Package | Description |
---|---|
org.mini2Dx.core.game | |
org.mini2Dx.core.screen | |
org.mini2Dx.core.screen.transition | |
org.mini2Dx.ecs.system |
Modifier and Type | Method and Description |
---|---|
void |
ScreenBasedGame.enterGameScreen(int id,
Transition transitionOut,
Transition transitionIn)
Begins a transition to a new
GameScreen |
Modifier and Type | Field and Description |
---|---|
protected Transition |
BasicScreenManager.transitionIn |
protected Transition |
BasicScreenManager.transitionOut |
Modifier and Type | Method and Description |
---|---|
void |
ScreenManager.enterGameScreen(int id,
Transition transitionOut,
Transition transitionIn)
Begins a transition to a new
GameScreen |
void |
BasicScreenManager.enterGameScreen(int id,
Transition transitionOut,
Transition transitionIn) |
void |
GameScreen.postTransitionIn(Transition transitionIn)
Called after the transition in
|
void |
GameScreen.postTransitionOut(Transition transitionOut)
Called after the transition out
|
void |
GameScreen.preTransitionIn(Transition transitionIn)
Called before the transition in
|
void |
GameScreen.preTransitionOut(Transition transitionOut)
Called before the transition out
|
Modifier and Type | Class and Description |
---|---|
class |
FadeInTransition
Implements a fade in transition
NOTE: Based on Slick implementation by Kevin Glass
|
class |
FadeOutTransition
Implements a fade out transition
NOTE: Based on Slick implementation by Kevin Glass
|
class |
NullTransition
A
Transition which does nothing
NOTE: Based on Slick implementation by Kevin Glass |
Modifier and Type | Field and Description |
---|---|
protected Transition |
ScreenManagerSystem.transitionIn |
protected Transition |
ScreenManagerSystem.transitionOut |
Modifier and Type | Method and Description |
---|---|
void |
ScreenManagerSystem.enterGameScreen(int id,
Transition transitionOut,
Transition transitionIn) |
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