public interface Transition
GameScreen transition implementations
 
 NOTE: Based on Slick implementation by Kevin Glass| Modifier and Type | Method and Description | 
|---|---|
void | 
initialise(GameScreen outScreen,
          GameScreen inScreen)  | 
boolean | 
isFinished()  | 
void | 
postRender(GameContainer gc,
          Graphics g)  | 
void | 
preRender(GameContainer gc,
         Graphics g)  | 
void | 
update(GameContainer gc,
      float delta)  | 
void initialise(GameScreen outScreen, GameScreen inScreen)
void update(GameContainer gc, float delta)
void preRender(GameContainer gc, Graphics g)
void postRender(GameContainer gc, Graphics g)
boolean isFinished()
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