public class TiledMapLoader extends java.lang.Object implements AsyncAssetLoader<TiledMap>
AssetLoader
implementation for loading TiledMap
instancesModifier and Type | Class and Description |
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static class |
TiledMapLoader.TiledAssetProperties |
Constructor and Description |
---|
TiledMapLoader() |
Modifier and Type | Method and Description |
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org.mini2Dx.gdx.utils.Array<AssetDescriptor> |
getDependencies(AssetDescriptor assetDescriptor,
AsyncLoadingCache asyncLoadingCache) |
void |
loadOnAsyncThread(AssetDescriptor assetDescriptor,
AsyncLoadingCache asyncLoadingCache) |
TiledMap |
loadOnGameThread(AssetManager assetManager,
AssetDescriptor assetDescriptor,
AsyncLoadingCache asyncLoadingCache) |
public TiledMap loadOnGameThread(AssetManager assetManager, AssetDescriptor assetDescriptor, AsyncLoadingCache asyncLoadingCache)
loadOnGameThread
in interface AssetLoader<TiledMap>
public org.mini2Dx.gdx.utils.Array<AssetDescriptor> getDependencies(AssetDescriptor assetDescriptor, AsyncLoadingCache asyncLoadingCache)
getDependencies
in interface AssetLoader<TiledMap>
public void loadOnAsyncThread(AssetDescriptor assetDescriptor, AsyncLoadingCache asyncLoadingCache)
loadOnAsyncThread
in interface AsyncAssetLoader<TiledMap>