| Modifier and Type | Method and Description | 
|---|---|
void | 
interpolate(GameContainer gc,
           GameScreenEntity owner,
           float alpha)
Interpolate the screen component 
 | 
void | 
render(GameContainer gc,
      GameScreenEntity owner,
      Graphics g)
Render the screen component 
 | 
void | 
update(GameContainer gc,
      ScreenManager<? extends GameScreen> screenManager,
      GameScreenEntity owner,
      float delta)
Update the screen component 
 | 
void update(GameContainer gc, ScreenManager<? extends GameScreen> screenManager, GameScreenEntity owner, float delta)
game - The GameContainer calling the updatedelta - The time since the last update in secondsvoid interpolate(GameContainer gc, GameScreenEntity owner, float alpha)
game - The GameContainer calling the interpolationalpha - The alpha value to use during interpolationvoid render(GameContainer gc, GameScreenEntity owner, Graphics g)
game - The GameContainer calling the renderg - The Graphics contextCopyright © 2014. All rights reserved.