- GameContainer - Class in org.mini2Dx.core.game
-
Base class for mini2Dx game containers.
- GameContainer() - Constructor for class org.mini2Dx.core.game.GameContainer
-
- GameContext - Class in org.mini2Dx.context
-
- GameContext() - Constructor for class org.mini2Dx.context.GameContext
-
- GameScreen - Interface in org.mini2Dx.core.screen
-
A common interface to game screen implementations
- GameScreenEntity - Class in org.mini2Dx.ecs.entity
-
- GameScreenEntity(int) - Constructor for class org.mini2Dx.ecs.entity.GameScreenEntity
-
- get(Object) - Method in class org.mini2Dx.injection.PrototypeInjectionMap
-
- getBackgroundColor() - Method in class org.mini2Dx.core.graphics.Graphics
-
Returns the background Color
- getBackgroundColor() - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the background Color
of the map
- getBean(Class<T>) - Static method in class org.mini2Dx.context.GameContext
-
- getBody() - Method in class org.mini2Dx.ecs.physics.PositionTracker
-
- getCenterX() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the x coordinate of the center of this
Rectangle
- getCenterY() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the y coordinate of the center of this
Rectangle
- getCircleTexture(Color, int, int) - Method in class org.mini2Dx.core.graphics.ShapeTextureCache
-
Returns a circle texture for the provided Color
- getClassKey(Class<T>) - Static method in class org.mini2Dx.bean.Bean
-
Returns the key to be used for a given
Class
- getColor() - Method in class org.mini2Dx.core.graphics.Graphics
-
Returns the Color
to draw shapes with
- getComponents(Class<T>) - Method in interface org.mini2Dx.ecs.entity.Entity
-
Returns all
Component
s that implement the specified the class or
interface
- getComponents(Class<T>) - Method in class org.mini2Dx.ecs.entity.GameScreenEntity
-
- getComponents(Class<T>) - Method in class org.mini2Dx.ecs.entity.UUIDEntity
-
Returns all
Component
s that implement the specified the class or interface
- getCurrentFrame() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the T
of the current frame
- getCurrentFrameIndex() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the index of the current frame
- getCurrentX() - Method in class org.mini2Dx.ecs.physics.PositionTracker
-
- getCurrentY() - Method in class org.mini2Dx.ecs.physics.PositionTracker
-
- getDistanceTo(Positionable) - Method in interface org.mini2Dx.core.engine.Positionable
-
Returns this distance between this object's x,y coordinates and the
provided
Positionable
's xy coordinates
- getDistanceTo(Positionable) - Method in class org.mini2Dx.core.geom.Circle
-
- getDistanceTo(Positionable) - Method in class org.mini2Dx.core.geom.Point
-
- getDistanceTo(Positionable) - Method in class org.mini2Dx.core.geom.Rectangle
-
- getElementLimitPerQuad() - Method in class org.mini2Dx.core.quadtree.Quad
-
- getElements() - Method in class org.mini2Dx.core.quadtree.Quad
-
- getElements() - Method in class org.mini2Dx.core.quadtree.RegionQuad
-
- getElementsIntersectingLineSegment(LineSegment) - Method in class org.mini2Dx.core.quadtree.Quad
-
- getElementsIntersectingLineSegment(Collection<T>, LineSegment) - Method in class org.mini2Dx.core.quadtree.Quad
-
- getElementsIntersectingLineSegment(LineSegment) - Method in class org.mini2Dx.core.quadtree.RegionQuad
-
- getElementsIntersectingLineSegment(Collection<T>, LineSegment) - Method in class org.mini2Dx.core.quadtree.RegionQuad
-
- getElementsWithinRegion(Parallelogram) - Method in class org.mini2Dx.core.quadtree.Quad
-
- getElementsWithinRegion(Collection<T>, Parallelogram) - Method in class org.mini2Dx.core.quadtree.Quad
-
- getElementsWithinRegion(Parallelogram) - Method in class org.mini2Dx.core.quadtree.RegionQuad
-
- getElementsWithinRegion(Collection<T>, Parallelogram) - Method in class org.mini2Dx.core.quadtree.RegionQuad
-
- getFilledCircleTexture(Color, int) - Method in class org.mini2Dx.core.graphics.ShapeTextureCache
-
Returns a filled circular texture for the provided Color
- getFilledRectangleTexture(Color) - Method in class org.mini2Dx.core.graphics.ShapeTextureCache
-
Returns a filled rectangular texture for the provided Color
- getFirstGid() - Method in class org.mini2Dx.tiled.Tileset
-
- getFont() - Method in class org.mini2Dx.core.graphics.Graphics
-
Returns the
BitmapFont
to draw
String
s with
- getFrame(int) - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the frame at a given index
- getGameScreen(int) - Method in class org.mini2Dx.core.screen.BasicScreenManager
-
- getGameScreen(int) - Method in interface org.mini2Dx.core.screen.ScreenManager
-
- getGameScreen(int) - Method in class org.mini2Dx.ecs.system.ScreenManagerSystem
-
- getGid() - Method in class org.mini2Dx.tiled.TiledObject
-
Returns the GID of this object
- getHeight() - Method in interface org.mini2Dx.core.engine.Parallelogram
-
Returns the height of the shape
- getHeight() - Method in class org.mini2Dx.core.game.GameContainer
-
- getHeight() - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the height of the map in tiles
- getHeight() - Method in class org.mini2Dx.tiled.TiledObject
-
Returns the height of this object in pixels
- getHeight() - Method in class org.mini2Dx.tiled.TiledObjectGroup
-
Returns the height of the group in tiles
- getHeight() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the height of this tileset in pixels
- getHeightInTiles() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the height of this tileset in tiles
- getId() - Method in interface org.mini2Dx.core.screen.GameScreen
-
Returns the identifier of the screen
- getId() - Method in class org.mini2Dx.ecs.entity.GameScreenEntity
-
- getInitialScreenId() - Method in class org.mini2Dx.core.game.ScreenBasedGame
-
Returns the identifier of the
GameScreen
that should be shown
when the game starts
- getInjectionResult(ExecutorService) - Method in class org.mini2Dx.injection.BeanInjector
-
- getInstance() - Method in class org.mini2Dx.bean.Bean
-
- getInstance() - Method in class org.mini2Dx.bean.PrototypeBean
-
- getInstance() - Method in class org.mini2Dx.bean.SingletonBean
-
- getIntersection(LineSegment) - Method in class org.mini2Dx.core.geom.LineSegment
-
Returns the point at which this
LineSegment
intersects with
another
- getLayerIndex(String) - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the index of the
TileLayer
with the given name
- getLineHeight() - Method in class org.mini2Dx.core.graphics.Graphics
-
Returns the line height used
- getMargin() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the margin at the borders of the tileset
- getMaxX() - Method in interface org.mini2Dx.core.engine.Parallelogram
-
Returns the greatest x coordinate of this shape
- getMaxX() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getMaxX() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the greatest x coordinate this
Rectangle
- getMaxY() - Method in interface org.mini2Dx.core.engine.Parallelogram
-
Returns the greatest y coordinate of this shape
- getMaxY() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getMaxY() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the greatest y coordinate this
Rectangle
- getMinX() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getMinX() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the least x coordinate this
Rectangle
- getMinY() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getMinY() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the least y coordinate this
Rectangle
- getName() - Method in class org.mini2Dx.tiled.TiledObject
-
Returns the name of this object
- getName() - Method in class org.mini2Dx.tiled.TiledObjectGroup
-
Returns the name of this group
- getName() - Method in class org.mini2Dx.tiled.TileLayer
-
Returns the name of this layer
- getName() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the name of this tileset
- getNumberOfFrames() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the total number of frames in this animation
- getNumberOfSides() - Method in interface org.mini2Dx.core.engine.Shape
-
- getNumberOfSides() - Method in class org.mini2Dx.core.geom.Circle
-
- getNumberOfSides() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getObjectGroup(String) - Method in class org.mini2Dx.tiled.TiledMap
-
- getObjectGroups() - Method in class org.mini2Dx.tiled.TiledMap
-
- getObjects() - Method in class org.mini2Dx.tiled.TiledObjectGroup
-
Returns the objects within this group
- getOrientation() - Method in class org.mini2Dx.tiled.TiledMap
-
- getParent() - Method in class org.mini2Dx.core.quadtree.Quad
-
- getPointA() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getPointB() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getPolygon() - Method in class org.mini2Dx.tiled.TiledObject
-
- getPolyline() - Method in class org.mini2Dx.tiled.TiledObject
-
- getProjectionMatrix() - Method in class org.mini2Dx.core.graphics.Graphics
-
- getProperty(String) - Method in class org.mini2Dx.tiled.Tile
-
Returns the value of a specified property
- getProperty(String) - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the value of a specified property
- getProperty(String) - Method in class org.mini2Dx.tiled.TiledObject
-
Returns the value of a specified property
- getProperty(String) - Method in class org.mini2Dx.tiled.TiledObjectGroup
-
Returns the value of a specified property
- getProperty(String) - Method in class org.mini2Dx.tiled.TileLayer
-
Returns the value of a specified property
- getProperty(String) - Method in class org.mini2Dx.tiled.Tileset
-
Returns the value of a specified property
- getPrototypeClasses() - Method in class org.mini2Dx.context.AndroidComponentScanner
-
- getPrototypeClasses() - Method in interface org.mini2Dx.context.ComponentScanner
-
- getPrototypeClasses() - Method in class org.mini2Dx.context.DesktopComponentScanner
-
- getRadius() - Method in class org.mini2Dx.core.geom.Circle
-
- getRectangleTexture(Color, int, int, int) - Method in class org.mini2Dx.core.graphics.ShapeTextureCache
-
Returns a rectangular texture for the provided Color
- getRenderX() - Method in class org.mini2Dx.ecs.physics.PositionTracker
-
- getRenderY() - Method in class org.mini2Dx.ecs.physics.PositionTracker
-
- getRotation() - Method in interface org.mini2Dx.core.engine.Parallelogram
-
Returns the current rotation of the shape in degrees
- getRotation() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getRotation() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the rotation of all frames
- getRotation() - Method in class org.mini2Dx.core.graphics.Graphics
-
- getRotationX() - Method in class org.mini2Dx.core.graphics.Graphics
-
- getRotationY() - Method in class org.mini2Dx.core.graphics.Graphics
-
- getScaleX() - Method in class org.mini2Dx.core.graphics.Graphics
-
- getScaleY() - Method in class org.mini2Dx.core.graphics.Graphics
-
- getSingletonClasses() - Method in class org.mini2Dx.context.AndroidComponentScanner
-
- getSingletonClasses() - Method in interface org.mini2Dx.context.ComponentScanner
-
- getSingletonClasses() - Method in class org.mini2Dx.context.DesktopComponentScanner
-
- getSpacing() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the internal spacing between each tile
- getTile(int) - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the
Tile
for the given tile ID
- getTile(int) - Method in class org.mini2Dx.tiled.Tileset
-
Returns the
Tile
for a given tile id
- getTile(int, int) - Method in class org.mini2Dx.tiled.Tileset
-
Returns the
Tile
for a given tile coordinate on the tileset
- getTileHeight() - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the height of tiles in pixels
- getTileHeight() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the height of each tile in pixels
- getTileId() - Method in class org.mini2Dx.tiled.Tile
-
- getTileId(int, int) - Method in class org.mini2Dx.tiled.TileLayer
-
Returns the tile id at a given coordinate on the layer
- getTileId(int, int) - Method in class org.mini2Dx.tiled.Tileset
-
Returns the tile ID for a given tile within this tileset
- getTileImage() - Method in class org.mini2Dx.tiled.Tile
-
- getTileLayer(String) - Method in class org.mini2Dx.tiled.TiledMap
-
- getTileLayers() - Method in class org.mini2Dx.tiled.TiledMap
-
- getTilesetImagePath() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the relative path of the tileset image
- getTilesets() - Method in class org.mini2Dx.tiled.TiledMap
-
- getTileWidth() - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the width of tiles in pixels
- getTileWidth() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the width of each tile in pixels
- getTileX(int) - Method in class org.mini2Dx.tiled.Tileset
-
Returns the x coordinate of a tile within this tileset
- getTileY(int) - Method in class org.mini2Dx.tiled.Tileset
-
Returns the y coordinate of a tile within this tileset
- getTint() - Method in class org.mini2Dx.core.graphics.Graphics
-
Returns the Color
tint being applied to all draw operations
- getTotalQuads() - Method in class org.mini2Dx.core.quadtree.Quad
-
- getTranslationX() - Method in class org.mini2Dx.core.graphics.Graphics
-
- getTranslationY() - Method in class org.mini2Dx.core.graphics.Graphics
-
- getTransparentColorValue() - Method in class org.mini2Dx.tiled.Tileset
-
- getType() - Method in class org.mini2Dx.tiled.TiledObject
-
Returns the type of this object
- getUUID() - Method in class org.mini2Dx.ecs.entity.UUIDEntity
-
- getWidth() - Method in interface org.mini2Dx.core.engine.Parallelogram
-
Returns the width of the shape
- getWidth() - Method in class org.mini2Dx.core.game.GameContainer
-
- getWidth() - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the width of the map in tiles
- getWidth() - Method in class org.mini2Dx.tiled.TiledObject
-
Returns the width of this object in pixels
- getWidth() - Method in class org.mini2Dx.tiled.TiledObjectGroup
-
Returns the width of the group in tiles
- getWidth() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the width of this tileset in pixels
- getWidthInTiles() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the width of this tileset in tiles
- getWorld() - Method in class org.mini2Dx.ecs.system.Box2DSystem
-
- getX() - Method in interface org.mini2Dx.core.engine.Positionable
-
Returns the x coordinate of this object
- getX() - Method in class org.mini2Dx.core.geom.Circle
-
- getX() - Method in class org.mini2Dx.core.geom.Point
-
- getX() - Method in class org.mini2Dx.tiled.TiledObject
-
Returns the x coordinate of this object in pixels
- getY() - Method in interface org.mini2Dx.core.engine.Positionable
-
Returns the y coordinate of this object
- getY() - Method in class org.mini2Dx.core.geom.Circle
-
- getY() - Method in class org.mini2Dx.core.geom.Point
-
- getY() - Method in class org.mini2Dx.tiled.TiledObject
-
Returns the y coordinate of this object in pixels
- graphics - Variable in class org.mini2Dx.core.game.GameContainer
-
- Graphics - Class in org.mini2Dx.core.graphics
-
Implements graphics rendering functionality
- Graphics(SpriteBatch) - Constructor for class org.mini2Dx.core.graphics.Graphics
-
- GraphicsUAT - Class in org.mini2Dx.uats.common
-
- GraphicsUAT() - Constructor for class org.mini2Dx.uats.common.GraphicsUAT
-
- scale(float, float) - Method in class org.mini2Dx.core.graphics.Graphics
-
Scales the canvas
- scan(String[]) - Method in class org.mini2Dx.context.AndroidComponentScanner
-
- scan(String[]) - Method in interface org.mini2Dx.context.ComponentScanner
-
- scan(String[]) - Method in class org.mini2Dx.context.DesktopComponentScanner
-
- ScreenBasedGame - Class in org.mini2Dx.core.game
-
- ScreenBasedGame() - Constructor for class org.mini2Dx.core.game.ScreenBasedGame
-
- ScreenComponent - Interface in org.mini2Dx.ecs.component.screen
-
A common interface for screen component implementations
- ScreenManager<T extends GameScreen> - Interface in org.mini2Dx.core.screen
-
- ScreenManagerSystem - Class in org.mini2Dx.ecs.system
-
An implementation of
ScreenManager
as a
System
suitable for
the Entity-Component-System architecture
- ScreenManagerSystem() - Constructor for class org.mini2Dx.ecs.system.ScreenManagerSystem
-
- scrolled(int) - Method in class org.mini2Dx.core.game.BasicGame
-
- set(float, float, float, float) - Method in class org.mini2Dx.core.geom.LineSegment
-
Sets the coordinates of point A and point B
- set(float, float) - Method in class org.mini2Dx.core.geom.Point
-
- set(Vector2) - Method in class org.mini2Dx.core.geom.Point
-
- set(float, float, float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- set(Rectangle) - Method in class org.mini2Dx.core.geom.Rectangle
-
- set(Rectangle) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setBackgroundColor(Color) - Method in class org.mini2Dx.core.graphics.Graphics
-
Sets the background Color
to be used
- setCenter(float, float) - Method in class org.mini2Dx.core.geom.Circle
-
- setClip(float, float, float, float) - Method in class org.mini2Dx.core.graphics.Graphics
-
Sets the graphics context clip.
- setClip(Rectangle) - Method in class org.mini2Dx.core.graphics.Graphics
-
Sets the graphics context clip.
- setColor(Color) - Method in class org.mini2Dx.core.graphics.Graphics
-
Sets the Color
to draw shapes with
- setDebugging(boolean) - Method in class org.mini2Dx.ecs.system.ScreenManagerSystem
-
- setDebugging(boolean) - Method in interface org.mini2Dx.ecs.system.System
-
Sets whether or not this
System
is in debug mode
- setDebugging(boolean) - Method in class org.mini2Dx.ecs.system.UUIDSystem
-
- setFont(BitmapFont) - Method in class org.mini2Dx.core.graphics.Graphics
-
Sets the
BitmapFont
to draw
String
s with
- setGid(int) - Method in class org.mini2Dx.tiled.TiledObject
-
Sets the GID of this object
- setHeight(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setHeight(int) - Method in class org.mini2Dx.tiled.TiledObjectGroup
-
Sets the height of the group in tiles
- setLineHeight(int) - Method in class org.mini2Dx.core.graphics.Graphics
-
Sets the line height to be used
- setLooping(boolean) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets if the animation should loop
- setName(String) - Method in class org.mini2Dx.tiled.TiledObject
-
Sets the name of this object
- setName(String) - Method in class org.mini2Dx.tiled.TiledObjectGroup
-
Sets the name of this group
- setName(String) - Method in class org.mini2Dx.tiled.TileLayer
-
Sets the name of this layer
- setName(String) - Method in class org.mini2Dx.tiled.Tileset
-
Sets the name of this tileset
- setPointA(Point) - Method in class org.mini2Dx.core.geom.LineSegment
-
- setPointB(Point) - Method in class org.mini2Dx.core.geom.LineSegment
-
- setPolygon(String) - Method in class org.mini2Dx.tiled.TiledObject
-
- setPolyline(String) - Method in class org.mini2Dx.tiled.TiledObject
-
- setProperty(String, String) - Method in class org.mini2Dx.tiled.Tile
-
Sets the value of a specified property
- setProperty(String, String) - Method in class org.mini2Dx.tiled.TiledMap
-
Sets the value of a specified property
- setProperty(String, String) - Method in class org.mini2Dx.tiled.TiledObject
-
Sets the value of a specified property
- setProperty(String, String) - Method in class org.mini2Dx.tiled.TiledObjectGroup
-
Sets the value of a specified property
- setProperty(String, String) - Method in class org.mini2Dx.tiled.TileLayer
-
Sets the value of a specified property
- setProperty(String, String) - Method in class org.mini2Dx.tiled.Tileset
-
Sets the value of a specified property
- setRadius(int) - Method in class org.mini2Dx.core.geom.Circle
-
- setRotation(float) - Method in interface org.mini2Dx.core.engine.Parallelogram
-
Sets the current rotation of the shape around its top-left corner
Note: Rotates around the top-left corner
- setRotation(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setRotation(float) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the rotation of all frames
- setRotationAround(Point, float) - Method in interface org.mini2Dx.core.engine.Parallelogram
-
Sets the current rotation of the shape around a center point
- setRotationAround(Point, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setTileId(int) - Method in class org.mini2Dx.tiled.Tile
-
- setTileId(int, int, int) - Method in class org.mini2Dx.tiled.TileLayer
-
Sets the tile id at a given coordinate on the layer
- setTileImage(TextureRegion) - Method in class org.mini2Dx.tiled.Tile
-
- setTilesetImagePath(String) - Method in class org.mini2Dx.tiled.Tileset
-
Sets the relative path of the tileset image
- setTint(Color) - Method in class org.mini2Dx.core.graphics.Graphics
-
Sets the Color
to apply to draw operations
- setTransparentColorValue(String) - Method in class org.mini2Dx.tiled.Tileset
-
- setType(String) - Method in class org.mini2Dx.tiled.TiledObject
-
Sets the type of this object
- setVisible(boolean) - Method in class org.mini2Dx.tiled.TiledObject
-
- setVisible(boolean) - Method in class org.mini2Dx.tiled.TileLayer
-
- setVolume(float) - Method in class org.mini2Dx.core.audio.CrossFadingMusicLoop
-
- setWidth(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setWidth(int) - Method in class org.mini2Dx.tiled.TiledObjectGroup
-
Sets the width of the group in tiles
- setX(float) - Method in class org.mini2Dx.core.geom.Circle
-
- setX(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setY(float) - Method in class org.mini2Dx.core.geom.Circle
-
- setY(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- Shape - Interface in org.mini2Dx.core.engine
-
A common interface for shapes
- ShapeTextureCache - Class in org.mini2Dx.core.graphics
-
Implements a cache of textures for shapes
- ShapeTextureCache() - Constructor for class org.mini2Dx.core.graphics.ShapeTextureCache
-
Constructor
- show() - Method in class org.mini2Dx.core.game.GameContainer
-
- Singleton - Annotation Type in org.mini2Dx.injection.annotation
-
- SingletonBean - Class in org.mini2Dx.bean
-
- SingletonBean(Object) - Constructor for class org.mini2Dx.bean.SingletonBean
-
- size() - Method in class org.mini2Dx.injection.PrototypeInjectionMap
-
- spriteBatch - Variable in class org.mini2Dx.core.game.GameContainer
-
- stop() - Method in class org.mini2Dx.core.audio.CrossFadingMusicLoop
-
Stops playing the loop
- sub(float, float) - Method in class org.mini2Dx.core.geom.Point
-
- sub(Vector2) - Method in class org.mini2Dx.core.geom.Point
-
- subdivide() - Method in class org.mini2Dx.core.quadtree.Quad
-
- subdivide() - Method in class org.mini2Dx.core.quadtree.RegionQuad
-
- System<T extends Entity> - Interface in org.mini2Dx.ecs.system
-
A common interface for implementing
System
s as part of the Entity-Component-System pattern