| Modifier and Type | Method and Description |
|---|---|
void |
interpolate(GameContainer gc,
GameScreenEntity owner,
float alpha)
Interpolate the screen component
|
void |
render(GameContainer gc,
GameScreenEntity owner,
Graphics g)
Render the screen component
|
void |
update(GameContainer gc,
ScreenManager<? extends GameScreen> screenManager,
GameScreenEntity owner,
float delta)
Update the screen component
|
void update(GameContainer gc, ScreenManager<? extends GameScreen> screenManager, GameScreenEntity owner, float delta)
game - The GameContainer calling the updatedelta - The time since the last update in secondsvoid interpolate(GameContainer gc, GameScreenEntity owner, float alpha)
game - The GameContainer calling the interpolationalpha - The alpha value to use during interpolationvoid render(GameContainer gc, GameScreenEntity owner, Graphics g)
game - The GameContainer calling the renderg - The Graphics contextCopyright © 2014. All rights reserved.