public class Tile extends Object
| Constructor and Description | 
|---|
Tile()  | 
| Modifier and Type | Method and Description | 
|---|---|
boolean | 
containsProperty(String propertyName)
Returns if the layer contains the specified property 
 | 
void | 
draw(Graphics g,
    int renderX,
    int renderY)  | 
String | 
getProperty(String propertyName)
Returns the value of a specified property 
 | 
int | 
getTileId()  | 
com.badlogic.gdx.graphics.g2d.TextureRegion | 
getTileImage()  | 
void | 
setProperty(String propertyName,
           String value)
Sets the value of a specified property 
 | 
void | 
setTileId(int tileId)  | 
void | 
setTileImage(com.badlogic.gdx.graphics.g2d.TextureRegion tileImage)  | 
public void draw(Graphics g, int renderX, int renderY)
public boolean containsProperty(String propertyName)
propertyName - The property name to search forpublic String getProperty(String propertyName)
propertyName - The property name to search forpublic void setProperty(String propertyName, String value)
propertyName - The property name to set the value forvalue - The value of the property to setpublic int getTileId()
public void setTileId(int tileId)
public com.badlogic.gdx.graphics.g2d.TextureRegion getTileImage()
public void setTileImage(com.badlogic.gdx.graphics.g2d.TextureRegion tileImage)
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