonStyleRuleset
 
putStyleRule(ScreenSize, CheckboxStyleRule) - Method in class org.mini2Dx.ui.style.ruleset.CheckboxStyleRuleset
 
putStyleRule(ScreenSize, ParentStyleRule) - Method in class org.mini2Dx.ui.style.ruleset.ColumnStyleRuleset
 
putStyleRule(ScreenSize, ContainerStyleRule) - Method in class org.mini2Dx.ui.style.ruleset.ContainerStyleRuleset
 
putStyleRule(ScreenSize, StyleRule) - Method in class org.mini2Dx.ui.style.ruleset.DefaultStyleRuleset
 
putStyleRule(ScreenSize, LabelStyleRule) - Method in class org.mini2Dx.ui.style.ruleset.LabelStyleRuleset
 
putStyleRule(ScreenSize, ProgressBarStyleRule) - Method in class org.mini2Dx.ui.style.ruleset.ProgressBarStyleRuleset
 
putStyleRule(ScreenSize, RadioButtonStyleRule) - Method in class org.mini2Dx.ui.style.ruleset.RadioButtonStyleRuleset
 
putStyleRule(ScreenSize, ScrollBoxStyleRule) - Method in class org.mini2Dx.ui.style.ruleset.ScrollBoxStyleRuleset
 
putStyleRule(ScreenSize, SelectStyleRule) - Method in class org.mini2Dx.ui.style.ruleset.SelectStyleRuleset
 
putStyleRule(ScreenSize, SliderStyleRule) - Method in class org.mini2Dx.ui.style.ruleset.SliderStyleRuleset
 
putStyleRule(ScreenSize, TabStyleRule) - Method in class org.mini2Dx.ui.style.ruleset.TabStyleRuleset
 
putStyleRule(ScreenSize, TextBoxStyleRule) - Method in class org.mini2Dx.ui.style.ruleset.TextBoxStyleRuleset
 
putStyleRule(ScreenSize, T) - Method in class org.mini2Dx.ui.style.StyleRuleset
 
putTabStyleRuleset(String, TabStyleRuleset) - Method in class org.mini2Dx.ui.style.UiTheme
 
putTextBoxStyleRuleset(String, TextBoxStyleRuleset) - Method in class org.mini2Dx.ui.style.UiTheme
 

Q

QUAD_COLOR - Static variable in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
QUAD_COLOR - Static variable in class org.mini2Dx.core.collision.PointQuadTree
 
QuadTree<T extends Positionable> - Interface in org.mini2Dx.core.collision
Common interface for Quad Tree implementation
QuadWatermarkException - Exception in org.mini2Dx.core.collision
Throws when a Quad's merge watermark value is invalid
QuadWatermarkException(int, int) - Constructor for exception org.mini2Dx.core.collision.QuadWatermarkException
 
queue(UiElement, UiElement, Runnable) - Method in class org.mini2Dx.ui.layout.PixelLayoutDependencyTree
 

R

r2Moved(PS4GamePad, float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePadAdapter
 
r2Moved(PS4GamePad, float) - Method in interface org.mini2Dx.core.input.ps4.PS4GamePadListener
 
RadialDeadZone - Class in org.mini2Dx.core.input.deadzone
Implements a radius-based dead zone - suitable for free-form movement.
RadialDeadZone() - Constructor for class org.mini2Dx.core.input.deadzone.RadialDeadZone
 
RadioButton - Class in org.mini2Dx.ui.element
A responsive radio buttons UI element
RadioButton() - Constructor for class org.mini2Dx.ui.element.RadioButton
Constructor.
RadioButton(String) - Constructor for class org.mini2Dx.ui.element.RadioButton
Constructor
RadioButton(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.RadioButton
Constructor
RadioButton(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.RadioButton
Constructor
RadioButtonRenderNode - Class in org.mini2Dx.ui.render
 
RadioButtonRenderNode(ParentRenderNode<?, ?>, RadioButton) - Constructor for class org.mini2Dx.ui.render.RadioButtonRenderNode
 
RadioButtonStyleRule - Class in org.mini2Dx.ui.style
 
RadioButtonStyleRule() - Constructor for class org.mini2Dx.ui.style.RadioButtonStyleRule
 
RadioButtonStyleRuleset - Class in org.mini2Dx.ui.style.ruleset
 
RadioButtonStyleRuleset() - Constructor for class org.mini2Dx.ui.style.ruleset.RadioButtonStyleRuleset
 
rb() - Method in interface org.mini2Dx.core.graphics.Color
 
rb() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
read(byte[]) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxMp3.Music
 
read(byte[]) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOgg.Music
 
read(byte[]) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
Fills as much of the buffer as possible and returns the number of bytes filled.
read(byte[]) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxWav.Music
 
read() - Method in interface org.mini2Dx.core.files.FileHandle
Returns a stream for reading this file as bytes.
read(int) - Method in interface org.mini2Dx.core.files.FileHandle
Returns a buffered stream for reading this file as bytes.
read() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
read(int) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
readBytes() - Method in interface org.mini2Dx.core.files.FileHandle
Reads the entire file into a byte array.
readBytes(byte[], int, int) - Method in interface org.mini2Dx.core.files.FileHandle
Reads the entire file into the byte array.
readBytes(String...) - Method in class org.mini2Dx.core.PlayerData
Reads the contents of a file in the player data location via a DataInputStream.
readBytes() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
readBytes(byte[], int, int) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
readData(DataInputStream) - Method in interface org.mini2Dx.core.serialization.GameDataSerializable
Deserializes this object from a DataInputStream
reader() - Method in interface org.mini2Dx.core.files.FileHandle
Returns a reader for reading this file as characters.
reader(String) - Method in interface org.mini2Dx.core.files.FileHandle
Returns a reader for reading this file as characters.
reader(int) - Method in interface org.mini2Dx.core.files.FileHandle
Returns a buffered reader for reading this file as characters.
reader(int, String) - Method in interface org.mini2Dx.core.files.FileHandle
Returns a buffered reader for reading this file as characters.
reader() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
reader(String) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
reader(int) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
reader(int, String) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
readJson(Class<T>, String...) - Method in class org.mini2Dx.core.PlayerData
Converts JSON from a file into an object.
readString() - Method in interface org.mini2Dx.core.files.FileHandle
Reads the entire file into a string using the platform's default charset.
readString(String) - Method in interface org.mini2Dx.core.files.FileHandle
Reads the entire file into a string using the specified charset.
readString(String...) - Method in class org.mini2Dx.core.PlayerData
Reads the contents of a file in the player data location into a String
readString() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
readString(String) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
readXml(Class<T>, String...) - Method in class org.mini2Dx.core.PlayerData
Converts XML from a file into an object.
Rectangle - Class in org.mini2Dx.core.geom
Implements a rectangle.
Rectangle() - Constructor for class org.mini2Dx.core.geom.Rectangle
Default constructor.
Rectangle(Geometry) - Constructor for class org.mini2Dx.core.geom.Rectangle
Constructs a Rectangle belonging to the Geometry pool
Rectangle(float, float, float, float) - Constructor for class org.mini2Dx.core.geom.Rectangle
Constructor
Rectangle(Rectangle) - Constructor for class org.mini2Dx.core.geom.Rectangle
Constructs a new Rectangle as a copy of another
rectangle() - Method in class org.mini2Dx.core.Geometry
Allocates a Rectangle from the pool
RED() - Static method in class org.mini2Dx.core.graphics.Colors
 
Ref<T> - Class in org.mini2Dx.core.util
Stores a reference to an object instance
Ref() - Constructor for class org.mini2Dx.core.util.Ref
 
ReferenceCountedObject - Class in org.mini2Dx.core.assets
 
ReferenceCountedObject(Object) - Constructor for class org.mini2Dx.core.assets.ReferenceCountedObject
 
reflect - Static variable in class org.mini2Dx.core.Mdx
API for reflection
Reflection - Interface in org.mini2Dx.core
Cross-platform reflection API
ReflectionException - Exception in org.mini2Dx.core.exception
 
ReflectionException(String) - Constructor for exception org.mini2Dx.core.exception.ReflectionException
 
ReflectionException(String, Throwable) - Constructor for exception org.mini2Dx.core.exception.ReflectionException
 
Region() - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Region
 
RegionQuadTree<T extends Sizeable> - Class in org.mini2Dx.core.collision
Implements a region quadtree
RegionQuadTree(int, int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.RegionQuadTree
Constructs a RegionQuadTree with a specified element limit and watermark
RegionQuadTree(int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.RegionQuadTree
Constructs a RegionQuadTree with a specified element limit and no merging watermark.
RegionQuadTree(RegionQuadTree<T>, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.RegionQuadTree
Constructs a RegionQuadTree as a child of another RegionQuadTree
RegionQuadTree(float, float, int, int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.RegionQuadTree
Constructs a RegionQuadTree with a specified minimum quad size, element limit and watermark
regions - Variable in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlas
 
register(Interpolatable) - Static method in class org.mini2Dx.core.util.InterpolationTracker
 
registerMusic(String, Class<? extends Mini2DxOpenALMusic>) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
 
registerSound(String, Class<? extends Mini2DxOpenALSound>) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
 
RegularHexagon - Class in org.mini2Dx.core.geom
A hexagon where all interior angles are 120 degrees.
RegularHexagon(float, float, float) - Constructor for class org.mini2Dx.core.geom.RegularHexagon
Constructor
RegularHexagon(Geometry) - Constructor for class org.mini2Dx.core.geom.RegularHexagon
Constructs a RegularHexagon belonging to the Geometry pool
regularHexagon() - Method in class org.mini2Dx.core.Geometry
Allocates a RegularHexagon from the pool
RegularPentagon - Class in org.mini2Dx.core.geom
A pentagon where all interior angles are 108 degrees.
RegularPentagon(float, float, float) - Constructor for class org.mini2Dx.core.geom.RegularPentagon
Constructor
RegularPentagon(Geometry) - Constructor for class org.mini2Dx.core.geom.RegularPentagon
Constructs a RegularPentagon belonging to the Geometry pool
regularPentagon() - Method in class org.mini2Dx.core.Geometry
Allocates a RegularPentagon from the pool
RegularPolygon - Class in org.mini2Dx.core.geom
A polygon that is both equilateral and equiangular.
RegularPolygon(Geometry, int, float) - Constructor for class org.mini2Dx.core.geom.RegularPolygon
 
RegularPolygon(float, float, float, int, float) - Constructor for class org.mini2Dx.core.geom.RegularPolygon
Constructor
RegularPolygon(RegularPolygon) - Constructor for class org.mini2Dx.core.geom.RegularPolygon
Constructs a new RegularPolygon as a copy of another
relayoutAllUiContainers() - Static method in class org.mini2Dx.ui.UiContainer
 
release() - Method in class org.mini2Dx.core.font.MonospaceGlyph
 
release() - Method in class org.mini2Dx.core.geom.LineSegment
Releases this LineSegment back to the Geometry pool (if it was created from the pool)
release(Circle) - Method in class org.mini2Dx.core.Geometry
Releases a Circle instance back to the pool
release(EquilateralTriangle) - Method in class org.mini2Dx.core.Geometry
Releases a EquilateralTriangle instance back to the pool
release(Line) - Method in class org.mini2Dx.core.Geometry
Releases a Line instance back to the pool
release(LineSegment) - Method in class org.mini2Dx.core.Geometry
Releases a LineSegment instance back to the pool
release(Point) - Method in class org.mini2Dx.core.Geometry
Releases a Point instance back to the pool
release(Polygon) - Method in class org.mini2Dx.core.Geometry
Releases a Polygon instance back to the pool
release(Rectangle) - Method in class org.mini2Dx.core.Geometry
Releases a Rectangle instance back to the pool
release(RegularHexagon) - Method in class org.mini2Dx.core.Geometry
Releases a RegularHexagon instance back to the pool
release(RegularPentagon) - Method in class org.mini2Dx.core.Geometry
Releases a RegularPentagon instance back to the pool
release(Triangle) - Method in class org.mini2Dx.core.Geometry
Releases a Triangle instance back to the pool
release(ActionEvent) - Static method in class org.mini2Dx.ui.event.ActionEventPool
 
release(MouseEventTriggerParams) - Static method in class org.mini2Dx.ui.event.params.EventTriggerParamsPool
 
release(KeyboardEventTriggerParams) - Static method in class org.mini2Dx.ui.event.params.EventTriggerParamsPool
 
release(GamePadEventTriggerParams) - Static method in class org.mini2Dx.ui.event.params.EventTriggerParamsPool
 
remove(T) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
remove(T) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
 
remove(T) - Method in class org.mini2Dx.core.collision.PointQuadTree
 
remove(T) - Method in interface org.mini2Dx.core.collision.QuadTree
Removes an element from this QuadTree
remove(T) - Method in class org.mini2Dx.core.collision.RegionQuadTree
 
remove(RenderOperation) - Method in class org.mini2Dx.core.graphics.pipeline.RenderPipeline
 
remove(int) - Method in class org.mini2Dx.core.util.IntTreeMap
 
remove(UiElement) - Method in class org.mini2Dx.ui.element.ParentUiElement
Removes a UiElement from this ParentUiElement
remove(int) - Method in class org.mini2Dx.ui.element.ParentUiElement
Removes a child UiElement at a specific index
remove(Tab) - Method in class org.mini2Dx.ui.element.TabView
Removes a Tab from this TabView
remove(int) - Method in class org.mini2Dx.ui.element.TabView
Removes a Tab at a specific index from this TabView
remove(Actionable) - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
 
remove(Actionable) - Method in class org.mini2Dx.ui.navigation.TabViewUiNavigation
 
remove(Actionable) - Method in interface org.mini2Dx.ui.navigation.UiNavigation
Removes a Actionable from the navigation and shifts any following Actionables by 1 place
remove(Actionable) - Method in class org.mini2Dx.ui.navigation.VerticalUiNavigation
 
remove(RenderNode<?, ?>) - Method in class org.mini2Dx.ui.render.RenderLayer
 
removeActionKey(int) - Method in class org.mini2Dx.ui.UiContainer
Removes a key used for triggering actions (i.e.
removeActionListener(ActionListener) - Method in interface org.mini2Dx.ui.element.Actionable
 
removeActionListener(ActionListener) - Method in class org.mini2Dx.ui.element.Button
 
removeActionListener(ActionListener) - Method in class org.mini2Dx.ui.element.Checkbox
 
removeActionListener(ActionListener) - Method in class org.mini2Dx.ui.element.CustomUiElement
 
removeActionListener(ActionListener) - Method in class org.mini2Dx.ui.element.RadioButton
 
removeActionListener(ActionListener) - Method in class org.mini2Dx.ui.element.Select
 
removeActionListener(ActionListener) - Method in class org.mini2Dx.ui.element.Slider
 
removeActionListener(ActionListener) - Method in class org.mini2Dx.ui.element.TextBox
 
removeAll(Array<T>) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
removeAll(Array<T>) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
 
removeAll(Array<T>) - Method in class org.mini2Dx.core.collision.PointQuadTree
 
removeAll(Array<T>) - Method in interface org.mini2Dx.core.collision.QuadTree
Removes all elements in this QuadTree and stores them in an Array
removeAll() - Method in class org.mini2Dx.ui.element.ParentUiElement
Removes all children from this ParentUiElement
removeAll() - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
 
removeAll() - Method in class org.mini2Dx.ui.navigation.TabViewUiNavigation
 
removeAll() - Method in interface org.mini2Dx.ui.navigation.UiNavigation
Removes all Actionable instances from the navigation
removeAll() - Method in class org.mini2Dx.ui.navigation.VerticalUiNavigation
 
removeAllAsync() - Method in class org.mini2Dx.ui.element.ParentUiElement
Removes all children safely from a non-OpenGL thread
removeAndroidEventListener(AndroidEventListener) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
Removes an event listener for Android specific event such as onActivityResult(...).
removeChild(RenderNode<?, ?>) - Method in class org.mini2Dx.ui.render.ParentRenderNode
 
removeClip() - Method in interface org.mini2Dx.core.Graphics
Removes the applied clip
removeClip() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
removed(IntBag) - Method in class com.artemis.DispersedIntervalEntitySystem
 
removed(int) - Method in class com.artemis.DispersedIntervalEntitySystem
 
removed(Entity) - Method in class com.artemis.DispersedIntervalEntitySystem
 
removeEffectListener(UiEffectListener) - Method in class org.mini2Dx.ui.element.UiElement
Removes a UiEffectListener from this UiElement
removeElement(T, boolean) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
removeElement(T, boolean) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
 
removeElement(T) - Method in class org.mini2Dx.core.collision.PointQuadTree
 
removeElementFromChild(T) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
removeElementFromChild(T) - Method in class org.mini2Dx.core.collision.PointQuadTree
 
removeFrame(int) - Method in class org.mini2Dx.core.graphics.Animation
Removes a frame from the animation
removeGamePadInput(GamePadUiInput<?>) - Method in class org.mini2Dx.ui.UiContainer
Removes a GamePadUiInput instance from this UiContainer
removeHoverListener(HoverListener) - Method in interface org.mini2Dx.ui.element.Hoverable
Removes a HoverListener from this Hoverable
removeHoverListener(HoverListener) - Method in class org.mini2Dx.ui.element.UiElement
 
removeLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
removeLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
removeLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
removeListener(GamePadListener) - Method in interface org.mini2Dx.core.input.GamePad
Removes a GamePadListener
removeListener(SwitchDualJoyConGamePadListener) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
 
removeListener(SwitchJoyConLGamePadListener) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
 
removeListener(SwitchJoyConRGamePadListener) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
 
removeListener(PS4GamePadListener) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
 
removeListener(XboxGamePadListener) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
 
removeListener(GamePadListener) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
removeListener(TiledParserListener) - Method in class org.mini2Dx.tiled.TiledParser
Removes a listener from being notified of parsing results
removeListener(TiledParserListener) - Method in interface org.mini2Dx.tiled.TiledParserNotifier
Removes a listener from being notified of parsing results
removeMusicCompletionListener(MusicCompletionListener) - Method in interface org.mini2Dx.core.Audio
removeMusicCompletionListener(MusicCompletionListener) - Method in class org.mini2Dx.libgdx.LibgdxAudio
 
removeNodeStateListener(NodeStateListener) - Method in class org.mini2Dx.ui.element.UiElement
 
removeOption(String) - Method in class org.mini2Dx.ui.element.RadioButton
 
removeOption(SelectOption<V>) - Method in class org.mini2Dx.ui.element.Select
Removes a selectable option from this Select
removeOptionByLabel(String) - Method in class org.mini2Dx.ui.element.Select
Removes a selectable option from this Select based on the option's label
removeOptionByValue(V) - Method in class org.mini2Dx.ui.element.Select
Removes a selectable option from this Select based on the option's value
removePoint(float, float) - Method in class org.mini2Dx.core.geom.Polygon
Removes a point from this Polygon
removePoint(Vector2) - Method in class org.mini2Dx.core.geom.Polygon
Removes a point from this Polygon
removePositionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.collision.CollisionBox
 
removePositionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.collision.CollisionCircle
 
removePositionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.collision.CollisionPoint
 
removePositionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.collision.CollisionPolygon
 
removePositionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.geom.Point
 
removePositionChangeListener(PositionChangeListener<T>) - Method in interface org.mini2Dx.core.geom.Positionable
Removes a PositionChangeListener to stop it being notified of coordinate changes
removePositionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.geom.Shape
 
removePositionListener(Array<PositionChangeListener>, PositionChangeListener) - Static method in class org.mini2Dx.core.geom.Shape
 
removePositionListener(ReadWriteLock, Array<PositionChangeListener>, PositionChangeListener) - Static method in class org.mini2Dx.core.geom.Shape
 
removeResizeListener(GameResizeListener) - Method in class org.mini2Dx.core.game.GameContainer
 
removeScreenSizeListener(ScreenSizeListener) - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
 
removeScreenSizeListener(ScreenSizeListener) - Method in class org.mini2Dx.ui.UiContainer
Removes a ScreenSizeListener from this UiContainer
removeScrollListener(ScrollListener) - Method in class org.mini2Dx.ui.element.ScrollBox
Removes a ScrollListener from this ScrollBox
removeSizeChangeListener(SizeChangeListener<T>) - Method in class org.mini2Dx.core.collision.CollisionBox
 
removeSizeChangeListener(SizeChangeListener<T>) - Method in class org.mini2Dx.core.collision.CollisionCircle
 
removeSizeChangeListener(SizeChangeListener<T>) - Method in class org.mini2Dx.core.collision.CollisionPolygon
 
removeSizeChangeListener(SizeChangeListener<T>) - Method in class org.mini2Dx.core.geom.Shape
 
removeSizeChangeListener(SizeChangeListener<T>) - Method in interface org.mini2Dx.core.geom.Sizeable
Removes a SizeChangeListener to stop it being notified of size changes
removeSizeListener(Array<SizeChangeListener>, SizeChangeListener) - Static method in class org.mini2Dx.core.geom.Shape
 
removeSizeListener(ReadWriteLock, Array<SizeChangeListener>, SizeChangeListener) - Static method in class org.mini2Dx.core.geom.Shape
 
removeSoundCompletionListener(SoundCompletionListener) - Method in interface org.mini2Dx.core.Audio
removeSoundCompletionListener(SoundCompletionListener) - Method in class org.mini2Dx.libgdx.LibgdxAudio
 
removeTextAnimationListener(TextAnimationListener) - Method in class org.mini2Dx.ui.animation.BaseTextAnimation
 
removeTextAnimationListener(TextAnimationListener) - Method in interface org.mini2Dx.ui.animation.TextAnimation
removeTextInputListener(TextInputListener) - Method in class org.mini2Dx.ui.element.TextBox
 
removeTint() - Method in interface org.mini2Dx.core.Graphics
Removes the tinting Color
removeTint() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
removeUiContainerListener(UiContainerListener) - Method in class org.mini2Dx.ui.UiContainer
Removes a UiContainerListener from this UiContainer
removeUiContainerListener(UiInputSourceListener) - Method in class org.mini2Dx.ui.UiContainer
removeWorldListener(WorldListener) - Method in class com.artemis.MdxWorld
Removes a WorldListener from MdxWorld notifications
render(Graphics) - Method in class com.artemis.BaseRenderingSystem
Renders the system
render(Bag<RenderingSystem>, Graphics) - Method in class com.artemis.MdxInvocationStrategy
 
render(Graphics) - Method in class com.artemis.MdxWorld
Invokes render on all RenderingEntitySystems
render(int, Graphics) - Method in class com.artemis.RenderingEntitySystem
Render an entity
render(Graphics, float, float, float, float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
 
render(Graphics) - Method in class org.mini2Dx.core.game.GameContainer
Render the game
render() - Method in class org.mini2Dx.core.game.GameContainer
 
render(Graphics) - Method in class org.mini2Dx.core.game.ScreenBasedGame
 
render(Graphics, float, float, float, float) - Method in interface org.mini2Dx.core.graphics.NinePatch
 
render(GameContainer, Graphics) - Method in class org.mini2Dx.core.graphics.pipeline.RenderPipeline
 
render(GameContainer, Graphics) - Method in class org.mini2Dx.core.screen.BasicScreenManager
 
render(GameContainer, Graphics) - Method in interface org.mini2Dx.core.screen.GameScreen
Renders the game screen
render(GameContainer, Graphics) - Method in interface org.mini2Dx.core.screen.ScreenManager
Renders the current GameScreen and any Transition that may be occurring
render() - Method in class org.mini2Dx.libgdx.game.GameWrapper
 
render(Graphics, float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
render(GameFontCache, Graphics, int, int) - Method in class org.mini2Dx.ui.animation.NullTextAnimation
 
render(GameFontCache, Graphics, int, int) - Method in interface org.mini2Dx.ui.animation.TextAnimation
Renders the animation
render(GameFontCache, Graphics, int, int) - Method in class org.mini2Dx.ui.animation.TypingTextAnimation
 
render(Graphics, CustomUiElementRenderNode) - Method in class org.mini2Dx.ui.element.CustomUiElement
Render the UiElement
render(Graphics) - Method in class org.mini2Dx.ui.render.RenderLayer
 
render(Graphics) - Method in class org.mini2Dx.ui.render.RenderNode
 
render(Graphics, float, float, float, float) - Method in class org.mini2Dx.ui.style.BackgroundRenderer
 
render(Graphics, float, float, float, float) - Method in class org.mini2Dx.ui.style.NinePatchBackgroundRenderer
 
render(Graphics, float, float, float, float) - Method in class org.mini2Dx.ui.style.StaticBackgroundRenderer
 
render(Graphics, float, float, float, float) - Method in class org.mini2Dx.ui.style.TilingBackgroundRenderer
 
render(Graphics) - Method in class org.mini2Dx.ui.UiContainer
Renders all visible UiElements
renderBackground(Graphics) - Method in class org.mini2Dx.ui.render.ButtonRenderNode
 
renderBackground(Graphics) - Method in class org.mini2Dx.ui.render.CheckboxRenderNode
 
renderBackground(Graphics) - Method in class org.mini2Dx.ui.render.LabelRenderNode
 
renderBackground(Graphics) - Method in class org.mini2Dx.ui.render.ParentRenderNode
 
renderBackground(Graphics) - Method in class org.mini2Dx.ui.render.RadioButtonRenderNode
 
renderBackground(Graphics) - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
 
renderBackground(Graphics) - Method in class org.mini2Dx.ui.render.SliderRenderNode
 
renderElement(Graphics) - Method in class org.mini2Dx.ui.render.AnimatedImageRenderNode
 
renderElement(Graphics) - Method in class org.mini2Dx.ui.render.CheckboxRenderNode
 
renderElement(Graphics) - Method in class org.mini2Dx.ui.render.CustomUiElementRenderNode
 
renderElement(Graphics) - Method in class org.mini2Dx.ui.render.ImageRenderNode
 
renderElement(Graphics) - Method in class org.mini2Dx.ui.render.LabelRenderNode
 
renderElement(Graphics) - Method in class org.mini2Dx.ui.render.ParentRenderNode
 
renderElement(Graphics) - Method in class org.mini2Dx.ui.render.ProgressBarRenderNode
 
renderElement(Graphics) - Method in class org.mini2Dx.ui.render.RadioButtonRenderNode
 
renderElement(Graphics) - Method in class org.mini2Dx.ui.render.RenderNode
 
renderElement(Graphics) - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
 
renderElement(Graphics) - Method in class org.mini2Dx.ui.render.SelectRenderNode
 
renderElement(Graphics) - Method in class org.mini2Dx.ui.render.SliderRenderNode
 
renderElement(Graphics) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
 
RenderFrameBufferOperation - Class in org.mini2Dx.core.graphics.pipeline
RenderFrameBufferOperation(Ref<FrameBuffer>) - Constructor for class org.mini2Dx.core.graphics.pipeline.RenderFrameBufferOperation
 
RenderingEntitySystem - Class in com.artemis
Implements EntitySystem to add mini2Dx's render method
RenderingEntitySystem(Aspect.Builder) - Constructor for class com.artemis.RenderingEntitySystem
Creates a new RenderingEntitySystem
RenderingSystem - Interface in com.artemis
Common interface for implementing systems that render
RenderLayer - Class in org.mini2Dx.ui.render
Represents a layer of RenderNodes on the z axis of a ParentRenderNode
RenderLayer(ParentRenderNode<?, ?>, int) - Constructor for class org.mini2Dx.ui.render.RenderLayer
 
renderNode - Variable in class org.mini2Dx.ui.element.AnimatedImage
 
renderNode - Variable in class org.mini2Dx.ui.element.Checkbox
 
renderNode - Variable in class org.mini2Dx.ui.element.Image
 
renderNode - Variable in class org.mini2Dx.ui.element.Label
 
renderNode - Variable in class org.mini2Dx.ui.element.ParentUiElement
 
renderNode - Variable in class org.mini2Dx.ui.element.ProgressBar
 
renderNode - Variable in class org.mini2Dx.ui.element.Select
 
renderNode - Variable in class org.mini2Dx.ui.element.TextBox
 
RenderNode<T extends UiElement,S extends StyleRule> - Class in org.mini2Dx.ui.render
Base class for implementing rendering of UiElement implementations
RenderNode(ParentRenderNode<?, ?>, T) - Constructor for class org.mini2Dx.ui.render.RenderNode
 
RenderOperation - Interface in org.mini2Dx.core.graphics.pipeline
A rendering operation that can be applied to Graphics and optionally unapplied
RenderPipeline - Class in org.mini2Dx.core.graphics.pipeline
Stores a sequences of RenderOperations to be applied and (optionally) unapplied.
RenderPipeline() - Constructor for class org.mini2Dx.core.graphics.pipeline.RenderPipeline
 
renderSystem(Graphics) - Method in class com.artemis.BaseRenderingSystem
 
renderSystem(Graphics) - Method in class com.artemis.RenderingEntitySystem
 
renderSystem(Graphics) - Method in interface com.artemis.RenderingSystem
Renders the system
RepositoryAccessException - Exception in org.mini2Dx.core.exception
Thrown when a repository is accessed incorrectly
RepositoryAccessException(String) - Constructor for exception org.mini2Dx.core.exception.RepositoryAccessException
 
requestRendering() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
RequiredFieldException - Exception in org.mini2Dx.core.exception
Thrown when a required field has a null value during serialization
RequiredFieldException(Class<?>, String) - Constructor for exception org.mini2Dx.core.exception.RequiredFieldException
 
reset() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxMp3.Music
 
reset() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOgg.Music
 
reset() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
Resets the stream to the beginning.
reset() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxWav.Music
 
reset() - Method in interface org.mini2Dx.core.font.FontGlyphLayout
Resets this instance
reset() - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
 
reset() - Method in interface org.mini2Dx.core.graphics.ParticleEffect
 
reset() - Method in class org.mini2Dx.core.util.IntTreeMap.SortedKeys
 
reset() - Method in class org.mini2Dx.ui.animation.BaseTextAnimation
Resets the finished state to false
reset() - Method in interface org.mini2Dx.ui.animation.TextAnimation
Resets the animation
resetCursor() - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
 
resetCursor(boolean) - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
 
resetCursor() - Method in class org.mini2Dx.ui.navigation.TabViewUiNavigation
 
resetCursor(boolean) - Method in class org.mini2Dx.ui.navigation.TabViewUiNavigation
 
resetCursor() - Method in interface org.mini2Dx.ui.navigation.UiNavigation
Resets the selection back to the first Actionable
resetCursor(boolean) - Method in interface org.mini2Dx.ui.navigation.UiNavigation
Resets the selection back to the first Actionable
resetCursor() - Method in class org.mini2Dx.ui.navigation.VerticalUiNavigation
 
resetCursor(boolean) - Method in class org.mini2Dx.ui.navigation.VerticalUiNavigation
 
resetState() - Method in class org.mini2Dx.ui.animation.BaseTextAnimation
 
resetState() - Method in class org.mini2Dx.ui.animation.NullTextAnimation
 
resetState() - Method in class org.mini2Dx.ui.animation.TypingTextAnimation
 
resize(int, int) - Method in class org.mini2Dx.core.game.GameContainer
 
resize(int, int) - Method in class org.mini2Dx.libgdx.game.GameWrapper
 
resizeScrollContentHeightToContents() - Method in class org.mini2Dx.ui.element.ScrollBox
Sets the scroll view height to be equal to the max Y of the child elements
resizeScrollContentHeightToContents(ScrollBox) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
 
resolve(String[]) - Method in class org.mini2Dx.android.playerdata.AndroidPlayerData
 
resolve(String) - Method in class org.mini2Dx.core.files.ExternalFileHandleResolver
 
resolve(String) - Method in class org.mini2Dx.core.files.FallbackFileHandleResolver
 
resolve(String) - Method in interface org.mini2Dx.core.files.FileHandleResolver
 
resolve(String) - Method in class org.mini2Dx.core.files.InternalFileHandleResolver
 
resolve(String) - Method in class org.mini2Dx.core.files.LocalFileHandleResolver
 
resolve(String[]) - Method in class org.mini2Dx.core.PlayerData
Returns a FileHandle for a file or directory within the save data directory
resolve(String[]) - Method in class org.mini2Dx.ios.playerdata.IOSPlayerData
 
resolve(String[]) - Method in class org.mini2Dx.libgdx.desktop.DesktopPlayerData
 
resolveTmp(String[]) - Method in class org.mini2Dx.android.playerdata.AndroidPlayerData
 
resolveTmp(String[]) - Method in class org.mini2Dx.core.PlayerData
Returns a FileHandle for a temporary file or directory within the save data directory
resolveTmp(String[]) - Method in class org.mini2Dx.ios.playerdata.IOSPlayerData
 
resolveTmp(String[]) - Method in class org.mini2Dx.libgdx.desktop.DesktopPlayerData
 
ResponsiveOffsetRule - Class in org.mini2Dx.ui.layout
An implementation of OffsetRule that changes the offset of the current UiElement based on the size of the parent UiElement.
ResponsiveOffsetRule(int) - Constructor for class org.mini2Dx.ui.layout.ResponsiveOffsetRule
Constructor
ResponsiveSizeRule - Class in org.mini2Dx.ui.layout
An implementation of SizeRule that changes the size of the current UiElement based on the size of the parent UiElement.
ResponsiveSizeRule(int) - Constructor for class org.mini2Dx.ui.layout.ResponsiveSizeRule
Constructor
restart() - Method in class org.mini2Dx.core.graphics.Animation
Restarts the animation.
resume() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxAudio
 
resume() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
 
resume(long) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
 
resume() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
resume() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
 
resume(long) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
 
resume() - Method in interface org.mini2Dx.core.audio.Sound
Resumes all playing instances of this sound
resume(long) - Method in interface org.mini2Dx.core.audio.Sound
Resumes the specific instance of this sound.
resume() - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
 
resume(long) - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
 
resume() - Method in class org.mini2Dx.libgdx.game.GameWrapper
 
resumeSound(long) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
 
retain(Mini2DxOpenALSound, boolean) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
Retains a list of the most recently played sounds and stops the sound played least recently if necessary for a new sound to play
rf() - Method in interface org.mini2Dx.core.graphics.Color
 
rf() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
rgb565() - Method in interface org.mini2Dx.core.graphics.Color
Returns the color value in RGB565 format
rgb565() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
rgb888() - Method in interface org.mini2Dx.core.graphics.Color
Returns the color value in RGB888 format
rgb888() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
rgba4444() - Method in interface org.mini2Dx.core.graphics.Color
Returns the color value in RGBA4444 format
rgba4444() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
rgba8888() - Method in interface org.mini2Dx.core.graphics.Color
Returns the color value in RBGA8888 format
rgba8888() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
rgbaToColor(String) - Static method in class org.mini2Dx.core.graphics.Colors
Converts a RGBA value to an instance of Color
rgbToColor(String) - Static method in class org.mini2Dx.core.graphics.Colors
Converts a RGB value to an instance of Color
RIGHT - Static variable in class org.mini2Dx.core.util.Align
 
rightStickXMoved(SwitchDualJoyConGamePad, float) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadAdapter
 
rightStickXMoved(SwitchDualJoyConGamePad, float) - Method in interface org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadListener
 
rightStickXMoved(SwitchJoyConRGamePad, float) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadAdapter
 
rightStickXMoved(SwitchJoyConRGamePad, float) - Method in interface org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadListener
 
rightStickXMoved(PS4GamePad, float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePadAdapter
 
rightStickXMoved(PS4GamePad, float) - Method in interface org.mini2Dx.core.input.ps4.PS4GamePadListener
 
rightStickXMoved(XboxGamePad, float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePadAdapter
 
rightStickXMoved(XboxGamePad, float) - Method in interface org.mini2Dx.core.input.xbox.XboxGamePadListener
Called when right stick moves along its X axis
rightStickYMoved(SwitchDualJoyConGamePad, float) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadAdapter
 
rightStickYMoved(SwitchDualJoyConGamePad, float) - Method in interface org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadListener
 
rightStickYMoved(SwitchJoyConRGamePad, float) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadAdapter
 
rightStickYMoved(SwitchJoyConRGamePad, float) - Method in interface org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadListener
 
rightStickYMoved(PS4GamePad, float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePadAdapter
 
rightStickYMoved(PS4GamePad, float) - Method in interface org.mini2Dx.core.input.ps4.PS4GamePadListener
 
rightStickYMoved(XboxGamePad, float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePadAdapter
 
rightStickYMoved(XboxGamePad, float) - Method in interface org.mini2Dx.core.input.xbox.XboxGamePadListener
Called when left stick moves along its Y axis
rightTriggerMoved(XboxGamePad, float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePadAdapter
 
rightTriggerMoved(XboxGamePad, float) - Method in interface org.mini2Dx.core.input.xbox.XboxGamePadListener
Called when the right trigger is moved
RollingAverage - Class in org.mini2Dx.core.util
Utility class for tracking a rolling average
RollingAverage(int) - Constructor for class org.mini2Dx.core.util.RollingAverage
 
rootNode - Variable in class org.mini2Dx.ui.render.RenderNode
 
rotate - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
If true, the region has been rotated 90 degrees counter clockwise.
rotate - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Region
 
rotate(float) - Method in class org.mini2Dx.core.geom.Circle
 
rotate(float) - Method in class org.mini2Dx.core.geom.Polygon
 
rotate(float) - Method in class org.mini2Dx.core.geom.Rectangle
 
rotate(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
 
rotate(float) - Method in class org.mini2Dx.core.geom.Shape
Rotates this Shape by a specified amount of degrees with its first point as the origin
rotate(float) - Method in class org.mini2Dx.core.geom.Triangle
 
rotate(float) - Method in class org.mini2Dx.core.graphics.Animation
Increases/decreases the rotation of all frames
rotate(float, float, float) - Method in interface org.mini2Dx.core.Graphics
Rotates the canvas by the provided degrees around the provided point
rotate(float) - Method in interface org.mini2Dx.core.graphics.Sprite
Sets the sprite's rotation in degrees relative to the current rotation.
rotate(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
rotate(float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
rotate90(boolean) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
 
rotate90(boolean) - Method in interface org.mini2Dx.core.graphics.Sprite
Rotates this sprite 90 degrees in-place by rotating the texture coordinates.
rotate90(boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
rotateAround(float, float, float) - Method in class org.mini2Dx.core.geom.Circle
 
rotateAround(Point, float) - Method in class org.mini2Dx.core.geom.Point
Rotates this Point around another Point
rotateAround(float, float, float) - Method in class org.mini2Dx.core.geom.Point
Rotates this Point around a coordinate
rotateAround(float, float, float) - Method in class org.mini2Dx.core.geom.Polygon
 
rotateAround(float, float, float) - Method in class org.mini2Dx.core.geom.Rectangle
 
rotateAround(float, float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
 
rotateAround(float, float, float) - Method in class org.mini2Dx.core.geom.Shape
Rotates this Shape by a specified amount of degrees around a specified point
rotateAround(float, float, float) - Method in class org.mini2Dx.core.geom.Triangle
 
ROTATION_SYMMETRY - Static variable in class org.mini2Dx.core.geom.EquilateralTriangle
 
ROTATION_SYMMETRY - Static variable in class org.mini2Dx.core.geom.RegularHexagon
 
ROTATION_SYMMETRY - Static variable in class org.mini2Dx.core.geom.RegularPentagon
 
ROYAL() - Static method in class org.mini2Dx.core.graphics.Colors
 
rules - Variable in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
run() - Method in class org.mini2Dx.core.assets.AssetLoadingTask
 
run() - Method in class org.mini2Dx.core.di.bean.PrototypeBean
 
run() - Method in class org.mini2Dx.ui.util.DeferredRunnable
Attempts to run the deferred Runnable
runnables - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
runnables - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
running - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 

S

SALMON() - Static method in class org.mini2Dx.core.graphics.Colors
 
scale(float, float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
Multiplies the top/left/bottom/right sizes and padding by the specified amount.
scale(float) - Method in class org.mini2Dx.core.geom.Circle
 
scale(float) - Method in class org.mini2Dx.core.geom.Polygon
 
scale(float) - Method in class org.mini2Dx.core.geom.Rectangle
 
scale(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
 
scale(float) - Method in interface org.mini2Dx.core.geom.Sizeable
Scales the radius of this shape.
scale(float) - Method in class org.mini2Dx.core.geom.Triangle
 
scale(float, float) - Method in interface org.mini2Dx.core.graphics.NinePatch
 
scale(float, float) - Method in interface org.mini2Dx.core.Graphics
Scales the canvas (multiplies scale value)
scale(float) - Method in interface org.mini2Dx.core.graphics.Sprite
Sets the sprite's scale relative to the current scale.
scale(float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
scale(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
scale(float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
ScaledRadialDeadZone - Class in org.mini2Dx.core.input.deadzone
Implements a scaling radius-based dead zone.
ScaledRadialDeadZone() - Constructor for class org.mini2Dx.core.input.deadzone.ScaledRadialDeadZone
 
scaleEffect(float) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
 
ScaleOperation - Class in org.mini2Dx.core.graphics.pipeline
Applies/unapplies Graphics.scale(float, float).
ScaleOperation() - Constructor for class org.mini2Dx.core.graphics.pipeline.ScaleOperation
 
Scaling - Enum in org.mini2Dx.core.util
 
ScalingViewport - Class in org.mini2Dx.core.graphics.viewport
Base class for implementing Viewport instances that use Scaling
ScalingViewport(Scaling, boolean, float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.ScalingViewport
 
scan(String[]) - Method in class org.mini2Dx.android.di.AndroidComponentScanner
 
scan(String...) - Method in class org.mini2Dx.core.DependencyInjection
Scans a set of packages, creates all required Singleton and Prototype instances and processes all Autowired annotations
scan(String[]) - Method in interface org.mini2Dx.core.di.ComponentScanner
Scans multiple packages recursively for Singleton and Prototype annotated classes
scan(String[]) - Method in class org.mini2Dx.ios.di.IOSComponentScanner
Scans multiple packages recursively for Singleton and Prototype annotated classes
scan(String[]) - Method in class org.mini2Dx.libgdx.desktop.DesktopComponentScanner
Scans multiple packages recursively for Singleton and Prototype annotated classes
scl(Vector2) - Method in class org.mini2Dx.core.geom.Point
 
scl(float) - Method in class org.mini2Dx.core.geom.Point
 
scl(float, float) - Method in class org.mini2Dx.core.geom.Point
 
ScreenBasedGame - Class in org.mini2Dx.core.game
An implementation of GameContainer that allows for separation of a game into multiple GameScreens and provides support for Transitions between such screens via a ScreenManager
ScreenBasedGame() - Constructor for class org.mini2Dx.core.game.ScreenBasedGame
 
screenEdgesDeferringSystemGestures - Variable in class org.mini2Dx.ios.IOSMini2DxConfig
Edges where app gestures must be fired over system gestures.
ScreenManager<T extends GameScreen> - Interface in org.mini2Dx.core.screen
Updates and renders GameScreens and Transitions between them
ScreenSize - Enum in org.mini2Dx.ui.layout
Represents different screen size categories
ScreenSizeListener - Interface in org.mini2Dx.ui.listener
Common interface for listening to ScreenSize changes
ScreenSizeScaleMode - Enum in org.mini2Dx.ui
 
ScreenViewport - Class in org.mini2Dx.core.graphics.viewport
A Viewport that always matches the game window size.
ScreenViewport() - Constructor for class org.mini2Dx.core.graphics.viewport.ScreenViewport
 
scroll(float, float) - Method in interface org.mini2Dx.core.graphics.TextureRegion
Offsets the region relative to the current region.
scroll(float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
scroll(float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
ScrollBox - Class in org.mini2Dx.ui.element
A scrollable view for UiElements
ScrollBox() - Constructor for class org.mini2Dx.ui.element.ScrollBox
Constructor.
ScrollBox(String) - Constructor for class org.mini2Dx.ui.element.ScrollBox
Constructor
ScrollBox(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.ScrollBox
Constructor
ScrollBox(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.ScrollBox
Constructor
ScrollBoxRenderNode - Class in org.mini2Dx.ui.render
RenderNode implementation for ScrollBox
ScrollBoxRenderNode(ParentRenderNode<?, ?>, ScrollBox) - Constructor for class org.mini2Dx.ui.render.ScrollBoxRenderNode
 
ScrollBoxStyleRule - Class in org.mini2Dx.ui.style
Extends StyleRule for ScrollBox styling
ScrollBoxStyleRule() - Constructor for class org.mini2Dx.ui.style.ScrollBoxStyleRule
 
ScrollBoxStyleRuleset - Class in org.mini2Dx.ui.style.ruleset
StyleRuleset implementation for ScrollBoxStyleRules
ScrollBoxStyleRuleset() - Constructor for class org.mini2Dx.ui.style.ruleset.ScrollBoxStyleRuleset
 
scrolled(int) - Method in class org.mini2Dx.core.game.BasicGame
 
scrolled(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxCustomCursor
 
scrolled(int) - Method in class org.mini2Dx.libgdx.input.LibgdxInputProcessor
 
scrolled(int) - Method in class org.mini2Dx.ui.UiContainer
 
ScrollListener - Interface in org.mini2Dx.ui.listener
Common interface for listening to ScrollBox scrolling
ScrollTo - Class in org.mini2Dx.ui.animation
Internal class for ScrollBox scroll to element operations
ScrollTo(UiElement, boolean) - Constructor for class org.mini2Dx.ui.animation.ScrollTo
 
scrollTo(UiElement, boolean) - Method in class org.mini2Dx.ui.element.ScrollBox
Moves the scroll thumb until the UiElement is visible
scrollToBottom(boolean) - Method in class org.mini2Dx.ui.element.ScrollBox
Scrolls to the last element in the ScrollBox
scrollToTop(boolean) - Method in class org.mini2Dx.ui.element.ScrollBox
Scrolls to the first element in the ScrollBox
searchTreeForElementById(String) - Method in class org.mini2Dx.ui.render.ParentRenderNode
 
Select<V> - Class in org.mini2Dx.ui.element
A UiElement with preset options.
Select() - Constructor for class org.mini2Dx.ui.element.Select
Constructor.
Select(String) - Constructor for class org.mini2Dx.ui.element.Select
Constructor
Select(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Select
Constructor
Select(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Select
Constructor
selectNextOption() - Method in class org.mini2Dx.ui.element.RadioButton
 
SelectOption<V> - Class in org.mini2Dx.ui.element
Represents an available option in a Select
SelectOption(String, V) - Constructor for class org.mini2Dx.ui.element.SelectOption
 
selectPreviousOption() - Method in class org.mini2Dx.ui.element.RadioButton
 
SelectRenderNode - Class in org.mini2Dx.ui.render
RenderNode implementation for Select
SelectRenderNode(ParentRenderNode<?, ?>, Select<?>) - Constructor for class org.mini2Dx.ui.render.SelectRenderNode
 
SelectStyleRule - Class in org.mini2Dx.ui.style
Extends StyleRule for Select styling
SelectStyleRule() - Constructor for class org.mini2Dx.ui.style.SelectStyleRule
 
SelectStyleRuleset - Class in org.mini2Dx.ui.style.ruleset
StyleRuleset implementation for SelectStyleRules
SelectStyleRuleset() - Constructor for class org.mini2Dx.ui.style.ruleset.SelectStyleRuleset
 
sendHttpRequest(Net.HttpRequest, Net.HttpResponseListener) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxNet
 
SerializationException - Exception in org.mini2Dx.core.exception
An exception thrown during serialization
SerializationException(String) - Constructor for exception org.mini2Dx.core.exception.SerializationException
 
SerializationException(Exception) - Constructor for exception org.mini2Dx.core.exception.SerializationException
 
SerializationException(String, Exception) - Constructor for exception org.mini2Dx.core.exception.SerializationException
 
SerializedCollection<T> - Class in org.mini2Dx.core.serialization.collection
Utility class used during JSON/XML serialization
SerializedCollection(T) - Constructor for class org.mini2Dx.core.serialization.collection.SerializedCollection
 
SerializedMap<T> - Class in org.mini2Dx.core.serialization.map.serialize
Utility class used during JSON/XML serialization
SerializedMap(T) - Constructor for class org.mini2Dx.core.serialization.map.serialize.SerializedMap
 
set(Circle) - Method in class org.mini2Dx.core.geom.Circle
 
set(float, float, float, float) - Method in class org.mini2Dx.core.geom.LineSegment
Sets the coordinates of point A and point B
set(float, float) - Method in class org.mini2Dx.core.geom.Point
 
set(Vector2) - Method in class org.mini2Dx.core.geom.Point
 
set(Polygon) - Method in class org.mini2Dx.core.geom.Polygon
 
set(float, float, float, float) - Method in class org.mini2Dx.core.geom.Rectangle
 
set(Rectangle) - Method in class org.mini2Dx.core.geom.Rectangle
 
set(Color) - Method in interface org.mini2Dx.core.graphics.Color
Sets the RGBA components of this Color from another Color
set(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Color
Sets the RGBA components
set(byte, byte, byte, byte) - Method in interface org.mini2Dx.core.graphics.Color
Sets the RGBA components
set(Sprite) - Method in interface org.mini2Dx.core.graphics.Sprite
 
set(Object, Object) - Method in interface org.mini2Dx.core.reflect.Field
Sets the current value of the field for a given instance
set(Object, Object) - Method in class org.mini2Dx.core.reflect.jvm.JvmField
 
set(T) - Method in class org.mini2Dx.core.util.Ref
 
set(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
set(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
set(byte, byte, byte, byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
set(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
set(byte, byte, byte, byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
set(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
set(Sprite) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
set(int, int, int, int) - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
 
set(float, float, float, float) - Method in class org.mini2Dx.ui.element.UiElement
Sets the x, y, width and height of this element
set(Actionable, EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.event.ActionEvent
 
set(String, float, float, float, float) - Static method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
set(int, Actionable) - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
 
set(int, int, Actionable) - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
Replaces the Actionable at the specified grid coordinate
set(int, Actionable) - Method in class org.mini2Dx.ui.navigation.TabViewUiNavigation
 
set(int, Actionable) - Method in interface org.mini2Dx.ui.navigation.UiNavigation
Replace an Actionable at a specific index
set(int, Actionable) - Method in class org.mini2Dx.ui.navigation.VerticalUiNavigation
 
set(int, int) - Method in class org.mini2Dx.ui.UiContainer
Sets the width and height of the UiContainer
setA(float) - Method in interface org.mini2Dx.core.graphics.Color
Sets the alpha component
setA(byte) - Method in interface org.mini2Dx.core.graphics.Color
 
setA(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
setA(byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
setA(byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
setA(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
setAccelerometerSensitivity(float) - Method in interface org.mini2Dx.core.input.GamePad
Sets the accelerometer sensitivity
setAccelerometerSensitivity(float) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
setActionBackground(String) - Method in class org.mini2Dx.ui.style.ButtonStyleRule
 
setActionButton(T) - Method in interface org.mini2Dx.ui.gamepad.GamePadUiInput
Sets the button used for triggering Actionable instances
setActionButton(PS4Button) - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
 
setActionButton(XboxButton) - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
 
setActionTexture(Texture) - Method in class org.mini2Dx.ui.element.ImageButton
Sets the Texture used by this ImageButton when in its action state
setActionTexturePath(String) - Method in class org.mini2Dx.ui.element.ImageButton
Sets the texture path to use in action state.
setActionTextureRegion(TextureRegion) - Method in class org.mini2Dx.ui.element.ImageButton
Sets the TextureRegion used by this ImageButton when in its action state
setActiveAction(ActionableRenderNode) - Method in class org.mini2Dx.ui.UiContainer
 
setActiveNavigation(Navigatable) - Method in class org.mini2Dx.ui.UiContainer
Sets the current Navigatable for UI navigation
setAddressMode(TextureAddressMode, TextureAddressMode) - Method in interface org.mini2Dx.core.graphics.Texture
Sets the texture addressing mode for this texture
setAddressMode(TextureAddressMode, TextureAddressMode) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTexture
 
setAllAlphas(float) - Method in interface org.mini2Dx.core.font.GameFontCache
Sets the Color alpha for previous text operations
setAllAlphas(float) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
 
setAllAlphas(float) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
 
setAllColors(Color) - Method in interface org.mini2Dx.core.font.GameFontCache
Sets the Color for previous text operations
setAllColors(Color) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
 
setAllColors(Color) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
 
setAlpha(float) - Method in class com.artemis.MdxWorld
Sets the interpolation alpha
setAlpha(float) - Method in interface org.mini2Dx.core.graphics.Sprite
Sets the alpha portion of the color used to tint this sprite.
setAlpha(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setApplicationLogger(ApplicationLogger) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
setApplicationLogger(ApplicationLogger) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
setApplicationLogger(ApplicationLogger) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
setAsEllipse() - Method in class org.mini2Dx.tiled.TiledObject
Marks this object as a TiledObjectShape.ELLIPSE
setAsPoint() - Method in class org.mini2Dx.tiled.TiledObject
Marks this object as a TiledObjectShape.POINT
setAsPolygon(String) - Method in class org.mini2Dx.tiled.TiledObject
Marks this object as a TiledObjectShape.POLYGON
setAsPolygon(float[]) - Method in class org.mini2Dx.tiled.TiledObject
Marks this object as a TiledObjectShape.POLYGON
setAsPolyline(String) - Method in class org.mini2Dx.tiled.TiledObject
Marks this object as a TiledObjectShape.POLYLINE
setAsPolyline(float[]) - Method in class org.mini2Dx.tiled.TiledObject
Marks this object as a TiledObjectShape.POLYLINE
setAssetLoader(Class<T>, AssetLoader<T>) - Method in class org.mini2Dx.core.assets.AssetManager
Sets the AssetLoader to use for a specific class
setAsText(String, boolean) - Method in class org.mini2Dx.tiled.TiledObject
Marks this object as a TiledObjectShape.TEXT
setAtlas(String) - Method in class org.mini2Dx.ui.element.AnimatedImage
Sets the atlas to look up the texture in
setAtlas(String) - Method in class org.mini2Dx.ui.element.Image
Sets the atlas to look up the texture in
setAtlas(String) - Method in class org.mini2Dx.ui.element.ImageButton
Sets the atlas to look up the texture in
setB(float) - Method in interface org.mini2Dx.core.graphics.Color
Sets the blue component
setB(byte) - Method in interface org.mini2Dx.core.graphics.Color
 
setB(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
setB(byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
setB(byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
setB(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
setBackground(String) - Method in class org.mini2Dx.ui.style.ParentStyleRule
 
setBackground(String) - Method in class org.mini2Dx.ui.style.ProgressBarStyleRule
 
setBackground(String) - Method in class org.mini2Dx.ui.style.SelectStyleRule
 
setBackgroundColor(Color) - Method in interface org.mini2Dx.core.Graphics
Sets the background Color to be used
setBackgroundColor(Color) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
setBlendFunction(Mini2DxBlendFunction, Mini2DxBlendFunction) - Method in interface org.mini2Dx.core.Graphics
Sets the blend function to be applied OpenGL Blend Function Cheatsheet
setBlendFunction(Mini2DxBlendFunction, Mini2DxBlendFunction) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
setBlending(PixmapBlending) - Method in interface org.mini2Dx.core.graphics.Pixmap
 
setBlending(PixmapBlending) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
 
setBorderColor(String) - Method in class org.mini2Dx.ui.style.UiFont
 
setBorderWidth(int) - Method in class org.mini2Dx.ui.style.UiFont
 
setBottomHeight(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
Set the draw-time height of the three bottom edge patches
setBottomHeight(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
Set the draw-time height of the three bottom edge patches
setBottomHeight(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
setBottomScrollButtonStyle(String) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
 
setBounds(float, float, float, float) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
 
setBounds(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
Sets the position and size of the sprite when drawn, before scaling and rotation are applied.
setBounds(int, int, int, int, float, float) - Method in class org.mini2Dx.core.graphics.viewport.Viewport
 
setBounds(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setButtonImageStyle(String) - Method in class org.mini2Dx.ui.style.TabStyleRule
 
setButtonLabelStyle(String) - Method in class org.mini2Dx.ui.style.TabStyleRule
 
setButtonWidth(int) - Method in class org.mini2Dx.ui.style.SelectStyleRule
 
setCache(String, Object) - Method in class org.mini2Dx.core.assets.AsyncLoadingCache
 
setCatchBackKey(boolean) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
setCatchMenuKey(boolean) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
setCenter(float, float) - Method in class org.mini2Dx.core.geom.Circle
 
setCenter(float, float) - Method in class org.mini2Dx.core.geom.Polygon
 
setCenter(float, float) - Method in class org.mini2Dx.core.geom.Rectangle
 
setCenter(float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
 
setCenter(float, float) - Method in interface org.mini2Dx.core.geom.Sizeable
Sets the center x,y coordinate of this object
setCenter(float, float) - Method in class org.mini2Dx.core.geom.Triangle
 
setCenter(float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
Sets the position so that the sprite is centered on (x, y)
setCenter(float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setCenterX(float) - Method in class org.mini2Dx.core.geom.Circle
 
setCenterX(float) - Method in class org.mini2Dx.core.geom.Polygon
 
setCenterX(float) - Method in class org.mini2Dx.core.geom.Rectangle
 
setCenterX(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
 
setCenterX(float) - Method in interface org.mini2Dx.core.geom.Sizeable
Sets the center x coordinate
setCenterX(float) - Method in class org.mini2Dx.core.geom.Triangle
 
setCenterX(float) - Method in interface org.mini2Dx.core.graphics.Sprite
Sets the x position so that it is centered on the given x parameter
setCenterX(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setCenterY(float) - Method in class org.mini2Dx.core.geom.Circle
 
setCenterY(float) - Method in class org.mini2Dx.core.geom.Polygon
 
setCenterY(float) - Method in class org.mini2Dx.core.geom.Rectangle
 
setCenterY(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
 
setCenterY(float) - Method in interface org.mini2Dx.core.geom.Sizeable
Sets the center y coordianate
setCenterY(float) - Method in class org.mini2Dx.core.geom.Triangle
 
setCenterY(float) - Method in interface org.mini2Dx.core.graphics.Sprite
Sets the y position so that it is centered on the given y parameter
setCenterY(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setChangedOnBeginEvent(boolean) - Method in class org.mini2Dx.ui.element.Slider
Sets if the value should change when a keyboard/gamepad event begins and change the value until the event ends.
setChecked(boolean) - Method in class org.mini2Dx.ui.element.Checkbox
 
setChildDirty() - Method in class org.mini2Dx.ui.render.ParentRenderNode
 
setClip(float, float, float, float) - Method in interface org.mini2Dx.core.Graphics
Sets the graphics context clip.
setClip(Rectangle) - Method in interface org.mini2Dx.core.Graphics
Sets the graphics context clip.
setClip(float, float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
setClip(Rectangle) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
setCloseListener(GameDataOutputStream.CloseListener) - Method in class org.mini2Dx.core.serialization.GameDataOutputStream
 
setColor(Color) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
Copy given color.
setColor(float, float, float, float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
 
setColor(Color) - Method in interface org.mini2Dx.core.font.GameFont
Sets the Color to render the font with
setColor(Color) - Method in interface org.mini2Dx.core.font.GameFontCache
Sets the Color for subsequent text operations
setColor(Color) - Method in class org.mini2Dx.core.font.MonospaceGameFont
 
setColor(Color) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
 
setColor(Color) - Method in class org.mini2Dx.core.graphics.Animation
Sets the Color tint applied to each frame
setColor(float, float, float, float) - Method in class org.mini2Dx.core.graphics.Animation
Sets the Color tint applied to each frame
setColor(Color) - Method in interface org.mini2Dx.core.graphics.NinePatch
Copy given color.
setColor(Color) - Method in interface org.mini2Dx.core.graphics.Pixmap
Sets the color for the following drawing operations
setColor(Color) - Method in interface org.mini2Dx.core.Graphics
Sets the Color to draw shapes with
setColor(Color) - Method in interface org.mini2Dx.core.graphics.SpriteCache
Sets the Color used to tint images when they are added to the SpriteCache
setColor(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.SpriteCache
Sets the Color used to tint images when they are added to the SpriteCache
setColor(Color) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
 
setColor(Color) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
 
setColor(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
setColor(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
 
setColor(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
 
setColor(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
 
setColor(Color) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
setColor(Color) - Method in class org.mini2Dx.ui.element.Label
Sets the Color of the label
setContentHeight(float) - Method in class org.mini2Dx.ui.element.UiElement
Sets the content height.
setContentWidth(float) - Method in class org.mini2Dx.ui.element.UiElement
Sets the content width.
setContinuousRendering(boolean) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
setCurrentTab(Tab) - Method in class org.mini2Dx.ui.element.TabView
Sets the currently visible Tab
setCurrentTabIndex(int) - Method in class org.mini2Dx.ui.element.TabView
Sets the currently visible Tab
setCursor(Cursor) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
setCursorCatched(boolean) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
setCursorPosition(int, int) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
setCustomShader(Shader) - Method in interface org.mini2Dx.core.graphics.SpriteCache
Sets the custom Shader used to draw images to the cache
setCustomShader(Shader) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
 
setDeadZone(float) - Method in class org.mini2Dx.core.input.deadzone.AxialDeadZone
 
setDeadZone(float) - Method in interface org.mini2Dx.core.input.deadzone.DeadZone
Sets the dead zone threshold
setDeadZone(float) - Method in class org.mini2Dx.core.input.deadzone.NoopDeadZone
 
setDeadZone(float) - Method in class org.mini2Dx.core.input.deadzone.RadialDeadZone
 
setDeadZone(float) - Method in class org.mini2Dx.core.input.deadzone.ScaledRadialDeadZone
 
setDebug(boolean) - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
 
setDebugEnabled(boolean) - Method in class org.mini2Dx.ui.element.UiElement
 
setDefaultVisibility(Visibility) - Static method in class org.mini2Dx.ui.UiContainer
Sets the default Visibility for newly created UiElement objects
SetDeserializedCollection - Class in org.mini2Dx.core.serialization.collection
Utility class used during JSON/XML deserialization
SetDeserializedCollection(Field, Class<?>, Object) - Constructor for class org.mini2Dx.core.serialization.collection.SetDeserializedCollection
 
setDirty() - Method in class org.mini2Dx.ui.render.ParentRenderNode
 
setDirty() - Method in class org.mini2Dx.ui.render.RenderLayer
 
setDirty() - Method in class org.mini2Dx.ui.render.RenderNode
 
setDisabledBackground(String) - Method in class org.mini2Dx.ui.style.ButtonStyleRule
 
setDisabledLabelStyle(String) - Method in class org.mini2Dx.ui.style.SelectStyleRule
 
setDisabledTextColor(Color) - Method in class org.mini2Dx.ui.element.Select
 
setDisabledTexture(Texture) - Method in class org.mini2Dx.ui.element.ImageButton
Sets the Texture used by this ImageButton when in its disabled state
setDisabledTexturePath(String) - Method in class org.mini2Dx.ui.element.ImageButton
Sets the texture path to use in disabled state.
setDisabledTextureRegion(TextureRegion) - Method in class org.mini2Dx.ui.element.ImageButton
Sets the TextureRegion used by this ImageButton when in its disabled state
setDuration(int) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
 
setElementSize(ParentRenderNode<?, ?>, RenderNode<?, ?>) - Static method in class org.mini2Dx.ui.layout.LayoutRuleset
 
setEmittersCleanUpBlendFunction(boolean) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
 
setEnabled(boolean) - Method in interface org.mini2Dx.ui.element.Actionable
 
setEnabled(boolean) - Method in class org.mini2Dx.ui.element.Button
 
setEnabled(boolean) - Method in class org.mini2Dx.ui.element.Checkbox
 
setEnabled(boolean) - Method in class org.mini2Dx.ui.element.CustomUiElement
 
setEnabled(boolean) - Method in class org.mini2Dx.ui.element.RadioButton
 
setEnabled(boolean) - Method in class org.mini2Dx.ui.element.Select
 
setEnabled(boolean) - Method in class org.mini2Dx.ui.element.Slider
 
setEnabled(boolean) - Method in class org.mini2Dx.ui.element.TextBox
 
setEnabledLabelStyle(String) - Method in class org.mini2Dx.ui.style.SelectStyleRule
 
setEnabledTextColor(Color) - Method in class org.mini2Dx.ui.element.Select
 
setFill(String) - Method in class org.mini2Dx.ui.style.ProgressBarStyleRule
 
setFilter(PixmapFilter) - Method in interface org.mini2Dx.core.graphics.Pixmap
Sets the type of interpolation PixmapFilter to be used in conjunction with Pixmap.drawPixmap(Pixmap, int, int, int, int, int, int, int, int).
setFilter(PixmapFilter) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
 
setFinished(boolean) - Method in class org.mini2Dx.ui.animation.BaseTextAnimation
Sets if this TextAnimation has finished.
setFlex(float, float, float, float) - Method in class org.mini2Dx.ui.element.ParentUiElement
Equivalent to UiElement.set(float, float, float, float) for usage with flex layout
setFlex(float, float, float, float) - Method in class org.mini2Dx.ui.element.ProgressBar
Equivalent to UiElement.set(float, float, float, float) for usage with flex layout
setFlex(float, float, float, float) - Method in class org.mini2Dx.ui.element.Select
Equivalent to UiElement.set(float, float, float, float) for usage with flex layout
setFlex(float, float, float, float) - Method in class org.mini2Dx.ui.element.TextBox
Equivalent to UiElement.set(float, float, float, float) for usage with flex layout
setFlexDirection(FlexDirection) - Method in class org.mini2Dx.ui.element.FlexRow
Sets the FlexDirection of this FlexRow
setFlexDirection(FlexDirection) - Method in class org.mini2Dx.ui.element.RadioButton
Sets the FlexDirection for the buttons rendering
setFlexLayout(String) - Method in interface org.mini2Dx.ui.element.FlexUiElement
Sets the current flex layout
setFlexLayout(String) - Method in class org.mini2Dx.ui.element.ParentUiElement
 
setFlexLayout(String) - Method in class org.mini2Dx.ui.element.ProgressBar
 
setFlexLayout(String) - Method in class org.mini2Dx.ui.element.Select
 
setFlexLayout(String) - Method in class org.mini2Dx.ui.element.TextBox
 
setFlip(boolean, boolean) - Method in class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
Sets if the TextureRegion is flipped
setFlip(boolean, boolean) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
 
setFlip(boolean, boolean) - Method in interface org.mini2Dx.core.graphics.Sprite
Set the sprite's flip state regardless of current condition
setFlip(boolean, boolean) - Method in interface org.mini2Dx.core.graphics.TextureRegion
 
setFlip(boolean, boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setFlip(boolean, boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
setFlip(boolean) - Method in class org.mini2Dx.ui.style.UiFont
 
setFlippedDiagonally(int, int, boolean) - Method in class org.mini2Dx.tiled.TileLayer
Sets if the tile at the given coordinate is flipped diagonally
setFlippedHorizontally(int, int, boolean) - Method in class org.mini2Dx.tiled.TileLayer
Sets if the tile at the given coordinate is flipped horizontally
setFlippedVertically(int, int, boolean) - Method in class org.mini2Dx.tiled.TileLayer
Sets if the tile at the given coordinate is flipped vertically
setFlipX(boolean) - Method in class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
Sets if the TextureRegion is flipped horizontally
setFlipX(boolean) - Method in class org.mini2Dx.core.graphics.Animation
Sets the flipX to the current frame
setFlipX(boolean) - Method in interface org.mini2Dx.core.graphics.Sprite
 
setFlipX(boolean) - Method in interface org.mini2Dx.core.graphics.TextureRegion
 
setFlipX(boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setFlipX(boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
setFlipX(boolean) - Method in class org.mini2Dx.ui.element.AnimatedImage
Sets if the texture should be flipped horizontally during rendering
setFlipX(boolean) - Method in class org.mini2Dx.ui.element.Image
Sets if the texture should be flipped horizontally during rendering
setFlipY(boolean) - Method in class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
Sets if the TextureRegion is flipped vertically
setFlipY(boolean) - Method in class org.mini2Dx.core.graphics.Animation
Sets the flipY to the current frame
setFlipY(boolean) - Method in interface org.mini2Dx.core.graphics.Sprite
 
setFlipY(boolean) - Method in interface org.mini2Dx.core.graphics.TextureRegion
 
setFlipY(boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setFlipY(boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
setFlipY(boolean) - Method in class org.mini2Dx.ui.element.AnimatedImage
Sets if the texture should be flipped vertically during rendering
setFlipY(boolean) - Method in class org.mini2Dx.ui.element.Image
Sets if the texture should be flipped vertically during rendering
setFont(GameFont) - Method in interface org.mini2Dx.core.Graphics
Sets the GameFont to draw Strings with
setFont(GameFont) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
setFont(String) - Method in class org.mini2Dx.ui.style.LabelStyleRule
 
setFont(String) - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
 
setFontSize(int) - Method in class org.mini2Dx.ui.style.UiFont
 
setFullscreenMode(Graphics.DisplayMode) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
setG(float) - Method in interface org.mini2Dx.core.graphics.Color
Sets the green component
setG(byte) - Method in interface org.mini2Dx.core.graphics.Color
 
setG(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
setG(byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
setG(byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
setG(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
setGamePadButton(GamePadButton) - Method in class org.mini2Dx.ui.event.params.GamePadEventTriggerParams
 
setGid(int) - Method in class org.mini2Dx.tiled.TiledObject
Sets the Tile GID of this object
setGidFlipDiagonally(boolean) - Method in class org.mini2Dx.tiled.TiledObject
 
setGidFlipHorizontally(boolean) - Method in class org.mini2Dx.tiled.TiledObject
 
setGidFlipVertically(boolean) - Method in class org.mini2Dx.tiled.TiledObject
 
setGL20(GL20) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
setGL30(GL30) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
setHeight(float) - Method in class org.mini2Dx.core.geom.Rectangle
 
setHeight(int) - Method in class org.mini2Dx.tiled.TiledObjectGroup
Sets the height of the group in tiles
setHeight(float) - Method in class org.mini2Dx.ui.element.UiElement
Sets the height of this element
setHeight(String, float) - Static method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
setHeightFlex(float) - Method in class org.mini2Dx.ui.element.ParentUiElement
Equivalent to UiElement.setHeight(float) for usage with flex layout
setHeightFlex(float) - Method in class org.mini2Dx.ui.element.ProgressBar
Equivalent to UiElement.setHeight(float) for usage with flex layout
setHeightFlex(float) - Method in class org.mini2Dx.ui.element.Select
Equivalent to UiElement.setHeight(float) for usage with flex layout
setHeightFlex(float) - Method in class org.mini2Dx.ui.element.TextBox
Equivalent to UiElement.setHeight(float) for usage with flex layout
setHeightInTiles(int) - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
 
setHeightToContentHeight(UiElement, UiElement) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
Sets the height of one UiElement to match the content height of another element.
setHeightToContentHeightOf(UiElement) - Method in class org.mini2Dx.ui.element.UiElement
Sets the height of this element to match the content height of another UiElement.
setHeightToHeight(UiElement, UiElement) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
Sets the height of one UiElement to match the height of another element
setHeightToHeightOf(UiElement) - Method in class org.mini2Dx.ui.element.UiElement
Sets the height of this element to match the height of another UiElement
setHorizontalAlignment(HorizontalAlignment) - Method in class org.mini2Dx.ui.element.Label
Sets the HorizontalAlignment of the text
setHotkey(GamePadButton, Actionable) - Method in class org.mini2Dx.ui.element.Container
 
setHotkey(int, Actionable) - Method in class org.mini2Dx.ui.element.Container
 
setHotkey(GamePadButton, Actionable) - Method in interface org.mini2Dx.ui.element.Navigatable
setHotkey(int, Actionable) - Method in interface org.mini2Dx.ui.element.Navigatable
Maps a keyboard button to a Actionable
setHotkey(GamePadButton, Actionable) - Method in class org.mini2Dx.ui.element.Tab
 
setHotkey(int, Actionable) - Method in class org.mini2Dx.ui.element.Tab
 
setHotkey(GamePadButton, Actionable) - Method in class org.mini2Dx.ui.element.TabView
 
setHotkey(int, Actionable) - Method in class org.mini2Dx.ui.element.TabView
 
setHoverBackground(String) - Method in class org.mini2Dx.ui.style.ParentStyleRule
 
setHoverTexture(Texture) - Method in class org.mini2Dx.ui.element.ImageButton
Sets the Texture used by this ImageButton when in its hover state
setHoverTexturePath(String) - Method in class org.mini2Dx.ui.element.ImageButton
Sets the texture path to use in hover state.
setHoverTextureRegion(TextureRegion) - Method in class org.mini2Dx.ui.element.ImageButton
Sets the TextureRegion used by this ImageButton when in its hover state
setIconPath(String) - Method in class org.mini2Dx.ui.element.Tab
 
setIconPath(String) - Method in class org.mini2Dx.ui.element.TabButton
 
setId(String) - Method in class org.mini2Dx.ui.style.UiTheme
 
setIndex(int) - Method in class org.mini2Dx.tiled.Layer
Sets the index in the TiledMap of this layer
setInputProcessor(InputProcessor) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
setInputProcessor(InputProcessor) - Method in interface org.mini2Dx.core.Input
Sets the InputProcessor for handling mouse/keyboard/touch events
setInputProcessor(InputProcessor) - Method in class org.mini2Dx.libgdx.input.LibgdxInputProcessor
 
setInputProcessor(InputProcessor) - Method in class org.mini2Dx.libgdx.LibgdxInput
 
setInterval(float) - Method in class com.artemis.DispersedIntervalEntitySystem
Sets the interval of the system
setKerning(boolean) - Method in class org.mini2Dx.ui.style.UiFont
 
setKey(int) - Method in class org.mini2Dx.ui.event.params.KeyboardEventTriggerParams
 
setKeyboardCloseOnReturnKey(boolean) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
Set the keyboard to close when the UITextField return key is pressed
setL2DeadZone(DeadZone) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
 
setLabelIndent(int) - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
 
setLastGamePadType(GamePadType) - Method in class org.mini2Dx.ui.UiContainer
Sets the last GamePadType used on the UiContainer
setLastInputSource(InputSource) - Method in class org.mini2Dx.ui.UiContainer
Sets the last InputSource used on the UiContainer
setLeftButtonLabelStyle(String) - Method in class org.mini2Dx.ui.style.SelectStyleRule
 
setLeftButtonStyle(String) - Method in class org.mini2Dx.ui.style.SelectStyleRule
 
setLeftButtonText(String) - Method in class org.mini2Dx.ui.element.Select
 
setLeftStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
 
setLeftStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
 
setLeftStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
 
setLeftStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
 
setLeftTriggerDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
 
setLeftWidth(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
Set the draw-time width of the three left edge patches
setLeftWidth(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
Set the draw-time width of the three left edge patches
setLeftWidth(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
setLineHeight(int) - Method in interface org.mini2Dx.core.Graphics
Sets the line height to be used
setLineHeight(int) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
setLogLevel(int) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
setLogLevel(int) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
 
setLogLevel(int) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
setLooping(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
 
setLooping(long, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
 
setLooping(boolean) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
 
setLooping(long, boolean) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
 
setLooping(boolean) - Method in interface org.mini2Dx.core.audio.Music
Sets if the music should loop.
setLooping(long, boolean) - Method in interface org.mini2Dx.core.audio.Sound
Sets if the specific instance of this sound should loop.
setLooping(boolean) - Method in class org.mini2Dx.core.graphics.Animation
Sets if the animation should loop
setLooping(boolean) - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
 
setLooping(long, boolean) - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
 
setMagFilter(TextureFilter) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxSpriteBatchWrapper
 
setMagFilter(TextureFilter) - Method in interface org.mini2Dx.core.Graphics
Sets the texture mag filter that will be used for all the subsequent texture drawing operations
setMagFilter(TextureFilter) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
setMargin(int) - Method in class org.mini2Dx.ui.style.StyleRule
 
setMarginBottom(int) - Method in class org.mini2Dx.ui.style.StyleRule
 
setMarginLeft(int) - Method in class org.mini2Dx.ui.style.StyleRule
 
setMarginRight(int) - Method in class org.mini2Dx.ui.style.StyleRule
 
setMarginTop(int) - Method in class org.mini2Dx.ui.style.StyleRule
 
setMax(float) - Method in class org.mini2Dx.ui.element.ProgressBar
 
setMaxFrameTasksPerFrame(int) - Method in interface org.mini2Dx.core.TaskExecutor
Sets the maximum number of FrameSpreadTask instances to update per frame
setMaxFrameTasksPerFrame(int) - Method in class org.mini2Dx.libgdx.LibgdxTaskExecutor
 
setMaxHeight(float) - Method in class org.mini2Dx.ui.element.ScrollBox
Sets the maximum height for this ScrollBox
setMaxWorldHeight(float) - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
 
setMaxWorldWidth(float) - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
 
setMenuStyle(String) - Method in class org.mini2Dx.ui.style.TabStyleRule
 
setMiddleHeight(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
Set the height of the middle row of the patch.
setMiddleHeight(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
Set the height of the middle row of the patch.
setMiddleHeight(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
setMiddleWidth(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
Set the width of the middle column of the patch.
setMiddleWidth(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
Set the width of the middle column of the patch.
setMiddleWidth(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
setMin(float) - Method in class org.mini2Dx.ui.element.ProgressBar
 
setMinFilter(TextureFilter) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxSpriteBatchWrapper
 
setMinFilter(TextureFilter) - Method in interface org.mini2Dx.core.Graphics
Sets the texture min filter that will be used for all the subsequent texture drawing operations
setMinFilter(TextureFilter) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
setMinHeight(float) - Method in class org.mini2Dx.ui.element.ScrollBox
Sets the minimum height for this ScrollBox.
setMinHeight(int) - Method in class org.mini2Dx.ui.style.StyleRule
 
setMinWorldHeight(float) - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
 
setMinWorldWidth(float) - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
 
setMouseX(int) - Method in class org.mini2Dx.ui.event.params.MouseEventTriggerParams
 
setMouseY(int) - Method in class org.mini2Dx.ui.event.params.MouseEventTriggerParams
 
setName(String) - Method in class org.mini2Dx.tiled.Layer
Sets the name of this layer
setName(String) - Method in class org.mini2Dx.tiled.TiledObject
Sets the name of this object
setName(String) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
setNavigateWithDPad(boolean) - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
Sets if UiNavigation events should be triggered by the D-PAD
setNavigateWithDPad(boolean) - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
Sets if UiNavigation events should be triggered by the D-PAD
setNavigation(UiNavigation) - Method in class org.mini2Dx.ui.element.Container
 
setNavigation(UiNavigation) - Method in class org.mini2Dx.ui.element.Tab
 
setNavigationMode(NavigationMode) - Method in class org.mini2Dx.ui.UiContainer
Sets the NavigationMode on this UiContainer
setNextTabButtonLayout(String) - Method in class org.mini2Dx.ui.element.TabView
 
setNextTabButtonStyle(String) - Method in class org.mini2Dx.ui.style.TabStyleRule
 
setNextTabHotkey(int) - Method in class org.mini2Dx.ui.element.TabView
Sets a keyboard key as the hotkey for changing to the next tab
setNextTabHotkey(GamePadButton) - Method in class org.mini2Dx.ui.element.TabView
Sets a GamePadButton as the hotkey for changing to the next tab
setNormalTexture(Texture) - Method in class org.mini2Dx.ui.element.ImageButton
Sets the Texture used by this ImageButton when in its normal state
setNormalTexturePath(String) - Method in class org.mini2Dx.ui.element.ImageButton
Sets the texture path to use in normal state.
setNormalTextureRegion(TextureRegion) - Method in class org.mini2Dx.ui.element.ImageButton
Sets the TextureRegion used by this ImageButton when in its normal state
setOnCompletionListener(Music.OnCompletionListener) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
 
setOnCompletionListener(Music.OnCompletionListener) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
 
setOneWay(boolean) - Method in class org.mini2Dx.core.graphics.pipeline.RenderPipeline
 
setOnscreenKeyboardVisible(boolean) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
setOnScreenKeyboardVisible(boolean) - Method in interface org.mini2Dx.core.Input
Sets on mobile and consoles of the on-screen keyboard should appear
setOnScreenKeyboardVisible(boolean) - Method in class org.mini2Dx.libgdx.LibgdxInput
 
setOptionsSpacing(int) - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
 
setOrigin(float, float) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
 
setOrigin(float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
Sets the origin in relation to the sprite's position for scaling and rotation.
setOrigin(float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setOriginBasedPosition(float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
Sets the position where the sprite will be drawn, relative to its current origin.
setOriginBasedPosition(float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setOriginCenter() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
 
setOriginCenter() - Method in interface org.mini2Dx.core.graphics.Sprite
Place origin in the center of the sprite
setOriginCenter() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setOriginX(float) - Method in class org.mini2Dx.core.graphics.Animation
Sets the origin X coordinate to be applied to each frame
setOriginY(float) - Method in class org.mini2Dx.core.graphics.Animation
Sets the origin Y coordinate to be applied to each frame
setOverflowClipped(boolean) - Method in class org.mini2Dx.ui.element.ParentUiElement
Sets if child elements that overflow this element's bounds (e.g.
setPadding(float, float, float, float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
Set the padding for content inside this ninepatch.
setPadding(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.NinePatch
Set the padding for content inside this ninepatch.
setPadding(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
setPadding(int) - Method in class org.mini2Dx.ui.style.StyleRule
 
setPaddingBottom(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
setPaddingBottom(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
setPaddingBottom(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
setPaddingBottom(int) - Method in class org.mini2Dx.ui.style.StyleRule
 
setPaddingLeft(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
setPaddingLeft(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
setPaddingLeft(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
setPaddingLeft(int) - Method in class org.mini2Dx.ui.style.StyleRule
 
setPaddingRight(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
setPaddingRight(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
setPaddingRight(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
setPaddingRight(int) - Method in class org.mini2Dx.ui.style.StyleRule
 
setPaddingTop(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
setPaddingTop(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
setPaddingTop(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
setPaddingTop(int) - Method in class org.mini2Dx.ui.style.StyleRule
 
setPan(float, float) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
 
setPan(long, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
 
setPan(float, float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
 
setPan(long, float, float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
 
setPan(long, float, float) - Method in interface org.mini2Dx.core.audio.Sound
Sets the pan and volume of the specific instance of this sound.
setPan(long, float, float) - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
 
setParentWidth(float) - Method in class org.mini2Dx.ui.layout.LayoutState
Sets the width of the parent UiElement
setPassThroughMouseMovement(boolean) - Method in class org.mini2Dx.ui.UiContainer
Set to true if mouseMoved() events to should pass through this input handler regardless
setPasswordField(boolean) - Method in class org.mini2Dx.ui.element.TextBox
Sets if this TextBox is a password field
setPath(String) - Method in class org.mini2Dx.ui.style.UiFont
 
setPitch(long, float) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
 
setPitch(long, float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
 
setPitch(long, float) - Method in interface org.mini2Dx.core.audio.Sound
Sets the pitch of the specific instance of this sound.
setPitch(long, float) - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
 
setPlayerIndex(int) - Method in interface org.mini2Dx.core.input.GamePad
Sets the player assigned to this gamepad
setPlayerIndex(int) - Method in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
 
setPlayerIndex(int) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
setPointA(Point) - Method in class org.mini2Dx.core.geom.LineSegment
 
setPointB(Point) - Method in class org.mini2Dx.core.geom.LineSegment
 
setPosition(float) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
 
setPosition(float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
 
setPosition(float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
 
setPosition(float, float) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
 
setPosition(float, float) - Method in interface org.mini2Dx.core.font.GameFontCache
Sets the position of the cache
setPosition(float, float) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
 
setPosition(float, float, float, float, float, float) - Method in class org.mini2Dx.core.geom.Triangle
 
setPosition(float, float) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
 
setPosition(float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
Sets the position where the sprite will be drawn.
setPosition(float, float) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
 
setPosition(float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setPowerOfTwo(boolean) - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
 
setPowerOfTwo(boolean) - Method in class org.mini2Dx.core.graphics.viewport.ScalingViewport
 
setPreviousTabButtonLayout(String) - Method in class org.mini2Dx.ui.element.TabView
 
setPreviousTabButtonStyle(String) - Method in class org.mini2Dx.ui.style.TabStyleRule
 
setPreviousTabHotkey(int) - Method in class org.mini2Dx.ui.element.TabView
Sets a keyboard key as the hotkey for changing to the previous tab
setPreviousTabHotkey(GamePadButton) - Method in class org.mini2Dx.ui.element.TabView
Sets a GamePadButton as the hotkey for changing to the previous tab
setProperty(String, String) - Method in class org.mini2Dx.tiled.Layer
Sets the value of a specified property
setProperty(String, String) - Method in class org.mini2Dx.tiled.Tile
Sets the value of a specified property
setProperty(String, String) - Method in class org.mini2Dx.tiled.TiledMap
Sets the value of a specified property
setProperty(String, String) - Method in class org.mini2Dx.tiled.TiledMapData
Sets the value of a specified property
setProperty(String, String) - Method in class org.mini2Dx.tiled.TiledObject
Sets the value of a specified property
setProperty(String, String) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
setProperty(String, String) - Method in class org.mini2Dx.tiled.Tileset
Sets the value of a specified property
setProperty(String, String) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
Sets the value of a specified property
setProperty(String, String) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
 
setR(float) - Method in interface org.mini2Dx.core.graphics.Color
Sets the red component
setR(byte) - Method in interface org.mini2Dx.core.graphics.Color
 
setR(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
setR(byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
setR(byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
setR(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
setR2DeadZone(DeadZone) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
 
setRadius(float) - Method in class org.mini2Dx.core.geom.Circle
 
setRadius(float) - Method in class org.mini2Dx.core.geom.Polygon
 
setRadius(float) - Method in class org.mini2Dx.core.geom.Rectangle
 
setRadius(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
Sets the radius of this RegularPolygon Note: This operation is expensive
setRadius(float) - Method in interface org.mini2Dx.core.geom.Sizeable
Sets the radius of this shape.
setRadius(float) - Method in class org.mini2Dx.core.geom.Triangle
 
setReferenceCount(int) - Method in class org.mini2Dx.core.assets.ReferenceCountedObject
 
setRegion(Texture) - Method in interface org.mini2Dx.core.graphics.TextureRegion
 
setRegion(int, int, int, int) - Method in interface org.mini2Dx.core.graphics.TextureRegion
 
setRegion(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.TextureRegion
 
setRegion(TextureRegion) - Method in interface org.mini2Dx.core.graphics.TextureRegion
Sets the texture and coordinates to the specified region.
setRegion(TextureRegion, int, int, int, int) - Method in interface org.mini2Dx.core.graphics.TextureRegion
Sets the texture to that of the specified region and sets the coordinates relative to the specified region.
setRegion(Texture) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setRegion(int, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setRegion(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setRegion(TextureRegion) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setRegion(TextureRegion, int, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setRegion(Texture) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
setRegion(int, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
setRegion(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
setRegion(TextureRegion) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
setRegion(TextureRegion, int, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
setRegionHeight(int) - Method in interface org.mini2Dx.core.graphics.TextureRegion
 
setRegionHeight(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setRegionHeight(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
setRegionWidth(int) - Method in interface org.mini2Dx.core.graphics.TextureRegion
 
setRegionWidth(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setRegionWidth(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
setRegionX(int) - Method in interface org.mini2Dx.core.graphics.TextureRegion
 
setRegionX(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setRegionX(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
setRegionY(int) - Method in interface org.mini2Dx.core.graphics.TextureRegion
 
setRegionY(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setRegionY(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
setRelativeX(float) - Method in class org.mini2Dx.ui.render.RenderNode
 
setRelativeY(float) - Method in class org.mini2Dx.ui.render.RenderNode
 
setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.AnimatedImage
 
setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Checkbox
 
setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.CustomUiElement
 
setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Image
 
setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Label
 
setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.ParentUiElement
 
setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.ProgressBar
 
setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.RadioButton
 
setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Select
 
setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Slider
 
setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.TextBox
 
setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.UiElement
 
setResizable(boolean) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
setResolvedFileHandle(FileHandle) - Method in class org.mini2Dx.core.assets.AssetDescriptor
 
setResponsive(boolean) - Method in class org.mini2Dx.ui.element.AnimatedImage
Sets if this AnimatedImage should scale to the size of its parent
setResponsive(boolean) - Method in class org.mini2Dx.ui.element.Checkbox
 
setResponsive(boolean) - Method in class org.mini2Dx.ui.element.Image
Sets if this Image should scale to the size of its parent
setResponsive(boolean) - Method in class org.mini2Dx.ui.element.ImageButton
Sets if the image should scale to the size of the ImageButton
setResponsive(boolean) - Method in class org.mini2Dx.ui.element.Label
Sets if this label should fill its available space
setResponsive(boolean) - Method in class org.mini2Dx.ui.element.RadioButton
 
setRightButtonLabelStyle(String) - Method in class org.mini2Dx.ui.style.SelectStyleRule
 
setRightButtonStyle(String) - Method in class org.mini2Dx.ui.style.SelectStyleRule
 
setRightButtonText(String) - Method in class org.mini2Dx.ui.element.Select
 
setRightStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
 
setRightStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
 
setRightStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
 
setRightStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
 
setRightTriggerDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
 
setRightWidth(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
Set the draw-time width of the three right edge patches
setRightWidth(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
Set the draw-time width of the three right edge patches
setRightWidth(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
setRotation(float) - Method in class org.mini2Dx.core.geom.Circle
 
setRotation(float) - Method in class org.mini2Dx.core.geom.Polygon
 
setRotation(float) - Method in class org.mini2Dx.core.geom.Rectangle
 
setRotation(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
 
setRotation(float) - Method in class org.mini2Dx.core.geom.Shape
Sets the rotation of this Shape with its first point as the origin
setRotation(float) - Method in class org.mini2Dx.core.geom.Triangle
 
setRotation(float) - Method in class org.mini2Dx.core.graphics.Animation
Sets the rotation of all frames
setRotation(float, float, float) - Method in interface org.mini2Dx.core.Graphics
Sets the canvas rotation around a provided point
setRotation(float) - Method in interface org.mini2Dx.core.graphics.Sprite
Sets the rotation of the sprite in degrees.
setRotation(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setRotation(float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.Circle
 
setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.Polygon
 
setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.Rectangle
 
setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
 
setRotationAround(Point, float) - Method in class org.mini2Dx.core.geom.Shape
Sets the rotation of this Shape with a specified point as the origin
setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.Shape
Sets the rotation of this Shape with a specified point as the origin
setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.Triangle
 
setRounding(SizeRounding) - Method in class org.mini2Dx.ui.style.ParentStyleRule
 
setScale(float, float) - Method in interface org.mini2Dx.core.Graphics
Sets the canvas scale
setScale(float) - Method in interface org.mini2Dx.core.graphics.Sprite
Sets the sprite's scale for both X and Y uniformly.
setScale(float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
Sets the sprite's scale for both X and Y.
setScale(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setScale(float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setScale(float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
setScale(float, float) - Method in class org.mini2Dx.ui.UiContainer
Sets the Graphics scaling during rendering.
setScreenSizeScaleMode(ScreenSizeScaleMode) - Method in class org.mini2Dx.ui.UiContainer
Sets the scaling mode used for ScreenSize values
setScrollBarWidth(int) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
 
setScrollButtonHeight(int) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
 
setScrollContentHeight(float) - Method in class org.mini2Dx.ui.element.ScrollBox
Sets the scroll view height.
setScrollFactor(float) - Method in class org.mini2Dx.ui.element.ScrollBox
Sets how much this ScrollBox scrolls when the up/down buttons are clicked
setScrollThumbAction(String) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
 
setScrollThumbHover(String) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
 
setScrollThumbNormal(String) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
 
setScrollThumbPosition(float) - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
Sets the scroll position
setScrollTrack(String) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
 
setScrollTrackVisibility(Visibility) - Method in class org.mini2Dx.ui.element.ScrollBox
 
setSelectedIndex(int) - Method in class org.mini2Dx.ui.element.Select
Sets the index of the currently selected option
setSelectedOption(String) - Method in class org.mini2Dx.ui.element.RadioButton
 
setSelectedOptionIndex(int) - Method in class org.mini2Dx.ui.element.RadioButton
 
setShader(Shader) - Method in interface org.mini2Dx.core.Graphics
Applies a Shader program to this instance
setShader(Shader) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
setShadowColor(String) - Method in class org.mini2Dx.ui.style.UiFont
 
setShadowOffsetX(int) - Method in class org.mini2Dx.ui.style.UiFont
 
setShadowOffsetY(int) - Method in class org.mini2Dx.ui.style.UiFont
 
setSize(float, float) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
 
setSize(float, float) - Method in class org.mini2Dx.core.geom.Rectangle
 
setSize(float) - Method in class org.mini2Dx.core.geom.Rectangle
 
setSize(float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
Sets the size of the sprite when drawn, before scaling and rotation are applied.
setSize(float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setSliderBarMaxHeight(int) - Method in class org.mini2Dx.ui.style.SliderStyleRule
 
setSoundGain(long, float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
 
setSoundLooping(long, boolean) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
 
setSoundPan(long, float, float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
 
setSoundPitch(long, float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
 
setSpaceX(int) - Method in class org.mini2Dx.ui.style.UiFont
 
setSpaceY(int) - Method in class org.mini2Dx.ui.style.UiFont
 
setStartTileX(int) - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
 
setStartTileY(int) - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
 
setState(NodeState) - Method in interface org.mini2Dx.ui.render.ActionableRenderNode
 
setState(NodeState) - Method in interface org.mini2Dx.ui.render.NavigatableRenderNode
 
setState(NodeState) - Method in class org.mini2Dx.ui.render.ParentRenderNode
 
setState(NodeState) - Method in class org.mini2Dx.ui.render.RenderLayer
 
setState(NodeState) - Method in class org.mini2Dx.ui.render.RenderNode
 
setState(NodeState) - Method in class org.mini2Dx.ui.render.SelectRenderNode
 
setState(NodeState) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
 
setStickRepeatTimer(float) - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
Sets the amount of time in seconds before the left stick is considered repeating a navigation direction
setStickRepeatTimer(float) - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
Sets the amount of time in seconds before the left stick is considered repeating a navigation direction
setStickThreshold(float) - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
Sets the threshold for stick values before the input is considered as a navigation direction press
setStickThreshold(float) - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
Sets the threshold for stick values before the input is considered as a navigation direction press
setStyleId(String) - Method in class org.mini2Dx.ui.element.AnimatedImage
 
setStyleId(String) - Method in class org.mini2Dx.ui.element.Checkbox
 
setStyleId(String) - Method in class org.mini2Dx.ui.element.CustomUiElement
 
setStyleId(String) - Method in class org.mini2Dx.ui.element.Image
 
setStyleId(String) - Method in class org.mini2Dx.ui.element.Label
 
setStyleId(String) - Method in class org.mini2Dx.ui.element.ParentUiElement
 
setStyleId(String) - Method in class org.mini2Dx.ui.element.ProgressBar
 
setStyleId(String) - Method in class org.mini2Dx.ui.element.RadioButton
 
setStyleId(String) - Method in class org.mini2Dx.ui.element.Select
 
setStyleId(String) - Method in class org.mini2Dx.ui.element.Slider
 
setStyleId(String) - Method in class org.mini2Dx.ui.element.TabView
 
setStyleId(String) - Method in class org.mini2Dx.ui.element.TextBox
 
setStyleId(String) - Method in class org.mini2Dx.ui.element.UiElement
Sets the style if for this UiElement
setStyleId(String) - Method in class org.mini2Dx.ui.UiContainer
 
setSystemCursor(Cursor.SystemCursor) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
setTabButtonLayout(String) - Method in class org.mini2Dx.ui.element.TabView
 
setTabButtonStyle(String) - Method in class org.mini2Dx.ui.style.TabStyleRule
 
setTabStyle(String) - Method in class org.mini2Dx.ui.style.TabStyleRule
 
setTargetRenderNode(RenderNode<?, ?>) - Method in class org.mini2Dx.ui.animation.ScrollTo
 
setText(CharSequence) - Method in interface org.mini2Dx.core.font.FontGlyphLayout
Sets the text to compute the geometry for
setText(CharSequence, Color, float, int, boolean) - Method in interface org.mini2Dx.core.font.FontGlyphLayout
Sets the text to compute the geometry for
setText(CharSequence, float, float) - Method in interface org.mini2Dx.core.font.GameFontCache
Clears all text from the cache and adds a new text sequence
setText(CharSequence, float, float, float, int, boolean) - Method in interface org.mini2Dx.core.font.GameFontCache
Clears all text from the cache and adds a new text sequence
setText(CharSequence) - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
 
setText(CharSequence, Color, float, int, boolean) - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
 
setText(CharSequence, float, float) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
 
setText(CharSequence, float, float, float, int, boolean) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
 
setText(CharSequence) - Method in class org.mini2Dx.libgdx.font.BitmapFontGlyphLayout
 
setText(CharSequence, Color, float, int, boolean) - Method in class org.mini2Dx.libgdx.font.BitmapFontGlyphLayout
 
setText(CharSequence, float, float) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
 
setText(CharSequence, float, float, float, int, boolean) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
 
setText(String) - Method in class org.mini2Dx.ui.element.Label
Sets the current text of the label
setText(String) - Method in class org.mini2Dx.ui.element.TabButton
 
setText(String) - Method in class org.mini2Dx.ui.element.TextButton
Sets the text of this TextButton
setTextAlignment(HorizontalAlignment) - Method in class org.mini2Dx.ui.element.TextButton
Sets the HorizontalAlignment of the button's text
setTextAnimation(TextAnimation) - Method in class org.mini2Dx.ui.element.Label
Sets the current TextAnimation of the label
setTextColor(String) - Method in class org.mini2Dx.ui.style.LabelStyleRule
 
setTextColor(String) - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
 
setTexture(Texture) - Method in interface org.mini2Dx.core.graphics.TextureRegion
 
setTexture(Texture) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setTexture(Texture) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
setTexture(Texture) - Method in class org.mini2Dx.ui.element.Image
Sets the current Texture used by this Image
setTextureFilter(TextureFilter, TextureFilter) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTexture
 
setTexturePath(String) - Method in class org.mini2Dx.ui.element.Image
Sets the current texture path.
setTexturePaths(String[], float[]) - Method in class org.mini2Dx.ui.element.AnimatedImage
Sets the current texture path array.
setTextureRegion(TextureRegion) - Method in class org.mini2Dx.ui.element.Image
Sets the current TextureRegion used by this Image
setTextureRegions(TextureRegion[], float[]) - Method in class org.mini2Dx.ui.element.AnimatedImage
Sets the current TextureRegion array used by this AnimatedImage
setTextures(Texture[], float[]) - Method in class org.mini2Dx.ui.element.AnimatedImage
Sets the current Texture array used by this AnimatedImage
setTheme(UiTheme) - Static method in class org.mini2Dx.ui.UiContainer
Sets the current UiTheme for this UiContainer
setTiledObjectGroupRenderer(TiledObjectGroupRenderer) - Method in class org.mini2Dx.tiled.TiledMap
Sets the TiledObjectGroupRenderer implementation to use for rendering
setTileId(int) - Method in class org.mini2Dx.tiled.Tile
 
setTileId(int, int, int) - Method in class org.mini2Dx.tiled.TileLayer
Sets the tile id at a given coordinate on the layer
setTileId(int, int, int, boolean, boolean, boolean) - Method in class org.mini2Dx.tiled.TileLayer
Sets the tile id at a given coordinate on the layer
setTileLayerRenderer(TileLayerRenderer) - Method in class org.mini2Dx.tiled.TiledMap
Sets the TileLayerRenderer implementation to use for rendering
setTileRenderer(TileRenderer) - Method in class org.mini2Dx.tiled.Tile
 
setTilesetImagePath(String) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
setTint(Color) - Method in interface org.mini2Dx.core.Graphics
Sets the Color to apply to draw operations
setTint(Color) - Method in interface org.mini2Dx.core.graphics.Sprite
Sets the color used to tint this sprite.
setTint(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setTint(Color) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
setTitle(String) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
setTitle(String) - Method in class org.mini2Dx.ui.element.Tab
 
setTopHeight(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
Set the draw-time height of the three top edge patches
setTopHeight(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
Set the draw-time height of the three top edge patches
setTopHeight(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
 
setTopScrollButtonStyle(String) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
 
setTranslation(float, float) - Method in interface org.mini2Dx.core.Graphics
Sets the translation coordinates
setTranslation(float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
setTransparentColorValue(String) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
 
setType(String) - Method in class org.mini2Dx.tiled.TiledObject
Sets the type of this object
setU(float) - Method in interface org.mini2Dx.core.graphics.TextureRegion
 
setU(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setU(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
setU2(float) - Method in interface org.mini2Dx.core.graphics.TextureRegion
 
setU2(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setU2(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
setUAddressMode(TextureAddressMode) - Method in interface org.mini2Dx.core.graphics.Texture
Sets the U addressing mode for this texture.
setUAddressMode(TextureAddressMode) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTexture
 
setUndecorated(boolean) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
setup(int, int) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
 
setV(float) - Method in interface org.mini2Dx.core.graphics.TextureRegion
 
setV(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setV(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
setV2(float) - Method in interface org.mini2Dx.core.graphics.TextureRegion
 
setV2(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setV2(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
setVAddressMode(TextureAddressMode) - Method in interface org.mini2Dx.core.graphics.Texture
Sets the V addressing mode for this texture.
setVAddressMode(TextureAddressMode) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTexture
 
setValue(float) - Method in class org.mini2Dx.ui.element.ProgressBar
 
setValue(float) - Method in class org.mini2Dx.ui.element.Slider
Sets the Slider value.
setValue(String) - Method in class org.mini2Dx.ui.element.TextBox
Sets the text value entered into this TextBox
setValueStep(float) - Method in class org.mini2Dx.ui.element.Slider
Sets the amount to change the value by on each keyboard/gamepad event
setVertices(float[]) - Method in class org.mini2Dx.core.geom.Polygon
 
setVertices(Vector2[]) - Method in class org.mini2Dx.core.geom.Polygon
 
setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.AnimatedImage
 
setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.Checkbox
 
setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.CustomUiElement
 
setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.Image
 
setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.Label
 
setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.ParentUiElement
 
setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.ProgressBar
 
setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.RadioButton
 
setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.Select
 
setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.Slider
 
setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.Tab
 
setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.TabView
 
setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.TextBox
 
setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.UiElement
Sets the current Visibility of this UiElement
setVisibility(Visibility) - Method in class org.mini2Dx.ui.UiContainer
 
setVisible(boolean) - Method in class org.mini2Dx.tiled.Layer
Sets if this Layer is visible
setVisible(boolean) - Method in class org.mini2Dx.tiled.TiledObject
 
setVolume(float) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
 
setVolume(long, float) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
 
setVolume(float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
 
setVolume(float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
 
setVolume(long, float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
 
setVolume(float) - Method in interface org.mini2Dx.core.audio.Music
Sets the volume of the music
setVolume(long, float) - Method in interface org.mini2Dx.core.audio.Sound
Sets the volume of the specific instance of this sound.
setVolume(float) - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
 
setVolume(long, float) - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
 
setVSync(boolean) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
setWidth(float) - Method in class org.mini2Dx.core.geom.Rectangle
 
setWidth(int) - Method in class org.mini2Dx.tiled.TiledObjectGroup
Sets the width of the group in tiles
setWidth(float) - Method in class org.mini2Dx.ui.element.UiElement
Sets the width of this element
setWidth(String, float) - Static method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
setWidth(ScreenSize, int) - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
Sets the amount columns of the grid on a specific ScreenSize
setWidthFlex(float) - Method in class org.mini2Dx.ui.element.ParentUiElement
Equivalent to UiElement.setWidth(float) for usage with flex layout
setWidthFlex(float) - Method in class org.mini2Dx.ui.element.ProgressBar
Equivalent to UiElement.setWidth(float) for usage with flex layout
setWidthFlex(float) - Method in class org.mini2Dx.ui.element.Select
Equivalent to UiElement.setWidth(float) for usage with flex layout
setWidthFlex(float) - Method in class org.mini2Dx.ui.element.TextBox
Equivalent to UiElement.setWidth(float) for usage with flex layout
setWidthInTiles(int) - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
 
setWidthToContentWidth(UiElement, UiElement) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
Sets the width of one UiElement to match the content width of another element.
setWidthToContentWidthOf(UiElement) - Method in class org.mini2Dx.ui.element.UiElement
Sets the width of this element to match the content width of another UiElement.
setWidthToWidth(UiElement, UiElement) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
Sets the width of one UiElement to match the width of another element
setWidthToWidthOf(UiElement) - Method in class org.mini2Dx.ui.element.UiElement
Sets the width of this element to match the width of another UiElement
setWindowedMode(int, int) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
setWorld(World) - Method in class com.artemis.BaseRenderingSystem
 
setWorld(World) - Method in class com.artemis.DispersedIntervalEntitySystem
 
setWorld(World) - Method in class com.artemis.RenderingEntitySystem
 
setX(float) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
 
setX(float) - Method in class org.mini2Dx.core.geom.Circle
 
setX(float) - Method in class org.mini2Dx.core.geom.Point
 
setX(float) - Method in class org.mini2Dx.core.geom.Polygon
 
setX(float) - Method in interface org.mini2Dx.core.geom.Positionable
Sets the x coordinate of this object
setX(float) - Method in class org.mini2Dx.core.geom.Rectangle
 
setX(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
Sets the X coordinate of this RegularPolygon
setX(float) - Method in class org.mini2Dx.core.geom.Triangle
 
setX(float) - Method in interface org.mini2Dx.core.graphics.Sprite
Sets the x position where the sprite will be drawn.
setX(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setX(float) - Method in class org.mini2Dx.ui.element.UiElement
Sets the x coordinate of this element.
setX(String, float) - Static method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
setXFlex(float) - Method in class org.mini2Dx.ui.element.ParentUiElement
Equivalent to UiElement.setX(float) for usage with flex layout
setXFlex(float) - Method in class org.mini2Dx.ui.element.ProgressBar
Equivalent to UiElement.setX(float) for usage with flex layout
setXFlex(float) - Method in class org.mini2Dx.ui.element.Select
Equivalent to UiElement.setX(float) for usage with flex layout
setXFlex(float) - Method in class org.mini2Dx.ui.element.TextBox
Equivalent to UiElement.setX(float) for usage with flex layout
setXY(float, float) - Method in class org.mini2Dx.core.geom.Circle
 
setXY(float, float) - Method in class org.mini2Dx.core.geom.Point
 
setXY(float, float) - Method in class org.mini2Dx.core.geom.Polygon
 
setXY(float, float) - Method in interface org.mini2Dx.core.geom.Positionable
Sets the x and y coordinate of this object
setXY(float, float) - Method in class org.mini2Dx.core.geom.Rectangle
 
setXY(Vector2) - Method in class org.mini2Dx.core.geom.Rectangle
 
setXY(float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
Sets the center X and Y coordinates.
setXY(float, float) - Method in class org.mini2Dx.core.geom.Triangle
 
setXY(float, float) - Method in class org.mini2Dx.ui.element.UiElement
Sets the x and y coordinates of this element
setXY(String, float, float) - Static method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
setXYFlex(float, float) - Method in class org.mini2Dx.ui.element.ParentUiElement
Equivalent to UiElement.setXY(float, float) for usage with flex layout
setXYFlex(float, float) - Method in class org.mini2Dx.ui.element.ProgressBar
Equivalent to UiElement.setXY(float, float) for usage with flex layout
setXYFlex(float, float) - Method in class org.mini2Dx.ui.element.Select
Equivalent to UiElement.setXY(float, float) for usage with flex layout
setXYFlex(float, float) - Method in class org.mini2Dx.ui.element.TextBox
Equivalent to UiElement.setXY(float, float) for usage with flex layout
setY(float) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
 
setY(float) - Method in class org.mini2Dx.core.geom.Circle
 
setY(float) - Method in class org.mini2Dx.core.geom.Point
 
setY(float) - Method in class org.mini2Dx.core.geom.Polygon
 
setY(float) - Method in interface org.mini2Dx.core.geom.Positionable
Sets the y coordinate of this object
setY(float) - Method in class org.mini2Dx.core.geom.Rectangle
 
setY(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
Sets the Y coordinate of this RegularPolygon
setY(float) - Method in class org.mini2Dx.core.geom.Triangle
 
setY(float) - Method in interface org.mini2Dx.core.graphics.Sprite
Sets the y position where the sprite will be drawn.
setY(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
setY(float) - Method in class org.mini2Dx.ui.element.UiElement
Sets the y coordinate of this element
setY(String, float) - Static method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
setYFlex(float) - Method in class org.mini2Dx.ui.element.ParentUiElement
Equivalent to UiElement.setY(float) for usage with flex layout
setYFlex(float) - Method in class org.mini2Dx.ui.element.ProgressBar
Equivalent to UiElement.setY(float) for usage with flex layout
setYFlex(float) - Method in class org.mini2Dx.ui.element.Select
Equivalent to UiElement.setY(float) for usage with flex layout
setYFlex(float) - Method in class org.mini2Dx.ui.element.TextBox
Equivalent to UiElement.setY(float) for usage with flex layout
setZIndex(int) - Method in class org.mini2Dx.ui.element.AnimatedImage
 
setZIndex(int) - Method in class org.mini2Dx.ui.element.Checkbox
 
setZIndex(int) - Method in class org.mini2Dx.ui.element.CustomUiElement
 
setZIndex(int) - Method in class org.mini2Dx.ui.element.Image
 
setZIndex(int) - Method in class org.mini2Dx.ui.element.Label
 
setZIndex(int) - Method in class org.mini2Dx.ui.element.ParentUiElement
 
setZIndex(int) - Method in class org.mini2Dx.ui.element.ProgressBar
 
setZIndex(int) - Method in class org.mini2Dx.ui.element.RadioButton
 
setZIndex(int) - Method in class org.mini2Dx.ui.element.Select
 
setZIndex(int) - Method in class org.mini2Dx.ui.element.Slider
 
setZIndex(int) - Method in class org.mini2Dx.ui.element.Tab
 
setZIndex(int) - Method in class org.mini2Dx.ui.element.TabView
 
setZIndex(int) - Method in class org.mini2Dx.ui.element.TextBox
 
setZIndex(int) - Method in class org.mini2Dx.ui.element.UiElement
Sets the Z index of this UiElement.
setZIndex(int) - Method in class org.mini2Dx.ui.UiContainer
 
setZLDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
 
setZLDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
 
setZRDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
 
setZRDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
 
shader - Variable in class org.mini2Dx.core.graphics.pipeline.ShaderOperation
 
Shader - Interface in org.mini2Dx.core.graphics
 
ShaderLoader - Class in org.mini2Dx.core.assets.loader
 
ShaderLoader() - Constructor for class org.mini2Dx.core.assets.loader.ShaderLoader
 
ShaderOperation - Class in org.mini2Dx.core.graphics.pipeline
Applies/unapplies a Shader
ShaderOperation(String) - Constructor for class org.mini2Dx.core.graphics.pipeline.ShaderOperation
 
ShaderOperation(Shader) - Constructor for class org.mini2Dx.core.graphics.pipeline.ShaderOperation
 
shaderProgram - Variable in class org.mini2Dx.libgdx.graphics.LibgdxShader
 
ShaderType - Enum in org.mini2Dx.core.graphics
 
Shape - Class in org.mini2Dx.core.geom
Base class for shapes
Shape() - Constructor for class org.mini2Dx.core.geom.Shape
Constructor for shapes not belonging to the Geometry pool
Shape(Geometry) - Constructor for class org.mini2Dx.core.geom.Shape
Constructor for shapes belonging to the Geometry pool
ShapeTextureCache - Class in org.mini2Dx.libgdx.graphics
Implements a cache of textures for shapes
ShapeTextureCache() - Constructor for class org.mini2Dx.libgdx.graphics.ShapeTextureCache
Constructor
shrinkToContents(boolean) - Method in class org.mini2Dx.ui.element.ParentUiElement
Shrinks the width and height for this element based on its children
shrinkToContents(boolean, Runnable) - Method in class org.mini2Dx.ui.element.ParentUiElement
 
shrinkToContents(ParentUiElement, boolean, Runnable) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
Shrinks the width and height for a ParentUiElement based on its children
shrinkToImageSize(AssetManager) - Method in class org.mini2Dx.ui.element.Image
 
shrinkToTextSize() - Method in class org.mini2Dx.ui.element.Label
 
shrinkToTextSize(float) - Method in class org.mini2Dx.ui.element.Label
 
shutdown() - Method in class org.mini2Dx.core.DependencyInjection
 
sibling(String) - Method in interface org.mini2Dx.core.files.FileHandle
Returns a handle to the sibling with the specified name.
sibling(String) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
sign(float, float, float, float, float, float) - Method in class org.mini2Dx.core.geom.Polygon
 
Singleton - Annotation Type in org.mini2Dx.core.di.annotation
Marks a class as a singleton bean
SingletonBean - Class in org.mini2Dx.core.di.bean
An implementation of Bean based on the singleton pattern
SingletonBean(Object) - Constructor for class org.mini2Dx.core.di.bean.SingletonBean
 
Sizeable - Interface in org.mini2Dx.core.geom
A common interface for objects that can be sized with an x and y dimension
sizeChanged(CollisionBox) - Method in class org.mini2Dx.core.collision.CollisionBox
 
sizeChanged(CollisionCircle) - Method in class org.mini2Dx.core.collision.CollisionCircle
 
sizeChanged(CollisionPolygon) - Method in class org.mini2Dx.core.collision.CollisionPolygon
 
sizeChanged(T) - Method in interface org.mini2Dx.core.geom.SizeChangeListener
 
SizeChangeListener<T extends Sizeable> - Interface in org.mini2Dx.core.geom
A common interface for implementing size listeners
sizeChangeListeners - Variable in class org.mini2Dx.core.geom.Shape
 
SizeRounding - Enum in org.mini2Dx.ui.render
Different modes for rounding element sizes
SizeRule - Interface in org.mini2Dx.ui.layout
Common interface for UiElement width rules
skip() - Method in class org.mini2Dx.ui.animation.NullTextAnimation
 
skip() - Method in interface org.mini2Dx.ui.animation.TextAnimation
Sets the TextAnimation to be skipped
skip() - Method in class org.mini2Dx.ui.animation.TypingTextAnimation
 
SKY() - Static method in class org.mini2Dx.core.graphics.Colors
 
SlideDirection - Enum in org.mini2Dx.ui.effect
Describes the direction to slide towards
SlideIn - Class in org.mini2Dx.ui.effect
A UiEffect that moves a UiElement from off-screen to its target position
SlideIn() - Constructor for class org.mini2Dx.ui.effect.SlideIn
Slide in from bottom of screen with SlideIn.DEFAULT_DURATION
SlideIn(float) - Constructor for class org.mini2Dx.ui.effect.SlideIn
Slide in from bottom of screen with specific duration
SlideIn(SlideDirection) - Constructor for class org.mini2Dx.ui.effect.SlideIn
Slide in from outside of the screen with SlideIn.DEFAULT_DURATION
SlideIn(SlideDirection, float) - Constructor for class org.mini2Dx.ui.effect.SlideIn
Slide in from outside of the screen with specific duration
SlideOut - Class in org.mini2Dx.ui.effect
A UiEffect that moves a UiElement off the screen from its current position
SlideOut() - Constructor for class org.mini2Dx.ui.effect.SlideOut
Slide out via top of screen with SlideOut.DEFAULT_DURATION
SlideOut(float) - Constructor for class org.mini2Dx.ui.effect.SlideOut
Slide out via top of screen with specific duration
SlideOut(SlideDirection) - Constructor for class org.mini2Dx.ui.effect.SlideOut
Slide out via one side of screen with SlideOut.DEFAULT_DURATION
SlideOut(SlideDirection, float) - Constructor for class org.mini2Dx.ui.effect.SlideOut
Slide out via one side of screen with specific duration
Slider - Class in org.mini2Dx.ui.element
A slider UI element that wraps a float value
Slider() - Constructor for class org.mini2Dx.ui.element.Slider
Constructor.
Slider(String) - Constructor for class org.mini2Dx.ui.element.Slider
Constructor
Slider(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Slider
Constructor
Slider(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Slider
Constructor
SliderRenderNode - Class in org.mini2Dx.ui.render
 
SliderRenderNode(ParentRenderNode<?, ?>, Slider) - Constructor for class org.mini2Dx.ui.render.SliderRenderNode
 
SliderStyleRule - Class in org.mini2Dx.ui.style
 
SliderStyleRule() - Constructor for class org.mini2Dx.ui.style.SliderStyleRule
 
SliderStyleRuleset - Class in org.mini2Dx.ui.style.ruleset
 
SliderStyleRuleset() - Constructor for class org.mini2Dx.ui.style.ruleset.SliderStyleRuleset
 
smallestToLargest() - Static method in enum org.mini2Dx.ui.layout.ScreenSize
Returns an Iterator of smallest to largest ScreenSizes
snapTo(UiElement) - Method in class org.mini2Dx.ui.element.UiElement
Snaps this UiElement to the top-left corner of another UiElement
snapTo(UiElement, HorizontalAlignment, VerticalAlignment) - Method in class org.mini2Dx.ui.element.UiElement
Snaps this UiElement to the same area of another element.
snapTo(UiElement, UiElement) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
Snaps the top-left of a UiElement to the top-left corner of another UiElement
snapTo(UiElement, UiElement, HorizontalAlignment, VerticalAlignment) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
Snaps the edge of a UiElement to the edge of another element.
SortedKeys(IntTreeMap, boolean) - Constructor for class org.mini2Dx.core.util.IntTreeMap.SortedKeys
 
Sound(Mini2DxOpenALAudio, FileHandle) - Constructor for class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxMp3.Sound
 
Sound(Mini2DxOpenALAudio, FileHandle) - Constructor for class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOgg.Sound
 
Sound(Mini2DxOpenALAudio, FileHandle) - Constructor for class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxWav.Sound
 
Sound - Interface in org.mini2Dx.core.audio
Base interface for sound effect playback
sound - Variable in class org.mini2Dx.libgdx.audio.LibgdxSound
 
SoundCompletionListener - Interface in org.mini2Dx.core.audio
 
SoundLoader - Class in org.mini2Dx.core.assets.loader
 
SoundLoader() - Constructor for class org.mini2Dx.core.assets.loader.SoundLoader
 
spacing - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
 
split(int, int) - Method in interface org.mini2Dx.core.graphics.TextureRegion
Helper function to create tiles out of this TextureRegion starting from the top left corner going to the right and ending at the bottom right corner.
split(int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
split(int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
splits - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
The ninepatch splits, or null if not a ninepatch.
splits - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Region
 
Sprite - Interface in org.mini2Dx.core.graphics
 
sprite - Variable in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
spriteBatch - Variable in class org.mini2Dx.libgdx.LibgdxGraphics
 
SpriteCache - Interface in org.mini2Dx.core.graphics
 
SpriteSheet - Class in org.mini2Dx.core.graphics
Splits a texture into multiple Sprite instances
SpriteSheet(Texture, int, int) - Constructor for class org.mini2Dx.core.graphics.SpriteSheet
 
SpriteSheet(TextureRegion, int, int) - Constructor for class org.mini2Dx.core.graphics.SpriteSheet
 
StaggerAxis - Enum in org.mini2Dx.tiled
Represents the stagger axis in staggered TiledMap layouts
StaggerIndex - Enum in org.mini2Dx.tiled
Represents the stagger index in staggered TiledMap layouts
start(Graphics) - Method in class org.mini2Dx.core.game.GameContainer
 
start() - Method in interface org.mini2Dx.core.graphics.ParticleEffect
 
startVibration(float) - Method in interface org.mini2Dx.core.input.GamePad
Starts vibrating/rumbling the gamepad
startVibration(float) - Method in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
 
startVibration(float) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
StaticBackgroundRenderer - Class in org.mini2Dx.ui.style
 
StaticBackgroundRenderer(String) - Constructor for class org.mini2Dx.ui.style.StaticBackgroundRenderer
 
StaticTileRenderer - Class in org.mini2Dx.tiled.renderer
A TileRenderer for single tile images
StaticTileRenderer(TilesetSource, Tile) - Constructor for class org.mini2Dx.tiled.renderer.StaticTileRenderer
 
stop() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
 
stop() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
 
stop(long) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
 
stop() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
 
stop() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
 
stop() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
 
stop(long) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
 
stop() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
stop() - Method in interface org.mini2Dx.core.audio.Music
Stops the playback if it is paused or currently playing.
stop() - Method in interface org.mini2Dx.core.audio.Sound
Stops all playing instances of this sound
stop(long) - Method in interface org.mini2Dx.core.audio.Sound
Stops the specific instance of this sound.
stop() - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
 
stop() - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
 
stop(long) - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
 
stopSound(long) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
 
stopVibration() - Method in interface org.mini2Dx.core.input.GamePad
Stops the vibrating/rumbling of the gamepad
stopVibration() - Method in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
 
stopVibration() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 
StretchViewport - Class in org.mini2Dx.core.graphics.viewport
A Viewport with a fixed size that is stretched to fill the game window.
StretchViewport(float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.StretchViewport
Constructor
STRICT_LAYER_VISIBILITY - Static variable in class org.mini2Dx.tiled.TiledMap
Set to true to tell the renderer to not render layers marked as hidden in Tiled
style - Variable in class org.mini2Dx.ui.render.RenderNode
 
styleId - Variable in class org.mini2Dx.ui.element.UiElement
 
StyleRule - Class in org.mini2Dx.ui.style
Applies styling (e.g.
StyleRule() - Constructor for class org.mini2Dx.ui.style.StyleRule
 
StyleRuleset<T extends StyleRule> - Class in org.mini2Dx.ui.style
Base class for a group of StyleRules for multiple ScreenSizes
StyleRuleset() - Constructor for class org.mini2Dx.ui.style.StyleRuleset
 
sub(float, float) - Method in class org.mini2Dx.core.geom.Point
 
sub(Vector2) - Method in class org.mini2Dx.core.geom.Point
 
subdivide() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
subdivide() - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
 
subdivide() - Method in class org.mini2Dx.core.collision.PointQuadTree
 
subdivide() - Method in class org.mini2Dx.core.collision.RegionQuadTree
 
submit(Runnable) - Method in interface org.mini2Dx.core.TaskExecutor
Submits a Runnable instance to be executed on a separate thread
submit(Callable<T>) - Method in interface org.mini2Dx.core.TaskExecutor
Submits a Callable instance to be executed on a separate thread
submit(FrameSpreadTask) - Method in interface org.mini2Dx.core.TaskExecutor
Submits a FrameSpreadTask to be completed over several frames
submit(Runnable) - Method in class org.mini2Dx.libgdx.LibgdxTaskExecutor
 
submit(Callable<T>) - Method in class org.mini2Dx.libgdx.LibgdxTaskExecutor
 
submit(FrameSpreadTask) - Method in class org.mini2Dx.libgdx.LibgdxTaskExecutor
 
subtract(float, float) - Method in class org.mini2Dx.core.geom.Shape
Subtracts components from the position of this Shape
subtract(Color) - Method in interface org.mini2Dx.core.graphics.Color
Subtracts a Color from this Color
subtract(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Color
Subtracts RGBA components from this Color
subtract(byte, byte, byte, byte) - Method in interface org.mini2Dx.core.graphics.Color
Subtracts RGBA components from this Color
subtract(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
subtract(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
subtract(byte, byte, byte, byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
 
subtract(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
subtract(byte, byte, byte, byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
subtract(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
 
supportsDisplayModeChange() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
supportsExtension(String) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
SwitchDualJoyConButton - Enum in org.mini2Dx.core.input.button
 
SwitchDualJoyConGamePad - Class in org.mini2Dx.core.input.nswitch
 
SwitchDualJoyConGamePad(GamePad) - Constructor for class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
 
SwitchDualJoyConGamePad(GamePad, DeadZone, DeadZone) - Constructor for class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
 
SwitchDualJoyConGamePadAdapter - Class in org.mini2Dx.core.input.nswitch
 
SwitchDualJoyConGamePadAdapter() - Constructor for class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadAdapter
 
SwitchDualJoyConGamePadListener - Interface in org.mini2Dx.core.input.nswitch
 
SwitchJoyConLButton - Enum in org.mini2Dx.core.input.button
 
SwitchJoyConLGamePad - Class in org.mini2Dx.core.input.nswitch
 
SwitchJoyConLGamePad(GamePad) - Constructor for class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
 
SwitchJoyConLGamePad(GamePad, DeadZone) - Constructor for class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
 
SwitchJoyConLGamePadAdapter - Class in org.mini2Dx.core.input.nswitch
 
SwitchJoyConLGamePadAdapter() - Constructor for class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadAdapter
 
SwitchJoyConLGamePadListener - Interface in org.mini2Dx.core.input.nswitch
 
SwitchJoyConRButton - Enum in org.mini2Dx.core.input.button
 
SwitchJoyConRGamePad - Class in org.mini2Dx.core.input.nswitch
 
SwitchJoyConRGamePad(GamePad) - Constructor for class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
 
SwitchJoyConRGamePad(GamePad, DeadZone) - Constructor for class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
 
SwitchJoyConRGamePadAdapter - Class in org.mini2Dx.core.input.nswitch
 
SwitchJoyConRGamePadAdapter() - Constructor for class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadAdapter
 
SwitchJoyConRGamePadListener - Interface in org.mini2Dx.core.input.nswitch
 
switchTexture(Texture) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxSpriteBatchWrapper
 
syncHotkeys(Queue<GamePadHotKeyOperation>, Queue<KeyboardHotKeyOperation>) - Method in class org.mini2Dx.ui.render.ContainerRenderNode
 
syncHotkeys(Queue<GamePadHotKeyOperation>, Queue<KeyboardHotKeyOperation>) - Method in interface org.mini2Dx.ui.render.NavigatableRenderNode
 
syncHotkeys(Queue<GamePadHotKeyOperation>, Queue<KeyboardHotKeyOperation>) - Method in class org.mini2Dx.ui.render.TabRenderNode
 
syncHotkeys(Queue<GamePadHotKeyOperation>, Queue<KeyboardHotKeyOperation>) - Method in class org.mini2Dx.ui.render.TabViewRenderNode
 
syncWithLayout(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.TabView
 
syncWithLayout(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.UiElement
Syncs data between the UiElement and RenderNode during UI layout
syncWithRender(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.UiElement
Syncs data between the UiElement and RenderNode during UI render
syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.AnimatedImage
 
syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.Checkbox
 
syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.Container
 
syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.Image
 
syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.Label
 
syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.ParentUiElement
 
syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.ProgressBar
 
syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.RadioButton
 
syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.ScrollBox
 
syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.Select
 
syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.Slider
 
syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.Tab
 
syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.TabView
 
syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.TextBox
 
syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.UiElement
Syncs data between the UiElement and RenderNode during update

T

Tab - Class in org.mini2Dx.ui.element
A tab that contains UiElements.
Tab() - Constructor for class org.mini2Dx.ui.element.Tab
 
Tab(String) - Constructor for class org.mini2Dx.ui.element.Tab
 
Tab(String, String) - Constructor for class org.mini2Dx.ui.element.Tab
 
TabButton - Class in org.mini2Dx.ui.element
Represents the button associated with each Tab
TabButton() - Constructor for class org.mini2Dx.ui.element.TabButton
 
TabButton(String) - Constructor for class org.mini2Dx.ui.element.TabButton
 
TabButton(String, HorizontalAlignment) - Constructor for class org.mini2Dx.ui.element.TabButton
 
TabButtonRenderNode - Class in org.mini2Dx.ui.render
RenderNode implementation for TabButton
TabButtonRenderNode(ParentRenderNode<?, ?>, TabButton) - Constructor for class org.mini2Dx.ui.render.TabButtonRenderNode
 
TabRenderNode - Class in org.mini2Dx.ui.render
RenderNode implementation for Tab
TabRenderNode(ParentRenderNode<?, ?>, Tab) - Constructor for class org.mini2Dx.ui.render.TabRenderNode
 
tabs - Variable in class org.mini2Dx.ui.element.TabView
 
TabStyleRule - Class in org.mini2Dx.ui.style
Extends StyleRule for TabView styling
TabStyleRule() - Constructor for class org.mini2Dx.ui.style.TabStyleRule
 
TabStyleRuleset - Class in org.mini2Dx.ui.style.ruleset
StyleRuleset implementation for TabStyleRules
TabStyleRuleset() - Constructor for class org.mini2Dx.ui.style.ruleset.TabStyleRuleset
 
TabView - Class in org.mini2Dx.ui.element
A UiElement of tabs that can be switched between by the player
TabView() - Constructor for class org.mini2Dx.ui.element.TabView
Constructor.
TabView(String) - Constructor for class org.mini2Dx.ui.element.TabView
Constructor
TabView(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.TabView
Constructor
TabView(String, TabButton, TabButton) - Constructor for class org.mini2Dx.ui.element.TabView
Constructor
TabView(String, float, float, float, float, TabButton, TabButton) - Constructor for class org.mini2Dx.ui.element.TabView
Constructor
TabViewRenderNode - Class in org.mini2Dx.ui.render
RenderNode implementation for TabView
TabViewRenderNode(ParentRenderNode<?, ?>, TabView) - Constructor for class org.mini2Dx.ui.render.TabViewRenderNode
 
TabViewUiNavigation - Class in org.mini2Dx.ui.navigation
 
TabViewUiNavigation(TabView, Array<Tab>) - Constructor for class org.mini2Dx.ui.navigation.TabViewUiNavigation
 
TAN() - Static method in class org.mini2Dx.core.graphics.Colors
 
TARGET_FPS - Static variable in class org.mini2Dx.core.game.GameContainer
 
targetFPS - Variable in class org.mini2Dx.android.AndroidMini2DxConfig
The target framerate
targetFPS - Variable in class org.mini2Dx.ios.IOSMini2DxConfig
The target framerate
targetFPS - Variable in class org.mini2Dx.libgdx.desktop.DesktopMini2DxConfig
The target framerate
targetOuterArea - Variable in class org.mini2Dx.ui.render.RenderNode
 
targetTimestep - Variable in class org.mini2Dx.android.AndroidMini2DxConfig
The target timestep
targetTimestep - Variable in class org.mini2Dx.ios.IOSMini2DxConfig
The target timestep
targetTimestep - Variable in class org.mini2Dx.libgdx.desktop.DesktopMini2DxConfig
The target timestep
TaskExecutor - Interface in org.mini2Dx.core
Interface for platform-specific threading implementations
TEAL() - Static method in class org.mini2Dx.core.graphics.Colors
 
TextAnimation - Interface in org.mini2Dx.ui.animation
Common interface for text animation implementations
TextAnimationListener - Interface in org.mini2Dx.ui.listener
Common interface for listening to TextAnimation events
TextBox - Class in org.mini2Dx.ui.element
A text box UiElement.
TextBox() - Constructor for class org.mini2Dx.ui.element.TextBox
Constructor.
TextBox(String) - Constructor for class org.mini2Dx.ui.element.TextBox
Constructor
TextBox(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.TextBox
Constructor
TextBox(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.TextBox
Constructor
TextBoxRenderNode - Class in org.mini2Dx.ui.render
RenderNode implementation for TextBox
TextBoxRenderNode(ParentRenderNode<?, ?>, TextBox) - Constructor for class org.mini2Dx.ui.render.TextBoxRenderNode
 
TextBoxStyleRule - Class in org.mini2Dx.ui.style
Extends StyleRule for TextBox styling
TextBoxStyleRule() - Constructor for class org.mini2Dx.ui.style.TextBoxStyleRule
 
TextBoxStyleRuleset - Class in org.mini2Dx.ui.style.ruleset
StyleRuleset implementation for TextBoxStyleRules
TextBoxStyleRuleset() - Constructor for class org.mini2Dx.ui.style.ruleset.TextBoxStyleRuleset
 
TextButton - Class in org.mini2Dx.ui.element
Utility implementation of Button that contains a Label
TextButton() - Constructor for class org.mini2Dx.ui.element.TextButton
Constructor.
TextButton(String) - Constructor for class org.mini2Dx.ui.element.TextButton
Constructor
TextButton(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.TextButton
Constructor
TextButton(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.TextButton
Constructor
TextInputableRenderNode - Interface in org.mini2Dx.ui.render
Interface for RenderNodes that can handle text input
TextInputListener - Interface in org.mini2Dx.ui.listener
 
textReceived(char) - Method in interface org.mini2Dx.ui.listener.TextInputListener
Called when a text input receives a character
texture - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Page
 
Texture - Interface in org.mini2Dx.core.graphics
 
texture - Variable in class org.mini2Dx.libgdx.graphics.LibgdxFrameBuffer
 
TextureAddressMode - Enum in org.mini2Dx.core.graphics
 
TextureAtlas - Interface in org.mini2Dx.core.graphics
 
textureAtlas - Variable in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlas
 
TextureAtlasData(FileHandle, FileHandle, boolean) - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData
 
TextureAtlasLoader - Class in org.mini2Dx.core.assets.loader
 
TextureAtlasLoader() - Constructor for class org.mini2Dx.core.assets.loader.TextureAtlasLoader
 
textureAtlasPath - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
 
TextureAtlasRegion - Interface in org.mini2Dx.core.graphics
 
textureFile - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Page
 
TextureFilter - Enum in org.mini2Dx.core.graphics
 
TextureLoader - Class in org.mini2Dx.core.assets.loader
 
TextureLoader() - Constructor for class org.mini2Dx.core.assets.loader.TextureLoader
 
texturePath - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
 
textureRegion - Variable in class org.mini2Dx.core.font.MonospaceGlyph
 
TextureRegion - Interface in org.mini2Dx.core.graphics
 
textureRegion - Variable in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
textureRegion - Variable in class org.mini2Dx.ui.render.ImageRenderNode
 
Tile - Class in org.mini2Dx.tiled
Represents a tileset tile
Tile() - Constructor for class org.mini2Dx.tiled.Tile
 
TiledAssetProperties() - Constructor for class org.mini2Dx.tiled.TiledMapLoader.TiledAssetProperties
 
TiledCollisionBoxFactory - Class in org.mini2Dx.tiled.collisions
A default implementation of TiledCollisionFactory that creates CollisionBox instances
TiledCollisionBoxFactory() - Constructor for class org.mini2Dx.tiled.collisions.TiledCollisionBoxFactory
 
TiledCollisionFactory<T extends Positionable> - Interface in org.mini2Dx.tiled.collisions
Creates objects to represent collision data
TiledCollisionMapper<T extends Positionable> - Class in org.mini2Dx.tiled.collisions
Utility class for converting TiledMap data into collision data.
TiledCollisionMapper(TiledCollisionFactory<T>) - Constructor for class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Creates a TiledCollisionMapper with a TileIdCollisionMerger instance for merge operations
TiledCollisionMapper(TiledCollisionFactory<T>, TiledCollisionMerger) - Constructor for class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Creates a TiledCollisionMapper with a specifc TiledCollisionMerger implementation for merge operations
TiledCollisionMapper(TiledCollisionFactory<T>, TiledCollisionMerger, TileMergeMode) - Constructor for class org.mini2Dx.tiled.collisions.TiledCollisionMapper
Creates a TiledCollisionMapper with a specifc TiledCollisionMerger implementation for merge operations
TiledCollisionMerger - Interface in org.mini2Dx.tiled.collisions
Interface for determining if one Tile can be merged into another as the same collision object
TiledCollisionPointFactory - Class in org.mini2Dx.tiled.collisions
A default implementation of TiledCollisionFactory that creates CollisionPoint instances
TiledCollisionPointFactory() - Constructor for class org.mini2Dx.tiled.collisions.TiledCollisionPointFactory
 
TiledException - Exception in org.mini2Dx.tiled.exception
Base class for any TiledMap-related exceptions
TiledException(String) - Constructor for exception org.mini2Dx.tiled.exception.TiledException
 
TiledMap - Class in org.mini2Dx.tiled
A Tiled map instance
TiledMap(FileHandle) - Constructor for class org.mini2Dx.tiled.TiledMap
Constructs a map from a TMX file
TiledMap(FileHandle, boolean) - Constructor for class org.mini2Dx.tiled.TiledMap
Constructs a map from a TMX file
TiledMap(TiledParser, FileHandle, boolean) - Constructor for class org.mini2Dx.tiled.TiledMap
Constructs a map from a TMX file
TiledMap(TiledMapData, boolean) - Constructor for class org.mini2Dx.tiled.TiledMap
 
TiledMapData - Class in org.mini2Dx.tiled
Data parsed from a TMX file created with Tiled
TiledMapData(FileHandle) - Constructor for class org.mini2Dx.tiled.TiledMapData
 
TiledMapData(TiledParser, FileHandle) - Constructor for class org.mini2Dx.tiled.TiledMapData
 
TiledMapLoader - Class in org.mini2Dx.tiled
An AssetLoader implementation for loading TiledMap instances
TiledMapLoader() - Constructor for class org.mini2Dx.tiled.TiledMapLoader
 
TiledMapLoader.TiledAssetProperties - Class in org.mini2Dx.tiled
 
TiledMapRenderArea - Class in org.mini2Dx.tiled.renderer
Represents the rendered area of a TiledMap
TiledMapRenderArea() - Constructor for class org.mini2Dx.tiled.renderer.TiledMapRenderArea
 
TiledObject - Class in org.mini2Dx.tiled
Represents an object loaded from a TiledMap
TiledObject(int, float, float, float, float) - Constructor for class org.mini2Dx.tiled.TiledObject
 
TiledObjectGroup - Class in org.mini2Dx.tiled
Represents a group of TiledObjects loaded from a TiledMap
TiledObjectGroup() - Constructor for class org.mini2Dx.tiled.TiledObjectGroup
Constructor
TiledObjectGroupRenderer - Interface in org.mini2Dx.tiled.renderer
A common interface for TiledObjectGroup rendering implementations
TiledObjectShape - Enum in org.mini2Dx.tiled
 
TiledObjectTemplate - Class in org.mini2Dx.tiled
Represents a Tiled object template per the Tiled specification
TiledObjectTemplate(String, Tileset, TiledObject) - Constructor for class org.mini2Dx.tiled.TiledObjectTemplate
 
TiledParser - Class in org.mini2Dx.tiled
Parses Tiled XML files and notifies TiledParserListeners of map data
TiledParser() - Constructor for class org.mini2Dx.tiled.TiledParser
Constructor
TiledParser(ObjectMap<String, TiledObjectTemplate>) - Constructor for class org.mini2Dx.tiled.TiledParser
 
TiledParserListener - Interface in org.mini2Dx.tiled
An common interface to parser listeners
TiledParserNotifier - Interface in org.mini2Dx.tiled
A common interface to notify TiledParserListeners
TiledParsingException - Exception in org.mini2Dx.tiled.exception
Wraps an IOException thrown when parsing a TiledMap
TiledParsingException(IOException) - Constructor for exception org.mini2Dx.tiled.exception.TiledParsingException
 
TileFrame - Class in org.mini2Dx.tiled.renderer
 
TileFrame(float, int) - Constructor for class org.mini2Dx.tiled.renderer.TileFrame
 
TileIdCollisionMerger - Class in org.mini2Dx.tiled.collisions.merger
An implementation of TiledCollisionMapper that merges tiles if they have the same tile ID
TileIdCollisionMerger() - Constructor for class org.mini2Dx.tiled.collisions.merger.TileIdCollisionMerger
 
TileLayer - Class in org.mini2Dx.tiled
Represents a tile layer with in a TiledMap
TileLayer(int, int) - Constructor for class org.mini2Dx.tiled.TileLayer
 
TileLayerRenderer - Interface in org.mini2Dx.tiled.renderer
A common interface for TileLayer rendering implementations
TileMergeMode - Enum in org.mini2Dx.tiled.collisions
Search method for determining mergable tiles
TilePropertyCollisionMerger - Class in org.mini2Dx.tiled.collisions.merger
An implementation of TiledCollisionMerger that merges tiles if they have the same value for a certain property (or both have no value for the property)
TilePropertyCollisionMerger(String) - Constructor for class org.mini2Dx.tiled.collisions.merger.TilePropertyCollisionMerger
 
TileRenderer - Interface in org.mini2Dx.tiled.renderer
Common interface for tile renderers
Tileset - Class in org.mini2Dx.tiled
A tileset loaded with a TiledMap
Tileset(int, TilesetSource) - Constructor for class org.mini2Dx.tiled.Tileset
 
tilesetGids - Variable in class org.mini2Dx.tiled.TiledMapData
 
tilesets - Variable in class org.mini2Dx.tiled.TiledMapData
 
TilesetSource - Class in org.mini2Dx.tiled.tileset
Base class for tileset sources
TilesetSource() - Constructor for class org.mini2Dx.tiled.tileset.TilesetSource
 
TilingBackgroundRenderer - Class in org.mini2Dx.ui.style
 
TilingBackgroundRenderer(String) - Constructor for class org.mini2Dx.ui.style.TilingBackgroundRenderer
 
TilingDrawable - Class in org.mini2Dx.core.graphics
 
TilingDrawable(TextureRegion) - Constructor for class org.mini2Dx.core.graphics.TilingDrawable
 
TintOperation - Class in org.mini2Dx.core.graphics.pipeline
Applies/unapplies Graphics.setTint(Color).
TintOperation() - Constructor for class org.mini2Dx.core.graphics.pipeline.TintOperation
 
toCircle() - Method in class org.mini2Dx.tiled.TiledObject
Creates a new Circle from this object.
toFriendlyString() - Method in enum org.mini2Dx.core.input.GamePadType
 
toFriendlyString() - Method in enum org.mini2Dx.ui.InputSource
 
toGdxPixmapFormat(PixmapFormat) - Static method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
 
toJson(FileHandle, T) - Method in class org.mini2Dx.core.serialization.JsonSerializer
Writes a JSON document by searching the object for Field annotations
toJson(FileHandle, T, boolean) - Method in class org.mini2Dx.core.serialization.JsonSerializer
Writes a JSON document by searching the object for Field annotations
toJson(T) - Method in class org.mini2Dx.core.serialization.JsonSerializer
Writes a JSON document by searching the object for Field annotations
toJson(T, boolean) - Method in class org.mini2Dx.core.serialization.JsonSerializer
Writes a JSON document by searching the object for Field annotations
top - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Region
 
TOP - Static variable in class org.mini2Dx.core.util.Align
 
TOP_CENTER - Static variable in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
 
TOP_LEFT - Static variable in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
 
TOP_LEFT - Static variable in class org.mini2Dx.core.util.Align
 
TOP_RIGHT - Static variable in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
 
TOP_RIGHT - Static variable in class org.mini2Dx.core.util.Align
 
toPixmap() - Method in interface org.mini2Dx.core.graphics.TextureRegion
Converts this TextureRegion to a Pixmap
toPixmap() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
toPixmap() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
 
topLeft - Variable in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
topLeft - Variable in class org.mini2Dx.core.collision.PointQuadTree
 
toPoint() - Method in class org.mini2Dx.tiled.TiledObject
Creates a new Point from this object.
toPolygon() - Method in class org.mini2Dx.tiled.TiledObject
Creates a new Polygon from this object.
toPolyline() - Method in class org.mini2Dx.tiled.TiledObject
Creates a new Array of Points from this object.
topRight - Variable in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
topRight - Variable in class org.mini2Dx.core.collision.PointQuadTree
 
toRectangle() - Method in class org.mini2Dx.tiled.TiledObject
Creates a new Rectangle from this object.
toScreenCoordinates(Vector2, float, float) - Method in class org.mini2Dx.core.graphics.viewport.Viewport
Converts the game world's coordinate to a pixel coordinate on screen
toScreenCoordinates(Vector2) - Method in class org.mini2Dx.core.graphics.viewport.Viewport
Converts a game world coordinate to a pixel coordinate on screen
toString() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
 
toString() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
 
toString() - Method in class org.mini2Dx.core.collision.CollisionBox
 
toString() - Method in class org.mini2Dx.core.collision.CollisionCircle
 
toString() - Method in class org.mini2Dx.core.collision.CollisionPoint
 
toString() - Method in class org.mini2Dx.core.collision.CollisionPolygon
 
toString() - Method in class org.mini2Dx.core.geom.LineSegment
 
toString() - Method in class org.mini2Dx.core.geom.Polygon
 
toString() - Method in class org.mini2Dx.core.geom.Rectangle
 
toString() - Method in class org.mini2Dx.ui.layout.LayoutState
 
toString() - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
 
toString() - Method in class org.mini2Dx.ui.render.RenderNode
 
toString() - Method in class org.mini2Dx.ui.style.StyleRule
 
totalElementsCache - Variable in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
totalElementsCache - Variable in class org.mini2Dx.core.collision.PointQuadTree
 
totalMerges - Variable in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
 
touchDown(int, int, int, int) - Method in class org.mini2Dx.core.game.BasicGame
 
touchDown(int, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxCustomCursor
 
touchDown(int, int, int, int) - Method in class org.mini2Dx.libgdx.input.LibgdxInputProcessor
 
touchDown(int, int, int, int) - Method in class org.mini2Dx.ui.UiContainer
 
touchDragged(int, int, int) - Method in class org.mini2Dx.core.game.BasicGame
 
touchDragged(int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxCustomCursor
 
touchDragged(int, int, int) - Method in class org.mini2Dx.libgdx.input.LibgdxInputProcessor
 
touchDragged(int, int, int) - Method in class org.mini2Dx.ui.UiContainer
 
touchUp(int, int, int, int) - Method in class org.mini2Dx.core.game.BasicGame
 
touchUp(int, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxCustomCursor
 
touchUp(int, int, int, int) - Method in class org.mini2Dx.libgdx.input.LibgdxInputProcessor
 
touchUp(int, int, int, int) - Method in class org.mini2Dx.ui.UiContainer
 
toWorldCoordinates(Vector2, float, float) - Method in class org.mini2Dx.core.graphics.viewport.Viewport
Converts a pixel coordinate to a game world coordinate
toWorldCoordinates(Vector2) - Method in class org.mini2Dx.core.graphics.viewport.Viewport
Converts a pixel coordinate to a game world coordinate
toXml(T) - Method in class org.mini2Dx.core.serialization.XmlSerializer
Writes a XML document by searching the object for Field annotations
toXml(T, Writer) - Method in class org.mini2Dx.core.serialization.XmlSerializer
Writes a XML document to a Writer by searching the object for Field annotations
transferGlyphsTo(Array<MonospaceGlyph>, float, float) - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
 
transferLayoutDeferred(Array<DeferredRunnable>) - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
 
transferRenderDeferred(Array<DeferredRunnable>) - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
 
transferUpdateDeferred(Array<DeferredRunnable>) - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
 
Transition - Interface in org.mini2Dx.core.screen
A common interface to GameScreen transition implementations NOTE: Based on Slick implementation by Kevin Glass
transitionIn - Variable in class org.mini2Dx.core.screen.BasicScreenManager
 
transitionOut - Variable in class org.mini2Dx.core.screen.BasicScreenManager
 
translate(float, float) - Method in interface org.mini2Dx.core.font.GameFontCache
Sets the position of the text relative to its current position
translate(float, float) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
 
translate(float, float) - Method in class org.mini2Dx.core.geom.Circle
 
translate(float, float) - Method in class org.mini2Dx.core.geom.Polygon
 
translate(float, float) - Method in class org.mini2Dx.core.geom.Rectangle
 
translate(float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
 
translate(float, float) - Method in class org.mini2Dx.core.geom.Shape
Translates the x and y coordinate of this object
translate(float, float) - Method in class org.mini2Dx.core.geom.Triangle
 
translate(float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
Sets the position relative to the current position where the sprite will be drawn.
translate(float, float) - Method in interface org.mini2Dx.core.Graphics
Moves the graphics context by a certain amount of the X and Y axis
translate(float, float) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
 
translate(float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
translate(float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
 
TranslateOperation - Class in org.mini2Dx.core.graphics.pipeline
TranslateOperation() - Constructor for class org.mini2Dx.core.graphics.pipeline.TranslateOperation
 
translateX(float) - Method in interface org.mini2Dx.core.graphics.Sprite
Sets the x position relative to the current position where the sprite will be drawn.
translateX(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
translateY(float) - Method in interface org.mini2Dx.core.graphics.Sprite
Sets the y position relative to the current position where the sprite will be drawn.
translateY(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
 
Triangle - Class in org.mini2Dx.core.geom
Implements a triangle.
Triangle(Vector2, Vector2, Vector2) - Constructor for class org.mini2Dx.core.geom.Triangle
Constructor
Triangle(float, float, float, float, float, float) - Constructor for class org.mini2Dx.core.geom.Triangle
Constructor
Triangle(Triangle) - Constructor for class org.mini2Dx.core.geom.Triangle
Constructs a Triangle as a copy of another
Triangle(Geometry, float, float, float, float, float, float) - Constructor for class org.mini2Dx.core.geom.Triangle
Constructs a Triangle belonging to the Geometry pool
triangle(float, float, float, float, float, float) - Method in class org.mini2Dx.core.Geometry
Allocates a Triangle from the pool
triangleContains(float, float, float, float, float, float, float, float) - Method in class org.mini2Dx.core.geom.Polygon
 
TsxTilesetSource - Class in org.mini2Dx.tiled.tileset
A TilesetSource loaded from a TSX file.
TsxTilesetSource(FileHandle, String) - Constructor for class org.mini2Dx.tiled.tileset.TsxTilesetSource
 
type() - Method in interface org.mini2Dx.core.files.FileHandle
 
type() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
TypingTextAnimation - Class in org.mini2Dx.ui.animation
A TextAnimation that reveals the text as if it were being typed
TypingTextAnimation() - Constructor for class org.mini2Dx.ui.animation.TypingTextAnimation
Constructor.
TypingTextAnimation(float) - Constructor for class org.mini2Dx.ui.animation.TypingTextAnimation
Constructor

U

UiContainer - Class in org.mini2Dx.ui
The container for all UI elements.
UiContainer(GameContainer, AssetManager) - Constructor for class org.mini2Dx.ui.UiContainer
Constructor
UiContainer(int, int, AssetManager) - Constructor for class org.mini2Dx.ui.UiContainer
 
UiContainerListener - Interface in org.mini2Dx.ui.listener
Interface for listening to UiContainer events
UiContainerListenerAdapter - Class in org.mini2Dx.ui.listener
Adapter class that implements UiContainerListener.
UiContainerListenerAdapter() - Constructor for class org.mini2Dx.ui.listener.UiContainerListenerAdapter
 
UiContainerRenderLayer - Class in org.mini2Dx.ui.render
RenderLayer implementation for UiContainer
UiContainerRenderLayer(ParentRenderNode<?, ?>, int) - Constructor for class org.mini2Dx.ui.render.UiContainerRenderLayer
 
UiContainerRenderTree - Class in org.mini2Dx.ui.render
RenderNode implementation for UiContainer
UiContainerRenderTree(UiContainer, AssetManager) - Constructor for class org.mini2Dx.ui.render.UiContainerRenderTree
 
UiContainerState - Enum in org.mini2Dx.ui
 
UiEffect - Interface in org.mini2Dx.ui.effect
An effect to be applied to a UiElement
UiEffectListener - Interface in org.mini2Dx.ui.listener
Common interface for listening to UiEffect events
UiElement - Class in org.mini2Dx.ui.element
Base class for all user interface elements
UiElement() - Constructor for class org.mini2Dx.ui.element.UiElement
Constructor.
UiElement(String) - Constructor for class org.mini2Dx.ui.element.UiElement
Constructor
UiElement(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.UiElement
Constructor
UiElement(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.UiElement
Constructor
UiFont - Class in org.mini2Dx.ui.style
A font for user interfaces
UiFont() - Constructor for class org.mini2Dx.ui.style.UiFont
 
UiInputSourceListener - Interface in org.mini2Dx.ui.listener
Interface for listening to InputSource changes
UiInputSourceListenerAdapter - Class in org.mini2Dx.ui.listener
Adapter class that implements UiInputSourceListener.
UiInputSourceListenerAdapter() - Constructor for class org.mini2Dx.ui.listener.UiInputSourceListenerAdapter
 
UiNavigation - Interface in org.mini2Dx.ui.navigation
Common interface for user interface navigation
UiTheme - Class in org.mini2Dx.ui.style
Represents a user interface theme applied to a UiContainer
UiTheme() - Constructor for class org.mini2Dx.ui.style.UiTheme
 
UiThemeLoader - Class in org.mini2Dx.ui
A AsyncAssetLoader for loading UiThemes
UiThemeLoader(FileHandleResolver) - Constructor for class org.mini2Dx.ui.UiThemeLoader
Constructor
UiThemeLoader(FileHandleResolver, boolean) - Constructor for class org.mini2Dx.ui.UiThemeLoader
Constructor
unapply(GameContainer, Graphics) - Method in class org.mini2Dx.core.graphics.pipeline.BeginFrameBufferOperation
 
unapply(GameContainer, Graphics) - Method in class org.mini2Dx.core.graphics.pipeline.ClearShaderOperation
 
unapply(GameContainer, Graphics) - Method in class org.mini2Dx.core.graphics.pipeline.EndFrameBufferOperation
 
unapply(GameContainer, Graphics) - Method in class org.mini2Dx.core.graphics.pipeline.RenderFrameBufferOperation
 
unapply(GameContainer, Graphics) - Method in interface org.mini2Dx.core.graphics.pipeline.RenderOperation
 
unapply(GameContainer, Graphics) - Method in class org.mini2Dx.core.graphics.pipeline.ScaleOperation
 
unapply(GameContainer, Graphics) - Method in class org.mini2Dx.core.graphics.pipeline.ShaderOperation
 
unapply(GameContainer, Graphics) - Method in class org.mini2Dx.core.graphics.pipeline.TintOperation
 
unapply(GameContainer, Graphics) - Method in class org.mini2Dx.core.graphics.pipeline.TranslateOperation
 
unapply(Graphics) - Method in class org.mini2Dx.core.graphics.viewport.Viewport
Restores the Graphics to its state before Viewport.apply(Graphics) was invoked.
unbind() - Method in interface org.mini2Dx.core.graphics.FrameBuffer
Unbinds the frame buffer so that everything is rendered to the default buffer
unbind() - Method in class org.mini2Dx.libgdx.graphics.LibgdxFrameBuffer
 
unload(String) - Method in class org.mini2Dx.core.assets.AssetManager
 
unsetHotkey(GamePadButton) - Method in class org.mini2Dx.ui.element.Container
 
unsetHotkey(int) - Method in class org.mini2Dx.ui.element.Container
 
unsetHotkey(GamePadButton) - Method in interface org.mini2Dx.ui.element.Navigatable
Unmaps a GamePadButton hotkey
unsetHotkey(int) - Method in interface org.mini2Dx.ui.element.Navigatable
Unmaps a keyboard hotkey
unsetHotkey(GamePadButton) - Method in class org.mini2Dx.ui.element.Tab
 
unsetHotkey(int) - Method in class org.mini2Dx.ui.element.Tab
 
unsetHotkey(GamePadButton) - Method in class org.mini2Dx.ui.element.TabView
 
unsetHotkey(int) - Method in class org.mini2Dx.ui.element.TabView
 
unsetNextTabHotkey(int) - Method in class org.mini2Dx.ui.element.TabView
Unsets a keyboard key as the hotkey for changing to the next tab
unsetNextTabHotkey(GamePadButton) - Method in class org.mini2Dx.ui.element.TabView
Unets a GamePadButton as the hotkey for changing to the next tab
unsetPreviousTabHotkey(int) - Method in class org.mini2Dx.ui.element.TabView
Unsets a keyboard key as the hotkey for changing to the previous tab
unsetPreviousTabHotkey(GamePadButton) - Method in class org.mini2Dx.ui.element.TabView
Unets a GamePadButton as the hotkey for changing to the previous tab
UnsupportedOrientationException - Exception in org.mini2Dx.tiled.exception
Thrown when the orientation of the map isn't supported by mini2Dx
UnsupportedOrientationException(String) - Constructor for exception org.mini2Dx.tiled.exception.UnsupportedOrientationException
 
update(int, float) - Method in class com.artemis.DispersedIntervalEntitySystem
Updates an entity
update() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxAudio
 
update() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxAudio
 
update(GLKViewController) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
update() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
 
update() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
 
update(AssetManager) - Method in class org.mini2Dx.core.assets.AssetLoadingTask
 
update() - Method in class org.mini2Dx.core.assets.AssetManager
 
update(float) - Method in class org.mini2Dx.core.game.GameContainer
Update the game
update(float) - Method in class org.mini2Dx.core.game.ScreenBasedGame
 
update(float) - Method in class org.mini2Dx.core.graphics.Animation
Updates the animation
update(GameContainer, float) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
 
update(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.BeginFrameBufferOperation
 
update(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.ClearShaderOperation
 
update(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.EndFrameBufferOperation
 
update(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.RenderFrameBufferOperation
 
update(GameContainer, float) - Method in interface org.mini2Dx.core.graphics.pipeline.RenderOperation
 
update(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.RenderPipeline
 
update(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.ScaleOperation
 
update(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.ShaderOperation
 
update(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.TintOperation
 
update(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.TranslateOperation
 
update(GameContainer, float) - Method in class org.mini2Dx.core.screen.BasicScreenManager
 
update(GameContainer, ScreenManager<? extends GameScreen>, float) - Method in interface org.mini2Dx.core.screen.GameScreen
Updates the game screen
update(GameContainer, float) - Method in interface org.mini2Dx.core.screen.ScreenManager
Updates the current GameScreen and any Transition that may be occurring
update(GameContainer, float) - Method in class org.mini2Dx.core.screen.transition.FadeInTransition
 
update(GameContainer, float) - Method in class org.mini2Dx.core.screen.transition.FadeOutTransition
 
update(GameContainer, float) - Method in class org.mini2Dx.core.screen.transition.NullTransition
 
update(GameContainer, float) - Method in interface org.mini2Dx.core.screen.Transition
 
update(float) - Method in interface org.mini2Dx.core.TaskExecutor
Updates FrameSpreadTask instances each frame.
update(float) - Method in interface org.mini2Dx.libgdx.game.ApplicationListener
Called when the Application should update itself.
update(float) - Method in class org.mini2Dx.libgdx.game.GameWrapper
 
update(float) - Method in class org.mini2Dx.libgdx.LibgdxTaskExecutor
 
update(float) - Method in class org.mini2Dx.tiled.renderer.AnimatedTileRenderer
 
update(float) - Method in class org.mini2Dx.tiled.renderer.StaticTileRenderer
 
update(float) - Method in interface org.mini2Dx.tiled.renderer.TileRenderer
Updates the Tile frame
update(float) - Method in class org.mini2Dx.tiled.Tile
 
update(float) - Method in class org.mini2Dx.tiled.TiledMap
Updates map elements such as animated tiles
update(GameFontCache, String, float, int, float) - Method in class org.mini2Dx.ui.animation.NullTextAnimation
 
update(GameFontCache, String, float, int, float) - Method in interface org.mini2Dx.ui.animation.TextAnimation
Update the animation
update(GameFontCache, String, float, int, float) - Method in class org.mini2Dx.ui.animation.TypingTextAnimation
 
update(UiContainerRenderTree, CollisionBox, Rectangle, float) - Method in class org.mini2Dx.ui.effect.SlideIn
 
update(UiContainerRenderTree, CollisionBox, Rectangle, float) - Method in class org.mini2Dx.ui.effect.SlideOut
 
update(UiContainerRenderTree, CollisionBox, Rectangle, float) - Method in interface org.mini2Dx.ui.effect.UiEffect
Updates the effect
update(UiContainerRenderTree, float) - Method in class org.mini2Dx.ui.element.CustomUiElement
Update the UI state
update(float) - Method in interface org.mini2Dx.ui.gamepad.GamePadUiInput
Updates the input for repeating presses
update(float) - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
 
update(float) - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
 
update(float) - Method in class org.mini2Dx.ui.layout.PixelLayoutDependencyTree
 
update(float) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
 
update(UiContainerRenderTree, float) - Method in class org.mini2Dx.ui.render.AnimatedImageRenderNode
 
update(UiContainerRenderTree, float) - Method in class org.mini2Dx.ui.render.CustomUiElementRenderNode
 
update(UiContainerRenderTree, float) - Method in class org.mini2Dx.ui.render.LabelRenderNode
 
update(UiContainerRenderTree, float) - Method in class org.mini2Dx.ui.render.ParentRenderNode
 
update(UiContainerRenderTree, float) - Method in class org.mini2Dx.ui.render.RenderLayer
 
update(UiContainerRenderTree, float) - Method in class org.mini2Dx.ui.render.RenderNode
 
update(UiContainerRenderTree, float) - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
 
update(UiContainerRenderTree, float) - Method in class org.mini2Dx.ui.render.SelectRenderNode
 
update(UiContainerRenderTree, float) - Method in class org.mini2Dx.ui.render.SliderRenderNode
 
update(UiContainerRenderTree, float) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
 
update(float) - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
 
update(float) - Method in class org.mini2Dx.ui.UiContainer
Updates all UiElements
UPDATE_TIMEBOX_MILLIS - Static variable in class org.mini2Dx.core.assets.AssetManager
The time limit for loading operations per frame.
updateBitmapFontCache() - Method in class org.mini2Dx.ui.render.LabelRenderNode
 
updateBitmapFontCache() - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
 
updateFillWidth() - Method in class org.mini2Dx.ui.render.ProgressBarRenderNode
 
updateGamePads() - Method in class org.mini2Dx.libgdx.LibgdxInput
 
updateRenderPosition(Vector2, GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.RenderFrameBufferOperation
 
updateScale(Vector2, GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.ScaleOperation
 
updateTask() - Method in interface org.mini2Dx.core.executor.FrameSpreadTask
Called each frame on the game thread to progress the task further
updateTint(Color, GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.TintOperation
 
updateTranslation(Vector2, GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.TranslateOperation
 
updateX(float) - Method in class org.mini2Dx.core.input.deadzone.AxialDeadZone
 
updateX(float) - Method in interface org.mini2Dx.core.input.deadzone.DeadZone
Updates the x axis value
updateX(float) - Method in class org.mini2Dx.core.input.deadzone.NoopDeadZone
 
updateX(float) - Method in class org.mini2Dx.core.input.deadzone.RadialDeadZone
 
updateX(float) - Method in class org.mini2Dx.core.input.deadzone.ScaledRadialDeadZone
 
updateY(float) - Method in class org.mini2Dx.core.input.deadzone.AxialDeadZone
 
updateY(float) - Method in interface org.mini2Dx.core.input.deadzone.DeadZone
Updates the y axis value
updateY(float) - Method in class org.mini2Dx.core.input.deadzone.NoopDeadZone
 
updateY(float) - Method in class org.mini2Dx.core.input.deadzone.RadialDeadZone
 
updateY(float) - Method in class org.mini2Dx.core.input.deadzone.ScaledRadialDeadZone
 
upPixmap - Variable in class org.mini2Dx.core.graphics.CustomCursor
 
useImmersiveMode - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
useImmersiveMode(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
 
useIntegerPositions() - Method in interface org.mini2Dx.core.font.GameFont
Returns if characters use integer positions
useIntegerPositions() - Method in class org.mini2Dx.core.font.MonospaceGameFont
 
useIntegerPositions() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
 
useMipMaps - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Page
 
uWrap - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Page
 

V

validate(UiTheme) - Method in class org.mini2Dx.ui.style.LabelStyleRule
 
validate(UiTheme) - Method in class org.mini2Dx.ui.style.ProgressBarStyleRule
 
validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.ButtonStyleRuleset
 
validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.CheckboxStyleRuleset
 
validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.ColumnStyleRuleset
 
validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.ContainerStyleRuleset
 
validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.DefaultStyleRuleset
 
validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.LabelStyleRuleset
 
validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.ProgressBarStyleRuleset
 
validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.RadioButtonStyleRuleset
 
validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.ScrollBoxStyleRuleset
 
validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.SelectStyleRuleset
 
validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.SliderStyleRuleset
 
validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.TabStyleRuleset
 
validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.TextBoxStyleRuleset
 
validate(UiTheme) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
 
validate(UiTheme) - Method in class org.mini2Dx.ui.style.SelectStyleRule
 
validate(UiTheme) - Method in class org.mini2Dx.ui.style.SliderStyleRule
 
validate(UiTheme) - Method in class org.mini2Dx.ui.style.StyleRule
 
validate(UiTheme) - Method in class org.mini2Dx.ui.style.StyleRuleset
 
validate(UiTheme, ObjectMap<ScreenSize, T>) - Method in class org.mini2Dx.ui.style.StyleRuleset
 
validate(UiTheme) - Method in class org.mini2Dx.ui.style.TabStyleRule
 
validate() - Method in class org.mini2Dx.ui.style.UiTheme
 
valueOf(String) - Static method in enum org.mini2Dx.core.files.FileType
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.core.graphics.Mini2DxBlendFunction
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.core.graphics.PixmapBlending
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.core.graphics.PixmapFilter
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.core.graphics.PixmapFormat
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.core.graphics.ShaderType
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.core.graphics.TextureAddressMode
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.core.graphics.TextureFilter
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.core.input.button.PS4Button
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.core.input.button.SwitchDualJoyConButton
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.core.input.button.SwitchJoyConLButton
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.core.input.button.SwitchJoyConRButton
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.core.input.button.XboxButton
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.core.input.GamePadType
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.core.input.PovState
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.core.Platform
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.core.util.Scaling
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.tiled.collisions.TileMergeMode
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.tiled.LayerType
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.tiled.Orientation
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.tiled.StaggerAxis
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.tiled.StaggerIndex
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.tiled.TiledObjectShape
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.ui.effect.SlideDirection
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.ui.element.Visibility
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.ui.event.EventTrigger
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.ui.InputSource
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.ui.layout.FlexDirection
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.ui.layout.HorizontalAlignment
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.ui.layout.ScreenSize
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.ui.layout.VerticalAlignment
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.ui.NavigationMode
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.ui.render.NodeState
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.ui.render.SizeRounding
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.ui.ScreenSizeScaleMode
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.mini2Dx.ui.UiContainerState
Returns the enum constant of this type with the specified name.
values() - Static method in enum org.mini2Dx.core.files.FileType
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.core.graphics.Mini2DxBlendFunction
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.core.graphics.PixmapBlending
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.core.graphics.PixmapFilter
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.core.graphics.PixmapFormat
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.core.graphics.ShaderType
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.core.graphics.TextureAddressMode
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.core.graphics.TextureFilter
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.core.input.button.PS4Button
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.core.input.button.SwitchDualJoyConButton
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.core.input.button.SwitchJoyConLButton
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.core.input.button.SwitchJoyConRButton
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.core.input.button.XboxButton
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.core.input.GamePadType
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.core.input.PovState
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.core.Platform
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.core.util.Scaling
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.tiled.collisions.TileMergeMode
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.tiled.LayerType
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.tiled.Orientation
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.tiled.StaggerAxis
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.tiled.StaggerIndex
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.tiled.TiledObjectShape
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.ui.effect.SlideDirection
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.ui.element.Visibility
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.ui.event.EventTrigger
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.ui.InputSource
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.ui.layout.FlexDirection
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.ui.layout.HorizontalAlignment
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.ui.layout.ScreenSize
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.ui.layout.VerticalAlignment
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.ui.NavigationMode
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.ui.render.NodeState
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.ui.render.SizeRounding
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.ui.ScreenSizeScaleMode
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.mini2Dx.ui.UiContainerState
Returns an array containing the constants of this enum type, in the order they are declared.
VerticalAlignment - Enum in org.mini2Dx.ui.layout
Represents vertical alignment of elements
VerticalUiNavigation - Class in org.mini2Dx.ui.navigation
A UiNavigation implementation that treats all UiElements as stacked vertically
VerticalUiNavigation() - Constructor for class org.mini2Dx.ui.navigation.VerticalUiNavigation
 
vibrate(int) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
vibrate(long[], int) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
 
vibrateStrength - Variable in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
 
Viewport - Class in org.mini2Dx.core.graphics.viewport
Base class for implementing Viewport strategies.
Viewport() - Constructor for class org.mini2Dx.core.graphics.viewport.Viewport
 
VIOLET() - Static method in class org.mini2Dx.core.graphics.Colors
 
visibility - Variable in class org.mini2Dx.ui.element.UiElement
 
Visibility - Enum in org.mini2Dx.ui.element
The visibility mode for a UiElement
vWrap - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Page
 

W

wasPlaying - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
 
WHITE() - Static method in class org.mini2Dx.core.graphics.Colors
 
white - Variable in class org.mini2Dx.ui.render.LabelRenderNode
 
WHITE_M1() - Static method in class org.mini2Dx.core.graphics.Colors
 
width - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Page
 
width - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Region
 
width - Variable in class org.mini2Dx.core.game.GameContainer
 
width - Variable in class org.mini2Dx.ui.element.UiElement
 
widthRules - Variable in class org.mini2Dx.ui.layout.FlexLayoutRuleset
 
willEnterForeground(UIApplication) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame.Delegate
 
willPause(GLKViewController, boolean) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
 
willResignActive(UIApplication) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame.Delegate
 
willTerminate(UIApplication) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame.Delegate
 
wipe() - Method in class org.mini2Dx.android.playerdata.AndroidPlayerData
 
wipe() - Method in class org.mini2Dx.core.PlayerData
Wipes all data within the game data location
wipe() - Method in class org.mini2Dx.ios.playerdata.IOSPlayerData
 
wipe() - Method in class org.mini2Dx.libgdx.desktop.DesktopPlayerData
 
withElements(UiElement...) - Static method in class org.mini2Dx.ui.element.Div
Creates a Visibility.VISIBLE Div containing the specified UiElements
withElements(String, UiElement...) - Static method in class org.mini2Dx.ui.element.Div
Creates a Visibility.VISIBLE Div containing the specified UiElements
withElements(UiElement...) - Static method in class org.mini2Dx.ui.element.FlexRow
Creates a Visibility.VISIBLE FlexRow containing the specified UiElements
withElements(String, UiElement...) - Static method in class org.mini2Dx.ui.element.FlexRow
Creates a Visibility.VISIBLE FlexRow containing the specified UiElements
WorldListener - Interface in com.artemis.listener
Common interface for listening to entity creation/deletion MdxWorld events
write(boolean) - Method in interface org.mini2Dx.core.files.FileHandle
Returns a stream for writing to this file.
write(boolean, int) - Method in interface org.mini2Dx.core.files.FileHandle
Returns a buffered stream for writing to this file.
write(InputStream, boolean) - Method in interface org.mini2Dx.core.files.FileHandle
Reads the remaining bytes from the specified stream and writes them to this file.
write(boolean) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
write(boolean, int) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
write(InputStream, boolean) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
writeBytes(byte[], boolean) - Method in interface org.mini2Dx.core.files.FileHandle
Writes the specified bytes to the file.
writeBytes(byte[], int, int, boolean) - Method in interface org.mini2Dx.core.files.FileHandle
Writes the specified bytes to the file.
writeBytes(String...) - Method in class org.mini2Dx.core.PlayerData
Writes contents to a file in the player data location.
writeBytes(byte[], boolean) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
writeBytes(byte[], int, int, boolean) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
writeData(DataOutputStream) - Method in interface org.mini2Dx.core.serialization.GameDataSerializable
Serializes this object to a DataOutputStream
writeJson(T, String...) - Method in class org.mini2Dx.core.PlayerData
Writes an object as JSON to a file.
writer(boolean) - Method in interface org.mini2Dx.core.files.FileHandle
Returns a writer for writing to this file using the default charset.
writer(boolean, String) - Method in interface org.mini2Dx.core.files.FileHandle
Returns a writer for writing to this file.
writer(boolean) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
writer(boolean, String) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
writeSamples(short[], int, int) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
 
writeSamples(float[], int, int) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
 
writeSamples(byte[], int, int) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
 
writeString(String, boolean) - Method in interface org.mini2Dx.core.files.FileHandle
Writes the specified string to the file using the default charset.
writeString(String, boolean, String) - Method in interface org.mini2Dx.core.files.FileHandle
Writes the specified string to the file using the specified charset.
writeString(String, String...) - Method in class org.mini2Dx.core.PlayerData
Writes a String to a file in the player data location
writeString(String, boolean) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
writeString(String, boolean, String) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
 
writeXml(T, String...) - Method in class org.mini2Dx.core.PlayerData
Writes an object as XML to a file.

X

x - Variable in class org.mini2Dx.core.font.MonospaceGlyph
 
x - Variable in class org.mini2Dx.ui.element.UiElement
 
XboxButton - Enum in org.mini2Dx.core.input.button
 
XboxGamePad - Class in org.mini2Dx.core.input.xbox
 
XboxGamePad(GamePad) - Constructor for class org.mini2Dx.core.input.xbox.XboxGamePad
 
XboxGamePad(GamePad, DeadZone, DeadZone) - Constructor for class org.mini2Dx.core.input.xbox.XboxGamePad
 
XboxGamePadAdapter - Class in org.mini2Dx.core.input.xbox
 
XboxGamePadAdapter() - Constructor for class org.mini2Dx.core.input.xbox.XboxGamePadAdapter
 
XboxGamePadListener - Interface in org.mini2Dx.core.input.xbox
 
XboxUiInput - Class in org.mini2Dx.ui.gamepad
XboxGamePad implementation of GamePadUiInput
XboxUiInput(UiContainer) - Constructor for class org.mini2Dx.ui.gamepad.XboxUiInput
 
xHotspot - Variable in class org.mini2Dx.core.graphics.CustomCursor
 
xml - Static variable in class org.mini2Dx.core.Mdx
XML serialization API
XmlSerializer - Class in org.mini2Dx.core.serialization
XML serialization based on Field annotations
XmlSerializer() - Constructor for class org.mini2Dx.core.serialization.XmlSerializer
 
xOffset - Variable in class org.mini2Dx.ui.render.RenderNode
 
xSliderMoved(Controller, int, boolean) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 

Y

y - Variable in class org.mini2Dx.core.font.MonospaceGlyph
 
y - Variable in class org.mini2Dx.ui.element.UiElement
 
YELLOW() - Static method in class org.mini2Dx.core.graphics.Colors
 
yHotspot - Variable in class org.mini2Dx.core.graphics.CustomCursor
 
yOffset - Variable in class org.mini2Dx.ui.render.RenderNode
 
ySliderMoved(Controller, int, boolean) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
 

Z

zIndex - Variable in class org.mini2Dx.ui.element.UiElement
 
zIndex - Variable in class org.mini2Dx.ui.render.RenderLayer
 
zIndex - Variable in class org.mini2Dx.ui.render.RenderNode
 
zlMoved(SwitchDualJoyConGamePad, float) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadAdapter
 
zlMoved(SwitchDualJoyConGamePad, float) - Method in interface org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadListener
 
zlMoved(SwitchJoyConLGamePad, float) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadAdapter
 
zlMoved(SwitchJoyConLGamePad, float) - Method in interface org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadListener
 
zrMoved(SwitchDualJoyConGamePad, float) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadAdapter
 
zrMoved(SwitchDualJoyConGamePad, float) - Method in interface org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadListener
 
zrMoved(SwitchJoyConRGamePad, float) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadAdapter
 
zrMoved(SwitchJoyConRGamePad, float) - Method in interface org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadListener
 
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z 
Skip navigation links