- DARK_GRAY() - Static method in class org.mini2Dx.core.graphics.Colors
-
- DeadZone - Interface in org.mini2Dx.core.input.deadzone
-
Common interface for gamepad dead zone handling implementations
- debug(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- debug(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- debug(String, String) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
-
- debug(String, String, Throwable) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
-
- debug(String, String) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- debug(String, String, Throwable) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- debug(String, String) - Method in interface org.mini2Dx.core.Logger
-
- debug(String, String) - Method in class org.mini2Dx.libgdx.LibgdxLogger
-
- debugRender(Graphics) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- debugRender(Graphics) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- debugRender(Graphics) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- debugRender(Graphics) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- debugRender(Graphics) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- decrementCount() - Method in class org.mini2Dx.core.assets.ReferenceCountedObject
-
- DEFAULT_CHARACTERS_PER_SECOND - Static variable in class org.mini2Dx.ui.animation.TypingTextAnimation
-
- DEFAULT_DURATION - Static variable in class org.mini2Dx.ui.effect.SlideIn
-
- DEFAULT_DURATION - Static variable in class org.mini2Dx.ui.effect.SlideOut
-
- DEFAULT_MINIMUM_QUAD_SIZE - Static variable in class org.mini2Dx.core.collision.PointQuadTree
-
- DEFAULT_POOL_SIZE - Static variable in class org.mini2Dx.core.Geometry
-
Default pool size.
- DEFAULT_RULESET - Static variable in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- DEFAULT_STYLE_ID - Static variable in class org.mini2Dx.ui.style.UiTheme
-
- DEFAULT_THEME_ATLAS - Static variable in class org.mini2Dx.ui.style.UiTheme
-
- DEFAULT_THEME_FILENAME - Static variable in class org.mini2Dx.ui.style.UiTheme
-
- defaultFont() - Method in class org.mini2Dx.core.Fonts
-
- defaultFont() - Method in class org.mini2Dx.libgdx.LibgdxFonts
-
- DefaultStyleRuleset - Class in org.mini2Dx.ui.style.ruleset
-
- DefaultStyleRuleset() - Constructor for class org.mini2Dx.ui.style.ruleset.DefaultStyleRuleset
-
- deferredLayout - Variable in class org.mini2Dx.ui.element.UiElement
-
- deferredLayout - Variable in class org.mini2Dx.ui.render.UiContainerRenderTree
-
- deferredRender - Variable in class org.mini2Dx.ui.element.UiElement
-
- deferredRender - Variable in class org.mini2Dx.ui.render.UiContainerRenderTree
-
- DeferredRunnable - Class in org.mini2Dx.ui.util
-
Utility class for pooling deferred Runnable
instances
- DeferredRunnable() - Constructor for class org.mini2Dx.ui.util.DeferredRunnable
-
- deferredUpdate - Variable in class org.mini2Dx.ui.element.UiElement
-
- deferredUpdate - Variable in class org.mini2Dx.ui.render.UiContainerRenderTree
-
- deferUntilLayout(Runnable) - Method in class org.mini2Dx.ui.element.UiElement
-
Defers the execution of a Runnable
instance until the next UI re-layout completes
- deferUntilLayout(Runnable, boolean) - Method in class org.mini2Dx.ui.element.UiElement
-
Defers the execution of a Runnable
instance until the next UI re-layout completes
- deferUntilRender(Runnable) - Method in class org.mini2Dx.ui.element.UiElement
-
Defers the execution of a Runnable
instance until the UI render completes
- deferUntilRender(Runnable, boolean) - Method in class org.mini2Dx.ui.element.UiElement
-
Defers the execution of a Runnable
instance until the UI render completes
- deferUntilUpdate(Runnable) - Method in class org.mini2Dx.ui.element.UiElement
-
Defers the execution of a Runnable
instance until the next frame update
- deferUntilUpdate(Runnable, float) - Method in class org.mini2Dx.ui.element.UiElement
-
Defers the execution of a Runnable
instance for a period of time
- deferUntilUpdate(Runnable, boolean) - Method in class org.mini2Dx.ui.element.UiElement
-
Defers the execution of a Runnable
instance for a period of time
- deferUntilUpdate(Runnable, float, boolean) - Method in class org.mini2Dx.ui.element.UiElement
-
Defers the execution of a Runnable
instance for a period of time
- Delegate() - Constructor for class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame.Delegate
-
- delete(int) - Method in class com.artemis.MdxWorld
-
- delete() - Method in interface org.mini2Dx.core.files.FileHandle
-
Deletes this file or empty directory and returns success.
- delete(String...) - Method in class org.mini2Dx.core.PlayerData
-
Deletes a file or directory within in the game data location
- delete() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- deleteDirectory() - Method in interface org.mini2Dx.core.files.FileHandle
-
Deletes this file or directory and all children, recursively.
- deleteDirectory() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- deleteEntity(Entity) - Method in class com.artemis.MdxWorld
-
- DependencyInjection - Class in org.mini2Dx.core
-
Provides cross-platform dependency injection
- DependencyInjection(ComponentScanner) - Constructor for class org.mini2Dx.core.DependencyInjection
-
- deregister(Interpolatable) - Static method in class org.mini2Dx.core.util.InterpolationTracker
-
- deregisterAll() - Static method in class org.mini2Dx.core.util.InterpolationTracker
-
- descendingKeys() - Method in class org.mini2Dx.core.util.IntTreeMap
-
- DeserializedCollection<T> - Class in org.mini2Dx.core.serialization.collection
-
Utility class used during JSON/XML deserialization
- DeserializedCollection(Field, Class<?>, Object) - Constructor for class org.mini2Dx.core.serialization.collection.DeserializedCollection
-
- DeserializedMap<T> - Class in org.mini2Dx.core.serialization.map.deserialize
-
Utility class used during JSON/XML deserialization
- DeserializedMap(Field, Class<?>, Object) - Constructor for class org.mini2Dx.core.serialization.map.deserialize.DeserializedMap
-
- DesktopComponentScanner - Class in org.mini2Dx.libgdx.desktop
-
- DesktopComponentScanner() - Constructor for class org.mini2Dx.libgdx.desktop.DesktopComponentScanner
-
Constructor
- DesktopGameWrapper - Class in org.mini2Dx.libgdx.desktop
-
- DesktopGameWrapper(GameContainer, String) - Constructor for class org.mini2Dx.libgdx.desktop.DesktopGameWrapper
-
- DesktopMini2DxConfig - Class in org.mini2Dx.libgdx.desktop
-
Extends LwjglApplicationConfiguration
to include mini2Dx options and defaults
- DesktopMini2DxConfig(String) - Constructor for class org.mini2Dx.libgdx.desktop.DesktopMini2DxConfig
-
- DesktopMini2DxGame - Class in com.badlogic.gdx.backends.lwjgl
-
Launches desktop-based mini2Dx games.
- DesktopMini2DxGame(GameContainer, DesktopMini2DxConfig) - Constructor for class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- DesktopMini2DxGame(GameContainer, DesktopMini2DxConfig, Canvas) - Constructor for class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- DesktopMini2DxGame(GameContainer, DesktopMini2DxConfig, LwjglGraphics) - Constructor for class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- DesktopPlayerData - Class in org.mini2Dx.libgdx.desktop
-
- DesktopPlayerData(String) - Constructor for class org.mini2Dx.libgdx.desktop.DesktopPlayerData
-
- detach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- detach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.Checkbox
-
- detach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- detach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.Image
-
- detach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.Label
-
- detach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- detach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- detach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.RadioButton
-
- detach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.Select
-
- detach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.Slider
-
- detach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.TextBox
-
- detach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.UiElement
-
- detach(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.UiContainer
-
- determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.AnimatedImageRenderNode
-
- determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.CheckboxRenderNode
-
- determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.CustomUiElementRenderNode
-
- determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.ImageRenderNode
-
- determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.LabelRenderNode
-
- determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.ParentRenderNode
-
- determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.ProgressBarRenderNode
-
- determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.RadioButtonRenderNode
-
- determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.RenderLayer
-
- determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.RenderNode
-
- determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.SelectRenderNode
-
- determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.SliderRenderNode
-
- determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- determinePreferredContentHeight(LayoutState) - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
-
- determinePreferredContentWidth(LayoutState) - Method in class org.mini2Dx.ui.render.AnimatedImageRenderNode
-
- determinePreferredContentWidth(LayoutState) - Method in class org.mini2Dx.ui.render.CheckboxRenderNode
-
- determinePreferredContentWidth(LayoutState) - Method in class org.mini2Dx.ui.render.CustomUiElementRenderNode
-
- determinePreferredContentWidth(LayoutState) - Method in class org.mini2Dx.ui.render.ImageRenderNode
-
- determinePreferredContentWidth(LayoutState) - Method in class org.mini2Dx.ui.render.LabelRenderNode
-
- determinePreferredContentWidth(LayoutState) - Method in class org.mini2Dx.ui.render.ParentRenderNode
-
- determinePreferredContentWidth(LayoutState) - Method in class org.mini2Dx.ui.render.ProgressBarRenderNode
-
- determinePreferredContentWidth(LayoutState) - Method in class org.mini2Dx.ui.render.RadioButtonRenderNode
-
- determinePreferredContentWidth(LayoutState) - Method in class org.mini2Dx.ui.render.RenderNode
-
- determinePreferredContentWidth(LayoutState) - Method in class org.mini2Dx.ui.render.SelectRenderNode
-
- determinePreferredContentWidth(LayoutState) - Method in class org.mini2Dx.ui.render.SliderRenderNode
-
- determinePreferredContentWidth(LayoutState) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- determinePreferredContentWidth(LayoutState) - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
-
- determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.AnimatedImageRenderNode
-
- determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.ButtonRenderNode
-
- determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.CheckboxRenderNode
-
- determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.ContainerRenderNode
-
- determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.CustomUiElementRenderNode
-
- determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.DivRenderNode
-
- determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.ImageRenderNode
-
- determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.LabelRenderNode
-
- determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.ProgressBarRenderNode
-
- determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.RadioButtonRenderNode
-
- determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.RenderNode
-
- determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.SelectRenderNode
-
- determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.SliderRenderNode
-
- determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.TabViewRenderNode
-
- determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- determineStyleRule(LayoutState) - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
-
- determineXOffset(LayoutState) - Method in class org.mini2Dx.ui.render.AnimatedImageRenderNode
-
- determineXOffset(LayoutState) - Method in class org.mini2Dx.ui.render.CheckboxRenderNode
-
- determineXOffset(LayoutState) - Method in class org.mini2Dx.ui.render.CustomUiElementRenderNode
-
- determineXOffset(LayoutState) - Method in class org.mini2Dx.ui.render.ImageRenderNode
-
- determineXOffset(LayoutState) - Method in class org.mini2Dx.ui.render.LabelRenderNode
-
- determineXOffset(LayoutState) - Method in class org.mini2Dx.ui.render.ParentRenderNode
-
- determineXOffset(LayoutState) - Method in class org.mini2Dx.ui.render.ProgressBarRenderNode
-
- determineXOffset(LayoutState) - Method in class org.mini2Dx.ui.render.RadioButtonRenderNode
-
- determineXOffset(LayoutState) - Method in class org.mini2Dx.ui.render.RenderNode
-
- determineXOffset(LayoutState) - Method in class org.mini2Dx.ui.render.SelectRenderNode
-
- determineXOffset(LayoutState) - Method in class org.mini2Dx.ui.render.SliderRenderNode
-
- determineXOffset(LayoutState) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- determineXOffset(LayoutState) - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
-
- determineYOffset(LayoutState) - Method in class org.mini2Dx.ui.render.AnimatedImageRenderNode
-
- determineYOffset(LayoutState) - Method in class org.mini2Dx.ui.render.CheckboxRenderNode
-
- determineYOffset(LayoutState) - Method in class org.mini2Dx.ui.render.CustomUiElementRenderNode
-
- determineYOffset(LayoutState) - Method in class org.mini2Dx.ui.render.ImageRenderNode
-
- determineYOffset(LayoutState) - Method in class org.mini2Dx.ui.render.LabelRenderNode
-
- determineYOffset(LayoutState) - Method in class org.mini2Dx.ui.render.ParentRenderNode
-
- determineYOffset(LayoutState) - Method in class org.mini2Dx.ui.render.ProgressBarRenderNode
-
- determineYOffset(LayoutState) - Method in class org.mini2Dx.ui.render.RadioButtonRenderNode
-
- determineYOffset(LayoutState) - Method in class org.mini2Dx.ui.render.RenderNode
-
- determineYOffset(LayoutState) - Method in class org.mini2Dx.ui.render.SelectRenderNode
-
- determineYOffset(LayoutState) - Method in class org.mini2Dx.ui.render.SliderRenderNode
-
- determineYOffset(LayoutState) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- determineYOffset(LayoutState) - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
-
- di - Static variable in class org.mini2Dx.core.Mdx
-
- didBecomeActive(UIApplication) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame.Delegate
-
- didFinishLaunching(UIApplication, UIApplicationLaunchOptions) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame.Delegate
-
- disable() - Method in interface org.mini2Dx.ui.gamepad.GamePadUiInput
-
- disable() - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
-
- disable() - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
-
- disableBlending() - Method in interface org.mini2Dx.core.Graphics
-
Disables blending during rendering
- disableBlending() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- disabledImage - Variable in class org.mini2Dx.ui.element.ImageButton
-
- disconnected(SwitchDualJoyConGamePad) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadAdapter
-
- disconnected(SwitchDualJoyConGamePad) - Method in interface org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadListener
-
- disconnected(SwitchJoyConLGamePad) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadAdapter
-
- disconnected(SwitchJoyConLGamePad) - Method in interface org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadListener
-
- disconnected(SwitchJoyConRGamePad) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadAdapter
-
- disconnected(SwitchJoyConRGamePad) - Method in interface org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadListener
-
- disconnected(PS4GamePad) - Method in class org.mini2Dx.core.input.ps4.PS4GamePadAdapter
-
- disconnected(PS4GamePad) - Method in interface org.mini2Dx.core.input.ps4.PS4GamePadListener
-
- disconnected(XboxGamePad) - Method in class org.mini2Dx.core.input.xbox.XboxGamePadAdapter
-
- disconnected(XboxGamePad) - Method in interface org.mini2Dx.core.input.xbox.XboxGamePadListener
-
Called when a gamepad disconnects
- disconnected(Controller) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- DispersedIntervalEntitySystem - Class in com.artemis
-
An EntitySystem
that will wait for an interval then queue all
entities to be updated over the duration of the next interval.
- DispersedIntervalEntitySystem(Aspect.Builder, float) - Constructor for class com.artemis.DispersedIntervalEntitySystem
-
Creates an entity system that uses the specified aspect as a matcher
against entities.
- dispose() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxAudio
-
Kills the soundpool and all other resources
- dispose() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
-
- dispose() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
-
- dispose() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
-
- dispose() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
-
- dispose() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- dispose() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
-
- dispose() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
-
Releases all resources associated with this TextureAtlas instance.
- dispose() - Method in class org.mini2Dx.core.assets.AssetLoadingTask
-
- dispose() - Method in class org.mini2Dx.core.assets.AssetManager
-
- dispose() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- dispose() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- dispose() - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- dispose() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- dispose() - Method in interface org.mini2Dx.core.font.FontGlyphLayout
-
Disposes of this instance
- dispose() - Method in interface org.mini2Dx.core.font.GameFont
-
Disposes of this font instance and its resources
- dispose() - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
-
- dispose() - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- dispose() - Method in class org.mini2Dx.core.game.GameContainer
-
- dispose() - Method in class org.mini2Dx.core.geom.Circle
-
- dispose() - Method in class org.mini2Dx.core.geom.EquilateralTriangle
-
- dispose() - Method in class org.mini2Dx.core.geom.Point
-
Releases this
Point
back to the
Geometry
pool (if it was created from the pool)
- dispose() - Method in class org.mini2Dx.core.geom.Polygon
-
- dispose() - Method in class org.mini2Dx.core.geom.Rectangle
-
- dispose() - Method in class org.mini2Dx.core.geom.RegularHexagon
-
- dispose() - Method in class org.mini2Dx.core.geom.RegularPentagon
-
- dispose() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- dispose() - Method in class org.mini2Dx.core.geom.Shape
-
Releases this
Shape
back to the
Geometry
pool (if it was created from the pool)
- dispose() - Method in class org.mini2Dx.core.geom.Triangle
-
- dispose() - Method in interface org.mini2Dx.core.graphics.SpriteCache
-
Releases all the resources held by this SpriteCache.
- dispose() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- dispose() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- dispose() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- dispose() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- dispose() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- dispose() - Method in class org.mini2Dx.core.serialization.collection.CollectionSerializedCollection
-
- dispose() - Method in class org.mini2Dx.core.serialization.collection.GdxSerializedCollection
-
- dispose() - Method in class org.mini2Dx.core.serialization.collection.IntSetSerializedCollection
-
- dispose() - Method in class org.mini2Dx.core.serialization.collection.IterableGdxSerializedCollection
-
- dispose() - Method in class org.mini2Dx.core.serialization.collection.ListSerializedCollection
-
- dispose() - Method in class org.mini2Dx.core.serialization.collection.SerializedCollection
-
- dispose() - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
-
- dispose() - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
-
- dispose() - Method in class org.mini2Dx.libgdx.font.BitmapFontGlyphLayout
-
- dispose() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
-
- dispose() - Method in class org.mini2Dx.libgdx.game.GameWrapper
-
- dispose() - Method in class org.mini2Dx.libgdx.graphics.LibgdxFrameBuffer
-
- dispose() - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- dispose() - Method in class org.mini2Dx.libgdx.graphics.LibgdxShader
-
- dispose() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
-
- dispose() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlas
-
- dispose() - Method in class org.mini2Dx.libgdx.LibgdxTaskExecutor
-
- dispose() - Method in class org.mini2Dx.tiled.renderer.AnimatedTileRenderer
-
- dispose() - Method in class org.mini2Dx.tiled.renderer.HexagonalTileLayerRenderer
-
- dispose() - Method in class org.mini2Dx.tiled.renderer.IsometricStaggeredTileLayerRenderer
-
- dispose() - Method in class org.mini2Dx.tiled.renderer.IsometricTileLayerRenderer
-
- dispose() - Method in class org.mini2Dx.tiled.renderer.OrthogonalEmptyTileLayerRenderer
-
- dispose() - Method in class org.mini2Dx.tiled.renderer.OrthogonalTileLayerRenderer
-
- dispose() - Method in class org.mini2Dx.tiled.renderer.StaticTileRenderer
-
- dispose() - Method in interface org.mini2Dx.tiled.renderer.TiledObjectGroupRenderer
-
- dispose() - Method in interface org.mini2Dx.tiled.renderer.TileLayerRenderer
-
- dispose() - Method in class org.mini2Dx.tiled.Tile
-
- dispose() - Method in class org.mini2Dx.tiled.TiledMap
-
Releases any resources used by this TiledMap including tilesets
- dispose(boolean) - Method in class org.mini2Dx.tiled.TiledMap
-
Releases any resources used by this TiledMap
- dispose() - Method in class org.mini2Dx.tiled.TiledMapData
-
Releases any resources used by this TiledMap including tilesets
- dispose(boolean) - Method in class org.mini2Dx.tiled.TiledMapData
-
Releases any resources used by this TiledMap
- dispose() - Method in class org.mini2Dx.tiled.Tileset
-
- dispose() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- dispose() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- dispose() - Method in interface org.mini2Dx.ui.gamepad.GamePadUiInput
-
Cleans up and de-registers this instance from the associated
UiContainer
- dispose() - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
-
- dispose() - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
-
- dispose() - Method in class org.mini2Dx.ui.style.UiFont
-
- dispose() - Method in class org.mini2Dx.ui.UiContainer
-
- Div - Class in org.mini2Dx.ui.element
-
- Div() - Constructor for class org.mini2Dx.ui.element.Div
-
Constructor.
- Div(String) - Constructor for class org.mini2Dx.ui.element.Div
-
Constructor
- Div(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Div
-
Constructor
- Div(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Div
-
Constructor
- DivRenderNode - Class in org.mini2Dx.ui.render
-
- DivRenderNode(ParentRenderNode<?, ?>, Div) - Constructor for class org.mini2Dx.ui.render.DivRenderNode
-
- downPixmap - Variable in class org.mini2Dx.core.graphics.CustomCursor
-
- draw(GLKView, CGRect) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- draw(Graphics, String, float, float) - Method in interface org.mini2Dx.core.font.GameFont
-
Draws text to the
Graphics
context using this font
- draw(Graphics, String, float, float, float) - Method in interface org.mini2Dx.core.font.GameFont
-
Draws text to the
Graphics
context using this font
- draw(Graphics, String, float, float, float, int, boolean) - Method in interface org.mini2Dx.core.font.GameFont
-
Draws text to the
Graphics
context using this font
- draw(Graphics) - Method in interface org.mini2Dx.core.font.GameFontCache
-
- draw(Graphics, String, float, float) - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- draw(Graphics, String, float, float, float) - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- draw(Graphics, String, float, float, float, int, boolean) - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- draw(Graphics, String, float, float, float, MonospaceGameFont.FontRenderListener) - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- draw(Graphics, String, float, float, float, int, boolean, MonospaceGameFont.FontRenderListener) - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- draw(Graphics, Array<MonospaceGlyph>, float, float, MonospaceGameFont.FontRenderListener) - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- draw(Graphics) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
-
- draw(Graphics) - Method in class org.mini2Dx.core.geom.Circle
-
- draw(Graphics) - Method in class org.mini2Dx.core.geom.Polygon
-
- draw(Graphics) - Method in class org.mini2Dx.core.geom.Rectangle
-
- draw(Graphics) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- draw(Graphics) - Method in class org.mini2Dx.core.geom.Shape
-
Draws this shape using a
Graphics
instance
- draw(Graphics) - Method in class org.mini2Dx.core.geom.Triangle
-
- draw(Graphics) - Method in class org.mini2Dx.core.graphics.Animation
-
Draws the current frame of the animation
- draw(Graphics, float, float) - Method in class org.mini2Dx.core.graphics.Animation
-
Draws the current frame of the animation
- draw(Graphics, int) - Method in interface org.mini2Dx.core.graphics.SpriteCache
-
Draws all the images defined in a SpriteCache to the screen.
- draw(Graphics, int, int, int) - Method in interface org.mini2Dx.core.graphics.SpriteCache
-
Draws a subset of the images defined in a SpriteCache to the screen.
- draw(Pixmap, int, int) - Method in interface org.mini2Dx.core.graphics.Texture
-
Draws the given
Pixmap
to the texture at position x, y.
- draw(Graphics, float, float, float, float) - Method in class org.mini2Dx.core.graphics.TilingDrawable
-
- draw(Graphics, String, float, float) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
-
- draw(Graphics, String, float, float, float) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
-
- draw(Graphics, String, float, float, float, int, boolean) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
-
- draw(Graphics) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
-
- draw(Graphics, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
-
- draw(Graphics, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
-
- draw(Pixmap, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTexture
-
- draw(Graphics, int, int) - Method in class org.mini2Dx.tiled.renderer.AnimatedTileRenderer
-
- draw(Graphics, int, int, boolean, boolean, boolean) - Method in class org.mini2Dx.tiled.renderer.AnimatedTileRenderer
-
- draw(Graphics, int, int) - Method in class org.mini2Dx.tiled.renderer.StaticTileRenderer
-
- draw(Graphics, int, int, boolean, boolean, boolean) - Method in class org.mini2Dx.tiled.renderer.StaticTileRenderer
-
- draw(Graphics, int, int) - Method in interface org.mini2Dx.tiled.renderer.TileRenderer
-
Renders the
Tile
at the given coordinates
- draw(Graphics, int, int, boolean, boolean, boolean) - Method in interface org.mini2Dx.tiled.renderer.TileRenderer
-
Renders the
Tile
at the given coordinates
- draw(Graphics, int, int, boolean, boolean, boolean) - Method in class org.mini2Dx.tiled.Tile
-
- draw(Graphics, int, int) - Method in class org.mini2Dx.tiled.Tile
-
- draw(Graphics, int, int) - Method in class org.mini2Dx.tiled.TiledMap
-
Draws the entire map at the specified coordinates
- draw(Graphics, int, int, int) - Method in class org.mini2Dx.tiled.TiledMap
-
Draws a layer of the map at the specified coordinates
- draw(Graphics, int, int, int, int, int, int) - Method in class org.mini2Dx.tiled.TiledMap
-
Draws a section of the map at the specified coordinates
- draw(Graphics, int, int, int, int, int, int, int) - Method in class org.mini2Dx.tiled.TiledMap
-
Draws a section of a specified layer of the map at the specified
coordinates
- drawCircle(float, float, int) - Method in interface org.mini2Dx.core.Graphics
-
Draws a circle to the window in the current
Color
with the set
line height
- drawCircle(float, float, float) - Method in interface org.mini2Dx.core.Graphics
-
Draws a circle to the window in the current
Color
with the set
line height
- drawCircle(int, int, int) - Method in interface org.mini2Dx.core.graphics.Pixmap
-
Draws a circle outline with the center at x,y and a radius using the current color and stroke width.
- drawCircle(int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- drawCircle(float, float, int) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- drawCircle(float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- drawFontCache(GameFontCache) - Method in interface org.mini2Dx.core.Graphics
-
- drawFontCache(GameFontCache) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- drawLayer(Graphics, TileLayer, int, int, int, int, int, int) - Method in class org.mini2Dx.tiled.renderer.HexagonalTileLayerRenderer
-
- drawLayer(Graphics, TileLayer, int, int, int, int, int, int) - Method in class org.mini2Dx.tiled.renderer.IsometricStaggeredTileLayerRenderer
-
- drawLayer(Graphics, TileLayer, int, int, int, int, int, int) - Method in class org.mini2Dx.tiled.renderer.IsometricTileLayerRenderer
-
- drawLayer(Graphics, TileLayer, int, int, int, int, int, int) - Method in class org.mini2Dx.tiled.renderer.OrthogonalEmptyTileLayerRenderer
-
- drawLayer(Graphics, TileLayer, int, int, int, int, int, int) - Method in class org.mini2Dx.tiled.renderer.OrthogonalTileLayerRenderer
-
- drawLayer(Graphics, TileLayer, int, int, int, int, int, int) - Method in interface org.mini2Dx.tiled.renderer.TileLayerRenderer
-
- drawLine(int, int, int, int) - Method in interface org.mini2Dx.core.graphics.Pixmap
-
Draws a line between the given coordinates using the currently set color.
- drawLine(int, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- drawLineSegment(float, float, float, float) - Method in interface org.mini2Dx.core.Graphics
-
Renders a line segment to the window in the current
Color
with
the set line height
- drawLineSegment(float, float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- drawNinePatch(NinePatch, float, float, float, float) - Method in interface org.mini2Dx.core.Graphics
-
- drawNinePatch(NinePatch, float, float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- drawObjectGroup(Graphics, TiledObjectGroup, int, int, int, int, int, int) - Method in interface org.mini2Dx.tiled.renderer.TiledObjectGroupRenderer
-
- drawParticleEffect(ParticleEffect) - Method in interface org.mini2Dx.core.Graphics
-
- drawParticleEffect(ParticleEffect) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- drawPixel(int, int) - Method in interface org.mini2Dx.core.graphics.Pixmap
-
Draws a pixel at the given location with the current color.
- drawPixel(int, int, Color) - Method in interface org.mini2Dx.core.graphics.Pixmap
-
Draws a pixel at the given location with the given color.
- drawPixel(int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- drawPixel(int, int, Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- drawPixmap(Pixmap, int, int) - Method in interface org.mini2Dx.core.graphics.Pixmap
-
Draws an area from another Pixmap to this Pixmap.
- drawPixmap(Pixmap, int, int, int, int, int, int) - Method in interface org.mini2Dx.core.graphics.Pixmap
-
Draws an area from another Pixmap to this Pixmap.
- drawPixmap(Pixmap, int, int, int, int, int, int, int, int) - Method in interface org.mini2Dx.core.graphics.Pixmap
-
Draws an area from another Pixmap to this Pixmap.
- drawPixmap(Pixmap, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- drawPixmap(Pixmap, int, int, int, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- drawPixmap(Pixmap, int, int, int, int, int, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- drawPolygon(float[]) - Method in interface org.mini2Dx.core.Graphics
-
Draws a polygon to the window in the current
Color
- drawPolygon(float[]) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- drawRect(float, float, float, float) - Method in interface org.mini2Dx.core.Graphics
-
Renders a rectangle to the window in the current
Color
with the
set line height
- drawRect(float, float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- drawRectangle(int, int, int, int) - Method in interface org.mini2Dx.core.graphics.Pixmap
-
Draws a rectangle outline starting at x, y extending by width to the right and by height downwards (y-axis points downwards)
using the current color.
- drawRectangle(int, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- drawShape(Shape) - Method in interface org.mini2Dx.core.Graphics
-
Draws an instance of
Shape
- drawShape(Shape) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- drawSprite(Sprite) - Method in interface org.mini2Dx.core.Graphics
-
Draws a
Sprite
with all transformations applied to this graphics
context
- drawSprite(Sprite, float, float) - Method in interface org.mini2Dx.core.Graphics
-
Draws a
Sprite
at the given coordinates with all transformations
applied to this graphics context
- drawSprite(Sprite) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- drawSprite(Sprite, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- drawSpriteCache(SpriteCache, int) - Method in interface org.mini2Dx.core.Graphics
-
- drawSpriteCache(SpriteCache, int) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- drawString(String, float, float) - Method in interface org.mini2Dx.core.Graphics
-
Draws a string to the window
- drawString(String, float, float, float) - Method in interface org.mini2Dx.core.Graphics
-
Draws a string to the window, automatically wrapping it within a
specified width
- drawString(String, float, float, float, int) - Method in interface org.mini2Dx.core.Graphics
-
Draws a string to the window, automatically wrapping it within a
specified width and aligning it to the left, center or right of the width
- drawString(String, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- drawString(String, float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- drawString(String, float, float, float, int) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- drawTexture(Texture, float, float) - Method in interface org.mini2Dx.core.Graphics
-
Draws a texture to this graphics context
- drawTexture(Texture, float, float, boolean) - Method in interface org.mini2Dx.core.Graphics
-
Draws a texture to this graphics context
- drawTexture(Texture, float, float, float, float) - Method in interface org.mini2Dx.core.Graphics
-
Draws a texture to this graphics context
- drawTexture(Texture, float, float, float, float, boolean) - Method in interface org.mini2Dx.core.Graphics
-
- drawTexture(Texture, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- drawTexture(Texture, float, float, boolean) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- drawTexture(Texture, float, float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- drawTexture(Texture, float, float, float, float, boolean) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- drawTextureRegion(TextureRegion, float, float) - Method in interface org.mini2Dx.core.Graphics
-
Draws a texture region to this graphics context
- drawTextureRegion(TextureRegion, float, float, float, float) - Method in interface org.mini2Dx.core.Graphics
-
Draws a texture region to this graphics context
- drawTextureRegion(TextureRegion, float, float, float, float, float) - Method in interface org.mini2Dx.core.Graphics
-
Draws a texture region to this graphics context
- drawTextureRegion(TextureRegion, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- drawTextureRegion(TextureRegion, float, float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- drawTextureRegion(TextureRegion, float, float, float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- drawTile(Graphics, int, int, int) - Method in class org.mini2Dx.tiled.Tileset
-
- drawTile(Graphics, int, int, int, int) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- drawTile(Graphics, int, int, int, int) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
- drawTile(Graphics, int, int, int, int) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- drawTileImage(Graphics, Sprite, int, int, boolean, boolean, boolean) - Static method in class org.mini2Dx.tiled.renderer.StaticTileRenderer
-
- drawTileset(Graphics, int, int) - Method in class org.mini2Dx.tiled.Tileset
-
Draws the whole tileset to the
Graphics
context
- drawTileset(Graphics, int, int) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- drawTileset(Graphics, int, int) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Draws the whole tileset to the
Graphics
context
- drawTileset(Graphics, int, int) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- drawTilingDrawable(TilingDrawable, float, float, float, float) - Method in interface org.mini2Dx.core.Graphics
-
- drawTilingDrawable(TilingDrawable, float, float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- drawTriangle(float, float, float, float, float, float) - Method in interface org.mini2Dx.core.Graphics
-
Draws a triangle to the window in the current
Color
- drawTriangle(float, float, float, float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- duplicate(Object) - Static method in class org.mini2Dx.core.di.bean.PrototypeBean
-
- duration() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
-
Returns the length of the sound in seconds.
- GameContainer - Class in org.mini2Dx.core.game
-
Base class for mini2Dx game containers.
- GameContainer() - Constructor for class org.mini2Dx.core.game.GameContainer
-
- GameDataOutputStream - Class in org.mini2Dx.core.serialization
-
Extends DataOutputStream
so that we can listen for a close event
- GameDataOutputStream(OutputStream) - Constructor for class org.mini2Dx.core.serialization.GameDataOutputStream
-
Creates a new data output stream to write data to the specified
underlying output stream.
- GameDataOutputStream.CloseListener - Interface in org.mini2Dx.core.serialization
-
- GameDataSerializable - Interface in org.mini2Dx.core.serialization
-
Interface for implementing serializable classes which read/write in binary formats
- GameFont - Interface in org.mini2Dx.core.font
-
- GameFontCache - Interface in org.mini2Dx.core.font
-
Caches glyph geometry for fast rendering of static text
- gameIdentifier - Variable in class org.mini2Dx.android.AndroidMini2DxConfig
-
- gameIdentifier - Static variable in class org.mini2Dx.core.Mdx
-
This game's unique identifier for app stores
- gameIdentifier - Variable in class org.mini2Dx.ios.IOSMini2DxConfig
-
- gameIdentifier - Variable in class org.mini2Dx.libgdx.desktop.DesktopMini2DxConfig
-
- GamePad - Interface in org.mini2Dx.core.input
-
Common interface for gamepads/controllers/joysticks/etc.
- GamePadButton - Interface in org.mini2Dx.core.input.button
-
- GamePadEventTriggerParams - Class in org.mini2Dx.ui.event.params
-
- GamePadEventTriggerParams() - Constructor for class org.mini2Dx.ui.event.params.GamePadEventTriggerParams
-
- GamePadHotKeyOperation - Class in org.mini2Dx.ui.navigation
-
- GamePadHotKeyOperation(GamePadButton, Actionable, boolean) - Constructor for class org.mini2Dx.ui.navigation.GamePadHotKeyOperation
-
- GamePadListener - Interface in org.mini2Dx.core.input
-
Event listener interface for
GamePad
- GamePadType - Enum in org.mini2Dx.core.input
-
- gamePadType - Variable in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- gamePadTypeChanged(UiContainer, GamePadType, GamePadType) - Method in class org.mini2Dx.ui.listener.UiContainerListenerAdapter
-
- gamePadTypeChanged(UiContainer, GamePadType, GamePadType) - Method in interface org.mini2Dx.ui.listener.UiInputSourceListener
-
- gamePadTypeChanged(UiContainer, GamePadType, GamePadType) - Method in class org.mini2Dx.ui.listener.UiInputSourceListenerAdapter
-
- GamePadUiInput<T extends GamePadButton> - Interface in org.mini2Dx.ui.gamepad
-
Common interface for implementing
GamePad
based UI input
- GameResizeListener - Interface in org.mini2Dx.core.game
-
- GameScreen - Interface in org.mini2Dx.core.screen
-
A common interface to game screen implementations
- GameWrapper - Class in org.mini2Dx.libgdx.game
-
An abstract implementation of Game
for launching mini2Dx games
- GameWrapper(GameContainer, String) - Constructor for class org.mini2Dx.libgdx.game.GameWrapper
-
Constructor
- gb() - Method in interface org.mini2Dx.core.graphics.Color
-
- gb() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- GdxDeserializedCollection<T,N> - Class in org.mini2Dx.core.serialization.collection
-
Utility class used during JSON/XML deserialization
- GdxDeserializedCollection(Class<T>, Class<N>, Field, Class<?>, Object) - Constructor for class org.mini2Dx.core.serialization.collection.GdxDeserializedCollection
-
- GdxDeserializedMap<T> - Class in org.mini2Dx.core.serialization.map.deserialize
-
Utility class used during JSON/XML deserialization
- GdxDeserializedMap(Field, Class<T>, Class<?>, Class<?>, Object) - Constructor for class org.mini2Dx.core.serialization.map.deserialize.GdxDeserializedMap
-
- GdxSerializedCollection<T> - Class in org.mini2Dx.core.serialization.collection
-
Utility class used during JSON/XML serialization
- GdxSerializedCollection(Class<T>, T) - Constructor for class org.mini2Dx.core.serialization.collection.GdxSerializedCollection
-
- geom - Static variable in class org.mini2Dx.core.Mdx
-
- geometry - Variable in class org.mini2Dx.core.geom.LineSegment
-
- geometry - Variable in class org.mini2Dx.core.geom.Shape
-
- Geometry - Class in org.mini2Dx.core
-
Provides pooled geometry classes.
- Geometry() - Constructor for class org.mini2Dx.core.Geometry
-
- get(String, Class<T>) - Method in class org.mini2Dx.core.assets.AssetManager
-
- get(K, V) - Method in class org.mini2Dx.core.di.injection.PrototypeInjectionMap
-
- get(Object) - Method in interface org.mini2Dx.core.reflect.Field
-
Returns the current value of the field for a given instance
- get(Object) - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- get(int) - Method in class org.mini2Dx.core.serialization.collection.CollectionSerializedCollection
-
- get(int) - Method in class org.mini2Dx.core.serialization.collection.GdxSerializedCollection
-
- get(int) - Method in class org.mini2Dx.core.serialization.collection.IntSetSerializedCollection
-
- get(int) - Method in class org.mini2Dx.core.serialization.collection.IterableGdxSerializedCollection
-
- get(int) - Method in class org.mini2Dx.core.serialization.collection.ListSerializedCollection
-
- get(int) - Method in class org.mini2Dx.core.serialization.collection.SerializedCollection
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.ArrayMapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.IntFloatMapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.IntIntMapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.IntMapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.LongMapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.MapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.ObjectFloatMapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.ObjectIntMapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.ObjectMapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.OrderedMapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.SerializedMap
-
- get() - Method in class org.mini2Dx.core.util.Ref
-
- get(int) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
Returns the child
UiElement
at the specified index
- get(int, int) - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
-
- getAAsByte() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the alpha component of this
Color
- getAAsByte() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- getAAsFloat() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the alpha component of this
Color
- getAAsFloat() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- getAccelerometer(int) - Method in interface org.mini2Dx.core.input.GamePad
-
Returns the current accelerometer value
- getAccelerometer(int) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- getAccelerometerSensitivity() - Method in interface org.mini2Dx.core.input.GamePad
-
Returns the accelerometer sensitivity
- getAccelerometerSensitivity() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- getAccelerometerX() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- getAccelerometerY() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- getAccelerometerZ() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- getActionable() - Method in class org.mini2Dx.ui.navigation.GamePadHotKeyOperation
-
- getActionable() - Method in class org.mini2Dx.ui.navigation.KeyboardHotKeyOperation
-
- getActionBackground() - Method in class org.mini2Dx.ui.style.ButtonStyleRule
-
- getActionBackgroundRenderer() - Method in class org.mini2Dx.ui.style.ButtonStyleRule
-
- getActionBackgroundRenderer() - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
-
- getActionButton() - Method in interface org.mini2Dx.ui.gamepad.GamePadUiInput
-
Returns the button used to trigger
Actionable
instances
- getActionButton() - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
-
- getActionButton() - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
-
- getActionImage() - Method in class org.mini2Dx.ui.element.ImageButton
-
Returns the backing
Image
for the button in its action state
- getActionTexturePath() - Method in class org.mini2Dx.ui.element.ImageButton
-
Returns the texture path when button is in action state
- getActiveAction() - Method in class org.mini2Dx.ui.UiContainer
-
- getActiveHoverTextureRegion() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
-
- getActiveNavigation() - Method in class org.mini2Dx.ui.UiContainer
-
- getActiveTextureRegion() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
-
- getActiveTextureRegion() - Method in class org.mini2Dx.ui.style.SliderStyleRule
-
- getAlignValue() - Method in enum org.mini2Dx.ui.layout.HorizontalAlignment
-
- getAlpha() - Method in class com.artemis.MdxWorld
-
Returns the interpolation alpha
- getAlpha() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getAlpha() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getAnimatedTiles() - Method in class org.mini2Dx.tiled.TiledMapData
-
- getAnnotation(Class<T>) - Method in interface org.mini2Dx.core.reflect.Annotation
-
Returns the underlying Annotation
value
- getAnnotation(Class<T>) - Method in class org.mini2Dx.core.reflect.jvm.JvmAnnotation
-
- getAnnotation(Class, Class<? extends Annotation>) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getAnnotation(Class, Class<? extends Annotation>) - Method in interface org.mini2Dx.core.Reflection
-
Returns the specific annotation
- getAnnotations(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getAnnotations(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns declared and generated annotations that this class is annotated with
- getAnnotationType() - Method in interface org.mini2Dx.core.reflect.Annotation
-
Returns the Annotation
class for this annotation
- getAnnotationType() - Method in class org.mini2Dx.core.reflect.jvm.JvmAnnotation
-
- getApplicationListener() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getApplicationListener() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
-
- getApplicationListener() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- getApplicationLogger() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getApplicationLogger() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
-
- getApplicationLogger() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- getApplicationWindow() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getAssetManager() - Method in class org.mini2Dx.ui.layout.LayoutState
-
- getAtlas() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
Returns the atlas (if any) to look up the texture in
- getAtlas() - Method in class org.mini2Dx.ui.element.Image
-
Returns the atlas (if any) to look up the texture in
- getAtlas() - Method in class org.mini2Dx.ui.element.ImageButton
-
Returns the atlas (if any) to look up the texture in
- getAtlasRegion() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- getAudio() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getAudio() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
-
- getAudio() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- getAverage() - Method in class org.mini2Dx.core.util.RollingAverage
-
- getAxis(int) - Method in interface org.mini2Dx.core.input.GamePad
-
Returns the current value of an axis
- getAxis(int) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- getAzimuth() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- getBackBufferHeight() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- getBackBufferWidth() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- getBackground() - Method in class org.mini2Dx.ui.style.ParentStyleRule
-
- getBackground() - Method in class org.mini2Dx.ui.style.ProgressBarStyleRule
-
- getBackground() - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- getBackgroundColor() - Method in interface org.mini2Dx.core.Graphics
-
Returns the background
Color
- getBackgroundColor() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getBackgroundColor() - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the background
Color
of the map
- getBackgroundColor() - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns the background
Color
of the map
- getBackgroundRenderer() - Method in class org.mini2Dx.ui.style.ProgressBarStyleRule
-
- getBAsByte() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the blue component of this
Color
- getBAsByte() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- getBAsFloat() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the blue component of this
Color
- getBAsFloat() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- getBean(Class<T>) - Method in class org.mini2Dx.core.DependencyInjection
-
- getBlending() - Method in interface org.mini2Dx.core.graphics.Pixmap
-
- getBlending() - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- getBorderColor() - Method in class org.mini2Dx.ui.style.UiFont
-
- getBorderWidth() - Method in class org.mini2Dx.ui.style.UiFont
-
- getBottomHeight() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- getBottomHeight() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getBottomHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- getBottomScrollButtonStyle() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- getBoundingBox() - Method in class org.mini2Dx.core.geom.Circle
-
Returns the bounding box of this
Circle
- getBoundingRectangle() - Method in interface org.mini2Dx.core.graphics.Sprite
-
Returns the bounding axis aligned
Rectangle
that bounds this sprite.
- getBoundingRectangle() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getBounds() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
-
GL View spans whole screen, that is, even under the status bar.
- getBoxHeight() - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- getBufferFormat() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- getButtonImageStyle() - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- getButtonLabelStyle() - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- getButtonRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getButtonStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getButtonWidth() - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- getCache(String, Class<T>) - Method in class org.mini2Dx.core.assets.AsyncLoadingCache
-
- getCache(String, Class<T>, T) - Method in class org.mini2Dx.core.assets.AsyncLoadingCache
-
- getCachedBounds() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
-
- getCapHeight() - Method in interface org.mini2Dx.core.font.GameFont
-
Returns the height of a capital letter above the baseline
- getCapHeight() - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- getCapHeight() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
-
- getCenterX() - Method in class org.mini2Dx.core.geom.Circle
-
- getCenterX() - Method in class org.mini2Dx.core.geom.Polygon
-
- getCenterX() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the x coordinate of the center of this
Rectangle
- getCenterX() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getCenterX() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns the center x coordinate of this object.
- getCenterX() - Method in class org.mini2Dx.core.geom.Triangle
-
- getCenterY() - Method in class org.mini2Dx.core.geom.Circle
-
- getCenterY() - Method in class org.mini2Dx.core.geom.Polygon
-
- getCenterY() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the y coordinate of the center of this
Rectangle
- getCenterY() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getCenterY() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns the center y coordinate of this object.
- getCenterY() - Method in class org.mini2Dx.core.geom.Triangle
-
- getChannels() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
-
- getChannels() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- getCharactersPerSecond() - Method in class org.mini2Dx.ui.animation.TypingTextAnimation
-
- getCheckboxRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getCheckboxStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getChild(int) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- getChild(int) - Method in class org.mini2Dx.ui.render.RenderLayer
-
- getClassKey(Class<T>) - Static method in class org.mini2Dx.core.di.bean.Bean
-
Returns the key to be used for a given Class
- getClazz() - Method in class org.mini2Dx.core.assets.AssetDescriptor
-
- getClipboard() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getClipboard() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
-
- getClipboard() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- getColor() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- getColor() - Method in interface org.mini2Dx.core.font.GameFont
-
Returns the
Color
the font will be rendered with
- getColor() - Method in interface org.mini2Dx.core.font.GameFontCache
-
Returns the
Color
used for subsequent text operations
- getColor() - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- getColor() - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
-
- getColor() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the
Color
tint applied to each frame
- getColor() - Method in interface org.mini2Dx.core.Graphics
-
Returns the
Color
to draw shapes with
- getColor() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getColor() - Method in interface org.mini2Dx.core.graphics.SpriteCache
-
Indicates the
Color
currently used to tint images when they are added to the SpriteCache
- getColor() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
-
- getColor() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
-
- getColor() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- getColor() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
-
- getColor() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getColor() - Method in class org.mini2Dx.ui.element.Label
-
Returns the
Color
of the label
- getColor() - Method in class org.mini2Dx.ui.style.LabelStyleRule
-
- getColor() - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
-
- getColumnRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getColumns() - Method in class org.mini2Dx.ui.layout.ResponsiveSizeRule
-
- getColumnStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getColumnWidth(int) - Method in class org.mini2Dx.ui.layout.LayoutState
-
Returns the pixel width for a given column amount
- getConstructors(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getConstructors(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns an array of all (declared + compiler generated) constructors for a given class
- getContainerRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getContainerStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getContentHeight() - Method in class org.mini2Dx.ui.element.UiElement
-
Returns the height of this element minus its margin and padding
- getContentRenderHeight() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getContentRenderWidth() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getContentRenderX() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getContentRenderY() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getContentWidth() - Method in class org.mini2Dx.ui.element.UiElement
-
Returns the width of this element minus its margin and padding
- getContext() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getCurrentCharacterIndex() - Method in class org.mini2Dx.ui.animation.TypingTextAnimation
-
Returns the current index of the animation
- getCurrentEventTime() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- getCurrentFrame() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the T
of the current frame
- getCurrentFrameIndex() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the index of the current frame
- getCurrentHeightRule() - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- getCurrentHeightRule() - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
-
- getCurrentHeightRule() - Method in class org.mini2Dx.ui.layout.LayoutRuleset
-
- getCurrentOffsetXRule() - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- getCurrentOffsetXRule() - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
-
- getCurrentOffsetXRule() - Method in class org.mini2Dx.ui.layout.LayoutRuleset
-
- getCurrentOffsetYRule() - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- getCurrentOffsetYRule() - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
-
- getCurrentOffsetYRule() - Method in class org.mini2Dx.ui.layout.LayoutRuleset
-
- getCurrentTab() - Method in class org.mini2Dx.ui.element.TabView
-
Returns the currently visible
Tab
- getCurrentTabIndex() - Method in class org.mini2Dx.ui.element.TabView
-
Returns the index of the currently visible
Tab
- getCurrentTileImage() - Method in class org.mini2Dx.tiled.renderer.AnimatedTileRenderer
-
- getCurrentTileImage() - Method in class org.mini2Dx.tiled.renderer.StaticTileRenderer
-
- getCurrentTileImage() - Method in interface org.mini2Dx.tiled.renderer.TileRenderer
-
Returns the current
Tile
image
- getCurrentWidthRule() - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- getCurrentWidthRule() - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
-
- getCurrentWidthRule() - Method in class org.mini2Dx.ui.layout.LayoutRuleset
-
- getCursor() - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
-
- getCursor() - Method in class org.mini2Dx.ui.navigation.TabViewUiNavigation
-
- getCursor() - Method in interface org.mini2Dx.ui.navigation.UiNavigation
-
- getCursor() - Method in class org.mini2Dx.ui.navigation.VerticalUiNavigation
-
- getCustomShader() - Method in interface org.mini2Dx.core.graphics.SpriteCache
-
Indicates the custom
Shader
used to draw images to the cache
- getCustomShader() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
-
- getDeadZone() - Method in class org.mini2Dx.core.input.deadzone.AxialDeadZone
-
- getDeadZone() - Method in interface org.mini2Dx.core.input.deadzone.DeadZone
-
Returns the dead zone threshold
- getDeadZone() - Method in class org.mini2Dx.core.input.deadzone.NoopDeadZone
-
- getDeadZone() - Method in class org.mini2Dx.core.input.deadzone.RadialDeadZone
-
- getDeadZone() - Method in class org.mini2Dx.core.input.deadzone.ScaledRadialDeadZone
-
- getDeclaredAnnotation(Class<? extends Annotation>) - Method in interface org.mini2Dx.core.reflect.Field
-
Returns a annotation on this field
- getDeclaredAnnotation(Class<? extends Annotation>) - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- getDeclaredAnnotation(Class<? extends Annotation>) - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- getDeclaredAnnotation(Class, Class<? extends Annotation>) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getDeclaredAnnotation(Class<? extends Annotation>) - Method in interface org.mini2Dx.core.reflect.Method
-
Returns a annotation on this method
- getDeclaredAnnotation(Class, Class<? extends Annotation>) - Method in interface org.mini2Dx.core.Reflection
-
Returns
- getDeclaredAnnotations() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns the declared annotations
- getDeclaredAnnotations() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- getDeclaredAnnotations() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- getDeclaredAnnotations(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getDeclaredAnnotations() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns the declared annotations
- getDeclaredAnnotations(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns declared annotations that this class is annotated with
- getDeclaredConstructors(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getDeclaredConstructors(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns an array of declared constructors for a given class
- getDeclaredField(Class, String) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getDeclaredField(Class, String) - Method in interface org.mini2Dx.core.Reflection
-
Returns a declared field with a given name for a given class
- getDeclaredFields(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getDeclaredFields(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns an array of declared fields for a given class
- getDeclaredMethods(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getDeclaredMethods(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns an array of declared methods for a given class
- getDeclaringClass() - Method in interface org.mini2Dx.core.reflect.Constructor
-
The class that declares this constructor
- getDeclaringClass() - Method in class org.mini2Dx.core.reflect.jvm.JvmConstructor
-
- getDeclaringClass() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- getDeclaringClass() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns the Class object representing the class or interface that declares the method.
- getDefaultVisibility() - Static method in class org.mini2Dx.ui.UiContainer
-
- getDeferId() - Method in class org.mini2Dx.ui.util.DeferredRunnable
-
- getDeltaTime() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- getDeltaX() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- getDeltaX(int) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- getDeltaY() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- getDeltaY(int) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- getDensity() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in interface org.mini2Dx.core.assets.AssetLoader
-
- getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.MusicLoader
-
- getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.PixmapLoader
-
- getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.ShaderLoader
-
- getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.SoundLoader
-
- getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.TextureAtlasLoader
-
- getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.TextureLoader
-
- getDependencies() - Method in class org.mini2Dx.tiled.TiledMapData
-
- getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.tiled.TiledMapLoader
-
- getDependencies(FileHandle) - Method in class org.mini2Dx.tiled.Tileset
-
- getDependencies(FileHandle) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getDependencies(FileHandle) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the dependencies of this source
- getDependencies(FileHandle) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.ui.UiThemeLoader
-
- getDisabledActiveHoverTextureRegion() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
-
- getDisabledActiveTextureRegion() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
-
- getDisabledBackground() - Method in class org.mini2Dx.ui.style.ButtonStyleRule
-
- getDisabledBackgroundRenderer() - Method in class org.mini2Dx.ui.style.ButtonStyleRule
-
- getDisabledBackgroundRenderer() - Method in class org.mini2Dx.ui.style.CheckboxStyleRule
-
- getDisabledBackgroundRenderer() - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
-
- getDisabledCheckTextureRegion() - Method in class org.mini2Dx.ui.style.CheckboxStyleRule
-
- getDisabledImage() - Method in class org.mini2Dx.ui.element.ImageButton
-
Returns the backing
Image
for the button in its disabled state
- getDisabledInactiveHoverTextureRegion() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
-
- getDisabledInactiveTextureRegion() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
-
- getDisabledLabelStyle() - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- getDisabledTextColor() - Method in class org.mini2Dx.ui.element.Select
-
- getDisabledTexturePath() - Method in class org.mini2Dx.ui.element.ImageButton
-
Returns the texture path when button is in disabled state
- getDisabledTextureRegion() - Method in class org.mini2Dx.ui.style.SliderStyleRule
-
- getDisabledUncheckTextureRegion() - Method in class org.mini2Dx.ui.style.CheckboxStyleRule
-
- getDisplayMode() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- getDisplayMode(Graphics.Monitor) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- getDisplayModes() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- getDisplayModes(Graphics.Monitor) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- getDistanceFromCenter(Vector2) - Method in class org.mini2Dx.core.geom.Circle
-
Returns the distance from the center of this
Circle
to a point
- getDistanceFromCenter(float, float) - Method in class org.mini2Dx.core.geom.Circle
-
Returns the distance from the center of this
Circle
to a point
- getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.Circle
-
Returns the distance from the edge of this
Circle
to a point
- getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.Point
-
- getDistanceTo(Positionable) - Method in class org.mini2Dx.core.geom.Point
-
- getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- getDistanceTo(Positionable) - Method in interface org.mini2Dx.core.geom.Positionable
-
Returns this distance between this object's x,y coordinates and the
provided
Positionable
's xy coordinates
- getDistanceTo(float, float) - Method in interface org.mini2Dx.core.geom.Positionable
-
Returns this distance between this object's x,y coordinates and the
provided xy coordinates
- getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getDistanceTo(Positionable) - Method in class org.mini2Dx.core.geom.Shape
-
- getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- getDownPixmap() - Method in class org.mini2Dx.core.graphics.CustomCursor
-
- getDuration() - Method in class org.mini2Dx.tiled.renderer.TileFrame
-
- getDuration() - Method in class org.mini2Dx.ui.effect.SlideIn
-
- getDuration() - Method in class org.mini2Dx.ui.effect.SlideOut
-
- getEdgeLineSegment() - Method in class org.mini2Dx.core.geom.EdgeIterator
-
- getElement() - Method in interface org.mini2Dx.ui.render.HoverableRenderNode
-
- getElement() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getElementById(String) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- getElementById(String) - Method in class org.mini2Dx.ui.element.TabView
-
- getElementById(String) - Method in class org.mini2Dx.ui.element.UiElement
-
Searches the UI for a
UiElement
with a given id.
- getElementById(String) - Method in class org.mini2Dx.ui.render.ContainerRenderNode
-
- getElementById(String) - Method in class org.mini2Dx.ui.render.ParentRenderNode
-
- getElementById(String) - Method in class org.mini2Dx.ui.render.RenderLayer
-
- getElementById(String) - Method in class org.mini2Dx.ui.render.RenderNode
-
- getElementById(String) - Method in class org.mini2Dx.ui.render.TabViewRenderNode
-
- getElementById(String) - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
-
- getElementLimitPerQuad() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementLimitPerQuad() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElements() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElements(Array<T>) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElements() - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElements(Array<T>) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElements() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElements(Array<T>) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElements() - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElements(Array<T>) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElements() - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElements(Array<T>) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsContainingPoint(Point) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsContainingPoint(Array<T>, Point) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsContainingPoint(Point) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElementsContainingPoint(Array<T>, Point) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElementsContainingPoint(Point) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsContainingPoint(Array<T>, Point) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsContainingPoint(Point) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsContainingPoint(Array<T>, Point) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsContainingPoint(Point) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsContainingPoint(Array<T>, Point) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsIntersectingLineSegment(LineSegment) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsIntersectingLineSegment(Array<T>, LineSegment) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsIntersectingLineSegment(LineSegment) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElementsIntersectingLineSegment(Array<T>, LineSegment) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElementsIntersectingLineSegment(LineSegment) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsIntersectingLineSegment(Array<T>, LineSegment) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsIntersectingLineSegment(LineSegment) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsIntersectingLineSegment(Array<T>, LineSegment) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsIntersectingLineSegment(LineSegment) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsIntersectingLineSegment(Array<T>, LineSegment) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsWithinArea(Shape) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsWithinArea(Array<T>, Shape) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsWithinArea(Shape) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElementsWithinArea(Array<T>, Shape) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElementsWithinArea(Shape) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsWithinArea(Array<T>, Shape) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsWithinArea(Shape) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsWithinArea(Array<T>, Shape) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsWithinArea(Shape) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsWithinArea(Array<T>, Shape) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementType(int) - Method in interface org.mini2Dx.core.reflect.Field
-
Returns the class of the generic type parameter at the specific index
- getElementType(int) - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- getEnabledBackgroundRenderer() - Method in class org.mini2Dx.ui.style.CheckboxStyleRule
-
- getEnabledCheckTextureRegion() - Method in class org.mini2Dx.ui.style.CheckboxStyleRule
-
- getEnabledLabelStyle() - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- getEnabledTextColor() - Method in class org.mini2Dx.ui.element.Select
-
- getEnabledUncheckTextureRegion() - Method in class org.mini2Dx.ui.style.CheckboxStyleRule
-
- getEntities() - Method in class com.artemis.DispersedIntervalEntitySystem
-
- getEventTrigger() - Method in class org.mini2Dx.ui.event.ActionEvent
-
- getEventTriggerParams() - Method in class org.mini2Dx.ui.event.ActionEvent
-
- getExecutedRunnables() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getFallbackImplementation() - Method in class org.mini2Dx.core.serialization.collection.DeserializedCollection
-
- getFallbackImplementation() - Method in class org.mini2Dx.core.serialization.collection.GdxDeserializedCollection
-
- getFallbackImplementation() - Method in class org.mini2Dx.core.serialization.collection.ListDeserializedCollection
-
- getFallbackImplementation() - Method in class org.mini2Dx.core.serialization.collection.SetDeserializedCollection
-
- getFallbackImplementation() - Method in class org.mini2Dx.core.serialization.map.deserialize.DeserializedMap
-
- getFallbackImplementation() - Method in class org.mini2Dx.core.serialization.map.deserialize.GdxDeserializedMap
-
- getFallbackImplementation() - Method in class org.mini2Dx.core.serialization.map.deserialize.MapDeserializedMap
-
- getField(Class, String) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getField(Class, String) - Method in interface org.mini2Dx.core.Reflection
-
Returns a declared or compiler generated field with a given name for a given class
- getFields(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getFields(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns an array of all (declared + compiler generated) fields for a given class
- getFileHandle(String...) - Method in class org.mini2Dx.core.PlayerData
-
Returns a
FileHandle
of a file or directory in the player data location
- getFileHandle() - Method in class org.mini2Dx.tiled.TiledMapData
-
- getFilePath() - Method in class org.mini2Dx.core.assets.AssetDescriptor
-
- getFiles() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getFiles() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
-
- getFiles() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- getFill() - Method in class org.mini2Dx.ui.style.ProgressBarStyleRule
-
- getFilledRectangleTexture(LibgdxColor) - Method in class org.mini2Dx.libgdx.graphics.ShapeTextureCache
-
Returns a filled rectangular texture for the provided
LibgdxColor
- getFillRenderer() - Method in class org.mini2Dx.ui.style.ProgressBarStyleRule
-
- getFilter() - Method in interface org.mini2Dx.core.graphics.Pixmap
-
- getFilter() - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- getFirstChild() - Method in class org.mini2Dx.ui.render.RenderLayer
-
- getFirstGid() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the first GID.
- getFlexDirection() - Method in class org.mini2Dx.ui.element.RadioButton
-
- getFlexLayout() - Method in interface org.mini2Dx.ui.element.FlexUiElement
-
Returns the currently used flex layout
- getFlexLayout() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- getFlexLayout() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- getFlexLayout() - Method in class org.mini2Dx.ui.element.Select
-
- getFlexLayout() - Method in class org.mini2Dx.ui.element.TextBox
-
- getFlipX() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the flipX of the current frame
- getFlipY() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the flipY of the current frame
- getFont() - Method in interface org.mini2Dx.core.font.FontGlyphLayout
-
- getFont() - Method in interface org.mini2Dx.core.font.GameFontCache
-
Returns the underlying
GameFont
for this cache
- getFont() - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
-
- getFont() - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
-
- getFont() - Method in interface org.mini2Dx.core.Graphics
-
Returns the
GameFont
to draw
String
s with
- getFont() - Method in class org.mini2Dx.libgdx.font.BitmapFontGlyphLayout
-
- getFont() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
-
- getFont() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getFont() - Method in class org.mini2Dx.ui.style.LabelStyleRule
-
- getFont() - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
-
- getFont(String) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getFontBorderColor() - Method in class org.mini2Dx.ui.style.UiFont
-
- getFontParameters() - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- getFonts() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getFontSize() - Method in class org.mini2Dx.ui.style.LabelStyleRule
-
- getFontSize() - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
-
- getFontSize() - Method in class org.mini2Dx.ui.style.UiFont
-
- getFormat() - Method in interface org.mini2Dx.core.graphics.Pixmap
-
- getFormat() - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- getFrame(int) - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the frame at a given index
- getFrameDurations() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
Returns the animation frame durations
- getFrameId() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- getFrameId() - Method in interface org.mini2Dx.core.Graphics
-
Returns the frame number
- getFrameId() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getFramesPerSecond() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- getFrameX(int) - Method in class org.mini2Dx.core.graphics.SpriteSheet
-
- getFrameY(int) - Method in class org.mini2Dx.core.graphics.SpriteSheet
-
- getGameFont() - Method in class org.mini2Dx.ui.style.LabelStyleRule
-
- getGameFont() - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
-
- getGameFont() - Method in class org.mini2Dx.ui.style.UiFont
-
- getGamePadButton() - Method in class org.mini2Dx.ui.event.params.GamePadEventTriggerParams
-
- getGamePadButton() - Method in class org.mini2Dx.ui.navigation.GamePadHotKeyOperation
-
- getGamePads() - Method in interface org.mini2Dx.core.Input
-
Returns the list of known
GamePad
s connected to the device.
- getGamePads() - Method in class org.mini2Dx.libgdx.LibgdxInput
-
- getGamePadType() - Method in interface org.mini2Dx.core.input.GamePad
-
- getGamePadType() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- getGameScreen(int) - Method in class org.mini2Dx.core.screen.BasicScreenManager
-
- getGameScreen(int) - Method in interface org.mini2Dx.core.screen.ScreenManager
-
- getGameScreens() - Method in class org.mini2Dx.core.screen.BasicScreenManager
-
- getGameScreens() - Method in interface org.mini2Dx.core.screen.ScreenManager
-
Returns an Iterator
over all the game screens
- getGAsByte() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the green component of this
Color
- getGAsByte() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- getGAsFloat() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the green component of this
Color
- getGAsFloat() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- getGid() - Method in class org.mini2Dx.tiled.TiledObject
-
Returns the Tile GID of this object
- getGL20() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- getGL30() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- getGLVersion() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- getGlyphs() - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
-
- getGraphics() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getGraphics() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
-
- getGraphics() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- getGroupLayer(String) - Method in class org.mini2Dx.tiled.TiledMap
-
- getGroupLayer(int) - Method in class org.mini2Dx.tiled.TiledMap
-
- getGroupLayer(String) - Method in class org.mini2Dx.tiled.TiledMapData
-
- getGroupLayer(int) - Method in class org.mini2Dx.tiled.TiledMapData
-
- getGyroscopeX() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- getGyroscopeY() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- getGyroscopeZ() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- getHandler() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getHeight() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- getHeight() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- getHeight() - Method in interface org.mini2Dx.core.font.FontGlyphLayout
-
Returns the total height of the text
- getHeight() - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
-
- getHeight() - Method in class org.mini2Dx.core.game.GameContainer
-
- getHeight() - Method in class org.mini2Dx.core.geom.Circle
-
- getHeight() - Method in class org.mini2Dx.core.geom.Polygon
-
- getHeight() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getHeight() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getHeight() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns the height of this object
- getHeight() - Method in class org.mini2Dx.core.geom.Triangle
-
- getHeight() - Method in interface org.mini2Dx.core.graphics.FrameBuffer
-
Returns the height of the frame buffer
- getHeight() - Method in interface org.mini2Dx.core.graphics.Pixmap
-
- getHeight() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getHeight() - Method in interface org.mini2Dx.core.graphics.Texture
-
Returns the height of the texture in pixels
- getHeight() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
-
- getHeight() - Method in class org.mini2Dx.libgdx.font.BitmapFontGlyphLayout
-
- getHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxFrameBuffer
-
- getHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- getHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getHeight() - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the height of the map in tiles
- getHeight() - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns the height of the map in tiles
- getHeight() - Method in class org.mini2Dx.tiled.TiledObject
-
Returns the height of this object in pixels
- getHeight() - Method in class org.mini2Dx.tiled.TiledObjectGroup
-
Returns the height of the group in tiles
- getHeight() - Method in class org.mini2Dx.tiled.TileLayer
-
Returns the height of the layer
- getHeight() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the height of this tileset in pixels
- getHeight() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getHeight() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the height of this tileset in pixels
- getHeight() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getHeight() - Method in class org.mini2Dx.ui.element.TabButton
-
- getHeight() - Method in class org.mini2Dx.ui.element.UiElement
-
- getHeight() - Method in class org.mini2Dx.ui.UiContainer
-
- getHeightInTiles() - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
-
- getHeightInTiles() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the height of this tileset in tiles
- getHeightInTiles() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getHeightInTiles() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the height of this source in tiles
- getHeightInTiles() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getHeightRatio() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- getHorizontalAlignment() - Method in class org.mini2Dx.ui.element.Label
-
- getHoverBackground() - Method in class org.mini2Dx.ui.style.ParentStyleRule
-
- getHoverBackgroundRenderer() - Method in class org.mini2Dx.ui.style.ParentStyleRule
-
- getHoverBackgroundRenderer() - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
-
- getHoveredCheckTextureRegion() - Method in class org.mini2Dx.ui.style.CheckboxStyleRule
-
- getHoveredUncheckTextureRegion() - Method in class org.mini2Dx.ui.style.CheckboxStyleRule
-
- getHoverImage() - Method in class org.mini2Dx.ui.element.ImageButton
-
Returns the backing
Image
for the button in its hover state
- getHoverTexturePath() - Method in class org.mini2Dx.ui.element.ImageButton
-
Returns the texture path when button is in hover state
- getHoverTextureRegion() - Method in class org.mini2Dx.ui.style.SliderStyleRule
-
- getIcon() - Method in class org.mini2Dx.ui.element.TabButton
-
- getIconPath() - Method in class org.mini2Dx.ui.element.Tab
-
- getId() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
-
- getId() - Method in interface org.mini2Dx.core.audio.Music
-
Returns the unique ID for this instance
- getId() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- getId() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getId() - Method in interface org.mini2Dx.core.collision.CollisionObject
-
Returns the unique id of this object
- getId() - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- getId() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getId() - Method in interface org.mini2Dx.core.screen.GameScreen
-
Returns the identifier of the screen
- getId() - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
-
- getId() - Method in class org.mini2Dx.tiled.TiledObject
-
Returns the ID of this object
- getId() - Method in interface org.mini2Dx.ui.element.Hoverable
-
Returns the unique id
- getId() - Method in interface org.mini2Dx.ui.element.Navigatable
-
- getId() - Method in class org.mini2Dx.ui.element.UiElement
-
- getId() - Method in interface org.mini2Dx.ui.gamepad.GamePadUiInput
-
- getId() - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
-
- getId() - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
-
- getId() - Method in interface org.mini2Dx.ui.render.HoverableRenderNode
-
- getId() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getId() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getImageRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getImageStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getImplementation(Field, Class<?>, Object) - Static method in class org.mini2Dx.core.serialization.collection.DeserializedCollection
-
- getImplementation(Class<?>, Object) - Static method in class org.mini2Dx.core.serialization.collection.SerializedCollection
-
- getImplementation(Field, Class<?>, Object) - Static method in class org.mini2Dx.core.serialization.map.deserialize.DeserializedMap
-
- getImplementation(Class<?>, Object) - Static method in class org.mini2Dx.core.serialization.map.serialize.SerializedMap
-
- getInactiveHoverTextureRegion() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
-
- getInactiveTextureRegion() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
-
- getIndex() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
The number at the end of the original filename
- getIndex() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
-
- getIndex() - Method in class org.mini2Dx.tiled.Layer
-
Returns the index in the
TiledMap
of this layer
- getInitialScreenId() - Method in class org.mini2Dx.core.game.ScreenBasedGame
-
Returns the identifier of the
GameScreen
that should be shown
when the game starts
- getInjectionResult(ExecutorService) - Method in class org.mini2Dx.core.di.injection.BeanInjector
-
- getInnerHeight() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getInnerRenderHeight() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getInnerRenderWidth() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getInnerRenderX() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getInnerRenderY() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getInnerWidth() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getInnerX() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getInnerY() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getInput() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getInput() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
-
- getInput() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- getInputProcessor() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- getInstance() - Method in class org.mini2Dx.core.di.bean.Bean
-
- getInstance() - Method in class org.mini2Dx.core.di.bean.PrototypeBean
-
- getInstance() - Method in class org.mini2Dx.core.di.bean.SingletonBean
-
- getInstanceId() - Method in interface org.mini2Dx.core.input.GamePad
-
- getInstanceId() - Method in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
-
- getInstanceId() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- getInternalName() - Method in interface org.mini2Dx.core.input.button.GamePadButton
-
- getInternalName() - Method in enum org.mini2Dx.core.input.button.PS4Button
-
- getInternalName() - Method in enum org.mini2Dx.core.input.button.SwitchDualJoyConButton
-
- getInternalName() - Method in enum org.mini2Dx.core.input.button.SwitchJoyConLButton
-
- getInternalName() - Method in enum org.mini2Dx.core.input.button.SwitchJoyConRButton
-
- getInternalName() - Method in enum org.mini2Dx.core.input.button.XboxButton
-
- getInternalUuid() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getInternalUuid() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns a UUID generated by mini2Dx
- getInternalUuid() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getIntersection(LineSegment) - Method in class org.mini2Dx.core.geom.LineSegment
-
Deprecated.
- getIntersection(LineSegment, Point) - Method in class org.mini2Dx.core.geom.LineSegment
-
Returns the point at which this
LineSegment
intersects with another
- getInterval() - Method in class com.artemis.DispersedIntervalEntitySystem
-
Returns the interval of the system
- getInvScaleX() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
-
- getInvScaleY() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
-
- getJavaHeap() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getJavaHeap() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
-
- getJavaHeap() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- getKey() - Method in class org.mini2Dx.ui.event.params.KeyboardEventTriggerParams
-
- getKeyboardTextField() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- getKeyClass() - Method in class org.mini2Dx.core.serialization.map.deserialize.DeserializedMap
-
- getKeyClass() - Method in class org.mini2Dx.core.serialization.map.deserialize.GdxDeserializedMap
-
- getKeyClass() - Method in class org.mini2Dx.core.serialization.map.deserialize.MapDeserializedMap
-
- getKeycode() - Method in class org.mini2Dx.ui.navigation.KeyboardHotKeyOperation
-
- getL2DeadZone() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- getLabel() - Method in class org.mini2Dx.ui.element.SelectOption
-
- getLabel() - Method in class org.mini2Dx.ui.element.TabButton
-
- getLabel() - Method in class org.mini2Dx.ui.element.TextButton
-
Returns the backing label for the button
- getLabelIndent() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
-
- getLabelRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getLabelStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getLastChild() - Method in class org.mini2Dx.ui.render.RenderLayer
-
- getLastGamePadType() - Method in class org.mini2Dx.ui.layout.LayoutState
-
- getLastGamePadType() - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
-
- getLastGamePadType() - Method in class org.mini2Dx.ui.UiContainer
-
- getLastInputSource() - Method in class org.mini2Dx.ui.layout.LayoutState
-
- getLastInputSource() - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
-
- getLastInputSource() - Method in class org.mini2Dx.ui.UiContainer
-
- getLatency() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
-
- getLayer() - Method in class org.mini2Dx.tiled.renderer.OrthogonalEmptyTileLayerRenderer
-
- getLayerIndex(String) - Method in class org.mini2Dx.tiled.TiledMap
-
- getLayerIndex(String) - Method in class org.mini2Dx.tiled.TiledMapData
-
- getLayerIndexIgnoreCase(String) - Method in class org.mini2Dx.tiled.TiledMap
-
- getLayerIndexIgnoreCase(String) - Method in class org.mini2Dx.tiled.TiledMapData
-
- getLayers() - Method in class org.mini2Dx.tiled.GroupLayer
-
- getLayers() - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the
Layer
s of this map
- getLayers() - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns the
Layer
s of this map
- getLayerType() - Method in class org.mini2Dx.tiled.Layer
-
- getLayoutRuleset() - Method in class org.mini2Dx.ui.render.ParentRenderNode
-
- getLayoutRuleset() - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- getLeftButtonLabelStyle() - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- getLeftButtonStyle() - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- getLeftButtonText() - Method in class org.mini2Dx.ui.element.Select
-
- getLeftStickDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- getLeftStickDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- getLeftStickDeadZone() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- getLeftStickDeadZone() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- getLeftTriggerDeadZone() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- getLeftWidth() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- getLeftWidth() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getLeftWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- getLength() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getLength() - Method in class org.mini2Dx.core.serialization.collection.CollectionSerializedCollection
-
- getLength() - Method in class org.mini2Dx.core.serialization.collection.GdxSerializedCollection
-
- getLength() - Method in class org.mini2Dx.core.serialization.collection.IntSetSerializedCollection
-
- getLength() - Method in class org.mini2Dx.core.serialization.collection.IterableGdxSerializedCollection
-
- getLength() - Method in class org.mini2Dx.core.serialization.collection.ListSerializedCollection
-
- getLength() - Method in class org.mini2Dx.core.serialization.collection.SerializedCollection
-
- getLifecycleListeners() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getLineHeight() - Method in interface org.mini2Dx.core.font.GameFont
-
Returns the line height of the font
- getLineHeight() - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- getLineHeight() - Method in interface org.mini2Dx.core.Graphics
-
Returns the line height used
- getLineHeight() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
-
- getLineHeight() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getLog() - Method in interface org.mini2Dx.core.graphics.Shader
-
- getLog() - Method in class org.mini2Dx.libgdx.graphics.LibgdxShader
-
- getLogLevel() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getLogLevel() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
-
- getLogLevel() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- getMagFilter() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxSpriteBatchWrapper
-
- getMagFilter() - Method in interface org.mini2Dx.core.Graphics
-
Returns the current mag texture filter.
- getMagFilter() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getMagTextureFilter() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTexture
-
- getMargin() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the margin at the borders of the tileset
- getMargin() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getMargin() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the margin at the borders of the tileset
- getMargin() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getMarginBottom() - Method in class org.mini2Dx.ui.element.UiElement
-
- getMarginBottom() - Method in class org.mini2Dx.ui.style.StyleRule
-
- getMarginLeft() - Method in class org.mini2Dx.ui.element.UiElement
-
- getMarginLeft() - Method in class org.mini2Dx.ui.style.StyleRule
-
- getMarginRight() - Method in class org.mini2Dx.ui.element.UiElement
-
- getMarginRight() - Method in class org.mini2Dx.ui.style.StyleRule
-
- getMarginTop() - Method in class org.mini2Dx.ui.element.UiElement
-
- getMarginTop() - Method in class org.mini2Dx.ui.style.StyleRule
-
- getMax() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- getMaxHeight() - Method in class org.mini2Dx.ui.element.ScrollBox
-
Returns the maximum height for this
ScrollBox
- getMaxWorldHeight() - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- getMaxWorldWidth() - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- getMaxX() - Method in class org.mini2Dx.core.geom.Circle
-
- getMaxX() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getMaxX() - Method in class org.mini2Dx.core.geom.Polygon
-
Returns max X coordinate of this
Polygon
- getMaxX() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the greatest x coordinate this
Rectangle
- getMaxX() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getMaxX() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns max X coordinate of this object
- getMaxX() - Method in class org.mini2Dx.core.geom.Triangle
-
- getMaxY() - Method in class org.mini2Dx.core.geom.Circle
-
- getMaxY() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getMaxY() - Method in class org.mini2Dx.core.geom.Polygon
-
Returns max Y coordinate of this
Polygon
- getMaxY() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the greatest y coordinate this
Rectangle
- getMaxY() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getMaxY() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns max Y coordinate of this object
- getMaxY() - Method in class org.mini2Dx.core.geom.Triangle
-
- getMenuStyle() - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- getMergeWatermark() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getMergeWatermark() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getMethods(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getMethods(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns an array of all (declared + compiler generated) methods for a given class
- getMiddleHeight() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- getMiddleHeight() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getMiddleHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- getMiddleWidth() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- getMiddleWidth() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getMiddleWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- getMin() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- getMinFilter() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxSpriteBatchWrapper
-
- getMinFilter() - Method in interface org.mini2Dx.core.Graphics
-
Returns the current min texture filter.
- getMinFilter() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getMinHeight() - Method in class org.mini2Dx.ui.element.ScrollBox
-
Returns the minimum height for this
ScrollBox
.
- getMinHeight() - Method in class org.mini2Dx.ui.style.StyleRule
-
- getMinimumQuadHeight() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getMinimumQuadHeight() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getMinimumQuadHeight() - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getMinimumQuadWidth() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getMinimumQuadWidth() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getMinimumQuadWidth() - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getMinSize(float) - Method in enum org.mini2Dx.ui.layout.ScreenSize
-
Returns the minimum screen size in pixels
- getMinTextureFilter() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTexture
-
- getMinWorldHeight() - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- getMinWorldWidth() - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- getMinX() - Method in class org.mini2Dx.core.geom.Circle
-
- getMinX() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getMinX() - Method in class org.mini2Dx.core.geom.Polygon
-
Returns min X coordinate of this
Polygon
- getMinX() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the least x coordinate this
Rectangle
- getMinX() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getMinX() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns min X coordinate of this object
- getMinX() - Method in class org.mini2Dx.core.geom.Triangle
-
- getMinY() - Method in class org.mini2Dx.core.geom.Circle
-
- getMinY() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getMinY() - Method in class org.mini2Dx.core.geom.Polygon
-
Returns min Y coordinate of this
Polygon
- getMinY() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the least y coordinate this
Rectangle
- getMinY() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getMinY() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns min Y coordinate of this object
- getMinY() - Method in class org.mini2Dx.core.geom.Triangle
-
- getModelInfo() - Method in interface org.mini2Dx.core.input.GamePad
-
Returns the model information present by the hardware/driver (e.g.
- getModelInfo() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- getMonitor() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- getMonitors() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- getMouseX() - Method in class org.mini2Dx.ui.event.params.MouseEventTriggerParams
-
- getMouseY() - Method in class org.mini2Dx.ui.event.params.MouseEventTriggerParams
-
- getName() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Returns the name (path) of the region up to the first underscore (underscores are special instructions to packer)
- getName() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns the name of the field
- getName() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- getName() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- getName() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns the name of the method
- getName() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
-
- getName() - Method in class org.mini2Dx.tiled.Layer
-
Returns the name of this layer
- getName() - Method in class org.mini2Dx.tiled.TiledObject
-
Returns the name of this object
- getName() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getNativeHeap() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getNativeHeap() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
-
- getNativeHeap() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- getNativeOrientation() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- getNavigation() - Method in class org.mini2Dx.ui.element.Container
-
- getNavigation() - Method in interface org.mini2Dx.ui.element.Navigatable
-
- getNavigation() - Method in class org.mini2Dx.ui.element.Tab
-
- getNavigation() - Method in class org.mini2Dx.ui.element.TabView
-
- getNet() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getNet() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
-
- getNet() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- getNextId() - Static method in class org.mini2Dx.ui.util.IdAllocator
-
- getNextId(String) - Static method in class org.mini2Dx.ui.util.IdAllocator
-
- getNextTabButton() - Method in class org.mini2Dx.ui.element.TabView
-
- getNextTabButtonStyle() - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- getNextTabButtonStyleId() - Method in class org.mini2Dx.ui.render.TabViewRenderNode
-
- getNormalBackgroundRenderer() - Method in class org.mini2Dx.ui.style.ParentStyleRule
-
- getNormalBackgroundRenderer() - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- getNormalBackgroundRenderer() - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
-
- getNormalImage() - Method in class org.mini2Dx.ui.element.ImageButton
-
Returns the backing
Image
for the button in its default state
- getNormalTexturePath() - Method in class org.mini2Dx.ui.element.ImageButton
-
Returns the texture path when button is in normal state
- getNormalTextureRegion() - Method in class org.mini2Dx.ui.style.SliderStyleRule
-
- getNumberOfFrames() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the total number of frames in this animation
- getNumberOfSides() - Method in class org.mini2Dx.core.geom.Circle
-
- getNumberOfSides() - Method in class org.mini2Dx.core.geom.Polygon
-
- getNumberOfSides() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getNumberOfSides() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getNumberOfSides() - Method in class org.mini2Dx.core.geom.Shape
-
Returns the number of edges of this object
- getNumberOfSides() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns the number of sides of this shape
- getNumberOfSides() - Method in class org.mini2Dx.core.geom.Triangle
-
- getObject(Class<T>) - Method in class org.mini2Dx.core.assets.ReferenceCountedObject
-
- getObjectById(int) - Method in class org.mini2Dx.tiled.TiledObjectGroup
-
- getObjectByName(String) - Method in class org.mini2Dx.tiled.TiledObjectGroup
-
- getObjectGroup(String) - Method in class org.mini2Dx.tiled.TiledMap
-
- getObjectGroup(String) - Method in class org.mini2Dx.tiled.TiledMapData
-
- getObjectGroups() - Method in class org.mini2Dx.tiled.TiledMap
-
- getObjectGroups() - Method in class org.mini2Dx.tiled.TiledMapData
-
- getObjects() - Method in class org.mini2Dx.tiled.TiledObjectGroup
-
Returns the objects within this group
- getObjectShape() - Method in class org.mini2Dx.tiled.TiledObject
-
- getOffset(LayoutState) - Method in class org.mini2Dx.ui.layout.AbsoluteOffsetRule
-
- getOffset(LayoutState) - Method in interface org.mini2Dx.ui.layout.OffsetRule
-
Determines the preferred offset of a
UiElement
- getOffset(LayoutState) - Method in class org.mini2Dx.ui.layout.ResponsiveOffsetRule
-
- getOffsetX() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Offset from the left of the original image to the left of the packed image after whitespace was removed for packing
- getOffsetX() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
-
- getOffsetY() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Offset from the top of the original image to the top of the packed image after whitespace was removed for packing
- getOffsetY() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
-
- getOption(int) - Method in class org.mini2Dx.ui.element.RadioButton
-
- getOption(int) - Method in class org.mini2Dx.ui.element.Select
-
Returns the option at the specified index
- getOptions() - Method in class org.mini2Dx.ui.element.RadioButton
-
- getOptionsSpacing() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
-
- getOrientation() - Method in class org.mini2Dx.tiled.TiledMap
-
- getOrientation() - Method in class org.mini2Dx.tiled.TiledMapData
-
- getOriginalHeight() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Height of the image before whitespace was removed for packing
- getOriginalHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
-
- getOriginalWidth() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Width of the image before whitespace was removed for packing
- getOriginalWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
-
- getOriginX() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- getOriginX() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the origin X coordinate to be applied to each frame
- getOriginX() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getOriginX() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getOriginY() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- getOriginY() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the origin Y coordinate to be applied to each frame
- getOriginY() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getOriginY() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getOuterHeight() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getOuterRenderHeight() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getOuterRenderWidth() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getOuterRenderX() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getOuterRenderY() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getOuterWidth() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getOuterX() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getOuterY() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getPackedHeight() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Height of the image after whitespace was removed for packing
- getPackedHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
-
- getPackedWidth() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Width of the image after whitespace was removed for packing
- getPackedWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
-
- getPaddingBottom() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- getPaddingBottom() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getPaddingBottom() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- getPaddingBottom() - Method in class org.mini2Dx.ui.element.UiElement
-
- getPaddingBottom() - Method in class org.mini2Dx.ui.style.StyleRule
-
- getPaddingLeft() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- getPaddingLeft() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getPaddingLeft() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- getPaddingLeft() - Method in class org.mini2Dx.ui.element.UiElement
-
- getPaddingLeft() - Method in class org.mini2Dx.ui.style.StyleRule
-
- getPaddingRight() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- getPaddingRight() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getPaddingRight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- getPaddingRight() - Method in class org.mini2Dx.ui.element.UiElement
-
- getPaddingRight() - Method in class org.mini2Dx.ui.style.StyleRule
-
- getPaddingTop() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- getPaddingTop() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getPaddingTop() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- getPaddingTop() - Method in class org.mini2Dx.ui.element.UiElement
-
- getPaddingTop() - Method in class org.mini2Dx.ui.style.StyleRule
-
- getPages() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData
-
- getParameterAnnotations() - Method in interface org.mini2Dx.core.reflect.Constructor
-
Returns an array of arrays representing the annotations on the parameters in declared order
- getParameterAnnotations() - Method in class org.mini2Dx.core.reflect.jvm.JvmConstructor
-
- getParameters() - Method in class org.mini2Dx.core.assets.AssetDescriptor
-
- getParameterTypes() - Method in interface org.mini2Dx.core.reflect.Constructor
-
Returns an array of classes for the constructor parameters in declared order
- getParameterTypes() - Method in class org.mini2Dx.core.reflect.jvm.JvmConstructor
-
- getParameterTypes() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- getParameterTypes() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns the type of the parameters in declared order
- getParent() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getParent() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getParent() - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getParent() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getParentWidth() - Method in class org.mini2Dx.ui.layout.LayoutState
-
- getPath() - Method in class org.mini2Dx.tiled.TiledObjectTemplate
-
- getPath() - Method in class org.mini2Dx.ui.style.UiFont
-
- getPitch() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- getPixel(int, int) - Method in interface org.mini2Dx.core.graphics.Pixmap
-
Returns the 32-bit RGBA8888 value of the pixel at x, y.
- getPixel(int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- getPixelHeight() - Method in class org.mini2Dx.tiled.TiledMap
-
Return the height of the map in pixels
- getPixelHeight() - Method in class org.mini2Dx.tiled.TiledMapData
-
Return the height of the map in pixels
- getPixels() - Method in interface org.mini2Dx.core.graphics.Pixmap
-
Creates a new byte array holding the pixel data.
- getPixels() - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- getPixelWidth() - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the width of the map in pixels
- getPixelWidth() - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns the width of the map in pixels
- getPlatform() - Static method in class org.mini2Dx.libgdx.game.GameWrapper
-
- getPlayerIndex() - Method in interface org.mini2Dx.core.input.GamePad
-
Returns the player assigned to this gamepad
- getPlayerIndex() - Method in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
-
- getPlayerIndex() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- getPointA() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getPointAX() - Method in class org.mini2Dx.core.geom.EdgeIterator
-
Returns the x coordinate of the first point in the edge
- getPointAY() - Method in class org.mini2Dx.core.geom.EdgeIterator
-
Returns the y coordinate of the first point in the edge
- getPointB() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getPointBX() - Method in class org.mini2Dx.core.geom.EdgeIterator
-
Returns the x coordinate of the second point in the edge
- getPointBY() - Method in class org.mini2Dx.core.geom.EdgeIterator
-
Returns the y coordinate of the second point in the edge
- getPolygon() - Method in class org.mini2Dx.core.geom.Circle
-
- getPolygon() - Method in class org.mini2Dx.core.geom.Polygon
-
- getPolygon() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getPolygon() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getPolygon() - Method in class org.mini2Dx.core.geom.Shape
-
- getPolygon() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns the underlying
Polygon
for this shape
- getPolygon() - Method in class org.mini2Dx.core.geom.Triangle
-
- getPosition() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
-
- getPosition() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
-
- getPosition() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- getPosition() - Method in interface org.mini2Dx.core.audio.Music
-
Returns the playback position
- getPosition() - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
-
- getPov(int) - Method in interface org.mini2Dx.core.input.GamePad
-
Returns the current value of a PoV (Dpad)
- getPov(int) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- getPpcX() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- getPpcY() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- getPpiX() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- getPpiY() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- getPreferences(String) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getPreferences(String) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
-
- getPreferences(String) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- getPreferredContentHeight() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getPreferredContentWidth() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getPreferredContentWidth() - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- getPreferredElementHeight(LayoutState) - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- getPreferredElementHeight(LayoutState) - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
-
- getPreferredElementHeight(LayoutState) - Method in class org.mini2Dx.ui.layout.LayoutRuleset
-
- getPreferredElementRelativeX(LayoutState) - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- getPreferredElementRelativeX(LayoutState) - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
-
- getPreferredElementRelativeX(LayoutState) - Method in class org.mini2Dx.ui.layout.LayoutRuleset
-
- getPreferredElementRelativeY(LayoutState) - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- getPreferredElementRelativeY(LayoutState) - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
-
- getPreferredElementRelativeY(LayoutState) - Method in class org.mini2Dx.ui.layout.LayoutRuleset
-
- getPreferredElementWidth(LayoutState) - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- getPreferredElementWidth(LayoutState) - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
-
- getPreferredElementWidth(LayoutState) - Method in class org.mini2Dx.ui.layout.LayoutRuleset
-
- getPreferredInnerHeight() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getPreferredInnerWidth() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getPreferredInnerWidth() - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- getPreferredOuterHeight() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getPreferredOuterWidth() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getPreferredTabWidth() - Method in class org.mini2Dx.ui.render.TabButtonRenderNode
-
- getPreviousTabButton() - Method in class org.mini2Dx.ui.element.TabView
-
- getPreviousTabButtonStyle() - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- getPreviousTabButtonStyleId() - Method in class org.mini2Dx.ui.render.TabViewRenderNode
-
- getPrimaryMonitor() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- getProgressBarRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getProgressBarStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getProjectionMatrix() - Method in interface org.mini2Dx.core.Graphics
-
Returns the Matrix4
viewport projection
- getProjectionMatrix() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getProperties() - Method in class org.mini2Dx.tiled.Layer
-
Returns the properties
ObjectMap
of this
Layer
- getProperties() - Method in class org.mini2Dx.tiled.Tile
-
Returns the properties
ObjectMap
of this
Tile
- getProperties() - Method in class org.mini2Dx.tiled.TiledObject
-
Returns this object's properties
- getProperties() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the properties
ObjectMap
of this
Tileset
- getProperties() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getProperties() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the properties
ObjectMap
of this
Tileset
- getProperties() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getProperty(String) - Method in class org.mini2Dx.tiled.Layer
-
Returns the value of a specified property
- getProperty(String) - Method in class org.mini2Dx.tiled.Tile
-
Returns the value of a specified property
- getProperty(String) - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the value of a specified property
- getProperty(String) - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns the value of a specified property
- getProperty(String) - Method in class org.mini2Dx.tiled.TiledObject
-
Returns the value of a specified property
- getProperty(String) - Method in class org.mini2Dx.tiled.Tileset
-
Returns the value of a specified property
- getProperty(String) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getProperty(String) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the value of a specified property
- getProperty(String) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getPrototypeClasses() - Method in class org.mini2Dx.android.di.AndroidComponentScanner
-
- getPrototypeClasses() - Method in interface org.mini2Dx.core.di.ComponentScanner
-
- getPrototypeClasses() - Method in class org.mini2Dx.ios.di.IOSComponentScanner
-
- getPrototypeClasses() - Method in class org.mini2Dx.libgdx.desktop.DesktopComponentScanner
-
- getR2DeadZone() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- getRadioButtonRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getRadioButtonStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getRadius() - Method in class org.mini2Dx.core.geom.Circle
-
- getRadius() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getRAsByte() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the red component of this
Color
- getRAsByte() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- getRAsFloat() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the red component of this
Color
- getRAsFloat() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- getRate() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
-
- getRate() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- getRawDeltaTime() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- getReferenceCount() - Method in class org.mini2Dx.core.assets.ReferenceCountedObject
-
- getRegionHeight() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
Returns the region's height.
- getRegionHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getRegionHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- getRegions() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
-
Returns all regions in the atlas.
- getRegions() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData
-
- getRegions() - Method in interface org.mini2Dx.core.graphics.TextureAtlas
-
Returns all regions in the atlas.
- getRegions() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlas
-
- getRegionWidth() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
Returns the region's width.
- getRegionWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getRegionWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- getRegionX() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- getRegionX() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getRegionX() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- getRegionY() - Method in class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
-
- getRegionY() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- getRegionY() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getRegionY() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- getRelativeX() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getRelativeY() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getRenderHeight() - Method in interface org.mini2Dx.core.collision.CollisionArea
-
Returns the render height of this object
- getRenderHeight() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- getRenderHeight() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getRenderHeight() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getRenderHeight() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- getRenderHeight() - Method in class org.mini2Dx.ui.element.Checkbox
-
- getRenderHeight() - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- getRenderHeight() - Method in class org.mini2Dx.ui.element.Image
-
- getRenderHeight() - Method in class org.mini2Dx.ui.element.Label
-
- getRenderHeight() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- getRenderHeight() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- getRenderHeight() - Method in class org.mini2Dx.ui.element.RadioButton
-
- getRenderHeight() - Method in class org.mini2Dx.ui.element.Select
-
- getRenderHeight() - Method in class org.mini2Dx.ui.element.Slider
-
- getRenderHeight() - Method in class org.mini2Dx.ui.element.TextBox
-
- getRenderHeight() - Method in class org.mini2Dx.ui.element.UiElement
-
Returns the height this element is currently rendering at
- getRenderRadius() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getRenderWidth() - Method in interface org.mini2Dx.core.collision.CollisionArea
-
Returns the render width of this object
- getRenderWidth() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- getRenderWidth() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getRenderWidth() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getRenderWidth() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- getRenderWidth() - Method in class org.mini2Dx.ui.element.Checkbox
-
- getRenderWidth() - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- getRenderWidth() - Method in class org.mini2Dx.ui.element.Image
-
- getRenderWidth() - Method in class org.mini2Dx.ui.element.Label
-
- getRenderWidth() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- getRenderWidth() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- getRenderWidth() - Method in class org.mini2Dx.ui.element.RadioButton
-
- getRenderWidth() - Method in class org.mini2Dx.ui.element.Select
-
- getRenderWidth() - Method in class org.mini2Dx.ui.element.Slider
-
- getRenderWidth() - Method in class org.mini2Dx.ui.element.TextBox
-
- getRenderWidth() - Method in class org.mini2Dx.ui.element.UiElement
-
Returns the width this element is currently rendering at
- getRenderX() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- getRenderX() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getRenderX() - Method in interface org.mini2Dx.core.collision.CollisionObject
-
Returns the render x coordinate of this object
- getRenderX() - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- getRenderX() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getRenderX(int) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getRenderX() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- getRenderX() - Method in class org.mini2Dx.ui.element.Checkbox
-
- getRenderX() - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- getRenderX() - Method in class org.mini2Dx.ui.element.Image
-
- getRenderX() - Method in class org.mini2Dx.ui.element.Label
-
- getRenderX() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- getRenderX() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- getRenderX() - Method in class org.mini2Dx.ui.element.RadioButton
-
- getRenderX() - Method in class org.mini2Dx.ui.element.Select
-
- getRenderX() - Method in class org.mini2Dx.ui.element.Slider
-
- getRenderX() - Method in class org.mini2Dx.ui.element.TextBox
-
- getRenderX() - Method in class org.mini2Dx.ui.element.UiElement
-
Returns X coordinate of where this element is currently rendering
- getRenderY() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- getRenderY() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getRenderY() - Method in interface org.mini2Dx.core.collision.CollisionObject
-
Returns the render y coordinate of this object
- getRenderY() - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- getRenderY() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getRenderY(int) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getRenderY() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- getRenderY() - Method in class org.mini2Dx.ui.element.Checkbox
-
- getRenderY() - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- getRenderY() - Method in class org.mini2Dx.ui.element.Image
-
- getRenderY() - Method in class org.mini2Dx.ui.element.Label
-
- getRenderY() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- getRenderY() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- getRenderY() - Method in class org.mini2Dx.ui.element.RadioButton
-
- getRenderY() - Method in class org.mini2Dx.ui.element.Select
-
- getRenderY() - Method in class org.mini2Dx.ui.element.Slider
-
- getRenderY() - Method in class org.mini2Dx.ui.element.TextBox
-
- getRenderY() - Method in class org.mini2Dx.ui.element.UiElement
-
Returns Y coordinate of where this element is currently rendering
- getResolvedFileHandle() - Method in class org.mini2Dx.core.assets.AssetDescriptor
-
- getResult() - Method in interface org.mini2Dx.core.executor.AsyncResult
-
Returns the result object
- getResult() - Method in class org.mini2Dx.libgdx.executor.LibgdxAsyncResult
-
- getReturnType() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- getReturnType() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns the return type of the method
- getRightButtonLabelStyle() - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- getRightButtonStyle() - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- getRightButtonText() - Method in class org.mini2Dx.ui.element.Select
-
- getRightStickDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- getRightStickDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- getRightStickDeadZone() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- getRightStickDeadZone() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- getRightTriggerDeadZone() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- getRightWidth() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- getRightWidth() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getRightWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- getRoll() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- getRotatedPackedHeight() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
-
Returns the packed height considering the rotate value, if it is true then it returns the packedWidth, otherwise it
returns the packedHeight.
- getRotatedPackedHeight() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Returns the packed height considering the rotate value, if it is true then it returns the packedWidth, otherwise it
returns the packedHeight.
- getRotatedPackedHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
-
- getRotatedPackedWidth() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
-
Returns the packed width considering the rotate value, if it is true then it returns the packedHeight, otherwise it
returns the packedWidth.
- getRotatedPackedWidth() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Returns the packed width considering the rotate value, if it is true then it returns the packedHeight, otherwise it
returns the packedWidth.
- getRotatedPackedWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
-
- getRotation() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- getRotation() - Method in class org.mini2Dx.core.geom.Circle
-
- getRotation() - Method in class org.mini2Dx.core.geom.Polygon
-
- getRotation() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getRotation() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getRotation() - Method in class org.mini2Dx.core.geom.Shape
-
Returns the rotation of this
Shape
- getRotation() - Method in class org.mini2Dx.core.geom.Triangle
-
- getRotation() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the rotation of all frames
- getRotation() - Method in interface org.mini2Dx.core.Graphics
-
Returns the viewport rotation (in degrees)
- getRotation() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getRotation() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getRotation() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getRotationMatrix(float[]) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- getRotationX() - Method in interface org.mini2Dx.core.Graphics
-
Returns the origin X coordinate of the viewport rotation
- getRotationX() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getRotationY() - Method in interface org.mini2Dx.core.Graphics
-
Returns the origin Y coordinate of the viewport rotation
- getRotationY() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getRounding() - Method in class org.mini2Dx.ui.style.ParentStyleRule
-
- getRunnables() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getSaveDirectoryForGame(String) - Method in class org.mini2Dx.libgdx.desktop.DesktopPlayerData
-
- getScaleX() - Method in interface org.mini2Dx.core.Graphics
-
Returns the X scaling factor
- getScaleX() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getScaleX() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
-
- getScaleX() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getScaleX() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getScaleX() - Method in class org.mini2Dx.ui.UiContainer
-
Returns the configured
Graphics
scaling during rendering
- getScaleY() - Method in interface org.mini2Dx.core.Graphics
-
Returns the Y scaling factor
- getScaleY() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getScaleY() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
-
- getScaleY() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getScaleY() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getScaleY() - Method in class org.mini2Dx.ui.UiContainer
-
Returns the configured
Graphics
scaling during rendering
- getScreenManager() - Method in class org.mini2Dx.core.game.ScreenBasedGame
-
- getScreenSize() - Method in class org.mini2Dx.ui.layout.LayoutState
-
- getScreenSizeScale() - Method in class org.mini2Dx.ui.layout.LayoutState
-
- getScreenSizeScale() - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
-
- getScreenSizeScaleMode() - Method in class org.mini2Dx.ui.UiContainer
-
Returns the scaling mode used for
ScreenSize
values
- getScrollBarWidth() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- getScrollBoxRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getScrollBoxStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getScrollButtonHeight() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- getScrollContentHeight() - Method in class org.mini2Dx.ui.element.ScrollBox
-
Returns the height of the content within the scroll view
- getScrollContentHeight() - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- getScrollFactor() - Method in class org.mini2Dx.ui.element.ScrollBox
-
Returns how much this
ScrollBox
scrolls when the up/down buttons
are clicked (expressed as a % between 0.0 and 1.0)
- getScrollThumbAction() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- getScrollThumbActiveRenderer() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- getScrollThumbHover() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- getScrollThumbHoverRenderer() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- getScrollThumbNormal() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- getScrollThumbNormalRenderer() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- getScrollThumbPosition() - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- getScrollTrack() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- getScrollTrackRenderer() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- getScrollTrackVisibility() - Method in class org.mini2Dx.ui.element.ScrollBox
-
- getSelectedIndex() - Method in class org.mini2Dx.ui.element.Select
-
Returns the index of the currently selected option
- getSelectedLabel() - Method in class org.mini2Dx.ui.element.Select
-
Returns the label of the currently selected option
- getSelectedOption() - Method in class org.mini2Dx.ui.element.RadioButton
-
- getSelectedOption() - Method in class org.mini2Dx.ui.element.Select
-
Returns the currently selected option
- getSelectedOptionIndex() - Method in class org.mini2Dx.ui.element.RadioButton
-
- getSelectedValue() - Method in class org.mini2Dx.ui.element.Select
-
Returns the value of the currently selected option
- getSelectRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getSelectStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getShader() - Method in interface org.mini2Dx.core.Graphics
-
Returns the currently applied
Shader
program
- getShader() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getShaderType() - Method in interface org.mini2Dx.core.graphics.Shader
-
- getShaderType() - Method in class org.mini2Dx.libgdx.graphics.LibgdxShader
-
- getShadowColor() - Method in class org.mini2Dx.ui.style.UiFont
-
- getShadowOffsetX() - Method in class org.mini2Dx.ui.style.UiFont
-
- getShadowOffsetY() - Method in class org.mini2Dx.ui.style.UiFont
-
- getSharedGlyphLayout() - Method in interface org.mini2Dx.core.font.GameFont
-
- getSharedGlyphLayout() - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- getSharedGlyphLayout() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
-
- getSideLength() - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the stagger side length of this map
- getSideLength() - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns the stagger side length of this map
- getSingletonClasses() - Method in class org.mini2Dx.android.di.AndroidComponentScanner
-
- getSingletonClasses() - Method in interface org.mini2Dx.core.di.ComponentScanner
-
- getSingletonClasses() - Method in class org.mini2Dx.ios.di.IOSComponentScanner
-
- getSingletonClasses() - Method in class org.mini2Dx.libgdx.desktop.DesktopComponentScanner
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.ArrayMapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.IntFloatMapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.IntIntMapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.IntMapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.LongMapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.MapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.ObjectFloatMapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.ObjectIntMapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.ObjectMapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.OrderedMapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.SerializedMap
-
- getSize(LayoutState) - Method in class org.mini2Dx.ui.layout.AbsoluteSizeRule
-
- getSize(LayoutState) - Method in class org.mini2Dx.ui.layout.AutoSizeRule
-
- getSize(LayoutState) - Method in class org.mini2Dx.ui.layout.ResponsiveSizeRule
-
- getSize(LayoutState) - Method in interface org.mini2Dx.ui.layout.SizeRule
-
- getSliderBarMaxHeight() - Method in class org.mini2Dx.ui.style.SliderStyleRule
-
- getSliderBarRenderer() - Method in class org.mini2Dx.ui.style.SliderStyleRule
-
- getSliderRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getSliderStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getSoundId(int) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
-
- getSource() - Method in class org.mini2Dx.ui.event.ActionEvent
-
- getSourceId() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- getSourceInternalUuid() - Method in class org.mini2Dx.tiled.Tileset
-
- getSpaceX() - Method in class org.mini2Dx.ui.style.UiFont
-
- getSpaceY() - Method in class org.mini2Dx.ui.style.UiFont
-
- getSpacing() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the internal spacing between each tile
- getSpacing() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getSpacing() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the internal spacing between each tile
- getSpacing() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getSpeed() - Method in class org.mini2Dx.ui.effect.SlideIn
-
- getSpeed() - Method in class org.mini2Dx.ui.effect.SlideOut
-
- getSprite(int) - Method in class org.mini2Dx.core.graphics.SpriteSheet
-
- getSprite(int, int) - Method in class org.mini2Dx.core.graphics.SpriteSheet
-
- getStaggerAxis() - Method in class org.mini2Dx.tiled.TiledMap
-
- getStaggerAxis() - Method in class org.mini2Dx.tiled.TiledMapData
-
- getStaggerIndex() - Method in class org.mini2Dx.tiled.TiledMap
-
- getStaggerIndex() - Method in class org.mini2Dx.tiled.TiledMapData
-
- getStartTileX() - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
-
- getStartTileY() - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
-
- getState() - Method in interface org.mini2Dx.ui.render.ActionableRenderNode
-
- getState() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getState() - Method in class org.mini2Dx.ui.render.TabButtonRenderNode
-
- getState() - Static method in class org.mini2Dx.ui.UiContainer
-
- getStyle() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getStyleId() - Method in class org.mini2Dx.ui.element.UiElement
-
Returns the current style id of this
UiElement
- getStyleRule() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- getStyleRule() - Method in class org.mini2Dx.ui.element.Button
-
- getStyleRule() - Method in class org.mini2Dx.ui.element.Checkbox
-
- getStyleRule() - Method in class org.mini2Dx.ui.element.Container
-
- getStyleRule() - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- getStyleRule() - Method in class org.mini2Dx.ui.element.Div
-
- getStyleRule() - Method in class org.mini2Dx.ui.element.Image
-
- getStyleRule() - Method in class org.mini2Dx.ui.element.Label
-
- getStyleRule() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- getStyleRule() - Method in class org.mini2Dx.ui.element.RadioButton
-
- getStyleRule() - Method in class org.mini2Dx.ui.element.Select
-
- getStyleRule() - Method in class org.mini2Dx.ui.element.Slider
-
- getStyleRule() - Method in class org.mini2Dx.ui.element.TabView
-
- getStyleRule() - Method in class org.mini2Dx.ui.element.TextBox
-
- getStyleRule() - Method in class org.mini2Dx.ui.element.UiElement
-
- getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.ButtonStyleRuleset
-
- getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.CheckboxStyleRuleset
-
- getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.ColumnStyleRuleset
-
- getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.ContainerStyleRuleset
-
- getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.DefaultStyleRuleset
-
- getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.LabelStyleRuleset
-
- getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.ProgressBarStyleRuleset
-
- getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.RadioButtonStyleRuleset
-
- getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.ScrollBoxStyleRuleset
-
- getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.SelectStyleRuleset
-
- getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.SliderStyleRuleset
-
- getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.TabStyleRuleset
-
- getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.TextBoxStyleRuleset
-
- getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.StyleRuleset
-
- getStyleRule(ScreenSize, ObjectMap<ScreenSize, T>) - Method in class org.mini2Dx.ui.style.StyleRuleset
-
- getStyleRule(AnimatedImage, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getStyleRule(Button, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getStyleRule(Checkbox, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getStyleRule(Div, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getStyleRule(Container, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getStyleRule(Label, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getStyleRule(Image, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getStyleRule(ProgressBar, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getStyleRule(RadioButton, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getStyleRule(ScrollBox, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getStyleRule(Select<?>, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getStyleRule(Slider, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getStyleRule(TabView, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getStyleRule(TextBox, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getStyleRule() - Method in class org.mini2Dx.ui.UiContainer
-
- getTab(int) - Method in class org.mini2Dx.ui.element.TabView
-
Returns the
Tab
at a specific index
- getTabButtonImageStyleId() - Method in class org.mini2Dx.ui.render.TabViewRenderNode
-
- getTabButtonLabelStyleId() - Method in class org.mini2Dx.ui.render.TabViewRenderNode
-
- getTabButtonStyle() - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- getTabButtonStyleId() - Method in class org.mini2Dx.ui.render.TabViewRenderNode
-
- getTabContentStyleId() - Method in class org.mini2Dx.ui.render.TabViewRenderNode
-
- getTabMenuStyleId() - Method in class org.mini2Dx.ui.render.TabViewRenderNode
-
- getTabRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getTabStyle() - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- getTabStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getTargetElement() - Method in class org.mini2Dx.ui.animation.ScrollTo
-
- getTargetRenderNode() - Method in class org.mini2Dx.ui.animation.ScrollTo
-
- getText() - Method in class org.mini2Dx.tiled.TiledObject
-
- getText() - Method in class org.mini2Dx.ui.element.Label
-
Returns the current text of the label
- getText() - Method in class org.mini2Dx.ui.element.TextButton
-
- getTextAlignment() - Method in class org.mini2Dx.ui.element.TextButton
-
- getTextAnimation() - Method in class org.mini2Dx.ui.element.Label
-
- getTextBoxRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getTextBoxStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getTextColor() - Method in class org.mini2Dx.ui.style.LabelStyleRule
-
- getTextColor() - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
-
- getTextInput(Input.TextInputListener, String, String, String) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- getTexture() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- getTexture() - Method in interface org.mini2Dx.core.graphics.FrameBuffer
-
Returns the texture containing this frame buffer's data.
- getTexture() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getTexture() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- getTexture() - Method in class org.mini2Dx.libgdx.graphics.LibgdxFrameBuffer
-
- getTexture() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- getTexture() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getTexture() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- getTextureAtlas() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getTexturePath() - Method in class org.mini2Dx.ui.element.Image
-
Returns the current texture path
- getTexturePaths() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
Returns the texture paths for the animation
- getTextureRegion(char) - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- getTextureRegion(AssetManager) - Method in class org.mini2Dx.ui.element.Image
-
- getTextureRegion(AssetManager) - Method in class org.mini2Dx.ui.element.ImageButton
-
- getTextureRegions(AssetManager) - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- getTextures() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
-
- getTheme() - Method in class org.mini2Dx.ui.layout.LayoutState
-
- getTheme() - Static method in class org.mini2Dx.ui.UiContainer
-
- getTile(int) - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the
Tile
for the given tile ID
- getTile(int, int, int) - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the
Tile
at the given coordinate on a specific layer
- getTile(int) - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns the
Tile
for the given tile ID
- getTile(int, int, int) - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns the
Tile
at the given coordinate on a specific layer
- getTile(int) - Method in class org.mini2Dx.tiled.Tileset
-
Returns the
Tile
for a given tile id
- getTile(int, int) - Method in class org.mini2Dx.tiled.Tileset
-
Returns the
Tile
for a given tile coordinate on the tileset
- getTile(int, int) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getTile(int, int) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the
Tile
for a given tile id
- getTile(int, int) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getTileByPosition(int, int) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getTileByPosition(int, int) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the
Tile
for a given x/y coordinate with the tileset
source
- getTileByPosition(int, int) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getTiledMap() - Method in class org.mini2Dx.tiled.renderer.OrthogonalEmptyTileLayerRenderer
-
- getTiledObject() - Method in class org.mini2Dx.tiled.TiledObjectTemplate
-
- getTileHeight() - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the height of tiles in pixels
- getTileHeight() - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns the height of tiles in pixels
- getTileHeight() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the height of each tile in pixels
- getTileHeight() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getTileHeight() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the height of each tile in pixels
- getTileHeight() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getTileId() - Method in class org.mini2Dx.tiled.renderer.TileFrame
-
- getTileId() - Method in class org.mini2Dx.tiled.Tile
-
Deprecated.
- getTileId(int) - Method in class org.mini2Dx.tiled.Tile
-
- getTileId(int, int) - Method in class org.mini2Dx.tiled.TileLayer
-
Returns the tile id at a given coordinate on the layer
- getTileId(int, int) - Method in class org.mini2Dx.tiled.Tileset
-
Returns the tile ID for a given tile within this tileset
- getTileId(int, int, int) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the tile ID for a given tile within a tileset
- getTileImage(int) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getTileImage(int) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the
Sprite
for a given tile
- getTileImage(int, int) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the
Sprite
for a given tile
- getTileImage(int) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getTileLayer(String) - Method in class org.mini2Dx.tiled.TiledMap
-
- getTileLayer(int) - Method in class org.mini2Dx.tiled.TiledMap
-
- getTileLayer(String) - Method in class org.mini2Dx.tiled.TiledMapData
-
- getTileLayer(int) - Method in class org.mini2Dx.tiled.TiledMapData
-
- getTileRenderer() - Method in class org.mini2Dx.tiled.Tile
-
- getTileset() - Method in class org.mini2Dx.tiled.TiledObjectTemplate
-
- getTilesetImagePath() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getTilesets() - Method in class org.mini2Dx.tiled.TiledMap
-
- getTilesets() - Method in class org.mini2Dx.tiled.TiledMapData
-
- getTileWidth() - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the width of tiles in pixels
- getTileWidth() - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns the width of tiles in pixels
- getTileWidth() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the width of each tile in pixels
- getTileWidth() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getTileWidth() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the width of each tile in pixels
- getTileWidth() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getTileX(int) - Method in class org.mini2Dx.tiled.Tileset
-
Returns the x coordinate of a tile within this tileset
- getTileX(int, int) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the x coordinate of a tile within a tileset
- getTileY(int) - Method in class org.mini2Dx.tiled.Tileset
-
Returns the y coordinate of a tile within this tileset
- getTileY(int, int) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the y coordinate of a tile within a tileset
- getTint() - Method in interface org.mini2Dx.core.Graphics
-
Returns the
Color
tint being applied to all draw operations
- getTint() - Method in interface org.mini2Dx.core.graphics.Sprite
-
Returns the color of this sprite.
- getTint() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getTint() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getTitle() - Method in class org.mini2Dx.ui.element.Tab
-
- getTopHeight() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- getTopHeight() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getTopHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- getTopScrollButtonStyle() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- getTotalChildren() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
Returns the total number of child elements for this element
- getTotalChildren() - Method in class org.mini2Dx.ui.render.RenderLayer
-
- getTotalColumns() - Method in class org.mini2Dx.core.graphics.SpriteSheet
-
- getTotalColumns() - Method in class org.mini2Dx.ui.layout.LayoutState
-
Returns the total columns the UI is split into
- getTotalColumns() - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
-
Returns the total amount of columns for the current
ScreenSize
- getTotalDependencies() - Method in class org.mini2Dx.core.assets.AssetLoadingTask
-
- getTotalElements() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getTotalElements() - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getTotalElements() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getTotalElements() - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getTotalElements() - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getTotalEmptyTiles() - Method in class org.mini2Dx.tiled.TileLayer
-
Returns the total number of empty tiles on this layer
- getTotalFilledTiles() - Method in class org.mini2Dx.tiled.TileLayer
-
Returns the total number of tiles that have content on this layer
- getTotalFrames() - Method in class org.mini2Dx.core.graphics.SpriteSheet
-
- getTotalHeight() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- getTotalHeight() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getTotalHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- getTotalLayers() - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns the total amount of
Layer
instances
- getTotalListeners() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- getTotalListeners() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- getTotalListeners() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- getTotalListeners() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- getTotalListeners() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- getTotalMergeOperations() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getTotalObjectGroups() - Method in class org.mini2Dx.tiled.TiledMap
-
- getTotalObjectGroups() - Method in class org.mini2Dx.tiled.TiledMapData
-
- getTotalOptions() - Method in class org.mini2Dx.ui.element.RadioButton
-
- getTotalOptions() - Method in class org.mini2Dx.ui.element.Select
-
Returns the total amount of options
- getTotalQuads() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getTotalQuads() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getTotalQuads() - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getTotalRows() - Method in class org.mini2Dx.core.graphics.SpriteSheet
-
- getTotalRows() - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
-
Returns the total amount of rows for the current
ScreenSize
- getTotalTabs() - Method in class org.mini2Dx.ui.element.TabView
-
Returns the total number of tabs in this
TabView
- getTotalWidth() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- getTotalWidth() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getTotalWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- getTranslationX() - Method in interface org.mini2Dx.core.Graphics
-
Returns the translation of the viewport along the X axis
- getTranslationX() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getTranslationY() - Method in interface org.mini2Dx.core.Graphics
-
Returns the translation of the viewport along the Y axis
- getTranslationY() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getTransparentColorValue() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getTriangles() - Method in class org.mini2Dx.core.geom.Polygon
-
Returns an array of vertex indices that the define the triangles which
make up this
Polygon
- getTriggerForMouseClick(int) - Static method in enum org.mini2Dx.ui.event.EventTrigger
-
- getTsxPath() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getType() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getType() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
-
- getType() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- getType() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- getType() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns the class type this field was declared as
- getType() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- getType() - Method in class org.mini2Dx.tiled.TiledObject
-
Returns the type of this object
- getU() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- getU() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getU() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- getU2() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- getU2() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getU2() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- getUAddressMode() - Method in interface org.mini2Dx.core.graphics.Texture
-
Returns the U addressing mode for this texture.
- getUAddressMode() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTexture
-
- getUiContainerRenderTree() - Method in class org.mini2Dx.ui.layout.LayoutState
-
- getUIViewController() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
-
Return the UI view controller of IOSApplication
- getUIWindow() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
-
Return the UI Window of IOSApplication
- getUpPixmap() - Method in class org.mini2Dx.core.graphics.CustomCursor
-
- getV() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- getV() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getV() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- getV2() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- getV2() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getV2() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- getVAddressMode() - Method in interface org.mini2Dx.core.graphics.Texture
-
Returns the V addressing mode for this texture.
- getVAddressMode() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTexture
-
- getValue() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- getValue() - Method in class org.mini2Dx.ui.element.SelectOption
-
- getValue() - Method in class org.mini2Dx.ui.element.Slider
-
- getValue() - Method in class org.mini2Dx.ui.element.TextBox
-
Returns the text value entered into this
TextBox
- getValueClass() - Method in class org.mini2Dx.core.serialization.collection.DeserializedCollection
-
- getValueClass() - Method in class org.mini2Dx.core.serialization.collection.GdxDeserializedCollection
-
- getValueClass() - Method in class org.mini2Dx.core.serialization.collection.ListDeserializedCollection
-
- getValueClass() - Method in class org.mini2Dx.core.serialization.collection.SetDeserializedCollection
-
- getValueClass() - Method in class org.mini2Dx.core.serialization.map.deserialize.DeserializedMap
-
- getValueClass() - Method in class org.mini2Dx.core.serialization.map.deserialize.GdxDeserializedMap
-
- getValueClass() - Method in class org.mini2Dx.core.serialization.map.deserialize.MapDeserializedMap
-
- getValueStep() - Method in class org.mini2Dx.ui.element.Slider
-
Returns the amount to change the value by on each keyboard/gamepad
event
- getVersion() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getVersion() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
-
- getVersion() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- getVertices() - Method in class org.mini2Dx.core.geom.Polygon
-
- getVertices() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the vertices that make up this
Rectangle
- getVertices() - Method in interface org.mini2Dx.core.graphics.Sprite
-
Returns the packed vertices, colors, and texture coordinates for this sprite.
- getVertices() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getVertices() - Method in class org.mini2Dx.tiled.TiledObject
-
- getVibrationStrength() - Method in interface org.mini2Dx.core.input.GamePad
-
Returns the strength of the vibration/rumble
- getVibrationStrength() - Method in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
-
- getVibrationStrength() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- getViewportHeight() - Method in interface org.mini2Dx.core.Graphics
-
Returns the height of the viewport
- getViewportHeight() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getViewportWidth() - Method in interface org.mini2Dx.core.Graphics
-
Returns the width of the viewport
- getViewportWidth() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getVisibility() - Method in class org.mini2Dx.ui.element.UiElement
-
- getVolume() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
-
- getVolume() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- getVolume() - Method in interface org.mini2Dx.core.audio.Music
-
Returns the volume of the music
- getVolume() - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
-
- getWidth() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- getWidth() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- getWidth() - Method in interface org.mini2Dx.core.font.FontGlyphLayout
-
Returns the total width of the text
- getWidth() - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
-
- getWidth() - Method in class org.mini2Dx.core.game.GameContainer
-
- getWidth() - Method in class org.mini2Dx.core.geom.Circle
-
- getWidth() - Method in class org.mini2Dx.core.geom.Polygon
-
- getWidth() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getWidth() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getWidth() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns the width of this object
- getWidth() - Method in class org.mini2Dx.core.geom.Triangle
-
- getWidth() - Method in interface org.mini2Dx.core.graphics.FrameBuffer
-
Returns the width of the frame buffer
- getWidth() - Method in interface org.mini2Dx.core.graphics.Pixmap
-
- getWidth() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getWidth() - Method in interface org.mini2Dx.core.graphics.Texture
-
Returns the width of the texture in pixels
- getWidth() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
-
- getWidth() - Method in class org.mini2Dx.libgdx.font.BitmapFontGlyphLayout
-
- getWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxFrameBuffer
-
- getWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- getWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getWidth() - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the width of the map in tiles
- getWidth() - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns the width of the map in tiles
- getWidth() - Method in class org.mini2Dx.tiled.TiledObject
-
Returns the width of this object in pixels
- getWidth() - Method in class org.mini2Dx.tiled.TiledObjectGroup
-
Returns the width of the group in tiles
- getWidth() - Method in class org.mini2Dx.tiled.TileLayer
-
Returns the width of the layer
- getWidth() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the width of this tileset in pixels
- getWidth() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getWidth() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the width of this tileset in pixels
- getWidth() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getWidth() - Method in class org.mini2Dx.ui.element.TabButton
-
- getWidth() - Method in class org.mini2Dx.ui.element.UiElement
-
- getWidth() - Method in class org.mini2Dx.ui.UiContainer
-
- getWidthInTiles() - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
-
- getWidthInTiles() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the width of this tileset in tiles
- getWidthInTiles() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getWidthInTiles() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the width of this source in tiles
- getWidthInTiles() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getWidthRatio() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- getWindowHeight() - Method in interface org.mini2Dx.core.Graphics
-
Returns the height of the window
- getWindowHeight() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getWindowSafeHeight() - Method in interface org.mini2Dx.core.Graphics
-
Returns the safe height of the window.
- getWindowSafeHeight() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getWindowSafeWidth() - Method in interface org.mini2Dx.core.Graphics
-
Returns the safe width of the window.
- getWindowSafeWidth() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getWindowSafeX() - Method in interface org.mini2Dx.core.Graphics
-
Returns the X coordinate of the beginning of the safe area.
- getWindowSafeX() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getWindowSafeY() - Method in interface org.mini2Dx.core.Graphics
-
Returns the Y coordinate of the beginning of the safe area.
- getWindowSafeY() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getWindowWidth() - Method in interface org.mini2Dx.core.Graphics
-
Returns the width of the window
- getWindowWidth() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getX() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- getX(int) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- getX() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- getX() - Method in class org.mini2Dx.core.geom.Circle
-
- getX() - Method in class org.mini2Dx.core.geom.Point
-
- getX() - Method in class org.mini2Dx.core.geom.Polygon
-
Returns the x coordinate
- getX(int) - Method in class org.mini2Dx.core.geom.Polygon
-
Returns the x coordinate of the corner at the specified index
- getX() - Method in interface org.mini2Dx.core.geom.Positionable
-
Returns the x coordinate of this object
- getX() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getX() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getX(int) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
Returns the x coordinate of the corner at the specified index
- getX() - Method in class org.mini2Dx.core.geom.Triangle
-
- getX() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getX() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
-
- getX() - Method in class org.mini2Dx.core.input.deadzone.AxialDeadZone
-
- getX() - Method in interface org.mini2Dx.core.input.deadzone.DeadZone
-
Returns the x axis value with the dead zone applied
- getX() - Method in class org.mini2Dx.core.input.deadzone.NoopDeadZone
-
- getX() - Method in class org.mini2Dx.core.input.deadzone.RadialDeadZone
-
- getX() - Method in class org.mini2Dx.core.input.deadzone.ScaledRadialDeadZone
-
- getX() - Method in interface org.mini2Dx.core.Input
-
Returns the mouse/touch screen X coordinate
- getX() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getX() - Method in class org.mini2Dx.libgdx.LibgdxInput
-
- getX() - Method in class org.mini2Dx.tiled.TiledObject
-
Returns the x coordinate of this object in pixels
- getX() - Method in class org.mini2Dx.ui.element.TabButton
-
- getX() - Method in class org.mini2Dx.ui.element.UiElement
-
- getxHotspot() - Method in class org.mini2Dx.core.graphics.CustomCursor
-
- getXOffset() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getY() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- getY(int) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- getY() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- getY() - Method in class org.mini2Dx.core.geom.Circle
-
- getY() - Method in class org.mini2Dx.core.geom.Point
-
- getY() - Method in class org.mini2Dx.core.geom.Polygon
-
Returns the y coordinate
- getY(int) - Method in class org.mini2Dx.core.geom.Polygon
-
Returns the y coordinate of the corner at the specified index
- getY() - Method in interface org.mini2Dx.core.geom.Positionable
-
Returns the y coordinate of this object
- getY() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getY() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getY(int) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
Returns the y coordinate of the corner at the specified index
- getY() - Method in class org.mini2Dx.core.geom.Triangle
-
- getY() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getY() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
-
- getY() - Method in class org.mini2Dx.core.input.deadzone.AxialDeadZone
-
- getY() - Method in interface org.mini2Dx.core.input.deadzone.DeadZone
-
Returns the y axis value with the dead zone applied
- getY() - Method in class org.mini2Dx.core.input.deadzone.NoopDeadZone
-
- getY() - Method in class org.mini2Dx.core.input.deadzone.RadialDeadZone
-
- getY() - Method in class org.mini2Dx.core.input.deadzone.ScaledRadialDeadZone
-
- getY() - Method in interface org.mini2Dx.core.Input
-
Returns the mouse/touch screen Y coordinate
- getY() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getY() - Method in class org.mini2Dx.libgdx.LibgdxInput
-
- getY() - Method in class org.mini2Dx.tiled.TiledObject
-
Returns the y coordinate of this object in pixels
- getY() - Method in class org.mini2Dx.ui.element.TabButton
-
- getY() - Method in class org.mini2Dx.ui.element.UiElement
-
- getyHotspot() - Method in class org.mini2Dx.core.graphics.CustomCursor
-
- getYOffset() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getZIndex() - Method in class org.mini2Dx.ui.element.UiElement
-
- getZIndex() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getZLDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- getZLDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- getZRDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- getZRDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- gf() - Method in interface org.mini2Dx.core.graphics.Color
-
- gf() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- glyphChar - Variable in class org.mini2Dx.core.font.MonospaceGlyph
-
- glyphLayout - Variable in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- GOLD() - Static method in class org.mini2Dx.core.graphics.Colors
-
- GOLDENROD() - Static method in class org.mini2Dx.core.graphics.Colors
-
- grabInput(UiContainer) - Method in class org.mini2Dx.ui.element.TextBox
-
Grabs the input as if the player clicked/selected this element
- graphics - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- graphics - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- graphics - Variable in class org.mini2Dx.core.game.GameContainer
-
- Graphics - Interface in org.mini2Dx.core
-
Common interface to graphics rendering functionality
- graphics - Static variable in class org.mini2Dx.core.Mdx
-
- graphicsContext - Static variable in class org.mini2Dx.core.Mdx
-
- GraphicsUtils - Class in org.mini2Dx.core
-
- GraphicsUtils() - Constructor for class org.mini2Dx.core.GraphicsUtils
-
- GRAY() - Static method in class org.mini2Dx.core.graphics.Colors
-
- GREEN() - Static method in class org.mini2Dx.core.graphics.Colors
-
- GridUiNavigation - Class in org.mini2Dx.ui.navigation
-
- GridUiNavigation(int) - Constructor for class org.mini2Dx.ui.navigation.GridUiNavigation
-
Constructor
- GroupLayer - Class in org.mini2Dx.tiled
-
Represents a group layer per the Tiled specification
- GroupLayer() - Constructor for class org.mini2Dx.tiled.GroupLayer
-
- icon - Variable in class org.mini2Dx.ui.element.TabButton
-
- ID - Static variable in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- ID - Static variable in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- id - Variable in class org.mini2Dx.libgdx.audio.LibgdxMusic
-
- IdAllocator - Class in org.mini2Dx.ui.util
-
Utility class for generating
UiElement
identifiers for none is
provided to the element
- IdAllocator() - Constructor for class org.mini2Dx.ui.util.IdAllocator
-
- Image - Class in org.mini2Dx.ui.element
-
- Image() - Constructor for class org.mini2Dx.ui.element.Image
-
Constructor.
- Image(String) - Constructor for class org.mini2Dx.ui.element.Image
-
Constructor
- Image(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Image
-
Constructor
- Image(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Image
-
Constructor
- Image(String, String) - Constructor for class org.mini2Dx.ui.element.Image
-
Constructor
- Image(Texture) - Constructor for class org.mini2Dx.ui.element.Image
-
Constructor.
- Image(TextureRegion) - Constructor for class org.mini2Dx.ui.element.Image
-
Constructor.
- Image(String, Texture) - Constructor for class org.mini2Dx.ui.element.Image
-
Constructor
- Image(String, TextureRegion) - Constructor for class org.mini2Dx.ui.element.Image
-
Constructor
- ImageButton - Class in org.mini2Dx.ui.element
-
Utility implementation of
Button
that contains an
Image
- ImageButton() - Constructor for class org.mini2Dx.ui.element.ImageButton
-
Constructor.
- ImageButton(String) - Constructor for class org.mini2Dx.ui.element.ImageButton
-
Constructor
- ImageButton(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.ImageButton
-
Constructor
- ImageButton(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.ImageButton
-
Constructor
- imagePath - Variable in class org.mini2Dx.ui.style.BackgroundRenderer
-
- ImageRenderNode - Class in org.mini2Dx.ui.render
-
- ImageRenderNode(ParentRenderNode<?, ?>, Image) - Constructor for class org.mini2Dx.ui.render.ImageRenderNode
-
- ImageTilesetSource - Class in org.mini2Dx.tiled.tileset
-
- ImageTilesetSource(int, int, int, int, int, int) - Constructor for class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- ImmediateLayoutRuleset - Class in org.mini2Dx.ui.layout
-
- ImmediateLayoutRuleset(UiElement) - Constructor for class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
-
- incrementCount() - Method in class org.mini2Dx.core.assets.ReferenceCountedObject
-
- index - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
-
The number at the end of the original image file name, or -1 if none.
When sprites are packed, if the original file name ends with a number, it is stored as the index and is not considered as
part of the sprite's name.
- index - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Region
-
- info(String, String) - Method in interface org.mini2Dx.core.Logger
-
- info(String, String) - Method in class org.mini2Dx.libgdx.LibgdxLogger
-
- init() - Method in class org.mini2Dx.core.Geometry
-
Initialises the pool
- init() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- initialise(String) - Method in class org.mini2Dx.android.AndroidGameWrapper
-
- initialise() - Method in class org.mini2Dx.core.game.GameContainer
-
Initialse the game
- initialise(GameContainer) - Method in interface org.mini2Dx.core.screen.GameScreen
-
Initialises the game screen
- initialise(GameScreen, GameScreen) - Method in class org.mini2Dx.core.screen.transition.FadeInTransition
-
- initialise(GameScreen, GameScreen) - Method in class org.mini2Dx.core.screen.transition.FadeOutTransition
-
- initialise(GameScreen, GameScreen) - Method in interface org.mini2Dx.core.screen.Transition
-
- initialise(GameScreen, GameScreen) - Method in class org.mini2Dx.core.screen.transition.NullTransition
-
- initialise(String) - Method in class org.mini2Dx.ios.IOSGameWrapper
-
- initialise(String) - Method in class org.mini2Dx.libgdx.desktop.DesktopGameWrapper
-
- initialise(String) - Method in class org.mini2Dx.libgdx.game.GameWrapper
-
- initialiseLibGDX() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- initialize(GameContainer, AndroidMini2DxConfig) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
This method has to be called in the Activity#onCreate(Bundle)
method.
- initialize(ApplicationListener, AndroidMini2DxConfig) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
This method has to be called in the Activity#onCreate(Bundle)
method.
- initializeForView(GameContainer, AndroidMini2DxConfig) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
This method has to be called in the Activity#onCreate(Bundle)
method.
- initializeForView(ApplicationListener, AndroidMini2DxConfig) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
This method has to be called in the Activity#onCreate(Bundle)
method.
- initialLayoutOccurred - Variable in class org.mini2Dx.ui.render.RenderNode
-
- initialUpdateOccurred - Variable in class org.mini2Dx.ui.render.RenderNode
-
- initLayoutRuleset() - Method in class org.mini2Dx.ui.render.ParentRenderNode
-
- initLayoutRuleset() - Method in class org.mini2Dx.ui.render.ProgressBarRenderNode
-
- initLayoutRuleset() - Method in class org.mini2Dx.ui.render.SelectRenderNode
-
- initLayoutRuleset() - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- inject() - Method in class org.mini2Dx.core.di.injection.BeanInjector
-
- innerArea - Variable in class org.mini2Dx.ui.render.RenderNode
-
- input - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- input - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- Input - Interface in org.mini2Dx.core
-
- input - Static variable in class org.mini2Dx.core.Mdx
-
- InputSource - Enum in org.mini2Dx.ui
-
Represents a game's input source
- inputSourceChanged(UiContainer, InputSource, InputSource) - Method in class org.mini2Dx.ui.listener.UiContainerListenerAdapter
-
- inputSourceChanged(UiContainer, InputSource, InputSource) - Method in interface org.mini2Dx.ui.listener.UiInputSourceListener
-
- inputSourceChanged(UiContainer, InputSource, InputSource) - Method in class org.mini2Dx.ui.listener.UiInputSourceListenerAdapter
-
- inserted(IntBag) - Method in class com.artemis.DispersedIntervalEntitySystem
-
- inserted(int) - Method in class com.artemis.DispersedIntervalEntitySystem
-
- inserted(Entity) - Method in class com.artemis.DispersedIntervalEntitySystem
-
- IntArrayIterable - Class in org.mini2Dx.core.util
-
- IntArrayIterable(IntArray) - Constructor for class org.mini2Dx.core.util.IntArrayIterable
-
- internal(String) - Method in interface org.mini2Dx.core.Files
-
- internal(String) - Method in class org.mini2Dx.libgdx.LibgdxFiles
-
- InternalFileHandleResolver - Class in org.mini2Dx.core.files
-
- InternalFileHandleResolver() - Constructor for class org.mini2Dx.core.files.InternalFileHandleResolver
-
- Interpolatable - Interface in org.mini2Dx.core.util
-
Common interface for objects that need to be interpolated between frames
- interpolate(float) - Method in class org.mini2Dx.core.collision.CollisionBox
-
- interpolate(float) - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- interpolate(float) - Method in interface org.mini2Dx.core.collision.CollisionObject
-
Called during interpolate phase each interpolate()
- interpolate(float) - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- interpolate(float) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- interpolate(float) - Method in class org.mini2Dx.core.game.GameContainer
-
Interpolate the game state
- interpolate(float) - Method in class org.mini2Dx.core.game.ScreenBasedGame
-
- interpolate(GameContainer, float) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.BeginFrameBufferOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.ClearShaderOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.EndFrameBufferOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.RenderFrameBufferOperation
-
- interpolate(GameContainer, float) - Method in interface org.mini2Dx.core.graphics.pipeline.RenderOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.RenderPipeline
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.ScaleOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.ShaderOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.TintOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.TranslateOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.screen.BasicGameScreen
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.screen.BasicScreenManager
-
- interpolate(GameContainer, float) - Method in interface org.mini2Dx.core.screen.GameScreen
-
Interpolate between the previous and current state
- interpolate(GameContainer, float) - Method in interface org.mini2Dx.core.screen.ScreenManager
-
Interpolate between the previous and current state
- interpolate(float) - Method in interface org.mini2Dx.core.util.Interpolatable
-
Called each interpolate() phase to interpolate the render state
- interpolate(float) - Static method in class org.mini2Dx.core.util.InterpolationTracker
-
- interpolate(float) - Method in interface org.mini2Dx.libgdx.game.ApplicationListener
-
Called when the Application
should interpolate itself.
- interpolate(float) - Method in class org.mini2Dx.libgdx.game.GameWrapper
-
- interpolate(float) - Method in class org.mini2Dx.ui.element.CustomUiElement
-
Interpoalte the UI state
- InterpolationTracker - Class in org.mini2Dx.core.util
-
- InterpolationTracker() - Constructor for class org.mini2Dx.core.util.InterpolationTracker
-
- intersection(Rectangle) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersectLines(Vector2, Vector2, Vector2, Vector2, Vector2) - Static method in class org.mini2Dx.core.geom.Intersector
-
- intersectLineSegments(float, float, float, float, float, float, float, float) - Static method in class org.mini2Dx.core.geom.Intersector
-
- Intersector - Class in org.mini2Dx.core.geom
-
Provides implementations for detecting intersections between geom package
objects.
- Intersector() - Constructor for class org.mini2Dx.core.geom.Intersector
-
- intersects(Sizeable) - Method in class org.mini2Dx.core.geom.Circle
-
- intersects(Rectangle) - Method in class org.mini2Dx.core.geom.Circle
-
- intersects(Circle) - Method in class org.mini2Dx.core.geom.Circle
-
Returns if the specified
Circle
intersects this one
- intersects(Rectangle, Circle) - Static method in class org.mini2Dx.core.geom.Intersector
-
- intersects(LineSegment) - Method in class org.mini2Dx.core.geom.LineSegment
-
- intersects(Rectangle) - Method in class org.mini2Dx.core.geom.LineSegment
-
- intersects(Sizeable) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersects(Polygon) - Method in class org.mini2Dx.core.geom.Polygon
-
Returns if this
Polygon
intersects another
- intersects(Triangle) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersects(Rectangle) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersects(Circle) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersects(LineSegment) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersects(Sizeable) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersects(Circle) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersects(Rectangle) - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns if the specified
Rectangle
intersects this one
- intersects(float, float, float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersects(Triangle) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersects(Polygon) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersects(Polygon) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- intersects(Rectangle) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- intersects(Sizeable) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- intersects(LineSegment) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- intersects(LineSegment) - Method in class org.mini2Dx.core.geom.Shape
-
- intersects(Sizeable) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns if this shape intersects a shape
- intersects(LineSegment) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns if this shape intersects the specified
LineSegment
- intersects(Sizeable) - Method in class org.mini2Dx.core.geom.Triangle
-
- intersects(LineSegment) - Method in class org.mini2Dx.core.geom.Triangle
-
- intersects(Polygon) - Method in class org.mini2Dx.core.geom.Triangle
-
- intersects(Triangle) - Method in class org.mini2Dx.core.geom.Triangle
-
- intersects(Rectangle) - Method in class org.mini2Dx.core.geom.Triangle
-
- intersectSegmentPolygon(Vector2, Vector2, float[]) - Static method in class org.mini2Dx.core.geom.Intersector
-
Check whether the given line segment and polygon intersect.
- intersectsLineSegment(Vector2, Vector2) - Method in class org.mini2Dx.core.geom.Circle
-
- intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.Circle
-
- intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.LineSegment
-
- intersectsLineSegment(Vector2, Vector2) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersectsLineSegment(Vector2, Vector2) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersectsLineSegment(Vector2, Vector2) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- intersectsLineSegment(Vector2, Vector2) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns if this shape intersects a line segment
- intersectsLineSegment(float, float, float, float) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns if this shape intersects a line segment
- intersectsLineSegment(Vector2, Vector2) - Method in class org.mini2Dx.core.geom.Triangle
-
- intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- IntFloatMapSerializedMap - Class in org.mini2Dx.core.serialization.map.serialize
-
Utility class used during JSON/XML serialization
- IntFloatMapSerializedMap(IntFloatMap) - Constructor for class org.mini2Dx.core.serialization.map.serialize.IntFloatMapSerializedMap
-
- IntIntMapSerializedMap - Class in org.mini2Dx.core.serialization.map.serialize
-
Utility class used during JSON/XML serialization
- IntIntMapSerializedMap(IntIntMap) - Constructor for class org.mini2Dx.core.serialization.map.serialize.IntIntMapSerializedMap
-
- IntMapSerializedMap - Class in org.mini2Dx.core.serialization.map.serialize
-
Utility class used during JSON/XML serialization
- IntMapSerializedMap(IntMap) - Constructor for class org.mini2Dx.core.serialization.map.serialize.IntMapSerializedMap
-
- IntSetSerializedCollection - Class in org.mini2Dx.core.serialization.collection
-
Utility class used during JSON/XML serialization
- IntSetSerializedCollection(IntSet) - Constructor for class org.mini2Dx.core.serialization.collection.IntSetSerializedCollection
-
- IntTreeMap<V> - Class in org.mini2Dx.core.util
-
- IntTreeMap() - Constructor for class org.mini2Dx.core.util.IntTreeMap
-
- IntTreeMap(int) - Constructor for class org.mini2Dx.core.util.IntTreeMap
-
- IntTreeMap(int, float) - Constructor for class org.mini2Dx.core.util.IntTreeMap
-
- IntTreeMap(IntMap<? extends V>) - Constructor for class org.mini2Dx.core.util.IntTreeMap
-
- IntTreeMap.SortedKeys - Class in org.mini2Dx.core.util
-
- invoke(Object, Object...) - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- invoke(Object, Object...) - Method in interface org.mini2Dx.core.reflect.Method
-
Invokes the method for a given class instance
- invokeBeginHover() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- invokeBeginHover() - Method in class org.mini2Dx.ui.element.Checkbox
-
- invokeBeginHover() - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- invokeBeginHover() - Method in interface org.mini2Dx.ui.element.Hoverable
-
Triggers the begin hover event
- invokeBeginHover() - Method in class org.mini2Dx.ui.element.Image
-
- invokeBeginHover() - Method in class org.mini2Dx.ui.element.Label
-
- invokeBeginHover() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- invokeBeginHover() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- invokeBeginHover() - Method in class org.mini2Dx.ui.element.RadioButton
-
- invokeBeginHover() - Method in class org.mini2Dx.ui.element.Select
-
- invokeBeginHover() - Method in class org.mini2Dx.ui.element.Slider
-
- invokeBeginHover() - Method in class org.mini2Dx.ui.element.TextBox
-
- invokeEndHover() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- invokeEndHover() - Method in class org.mini2Dx.ui.element.Checkbox
-
- invokeEndHover() - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- invokeEndHover() - Method in interface org.mini2Dx.ui.element.Hoverable
-
Triggers the end hover event
- invokeEndHover() - Method in class org.mini2Dx.ui.element.Image
-
- invokeEndHover() - Method in class org.mini2Dx.ui.element.Label
-
- invokeEndHover() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- invokeEndHover() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- invokeEndHover() - Method in class org.mini2Dx.ui.element.RadioButton
-
- invokeEndHover() - Method in class org.mini2Dx.ui.element.Select
-
- invokeEndHover() - Method in class org.mini2Dx.ui.element.Slider
-
- invokeEndHover() - Method in class org.mini2Dx.ui.element.TextBox
-
- IOSComponentScanner - Class in org.mini2Dx.ios.di
-
- IOSComponentScanner() - Constructor for class org.mini2Dx.ios.di.IOSComponentScanner
-
Constructor
- IOSGameWrapper - Class in org.mini2Dx.ios
-
- IOSGameWrapper(GameContainer, String) - Constructor for class org.mini2Dx.ios.IOSGameWrapper
-
- IOSMini2DxAudio - Class in com.badlogic.gdx.backends.iosrobovm
-
- IOSMini2DxAudio(IOSApplicationConfiguration) - Constructor for class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxAudio
-
- IOSMini2DxConfig - Class in org.mini2Dx.ios
-
Extends IOSApplicationConfiguration
to include mini2Dx options and defaults
- IOSMini2DxConfig(String) - Constructor for class org.mini2Dx.ios.IOSMini2DxConfig
-
- IOSMini2DxGame - Class in com.badlogic.gdx.backends.iosrobovm
-
Launches iOS-based mini2Dx games.
- IOSMini2DxGame(GameContainer, IOSMini2DxConfig) - Constructor for class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
-
- IOSMini2DxGame.Delegate - Class in com.badlogic.gdx.backends.iosrobovm
-
- IOSMini2DxGraphics - Class in com.badlogic.gdx.backends.iosrobovm
-
Based on LibGDX's IOSGraphics class, adds mini2Dx's timestep logic
- IOSMini2DxGraphics(float, IOSMini2DxGame, IOSMini2DxConfig, IOSMini2DxInput, boolean) - Constructor for class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- IOSMini2DxInput - Class in com.badlogic.gdx.backends.iosrobovm
-
Based on LibGDX's IOSInput class
- IOSMini2DxInput(IOSMini2DxGame) - Constructor for class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- IOSMini2DxNet - Class in com.badlogic.gdx.backends.iosrobovm
-
Based on LibGDX's IOSNet class
- IOSMini2DxNet(IOSMini2DxGame) - Constructor for class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxNet
-
- IOSMini2DxSound - Class in com.badlogic.gdx.backends.iosrobovm
-
- IOSMini2DxSound(IOSMini2DxAudio, FileHandle) - Constructor for class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxSound
-
- IOSPlayerData - Class in org.mini2Dx.ios.playerdata
-
- IOSPlayerData() - Constructor for class org.mini2Dx.ios.playerdata.IOSPlayerData
-
- isAbstract() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isAbstract(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- isAbstract() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method is declared as abstract
- isAbstract(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns if the provided class is an abstract class
- isAccelerometerSupported() - Method in interface org.mini2Dx.core.input.GamePad
-
Returns if this gamepad has accelerometer functionality
- isAccelerometerSupported() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- isAnnotation(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- isAnnotation(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns if the provided class is an annotation
- isAnnotationPresent(Class<? extends Annotation>) - Method in interface org.mini2Dx.core.reflect.Field
-
Returns true if the field if annotated with the given annotation class
- isAnnotationPresent(Class<? extends Annotation>) - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isAnnotationPresent(Class<? extends Annotation>) - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isAnnotationPresent(Class, Class<? extends Annotation>) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- isAnnotationPresent(Class<? extends Annotation>) - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method if annotated with the given annotation class
- isAnnotationPresent(Class, Class<? extends Annotation>) - Method in interface org.mini2Dx.core.Reflection
-
Returns if the class is annotated with the provided annotation
- isArray(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- isArray(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns if the provided class is an array
- isAssignableFrom(Class, Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- isAssignableFrom(Class, Class) - Method in interface org.mini2Dx.core.Reflection
-
Checks if the class1 is the same class, superclass or superinterface of class2
- isAutoSize() - Method in class org.mini2Dx.ui.layout.AbsoluteSizeRule
-
- isAutoSize() - Method in class org.mini2Dx.ui.layout.AutoSizeRule
-
- isAutoSize() - Method in class org.mini2Dx.ui.layout.ResponsiveSizeRule
-
- isAutoSize() - Method in interface org.mini2Dx.ui.layout.SizeRule
-
Returns if the size rule is an 'auto' rule
- isButtonDown(int) - Method in interface org.mini2Dx.core.input.GamePad
-
Returns if a specific button is currently pressed down
- isButtonDown(int) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- isButtonPressed(int) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- isButtonUp(int) - Method in interface org.mini2Dx.core.input.GamePad
-
Returns if a specific button is currently released (not pressed down)
- isButtonUp(int) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- isCatchBackKey() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- isCatchMenuKey() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- isChangedOnBeginEvent() - Method in class org.mini2Dx.ui.element.Slider
-
Returns if the value should change when a keyboard/gamepad event
begins and change the value until the event ends.
- isChecked() - Method in class org.mini2Dx.ui.element.Checkbox
-
- isChildOfUiContainer() - Method in class org.mini2Dx.ui.render.RenderNode
-
- isCircle() - Method in class org.mini2Dx.core.geom.Circle
-
- isCircle() - Method in class org.mini2Dx.core.geom.Polygon
-
- isCircle() - Method in class org.mini2Dx.core.geom.Rectangle
-
- isCircle() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- isCircle() - Method in class org.mini2Dx.core.geom.Shape
-
- isCircle() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns if this is a
Circle
instance
- isCircle() - Method in class org.mini2Dx.core.geom.Triangle
-
- isCompiled() - Method in interface org.mini2Dx.core.graphics.Shader
-
Returns if this shader compiled successfully
- isCompiled() - Method in class org.mini2Dx.libgdx.graphics.LibgdxShader
-
- isComplete() - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- isCompleted() - Method in class org.mini2Dx.ui.util.DeferredRunnable
-
- isConnected() - Method in interface org.mini2Dx.core.input.GamePad
-
Returns if this
GamePad
is connected
- isConnected() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- isConsole() - Method in enum org.mini2Dx.core.Platform
-
True if the game is running on console
- isContinuousRendering() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- isCurrentTab() - Method in class org.mini2Dx.ui.element.TabButton
-
- isCursorCatched() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- isDebugEnabled() - Method in class org.mini2Dx.ui.element.UiElement
-
- isDefaultAccess() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns if the field is not public/private/protected
- isDefaultAccess() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isDefaultAccess() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isDefaultAccess() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method is not public, private or protected
- isDesktop() - Method in enum org.mini2Dx.core.Platform
-
True if the game is running on desktop
- isDirectory() - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns true if this file is a directory.
- isDirectory() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- isDirty() - Method in class org.mini2Dx.ui.render.ParentRenderNode
-
- isDirty() - Method in class org.mini2Dx.ui.render.RenderLayer
-
- isDirty() - Method in class org.mini2Dx.ui.render.RenderNode
-
- isDirty() - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
-
- isDrawing() - Method in interface org.mini2Dx.core.graphics.SpriteCache
-
- isDrawing() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
-
- isEmpty() - Method in class org.mini2Dx.ui.layout.PixelLayoutDependencyTree
-
- isEnabled() - Method in interface org.mini2Dx.ui.element.Actionable
-
- isEnabled() - Method in class org.mini2Dx.ui.element.Button
-
- isEnabled() - Method in class org.mini2Dx.ui.element.Checkbox
-
- isEnabled() - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- isEnabled() - Method in class org.mini2Dx.ui.element.RadioButton
-
- isEnabled() - Method in class org.mini2Dx.ui.element.Select
-
- isEnabled() - Method in class org.mini2Dx.ui.element.Slider
-
- isEnabled() - Method in class org.mini2Dx.ui.element.TextBox
-
- isEnabled() - Method in interface org.mini2Dx.ui.gamepad.GamePadUiInput
-
Returns if the gamepad input is enabled for the
UiContainer
- isEnabled() - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
-
- isEnabled() - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
-
- isEnabled() - Method in interface org.mini2Dx.ui.render.ActionableRenderNode
-
- isEnabled() - Method in class org.mini2Dx.ui.render.ButtonRenderNode
-
- isEnabled() - Method in class org.mini2Dx.ui.render.CheckboxRenderNode
-
- isEnabled() - Method in class org.mini2Dx.ui.render.CustomUiElementRenderNode
-
- isEnabled() - Method in class org.mini2Dx.ui.render.RadioButtonRenderNode
-
- isEnabled() - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- isEnabled() - Method in class org.mini2Dx.ui.render.SelectRenderNode
-
- isEnabled() - Method in class org.mini2Dx.ui.render.SliderRenderNode
-
- isEnabled() - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- isEnum(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- isEnum(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns if the provided class is an enum
- isEquilateral() - Method in class org.mini2Dx.core.geom.Polygon
-
- isEquilateral(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- isExternalStorageAvailable() - Method in interface org.mini2Dx.core.Files
-
Returns true if the external storage is ready for file IO.
- isExternalStorageAvailable() - Method in class org.mini2Dx.libgdx.LibgdxFiles
-
- isFinal() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns if the field is declared as final
- isFinal() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isFinal() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isFinal() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method is declared as final
- isFinished() - Method in interface org.mini2Dx.core.executor.AsyncFuture
-
Returns if the asynchronous task has finished executing
- isFinished() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns if this animation has finished
If this is a looping animation, this method always returns false
- isFinished() - Method in class org.mini2Dx.core.screen.transition.FadeInTransition
-
- isFinished() - Method in class org.mini2Dx.core.screen.transition.FadeOutTransition
-
- isFinished() - Method in interface org.mini2Dx.core.screen.Transition
-
- isFinished() - Method in class org.mini2Dx.core.screen.transition.NullTransition
-
- isFinished() - Method in class org.mini2Dx.libgdx.executor.LibgdxAsyncResult
-
- isFinished() - Method in class org.mini2Dx.ui.animation.BaseTextAnimation
-
- isFinished() - Method in interface org.mini2Dx.ui.animation.TextAnimation
-
- isFinished() - Method in class org.mini2Dx.ui.effect.SlideIn
-
- isFinished() - Method in class org.mini2Dx.ui.effect.SlideOut
-
- isFinished() - Method in interface org.mini2Dx.ui.effect.UiEffect
-
True if the effect has completed and should be removed from the
UiElement
- isFlexLayout() - Method in interface org.mini2Dx.ui.element.FlexUiElement
-
Returns if this
UiElement
is using a flex layout
- isFlexLayout() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- isFlexLayout() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- isFlexLayout() - Method in class org.mini2Dx.ui.element.Select
-
- isFlexLayout() - Method in class org.mini2Dx.ui.element.TextBox
-
- isFlexLayout() - Method in class org.mini2Dx.ui.element.UiElement
-
Returns if this
UiElement
is using a flex layout
- isFlexLayout() - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- isFlexLayout() - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
-
- isFlexLayout() - Method in class org.mini2Dx.ui.layout.LayoutRuleset
-
- isFlip() - Method in class org.mini2Dx.ui.style.UiFont
-
- isFlippedDiagonally(int, int) - Method in class org.mini2Dx.tiled.TileLayer
-
Returns if the tile at the given coordinate is flipped diagonally
- isFlippedHorizontally(int, int) - Method in class org.mini2Dx.tiled.TileLayer
-
Returns if the tile at the given coordinate is flipped horizontally
- isFlippedVertically(int, int) - Method in class org.mini2Dx.tiled.TileLayer
-
Returns if the tile at the given coordinate is flipped vertically
- isFlipX() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- isFlipX() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- isFlipX() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- isFlipX() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
Returns if the texture should be flipped horizontally during rendering
- isFlipX() - Method in class org.mini2Dx.ui.element.Image
-
Returns if the texture should be flipped horizontally during rendering
- isFlipY() - Method in class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
-
- isFlipY() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- isFlipY() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- isFlipY() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- isFlipY() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
Returns if the texture should be flipped vertically during rendering
- isFlipY() - Method in class org.mini2Dx.ui.element.Image
-
Returns if the texture should be flipped vertically during rendering
- isFullscreen() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- isGameWindowReady() - Method in class org.mini2Dx.android.AndroidGameWrapper
-
- isGameWindowReady() - Method in class org.mini2Dx.ios.IOSGameWrapper
-
- isGameWindowReady() - Method in class org.mini2Dx.libgdx.desktop.DesktopGameWrapper
-
- isGameWindowReady() - Method in class org.mini2Dx.libgdx.game.GameWrapper
-
Returns if the game window is initialised natively
- isGidFlipDiagonally() - Method in class org.mini2Dx.tiled.TiledObject
-
- isGidFlipHorizontally() - Method in class org.mini2Dx.tiled.TiledObject
-
- isGidFlipVertically() - Method in class org.mini2Dx.tiled.TiledObject
-
- isGL30Available() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- isGreaterThan(ScreenSize) - Method in enum org.mini2Dx.ui.layout.ScreenSize
-
- isHeadless() - Method in class org.mini2Dx.ui.style.UiTheme
-
- isHiddenByInputSource(LayoutState) - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- isHiddenByInputSource() - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- isHiddenByInputSource(LayoutState) - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
-
- isHiddenByInputSource(LayoutState) - Method in class org.mini2Dx.ui.layout.LayoutRuleset
-
- isImmediate() - Method in class org.mini2Dx.ui.animation.ScrollTo
-
- isImmediateDirty() - Method in class org.mini2Dx.ui.render.ParentRenderNode
-
- isIncludedInLayout() - Method in class org.mini2Dx.ui.render.RenderNode
-
- isIncludedInRender() - Method in class org.mini2Dx.ui.render.RenderNode
-
- isInitialised() - Method in class org.mini2Dx.ui.element.UiElement
-
Returns if the
UiElement
has been initialised within the render tree
- isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.Checkbox
-
- isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.Image
-
- isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.Label
-
- isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.RadioButton
-
- isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.Select
-
- isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.Slider
-
- isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.TextBox
-
- isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.UiElement
-
- isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.render.RenderNode
-
- isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.Checkbox
-
- isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.Image
-
- isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.Label
-
- isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.RadioButton
-
- isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.Select
-
- isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.Slider
-
- isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.TextBox
-
- isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.UiElement
-
- isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.render.RenderNode
-
- isInstanceOf(Class, Object) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- isInstanceOf(Class, Object) - Method in interface org.mini2Dx.core.Reflection
-
Checks if the provided object is an instance of the provided class
- isInterface(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- isInterface(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns if the provided class is an interface
- isInterpolateRequired() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- isKerning() - Method in class org.mini2Dx.ui.style.UiFont
-
- isKeyJustPressed(int) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- isKeyJustPressed(int) - Method in interface org.mini2Dx.core.Input
-
Returns if a keyboard key was just pressed (down, then released)
- isKeyJustPressed(int) - Method in class org.mini2Dx.libgdx.LibgdxInput
-
- isKeyPressed(int) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- isLoaded(String) - Method in class org.mini2Dx.core.assets.AssetManager
-
- isLocalStorageAvailable() - Method in interface org.mini2Dx.core.Files
-
Returns true if the local storage is ready for file IO.
- isLocalStorageAvailable() - Method in class org.mini2Dx.libgdx.LibgdxFiles
-
- isLooping() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
-
- isLooping() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- isLooping() - Method in interface org.mini2Dx.core.audio.Music
-
Returns if the music will loop
- isLooping() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns if the animation is looping
- isLooping() - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
-
- isManaged() - Method in interface org.mini2Dx.core.graphics.Texture
-
Returns if this texture needs to rebind when the graphics context is lost
- isMapOperation() - Method in class org.mini2Dx.ui.navigation.GamePadHotKeyOperation
-
- isMapOperation() - Method in class org.mini2Dx.ui.navigation.KeyboardHotKeyOperation
-
- isMergable() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- isMergable() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- isMergable(TiledMap, TileLayer, Tile, int, int, int, int) - Method in class org.mini2Dx.tiled.collisions.merger.AllCollisionMerger
-
- isMergable(TiledMap, TileLayer, Tile, int, int, int, int) - Method in class org.mini2Dx.tiled.collisions.merger.TileIdCollisionMerger
-
- isMergable(TiledMap, TileLayer, Tile, int, int, int, int) - Method in class org.mini2Dx.tiled.collisions.merger.TilePropertyCollisionMerger
-
- isMergable(TiledMap, TileLayer, Tile, int, int, int, int) - Method in interface org.mini2Dx.tiled.collisions.TiledCollisionMerger
-
- isMobile() - Method in enum org.mini2Dx.core.Platform
-
True if the game is running on mobile
- isMono() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
-
- isMostlyEmptyTiles() - Method in class org.mini2Dx.tiled.TileLayer
-
Returns if the majority of the
TileLayer
consists of empty tiles
- isNative() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isNative() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method is declared as native
- isNavigateWithDPad() - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
-
Returns if
UiNavigation
events should be triggered by the D-PAD
- isNavigateWithDPad() - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
-
Returns if
UiNavigation
events should be triggered by the D-PAD
- IsometricStaggeredTileLayerRenderer - Class in org.mini2Dx.tiled.renderer
-
- IsometricStaggeredTileLayerRenderer() - Constructor for class org.mini2Dx.tiled.renderer.IsometricStaggeredTileLayerRenderer
-
- IsometricTileLayerRenderer - Class in org.mini2Dx.tiled.renderer
-
- IsometricTileLayerRenderer(TiledMap) - Constructor for class org.mini2Dx.tiled.renderer.IsometricTileLayerRenderer
-
- isOneWay() - Method in class org.mini2Dx.core.graphics.pipeline.RenderPipeline
-
- isOnLineBetween(Point, Point) - Method in class org.mini2Dx.core.geom.Point
-
Returns if this
Point
is between a and b on a line
- isOperationsComplete() - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
-
- isOverflowClipped() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
Returns if child elements that overflow this element's bounds (e.g.
- isPasswordField() - Method in class org.mini2Dx.ui.element.TextBox
-
Returns if this
TextBox
is a password field
- isPeripheralAvailable(Input.Peripheral) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- isPlayerIndicesSupported() - Method in interface org.mini2Dx.core.input.GamePad
-
Returns if this game pad supports assigning player numbers to it
- isPlayerIndicesSupported() - Method in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
-
- isPlayerIndicesSupported() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- isPlaying() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
-
- isPlaying() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
-
- isPlaying() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- isPlaying() - Method in interface org.mini2Dx.core.audio.Music
-
Returns if the music is playing
- isPlaying() - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
-
- isPowerOfTwo() - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- isPowerOfTwo() - Method in class org.mini2Dx.core.graphics.viewport.ScalingViewport
-
- isPressed(PovState) - Method in enum org.mini2Dx.core.input.PovState
-
- isPrimitive(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- isPrimitive(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns if the provided class is a primitive
- isPrivate() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns if the field is private
- isPrivate() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isPrivate() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isPrivate() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method is declared as private
- isProtected() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns if the field is protected
- isProtected() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isProtected() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isProtected() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method is declared as protected
- isPublic() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns if the field is public
- isPublic() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isPublic() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isPublic() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method is declared as public
- isReceivingInput() - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- isReceivingInput() - Method in interface org.mini2Dx.ui.render.TextInputableRenderNode
-
- isRectangle() - Method in class org.mini2Dx.core.geom.Polygon
-
- isRegistered(Interpolatable) - Static method in class org.mini2Dx.core.util.InterpolationTracker
-
- isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Checkbox
-
- isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Image
-
- isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Label
-
- isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.RadioButton
-
- isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Select
-
- isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Slider
-
- isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.TextBox
-
- isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.UiElement
-
- isResponsive() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
Returns if this
AnimatedImage
should scale to the size of its
parent
- isResponsive() - Method in class org.mini2Dx.ui.element.Checkbox
-
- isResponsive() - Method in class org.mini2Dx.ui.element.Image
-
Returns if this
Image
should scale to the size of its parent
- isResponsive() - Method in class org.mini2Dx.ui.element.ImageButton
-
Returns if the image should scale to the size of the
ImageButton
- isResponsive() - Method in class org.mini2Dx.ui.element.Label
-
Returns if this label should fill its available space
- isResponsive() - Method in class org.mini2Dx.ui.element.RadioButton
-
- isSameAs(Polygon) - Method in class org.mini2Dx.core.geom.Polygon
-
Returns if this
Polygon
is the same as another
- isScreenSizeChanged() - Method in class org.mini2Dx.ui.layout.LayoutState
-
Returns if the layout was triggered by a
ScreenSize
change
- isScrollThumbAtBottom() - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- isScrollThumbAtTop() - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- isSoundPlaying(long) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
-
- isStatic() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns if the field is static
- isStatic() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isStatic() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isStatic() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method is declared as static
- isSynthetic() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns if the field is synthetic (generated by compiler)
- isSynthetic() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isTextureLoaded() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- isTextureLoaded() - Method in class org.mini2Dx.tiled.Tileset
-
Returns if the tileset image has been loaded
- isTextureLoaded() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns if the tileset texture image is loaded
- isTextureLoaded() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- isThemeApplied() - Static method in class org.mini2Dx.ui.UiContainer
-
- isTilesetTexturesLoaded() - Method in class org.mini2Dx.tiled.TiledMap
-
Returns if the
Tileset
images have been loaded
- isTilesetTexturesLoaded(boolean) - Method in class org.mini2Dx.tiled.TiledMap
-
Returns if the
Tileset
images have been loaded
- isTilesetTexturesLoaded() - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns if the
Tileset
images have been loaded
- isTilesetTexturesLoaded(boolean) - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns if the
Tileset
images have been loaded
- isTouched() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- isTouched(int) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- isTransient() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns if the field is declared transient
- isTransient() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isTransitioning() - Method in class org.mini2Dx.core.screen.BasicScreenManager
-
- isTransitioning() - Method in interface org.mini2Dx.core.screen.ScreenManager
-
- isValidCharacter(char) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- isVarArgs() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isVarArgs() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method takes a variable number of parameters (...)
- isVibrateSupported() - Method in interface org.mini2Dx.core.input.GamePad
-
Returns if this gamepad has vibrate/rumble functionality
- isVibrateSupported() - Method in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
-
- isVibrateSupported() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- isVibrating() - Method in interface org.mini2Dx.core.input.GamePad
-
Returns if this gamepad is currently vibrating/rumbling
- isVibrating() - Method in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
-
- isVibrating() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- isVisible() - Method in class org.mini2Dx.tiled.Layer
-
Returns if this
Layer
is visible
- isVisible() - Method in class org.mini2Dx.tiled.TiledObject
-
- isVolatile() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns if the field is declared volatile
- isVolatile() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isWindowReady() - Method in interface org.mini2Dx.core.Graphics
-
Returns if the game window is initialised natively
- isWindowReady() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- isWrapText() - Method in class org.mini2Dx.tiled.TiledObject
-
- IterableGdxSerializedCollection<T extends java.lang.Iterable> - Class in org.mini2Dx.core.serialization.collection
-
Utility class used during JSON/XML serialization
- IterableGdxSerializedCollection(Class<T>, T) - Constructor for class org.mini2Dx.core.serialization.collection.IterableGdxSerializedCollection
-
- iterator() - Method in class org.mini2Dx.core.util.ArrayIterable
-
- iterator() - Method in class org.mini2Dx.core.util.IntArrayIterable
-
- iterator() - Method in class org.mini2Dx.core.util.LongArrayIterable
-
- SALMON() - Static method in class org.mini2Dx.core.graphics.Colors
-
- scale(float, float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
Multiplies the top/left/bottom/right sizes and padding by the specified
amount.
- scale(float) - Method in class org.mini2Dx.core.geom.Circle
-
- scale(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- scale(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- scale(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- scale(float) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Scales the radius of this shape.
- scale(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- scale(float, float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- scale(float, float) - Method in interface org.mini2Dx.core.Graphics
-
Scales the canvas (multiplies scale value)
- scale(float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the sprite's scale relative to the current scale.
- scale(float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- scale(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- scale(float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- ScaledRadialDeadZone - Class in org.mini2Dx.core.input.deadzone
-
Implements a scaling radius-based dead zone.
- ScaledRadialDeadZone() - Constructor for class org.mini2Dx.core.input.deadzone.ScaledRadialDeadZone
-
- scaleEffect(float) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- ScaleOperation - Class in org.mini2Dx.core.graphics.pipeline
-
- ScaleOperation() - Constructor for class org.mini2Dx.core.graphics.pipeline.ScaleOperation
-
- Scaling - Enum in org.mini2Dx.core.util
-
- ScalingViewport - Class in org.mini2Dx.core.graphics.viewport
-
- ScalingViewport(Scaling, boolean, float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.ScalingViewport
-
- scan(String[]) - Method in class org.mini2Dx.android.di.AndroidComponentScanner
-
- scan(String...) - Method in class org.mini2Dx.core.DependencyInjection
-
- scan(String[]) - Method in interface org.mini2Dx.core.di.ComponentScanner
-
- scan(String[]) - Method in class org.mini2Dx.ios.di.IOSComponentScanner
-
- scan(String[]) - Method in class org.mini2Dx.libgdx.desktop.DesktopComponentScanner
-
- scl(Vector2) - Method in class org.mini2Dx.core.geom.Point
-
- scl(float) - Method in class org.mini2Dx.core.geom.Point
-
- scl(float, float) - Method in class org.mini2Dx.core.geom.Point
-
- ScreenBasedGame - Class in org.mini2Dx.core.game
-
- ScreenBasedGame() - Constructor for class org.mini2Dx.core.game.ScreenBasedGame
-
- screenEdgesDeferringSystemGestures - Variable in class org.mini2Dx.ios.IOSMini2DxConfig
-
Edges where app gestures must be fired over system gestures.
- ScreenManager<T extends GameScreen> - Interface in org.mini2Dx.core.screen
-
- ScreenSize - Enum in org.mini2Dx.ui.layout
-
Represents different screen size categories
- ScreenSizeListener - Interface in org.mini2Dx.ui.listener
-
Common interface for listening to
ScreenSize
changes
- ScreenSizeScaleMode - Enum in org.mini2Dx.ui
-
- ScreenViewport - Class in org.mini2Dx.core.graphics.viewport
-
A
Viewport
that always matches the game window size.
- ScreenViewport() - Constructor for class org.mini2Dx.core.graphics.viewport.ScreenViewport
-
- scroll(float, float) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
Offsets the region relative to the current region.
- scroll(float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- scroll(float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- ScrollBox - Class in org.mini2Dx.ui.element
-
- ScrollBox() - Constructor for class org.mini2Dx.ui.element.ScrollBox
-
Constructor.
- ScrollBox(String) - Constructor for class org.mini2Dx.ui.element.ScrollBox
-
Constructor
- ScrollBox(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.ScrollBox
-
Constructor
- ScrollBox(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.ScrollBox
-
Constructor
- ScrollBoxRenderNode - Class in org.mini2Dx.ui.render
-
- ScrollBoxRenderNode(ParentRenderNode<?, ?>, ScrollBox) - Constructor for class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- ScrollBoxStyleRule - Class in org.mini2Dx.ui.style
-
- ScrollBoxStyleRule() - Constructor for class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- ScrollBoxStyleRuleset - Class in org.mini2Dx.ui.style.ruleset
-
- ScrollBoxStyleRuleset() - Constructor for class org.mini2Dx.ui.style.ruleset.ScrollBoxStyleRuleset
-
- scrolled(int) - Method in class org.mini2Dx.core.game.BasicGame
-
- scrolled(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxCustomCursor
-
- scrolled(int) - Method in class org.mini2Dx.libgdx.input.LibgdxInputProcessor
-
- scrolled(int) - Method in class org.mini2Dx.ui.UiContainer
-
- ScrollListener - Interface in org.mini2Dx.ui.listener
-
Common interface for listening to
ScrollBox
scrolling
- ScrollTo - Class in org.mini2Dx.ui.animation
-
Internal class for
ScrollBox
scroll to element operations
- ScrollTo(UiElement, boolean) - Constructor for class org.mini2Dx.ui.animation.ScrollTo
-
- scrollTo(UiElement, boolean) - Method in class org.mini2Dx.ui.element.ScrollBox
-
Moves the scroll thumb until the
UiElement
is visible
- scrollToBottom(boolean) - Method in class org.mini2Dx.ui.element.ScrollBox
-
- scrollToTop(boolean) - Method in class org.mini2Dx.ui.element.ScrollBox
-
Scrolls to the first element in the
ScrollBox
- searchTreeForElementById(String) - Method in class org.mini2Dx.ui.render.ParentRenderNode
-
- Select<V> - Class in org.mini2Dx.ui.element
-
- Select() - Constructor for class org.mini2Dx.ui.element.Select
-
Constructor.
- Select(String) - Constructor for class org.mini2Dx.ui.element.Select
-
Constructor
- Select(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Select
-
Constructor
- Select(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Select
-
Constructor
- selectNextOption() - Method in class org.mini2Dx.ui.element.RadioButton
-
- SelectOption<V> - Class in org.mini2Dx.ui.element
-
Represents an available option in a
Select
- SelectOption(String, V) - Constructor for class org.mini2Dx.ui.element.SelectOption
-
- selectPreviousOption() - Method in class org.mini2Dx.ui.element.RadioButton
-
- SelectRenderNode - Class in org.mini2Dx.ui.render
-
- SelectRenderNode(ParentRenderNode<?, ?>, Select<?>) - Constructor for class org.mini2Dx.ui.render.SelectRenderNode
-
- SelectStyleRule - Class in org.mini2Dx.ui.style
-
- SelectStyleRule() - Constructor for class org.mini2Dx.ui.style.SelectStyleRule
-
- SelectStyleRuleset - Class in org.mini2Dx.ui.style.ruleset
-
- SelectStyleRuleset() - Constructor for class org.mini2Dx.ui.style.ruleset.SelectStyleRuleset
-
- sendHttpRequest(Net.HttpRequest, Net.HttpResponseListener) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxNet
-
- SerializationException - Exception in org.mini2Dx.core.exception
-
An exception thrown during serialization
- SerializationException(String) - Constructor for exception org.mini2Dx.core.exception.SerializationException
-
- SerializationException(Exception) - Constructor for exception org.mini2Dx.core.exception.SerializationException
-
- SerializationException(String, Exception) - Constructor for exception org.mini2Dx.core.exception.SerializationException
-
- SerializedCollection<T> - Class in org.mini2Dx.core.serialization.collection
-
Utility class used during JSON/XML serialization
- SerializedCollection(T) - Constructor for class org.mini2Dx.core.serialization.collection.SerializedCollection
-
- SerializedMap<T> - Class in org.mini2Dx.core.serialization.map.serialize
-
Utility class used during JSON/XML serialization
- SerializedMap(T) - Constructor for class org.mini2Dx.core.serialization.map.serialize.SerializedMap
-
- set(Circle) - Method in class org.mini2Dx.core.geom.Circle
-
- set(float, float, float, float) - Method in class org.mini2Dx.core.geom.LineSegment
-
Sets the coordinates of point A and point B
- set(float, float) - Method in class org.mini2Dx.core.geom.Point
-
- set(Vector2) - Method in class org.mini2Dx.core.geom.Point
-
- set(Polygon) - Method in class org.mini2Dx.core.geom.Polygon
-
- set(float, float, float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- set(Rectangle) - Method in class org.mini2Dx.core.geom.Rectangle
-
- set(Color) - Method in interface org.mini2Dx.core.graphics.Color
-
Sets the RGBA components of this
Color
from another
Color
- set(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Color
-
Sets the RGBA components
- set(byte, byte, byte, byte) - Method in interface org.mini2Dx.core.graphics.Color
-
Sets the RGBA components
- set(Sprite) - Method in interface org.mini2Dx.core.graphics.Sprite
-
- set(Object, Object) - Method in interface org.mini2Dx.core.reflect.Field
-
Sets the current value of the field for a given instance
- set(Object, Object) - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- set(T) - Method in class org.mini2Dx.core.util.Ref
-
- set(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- set(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- set(byte, byte, byte, byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- set(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- set(byte, byte, byte, byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- set(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- set(Sprite) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- set(int, int, int, int) - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
-
- set(float, float, float, float) - Method in class org.mini2Dx.ui.element.UiElement
-
Sets the x, y, width and height of this element
- set(Actionable, EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.event.ActionEvent
-
- set(String, float, float, float, float) - Static method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- set(int, Actionable) - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
-
- set(int, int, Actionable) - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
-
Replaces the
Actionable
at the specified grid coordinate
- set(int, Actionable) - Method in class org.mini2Dx.ui.navigation.TabViewUiNavigation
-
- set(int, Actionable) - Method in interface org.mini2Dx.ui.navigation.UiNavigation
-
- set(int, Actionable) - Method in class org.mini2Dx.ui.navigation.VerticalUiNavigation
-
- set(int, int) - Method in class org.mini2Dx.ui.UiContainer
-
- setA(float) - Method in interface org.mini2Dx.core.graphics.Color
-
Sets the alpha component
- setA(byte) - Method in interface org.mini2Dx.core.graphics.Color
-
- setA(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- setA(byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- setA(byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- setA(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- setAccelerometerSensitivity(float) - Method in interface org.mini2Dx.core.input.GamePad
-
Sets the accelerometer sensitivity
- setAccelerometerSensitivity(float) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- setActionBackground(String) - Method in class org.mini2Dx.ui.style.ButtonStyleRule
-
- setActionButton(T) - Method in interface org.mini2Dx.ui.gamepad.GamePadUiInput
-
Sets the button used for triggering
Actionable
instances
- setActionButton(PS4Button) - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
-
- setActionButton(XboxButton) - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
-
- setActionTexture(Texture) - Method in class org.mini2Dx.ui.element.ImageButton
-
- setActionTexturePath(String) - Method in class org.mini2Dx.ui.element.ImageButton
-
Sets the texture path to use in action state.
- setActionTextureRegion(TextureRegion) - Method in class org.mini2Dx.ui.element.ImageButton
-
- setActiveAction(ActionableRenderNode) - Method in class org.mini2Dx.ui.UiContainer
-
- setActiveNavigation(Navigatable) - Method in class org.mini2Dx.ui.UiContainer
-
- setAddressMode(TextureAddressMode, TextureAddressMode) - Method in interface org.mini2Dx.core.graphics.Texture
-
Sets the texture addressing mode for this texture
- setAddressMode(TextureAddressMode, TextureAddressMode) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTexture
-
- setAllAlphas(float) - Method in interface org.mini2Dx.core.font.GameFontCache
-
Sets the
Color
alpha for previous text operations
- setAllAlphas(float) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
-
- setAllAlphas(float) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
-
- setAllColors(Color) - Method in interface org.mini2Dx.core.font.GameFontCache
-
Sets the
Color
for previous text operations
- setAllColors(Color) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
-
- setAllColors(Color) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
-
- setAlpha(float) - Method in class com.artemis.MdxWorld
-
Sets the interpolation alpha
- setAlpha(float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the alpha portion of the color used to tint this sprite.
- setAlpha(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setApplicationLogger(ApplicationLogger) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- setApplicationLogger(ApplicationLogger) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
-
- setApplicationLogger(ApplicationLogger) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- setAsEllipse() - Method in class org.mini2Dx.tiled.TiledObject
-
- setAsPoint() - Method in class org.mini2Dx.tiled.TiledObject
-
- setAsPolygon(String) - Method in class org.mini2Dx.tiled.TiledObject
-
- setAsPolygon(float[]) - Method in class org.mini2Dx.tiled.TiledObject
-
- setAsPolyline(String) - Method in class org.mini2Dx.tiled.TiledObject
-
- setAsPolyline(float[]) - Method in class org.mini2Dx.tiled.TiledObject
-
- setAssetLoader(Class<T>, AssetLoader<T>) - Method in class org.mini2Dx.core.assets.AssetManager
-
- setAsText(String, boolean) - Method in class org.mini2Dx.tiled.TiledObject
-
- setAtlas(String) - Method in class org.mini2Dx.ui.element.AnimatedImage
-
Sets the atlas to look up the texture in
- setAtlas(String) - Method in class org.mini2Dx.ui.element.Image
-
Sets the atlas to look up the texture in
- setAtlas(String) - Method in class org.mini2Dx.ui.element.ImageButton
-
Sets the atlas to look up the texture in
- setB(float) - Method in interface org.mini2Dx.core.graphics.Color
-
Sets the blue component
- setB(byte) - Method in interface org.mini2Dx.core.graphics.Color
-
- setB(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- setB(byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- setB(byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- setB(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- setBackground(String) - Method in class org.mini2Dx.ui.style.ParentStyleRule
-
- setBackground(String) - Method in class org.mini2Dx.ui.style.ProgressBarStyleRule
-
- setBackground(String) - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- setBackgroundColor(Color) - Method in interface org.mini2Dx.core.Graphics
-
Sets the background
Color
to be used
- setBackgroundColor(Color) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- setBlendFunction(Mini2DxBlendFunction, Mini2DxBlendFunction) - Method in interface org.mini2Dx.core.Graphics
-
- setBlendFunction(Mini2DxBlendFunction, Mini2DxBlendFunction) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- setBlending(PixmapBlending) - Method in interface org.mini2Dx.core.graphics.Pixmap
-
- setBlending(PixmapBlending) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- setBorderColor(String) - Method in class org.mini2Dx.ui.style.UiFont
-
- setBorderWidth(int) - Method in class org.mini2Dx.ui.style.UiFont
-
- setBottomHeight(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
Set the draw-time height of the three bottom edge patches
- setBottomHeight(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
Set the draw-time height of the three bottom edge patches
- setBottomHeight(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- setBottomScrollButtonStyle(String) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- setBounds(float, float, float, float) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- setBounds(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the position and size of the sprite when drawn, before scaling and rotation are applied.
- setBounds(int, int, int, int, float, float) - Method in class org.mini2Dx.core.graphics.viewport.Viewport
-
- setBounds(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setButtonImageStyle(String) - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- setButtonLabelStyle(String) - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- setButtonWidth(int) - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- setCache(String, Object) - Method in class org.mini2Dx.core.assets.AsyncLoadingCache
-
- setCatchBackKey(boolean) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- setCatchMenuKey(boolean) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- setCenter(float, float) - Method in class org.mini2Dx.core.geom.Circle
-
- setCenter(float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setCenter(float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setCenter(float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- setCenter(float, float) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Sets the center x,y coordinate of this object
- setCenter(float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setCenter(float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the position so that the sprite is centered on (x, y)
- setCenter(float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setCenterX(float) - Method in class org.mini2Dx.core.geom.Circle
-
- setCenterX(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setCenterX(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setCenterX(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- setCenterX(float) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Sets the center x coordinate
- setCenterX(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setCenterX(float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the x position so that it is centered on the given x parameter
- setCenterX(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setCenterY(float) - Method in class org.mini2Dx.core.geom.Circle
-
- setCenterY(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setCenterY(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setCenterY(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- setCenterY(float) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Sets the center y coordianate
- setCenterY(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setCenterY(float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the y position so that it is centered on the given y parameter
- setCenterY(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setChangedOnBeginEvent(boolean) - Method in class org.mini2Dx.ui.element.Slider
-
Sets if the value should change when a keyboard/gamepad event
begins and change the value until the event ends.
- setChecked(boolean) - Method in class org.mini2Dx.ui.element.Checkbox
-
- setChildDirty() - Method in class org.mini2Dx.ui.render.ParentRenderNode
-
- setClip(float, float, float, float) - Method in interface org.mini2Dx.core.Graphics
-
Sets the graphics context clip.
- setClip(Rectangle) - Method in interface org.mini2Dx.core.Graphics
-
Sets the graphics context clip.
- setClip(float, float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- setClip(Rectangle) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- setCloseListener(GameDataOutputStream.CloseListener) - Method in class org.mini2Dx.core.serialization.GameDataOutputStream
-
- setColor(Color) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
Copy given color.
- setColor(float, float, float, float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- setColor(Color) - Method in interface org.mini2Dx.core.font.GameFont
-
Sets the
Color
to render the font with
- setColor(Color) - Method in interface org.mini2Dx.core.font.GameFontCache
-
Sets the
Color
for subsequent text operations
- setColor(Color) - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- setColor(Color) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
-
- setColor(Color) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the
Color
tint applied to each frame
- setColor(float, float, float, float) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the
Color
tint applied to each frame
- setColor(Color) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
Copy given color.
- setColor(Color) - Method in interface org.mini2Dx.core.graphics.Pixmap
-
Sets the color for the following drawing operations
- setColor(Color) - Method in interface org.mini2Dx.core.Graphics
-
Sets the
Color
to draw shapes with
- setColor(Color) - Method in interface org.mini2Dx.core.graphics.SpriteCache
-
Sets the
Color
used to tint images when they are added to the SpriteCache
- setColor(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.SpriteCache
-
Sets the
Color
used to tint images when they are added to the SpriteCache
- setColor(Color) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
-
- setColor(Color) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
-
- setColor(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- setColor(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- setColor(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
-
- setColor(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
-
- setColor(Color) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- setColor(Color) - Method in class org.mini2Dx.ui.element.Label
-
Sets the
Color
of the label
- setContentHeight(float) - Method in class org.mini2Dx.ui.element.UiElement
-
Sets the content height.
- setContentWidth(float) - Method in class org.mini2Dx.ui.element.UiElement
-
Sets the content width.
- setContinuousRendering(boolean) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- setCurrentTab(Tab) - Method in class org.mini2Dx.ui.element.TabView
-
Sets the currently visible
Tab
- setCurrentTabIndex(int) - Method in class org.mini2Dx.ui.element.TabView
-
Sets the currently visible
Tab
- setCursor(Cursor) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- setCursorCatched(boolean) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- setCursorPosition(int, int) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- setCustomShader(Shader) - Method in interface org.mini2Dx.core.graphics.SpriteCache
-
Sets the custom
Shader
used to draw images to the cache
- setCustomShader(Shader) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
-
- setDeadZone(float) - Method in class org.mini2Dx.core.input.deadzone.AxialDeadZone
-
- setDeadZone(float) - Method in interface org.mini2Dx.core.input.deadzone.DeadZone
-
Sets the dead zone threshold
- setDeadZone(float) - Method in class org.mini2Dx.core.input.deadzone.NoopDeadZone
-
- setDeadZone(float) - Method in class org.mini2Dx.core.input.deadzone.RadialDeadZone
-
- setDeadZone(float) - Method in class org.mini2Dx.core.input.deadzone.ScaledRadialDeadZone
-
- setDebug(boolean) - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
-
- setDebugEnabled(boolean) - Method in class org.mini2Dx.ui.element.UiElement
-
- setDefaultVisibility(Visibility) - Static method in class org.mini2Dx.ui.UiContainer
-
- SetDeserializedCollection - Class in org.mini2Dx.core.serialization.collection
-
Utility class used during JSON/XML deserialization
- SetDeserializedCollection(Field, Class<?>, Object) - Constructor for class org.mini2Dx.core.serialization.collection.SetDeserializedCollection
-
- setDirty() - Method in class org.mini2Dx.ui.render.ParentRenderNode
-
- setDirty() - Method in class org.mini2Dx.ui.render.RenderLayer
-
- setDirty() - Method in class org.mini2Dx.ui.render.RenderNode
-
- setDisabledBackground(String) - Method in class org.mini2Dx.ui.style.ButtonStyleRule
-
- setDisabledLabelStyle(String) - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- setDisabledTextColor(Color) - Method in class org.mini2Dx.ui.element.Select
-
- setDisabledTexture(Texture) - Method in class org.mini2Dx.ui.element.ImageButton
-
- setDisabledTexturePath(String) - Method in class org.mini2Dx.ui.element.ImageButton
-
Sets the texture path to use in disabled state.
- setDisabledTextureRegion(TextureRegion) - Method in class org.mini2Dx.ui.element.ImageButton
-
- setDuration(int) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- setElementSize(ParentRenderNode<?, ?>, RenderNode<?, ?>) - Static method in class org.mini2Dx.ui.layout.LayoutRuleset
-
- setEmittersCleanUpBlendFunction(boolean) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- setEnabled(boolean) - Method in interface org.mini2Dx.ui.element.Actionable
-
- setEnabled(boolean) - Method in class org.mini2Dx.ui.element.Button
-
- setEnabled(boolean) - Method in class org.mini2Dx.ui.element.Checkbox
-
- setEnabled(boolean) - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- setEnabled(boolean) - Method in class org.mini2Dx.ui.element.RadioButton
-
- setEnabled(boolean) - Method in class org.mini2Dx.ui.element.Select
-
- setEnabled(boolean) - Method in class org.mini2Dx.ui.element.Slider
-
- setEnabled(boolean) - Method in class org.mini2Dx.ui.element.TextBox
-
- setEnabledLabelStyle(String) - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- setEnabledTextColor(Color) - Method in class org.mini2Dx.ui.element.Select
-
- setFill(String) - Method in class org.mini2Dx.ui.style.ProgressBarStyleRule
-
- setFilter(PixmapFilter) - Method in interface org.mini2Dx.core.graphics.Pixmap
-
- setFilter(PixmapFilter) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- setFinished(boolean) - Method in class org.mini2Dx.ui.animation.BaseTextAnimation
-
- setFlex(float, float, float, float) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- setFlex(float, float, float, float) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- setFlex(float, float, float, float) - Method in class org.mini2Dx.ui.element.Select
-
- setFlex(float, float, float, float) - Method in class org.mini2Dx.ui.element.TextBox
-
- setFlexDirection(FlexDirection) - Method in class org.mini2Dx.ui.element.FlexRow
-
- setFlexDirection(FlexDirection) - Method in class org.mini2Dx.ui.element.RadioButton
-
- setFlexLayout(String) - Method in interface org.mini2Dx.ui.element.FlexUiElement
-
Sets the current flex layout
- setFlexLayout(String) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- setFlexLayout(String) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- setFlexLayout(String) - Method in class org.mini2Dx.ui.element.Select
-
- setFlexLayout(String) - Method in class org.mini2Dx.ui.element.TextBox
-
- setFlip(boolean, boolean) - Method in class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
-
Sets if the TextureRegion
is flipped
- setFlip(boolean, boolean) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- setFlip(boolean, boolean) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Set the sprite's flip state regardless of current condition
- setFlip(boolean, boolean) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setFlip(boolean, boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setFlip(boolean, boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setFlip(boolean) - Method in class org.mini2Dx.ui.style.UiFont
-
- setFlippedDiagonally(int, int, boolean) - Method in class org.mini2Dx.tiled.TileLayer
-
Sets if the tile at the given coordinate is flipped diagonally
- setFlippedHorizontally(int, int, boolean) - Method in class org.mini2Dx.tiled.TileLayer
-
Sets if the tile at the given coordinate is flipped horizontally
- setFlippedVertically(int, int, boolean) - Method in class org.mini2Dx.tiled.TileLayer
-
Sets if the tile at the given coordinate is flipped vertically
- setFlipX(boolean) - Method in class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
-
Sets if the TextureRegion
is flipped horizontally
- setFlipX(boolean) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the flipX to the current frame
- setFlipX(boolean) - Method in interface org.mini2Dx.core.graphics.Sprite
-
- setFlipX(boolean) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setFlipX(boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setFlipX(boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setFlipX(boolean) - Method in class org.mini2Dx.ui.element.AnimatedImage
-
Sets if the texture should be flipped horizontally during rendering
- setFlipX(boolean) - Method in class org.mini2Dx.ui.element.Image
-
Sets if the texture should be flipped horizontally during rendering
- setFlipY(boolean) - Method in class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
-
Sets if the TextureRegion
is flipped vertically
- setFlipY(boolean) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the flipY to the current frame
- setFlipY(boolean) - Method in interface org.mini2Dx.core.graphics.Sprite
-
- setFlipY(boolean) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setFlipY(boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setFlipY(boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setFlipY(boolean) - Method in class org.mini2Dx.ui.element.AnimatedImage
-
Sets if the texture should be flipped vertically during rendering
- setFlipY(boolean) - Method in class org.mini2Dx.ui.element.Image
-
Sets if the texture should be flipped vertically during rendering
- setFont(GameFont) - Method in interface org.mini2Dx.core.Graphics
-
- setFont(GameFont) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- setFont(String) - Method in class org.mini2Dx.ui.style.LabelStyleRule
-
- setFont(String) - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
-
- setFontSize(int) - Method in class org.mini2Dx.ui.style.UiFont
-
- setFullscreenMode(Graphics.DisplayMode) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- setG(float) - Method in interface org.mini2Dx.core.graphics.Color
-
Sets the green component
- setG(byte) - Method in interface org.mini2Dx.core.graphics.Color
-
- setG(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- setG(byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- setG(byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- setG(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- setGamePadButton(GamePadButton) - Method in class org.mini2Dx.ui.event.params.GamePadEventTriggerParams
-
- setGid(int) - Method in class org.mini2Dx.tiled.TiledObject
-
Sets the Tile GID of this object
- setGidFlipDiagonally(boolean) - Method in class org.mini2Dx.tiled.TiledObject
-
- setGidFlipHorizontally(boolean) - Method in class org.mini2Dx.tiled.TiledObject
-
- setGidFlipVertically(boolean) - Method in class org.mini2Dx.tiled.TiledObject
-
- setGL20(GL20) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- setGL30(GL30) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- setHeight(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setHeight(int) - Method in class org.mini2Dx.tiled.TiledObjectGroup
-
Sets the height of the group in tiles
- setHeight(float) - Method in class org.mini2Dx.ui.element.UiElement
-
Sets the height of this element
- setHeight(String, float) - Static method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- setHeightFlex(float) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- setHeightFlex(float) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- setHeightFlex(float) - Method in class org.mini2Dx.ui.element.Select
-
- setHeightFlex(float) - Method in class org.mini2Dx.ui.element.TextBox
-
- setHeightInTiles(int) - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
-
- setHeightToContentHeight(UiElement, UiElement) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
-
Sets the height of one
UiElement
to match the content height of another element.
- setHeightToContentHeightOf(UiElement) - Method in class org.mini2Dx.ui.element.UiElement
-
Sets the height of this element to match the content height of another
UiElement
.
- setHeightToHeight(UiElement, UiElement) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
-
Sets the height of one
UiElement
to match the height of another element
- setHeightToHeightOf(UiElement) - Method in class org.mini2Dx.ui.element.UiElement
-
Sets the height of this element to match the height of another
UiElement
- setHorizontalAlignment(HorizontalAlignment) - Method in class org.mini2Dx.ui.element.Label
-
- setHotkey(GamePadButton, Actionable) - Method in class org.mini2Dx.ui.element.Container
-
- setHotkey(int, Actionable) - Method in class org.mini2Dx.ui.element.Container
-
- setHotkey(GamePadButton, Actionable) - Method in interface org.mini2Dx.ui.element.Navigatable
-
- setHotkey(int, Actionable) - Method in interface org.mini2Dx.ui.element.Navigatable
-
- setHotkey(GamePadButton, Actionable) - Method in class org.mini2Dx.ui.element.Tab
-
- setHotkey(int, Actionable) - Method in class org.mini2Dx.ui.element.Tab
-
- setHotkey(GamePadButton, Actionable) - Method in class org.mini2Dx.ui.element.TabView
-
- setHotkey(int, Actionable) - Method in class org.mini2Dx.ui.element.TabView
-
- setHoverBackground(String) - Method in class org.mini2Dx.ui.style.ParentStyleRule
-
- setHoverTexture(Texture) - Method in class org.mini2Dx.ui.element.ImageButton
-
- setHoverTexturePath(String) - Method in class org.mini2Dx.ui.element.ImageButton
-
Sets the texture path to use in hover state.
- setHoverTextureRegion(TextureRegion) - Method in class org.mini2Dx.ui.element.ImageButton
-
- setIconPath(String) - Method in class org.mini2Dx.ui.element.Tab
-
- setIconPath(String) - Method in class org.mini2Dx.ui.element.TabButton
-
- setId(String) - Method in class org.mini2Dx.ui.style.UiTheme
-
- setIndex(int) - Method in class org.mini2Dx.tiled.Layer
-
Sets the index in the
TiledMap
of this layer
- setInputProcessor(InputProcessor) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- setInputProcessor(InputProcessor) - Method in interface org.mini2Dx.core.Input
-
Sets the InputProcessor
for handling mouse/keyboard/touch events
- setInputProcessor(InputProcessor) - Method in class org.mini2Dx.libgdx.input.LibgdxInputProcessor
-
- setInputProcessor(InputProcessor) - Method in class org.mini2Dx.libgdx.LibgdxInput
-
- setInterval(float) - Method in class com.artemis.DispersedIntervalEntitySystem
-
Sets the interval of the system
- setKerning(boolean) - Method in class org.mini2Dx.ui.style.UiFont
-
- setKey(int) - Method in class org.mini2Dx.ui.event.params.KeyboardEventTriggerParams
-
- setKeyboardCloseOnReturnKey(boolean) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
Set the keyboard to close when the UITextField return key is pressed
- setL2DeadZone(DeadZone) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- setLabelIndent(int) - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
-
- setLastGamePadType(GamePadType) - Method in class org.mini2Dx.ui.UiContainer
-
- setLastInputSource(InputSource) - Method in class org.mini2Dx.ui.UiContainer
-
- setLeftButtonLabelStyle(String) - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- setLeftButtonStyle(String) - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- setLeftButtonText(String) - Method in class org.mini2Dx.ui.element.Select
-
- setLeftStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- setLeftStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- setLeftStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- setLeftStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- setLeftTriggerDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- setLeftWidth(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
Set the draw-time width of the three left edge patches
- setLeftWidth(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
Set the draw-time width of the three left edge patches
- setLeftWidth(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- setLineHeight(int) - Method in interface org.mini2Dx.core.Graphics
-
Sets the line height to be used
- setLineHeight(int) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- setLogLevel(int) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- setLogLevel(int) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGame
-
- setLogLevel(int) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- setLooping(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
-
- setLooping(long, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
-
- setLooping(boolean) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- setLooping(long, boolean) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
-
- setLooping(boolean) - Method in interface org.mini2Dx.core.audio.Music
-
Sets if the music should loop.
- setLooping(long, boolean) - Method in interface org.mini2Dx.core.audio.Sound
-
Sets if the specific instance of this sound should loop.
- setLooping(boolean) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets if the animation should loop
- setLooping(boolean) - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
-
- setLooping(long, boolean) - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
-
- setMagFilter(TextureFilter) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxSpriteBatchWrapper
-
- setMagFilter(TextureFilter) - Method in interface org.mini2Dx.core.Graphics
-
Sets the texture mag filter that will be used for all the subsequent texture drawing operations
- setMagFilter(TextureFilter) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- setMargin(int) - Method in class org.mini2Dx.ui.style.StyleRule
-
- setMarginBottom(int) - Method in class org.mini2Dx.ui.style.StyleRule
-
- setMarginLeft(int) - Method in class org.mini2Dx.ui.style.StyleRule
-
- setMarginRight(int) - Method in class org.mini2Dx.ui.style.StyleRule
-
- setMarginTop(int) - Method in class org.mini2Dx.ui.style.StyleRule
-
- setMax(float) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- setMaxFrameTasksPerFrame(int) - Method in interface org.mini2Dx.core.TaskExecutor
-
- setMaxFrameTasksPerFrame(int) - Method in class org.mini2Dx.libgdx.LibgdxTaskExecutor
-
- setMaxHeight(float) - Method in class org.mini2Dx.ui.element.ScrollBox
-
- setMaxWorldHeight(float) - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- setMaxWorldWidth(float) - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- setMenuStyle(String) - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- setMiddleHeight(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
Set the height of the middle row of the patch.
- setMiddleHeight(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
Set the height of the middle row of the patch.
- setMiddleHeight(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- setMiddleWidth(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
Set the width of the middle column of the patch.
- setMiddleWidth(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
Set the width of the middle column of the patch.
- setMiddleWidth(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- setMin(float) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- setMinFilter(TextureFilter) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxSpriteBatchWrapper
-
- setMinFilter(TextureFilter) - Method in interface org.mini2Dx.core.Graphics
-
Sets the texture min filter that will be used for all the subsequent texture drawing operations
- setMinFilter(TextureFilter) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- setMinHeight(float) - Method in class org.mini2Dx.ui.element.ScrollBox
-
- setMinHeight(int) - Method in class org.mini2Dx.ui.style.StyleRule
-
- setMinWorldHeight(float) - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- setMinWorldWidth(float) - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- setMouseX(int) - Method in class org.mini2Dx.ui.event.params.MouseEventTriggerParams
-
- setMouseY(int) - Method in class org.mini2Dx.ui.event.params.MouseEventTriggerParams
-
- setName(String) - Method in class org.mini2Dx.tiled.Layer
-
Sets the name of this layer
- setName(String) - Method in class org.mini2Dx.tiled.TiledObject
-
Sets the name of this object
- setName(String) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- setNavigateWithDPad(boolean) - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
-
Sets if
UiNavigation
events should be triggered by the D-PAD
- setNavigateWithDPad(boolean) - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
-
Sets if
UiNavigation
events should be triggered by the D-PAD
- setNavigation(UiNavigation) - Method in class org.mini2Dx.ui.element.Container
-
- setNavigation(UiNavigation) - Method in class org.mini2Dx.ui.element.Tab
-
- setNavigationMode(NavigationMode) - Method in class org.mini2Dx.ui.UiContainer
-
- setNextTabButtonLayout(String) - Method in class org.mini2Dx.ui.element.TabView
-
- setNextTabButtonStyle(String) - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- setNextTabHotkey(int) - Method in class org.mini2Dx.ui.element.TabView
-
Sets a keyboard key as the hotkey for changing to the next tab
- setNextTabHotkey(GamePadButton) - Method in class org.mini2Dx.ui.element.TabView
-
- setNormalTexture(Texture) - Method in class org.mini2Dx.ui.element.ImageButton
-
- setNormalTexturePath(String) - Method in class org.mini2Dx.ui.element.ImageButton
-
Sets the texture path to use in normal state.
- setNormalTextureRegion(TextureRegion) - Method in class org.mini2Dx.ui.element.ImageButton
-
- setOnCompletionListener(Music.OnCompletionListener) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
-
- setOnCompletionListener(Music.OnCompletionListener) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- setOneWay(boolean) - Method in class org.mini2Dx.core.graphics.pipeline.RenderPipeline
-
- setOnscreenKeyboardVisible(boolean) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- setOnScreenKeyboardVisible(boolean) - Method in interface org.mini2Dx.core.Input
-
Sets on mobile and consoles of the on-screen keyboard should appear
- setOnScreenKeyboardVisible(boolean) - Method in class org.mini2Dx.libgdx.LibgdxInput
-
- setOptionsSpacing(int) - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
-
- setOrigin(float, float) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- setOrigin(float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the origin in relation to the sprite's position for scaling and rotation.
- setOrigin(float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setOriginBasedPosition(float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the position where the sprite will be drawn, relative to its current origin.
- setOriginBasedPosition(float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setOriginCenter() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- setOriginCenter() - Method in interface org.mini2Dx.core.graphics.Sprite
-
Place origin in the center of the sprite
- setOriginCenter() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setOriginX(float) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the origin X coordinate to be applied to each frame
- setOriginY(float) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the origin Y coordinate to be applied to each frame
- setOverflowClipped(boolean) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
Sets if child elements that overflow this element's bounds (e.g.
- setPadding(float, float, float, float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
Set the padding for content inside this ninepatch.
- setPadding(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
Set the padding for content inside this ninepatch.
- setPadding(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- setPadding(int) - Method in class org.mini2Dx.ui.style.StyleRule
-
- setPaddingBottom(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- setPaddingBottom(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- setPaddingBottom(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- setPaddingBottom(int) - Method in class org.mini2Dx.ui.style.StyleRule
-
- setPaddingLeft(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- setPaddingLeft(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- setPaddingLeft(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- setPaddingLeft(int) - Method in class org.mini2Dx.ui.style.StyleRule
-
- setPaddingRight(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- setPaddingRight(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- setPaddingRight(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- setPaddingRight(int) - Method in class org.mini2Dx.ui.style.StyleRule
-
- setPaddingTop(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- setPaddingTop(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- setPaddingTop(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- setPaddingTop(int) - Method in class org.mini2Dx.ui.style.StyleRule
-
- setPan(float, float) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
-
- setPan(long, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
-
- setPan(float, float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- setPan(long, float, float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
-
- setPan(long, float, float) - Method in interface org.mini2Dx.core.audio.Sound
-
Sets the pan and volume of the specific instance of this sound.
- setPan(long, float, float) - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
-
- setParentWidth(float) - Method in class org.mini2Dx.ui.layout.LayoutState
-
- setPassThroughMouseMovement(boolean) - Method in class org.mini2Dx.ui.UiContainer
-
Set to true if mouseMoved() events to should pass through this input handler regardless
- setPasswordField(boolean) - Method in class org.mini2Dx.ui.element.TextBox
-
Sets if this
TextBox
is a password field
- setPath(String) - Method in class org.mini2Dx.ui.style.UiFont
-
- setPitch(long, float) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
-
- setPitch(long, float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
-
- setPitch(long, float) - Method in interface org.mini2Dx.core.audio.Sound
-
Sets the pitch of the specific instance of this sound.
- setPitch(long, float) - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
-
- setPlayerIndex(int) - Method in interface org.mini2Dx.core.input.GamePad
-
Sets the player assigned to this gamepad
- setPlayerIndex(int) - Method in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
-
- setPlayerIndex(int) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- setPointA(Point) - Method in class org.mini2Dx.core.geom.LineSegment
-
- setPointB(Point) - Method in class org.mini2Dx.core.geom.LineSegment
-
- setPosition(float) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
-
- setPosition(float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
-
- setPosition(float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- setPosition(float, float) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- setPosition(float, float) - Method in interface org.mini2Dx.core.font.GameFontCache
-
Sets the position of the cache
- setPosition(float, float) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
-
- setPosition(float, float, float, float, float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setPosition(float, float) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- setPosition(float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the position where the sprite will be drawn.
- setPosition(float, float) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
-
- setPosition(float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setPowerOfTwo(boolean) - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- setPowerOfTwo(boolean) - Method in class org.mini2Dx.core.graphics.viewport.ScalingViewport
-
- setPreviousTabButtonLayout(String) - Method in class org.mini2Dx.ui.element.TabView
-
- setPreviousTabButtonStyle(String) - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- setPreviousTabHotkey(int) - Method in class org.mini2Dx.ui.element.TabView
-
Sets a keyboard key as the hotkey for changing to the previous tab
- setPreviousTabHotkey(GamePadButton) - Method in class org.mini2Dx.ui.element.TabView
-
Sets a
GamePadButton
as the hotkey for changing to the previous tab
- setProperty(String, String) - Method in class org.mini2Dx.tiled.Layer
-
Sets the value of a specified property
- setProperty(String, String) - Method in class org.mini2Dx.tiled.Tile
-
Sets the value of a specified property
- setProperty(String, String) - Method in class org.mini2Dx.tiled.TiledMap
-
Sets the value of a specified property
- setProperty(String, String) - Method in class org.mini2Dx.tiled.TiledMapData
-
Sets the value of a specified property
- setProperty(String, String) - Method in class org.mini2Dx.tiled.TiledObject
-
Sets the value of a specified property
- setProperty(String, String) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- setProperty(String, String) - Method in class org.mini2Dx.tiled.Tileset
-
Sets the value of a specified property
- setProperty(String, String) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Sets the value of a specified property
- setProperty(String, String) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- setR(float) - Method in interface org.mini2Dx.core.graphics.Color
-
Sets the red component
- setR(byte) - Method in interface org.mini2Dx.core.graphics.Color
-
- setR(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- setR(byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- setR(byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- setR(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- setR2DeadZone(DeadZone) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- setRadius(float) - Method in class org.mini2Dx.core.geom.Circle
-
- setRadius(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setRadius(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setRadius(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
Sets the radius of this
RegularPolygon
Note: This operation is expensive
- setRadius(float) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Sets the radius of this shape.
- setRadius(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setReferenceCount(int) - Method in class org.mini2Dx.core.assets.ReferenceCountedObject
-
- setRegion(Texture) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setRegion(int, int, int, int) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setRegion(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setRegion(TextureRegion) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
Sets the texture and coordinates to the specified region.
- setRegion(TextureRegion, int, int, int, int) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
Sets the texture to that of the specified region and sets the coordinates relative to the specified region.
- setRegion(Texture) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setRegion(int, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setRegion(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setRegion(TextureRegion) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setRegion(TextureRegion, int, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setRegion(Texture) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setRegion(int, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setRegion(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setRegion(TextureRegion) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setRegion(TextureRegion, int, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setRegionHeight(int) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setRegionHeight(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setRegionHeight(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setRegionWidth(int) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setRegionWidth(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setRegionWidth(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setRegionX(int) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setRegionX(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setRegionX(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setRegionY(int) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setRegionY(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setRegionY(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setRelativeX(float) - Method in class org.mini2Dx.ui.render.RenderNode
-
- setRelativeY(float) - Method in class org.mini2Dx.ui.render.RenderNode
-
- setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Checkbox
-
- setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Image
-
- setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Label
-
- setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.RadioButton
-
- setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Select
-
- setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Slider
-
- setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.TextBox
-
- setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.UiElement
-
- setResizable(boolean) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- setResolvedFileHandle(FileHandle) - Method in class org.mini2Dx.core.assets.AssetDescriptor
-
- setResponsive(boolean) - Method in class org.mini2Dx.ui.element.AnimatedImage
-
Sets if this
AnimatedImage
should scale to the size of its parent
- setResponsive(boolean) - Method in class org.mini2Dx.ui.element.Checkbox
-
- setResponsive(boolean) - Method in class org.mini2Dx.ui.element.Image
-
Sets if this
Image
should scale to the size of its parent
- setResponsive(boolean) - Method in class org.mini2Dx.ui.element.ImageButton
-
Sets if the image should scale to the size of the
ImageButton
- setResponsive(boolean) - Method in class org.mini2Dx.ui.element.Label
-
Sets if this label should fill its available space
- setResponsive(boolean) - Method in class org.mini2Dx.ui.element.RadioButton
-
- setRightButtonLabelStyle(String) - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- setRightButtonStyle(String) - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- setRightButtonText(String) - Method in class org.mini2Dx.ui.element.Select
-
- setRightStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- setRightStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- setRightStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- setRightStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- setRightTriggerDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- setRightWidth(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
Set the draw-time width of the three right edge patches
- setRightWidth(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
Set the draw-time width of the three right edge patches
- setRightWidth(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- setRotation(float) - Method in class org.mini2Dx.core.geom.Circle
-
- setRotation(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setRotation(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setRotation(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- setRotation(float) - Method in class org.mini2Dx.core.geom.Shape
-
Sets the rotation of this
Shape
with its first point as the
origin
- setRotation(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setRotation(float) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the rotation of all frames
- setRotation(float, float, float) - Method in interface org.mini2Dx.core.Graphics
-
Sets the canvas rotation around a provided point
- setRotation(float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the rotation of the sprite in degrees.
- setRotation(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setRotation(float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.Circle
-
- setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- setRotationAround(Point, float) - Method in class org.mini2Dx.core.geom.Shape
-
Sets the rotation of this
Shape
with a specified point as the origin
- setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.Shape
-
Sets the rotation of this
Shape
with a specified point as the
origin
- setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setRounding(SizeRounding) - Method in class org.mini2Dx.ui.style.ParentStyleRule
-
- setScale(float, float) - Method in interface org.mini2Dx.core.Graphics
-
Sets the canvas scale
- setScale(float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the sprite's scale for both X and Y uniformly.
- setScale(float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the sprite's scale for both X and Y.
- setScale(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setScale(float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setScale(float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- setScale(float, float) - Method in class org.mini2Dx.ui.UiContainer
-
Sets the
Graphics
scaling during rendering.
- setScreenSizeScaleMode(ScreenSizeScaleMode) - Method in class org.mini2Dx.ui.UiContainer
-
- setScrollBarWidth(int) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- setScrollButtonHeight(int) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- setScrollContentHeight(float) - Method in class org.mini2Dx.ui.element.ScrollBox
-
Sets the scroll view height.
- setScrollFactor(float) - Method in class org.mini2Dx.ui.element.ScrollBox
-
Sets how much this
ScrollBox
scrolls when the up/down buttons are
clicked
- setScrollThumbAction(String) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- setScrollThumbHover(String) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- setScrollThumbNormal(String) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- setScrollThumbPosition(float) - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
Sets the scroll position
- setScrollTrack(String) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- setScrollTrackVisibility(Visibility) - Method in class org.mini2Dx.ui.element.ScrollBox
-
- setSelectedIndex(int) - Method in class org.mini2Dx.ui.element.Select
-
Sets the index of the currently selected option
- setSelectedOption(String) - Method in class org.mini2Dx.ui.element.RadioButton
-
- setSelectedOptionIndex(int) - Method in class org.mini2Dx.ui.element.RadioButton
-
- setShader(Shader) - Method in interface org.mini2Dx.core.Graphics
-
Applies a
Shader
program to this instance
- setShader(Shader) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- setShadowColor(String) - Method in class org.mini2Dx.ui.style.UiFont
-
- setShadowOffsetX(int) - Method in class org.mini2Dx.ui.style.UiFont
-
- setShadowOffsetY(int) - Method in class org.mini2Dx.ui.style.UiFont
-
- setSize(float, float) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- setSize(float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setSize(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setSize(float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the size of the sprite when drawn, before scaling and rotation are applied.
- setSize(float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setSliderBarMaxHeight(int) - Method in class org.mini2Dx.ui.style.SliderStyleRule
-
- setSoundGain(long, float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
-
- setSoundLooping(long, boolean) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
-
- setSoundPan(long, float, float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
-
- setSoundPitch(long, float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
-
- setSpaceX(int) - Method in class org.mini2Dx.ui.style.UiFont
-
- setSpaceY(int) - Method in class org.mini2Dx.ui.style.UiFont
-
- setStartTileX(int) - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
-
- setStartTileY(int) - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
-
- setState(NodeState) - Method in interface org.mini2Dx.ui.render.ActionableRenderNode
-
- setState(NodeState) - Method in interface org.mini2Dx.ui.render.NavigatableRenderNode
-
- setState(NodeState) - Method in class org.mini2Dx.ui.render.ParentRenderNode
-
- setState(NodeState) - Method in class org.mini2Dx.ui.render.RenderLayer
-
- setState(NodeState) - Method in class org.mini2Dx.ui.render.RenderNode
-
- setState(NodeState) - Method in class org.mini2Dx.ui.render.SelectRenderNode
-
- setState(NodeState) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- setStickRepeatTimer(float) - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
-
Sets the amount of time in seconds before the left stick is considered repeating a navigation direction
- setStickRepeatTimer(float) - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
-
Sets the amount of time in seconds before the left stick is considered repeating a navigation direction
- setStickThreshold(float) - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
-
Sets the threshold for stick values before the input is considered as a navigation direction press
- setStickThreshold(float) - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
-
Sets the threshold for stick values before the input is considered as a navigation direction press
- setStyleId(String) - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- setStyleId(String) - Method in class org.mini2Dx.ui.element.Checkbox
-
- setStyleId(String) - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- setStyleId(String) - Method in class org.mini2Dx.ui.element.Image
-
- setStyleId(String) - Method in class org.mini2Dx.ui.element.Label
-
- setStyleId(String) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- setStyleId(String) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- setStyleId(String) - Method in class org.mini2Dx.ui.element.RadioButton
-
- setStyleId(String) - Method in class org.mini2Dx.ui.element.Select
-
- setStyleId(String) - Method in class org.mini2Dx.ui.element.Slider
-
- setStyleId(String) - Method in class org.mini2Dx.ui.element.TabView
-
- setStyleId(String) - Method in class org.mini2Dx.ui.element.TextBox
-
- setStyleId(String) - Method in class org.mini2Dx.ui.element.UiElement
-
- setStyleId(String) - Method in class org.mini2Dx.ui.UiContainer
-
- setSystemCursor(Cursor.SystemCursor) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- setTabButtonLayout(String) - Method in class org.mini2Dx.ui.element.TabView
-
- setTabButtonStyle(String) - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- setTabStyle(String) - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- setTargetRenderNode(RenderNode<?, ?>) - Method in class org.mini2Dx.ui.animation.ScrollTo
-
- setText(CharSequence) - Method in interface org.mini2Dx.core.font.FontGlyphLayout
-
Sets the text to compute the geometry for
- setText(CharSequence, Color, float, int, boolean) - Method in interface org.mini2Dx.core.font.FontGlyphLayout
-
Sets the text to compute the geometry for
- setText(CharSequence, float, float) - Method in interface org.mini2Dx.core.font.GameFontCache
-
Clears all text from the cache and adds a new text sequence
- setText(CharSequence, float, float, float, int, boolean) - Method in interface org.mini2Dx.core.font.GameFontCache
-
Clears all text from the cache and adds a new text sequence
- setText(CharSequence) - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
-
- setText(CharSequence, Color, float, int, boolean) - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
-
- setText(CharSequence, float, float) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
-
- setText(CharSequence, float, float, float, int, boolean) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
-
- setText(CharSequence) - Method in class org.mini2Dx.libgdx.font.BitmapFontGlyphLayout
-
- setText(CharSequence, Color, float, int, boolean) - Method in class org.mini2Dx.libgdx.font.BitmapFontGlyphLayout
-
- setText(CharSequence, float, float) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
-
- setText(CharSequence, float, float, float, int, boolean) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
-
- setText(String) - Method in class org.mini2Dx.ui.element.Label
-
Sets the current text of the label
- setText(String) - Method in class org.mini2Dx.ui.element.TabButton
-
- setText(String) - Method in class org.mini2Dx.ui.element.TextButton
-
- setTextAlignment(HorizontalAlignment) - Method in class org.mini2Dx.ui.element.TextButton
-
- setTextAnimation(TextAnimation) - Method in class org.mini2Dx.ui.element.Label
-
- setTextColor(String) - Method in class org.mini2Dx.ui.style.LabelStyleRule
-
- setTextColor(String) - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
-
- setTexture(Texture) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setTexture(Texture) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setTexture(Texture) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setTexture(Texture) - Method in class org.mini2Dx.ui.element.Image
-
- setTextureFilter(TextureFilter, TextureFilter) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTexture
-
- setTexturePath(String) - Method in class org.mini2Dx.ui.element.Image
-
Sets the current texture path.
- setTexturePaths(String[], float[]) - Method in class org.mini2Dx.ui.element.AnimatedImage
-
Sets the current texture path array.
- setTextureRegion(TextureRegion) - Method in class org.mini2Dx.ui.element.Image
-
- setTextureRegions(TextureRegion[], float[]) - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- setTextures(Texture[], float[]) - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- setTheme(UiTheme) - Static method in class org.mini2Dx.ui.UiContainer
-
- setTiledObjectGroupRenderer(TiledObjectGroupRenderer) - Method in class org.mini2Dx.tiled.TiledMap
-
- setTileId(int) - Method in class org.mini2Dx.tiled.Tile
-
- setTileId(int, int, int) - Method in class org.mini2Dx.tiled.TileLayer
-
Sets the tile id at a given coordinate on the layer
- setTileId(int, int, int, boolean, boolean, boolean) - Method in class org.mini2Dx.tiled.TileLayer
-
Sets the tile id at a given coordinate on the layer
- setTileLayerRenderer(TileLayerRenderer) - Method in class org.mini2Dx.tiled.TiledMap
-
- setTileRenderer(TileRenderer) - Method in class org.mini2Dx.tiled.Tile
-
- setTilesetImagePath(String) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- setTint(Color) - Method in interface org.mini2Dx.core.Graphics
-
Sets the
Color
to apply to draw operations
- setTint(Color) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the color used to tint this sprite.
- setTint(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setTint(Color) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- setTitle(String) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- setTitle(String) - Method in class org.mini2Dx.ui.element.Tab
-
- setTopHeight(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
Set the draw-time height of the three top edge patches
- setTopHeight(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
Set the draw-time height of the three top edge patches
- setTopHeight(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- setTopScrollButtonStyle(String) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- setTranslation(float, float) - Method in interface org.mini2Dx.core.Graphics
-
Sets the translation coordinates
- setTranslation(float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- setTransparentColorValue(String) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- setType(String) - Method in class org.mini2Dx.tiled.TiledObject
-
Sets the type of this object
- setU(float) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setU(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setU(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setU2(float) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setU2(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setU2(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setUAddressMode(TextureAddressMode) - Method in interface org.mini2Dx.core.graphics.Texture
-
Sets the U addressing mode for this texture.
- setUAddressMode(TextureAddressMode) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTexture
-
- setUndecorated(boolean) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- setup(int, int) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- setV(float) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setV(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setV(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setV2(float) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setV2(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setV2(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setVAddressMode(TextureAddressMode) - Method in interface org.mini2Dx.core.graphics.Texture
-
Sets the V addressing mode for this texture.
- setVAddressMode(TextureAddressMode) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTexture
-
- setValue(float) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- setValue(float) - Method in class org.mini2Dx.ui.element.Slider
-
- setValue(String) - Method in class org.mini2Dx.ui.element.TextBox
-
Sets the text value entered into this
TextBox
- setValueStep(float) - Method in class org.mini2Dx.ui.element.Slider
-
Sets the amount to change the value by on each keyboard/gamepad event
- setVertices(float[]) - Method in class org.mini2Dx.core.geom.Polygon
-
- setVertices(Vector2[]) - Method in class org.mini2Dx.core.geom.Polygon
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.Checkbox
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.Image
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.Label
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.RadioButton
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.Select
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.Slider
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.Tab
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.TabView
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.TextBox
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.UiElement
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.UiContainer
-
- setVisible(boolean) - Method in class org.mini2Dx.tiled.Layer
-
Sets if this
Layer
is visible
- setVisible(boolean) - Method in class org.mini2Dx.tiled.TiledObject
-
- setVolume(float) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
-
- setVolume(long, float) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
-
- setVolume(float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
-
- setVolume(float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- setVolume(long, float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
-
- setVolume(float) - Method in interface org.mini2Dx.core.audio.Music
-
Sets the volume of the music
- setVolume(long, float) - Method in interface org.mini2Dx.core.audio.Sound
-
Sets the volume of the specific instance of this sound.
- setVolume(float) - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
-
- setVolume(long, float) - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
-
- setVSync(boolean) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- setWidth(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setWidth(int) - Method in class org.mini2Dx.tiled.TiledObjectGroup
-
Sets the width of the group in tiles
- setWidth(float) - Method in class org.mini2Dx.ui.element.UiElement
-
Sets the width of this element
- setWidth(String, float) - Static method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- setWidth(ScreenSize, int) - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
-
Sets the amount columns of the grid on a specific
ScreenSize
- setWidthFlex(float) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- setWidthFlex(float) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- setWidthFlex(float) - Method in class org.mini2Dx.ui.element.Select
-
- setWidthFlex(float) - Method in class org.mini2Dx.ui.element.TextBox
-
- setWidthInTiles(int) - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
-
- setWidthToContentWidth(UiElement, UiElement) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
-
Sets the width of one
UiElement
to match the content width of another element.
- setWidthToContentWidthOf(UiElement) - Method in class org.mini2Dx.ui.element.UiElement
-
Sets the width of this element to match the content width of another
UiElement
.
- setWidthToWidth(UiElement, UiElement) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
-
Sets the width of one
UiElement
to match the width of another element
- setWidthToWidthOf(UiElement) - Method in class org.mini2Dx.ui.element.UiElement
-
Sets the width of this element to match the width of another
UiElement
- setWindowedMode(int, int) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- setWorld(World) - Method in class com.artemis.BaseRenderingSystem
-
- setWorld(World) - Method in class com.artemis.DispersedIntervalEntitySystem
-
- setWorld(World) - Method in class com.artemis.RenderingEntitySystem
-
- setX(float) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- setX(float) - Method in class org.mini2Dx.core.geom.Circle
-
- setX(float) - Method in class org.mini2Dx.core.geom.Point
-
- setX(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setX(float) - Method in interface org.mini2Dx.core.geom.Positionable
-
Sets the x coordinate of this object
- setX(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setX(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- setX(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setX(float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the x position where the sprite will be drawn.
- setX(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setX(float) - Method in class org.mini2Dx.ui.element.UiElement
-
Sets the x coordinate of this element.
- setX(String, float) - Static method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- setXFlex(float) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- setXFlex(float) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- setXFlex(float) - Method in class org.mini2Dx.ui.element.Select
-
- setXFlex(float) - Method in class org.mini2Dx.ui.element.TextBox
-
- setXY(float, float) - Method in class org.mini2Dx.core.geom.Circle
-
- setXY(float, float) - Method in class org.mini2Dx.core.geom.Point
-
- setXY(float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setXY(float, float) - Method in interface org.mini2Dx.core.geom.Positionable
-
Sets the x and y coordinate of this object
- setXY(float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setXY(Vector2) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setXY(float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
Sets the center X and Y coordinates.
- setXY(float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setXY(float, float) - Method in class org.mini2Dx.ui.element.UiElement
-
Sets the x and y coordinates of this element
- setXY(String, float, float) - Static method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- setXYFlex(float, float) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- setXYFlex(float, float) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- setXYFlex(float, float) - Method in class org.mini2Dx.ui.element.Select
-
- setXYFlex(float, float) - Method in class org.mini2Dx.ui.element.TextBox
-
- setY(float) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- setY(float) - Method in class org.mini2Dx.core.geom.Circle
-
- setY(float) - Method in class org.mini2Dx.core.geom.Point
-
- setY(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setY(float) - Method in interface org.mini2Dx.core.geom.Positionable
-
Sets the y coordinate of this object
- setY(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setY(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- setY(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setY(float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the y position where the sprite will be drawn.
- setY(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setY(float) - Method in class org.mini2Dx.ui.element.UiElement
-
Sets the y coordinate of this element
- setY(String, float) - Static method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- setYFlex(float) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- setYFlex(float) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- setYFlex(float) - Method in class org.mini2Dx.ui.element.Select
-
- setYFlex(float) - Method in class org.mini2Dx.ui.element.TextBox
-
- setZIndex(int) - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- setZIndex(int) - Method in class org.mini2Dx.ui.element.Checkbox
-
- setZIndex(int) - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- setZIndex(int) - Method in class org.mini2Dx.ui.element.Image
-
- setZIndex(int) - Method in class org.mini2Dx.ui.element.Label
-
- setZIndex(int) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- setZIndex(int) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- setZIndex(int) - Method in class org.mini2Dx.ui.element.RadioButton
-
- setZIndex(int) - Method in class org.mini2Dx.ui.element.Select
-
- setZIndex(int) - Method in class org.mini2Dx.ui.element.Slider
-
- setZIndex(int) - Method in class org.mini2Dx.ui.element.Tab
-
- setZIndex(int) - Method in class org.mini2Dx.ui.element.TabView
-
- setZIndex(int) - Method in class org.mini2Dx.ui.element.TextBox
-
- setZIndex(int) - Method in class org.mini2Dx.ui.element.UiElement
-
- setZIndex(int) - Method in class org.mini2Dx.ui.UiContainer
-
- setZLDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- setZLDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- setZRDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- setZRDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- shader - Variable in class org.mini2Dx.core.graphics.pipeline.ShaderOperation
-
- Shader - Interface in org.mini2Dx.core.graphics
-
- ShaderLoader - Class in org.mini2Dx.core.assets.loader
-
- ShaderLoader() - Constructor for class org.mini2Dx.core.assets.loader.ShaderLoader
-
- ShaderOperation - Class in org.mini2Dx.core.graphics.pipeline
-
- ShaderOperation(String) - Constructor for class org.mini2Dx.core.graphics.pipeline.ShaderOperation
-
- ShaderOperation(Shader) - Constructor for class org.mini2Dx.core.graphics.pipeline.ShaderOperation
-
- shaderProgram - Variable in class org.mini2Dx.libgdx.graphics.LibgdxShader
-
- ShaderType - Enum in org.mini2Dx.core.graphics
-
- Shape - Class in org.mini2Dx.core.geom
-
Base class for shapes
- Shape() - Constructor for class org.mini2Dx.core.geom.Shape
-
Constructor for shapes not belonging to the
Geometry
pool
- Shape(Geometry) - Constructor for class org.mini2Dx.core.geom.Shape
-
Constructor for shapes belonging to the
Geometry
pool
- ShapeTextureCache - Class in org.mini2Dx.libgdx.graphics
-
Implements a cache of textures for shapes
- ShapeTextureCache() - Constructor for class org.mini2Dx.libgdx.graphics.ShapeTextureCache
-
Constructor
- shrinkToContents(boolean) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
Shrinks the width and height for this element based on its children
- shrinkToContents(boolean, Runnable) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- shrinkToContents(ParentUiElement, boolean, Runnable) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
-
- shrinkToImageSize(AssetManager) - Method in class org.mini2Dx.ui.element.Image
-
- shrinkToTextSize() - Method in class org.mini2Dx.ui.element.Label
-
- shrinkToTextSize(float) - Method in class org.mini2Dx.ui.element.Label
-
- shutdown() - Method in class org.mini2Dx.core.DependencyInjection
-
- sibling(String) - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns a handle to the sibling with the specified name.
- sibling(String) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- sign(float, float, float, float, float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- Singleton - Annotation Type in org.mini2Dx.core.di.annotation
-
- SingletonBean - Class in org.mini2Dx.core.di.bean
-
- SingletonBean(Object) - Constructor for class org.mini2Dx.core.di.bean.SingletonBean
-
- Sizeable - Interface in org.mini2Dx.core.geom
-
A common interface for objects that can be sized with an x and y dimension
- sizeChanged(CollisionBox) - Method in class org.mini2Dx.core.collision.CollisionBox
-
- sizeChanged(CollisionCircle) - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- sizeChanged(CollisionPolygon) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- sizeChanged(T) - Method in interface org.mini2Dx.core.geom.SizeChangeListener
-
- SizeChangeListener<T extends Sizeable> - Interface in org.mini2Dx.core.geom
-
A common interface for implementing size listeners
- sizeChangeListeners - Variable in class org.mini2Dx.core.geom.Shape
-
- SizeRounding - Enum in org.mini2Dx.ui.render
-
Different modes for rounding element sizes
- SizeRule - Interface in org.mini2Dx.ui.layout
-
- skip() - Method in class org.mini2Dx.ui.animation.NullTextAnimation
-
- skip() - Method in interface org.mini2Dx.ui.animation.TextAnimation
-
- skip() - Method in class org.mini2Dx.ui.animation.TypingTextAnimation
-
- SKY() - Static method in class org.mini2Dx.core.graphics.Colors
-
- SlideDirection - Enum in org.mini2Dx.ui.effect
-
Describes the direction to slide towards
- SlideIn - Class in org.mini2Dx.ui.effect
-
- SlideIn() - Constructor for class org.mini2Dx.ui.effect.SlideIn
-
- SlideIn(float) - Constructor for class org.mini2Dx.ui.effect.SlideIn
-
Slide in from bottom of screen with specific duration
- SlideIn(SlideDirection) - Constructor for class org.mini2Dx.ui.effect.SlideIn
-
- SlideIn(SlideDirection, float) - Constructor for class org.mini2Dx.ui.effect.SlideIn
-
Slide in from outside of the screen with specific duration
- SlideOut - Class in org.mini2Dx.ui.effect
-
- SlideOut() - Constructor for class org.mini2Dx.ui.effect.SlideOut
-
- SlideOut(float) - Constructor for class org.mini2Dx.ui.effect.SlideOut
-
Slide out via top of screen with specific duration
- SlideOut(SlideDirection) - Constructor for class org.mini2Dx.ui.effect.SlideOut
-
- SlideOut(SlideDirection, float) - Constructor for class org.mini2Dx.ui.effect.SlideOut
-
Slide out via one side of screen with specific duration
- Slider - Class in org.mini2Dx.ui.element
-
A slider UI element that wraps a float value
- Slider() - Constructor for class org.mini2Dx.ui.element.Slider
-
Constructor.
- Slider(String) - Constructor for class org.mini2Dx.ui.element.Slider
-
Constructor
- Slider(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Slider
-
Constructor
- Slider(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Slider
-
Constructor
- SliderRenderNode - Class in org.mini2Dx.ui.render
-
- SliderRenderNode(ParentRenderNode<?, ?>, Slider) - Constructor for class org.mini2Dx.ui.render.SliderRenderNode
-
- SliderStyleRule - Class in org.mini2Dx.ui.style
-
- SliderStyleRule() - Constructor for class org.mini2Dx.ui.style.SliderStyleRule
-
- SliderStyleRuleset - Class in org.mini2Dx.ui.style.ruleset
-
- SliderStyleRuleset() - Constructor for class org.mini2Dx.ui.style.ruleset.SliderStyleRuleset
-
- smallestToLargest() - Static method in enum org.mini2Dx.ui.layout.ScreenSize
-
Returns an
Iterator
of smallest to largest
ScreenSize
s
- snapTo(UiElement) - Method in class org.mini2Dx.ui.element.UiElement
-
- snapTo(UiElement, HorizontalAlignment, VerticalAlignment) - Method in class org.mini2Dx.ui.element.UiElement
-
Snaps this
UiElement
to the same area of another element.
- snapTo(UiElement, UiElement) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
-
- snapTo(UiElement, UiElement, HorizontalAlignment, VerticalAlignment) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
-
Snaps the edge of a
UiElement
to the edge of another element.
- SortedKeys(IntTreeMap, boolean) - Constructor for class org.mini2Dx.core.util.IntTreeMap.SortedKeys
-
- Sound(Mini2DxOpenALAudio, FileHandle) - Constructor for class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxMp3.Sound
-
- Sound(Mini2DxOpenALAudio, FileHandle) - Constructor for class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOgg.Sound
-
- Sound(Mini2DxOpenALAudio, FileHandle) - Constructor for class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxWav.Sound
-
- Sound - Interface in org.mini2Dx.core.audio
-
Base interface for sound effect playback
- sound - Variable in class org.mini2Dx.libgdx.audio.LibgdxSound
-
- SoundCompletionListener - Interface in org.mini2Dx.core.audio
-
- SoundLoader - Class in org.mini2Dx.core.assets.loader
-
- SoundLoader() - Constructor for class org.mini2Dx.core.assets.loader.SoundLoader
-
- spacing - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
-
- split(int, int) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
Helper function to create tiles out of this TextureRegion starting from the top left corner going to the right and ending at
the bottom right corner.
- split(int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- split(int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- splits - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
-
The ninepatch splits, or null if not a ninepatch.
- splits - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Region
-
- Sprite - Interface in org.mini2Dx.core.graphics
-
- sprite - Variable in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- spriteBatch - Variable in class org.mini2Dx.libgdx.LibgdxGraphics
-
- SpriteCache - Interface in org.mini2Dx.core.graphics
-
- SpriteSheet - Class in org.mini2Dx.core.graphics
-
Splits a texture into multiple
Sprite
instances
- SpriteSheet(Texture, int, int) - Constructor for class org.mini2Dx.core.graphics.SpriteSheet
-
- SpriteSheet(TextureRegion, int, int) - Constructor for class org.mini2Dx.core.graphics.SpriteSheet
-
- StaggerAxis - Enum in org.mini2Dx.tiled
-
Represents the stagger axis in staggered
TiledMap
layouts
- StaggerIndex - Enum in org.mini2Dx.tiled
-
Represents the stagger index in staggered
TiledMap
layouts
- start(Graphics) - Method in class org.mini2Dx.core.game.GameContainer
-
- start() - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- startVibration(float) - Method in interface org.mini2Dx.core.input.GamePad
-
Starts vibrating/rumbling the gamepad
- startVibration(float) - Method in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
-
- startVibration(float) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- StaticBackgroundRenderer - Class in org.mini2Dx.ui.style
-
- StaticBackgroundRenderer(String) - Constructor for class org.mini2Dx.ui.style.StaticBackgroundRenderer
-
- StaticTileRenderer - Class in org.mini2Dx.tiled.renderer
-
- StaticTileRenderer(TilesetSource, Tile) - Constructor for class org.mini2Dx.tiled.renderer.StaticTileRenderer
-
- stop() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
-
- stop() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
-
- stop(long) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
-
- stop() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
-
- stop() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- stop() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
-
- stop(long) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
-
- stop() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- stop() - Method in interface org.mini2Dx.core.audio.Music
-
Stops the playback if it is paused or currently playing.
- stop() - Method in interface org.mini2Dx.core.audio.Sound
-
Stops all playing instances of this sound
- stop(long) - Method in interface org.mini2Dx.core.audio.Sound
-
Stops the specific instance of this sound.
- stop() - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
-
- stop() - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
-
- stop(long) - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
-
- stopSound(long) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
-
- stopVibration() - Method in interface org.mini2Dx.core.input.GamePad
-
Stops the vibrating/rumbling of the gamepad
- stopVibration() - Method in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
-
- stopVibration() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- StretchViewport - Class in org.mini2Dx.core.graphics.viewport
-
A
Viewport
with a fixed size that is stretched to fill the game window.
- StretchViewport(float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.StretchViewport
-
Constructor
- STRICT_LAYER_VISIBILITY - Static variable in class org.mini2Dx.tiled.TiledMap
-
Set to true to tell the renderer to not render layers marked as hidden in Tiled
- style - Variable in class org.mini2Dx.ui.render.RenderNode
-
- styleId - Variable in class org.mini2Dx.ui.element.UiElement
-
- StyleRule - Class in org.mini2Dx.ui.style
-
Applies styling (e.g.
- StyleRule() - Constructor for class org.mini2Dx.ui.style.StyleRule
-
- StyleRuleset<T extends StyleRule> - Class in org.mini2Dx.ui.style
-
- StyleRuleset() - Constructor for class org.mini2Dx.ui.style.StyleRuleset
-
- sub(float, float) - Method in class org.mini2Dx.core.geom.Point
-
- sub(Vector2) - Method in class org.mini2Dx.core.geom.Point
-
- subdivide() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- subdivide() - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- subdivide() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- subdivide() - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- submit(Runnable) - Method in interface org.mini2Dx.core.TaskExecutor
-
Submits a Runnable
instance to be executed on a separate thread
- submit(Callable<T>) - Method in interface org.mini2Dx.core.TaskExecutor
-
Submits a Callable
instance to be executed on a separate thread
- submit(FrameSpreadTask) - Method in interface org.mini2Dx.core.TaskExecutor
-
- submit(Runnable) - Method in class org.mini2Dx.libgdx.LibgdxTaskExecutor
-
- submit(Callable<T>) - Method in class org.mini2Dx.libgdx.LibgdxTaskExecutor
-
- submit(FrameSpreadTask) - Method in class org.mini2Dx.libgdx.LibgdxTaskExecutor
-
- subtract(float, float) - Method in class org.mini2Dx.core.geom.Shape
-
Subtracts components from the position of this
Shape
- subtract(Color) - Method in interface org.mini2Dx.core.graphics.Color
-
- subtract(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Color
-
Subtracts RGBA components from this
Color
- subtract(byte, byte, byte, byte) - Method in interface org.mini2Dx.core.graphics.Color
-
Subtracts RGBA components from this
Color
- subtract(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- subtract(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- subtract(byte, byte, byte, byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- subtract(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- subtract(byte, byte, byte, byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- subtract(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- supportsDisplayModeChange() - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- supportsExtension(String) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxGraphics
-
- SwitchDualJoyConButton - Enum in org.mini2Dx.core.input.button
-
- SwitchDualJoyConGamePad - Class in org.mini2Dx.core.input.nswitch
-
- SwitchDualJoyConGamePad(GamePad) - Constructor for class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- SwitchDualJoyConGamePad(GamePad, DeadZone, DeadZone) - Constructor for class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- SwitchDualJoyConGamePadAdapter - Class in org.mini2Dx.core.input.nswitch
-
- SwitchDualJoyConGamePadAdapter() - Constructor for class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadAdapter
-
- SwitchDualJoyConGamePadListener - Interface in org.mini2Dx.core.input.nswitch
-
- SwitchJoyConLButton - Enum in org.mini2Dx.core.input.button
-
- SwitchJoyConLGamePad - Class in org.mini2Dx.core.input.nswitch
-
- SwitchJoyConLGamePad(GamePad) - Constructor for class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- SwitchJoyConLGamePad(GamePad, DeadZone) - Constructor for class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- SwitchJoyConLGamePadAdapter - Class in org.mini2Dx.core.input.nswitch
-
- SwitchJoyConLGamePadAdapter() - Constructor for class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadAdapter
-
- SwitchJoyConLGamePadListener - Interface in org.mini2Dx.core.input.nswitch
-
- SwitchJoyConRButton - Enum in org.mini2Dx.core.input.button
-
- SwitchJoyConRGamePad - Class in org.mini2Dx.core.input.nswitch
-
- SwitchJoyConRGamePad(GamePad) - Constructor for class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- SwitchJoyConRGamePad(GamePad, DeadZone) - Constructor for class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- SwitchJoyConRGamePadAdapter - Class in org.mini2Dx.core.input.nswitch
-
- SwitchJoyConRGamePadAdapter() - Constructor for class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadAdapter
-
- SwitchJoyConRGamePadListener - Interface in org.mini2Dx.core.input.nswitch
-
- switchTexture(Texture) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxSpriteBatchWrapper
-
- syncHotkeys(Queue<GamePadHotKeyOperation>, Queue<KeyboardHotKeyOperation>) - Method in class org.mini2Dx.ui.render.ContainerRenderNode
-
- syncHotkeys(Queue<GamePadHotKeyOperation>, Queue<KeyboardHotKeyOperation>) - Method in interface org.mini2Dx.ui.render.NavigatableRenderNode
-
- syncHotkeys(Queue<GamePadHotKeyOperation>, Queue<KeyboardHotKeyOperation>) - Method in class org.mini2Dx.ui.render.TabRenderNode
-
- syncHotkeys(Queue<GamePadHotKeyOperation>, Queue<KeyboardHotKeyOperation>) - Method in class org.mini2Dx.ui.render.TabViewRenderNode
-
- syncWithLayout(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.TabView
-
- syncWithLayout(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.UiElement
-
- syncWithRender(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.UiElement
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.Checkbox
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.Container
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.Image
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.Label
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.RadioButton
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.ScrollBox
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.Select
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.Slider
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.Tab
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.TabView
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.TextBox
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.UiElement
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.LabelStyleRule
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ProgressBarStyleRule
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.ButtonStyleRuleset
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.CheckboxStyleRuleset
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.ColumnStyleRuleset
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.ContainerStyleRuleset
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.DefaultStyleRuleset
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.LabelStyleRuleset
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.ProgressBarStyleRuleset
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.RadioButtonStyleRuleset
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.ScrollBoxStyleRuleset
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.SelectStyleRuleset
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.SliderStyleRuleset
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.TabStyleRuleset
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.TextBoxStyleRuleset
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.SliderStyleRule
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.StyleRule
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.StyleRuleset
-
- validate(UiTheme, ObjectMap<ScreenSize, T>) - Method in class org.mini2Dx.ui.style.StyleRuleset
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- validate() - Method in class org.mini2Dx.ui.style.UiTheme
-
- valueOf(String) - Static method in enum org.mini2Dx.core.files.FileType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.graphics.Mini2DxBlendFunction
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.graphics.PixmapBlending
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.graphics.PixmapFilter
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.graphics.PixmapFormat
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.graphics.ShaderType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.graphics.TextureAddressMode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.graphics.TextureFilter
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.input.button.PS4Button
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.input.button.SwitchDualJoyConButton
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.input.button.SwitchJoyConLButton
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.input.button.SwitchJoyConRButton
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.input.button.XboxButton
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.input.GamePadType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.input.PovState
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.Platform
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.util.Scaling
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.tiled.collisions.TileMergeMode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.tiled.LayerType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.tiled.Orientation
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.tiled.StaggerAxis
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.tiled.StaggerIndex
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.tiled.TiledObjectShape
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.ui.effect.SlideDirection
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.ui.element.Visibility
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.ui.event.EventTrigger
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.ui.InputSource
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.ui.layout.FlexDirection
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.ui.layout.HorizontalAlignment
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.ui.layout.ScreenSize
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.ui.layout.VerticalAlignment
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.ui.NavigationMode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.ui.render.NodeState
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.ui.render.SizeRounding
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.ui.ScreenSizeScaleMode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.ui.UiContainerState
-
Returns the enum constant of this type with the specified name.
- values() - Static method in enum org.mini2Dx.core.files.FileType
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.graphics.Mini2DxBlendFunction
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.graphics.PixmapBlending
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.graphics.PixmapFilter
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.graphics.PixmapFormat
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.graphics.ShaderType
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.graphics.TextureAddressMode
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.graphics.TextureFilter
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.input.button.PS4Button
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.input.button.SwitchDualJoyConButton
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.input.button.SwitchJoyConLButton
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.input.button.SwitchJoyConRButton
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.input.button.XboxButton
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.input.GamePadType
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.input.PovState
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.Platform
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.util.Scaling
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.tiled.collisions.TileMergeMode
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.tiled.LayerType
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.tiled.Orientation
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.tiled.StaggerAxis
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.tiled.StaggerIndex
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.tiled.TiledObjectShape
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.ui.effect.SlideDirection
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.ui.element.Visibility
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.ui.event.EventTrigger
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.ui.InputSource
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.ui.layout.FlexDirection
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.ui.layout.HorizontalAlignment
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.ui.layout.ScreenSize
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.ui.layout.VerticalAlignment
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.ui.NavigationMode
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.ui.render.NodeState
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.ui.render.SizeRounding
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.ui.ScreenSizeScaleMode
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.ui.UiContainerState
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- VerticalAlignment - Enum in org.mini2Dx.ui.layout
-
Represents vertical alignment of elements
- VerticalUiNavigation - Class in org.mini2Dx.ui.navigation
-
- VerticalUiNavigation() - Constructor for class org.mini2Dx.ui.navigation.VerticalUiNavigation
-
- vibrate(int) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- vibrate(long[], int) - Method in class com.badlogic.gdx.backends.iosrobovm.IOSMini2DxInput
-
- vibrateStrength - Variable in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
-
- Viewport - Class in org.mini2Dx.core.graphics.viewport
-
Base class for implementing Viewport strategies.
- Viewport() - Constructor for class org.mini2Dx.core.graphics.viewport.Viewport
-
- VIOLET() - Static method in class org.mini2Dx.core.graphics.Colors
-
- visibility - Variable in class org.mini2Dx.ui.element.UiElement
-
- Visibility - Enum in org.mini2Dx.ui.element
-
- vWrap - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Page
-