- cachedDirtyUpdateRequired - Variable in class org.mini2Dx.ui.render.ParentRenderNode
-
- calculatedHeight - Variable in class org.mini2Dx.ui.render.RadioButtonRenderNode
-
- calculateMaxCharactersBeforeWrap(CharSequence, int, int, float) - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
-
- calculateRounding(float) - Method in enum org.mini2Dx.ui.render.SizeRounding
-
- cancel() - Method in class org.mini2Dx.ui.util.DeferredRunnable
-
- cancelVibrate() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- capUpdatesPerSecond - Variable in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxConfig
-
True if there should be no more updates than the target FPS (i.e.
- CENTER - Static variable in class org.mini2Dx.core.util.Align
-
- characterReceived(char) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- characterReceived(char) - Method in interface org.mini2Dx.ui.render.TextInputableRenderNode
-
- characterWidth - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
-
- CharMap<V> - Class in org.mini2Dx.core.collections
-
- CharMap() - Constructor for class org.mini2Dx.core.collections.CharMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- CharMap(int) - Constructor for class org.mini2Dx.core.collections.CharMap
-
Creates a new map with a load factor of 0.8.
- CharMap(int, float) - Constructor for class org.mini2Dx.core.collections.CharMap
-
Creates a new map with the specified initial capacity and load factor.
- CharMap(CharMap<? extends V>) - Constructor for class org.mini2Dx.core.collections.CharMap
-
Creates a new map identical to the specified map.
- CharMap.Entries<V> - Class in org.mini2Dx.core.collections
-
- CharMap.Entry<V> - Class in org.mini2Dx.core.collections
-
- CharMap.Keys - Class in org.mini2Dx.core.collections
-
- CharMap.Values<V> - Class in org.mini2Dx.core.collections
-
- CharQueue - Class in org.mini2Dx.core.collections
-
- CharQueue() - Constructor for class org.mini2Dx.core.collections.CharQueue
-
Creates a new Queue which can hold 16 values without needing to resize backing array.
- CharQueue(int) - Constructor for class org.mini2Dx.core.collections.CharQueue
-
Creates a new Queue which can hold the specified number of values without needing to resize backing array.
- CharQueue.CharQueueIterable - Class in org.mini2Dx.core.collections
-
- CharQueue.CharQueueIterator - Class in org.mini2Dx.core.collections
-
- CharQueueIterable(CharQueue) - Constructor for class org.mini2Dx.core.collections.CharQueue.CharQueueIterable
-
- CharQueueIterable(CharQueue, boolean) - Constructor for class org.mini2Dx.core.collections.CharQueue.CharQueueIterable
-
- CharQueueIterator(CharQueue) - Constructor for class org.mini2Dx.core.collections.CharQueue.CharQueueIterator
-
- CharQueueIterator(CharQueue, boolean) - Constructor for class org.mini2Dx.core.collections.CharQueue.CharQueueIterator
-
- Checkbox - Class in org.mini2Dx.ui.element
-
Implements a checkbox that can be checked or unchecked by the player
- Checkbox() - Constructor for class org.mini2Dx.ui.element.Checkbox
-
Constructor.
- Checkbox(String) - Constructor for class org.mini2Dx.ui.element.Checkbox
-
Constructor
- Checkbox(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Checkbox
-
Constructor
- Checkbox(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Checkbox
-
Constructor
- CheckBoxFactory - Class in org.mini2Dx.ui.xml.spi
-
- CheckBoxFactory() - Constructor for class org.mini2Dx.ui.xml.spi.CheckBoxFactory
-
- CheckboxPopulator - Class in org.mini2Dx.ui.xml.spi
-
- CheckboxPopulator() - Constructor for class org.mini2Dx.ui.xml.spi.CheckboxPopulator
-
- CheckboxRenderNode - Class in org.mini2Dx.ui.render
-
- CheckboxRenderNode(ParentRenderNode<?, ?>, Checkbox) - Constructor for class org.mini2Dx.ui.render.CheckboxRenderNode
-
- CheckboxStyleRule - Class in org.mini2Dx.ui.style
-
- CheckboxStyleRule() - Constructor for class org.mini2Dx.ui.style.CheckboxStyleRule
-
- CheckboxStyleRuleset - Class in org.mini2Dx.ui.style.ruleset
-
- CheckboxStyleRuleset() - Constructor for class org.mini2Dx.ui.style.ruleset.CheckboxStyleRuleset
-
- child(String) - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns a handle to the child with the specified name.
- child(String) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- children - Variable in class org.mini2Dx.ui.element.ParentUiElement
-
- children - Variable in class org.mini2Dx.ui.render.RenderLayer
-
- Circle - Class in org.mini2Dx.core.geom
-
Implements a circle
- Circle(Geometry) - Constructor for class org.mini2Dx.core.geom.Circle
-
- Circle(float) - Constructor for class org.mini2Dx.core.geom.Circle
-
Constructs a
Circle
at 0,0 with a radius
- Circle(float, float, float) - Constructor for class org.mini2Dx.core.geom.Circle
-
Constructs a
Circle
with a center and radius
- Circle(Circle) - Constructor for class org.mini2Dx.core.geom.Circle
-
Constructs a
Circle
as a copy of another
- circle() - Method in class org.mini2Dx.core.Geometry
-
Allocates a
Circle
from the pool
- clear() - Method in class org.mini2Dx.core.collections.BooleanQueue
-
Removes all values from this queue.
- clear(int) - Method in class org.mini2Dx.core.collections.ByteMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.ByteMap
-
- clear() - Method in class org.mini2Dx.core.collections.ByteTreeMap
-
- clear(int) - Method in class org.mini2Dx.core.collections.ByteTreeMap
-
- clear(int) - Method in class org.mini2Dx.core.collections.CharMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.CharMap
-
- clear() - Method in class org.mini2Dx.core.collections.CharQueue
-
Removes all values from this queue.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
Clears the entire bitset
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Removes all values from this queue.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Removes all values from this queue.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Removes all values from this queue.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFlushablePool
-
Removes all free objects from this pool.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Removes all values from this queue.
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
Clears the set and reduces the size of the backing arrays to be the specified capacity if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Removes all values from this queue.
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity, if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Clears the map, leaving the backing arrays at the current capacity.
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity, if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Clears the map, leaving the backing arrays at the current capacity.
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity, if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Clears the map, leaving the backing arrays at the current capacity.
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity, if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Clears the map, leaving the backing arrays at the current capacity.
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
Clears the set and reduces the size of the backing arrays to be the specified capacity, if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
Clears the set, leaving the backing arrays at the current capacity.
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity, if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Clears the map, leaving the backing arrays at the current capacity.
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
Clears the set and reduces the size of the backing arrays to be the specified capacity, if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
Clears the set, leaving the backing arrays at the current capacity.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPool
-
Removes all free objects from this pool.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPooledLinkedList
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Removes all values from this queue.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentReflectionPool
-
Removes all free objects from this pool.
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Removes all values from this queue.
- clear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- clear() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSortedIntList
-
Clears list
- clear() - Method in class org.mini2Dx.core.collections.FloatQueue
-
Removes all values from this queue.
- clear() - Method in class org.mini2Dx.core.collections.IntQueue
-
Removes all values from this queue.
- clear() - Method in class org.mini2Dx.core.collections.IntTreeMap
-
- clear(int) - Method in class org.mini2Dx.core.collections.IntTreeMap
-
- clear() - Method in class org.mini2Dx.core.collections.LongQueue
-
Removes all values from this queue.
- clear() - Method in class org.mini2Dx.core.collections.LongTreeMap
-
- clear(int) - Method in class org.mini2Dx.core.collections.LongTreeMap
-
- clear() - Method in class org.mini2Dx.core.collections.LruIntMap
-
- clear() - Method in class org.mini2Dx.core.collections.LruObjectMap
-
- clear(int) - Method in class org.mini2Dx.core.collections.ShortMap
-
Clears the map and reduces the size of the backing arrays to be the specified capacity if they are larger.
- clear() - Method in class org.mini2Dx.core.collections.ShortMap
-
- clear() - Method in class org.mini2Dx.core.collections.ShortQueue
-
Removes all values from this queue.
- clear() - Method in class org.mini2Dx.core.collections.ShortTreeMap
-
- clear(int) - Method in class org.mini2Dx.core.collections.ShortTreeMap
-
- clear() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- clear() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- clear() - Method in interface org.mini2Dx.core.collision.QuadTree
-
- clear() - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- clear() - Method in interface org.mini2Dx.core.font.GameFontCache
-
Clears all text from the cache
- clear() - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
-
- CLEAR() - Static method in class org.mini2Dx.core.graphics.Colors
-
- clear() - Method in interface org.mini2Dx.core.graphics.SpriteCache
-
Invalidates all the caches and resets the SpriteCache.
- clear() - Static method in class org.mini2Dx.core.serialization.AotSerializationData
-
- clear() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
-
- clear() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
-
- clearActionKeys() - Method in class org.mini2Dx.ui.UiContainer
-
Clears the keys used for triggering actions (i.e.
- clearActiveAction() - Method in class org.mini2Dx.ui.UiContainer
-
- clearActiveNavigation() - Method in class org.mini2Dx.ui.UiContainer
-
- clearAssetLoaders() - Method in class org.mini2Dx.core.assets.AssetManager
-
- clearBlendFunction() - Method in interface org.mini2Dx.core.Graphics
-
Resets the blend function to its default
- clearBlendFunction() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- clearCache() - Method in class org.mini2Dx.core.assets.AsyncLoadingCache
-
- clearChildren() - Method in class org.mini2Dx.ui.render.ParentRenderNode
-
- clearContext() - Method in interface org.mini2Dx.core.Graphics
-
Clears the graphics context (e.g.
- clearContext(Color) - Method in interface org.mini2Dx.core.Graphics
-
Clears the graphics context (e.g.
- clearContext(Color, boolean, boolean) - Method in interface org.mini2Dx.core.Graphics
-
Clears the graphics context (e.g.
- clearContext() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- clearContext(Color) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- clearContext(Color, boolean, boolean) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- clearDirty() - Method in class org.mini2Dx.ui.render.RenderNode
-
- clearGamePadHotkeys() - Method in class org.mini2Dx.ui.element.Container
-
- clearGamePadHotkeys() - Method in interface org.mini2Dx.ui.element.Navigatable
-
Unmaps all gamepad hotkeys
- clearGamePadHotkeys() - Method in class org.mini2Dx.ui.element.Tab
-
- clearGamePadHotkeys() - Method in class org.mini2Dx.ui.element.TabView
-
- clearHotkeys() - Method in class org.mini2Dx.ui.element.Container
-
- clearHotkeys() - Method in interface org.mini2Dx.ui.element.Navigatable
-
Unmaps all hotkeys
- clearHotkeys() - Method in class org.mini2Dx.ui.element.Tab
-
- clearHotkeys() - Method in class org.mini2Dx.ui.element.TabView
-
- clearKeyboardHotkeys() - Method in class org.mini2Dx.ui.element.Container
-
- clearKeyboardHotkeys() - Method in interface org.mini2Dx.ui.element.Navigatable
-
Unmaps all keyboard hotkeys
- clearKeyboardHotkeys() - Method in class org.mini2Dx.ui.element.Tab
-
- clearKeyboardHotkeys() - Method in class org.mini2Dx.ui.element.TabView
-
- clearListeners() - Method in interface org.mini2Dx.core.input.GamePadMapping
-
- clearListeners() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- clearListeners() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- clearListeners() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- clearListeners() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- clearListeners() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- clearOptions() - Method in class org.mini2Dx.ui.element.Select
-
Clears all options
- clearPositionChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- clearPositionChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- clearPositionChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- clearPositionChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- clearPositionChangeListeners() - Method in class org.mini2Dx.core.geom.Point
-
- clearPositionChangeListeners() - Method in class org.mini2Dx.core.geom.Shape
-
- clearPositionListeners(Array<PositionChangeListener>) - Static method in class org.mini2Dx.core.geom.Shape
-
- clearPositionListeners(ReadWriteLock, Array<PositionChangeListener>) - Static method in class org.mini2Dx.core.geom.Shape
-
- clearScaling() - Method in interface org.mini2Dx.core.Graphics
-
Resets scaling back to default values
- clearScaling() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- clearShader() - Method in interface org.mini2Dx.core.Graphics
-
Clears the
Shader
program applied to this instance
- clearShader() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- ClearShaderOperation - Class in org.mini2Dx.core.graphics.pipeline
-
- ClearShaderOperation() - Constructor for class org.mini2Dx.core.graphics.pipeline.ClearShaderOperation
-
- clearSizeChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- clearSizeChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- clearSizeChangeListeners() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- clearSizeChangeListeners() - Method in class org.mini2Dx.core.geom.Shape
-
- clearSizeListeners(Array<SizeChangeListener>) - Static method in class org.mini2Dx.core.geom.Shape
-
- clearSizeListeners(ReadWriteLock, Array<SizeChangeListener>) - Static method in class org.mini2Dx.core.geom.Shape
-
- clearTotalElementsCache() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- clearTotalElementsCache() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- CLIP_TILES_OUTSIDE_GRAPHICS_VIEWPORT - Static variable in class org.mini2Dx.tiled.TiledMap
-
Set to true if mini2Dx should check the viewport bounds while rendering a tile and avoid rendering it if it is outside of the bounds
- clipboard - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- cloneBean(Object) - Method in class org.mini2Dx.core.di.BeanUtils
-
Creates a deep copy of an Object
- close() - Method in class org.mini2Dx.core.serialization.GameDataOutputStream
-
- closeWindow() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxWindow
-
Closes this window and pauses and disposes the associated
ApplicationListener
.
- collection - Variable in class org.mini2Dx.core.serialization.collection.DeserializedCollection
-
- collection - Variable in class org.mini2Dx.core.serialization.collection.SerializedCollection
-
- CollectionSerializedCollection - Class in org.mini2Dx.core.serialization.collection
-
Utility class used during JSON/XML serialization
- CollectionSerializedCollection(Collection) - Constructor for class org.mini2Dx.core.serialization.collection.CollectionSerializedCollection
-
- CollisionArea - Interface in org.mini2Dx.core.collision
-
Common interface for collidable areas in-game
- CollisionBox - Class in org.mini2Dx.core.collision
-
An implementation of
Rectangle
that allows for interpolation.
- CollisionBox() - Constructor for class org.mini2Dx.core.collision.CollisionBox
-
- CollisionBox(int) - Constructor for class org.mini2Dx.core.collision.CollisionBox
-
- CollisionBox(float, float, float, float) - Constructor for class org.mini2Dx.core.collision.CollisionBox
-
- CollisionBox(int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.CollisionBox
-
- CollisionBox(int, Collisions) - Constructor for class org.mini2Dx.core.collision.CollisionBox
-
- collisionBox() - Method in class org.mini2Dx.core.collision.Collisions
-
- collisionBox(int) - Method in class org.mini2Dx.core.collision.Collisions
-
- collisionBox(int, float, float, float, float) - Method in class org.mini2Dx.core.collision.Collisions
-
- CollisionCircle - Class in org.mini2Dx.core.collision
-
An implementation of
Circle
that allows for interpolation.
- CollisionCircle(float) - Constructor for class org.mini2Dx.core.collision.CollisionCircle
-
- CollisionCircle(int, float) - Constructor for class org.mini2Dx.core.collision.CollisionCircle
-
- CollisionCircle(float, float, float) - Constructor for class org.mini2Dx.core.collision.CollisionCircle
-
- CollisionCircle(int, float, float, float) - Constructor for class org.mini2Dx.core.collision.CollisionCircle
-
- CollisionCircle(int, Collisions) - Constructor for class org.mini2Dx.core.collision.CollisionCircle
-
- collisionCircle() - Method in class org.mini2Dx.core.collision.Collisions
-
- collisionCircle(int) - Method in class org.mini2Dx.core.collision.Collisions
-
- collisionCircle(int, float, float, float) - Method in class org.mini2Dx.core.collision.Collisions
-
- CollisionIdSequence - Class in org.mini2Dx.core.collision
-
Generates IDs for collision objects (e.g.
- CollisionIdSequence() - Constructor for class org.mini2Dx.core.collision.CollisionIdSequence
-
- CollisionObject - Interface in org.mini2Dx.core.collision
-
Common interface for collidable points in-game
- CollisionPoint - Class in org.mini2Dx.core.collision
-
An implementation of
Point
that allows for interpolation.
- CollisionPoint() - Constructor for class org.mini2Dx.core.collision.CollisionPoint
-
- CollisionPoint(int) - Constructor for class org.mini2Dx.core.collision.CollisionPoint
-
- CollisionPoint(float, float) - Constructor for class org.mini2Dx.core.collision.CollisionPoint
-
- CollisionPoint(int, float, float) - Constructor for class org.mini2Dx.core.collision.CollisionPoint
-
- CollisionPoint(int, Collisions) - Constructor for class org.mini2Dx.core.collision.CollisionPoint
-
- collisionPoint() - Method in class org.mini2Dx.core.collision.Collisions
-
- collisionPoint(int) - Method in class org.mini2Dx.core.collision.Collisions
-
- collisionPoint(int, float, float) - Method in class org.mini2Dx.core.collision.Collisions
-
- CollisionPolygon - Class in org.mini2Dx.core.collision
-
An implementation of
Polygon
that allows for interpolation.
- CollisionPolygon(float[]) - Constructor for class org.mini2Dx.core.collision.CollisionPolygon
-
- CollisionPolygon(Vector2[]) - Constructor for class org.mini2Dx.core.collision.CollisionPolygon
-
- CollisionPolygon(int, float[]) - Constructor for class org.mini2Dx.core.collision.CollisionPolygon
-
- CollisionPolygon(int, Vector2[]) - Constructor for class org.mini2Dx.core.collision.CollisionPolygon
-
- CollisionPolygon(int, Collisions, float[]) - Constructor for class org.mini2Dx.core.collision.CollisionPolygon
-
- CollisionPolygon(int, Collisions, Vector2[]) - Constructor for class org.mini2Dx.core.collision.CollisionPolygon
-
- collisionPolygon(float[]) - Method in class org.mini2Dx.core.collision.Collisions
-
- collisionPolygon(int, float[]) - Method in class org.mini2Dx.core.collision.Collisions
-
- collisionPolygon(Vector2[]) - Method in class org.mini2Dx.core.collision.Collisions
-
- collisionPolygon(int, Vector2[]) - Method in class org.mini2Dx.core.collision.Collisions
-
- collisions - Variable in class org.mini2Dx.core.collision.CollisionBox
-
- collisions - Variable in class org.mini2Dx.core.collision.CollisionCircle
-
- collisions - Variable in class org.mini2Dx.core.collision.CollisionPoint
-
- collisions - Variable in class org.mini2Dx.core.collision.CollisionPolygon
-
- Collisions - Class in org.mini2Dx.core.collision
-
Provides pooled collision classes
- Collisions() - Constructor for class org.mini2Dx.core.collision.Collisions
-
- collisions - Static variable in class org.mini2Dx.core.Mdx
-
- color - Variable in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- color - Variable in class org.mini2Dx.core.font.MonospaceGlyph
-
- Color - Interface in org.mini2Dx.core.graphics
-
Common interface for platform native Color representations
- color - Variable in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- Colors - Class in org.mini2Dx.core.graphics
-
Static utility methods for
Color
s
The colors returned by this class are readonly, if you want to change their values you should call
Color.copy()
on them, otherwise you'll get UnsupportedOperationException
- Colors() - Constructor for class org.mini2Dx.core.graphics.Colors
-
- COLUMN_SUFFIX - Static variable in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- ColumnStyleRuleset - Class in org.mini2Dx.ui.style.ruleset
-
- ColumnStyleRuleset() - Constructor for class org.mini2Dx.ui.style.ruleset.ColumnStyleRuleset
-
- com.artemis - package com.artemis
-
- com.artemis.listener - package com.artemis.listener
-
- com.badlogic.gdx.backends.android - package com.badlogic.gdx.backends.android
-
- com.badlogic.gdx.backends.lwjgl - package com.badlogic.gdx.backends.lwjgl
-
- com.badlogic.gdx.backends.lwjgl.audio - package com.badlogic.gdx.backends.lwjgl.audio
-
- com.badlogic.gdx.backends.lwjgl3 - package com.badlogic.gdx.backends.lwjgl3
-
- com.badlogic.gdx.backends.lwjgl3.audio - package com.badlogic.gdx.backends.lwjgl3.audio
-
- com.badlogic.gdx.graphics - package com.badlogic.gdx.graphics
-
- com.badlogic.gdx.graphics.g2d - package com.badlogic.gdx.graphics.g2d
-
- com.badlogic.gdx.graphics.glutils - package com.badlogic.gdx.graphics.glutils
-
- compareTo(AssetLoadingTask) - Method in class org.mini2Dx.core.assets.AssetLoadingTask
-
- compareTo(RenderLayer) - Method in class org.mini2Dx.ui.render.RenderLayer
-
- compareTo(DeferredRunnable) - Method in class org.mini2Dx.ui.util.DeferredRunnable
-
- ComponentScanner - Interface in org.mini2Dx.core.di
-
A common interface to component scanning implementations.
- ConcurrentArray<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentArray() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Creates an ordered array with a capacity of 16.
- ConcurrentArray(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Creates an ordered array with the specified capacity.
- ConcurrentArray(boolean, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
- ConcurrentArray(boolean, int, Class) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Creates a new array with Array.items
of the specified type.
- ConcurrentArray(Class) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Creates an ordered array with Array.items
of the specified type and a capacity of 16.
- ConcurrentArray(Array<? extends T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Creates a new array containing the elements in the specified array.
- ConcurrentArray(T[]) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Creates a new ordered array containing the elements in the specified array.
- ConcurrentArray(boolean, T[], int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Creates a new array containing the elements in the specified array.
- ConcurrentArrayMap<K,V> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentArrayMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Creates an ordered map with a capacity of 16.
- ConcurrentArrayMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Creates an ordered map with the specified capacity.
- ConcurrentArrayMap(boolean, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- ConcurrentArrayMap(boolean, int, Class, Class) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- ConcurrentArrayMap(Class, Class) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- ConcurrentArrayMap(ArrayMap) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Creates a new map containing the elements in the specified map.
- ConcurrentBits - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentBits() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
- ConcurrentBits(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
Creates a bit set whose initial size is large enough to explicitly represent bits with indices in the range 0 through
nbits-1.
- ConcurrentBooleanArray - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentBooleanArray() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Creates an ordered array with a capacity of 16.
- ConcurrentBooleanArray(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Creates an ordered array with the specified capacity.
- ConcurrentBooleanArray(boolean, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
- ConcurrentBooleanArray(BooleanArray) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Creates a new array containing the elements in the specific array.
- ConcurrentBooleanArray(boolean[]) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Creates a new ordered array containing the elements in the specified array.
- ConcurrentBooleanArray(boolean, boolean[], int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Creates a new array containing the elements in the specified array.
- ConcurrentBooleanQueue - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentBooleanQueue() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Creates a new Queue which can hold 16 values without needing to resize backing array.
- ConcurrentBooleanQueue(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Creates a new Queue which can hold the specified number of values without needing to resize backing array.
- ConcurrentByteArray - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentByteArray() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Creates an ordered array with a capacity of 16.
- ConcurrentByteArray(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Creates an ordered array with the specified capacity.
- ConcurrentByteArray(boolean, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- ConcurrentByteArray(ByteArray) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Creates a new array containing the elements in the specific array.
- ConcurrentByteArray(byte[]) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Creates a new ordered array containing the elements in the specified array.
- ConcurrentByteArray(boolean, byte[], int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Creates a new array containing the elements in the specified array.
- ConcurrentByteMap<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentByteMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- ConcurrentByteMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
Creates a new map with a load factor of 0.8.
- ConcurrentByteMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
Creates a new map with the specified initial capacity and load factor.
- ConcurrentByteMap(ByteMap<? extends T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
Creates a new map identical to the specified map.
- ConcurrentByteTreeMap<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentByteTreeMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- ConcurrentByteTreeMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- ConcurrentByteTreeMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- ConcurrentByteTreeMap(ByteMap<? extends T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
NOTE: read access to the other map is not thread-safe
- ConcurrentCharArray - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentCharArray() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Creates an ordered array with a capacity of 16.
- ConcurrentCharArray(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Creates an ordered array with the specified capacity.
- ConcurrentCharArray(boolean, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- ConcurrentCharArray(CharArray) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Creates a new array containing the elements in the specific array.
- ConcurrentCharArray(char[]) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Creates a new ordered array containing the elements in the specified array.
- ConcurrentCharArray(boolean, char[], int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Creates a new array containing the elements in the specified array.
- ConcurrentCharMap<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentCharMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- ConcurrentCharMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
Creates a new map with a load factor of 0.8.
- ConcurrentCharMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
Creates a new map with the specified initial capacity and load factor.
- ConcurrentCharMap(CharMap<? extends T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
Creates a new map identical to the specified map.
- ConcurrentCharQueue - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentCharQueue() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Creates a new Queue which can hold 16 values without needing to resize backing array.
- ConcurrentCharQueue(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Creates a new Queue which can hold the specified number of values without needing to resize backing array.
- ConcurrentCollection - Interface in org.mini2Dx.core.collections.concurrent
-
- ConcurrentDelayedRemovalArray<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentDelayedRemovalArray() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- ConcurrentDelayedRemovalArray(Array<? extends T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
NOTE: read access to the other array is not thread-safe
- ConcurrentDelayedRemovalArray(boolean, int, Class) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- ConcurrentDelayedRemovalArray(boolean, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- ConcurrentDelayedRemovalArray(boolean, T[], int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- ConcurrentDelayedRemovalArray(Class) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- ConcurrentDelayedRemovalArray(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- ConcurrentDelayedRemovalArray(T[]) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- ConcurrentFloatArray - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentFloatArray() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Creates an ordered array with a capacity of 16.
- ConcurrentFloatArray(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Creates an ordered array with the specified capacity.
- ConcurrentFloatArray(boolean, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- ConcurrentFloatArray(FloatArray) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Creates a new array containing the elements in the specific array.
- ConcurrentFloatArray(float[]) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Creates a new ordered array containing the elements in the specified array.
- ConcurrentFloatArray(boolean, float[], int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Creates a new array containing the elements in the specified array.
- ConcurrentFloatQueue - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentFloatQueue() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Creates a new Queue which can hold 16 values without needing to resize backing array.
- ConcurrentFloatQueue(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Creates a new Queue which can hold the specified number of values without needing to resize backing array.
- ConcurrentFlushablePool<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentFlushablePool() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentFlushablePool
-
- ConcurrentFlushablePool(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentFlushablePool
-
- ConcurrentFlushablePool(int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentFlushablePool
-
- ConcurrentIntArray - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentIntArray() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Creates an ordered array with a capacity of 16.
- ConcurrentIntArray(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Creates an ordered array with the specified capacity.
- ConcurrentIntArray(boolean, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- ConcurrentIntArray(IntArray) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Creates a new array containing the elements in the specific array.
- ConcurrentIntArray(int[]) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Creates a new ordered array containing the elements in the specified array.
- ConcurrentIntArray(boolean, int[], int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Creates a new array containing the elements in the specified array.
- ConcurrentIntFloatMap - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentIntFloatMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- ConcurrentIntFloatMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Creates a new map with a load factor of 0.8.
- ConcurrentIntFloatMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Creates a new map with the specified initial capacity and load factor.
- ConcurrentIntFloatMap(IntFloatMap) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Creates a new map identical to the specified map.
- ConcurrentIntIntMap - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentIntIntMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- ConcurrentIntIntMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Creates a new map with a load factor of 0.8.
- ConcurrentIntIntMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Creates a new map with the specified initial capacity and load factor.
- ConcurrentIntIntMap(IntIntMap) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Creates a new map identical to the specified map.
- ConcurrentIntMap<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentIntMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- ConcurrentIntMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
Creates a new map with a load factor of 0.8.
- ConcurrentIntMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
Creates a new map with the specified initial capacity and load factor.
- ConcurrentIntMap(IntMap<? extends T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
Creates a new map identical to the specified map.
- ConcurrentIntQueue - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentIntQueue() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Creates a new Queue which can hold 16 values without needing to resize backing array.
- ConcurrentIntQueue(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Creates a new Queue which can hold the specified number of values without needing to resize backing array.
- ConcurrentIntSet - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentIntSet() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
Creates a new set with an initial capacity of 51 and a load factor of 0.8.
- ConcurrentIntSet(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
Creates a new set with a load factor of 0.8.
- ConcurrentIntSet(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
Creates a new set with the specified initial capacity and load factor.
- ConcurrentIntSet(IntSet) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
Creates a new set identical to the specified set.
- ConcurrentIntTreeMap<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentIntTreeMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- ConcurrentIntTreeMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- ConcurrentIntTreeMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- ConcurrentIntTreeMap(IntMap<? extends T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
NOTE: read access to the other map is not thread-safe
- ConcurrentLongArray - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentLongArray() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Creates an ordered array with a capacity of 16.
- ConcurrentLongArray(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Creates an ordered array with the specified capacity.
- ConcurrentLongArray(boolean, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- ConcurrentLongArray(LongArray) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Creates a new array containing the elements in the specific array.
- ConcurrentLongArray(long[]) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Creates a new ordered array containing the elements in the specified array.
- ConcurrentLongArray(boolean, long[], int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Creates a new array containing the elements in the specified array.
- ConcurrentLongMap<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentLongMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- ConcurrentLongMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
Creates a new map with a load factor of 0.8.
- ConcurrentLongMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
Creates a new map with the specified initial capacity and load factor.
- ConcurrentLongMap(LongMap<? extends T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
Creates a new map identical to the specified map.
- ConcurrentLongQueue - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentLongQueue() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Creates a new Queue which can hold 16 values without needing to resize backing array.
- ConcurrentLongQueue(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Creates a new Queue which can hold the specified number of values without needing to resize backing array.
- ConcurrentLongTreeMap<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentLongTreeMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- ConcurrentLongTreeMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- ConcurrentLongTreeMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- ConcurrentLongTreeMap(LongMap<? extends T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
NOTE: read access to the other map is not thread-safe
- ConcurrentLruIntMap<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentLruIntMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- ConcurrentLruIntMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- ConcurrentLruIntMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- ConcurrentLruIntMap(IntMap<? extends T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
NOTE: read access to the other map is not thread-safe
- ConcurrentLruIntMap(int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- ConcurrentLruIntMap(int, int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- ConcurrentLruIntMap(IntMap<? extends T>, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
NOTE: read access to the other map is not thread-safe
- ConcurrentLruObjectMap<K,V> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentLruObjectMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
- ConcurrentLruObjectMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
- ConcurrentLruObjectMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
- ConcurrentLruObjectMap(ObjectMap<? extends K, ? extends V>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
NOTE: read access to the other map is not thread-safe
- ConcurrentLruObjectMap(int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
- ConcurrentLruObjectMap(int, int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
- ConcurrentLruObjectMap(ObjectMap<? extends K, ? extends V>, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
NOTE: read access to the other map is not thread-safe
- ConcurrentObjectFloatMap<K> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentObjectFloatMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- ConcurrentObjectFloatMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Creates a new map with a load factor of 0.8.
- ConcurrentObjectFloatMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Creates a new map with the specified initial capacity and load factor.
- ConcurrentObjectFloatMap(ObjectFloatMap<? extends K>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Creates a new map identical to the specified map.
- ConcurrentObjectIntMap<K> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentObjectIntMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- ConcurrentObjectIntMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Creates a new map with a load factor of 0.8.
- ConcurrentObjectIntMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Creates a new map with the specified initial capacity and load factor.
- ConcurrentObjectIntMap(ObjectIntMap<? extends K>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Creates a new map identical to the specified map.
- ConcurrentObjectMap<K,V> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentObjectMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- ConcurrentObjectMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Creates a new map with a load factor of 0.8.
- ConcurrentObjectMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Creates a new map with the specified initial capacity and load factor.
- ConcurrentObjectMap(ObjectMap<? extends K, ? extends V>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Creates a new map identical to the specified map.
- ConcurrentObjectSet<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentObjectSet() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
Creates a new set with an initial capacity of 51 and a load factor of 0.8.
- ConcurrentObjectSet(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
Creates a new set with a load factor of 0.8.
- ConcurrentObjectSet(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
Creates a new set with the specified initial capacity and load factor.
- ConcurrentObjectSet(ObjectSet<? extends T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
Creates a new set identical to the specified set.
- ConcurrentOrderedMap<K,V> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentOrderedMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- ConcurrentOrderedMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Creates a new map with a load factor of 0.8.
- ConcurrentOrderedMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Creates a new map with the specified initial capacity and load factor.
- ConcurrentOrderedMap(OrderedMap<? extends K, ? extends V>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Creates a new map identical to the specified map.
- ConcurrentOrderedSet<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentOrderedSet() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
Creates a new set with an initial capacity of 51 and a load factor of 0.8.
- ConcurrentOrderedSet(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
Creates a new set with a load factor of 0.8.
- ConcurrentOrderedSet(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
Creates a new set with the specified initial capacity and load factor.
- ConcurrentOrderedSet(OrderedSet<? extends T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
Creates a new set identical to the specified set.
- ConcurrentPointQuadTree<T extends Positionable> - Class in org.mini2Dx.core.collision
-
Implements a thread-safe point quadtree
- ConcurrentPointQuadTree(int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- ConcurrentPointQuadTree(ConcurrentPointQuadTree<T>, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- ConcurrentPointQuadTree(int, int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- ConcurrentPointQuadTree(float, float, int, int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- ConcurrentPool<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentPool() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentPool
-
Creates a pool with an initial capacity of 16 and no maximum.
- ConcurrentPool(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentPool
-
Creates a pool with the specified initial capacity and no maximum.
- ConcurrentPool(int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentPool
-
- ConcurrentPooledLinkedList<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentPooledLinkedList(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentPooledLinkedList
-
- ConcurrentPools - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentQueue<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentQueue() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Creates a new Queue which can hold 16 values without needing to resize backing array.
- ConcurrentQueue(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Creates a new Queue which can hold the specified number of values without needing to resize backing array.
- ConcurrentQueue(int, Class<T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Creates a new Queue which can hold the specified number of values without needing to resize backing array.
- ConcurrentReflectionPool<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentReflectionPool(Class<T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentReflectionPool
-
- ConcurrentReflectionPool(Class<T>, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentReflectionPool
-
- ConcurrentReflectionPool(Class<T>, int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentReflectionPool
-
- ConcurrentRegionQuadTree<T extends Sizeable> - Class in org.mini2Dx.core.collision
-
Implements a thread-safe region quadtree
- ConcurrentRegionQuadTree(int, int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- ConcurrentRegionQuadTree(int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- ConcurrentRegionQuadTree(ConcurrentRegionQuadTree<T>, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- ConcurrentRegionQuadTree(float, float, int, int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- ConcurrentShortArray - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentShortArray() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Creates an ordered array with a capacity of 16.
- ConcurrentShortArray(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Creates an ordered array with the specified capacity.
- ConcurrentShortArray(boolean, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- ConcurrentShortArray(Short) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Creates a new array containing the elements in the specific array.
- ConcurrentShortArray(short[]) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Creates a new ordered array containing the elements in the specified array.
- ConcurrentShortArray(boolean, short[], int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Creates a new array containing the elements in the specified array.
- ConcurrentShortArray(ShortArray) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Creates a new array containing the elements in the specific array.
- ConcurrentShortMap<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentShortMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- ConcurrentShortMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- ConcurrentShortMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- ConcurrentShortMap(ShortMap<? extends T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
NOTE: read access to the other map is not thread-safe
- ConcurrentShortQueue - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentShortQueue() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Creates a new Queue which can hold 16 values without needing to resize backing array.
- ConcurrentShortQueue(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Creates a new Queue which can hold the specified number of values without needing to resize backing array.
- ConcurrentShortTreeMap<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentShortTreeMap() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- ConcurrentShortTreeMap(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- ConcurrentShortTreeMap(int, float) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- ConcurrentShortTreeMap(ShortMap<? extends T>) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
NOTE: read access to the other map is not thread-safe
- ConcurrentSnapshotArray<T> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentSnapshotArray() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- ConcurrentSnapshotArray(Array) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
NOTE: read access to the other array is not thread-safe
- ConcurrentSnapshotArray(boolean, int, Class) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- ConcurrentSnapshotArray(boolean, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- ConcurrentSnapshotArray(boolean, T[], int, int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- ConcurrentSnapshotArray(Class) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- ConcurrentSnapshotArray(int) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- ConcurrentSnapshotArray(T[]) - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- ConcurrentSortedIntList<E> - Class in org.mini2Dx.core.collections.concurrent
-
- ConcurrentSortedIntList() - Constructor for class org.mini2Dx.core.collections.concurrent.ConcurrentSortedIntList
-
Creates an ascending list
- config - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- connected(SwitchDualJoyConGamePad) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadAdapter
-
- connected(SwitchDualJoyConGamePad) - Method in interface org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadListener
-
- connected(SwitchJoyConLGamePad) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadAdapter
-
- connected(SwitchJoyConLGamePad) - Method in interface org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadListener
-
- connected(SwitchJoyConRGamePad) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadAdapter
-
- connected(SwitchJoyConRGamePad) - Method in interface org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadListener
-
- connected(PS4GamePad) - Method in class org.mini2Dx.core.input.ps4.PS4GamePadAdapter
-
- connected(PS4GamePad) - Method in interface org.mini2Dx.core.input.ps4.PS4GamePadListener
-
- connected(XboxGamePad) - Method in class org.mini2Dx.core.input.xbox.XboxGamePadAdapter
-
- connected(XboxGamePad) - Method in interface org.mini2Dx.core.input.xbox.XboxGamePadListener
-
Called when a gamepad connects
- connected - Variable in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- connected(Controller) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- Constructor - Interface in org.mini2Dx.core.reflect
-
Provides information about and access to a single constructor of a class
- constructor - Variable in class org.mini2Dx.core.reflect.jvm.JvmConstructor
-
- ConstructorArg - Annotation Type in org.mini2Dx.core.serialization.annotation
-
Indicates a field should be serialized via constructor arguments and a getter
method
- Container - Class in org.mini2Dx.ui.element
-
- Container() - Constructor for class org.mini2Dx.ui.element.Container
-
Constructor.
- Container(String) - Constructor for class org.mini2Dx.ui.element.Container
-
Constructor
- Container(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Container
-
Constructor
- Container(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Container
-
Constructor
- ContainerFactory - Class in org.mini2Dx.ui.xml.spi
-
- ContainerFactory() - Constructor for class org.mini2Dx.ui.xml.spi.ContainerFactory
-
- ContainerRenderNode - Class in org.mini2Dx.ui.render
-
- ContainerRenderNode(ParentRenderNode<?, ?>, Div) - Constructor for class org.mini2Dx.ui.render.ContainerRenderNode
-
- ContainerStyleRule - Class in org.mini2Dx.ui.style
-
- ContainerStyleRule() - Constructor for class org.mini2Dx.ui.style.ContainerStyleRule
-
- ContainerStyleRuleset - Class in org.mini2Dx.ui.style.ruleset
-
- ContainerStyleRuleset() - Constructor for class org.mini2Dx.ui.style.ruleset.ContainerStyleRuleset
-
- contains(T, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Returns true if this array contains the specified value.
- contains(byte) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- contains(char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- contains(T, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Returns true if this array contains the specified value.
- contains(float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- contains(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- contains(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
- contains(long) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- contains(T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
- contains(T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
- contains(short) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- contains(T, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Returns true if this array contains the specified value.
- contains(Vector2) - Method in class org.mini2Dx.core.geom.Circle
-
- contains(float, float) - Method in class org.mini2Dx.core.geom.Circle
-
- contains(Sizeable) - Method in class org.mini2Dx.core.geom.Circle
-
- contains(Circle) - Method in class org.mini2Dx.core.geom.Circle
-
Returns if another
Circle
is contained within this one
- contains(Rectangle) - Method in class org.mini2Dx.core.geom.Circle
-
- contains(Polygon) - Method in class org.mini2Dx.core.geom.Circle
-
- contains(float, float) - Method in class org.mini2Dx.core.geom.Line
-
- contains(float, float) - Method in class org.mini2Dx.core.geom.LineSegment
-
Returns if the coordinate x,y is on the line between point A and point B
- contains(float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- contains(Vector2) - Method in class org.mini2Dx.core.geom.Polygon
-
- contains(Sizeable) - Method in class org.mini2Dx.core.geom.Polygon
-
- contains(Polygon) - Method in class org.mini2Dx.core.geom.Polygon
-
- contains(float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- contains(Vector2) - Method in class org.mini2Dx.core.geom.Rectangle
-
- contains(Sizeable) - Method in class org.mini2Dx.core.geom.Rectangle
-
- contains(Rectangle) - Method in class org.mini2Dx.core.geom.Rectangle
-
- contains(Circle) - Method in class org.mini2Dx.core.geom.Rectangle
-
- contains(float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- contains(Vector2) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- contains(Sizeable) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- contains(Sizeable) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns if this shape contains the specified shape
- contains(Vector2) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns if a Vector2
is contained inside this shape
- contains(float, float) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns if a set of coordinates are contained inside this shape
- contains(float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- contains(Vector2) - Method in class org.mini2Dx.core.geom.Triangle
-
- contains(Sizeable) - Method in class org.mini2Dx.core.geom.Triangle
-
- contains(int) - Method in class org.mini2Dx.tiled.Tileset
-
Returns true if this tileset contains the tile with the given id
- contains(int, int, int) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns true if a tileset contains the tile with the given id
- contains(float, float) - Method in interface org.mini2Dx.ui.render.HoverableRenderNode
-
- contains(float, float) - Method in class org.mini2Dx.ui.render.RenderNode
-
- containsAll(Array<? extends T>, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Returns true if this array contains all the specified values.
- containsAll(Bits) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
Returns true if this bit set is a super set of the specified set, i.e.
- containsAll(Array<? extends T>, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Returns true if this array contains all the specified values.
- containsAll(Array<? extends T>, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Returns true if this array contains all the specified values.
- containsAnimatedTiles() - Method in class org.mini2Dx.tiled.TiledMap
-
Returns if this map contains animated tiles
- containsAnimatedTiles() - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns if this map contains animated tiles
- containsAny(Array<? extends T>, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Returns true if this array contains any the specified values.
- containsAny(Array<? extends T>, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Returns true if this array contains any the specified values.
- containsAny(Array<? extends T>, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Returns true if this array contains any the specified values.
- containsButtonStyleRuleset(String) - Method in class org.mini2Dx.ui.style.UiTheme
-
- containsCache(String) - Method in class org.mini2Dx.core.assets.AsyncLoadingCache
-
- containsCheckboxStyleRuleset(String) - Method in class org.mini2Dx.ui.style.UiTheme
-
- containsColumnStyleRuleset(String) - Method in class org.mini2Dx.ui.style.UiTheme
-
- containsImageStyleRuleset(String) - Method in class org.mini2Dx.ui.style.UiTheme
-
- containsKey(byte) - Method in class org.mini2Dx.core.collections.ByteMap
-
- containsKey(char) - Method in class org.mini2Dx.core.collections.CharMap
-
- containsKey(K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- containsKey(byte) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- containsKey(byte) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- containsKey(char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- containsKey(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
- containsKey(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
- containsKey(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
- containsKey(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- containsKey(long) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
- containsKey(long) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- containsKey(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- containsKey(K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
- containsKey(K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
- containsKey(K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
- containsKey(K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
- containsKey(K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
- containsKey(short) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- containsKey(short) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- containsKey(short) - Method in class org.mini2Dx.core.collections.ShortMap
-
- containsLabelStyleRuleset(String) - Method in class org.mini2Dx.ui.style.UiTheme
-
- containsPolygon(Polygon, Polygon) - Static method in class org.mini2Dx.core.geom.Intersector
-
- containsProperty(String) - Method in class org.mini2Dx.tiled.Layer
-
Returns if the layer contains the specified property
- containsProperty(String) - Method in class org.mini2Dx.tiled.Tile
-
Returns if the layer contains the specified property
- containsProperty(String) - Method in class org.mini2Dx.tiled.TiledMap
-
Returns if the map contains the specified property
- containsProperty(String) - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns if the map contains the specified property
- containsProperty(String) - Method in class org.mini2Dx.tiled.TiledObject
-
Returns if the object contains the specified property
- containsProperty(String) - Method in class org.mini2Dx.tiled.Tileset
-
Returns if the tileset contains the specified property
- containsProperty(String) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- containsProperty(String) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns if the tileset contains the specified property
- containsProperty(String) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- containsTab(Tab) - Method in class org.mini2Dx.ui.element.TabView
-
- containsValue(Object, boolean) - Method in class org.mini2Dx.core.collections.ByteMap
-
Returns true if the specified value is in the map.
- containsValue(Object, boolean) - Method in class org.mini2Dx.core.collections.CharMap
-
Returns true if the specified value is in the map.
- containsValue(V, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- containsValue(Object, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- containsValue(Object, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- containsValue(Object, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- containsValue(float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Returns true if the specified value is in the map.
- containsValue(float, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Returns true if the specified value is in the map.
- containsValue(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Returns true if the specified value is in the map.
- containsValue(Object, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- containsValue(Object, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- containsValue(Object, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Returns true if the specified value is in the map.
- containsValue(float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Returns true if the specified value is in the map.
- containsValue(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Returns true if the specified value is in the map.
- containsValue(Object, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Returns true if the specified value is in the map.
- containsValue(Object, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Returns true if the specified value is in the map.
- containsValue(Object, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- containsValue(Object, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- containsValue(Object, boolean) - Method in class org.mini2Dx.core.collections.ShortMap
-
Returns true if the specified value is in the map.
- contentHeight - Variable in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- copy() - Method in class org.mini2Dx.core.geom.Circle
-
- copy() - Method in class org.mini2Dx.core.geom.Point
-
- copy() - Method in class org.mini2Dx.core.geom.Polygon
-
- copy() - Method in class org.mini2Dx.core.geom.Rectangle
-
- copy() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- copy() - Method in class org.mini2Dx.core.geom.Shape
-
Returns an exact copy of this
Shape
- copy() - Method in class org.mini2Dx.core.geom.Triangle
-
- copy() - Method in interface org.mini2Dx.core.graphics.Color
-
Creates a new
Color
with the same R,G,B and A components as this
Color
- copy() - Method in class org.mini2Dx.core.input.deadzone.AxialDeadZone
-
- copy() - Method in interface org.mini2Dx.core.input.deadzone.DeadZone
-
- copy() - Method in class org.mini2Dx.core.input.deadzone.NoopDeadZone
-
- copy() - Method in class org.mini2Dx.core.input.deadzone.RadialDeadZone
-
- copy() - Method in class org.mini2Dx.core.input.deadzone.ScaledRadialDeadZone
-
- copy() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- copy() - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- copy() - Method in interface org.mini2Dx.ui.render.TextInputableRenderNode
-
- copyTo(FileHandle) - Method in interface org.mini2Dx.core.files.FileHandle
-
Copies this file or directory to the specified file or directory.
- copyTo(FileHandle) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- CORAL() - Static method in class org.mini2Dx.core.graphics.Colors
-
- CorePopulator - Class in org.mini2Dx.ui.xml.spi
-
- CorePopulator() - Constructor for class org.mini2Dx.ui.xml.spi.CorePopulator
-
- create() - Method in class com.artemis.MdxWorld
-
- create() - Method in class org.mini2Dx.libgdx.game.GameWrapper
-
- createCollision(TiledMap, Tile, float, float, float, float) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionBoxFactory
-
- createCollision(TiledMap, TiledObject) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionBoxFactory
-
- createCollision(TiledMap, Tile, float, float, float, float) - Method in interface org.mini2Dx.tiled.collisions.TiledCollisionFactory
-
Create a new collision from a
Tile
- createCollision(TiledMap, TiledObject) - Method in interface org.mini2Dx.tiled.collisions.TiledCollisionFactory
-
- createCollision(TiledMap, Tile, float, float, float, float) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionPointFactory
-
- createCollision(TiledMap, TiledObject) - Method in class org.mini2Dx.tiled.collisions.TiledCollisionPointFactory
-
- created(Lwjgl3Mini2DxWindow) - Method in interface com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxWindowListener
-
Called after the GLFW window is created.
- created(Lwjgl3Window) - Method in interface com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxWindowListener
-
- createDirectory(String...) - Method in class org.mini2Dx.core.PlayerData
-
Creates a directory within in the game data location
- createEntity() - Method in class com.artemis.MdxWorld
-
- createGraphicsContext() - Method in class org.mini2Dx.libgdx.game.GameWrapper
-
- createGraphicsUtils() - Method in class org.mini2Dx.libgdx.desktop.Lwjgl3GameWrapper
-
- createGraphicsUtils() - Method in class org.mini2Dx.libgdx.game.GameWrapper
-
- createLayoutParams() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- createRenderNode(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.Button
-
- createRenderNode(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.Container
-
- createRenderNode(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.Div
-
- createRenderNode(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.FlexRow
-
- createRenderNode(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- createRenderNode(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.ScrollBox
-
- createRenderNode(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.Tab
-
- createRenderNode(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.element.TabView
-
- createRenderNode(ParentRenderNode<?, ?>) - Method in class org.mini2Dx.ui.UiContainer
-
- createTexture(GLFrameBuffer.FrameBufferTextureAttachmentSpec) - Method in class com.badlogic.gdx.graphics.glutils.LibgdxFrameBufferWrapper
-
- createWakeLock(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- currentScreen - Variable in class org.mini2Dx.core.screen.BasicScreenManager
-
- currentTimeMillis() - Method in class org.mini2Dx.core.JvmPlatformUtils
-
- currentTimeMillis() - Method in class org.mini2Dx.core.PlatformUtils
-
Platform independent version of System.currentTimeMillis()
- CustomCursor - Class in org.mini2Dx.core.graphics
-
Base class for implementing an InputProcessor
that sets a custom mouse cursor image based on the mouse state.
- CustomCursor(Pixmap, Pixmap, int, int) - Constructor for class org.mini2Dx.core.graphics.CustomCursor
-
Constructor
- CustomUiElement - Class in org.mini2Dx.ui.element
-
Base class for implementing custom
UiElement
s
- CustomUiElement() - Constructor for class org.mini2Dx.ui.element.CustomUiElement
-
Constructor.
- CustomUiElement(String) - Constructor for class org.mini2Dx.ui.element.CustomUiElement
-
Constructor
- CustomUiElement(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.CustomUiElement
-
Constructor
- CustomUiElement(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.CustomUiElement
-
Constructor
- CustomUiElementRenderNode - Class in org.mini2Dx.ui.render
-
- CustomUiElementRenderNode(ParentRenderNode<?, ?>, CustomUiElement) - Constructor for class org.mini2Dx.ui.render.CustomUiElementRenderNode
-
- cut() - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- cut() - Method in interface org.mini2Dx.ui.render.TextInputableRenderNode
-
- CYAN() - Static method in class org.mini2Dx.core.graphics.Colors
-
- edgeIterator() - Method in class org.mini2Dx.core.geom.Circle
-
- EdgeIterator - Class in org.mini2Dx.core.geom
-
A iterator-type class for iterating over
Shape
edges.
- EdgeIterator() - Constructor for class org.mini2Dx.core.geom.EdgeIterator
-
- edgeIterator() - Method in class org.mini2Dx.core.geom.Polygon
-
- edgeIterator() - Method in class org.mini2Dx.core.geom.Rectangle
-
- edgeIterator() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- edgeIterator() - Method in class org.mini2Dx.core.geom.Shape
-
- edgeIterator() - Method in class org.mini2Dx.core.geom.Triangle
-
- effects - Variable in class org.mini2Dx.ui.element.UiElement
-
- effects - Variable in class org.mini2Dx.ui.render.RenderNode
-
- element - Variable in class org.mini2Dx.ui.render.RenderNode
-
- ELEMENT_COLOR - Static variable in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- ELEMENT_COLOR - Static variable in class org.mini2Dx.core.collision.PointQuadTree
-
- elementLimitPerQuad - Variable in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- elementLimitPerQuad - Variable in class org.mini2Dx.core.collision.PointQuadTree
-
- elements - Variable in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- elements - Variable in class org.mini2Dx.core.collision.PointQuadTree
-
- EMPTY_STRING - Static variable in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- emptyDirectory() - Method in interface org.mini2Dx.core.files.FileHandle
-
Deletes all children of this directory, recursively.
- emptyDirectory(boolean) - Method in interface org.mini2Dx.core.files.FileHandle
-
Deletes all children of this directory, recursively.
- emptyDirectory() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- emptyDirectory(boolean) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- emptyPixmap - Variable in class org.mini2Dx.core.graphics.CustomCursor
-
- enable() - Method in interface org.mini2Dx.ui.gamepad.GamePadUiInput
-
- enable() - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
-
- enable() - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
-
- enableBlending() - Method in interface org.mini2Dx.core.Graphics
-
Enables blending during rendering
- enableBlending() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- end() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- end() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- end() - Method in class org.mini2Dx.core.geom.EdgeIterator
-
End iteration
- end() - Method in interface org.mini2Dx.core.graphics.FrameBuffer
-
- end() - Method in interface org.mini2Dx.core.graphics.Shader
-
Unbinds the shader for parameter modification
- end() - Method in class org.mini2Dx.libgdx.graphics.LibgdxFrameBuffer
-
- end() - Method in class org.mini2Dx.libgdx.graphics.LibgdxShader
-
- endAction(EventTrigger, EventTriggerParams) - Method in interface org.mini2Dx.ui.render.ActionableRenderNode
-
- endAction(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.render.ButtonRenderNode
-
- endAction(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.render.CheckboxRenderNode
-
- endAction(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.render.CustomUiElementRenderNode
-
- endAction(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.render.RadioButtonRenderNode
-
- endAction(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- endAction(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.render.SelectRenderNode
-
- endAction(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.render.SliderRenderNode
-
- endAction(EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- endCache() - Method in interface org.mini2Dx.core.graphics.SpriteCache
-
Ends the definition of the current cache
- endCache() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
-
- endFakeHover() - Method in class org.mini2Dx.ui.render.RenderNode
-
- EndFrameBufferOperation - Class in org.mini2Dx.core.graphics.pipeline
-
- EndFrameBufferOperation(Ref<FrameBuffer>) - Constructor for class org.mini2Dx.core.graphics.pipeline.EndFrameBufferOperation
-
- endHover() - Method in interface org.mini2Dx.ui.render.HoverableRenderNode
-
- endHover() - Method in class org.mini2Dx.ui.render.RenderNode
-
- endIteration() - Method in class org.mini2Dx.core.geom.EdgeIterator
-
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.BooleanQueue
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.ByteMap
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.CharMap
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.CharQueue
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Increases the size of the backing arrays to accommodate the specified number of additional entries.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.FloatQueue
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.IntQueue
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.LongQueue
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.ShortMap
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureCapacity(int) - Method in class org.mini2Dx.core.collections.ShortQueue
-
Increases the size of the backing array to accommodate the specified number of additional items.
- ensureDataDirectoryExists() - Method in class org.mini2Dx.android.playerdata.AndroidPlayerData
-
- ensureDataDirectoryExists() - Method in class org.mini2Dx.core.PlayerData
-
Internal method for setting up the save data directory (if required)
- ensureDataDirectoryExists() - Method in class org.mini2Dx.libgdx.desktop.DesktopPlayerData
-
- ensureDirectoryExistsForFile(String...) - Method in class org.mini2Dx.core.PlayerData
-
- enter() - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- enter() - Method in interface org.mini2Dx.ui.render.TextInputableRenderNode
-
- enterGameScreen(int, Transition, Transition) - Method in class org.mini2Dx.core.game.ScreenBasedGame
-
- enterGameScreen(int, Transition, Transition) - Method in class org.mini2Dx.core.screen.BasicScreenManager
-
- enterGameScreen(int, Transition, Transition) - Method in interface org.mini2Dx.core.screen.ScreenManager
-
- entitiesPerUpdate - Variable in class com.artemis.DispersedIntervalEntitySystem
-
- entries() - Method in class org.mini2Dx.core.collections.ByteMap
-
Returns an iterator for the entries in the map.
- Entries(ByteMap) - Constructor for class org.mini2Dx.core.collections.ByteMap.Entries
-
- entries() - Method in class org.mini2Dx.core.collections.CharMap
-
Returns an iterator for the entries in the map.
- Entries(CharMap) - Constructor for class org.mini2Dx.core.collections.CharMap.Entries
-
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Returns an iterator for the entries in the map.
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Returns an iterator for the entries in the map.
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Returns an iterator for the entries in the map.
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
Returns an iterator for the entries in the map.
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
Returns an iterator for the entries in the map.
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
Returns an iterator for the entries in the map.
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Returns an iterator for the entries in the map.
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Returns an iterator for the entries in the map.
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Returns an iterator for the entries in the map.
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Returns an iterator for the entries in the map.
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Returns an iterator for the entries in the map.
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- entries() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- entries() - Method in class org.mini2Dx.core.collections.ShortMap
-
Returns an iterator for the entries in the map.
- Entries(ShortMap) - Constructor for class org.mini2Dx.core.collections.ShortMap.Entries
-
- Entry() - Constructor for class org.mini2Dx.core.collections.ByteMap.Entry
-
- Entry() - Constructor for class org.mini2Dx.core.collections.CharMap.Entry
-
- Entry() - Constructor for class org.mini2Dx.core.collections.ShortMap.Entry
-
- equals(Object) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxWindow
-
- equals(Object) - Method in class org.mini2Dx.core.collections.BooleanQueue
-
- equals(Object) - Method in class org.mini2Dx.core.collections.ByteMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.CharMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.CharQueue
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Returns false if either array is unordered.
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Returns false if either array is unordered.
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Returns false if either array is unordered.
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Returns false if either array is unordered.
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Returns false if either array is unordered.
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Returns false if either array is unordered.
- equals(Object, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Returns false if either array is unordered.
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Returns false if either array is unordered.
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Returns false if either array is unordered.
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Returns false if either array is unordered.
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Returns false if either array is unordered.
- equals(Object) - Method in class org.mini2Dx.core.collections.FloatQueue
-
- equals(Object) - Method in class org.mini2Dx.core.collections.IntQueue
-
- equals(Object) - Method in class org.mini2Dx.core.collections.LongQueue
-
- equals(Object) - Method in class org.mini2Dx.core.collections.ShortMap
-
- equals(Object) - Method in class org.mini2Dx.core.collections.ShortQueue
-
- equals(Object) - Method in class org.mini2Dx.core.collision.CollisionBox
-
- equals(Object) - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- equals(Object) - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- equals(Object) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- equals(Object) - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- equals(Object) - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- equals(Object) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- equals(Object) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- equals(Object) - Method in class org.mini2Dx.core.geom.Circle
-
- equals(Object) - Method in class org.mini2Dx.core.geom.LineSegment
-
- equals(Vector2) - Method in class org.mini2Dx.core.geom.Point
-
Determines if another Vector2
is exactly equal to this one
- equals(Vector2, float) - Method in class org.mini2Dx.core.geom.Point
-
Determines if this and a Vector2
are nearly equal.
- equals(float, float, float) - Method in class org.mini2Dx.core.geom.Point
-
Determines if a coordinate is nearly equal to this one.
- equals(Object) - Method in class org.mini2Dx.core.geom.Polygon
-
- equals(Object) - Method in class org.mini2Dx.core.geom.Rectangle
-
- equals(Object) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- equals(Object) - Method in class org.mini2Dx.core.geom.Shape
-
- equals(Object) - Method in class org.mini2Dx.core.geom.Triangle
-
- equals(Color) - Method in interface org.mini2Dx.core.graphics.Color
-
Returns if this
Color
is the same as another
Color
- equals(GamePadButton) - Method in interface org.mini2Dx.core.input.button.GamePadButton
-
- equals(GamePadButton) - Method in enum org.mini2Dx.core.input.button.PS4Button
-
- equals(GamePadButton) - Method in enum org.mini2Dx.core.input.button.SwitchDualJoyConButton
-
- equals(GamePadButton) - Method in enum org.mini2Dx.core.input.button.SwitchJoyConLButton
-
- equals(GamePadButton) - Method in enum org.mini2Dx.core.input.button.SwitchJoyConRButton
-
- equals(GamePadButton) - Method in enum org.mini2Dx.core.input.button.XboxButton
-
- equals(Object) - Method in class org.mini2Dx.core.serialization.aot.AotSerializedClassData
-
- equals(Object) - Method in class org.mini2Dx.core.serialization.aot.AotSerializedConstructorData
-
- equals(Object) - Method in class org.mini2Dx.core.serialization.aot.AotSerializedFieldData
-
- equals(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- equals(Object) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- equals(Object) - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
-
- equals(Object) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
- equals(Object) - Method in class org.mini2Dx.ui.animation.TextCacheState
-
- equals(Object) - Method in class org.mini2Dx.ui.element.SelectOption
-
- equals(Object) - Method in class org.mini2Dx.ui.element.UiElement
-
- equals(Object) - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
-
- equals(Object) - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
-
- equals(String) - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- equals(String) - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
-
- equals(String) - Method in class org.mini2Dx.ui.layout.LayoutRuleset
-
- equalsIdentity(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Uses == for comparison of each item.
- equalsIdentity(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Uses == for comparison of each value.
- equalsIdentity(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Uses == for comparison of each item.
- equalsIdentity(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- equalsIdentity(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- equalsIdentity(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Uses == for comparison of each value.
- equalsIdentity(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Uses == for comparison of each value.
- equalsIdentity(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Uses == for comparison of each value.
- equalsIdentity(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Uses == for comparison of each item.
- equalsIdentity(Object) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Uses == for comparison of each item.
- EquilateralTriangle - Class in org.mini2Dx.core.geom
-
Implements an equilateral triangle (all three sides are equal length)
- EquilateralTriangle(float, float, float) - Constructor for class org.mini2Dx.core.geom.EquilateralTriangle
-
Constructor
- EquilateralTriangle(Geometry) - Constructor for class org.mini2Dx.core.geom.EquilateralTriangle
-
- equilateralTriangle() - Method in class org.mini2Dx.core.Geometry
-
- error(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- error(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- error(String, String) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- error(String, String, Throwable) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- error(String, String) - Method in class com.badlogic.gdx.backends.lwjgl3.DesktopMini2DxGame
-
- error(String, String, Throwable) - Method in class com.badlogic.gdx.backends.lwjgl3.DesktopMini2DxGame
-
- error(String, String) - Method in interface org.mini2Dx.core.Logger
-
- error(String, String, Exception) - Method in interface org.mini2Dx.core.Logger
-
- error(String, String) - Method in class org.mini2Dx.core.StdOutLogger
-
- error(String, String, Exception) - Method in class org.mini2Dx.core.StdOutLogger
-
- error(String, String) - Method in class org.mini2Dx.libgdx.LibgdxLogger
-
- error(String, String, Exception) - Method in class org.mini2Dx.libgdx.LibgdxLogger
-
- errorOnFrameDrop - Variable in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxConfig
-
True if an error should be logged when frames a dropped
- errorOnFrameDrop - Variable in class org.mini2Dx.android.AndroidMini2DxConfig
-
True if an error should be logged when frames a dropped
- errorOnFrameDrop - Variable in class org.mini2Dx.libgdx.desktop.Lwjgl2Mini2DxConfig
-
True if an error should be logged when frames a dropped
- estimateSize() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- estimateSize() - Method in class org.mini2Dx.ui.element.Checkbox
-
- estimateSize() - Method in class org.mini2Dx.ui.element.Image
-
- EventTrigger - Enum in org.mini2Dx.ui.event
-
- EventTriggerParams - Interface in org.mini2Dx.ui.event.params
-
- EventTriggerParamsPool - Class in org.mini2Dx.ui.event.params
-
- EventTriggerParamsPool() - Constructor for class org.mini2Dx.ui.event.params.EventTriggerParamsPool
-
- execute(Runnable) - Method in interface org.mini2Dx.core.TaskExecutor
-
Queues a Runnable
instance to be run on a separate thread
- execute(Runnable) - Method in class org.mini2Dx.libgdx.LibgdxTaskExecutor
-
- executedRunnables - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- executedRunnables - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- executeRunnables() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- executor - Static variable in class org.mini2Dx.core.Mdx
-
- exists() - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns true if the file exists.
- exists() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- exit() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- exit() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- exit() - Method in class com.badlogic.gdx.backends.lwjgl3.DesktopMini2DxGame
-
- exit(boolean) - Method in class org.mini2Dx.core.PlatformUtils
-
Exits the game
- exit(boolean) - Method in class org.mini2Dx.libgdx.LibgdxPlatformUtils
-
- ExtendViewport - Class in org.mini2Dx.core.graphics.viewport
-
Similar to
FitViewport
except the viewport will expand its size after scaling to
fill the remaining space of the window to avoid black bars.
- ExtendViewport(float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
Constructor with no maxiumum virtual screen size
- ExtendViewport(float, float, float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
Constructor
- ExtendViewport(boolean, float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
Constructor with no maxiumum virtual screen size
- ExtendViewport(boolean, float, float, float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
Constructor
- extension() - Method in interface org.mini2Dx.core.files.FileHandle
-
- extension() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- external(String) - Method in interface org.mini2Dx.core.Files
-
- external(String) - Method in class org.mini2Dx.libgdx.LibgdxFiles
-
- ExternalFileHandleResolver - Class in org.mini2Dx.core.files
-
- ExternalFileHandleResolver() - Constructor for class org.mini2Dx.core.files.ExternalFileHandleResolver
-
- FadeIn - Class in org.mini2Dx.ui.effect
-
- FadeIn() - Constructor for class org.mini2Dx.ui.effect.FadeIn
-
- FadeIn(float) - Constructor for class org.mini2Dx.ui.effect.FadeIn
-
- FadeInTransition - Class in org.mini2Dx.core.screen.transition
-
Implements a fade in transition
NOTE: Based on Slick implementation by Kevin Glass
- FadeInTransition() - Constructor for class org.mini2Dx.core.screen.transition.FadeInTransition
-
Default constructor - fade from black in 0.5 seconds
- FadeInTransition(Color) - Constructor for class org.mini2Dx.core.screen.transition.FadeInTransition
-
Constructs a fade in transition that lasts 0.5 seconds
- FadeInTransition(Color, float) - Constructor for class org.mini2Dx.core.screen.transition.FadeInTransition
-
Constructs a fade in transition
- FadeOut - Class in org.mini2Dx.ui.effect
-
- FadeOut() - Constructor for class org.mini2Dx.ui.effect.FadeOut
-
- FadeOut(float) - Constructor for class org.mini2Dx.ui.effect.FadeOut
-
- FadeOutTransition - Class in org.mini2Dx.core.screen.transition
-
Implements a fade out transition
NOTE: Based on Slick implementation by Kevin Glass
- FadeOutTransition() - Constructor for class org.mini2Dx.core.screen.transition.FadeOutTransition
-
Default constructor - fade to black in 0.5 seconds
- FadeOutTransition(Color) - Constructor for class org.mini2Dx.core.screen.transition.FadeOutTransition
-
Constructs a fade out transition that lasts 0.5 seconds
- FadeOutTransition(Color, float) - Constructor for class org.mini2Dx.core.screen.transition.FadeOutTransition
-
Constructs a fade out transition
- FallbackFileHandleResolver - Class in org.mini2Dx.core.files
-
- FallbackFileHandleResolver(FileHandleResolver...) - Constructor for class org.mini2Dx.core.files.FallbackFileHandleResolver
-
- FAST_RENDER_EMPTY_LAYERS - Static variable in class org.mini2Dx.tiled.TiledMap
-
Set to true to optimise CPU time (at cost of memory usage) for rendering tile layers that are mostly empty
- Field - Interface in org.mini2Dx.core.reflect
-
- field - Variable in class org.mini2Dx.core.reflect.jvm.JvmField
-
- Field - Annotation Type in org.mini2Dx.core.serialization.annotation
-
Indicates a field should be serialized
- field - Variable in class org.mini2Dx.core.serialization.collection.DeserializedCollection
-
- field - Variable in class org.mini2Dx.core.serialization.map.deserialize.DeserializedMap
-
- fieldClass - Variable in class org.mini2Dx.core.serialization.collection.DeserializedCollection
-
- fieldClass - Variable in class org.mini2Dx.core.serialization.map.deserialize.DeserializedMap
-
- file - Variable in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- file - Variable in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALMusic
-
- FileHandle - Interface in org.mini2Dx.core.files
-
- fileHandle - Variable in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- fileHandle - Variable in class org.mini2Dx.tiled.TiledMapData
-
- FileHandleResolver - Interface in org.mini2Dx.core.files
-
- files - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- files - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- Files - Interface in org.mini2Dx.core
-
- files - Static variable in class org.mini2Dx.core.Mdx
-
- FileType - Enum in org.mini2Dx.core.files
-
- fill(Graphics) - Method in class org.mini2Dx.core.geom.Circle
-
- fill(Graphics) - Method in class org.mini2Dx.core.geom.Polygon
-
- fill(Graphics) - Method in class org.mini2Dx.core.geom.Rectangle
-
- fill(Graphics) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- fill(Graphics) - Method in class org.mini2Dx.core.geom.Shape
-
Fills this shape using a
Graphics
instance
- fill(Graphics) - Method in class org.mini2Dx.core.geom.Triangle
-
- fill() - Method in interface org.mini2Dx.core.graphics.Pixmap
-
Fills the complete bitmap with the currently set color.
- fill() - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- fillCircle(float, float, int) - Method in interface org.mini2Dx.core.Graphics
-
Fills a circle to the window in the current
Color
- fillCircle(float, float, float) - Method in interface org.mini2Dx.core.Graphics
-
Fills a circle to the window in the current
Color
- fillCircle(int, int, int) - Method in interface org.mini2Dx.core.graphics.Pixmap
-
Fills a circle with the center at x,y and a radius using the current color.
- fillCircle(int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- fillCircle(float, float, int) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- fillCircle(float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- fillPolygon(float[], short[]) - Method in interface org.mini2Dx.core.Graphics
-
Fills a polygon to the window in the current
Color
- fillPolygon(float[], short[]) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- fillRect(float, float, float, float) - Method in interface org.mini2Dx.core.Graphics
-
Fills a rectangle to the window in the current
Color
- fillRect(float, float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- fillRectangle(int, int, int, int) - Method in interface org.mini2Dx.core.graphics.Pixmap
-
Fills a rectangle starting at x, y extending by width to the right and by height downwards (y-axis points downwards) using
the current color.
- fillRectangle(int, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- fillShape(Shape) - Method in interface org.mini2Dx.core.Graphics
-
Fills an instance of
Shape
- fillShape(Shape) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- fillTriangle(float, float, float, float, float, float) - Method in interface org.mini2Dx.core.Graphics
-
Draws a triangle to the window in the current
Color
- fillTriangle(int, int, int, int, int, int) - Method in interface org.mini2Dx.core.graphics.Pixmap
-
Fills a triangle with vertices at x1,y1 and x2,y2 and x3,y3 using the current color.
- fillTriangle(int, int, int, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- fillTriangle(float, float, float, float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- FillViewport - Class in org.mini2Dx.core.graphics.viewport
-
A
Viewport
with a fixed virtual screen size.
- FillViewport(float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.FillViewport
-
Constructor
- FillViewport(boolean, float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.FillViewport
-
Constructor
- findKey(Object, boolean, byte) - Method in class org.mini2Dx.core.collections.ByteMap
-
Returns the key for the specified value, or notFound if it is not in the map.
- findKey(Object, boolean, char) - Method in class org.mini2Dx.core.collections.CharMap
-
Returns the key for the specified value, or notFound if it is not in the map.
- findKey(Object, boolean, byte) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- findKey(Object, boolean, byte) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- findKey(Object, boolean, char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- findKey(float, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Returns the key for the specified value, or null if it is not in the map.
- findKey(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Returns the key for the specified value, or null if it is not in the map.
- findKey(Object, boolean, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
Returns the key for the specified value, or notFound if it is not in the map.
- findKey(Object, boolean, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- findKey(Object, boolean, long) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- findKey(Object, boolean, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
Returns the key for the specified value, or notFound if it is not in the map.
- findKey(Object, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Returns the key for the specified value, or null if it is not in the map.
- findKey(float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Returns the key for the specified value, or null if it is not in the map.
- findKey(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Returns the key for the specified value, or null if it is not in the map.
- findKey(Object, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Returns the key for the specified value, or null if it is not in the map.
- findKey(Object, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Returns the key for the specified value, or null if it is not in the map.
- findKey(Object, boolean, short) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- findKey(Object, boolean, short) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- findKey(Object, boolean, short) - Method in class org.mini2Dx.core.collections.ShortMap
-
Returns the key for the specified value, or notFound if it is not in the map.
- findRegion(String) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
-
Returns the first region found with the specified name.
- findRegion(String, int) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
-
Returns the first region found with the specified name and index.
- findRegion(String) - Method in class org.mini2Dx.core.graphics.TextureAtlas
-
Returns the first region found with the specified name.
- findRegion(String, int) - Method in class org.mini2Dx.core.graphics.TextureAtlas
-
Returns the first region found with the specified name and index.
- findRegions(String) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
-
Returns all regions with the specified name, ordered by smallest to largest index
.
- findRegions(String) - Method in class org.mini2Dx.core.graphics.TextureAtlas
-
Returns all regions with the specified name, ordered by smallest to largest index.
- finished - Variable in class org.mini2Dx.ui.animation.BaseTextAnimation
-
- finishLoading() - Method in class org.mini2Dx.core.assets.AssetManager
-
- FIREBRICK() - Static method in class org.mini2Dx.core.graphics.Colors
-
- first() - Method in class org.mini2Dx.core.collections.BooleanQueue
-
Returns the first (head) item in the queue (without removing it).
- first() - Method in class org.mini2Dx.core.collections.CharQueue
-
Returns the first (head) item in the queue (without removing it).
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Returns the first item.
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Returns the first item.
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Returns the first (head) item in the queue (without removing it).
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Returns the first item.
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Returns the first item.
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Returns the first (head) item in the queue (without removing it).
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Returns the first item.
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Returns the first item.
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Returns the first (head) item in the queue (without removing it).
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Returns the first item.
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Returns the first (head) item in the queue (without removing it).
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Returns the first item.
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Returns the first (head) item in the queue (without removing it).
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Returns the first (head) item in the queue (without removing it).
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Returns the first item.
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Returns the first (head) item in the queue (without removing it).
- first() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Returns the first item.
- first() - Method in class org.mini2Dx.core.collections.FloatQueue
-
Returns the first (head) item in the queue (without removing it).
- first() - Method in class org.mini2Dx.core.collections.IntQueue
-
Returns the first (head) item in the queue (without removing it).
- first() - Method in class org.mini2Dx.core.collections.LongQueue
-
Returns the first (head) item in the queue (without removing it).
- first() - Method in class org.mini2Dx.core.collections.ShortQueue
-
Returns the first (head) item in the queue (without removing it).
- firstKey() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- firstResume - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- firstValue() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- FitViewport - Class in org.mini2Dx.core.graphics.viewport
-
A
Viewport
with a fixed virtual screen size.
- FitViewport(float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.FitViewport
-
Constructor
- FitViewport(boolean, float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.FitViewport
-
Constructor
- FLAG_FLIP_DIAGONALLY - Static variable in class org.mini2Dx.tiled.TiledParser
-
- FLAG_FLIP_HORIZONTALLY - Static variable in class org.mini2Dx.tiled.TiledParser
-
- FLAG_FLIP_VERTICALLY - Static variable in class org.mini2Dx.tiled.TiledParser
-
- FlexDirection - Enum in org.mini2Dx.ui.layout
-
Controls the order of child elements
- FlexLayoutRuleset - Class in org.mini2Dx.ui.layout
-
- FlexLayoutRuleset(FlexDirection, String, String) - Constructor for class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
Constructor
- FlexRow - Class in org.mini2Dx.ui.element
-
Utility
Div
class pre-set with flex layout "flex-column:xs-12c"
- FlexRow() - Constructor for class org.mini2Dx.ui.element.FlexRow
-
Constructor.
- FlexRow(String) - Constructor for class org.mini2Dx.ui.element.FlexRow
-
Constructor
- FlexRowFactory - Class in org.mini2Dx.ui.xml.spi
-
- FlexRowFactory() - Constructor for class org.mini2Dx.ui.xml.spi.FlexRowFactory
-
- FlexRowPopulator - Class in org.mini2Dx.ui.xml.spi
-
- FlexRowPopulator() - Constructor for class org.mini2Dx.ui.xml.spi.FlexRowPopulator
-
- FlexUiElement - Interface in org.mini2Dx.ui.element
-
Common interface for
UiElement
implementations that can use a Flex layout
- flip(boolean, boolean) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
-
- flip(boolean, boolean) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- flip - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Region
-
- flip(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
- flip(boolean, boolean) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the flipX and flipY to the current frame
- flip(boolean, boolean) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- flip(boolean, boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- flip(boolean, boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- flipY() - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- FloatQueue - Class in org.mini2Dx.core.collections
-
- FloatQueue() - Constructor for class org.mini2Dx.core.collections.FloatQueue
-
Creates a new Queue which can hold 16 values without needing to resize backing array.
- FloatQueue(int) - Constructor for class org.mini2Dx.core.collections.FloatQueue
-
Creates a new Queue which can hold the specified number of values without needing to resize backing array.
- FloatQueue.FloatQueueIterable - Class in org.mini2Dx.core.collections
-
- FloatQueue.FloatQueueIterator - Class in org.mini2Dx.core.collections
-
- FloatQueueIterable(FloatQueue) - Constructor for class org.mini2Dx.core.collections.FloatQueue.FloatQueueIterable
-
- FloatQueueIterable(FloatQueue, boolean) - Constructor for class org.mini2Dx.core.collections.FloatQueue.FloatQueueIterable
-
- FloatQueueIterator(FloatQueue) - Constructor for class org.mini2Dx.core.collections.FloatQueue.FloatQueueIterator
-
- FloatQueueIterator(FloatQueue, boolean) - Constructor for class org.mini2Dx.core.collections.FloatQueue.FloatQueueIterator
-
- flush() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFlushablePool
-
Frees all obtained instances.
- flush() - Method in interface org.mini2Dx.core.Graphics
-
Immediately flushes everything rendered rather than waiting until the end
of rendering
- flush() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- focusWindow() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxWindow
-
Brings the window to front and sets input focus.
- font - Variable in class org.mini2Dx.ui.render.LabelRenderNode
-
- font - Variable in class org.mini2Dx.ui.render.RadioButtonRenderNode
-
- fontCache - Variable in class org.mini2Dx.ui.render.LabelRenderNode
-
- fontCache - Variable in class org.mini2Dx.ui.render.RadioButtonRenderNode
-
- fontCache - Variable in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- FontGlyphLayout - Interface in org.mini2Dx.core.font
-
Computes glyph geometry
- FontParameters() - Constructor for class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
-
- Fonts - Class in org.mini2Dx.core
-
- Fonts() - Constructor for class org.mini2Dx.core.Fonts
-
- fonts - Static variable in class org.mini2Dx.core.Mdx
-
- forceTo(float, float, float, float) - Method in interface org.mini2Dx.core.collision.CollisionArea
-
Sets the current x, y, width and height and force updates the
rendering state to match
- forceTo(float, float) - Method in class org.mini2Dx.core.collision.CollisionBox
-
- forceTo(float, float, float, float) - Method in class org.mini2Dx.core.collision.CollisionBox
-
- forceTo(float, float, float, float) - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- forceTo(float, float) - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- forceTo(float, float) - Method in interface org.mini2Dx.core.collision.CollisionObject
-
Sets the current x and y coordinate to the specified x and y and force updates the
rendering position to match
- forceTo(float, float) - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- forceTo(float, float) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- forceTo(float, float, float, float) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- forceTo(float[]) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- forceTo(float, float, float, float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- forceTo(float, float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- forceTo(float, float, float, float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- forceTo(float, float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- forceTo(float, float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- forceTo(float, float, float, float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- forceTo(float, float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- forceToHeight(float) - Method in interface org.mini2Dx.core.collision.CollisionArea
-
Sets the current height to the specified height and force updates the
rendering bounds to match
- forceToHeight(float) - Method in class org.mini2Dx.core.collision.CollisionBox
-
Sets the current height to the specified height and force updates the
rendering bounds to match
- forceToHeight(float) - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- forceToHeight(float) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- forceToHeight(float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- forceToHeight(float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- forceToHeight(float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- forceToWidth(float) - Method in interface org.mini2Dx.core.collision.CollisionArea
-
Sets the current width to the specified width and force updates the
rendering bounds to match
- forceToWidth(float) - Method in class org.mini2Dx.core.collision.CollisionBox
-
Sets the current width to the specified width and force updates the
rendering bounds to match
- forceToWidth(float) - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- forceToWidth(float) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- forceToWidth(float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- forceToWidth(float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- forceToWidth(float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- foregroundFPS - Variable in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxConfig
-
Sets the target framerate for the application.
- FOREST() - Static method in class org.mini2Dx.core.graphics.Colors
-
- forget(Mini2DxOpenALSound) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
-
Removes the disposed sound from the least recently played list
- forget(Mini2DxOpenALSound) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALAudio
-
Removes the disposed sound from the least recently played list
- format - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Page
-
- forName(String) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- forName(String) - Method in interface org.mini2Dx.core.Reflection
-
Returns the class/interface/annotation/etc.
- FrameBuffer - Interface in org.mini2Dx.core.graphics
-
Base interface for frame buffer implementations.
- frameBuffer - Variable in class org.mini2Dx.libgdx.graphics.LibgdxFrameBuffer
-
- frameHeight - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
-
- framePaddingBottom - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
-
- framePaddingLeft - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
-
- framePaddingRight - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
-
- framePaddingTop - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
-
- FrameSpreadTask - Interface in org.mini2Dx.core.executor
-
Interface for tasks that can execute partially over each frame
- frameWidth - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
-
- free(T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFlushablePool
-
- free(T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPool
-
- free(Object) - Static method in class org.mini2Dx.core.collections.concurrent.ConcurrentPools
-
Frees an object from the
pool
.
- free(T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentReflectionPool
-
- freeAll(Array<T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFlushablePool
-
- freeAll(Array<T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPool
-
Puts the specified objects in the pool.
- freeAll(Array) - Static method in class org.mini2Dx.core.collections.concurrent.ConcurrentPools
-
Frees the specified objects from the
pool
.
- freeAll(Array, boolean) - Static method in class org.mini2Dx.core.collections.concurrent.ConcurrentPools
-
Frees the specified objects from the
pool
.
- freeAll(Array<T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentReflectionPool
-
Puts the specified objects in the pool.
- fromFriendlyString(String) - Static method in enum org.mini2Dx.core.input.GamePadType
-
- fromFriendlyString(String) - Static method in enum org.mini2Dx.ui.InputSource
-
- fromInternalName(String) - Static method in enum org.mini2Dx.core.input.button.PS4Button
-
- fromInternalName(String) - Static method in enum org.mini2Dx.core.input.button.SwitchDualJoyConButton
-
- fromInternalName(String) - Static method in enum org.mini2Dx.core.input.button.SwitchJoyConLButton
-
- fromInternalName(String) - Static method in enum org.mini2Dx.core.input.button.SwitchJoyConRButton
-
- fromInternalName(String) - Static method in enum org.mini2Dx.core.input.button.XboxButton
-
- fromJson(FileHandle, Class<T>) - Method in class org.mini2Dx.core.serialization.JsonSerializer
-
Reads a JSON document and converts it into an object of the specified
type
- fromJson(String, Class<T>) - Method in class org.mini2Dx.core.serialization.JsonSerializer
-
Reads a JSON document and converts it into an object of the specified
type
- fromString(String) - Static method in enum org.mini2Dx.ui.layout.ScreenSize
-
- fromXml(String, Class<T>) - Method in class org.mini2Dx.core.serialization.XmlSerializer
-
Reads a XML document and converts it into an object of the specified type
- fromXml(Reader, Class<T>) - Method in class org.mini2Dx.core.serialization.XmlSerializer
-
Reads an XML document from a Reader
and converts it into an object of the specified type
- GAME_THREAD_ID - Static variable in class org.mini2Dx.libgdx.desktop.Lwjgl3PlatformUtils
-
- GameContainer - Class in org.mini2Dx.core.game
-
Base class for mini2Dx game containers.
- GameContainer() - Constructor for class org.mini2Dx.core.game.GameContainer
-
- GameDataOutputStream - Class in org.mini2Dx.core.serialization
-
Extends DataOutputStream
so that we can listen for a close event
- GameDataOutputStream(OutputStream) - Constructor for class org.mini2Dx.core.serialization.GameDataOutputStream
-
Creates a new data output stream to write data to the specified
underlying output stream.
- GameDataOutputStream.CloseListener - Interface in org.mini2Dx.core.serialization
-
- GameDataSerializable - Interface in org.mini2Dx.core.serialization
-
Interface for implementing serializable classes which read/write in binary formats
- GameFont - Interface in org.mini2Dx.core.font
-
- GameFontCache - Interface in org.mini2Dx.core.font
-
Caches glyph geometry for fast rendering of static text
- gameIdentifier - Variable in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxConfig
-
- gameIdentifier - Variable in class org.mini2Dx.android.AndroidMini2DxConfig
-
- gameIdentifier - Static variable in class org.mini2Dx.core.Mdx
-
This game's unique identifier for app stores
- gameIdentifier - Variable in class org.mini2Dx.libgdx.desktop.Lwjgl2Mini2DxConfig
-
- GamePad - Interface in org.mini2Dx.core.input
-
Common interface for gamepads/controllers/joysticks/etc.
- GamePadButton - Interface in org.mini2Dx.core.input.button
-
- GamePadEventTriggerParams - Class in org.mini2Dx.ui.event.params
-
- GamePadEventTriggerParams() - Constructor for class org.mini2Dx.ui.event.params.GamePadEventTriggerParams
-
- GamePadHotKeyOperation - Class in org.mini2Dx.ui.navigation
-
- GamePadHotKeyOperation(GamePadButton, Actionable, boolean) - Constructor for class org.mini2Dx.ui.navigation.GamePadHotKeyOperation
-
- GamePadListener - Interface in org.mini2Dx.core.input
-
Event listener interface for
GamePad
- GamePadMapping<T extends MappedGamePadListener> - Interface in org.mini2Dx.core.input
-
Base interface for
GamePad
mappings
- GamePadType - Enum in org.mini2Dx.core.input
-
- gamePadType - Variable in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- gamePadTypeChanged(UiContainer, GamePadType, GamePadType) - Method in class org.mini2Dx.ui.listener.UiContainerListenerAdapter
-
- gamePadTypeChanged(UiContainer, GamePadType, GamePadType) - Method in interface org.mini2Dx.ui.listener.UiInputSourceListener
-
- gamePadTypeChanged(UiContainer, GamePadType, GamePadType) - Method in class org.mini2Dx.ui.listener.UiInputSourceListenerAdapter
-
- GamePadUiInput<T extends GamePadButton> - Interface in org.mini2Dx.ui.gamepad
-
Common interface for implementing
GamePad
based UI input
- GameResizeListener - Interface in org.mini2Dx.core.game
-
- GameScreen - Interface in org.mini2Dx.core.screen
-
A common interface to game screen implementations
- GameWrapper - Class in org.mini2Dx.libgdx.game
-
An abstract implementation of Game
for launching mini2Dx games
- GameWrapper(GameContainer, String) - Constructor for class org.mini2Dx.libgdx.game.GameWrapper
-
Constructor
- gb() - Method in interface org.mini2Dx.core.graphics.Color
-
- gb() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- GdxDeserializedCollection<T,N> - Class in org.mini2Dx.core.serialization.collection
-
Utility class used during JSON/XML deserialization
- GdxDeserializedCollection(Class<?>, Class<T>, Class<N>, Field, Class<?>, Object) - Constructor for class org.mini2Dx.core.serialization.collection.GdxDeserializedCollection
-
- GdxDeserializedMap<T> - Class in org.mini2Dx.core.serialization.map.deserialize
-
Utility class used during JSON/XML deserialization
- GdxDeserializedMap(Class<?>, Field, Class<T>, Class<?>, Class<?>, Object) - Constructor for class org.mini2Dx.core.serialization.map.deserialize.GdxDeserializedMap
-
- GdxSerializedCollection<T> - Class in org.mini2Dx.core.serialization.collection
-
Utility class used during JSON/XML serialization
- GdxSerializedCollection(Class<T>, T) - Constructor for class org.mini2Dx.core.serialization.collection.GdxSerializedCollection
-
- GdxTextureRegion - Interface in org.mini2Dx.libgdx.graphics
-
Extends
TextureRegion
interface to add methods to access underlying LibGDX classes
- geom - Static variable in class org.mini2Dx.core.Mdx
-
- geometry - Variable in class org.mini2Dx.core.geom.LineSegment
-
- geometry - Variable in class org.mini2Dx.core.geom.Shape
-
- Geometry - Class in org.mini2Dx.core
-
Provides pooled geometry classes.
- Geometry() - Constructor for class org.mini2Dx.core.Geometry
-
- get(String, Class<T>) - Method in class org.mini2Dx.core.assets.AssetManager
-
- get(int) - Method in class org.mini2Dx.core.collections.BooleanQueue
-
Retrieves the value in queue without removing it.
- get(byte) - Method in class org.mini2Dx.core.collections.ByteMap
-
- get(byte, V) - Method in class org.mini2Dx.core.collections.ByteMap
-
- get(char) - Method in class org.mini2Dx.core.collections.CharMap
-
- get(char, V) - Method in class org.mini2Dx.core.collections.CharMap
-
- get(int) - Method in class org.mini2Dx.core.collections.CharQueue
-
Retrieves the value in queue without removing it.
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
- get(K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Returns the value (which may be null) for the specified key, or null if the key is not in the map.
- get(K, V) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Returns the value (which may be null) for the specified key, or the default value if the key is not in the map.
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Retrieves the value in queue without removing it.
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- get(byte, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- get(byte, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- get(char, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Retrieves the value in queue without removing it.
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Retrieves the value in queue without removing it.
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- get(int, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
- get(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
- get(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Retrieves the value in queue without removing it.
- get(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- get(long, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
- get(long) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Retrieves the value in queue without removing it.
- get(long, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- get(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- get(K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Returns the value (which may be null) for the specified key, or null if the key is not in the map.
- get(K, V) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Returns the value (which may be null) for the specified key, or the default value if the key is not in the map.
- get(K, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Returns the value (which may be null) for the specified key, or the default value if the key is not in the map.
- get(K, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Returns the value (which may be null) for the specified key, or the default value if the key is not in the map.
- get(K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Returns the value (which may be null) for the specified key, or null if the key is not in the map.
- get(K, V) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Returns the value (which may be null) for the specified key, or the default value if the key is not in the map.
- get(T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
- get(K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Returns the value (which may be null) for the specified key, or null if the key is not in the map.
- get(K, V) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Returns the value (which may be null) for the specified key, or the default value if the key is not in the map.
- get(T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
- get(Class<T>, int) - Static method in class org.mini2Dx.core.collections.concurrent.ConcurrentPools
-
Returns a new or existing pool for the specified type, stored in a Class to Pool
map.
- get(Class<T>) - Static method in class org.mini2Dx.core.collections.concurrent.ConcurrentPools
-
Returns a new or existing pool for the specified type, stored in a Class to Pool
map.
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Retrieves the value in queue without removing it.
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- get(short, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Retrieves the value in queue without removing it.
- get(short, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- get(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSortedIntList
-
Retrieves an element at a given index
- get(int) - Method in class org.mini2Dx.core.collections.FloatQueue
-
Retrieves the value in queue without removing it.
- get(int) - Method in class org.mini2Dx.core.collections.IntQueue
-
Retrieves the value in queue without removing it.
- get(int) - Method in class org.mini2Dx.core.collections.LongQueue
-
Retrieves the value in queue without removing it.
- get(int) - Method in class org.mini2Dx.core.collections.LruIntMap
-
- get(int, V) - Method in class org.mini2Dx.core.collections.LruIntMap
-
- get(K) - Method in class org.mini2Dx.core.collections.LruObjectMap
-
- get(K, V) - Method in class org.mini2Dx.core.collections.LruObjectMap
-
- get(short) - Method in class org.mini2Dx.core.collections.ShortMap
-
- get(short, V) - Method in class org.mini2Dx.core.collections.ShortMap
-
- get(int) - Method in class org.mini2Dx.core.collections.ShortQueue
-
Retrieves the value in queue without removing it.
- get(K, V) - Method in class org.mini2Dx.core.di.injection.PrototypeInjectionMap
-
- get(Object) - Method in interface org.mini2Dx.core.reflect.Field
-
Returns the current value of the field for a given instance
- get(Object) - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- get(int) - Method in class org.mini2Dx.core.serialization.collection.CollectionSerializedCollection
-
- get(int) - Method in class org.mini2Dx.core.serialization.collection.GdxSerializedCollection
-
- get(int) - Method in class org.mini2Dx.core.serialization.collection.IntSetSerializedCollection
-
- get(int) - Method in class org.mini2Dx.core.serialization.collection.IterableGdxSerializedCollection
-
- get(int) - Method in class org.mini2Dx.core.serialization.collection.ListSerializedCollection
-
- get(int) - Method in class org.mini2Dx.core.serialization.collection.SerializedCollection
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.ArrayMapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.IntFloatMapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.IntIntMapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.IntMapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.LongMapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.MapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.ObjectFloatMapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.ObjectIntMapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.ObjectMapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.OrderedMapSerializedMap
-
- get(Object) - Method in class org.mini2Dx.core.serialization.map.serialize.SerializedMap
-
- get() - Method in class org.mini2Dx.core.util.Ref
-
- get(int) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
Returns the child
UiElement
at the specified index
- get(int, int) - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
-
- getAAsByte() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the alpha component of this
Color
- getAAsByte() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- getAAsFloat() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the alpha component of this
Color
- getAAsFloat() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- getAccelerometer(int) - Method in interface org.mini2Dx.core.input.GamePad
-
Returns the current accelerometer value
- getAccelerometer(int) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- getAccelerometerSensitivity() - Method in interface org.mini2Dx.core.input.GamePad
-
Returns the accelerometer sensitivity
- getAccelerometerSensitivity() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- getAccelerometerX() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- getAccelerometerY() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- getAccelerometerZ() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- getActionable() - Method in class org.mini2Dx.ui.navigation.GamePadHotKeyOperation
-
- getActionable() - Method in class org.mini2Dx.ui.navigation.KeyboardHotKeyOperation
-
- getActionBackground() - Method in class org.mini2Dx.ui.style.ButtonStyleRule
-
- getActionBackgroundRenderer() - Method in class org.mini2Dx.ui.style.ButtonStyleRule
-
- getActionBackgroundRenderer() - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
-
- getActionButton() - Method in interface org.mini2Dx.ui.gamepad.GamePadUiInput
-
Returns the button used to trigger
Actionable
instances
- getActionButton() - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
-
- getActionButton() - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
-
- getActionImage() - Method in class org.mini2Dx.ui.element.ImageButton
-
Returns the backing
Image
for the button in its action state
- getActionTexturePath() - Method in class org.mini2Dx.ui.element.ImageButton
-
Returns the texture path when button is in action state
- getActiveAction() - Method in class org.mini2Dx.ui.UiContainer
-
- getActiveHoverTextureRegion() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
-
- getActiveNavigation() - Method in class org.mini2Dx.ui.UiContainer
-
- getActiveTextureRegion() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
-
- getActiveTextureRegion() - Method in class org.mini2Dx.ui.style.SliderStyleRule
-
- getAlignValue() - Method in enum org.mini2Dx.ui.layout.HorizontalAlignment
-
- getAll(Class<T>) - Method in class org.mini2Dx.core.assets.AssetManager
-
- getAlpha() - Method in class com.artemis.MdxWorld
-
Returns the interpolation alpha
- getAlpha() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getAlpha() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getAndClear(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
Returns the bit at the given index and clears it in one go.
- getAndIncrement(int, float, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Returns the key's current value and increments the stored value.
- getAndIncrement(int, int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Returns the key's current value and increments the stored value.
- getAndIncrement(K, float, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Returns the key's current value and increments the stored value.
- getAndIncrement(K, int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Returns the key's current value and increments the stored value.
- getAndSet(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
Returns the bit at the given index and sets it in one go.
- getAnimatedTiles() - Method in class org.mini2Dx.tiled.TiledMapData
-
- getAnnotation(Class<T>) - Method in interface org.mini2Dx.core.reflect.Annotation
-
Returns the underlying Annotation
value
- getAnnotation(Class<T>) - Method in class org.mini2Dx.core.reflect.jvm.JvmAnnotation
-
- getAnnotation(Class, Class<? extends Annotation>) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getAnnotation(Class, Class<? extends Annotation>) - Method in interface org.mini2Dx.core.Reflection
-
Returns the specific annotation
- getAnnotations(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getAnnotations(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns declared and generated annotations that this class is annotated with
- getAnnotationType() - Method in interface org.mini2Dx.core.reflect.Annotation
-
Returns the Annotation
class for this annotation
- getAnnotationType() - Method in class org.mini2Dx.core.reflect.jvm.JvmAnnotation
-
- getApplicationListener() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getApplicationListener() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- getApplicationListener() - Method in class com.badlogic.gdx.backends.lwjgl3.DesktopMini2DxGame
-
- getApplicationLogger() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getApplicationLogger() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- getApplicationLogger() - Method in class com.badlogic.gdx.backends.lwjgl3.DesktopMini2DxGame
-
- getApplicationWindow() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getAssetManager() - Method in class org.mini2Dx.ui.layout.LayoutState
-
- getAtlas() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
Returns the atlas (if any) to look up the texture in
- getAtlas() - Method in class org.mini2Dx.ui.element.Image
-
Returns the atlas (if any) to look up the texture in
- getAtlas() - Method in class org.mini2Dx.ui.element.ImageButton
-
Returns the atlas (if any) to look up the texture in
- getAtlasRegion() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- getAudio() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getAudio() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- getAudio() - Method in class com.badlogic.gdx.backends.lwjgl3.DesktopMini2DxGame
-
- getAvailableMemory() - Method in class org.mini2Dx.core.JvmPlatformUtils
-
- getAvailableMemory() - Method in class org.mini2Dx.core.PlatformUtils
-
Gets the total memory available for the game
- getAverage() - Method in class org.mini2Dx.core.util.RollingAverage
-
- getAverageRenderDuration() - Method in class org.mini2Dx.core.PlatformUtils
-
Returns the average duration of render(
Graphics
)
- getAverageUpdateDuration() - Method in class org.mini2Dx.core.PlatformUtils
-
Returns the average duration of update()
- getAxis(int) - Method in interface org.mini2Dx.core.input.GamePad
-
Returns the current value of an axis
- getAxis(int) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- getAzimuth() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- getBackBufferHeight() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getBackBufferWidth() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getBackground() - Method in class org.mini2Dx.ui.style.ParentStyleRule
-
- getBackground() - Method in class org.mini2Dx.ui.style.ProgressBarStyleRule
-
- getBackground() - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- getBackgroundColor() - Method in interface org.mini2Dx.core.Graphics
-
Returns the background
Color
- getBackgroundColor() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getBackgroundColor() - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the background
Color
of the map
- getBackgroundColor() - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns the background
Color
of the map
- getBackgroundRenderer() - Method in class org.mini2Dx.ui.style.ProgressBarStyleRule
-
- getBAsByte() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the blue component of this
Color
- getBAsByte() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- getBAsFloat() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the blue component of this
Color
- getBAsFloat() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- getBean(Class<T>) - Method in class org.mini2Dx.core.DependencyInjection
-
- getBlending() - Method in interface org.mini2Dx.core.graphics.Pixmap
-
- getBlending() - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- getBorderColor() - Method in class org.mini2Dx.ui.style.UiFont
-
- getBorderWidth() - Method in class org.mini2Dx.ui.style.UiFont
-
- getBottomHeight() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- getBottomHeight() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getBottomHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- getBottomScrollButtonStyle() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- getBoundingBox() - Method in class org.mini2Dx.core.geom.Circle
-
Returns the bounding box of this
Circle
- getBoundingRectangle() - Method in interface org.mini2Dx.core.graphics.Sprite
-
Returns the bounding axis aligned
Rectangle
that bounds this sprite.
- getBoundingRectangle() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getBoxHeight() - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- getBufferFormat() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getButtonImageStyle() - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- getButtonLabelStyle() - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- getButtonRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getButtonStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getButtonWidth() - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- getCache(String, Class<T>) - Method in class org.mini2Dx.core.assets.AsyncLoadingCache
-
- getCache(String, Class<T>, T) - Method in class org.mini2Dx.core.assets.AsyncLoadingCache
-
- getCapHeight() - Method in interface org.mini2Dx.core.font.GameFont
-
Returns the height of a capital letter above the baseline
- getCapHeight() - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- getCapHeight() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
-
- getCenterX() - Method in class org.mini2Dx.core.geom.Circle
-
- getCenterX() - Method in class org.mini2Dx.core.geom.Polygon
-
- getCenterX() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the x coordinate of the center of this
Rectangle
- getCenterX() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getCenterX() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns the center x coordinate of this object.
- getCenterX() - Method in class org.mini2Dx.core.geom.Triangle
-
- getCenterY() - Method in class org.mini2Dx.core.geom.Circle
-
- getCenterY() - Method in class org.mini2Dx.core.geom.Polygon
-
- getCenterY() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the y coordinate of the center of this
Rectangle
- getCenterY() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getCenterY() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns the center y coordinate of this object.
- getCenterY() - Method in class org.mini2Dx.core.geom.Triangle
-
- getChannels() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
-
- getChannels() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- getChannels() - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALAudioDevice
-
- getChannels() - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALMusic
-
- getCharactersPerSecond() - Method in class org.mini2Dx.ui.animation.TypingTextAnimation
-
- getCheckboxRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getCheckboxStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getChild(int) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- getChild(int) - Method in class org.mini2Dx.ui.render.RenderLayer
-
- getClassData(Class) - Static method in class org.mini2Dx.core.serialization.AotSerializationData
-
- getClassKey(Class<T>) - Static method in class org.mini2Dx.core.di.bean.Bean
-
Returns the key to be used for a given Class
- getClazz() - Method in class org.mini2Dx.core.assets.AssetDescriptor
-
- getClazz() - Method in class org.mini2Dx.core.serialization.aot.AotSerializedClassData
-
- getClipboard() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getClipboard() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- getClipboard() - Method in class com.badlogic.gdx.backends.lwjgl3.DesktopMini2DxGame
-
- getColor() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- getColor() - Method in interface org.mini2Dx.core.font.GameFont
-
Returns the
Color
the font will be rendered with
- getColor() - Method in interface org.mini2Dx.core.font.GameFontCache
-
Returns the
Color
used for subsequent text operations
- getColor() - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- getColor() - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
-
- getColor() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the
Color
tint applied to each frame
- getColor() - Method in interface org.mini2Dx.core.Graphics
-
Returns the
Color
to draw shapes with
- getColor() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getColor() - Method in interface org.mini2Dx.core.graphics.SpriteCache
-
Indicates the
Color
currently used to tint images when they are added to the SpriteCache
- getColor() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
-
- getColor() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
-
- getColor() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- getColor() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
-
- getColor() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getColor() - Method in class org.mini2Dx.ui.element.Label
-
Returns the
Color
of the label
- getColor() - Method in class org.mini2Dx.ui.style.LabelStyleRule
-
- getColor() - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
-
- getColumnRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getColumns() - Method in class org.mini2Dx.ui.layout.ResponsiveSizeRule
-
- getColumnStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getColumnWidth(int) - Method in class org.mini2Dx.ui.layout.LayoutState
-
Returns the pixel width for a given column amount
- getCompletedTasks() - Method in class org.mini2Dx.core.assets.AssetManager
-
Returns the number of already loaded assets
- getConstructorArgName(int) - Method in class org.mini2Dx.core.serialization.aot.AotSerializedConstructorData
-
- getConstructorArgType(int) - Method in class org.mini2Dx.core.serialization.aot.AotSerializedConstructorData
-
- getConstructorArgTypes() - Method in class org.mini2Dx.core.serialization.aot.AotSerializedConstructorData
-
- getConstructorData(int) - Method in class org.mini2Dx.core.serialization.aot.AotSerializedClassData
-
- getConstructors(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getConstructors(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns an array of all (declared + compiler generated) constructors for a given class
- getContainer() - Method in interface org.mini2Dx.ui.UiModel
-
- getContainerRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getContainerStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getContentHeight() - Method in class org.mini2Dx.ui.element.UiElement
-
Returns the height of this element minus its margin and padding
- getContentRenderHeight() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getContentRenderWidth() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getContentRenderX() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getContentRenderY() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getContentWidth() - Method in class org.mini2Dx.ui.element.UiElement
-
Returns the width of this element minus its margin and padding
- getContext() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getCurrentCharacterIndex() - Method in class org.mini2Dx.ui.animation.TypingTextAnimation
-
Returns the current index of the animation
- getCurrentEventTime() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- getCurrentFrame() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the T
of the current frame
- getCurrentFrameIndex() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the index of the current frame
- getCurrentHeightRule() - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- getCurrentHeightRule() - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
-
- getCurrentHeightRule() - Method in class org.mini2Dx.ui.layout.LayoutRuleset
-
- getCurrentOffsetXRule() - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- getCurrentOffsetXRule() - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
-
- getCurrentOffsetXRule() - Method in class org.mini2Dx.ui.layout.LayoutRuleset
-
- getCurrentOffsetYRule() - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- getCurrentOffsetYRule() - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
-
- getCurrentOffsetYRule() - Method in class org.mini2Dx.ui.layout.LayoutRuleset
-
- getCurrentTab() - Method in class org.mini2Dx.ui.element.TabView
-
Returns the currently visible
Tab
- getCurrentTabIndex() - Method in class org.mini2Dx.ui.element.TabView
-
Returns the index of the currently visible
Tab
- getCurrentTileImage() - Method in class org.mini2Dx.tiled.renderer.AnimatedTileRenderer
-
- getCurrentTileImage() - Method in class org.mini2Dx.tiled.renderer.StaticTileRenderer
-
- getCurrentTileImage() - Method in interface org.mini2Dx.tiled.renderer.TileRenderer
-
Returns the current
Tile
image
- getCurrentWidthRule() - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- getCurrentWidthRule() - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
-
- getCurrentWidthRule() - Method in class org.mini2Dx.ui.layout.LayoutRuleset
-
- getCursor() - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
-
- getCursor() - Method in class org.mini2Dx.ui.navigation.TabViewUiNavigation
-
- getCursor() - Method in interface org.mini2Dx.ui.navigation.UiNavigation
-
- getCursor() - Method in class org.mini2Dx.ui.navigation.VerticalUiNavigation
-
- getCustomShader() - Method in interface org.mini2Dx.core.graphics.SpriteCache
-
Indicates the custom
Shader
used to draw images to the cache
- getCustomShader() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
-
- getDeadZone() - Method in class org.mini2Dx.core.input.deadzone.AxialDeadZone
-
- getDeadZone() - Method in interface org.mini2Dx.core.input.deadzone.DeadZone
-
Returns the dead zone threshold
- getDeadZone() - Method in class org.mini2Dx.core.input.deadzone.NoopDeadZone
-
- getDeadZone() - Method in class org.mini2Dx.core.input.deadzone.RadialDeadZone
-
- getDeadZone() - Method in class org.mini2Dx.core.input.deadzone.ScaledRadialDeadZone
-
- getDeclaredAnnotation(Class<? extends Annotation>) - Method in interface org.mini2Dx.core.reflect.Field
-
Returns a annotation on this field
- getDeclaredAnnotation(Class<? extends Annotation>) - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- getDeclaredAnnotation(Class<? extends Annotation>) - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- getDeclaredAnnotation(Class, Class<? extends Annotation>) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getDeclaredAnnotation(Class<? extends Annotation>) - Method in interface org.mini2Dx.core.reflect.Method
-
Returns a annotation on this method
- getDeclaredAnnotation(Class, Class<? extends Annotation>) - Method in interface org.mini2Dx.core.Reflection
-
Returns
- getDeclaredAnnotations() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns the declared annotations
- getDeclaredAnnotations() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- getDeclaredAnnotations() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- getDeclaredAnnotations(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getDeclaredAnnotations() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns the declared annotations
- getDeclaredAnnotations(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns declared annotations that this class is annotated with
- getDeclaredConstructors(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getDeclaredConstructors(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns an array of declared constructors for a given class
- getDeclaredField(Class, String) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getDeclaredField(Class, String) - Method in interface org.mini2Dx.core.Reflection
-
Returns a declared field with a given name for a given class
- getDeclaredFields(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getDeclaredFields(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns an array of declared fields for a given class
- getDeclaredMethods(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getDeclaredMethods(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns an array of declared methods for a given class
- getDeclaringClass() - Method in interface org.mini2Dx.core.reflect.Constructor
-
The class that declares this constructor
- getDeclaringClass() - Method in class org.mini2Dx.core.reflect.jvm.JvmConstructor
-
- getDeclaringClass() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- getDeclaringClass() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns the Class object representing the class or interface that declares the method.
- getDefaultVisibility() - Static method in class org.mini2Dx.ui.UiContainer
-
- getDeferId() - Method in class org.mini2Dx.ui.util.DeferredRunnable
-
- getDeltaTime() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getDeltaX() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- getDeltaX(int) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- getDeltaY() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- getDeltaY(int) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- getDensity() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getDependencies(AssetDescriptor<T>, AsyncLoadingCache) - Method in interface org.mini2Dx.core.assets.AssetLoader
-
Returns an Array
of assets that the requested asset depends on
- getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.MusicLoader
-
- getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.PixmapLoader
-
- getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.ShaderLoader
-
- getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.SoundLoader
-
- getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.TextureAtlasLoader
-
- getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.TextureLoader
-
- getDependencies() - Method in class org.mini2Dx.core.graphics.TextureAtlasConfig
-
- getDependencies() - Method in class org.mini2Dx.tiled.TiledMapData
-
- getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.tiled.TiledMapLoader
-
- getDependencies(FileHandle) - Method in class org.mini2Dx.tiled.Tileset
-
- getDependencies(FileHandle) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getDependencies(FileHandle) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the dependencies of this source
- getDependencies(FileHandle) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.ui.UiModelLoader
-
- getDependencies(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.ui.UiThemeLoader
-
- getDisabledActiveHoverTextureRegion() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
-
- getDisabledActiveTextureRegion() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
-
- getDisabledBackground() - Method in class org.mini2Dx.ui.style.ButtonStyleRule
-
- getDisabledBackgroundRenderer() - Method in class org.mini2Dx.ui.style.ButtonStyleRule
-
- getDisabledBackgroundRenderer() - Method in class org.mini2Dx.ui.style.CheckboxStyleRule
-
- getDisabledBackgroundRenderer() - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
-
- getDisabledCheckTextureRegion() - Method in class org.mini2Dx.ui.style.CheckboxStyleRule
-
- getDisabledImage() - Method in class org.mini2Dx.ui.element.ImageButton
-
Returns the backing
Image
for the button in its disabled state
- getDisabledInactiveHoverTextureRegion() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
-
- getDisabledInactiveTextureRegion() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
-
- getDisabledLabelStyle() - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- getDisabledTextColor() - Method in class org.mini2Dx.ui.element.Select
-
- getDisabledTexturePath() - Method in class org.mini2Dx.ui.element.ImageButton
-
Returns the texture path when button is in disabled state
- getDisabledTextureRegion() - Method in class org.mini2Dx.ui.style.SliderStyleRule
-
- getDisabledUncheckTextureRegion() - Method in class org.mini2Dx.ui.style.CheckboxStyleRule
-
- getDisplayMode() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getDisplayMode(Graphics.Monitor) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getDisplayModes() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getDisplayModes(Graphics.Monitor) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getDistanceFromCenter(Vector2) - Method in class org.mini2Dx.core.geom.Circle
-
Returns the distance from the center of this
Circle
to a point
- getDistanceFromCenter(float, float) - Method in class org.mini2Dx.core.geom.Circle
-
Returns the distance from the center of this
Circle
to a point
- getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.Circle
-
Returns the distance from the edge of this
Circle
to a point
- getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.Point
-
- getDistanceTo(Positionable) - Method in class org.mini2Dx.core.geom.Point
-
- getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- getDistanceTo(Positionable) - Method in interface org.mini2Dx.core.geom.Positionable
-
Returns this distance between this object's x,y coordinates and the
provided
Positionable
's xy coordinates
- getDistanceTo(float, float) - Method in interface org.mini2Dx.core.geom.Positionable
-
Returns this distance between this object's x,y coordinates and the
provided xy coordinates
- getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getDistanceTo(Positionable) - Method in class org.mini2Dx.core.geom.Shape
-
- getDistanceTo(float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- getDownPixmap() - Method in class org.mini2Dx.core.graphics.CustomCursor
-
- getDuration() - Method in class org.mini2Dx.tiled.renderer.TileFrame
-
- getDuration() - Method in class org.mini2Dx.ui.effect.SlideIn
-
- getDuration() - Method in class org.mini2Dx.ui.effect.SlideOut
-
- getEdgeLineSegment() - Method in class org.mini2Dx.core.geom.EdgeIterator
-
- getElement() - Method in interface org.mini2Dx.ui.render.HoverableRenderNode
-
- getElement() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getElementById(String) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- getElementById(String) - Method in class org.mini2Dx.ui.element.TabView
-
- getElementById(String) - Method in class org.mini2Dx.ui.element.UiElement
-
Searches the UI for a
UiElement
with a given id.
- getElementById(String) - Method in class org.mini2Dx.ui.render.ContainerRenderNode
-
- getElementById(String) - Method in class org.mini2Dx.ui.render.ParentRenderNode
-
- getElementById(String) - Method in class org.mini2Dx.ui.render.RenderLayer
-
- getElementById(String) - Method in class org.mini2Dx.ui.render.RenderNode
-
- getElementById(String) - Method in class org.mini2Dx.ui.render.TabViewRenderNode
-
- getElementById(String) - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
-
- getElementLimitPerQuad() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementLimitPerQuad() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElements() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElements(Array<T>) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElements() - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElements(Array<T>) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElements() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElements(Array<T>) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElements() - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElements(Array<T>) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElements() - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElements(Array<T>) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsContainingArea(Shape, boolean) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsContainingArea(Shape, QuadTreeSearchDirection, boolean) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsContainingArea(Array<T>, Shape, boolean) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsContainingArea(Array<T>, Shape, QuadTreeSearchDirection, boolean) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsContainingArea(Shape, boolean) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElementsContainingArea(Shape, QuadTreeSearchDirection, boolean) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElementsContainingArea(Array<T>, Shape, boolean) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElementsContainingArea(Array<T>, Shape, QuadTreeSearchDirection, boolean) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElementsContainingArea(Shape, boolean) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsContainingArea(Shape, QuadTreeSearchDirection, boolean) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsContainingArea(Array<T>, Shape, boolean) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsContainingArea(Array<T>, Shape, QuadTreeSearchDirection, boolean) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsContainingArea(Shape, boolean) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsContainingArea(Shape, QuadTreeSearchDirection, boolean) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsContainingArea(Array<T>, Shape, boolean) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsContainingArea(Array<T>, Shape, QuadTreeSearchDirection, boolean) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsContainingArea(Shape, boolean) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsContainingArea(Shape, QuadTreeSearchDirection, boolean) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsContainingArea(Array<T>, Shape, boolean) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsContainingArea(Array<T>, Shape, QuadTreeSearchDirection, boolean) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsContainingAreaUpwards(Array<T>, Shape, boolean, boolean) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElementsContainingAreaUpwards(Array<T>, Shape, boolean, boolean) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsContainingPoint(Point) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsContainingPoint(Point, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsContainingPoint(Array<T>, Point) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsContainingPoint(Array<T>, Point, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsContainingPoint(Array<T>, Point) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElementsContainingPoint(Array<T>, Point, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElementsContainingPoint(Point) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsContainingPoint(Point, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsContainingPoint(Array<T>, Point) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsContainingPoint(Array<T>, Point, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsContainingPoint(Point) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsContainingPoint(Point, QuadTreeSearchDirection) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsContainingPoint(Array<T>, Point) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsContainingPoint(Array<T>, Point, QuadTreeSearchDirection) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsContainingPoint(Array<T>, Point) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsContainingPoint(Array<T>, Point, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsIntersectingLineSegment(LineSegment) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsIntersectingLineSegment(LineSegment, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsIntersectingLineSegment(Array<T>, LineSegment) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsIntersectingLineSegment(Array<T>, LineSegment, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsIntersectingLineSegment(Array<T>, LineSegment) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElementsIntersectingLineSegment(Array<T>, LineSegment, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElementsIntersectingLineSegment(LineSegment) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsIntersectingLineSegment(LineSegment, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsIntersectingLineSegment(Array<T>, LineSegment) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsIntersectingLineSegment(Array<T>, LineSegment, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsIntersectingLineSegment(LineSegment) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsIntersectingLineSegment(LineSegment, QuadTreeSearchDirection) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsIntersectingLineSegment(Array<T>, LineSegment) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsIntersectingLineSegment(Array<T>, LineSegment, QuadTreeSearchDirection) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsIntersectingLineSegment(Array<T>, LineSegment) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsIntersectingLineSegment(Array<T>, LineSegment, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsWithinArea(Shape) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsWithinArea(Shape, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsWithinArea(Array<T>, Shape) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsWithinArea(Array<T>, Shape, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getElementsWithinArea(Array<T>, Shape) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElementsWithinArea(Array<T>, Shape, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getElementsWithinArea(Shape) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsWithinArea(Shape, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsWithinArea(Array<T>, Shape) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsWithinArea(Array<T>, Shape, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getElementsWithinArea(Shape) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsWithinArea(Shape, QuadTreeSearchDirection) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsWithinArea(Array<T>, Shape) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsWithinArea(Array<T>, Shape, QuadTreeSearchDirection) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getElementsWithinArea(Array<T>, Shape) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementsWithinArea(Array<T>, Shape, QuadTreeSearchDirection) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getElementType(int) - Method in interface org.mini2Dx.core.reflect.Field
-
Returns the class of the generic type parameter at the specific index
- getElementType(int) - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- getElementType(int) - Method in class org.mini2Dx.core.serialization.aot.AotSerializedFieldData
-
- getEmptyPixmap() - Method in class org.mini2Dx.core.graphics.CustomCursor
-
- getEnabledBackgroundRenderer() - Method in class org.mini2Dx.ui.style.CheckboxStyleRule
-
- getEnabledCheckTextureRegion() - Method in class org.mini2Dx.ui.style.CheckboxStyleRule
-
- getEnabledLabelStyle() - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- getEnabledTextColor() - Method in class org.mini2Dx.ui.element.Select
-
- getEnabledUncheckTextureRegion() - Method in class org.mini2Dx.ui.style.CheckboxStyleRule
-
- getEntities() - Method in class com.artemis.DispersedIntervalEntitySystem
-
- getEventTrigger() - Method in class org.mini2Dx.ui.event.ActionEvent
-
- getEventTriggerParams() - Method in class org.mini2Dx.ui.event.ActionEvent
-
- getExecutedRunnables() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getFallbackImplementation() - Method in class org.mini2Dx.core.serialization.collection.DeserializedCollection
-
- getFallbackImplementation() - Method in class org.mini2Dx.core.serialization.collection.GdxDeserializedCollection
-
- getFallbackImplementation() - Method in class org.mini2Dx.core.serialization.collection.ListDeserializedCollection
-
- getFallbackImplementation() - Method in class org.mini2Dx.core.serialization.collection.SetDeserializedCollection
-
- getFallbackImplementation() - Method in class org.mini2Dx.core.serialization.map.deserialize.DeserializedMap
-
- getFallbackImplementation() - Method in class org.mini2Dx.core.serialization.map.deserialize.GdxDeserializedMap
-
- getFallbackImplementation() - Method in class org.mini2Dx.core.serialization.map.deserialize.MapDeserializedMap
-
- getField(Class, String) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getField(Class, String) - Method in interface org.mini2Dx.core.Reflection
-
Returns a declared or compiler generated field with a given name for a given class
- getField() - Method in class org.mini2Dx.core.serialization.aot.AotSerializedFieldData
-
- getFieldData(int) - Method in class org.mini2Dx.core.serialization.aot.AotSerializedClassData
-
- getFieldData(String) - Method in class org.mini2Dx.core.serialization.aot.AotSerializedClassData
-
- getFieldData(Class, String) - Static method in class org.mini2Dx.core.serialization.AotSerializationData
-
- getFieldDataAsField(int) - Method in class org.mini2Dx.core.serialization.aot.AotSerializedClassData
-
- getFieldDataAsFieldArray() - Method in class org.mini2Dx.core.serialization.aot.AotSerializedClassData
-
- getFieldName() - Method in class org.mini2Dx.core.serialization.aot.AotSerializedFieldData
-
- getFields(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getFields(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns an array of all (declared + compiler generated) fields for a given class
- getFileHandle(String...) - Method in class org.mini2Dx.core.PlayerData
-
Returns a
FileHandle
of a file or directory in the player data location
- getFileHandle() - Method in class org.mini2Dx.tiled.TiledMapData
-
- getFileHandleResolver() - Method in class org.mini2Dx.core.assets.AssetManager
-
- getFilePath() - Method in class org.mini2Dx.core.assets.AssetDescriptor
-
- getFiles() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getFiles() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- getFiles() - Method in class com.badlogic.gdx.backends.lwjgl3.DesktopMini2DxGame
-
- getFill() - Method in class org.mini2Dx.ui.style.ProgressBarStyleRule
-
- getFilledRectangleTexture(LibgdxColor) - Method in class org.mini2Dx.libgdx.graphics.ShapeTextureCache
-
Returns a filled rectangular texture for the provided
LibgdxColor
- getFillRenderer() - Method in class org.mini2Dx.ui.style.ProgressBarStyleRule
-
- getFilter() - Method in interface org.mini2Dx.core.graphics.Pixmap
-
- getFilter() - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- getFirstChild() - Method in class org.mini2Dx.ui.render.RenderLayer
-
- getFirstGid() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the first GID.
- getFlexDirection() - Method in class org.mini2Dx.ui.element.RadioButton
-
- getFlexLayout() - Method in interface org.mini2Dx.ui.element.FlexUiElement
-
Returns the currently used flex layout
- getFlexLayout() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- getFlexLayout() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- getFlexLayout() - Method in class org.mini2Dx.ui.element.Select
-
- getFlexLayout() - Method in class org.mini2Dx.ui.element.TextBox
-
- getFlipX() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the flipX of the current frame
- getFlipY() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the flipY of the current frame
- getFont() - Method in interface org.mini2Dx.core.font.FontGlyphLayout
-
- getFont() - Method in interface org.mini2Dx.core.font.GameFontCache
-
Returns the underlying
GameFont
for this cache
- getFont() - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
-
- getFont() - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
-
- getFont() - Method in interface org.mini2Dx.core.Graphics
-
Returns the
GameFont
to draw
String
s with
- getFont() - Method in class org.mini2Dx.libgdx.font.BitmapFontGlyphLayout
-
- getFont() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
-
- getFont() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getFont() - Method in class org.mini2Dx.ui.style.LabelStyleRule
-
- getFont() - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
-
- getFont(String) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getFontBorderColor() - Method in class org.mini2Dx.ui.style.UiFont
-
- getFontParameters() - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- getFonts() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getFontSize() - Method in class org.mini2Dx.ui.style.LabelStyleRule
-
- getFontSize() - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
-
- getFontSize() - Method in class org.mini2Dx.ui.style.UiFont
-
- getFormat() - Method in interface org.mini2Dx.core.graphics.Pixmap
-
- getFormat() - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- getFrame(int) - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the frame at a given index
- getFrameDurations() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
Returns the animation frame durations
- getFrameId() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getFrameId() - Method in interface org.mini2Dx.core.Graphics
-
Returns the frame number
- getFrameId() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getFramesPerSecond() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getFramesPerSecond() - Method in class org.mini2Dx.core.PlatformUtils
-
Returns the number of frames per second
- getFrameX(int) - Method in class org.mini2Dx.core.graphics.SpriteSheet
-
- getFrameY(int) - Method in class org.mini2Dx.core.graphics.SpriteSheet
-
- getFree() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFlushablePool
-
The number of objects available to be obtained.
- getFree() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPool
-
The number of objects available to be obtained.
- getFree() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentReflectionPool
-
The number of objects available to be obtained.
- getGameFont() - Method in class org.mini2Dx.ui.style.LabelStyleRule
-
- getGameFont() - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
-
- getGameFont() - Method in class org.mini2Dx.ui.style.UiFont
-
- getGamePadButton() - Method in class org.mini2Dx.ui.event.params.GamePadEventTriggerParams
-
- getGamePadButton() - Method in class org.mini2Dx.ui.navigation.GamePadHotKeyOperation
-
- getGamePads() - Method in interface org.mini2Dx.core.Input
-
Returns the list of known
GamePad
s connected to the device.
- getGamePads() - Method in class org.mini2Dx.libgdx.LibgdxInput
-
- getGamePadType() - Method in interface org.mini2Dx.core.input.GamePad
-
- getGamePadType() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- getGameScreen(int) - Method in class org.mini2Dx.core.screen.BasicScreenManager
-
- getGameScreen(int) - Method in interface org.mini2Dx.core.screen.ScreenManager
-
- getGameScreens() - Method in class org.mini2Dx.core.screen.BasicScreenManager
-
- getGameScreens() - Method in interface org.mini2Dx.core.screen.ScreenManager
-
Returns an Iterator
over all the game screens
- getGAsByte() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the green component of this
Color
- getGAsByte() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- getGAsFloat() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the green component of this
Color
- getGAsFloat() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- getGdxKeyCode(int) - Static method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- getGid() - Method in class org.mini2Dx.tiled.TiledObject
-
Returns the Tile GID of this object
- getGL20() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getGL30() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getGlfwKeyCode(int) - Static method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- getGLVersion() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getGlyphs() - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
-
- getGraphics() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getGraphics() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- getGraphics() - Method in class com.badlogic.gdx.backends.lwjgl3.DesktopMini2DxGame
-
- getGraphics() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxWindow
-
- getGroupLayer(String) - Method in class org.mini2Dx.tiled.GroupLayer
-
- getGroupLayer(String, boolean) - Method in class org.mini2Dx.tiled.GroupLayer
-
- getGroupLayer(int) - Method in class org.mini2Dx.tiled.GroupLayer
-
- getGroupLayer(String) - Method in class org.mini2Dx.tiled.TiledMap
-
- getGroupLayer(String, boolean) - Method in class org.mini2Dx.tiled.TiledMap
-
- getGroupLayer(int) - Method in class org.mini2Dx.tiled.TiledMap
-
- getGroupLayer(String) - Method in class org.mini2Dx.tiled.TiledMapData
-
- getGroupLayer(String, boolean) - Method in class org.mini2Dx.tiled.TiledMapData
-
- getGroupLayer(Array<Layer>, String, boolean) - Static method in class org.mini2Dx.tiled.TiledMapData
-
- getGroupLayer(int) - Method in class org.mini2Dx.tiled.TiledMapData
-
- getGyroscopeX() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- getGyroscopeY() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- getGyroscopeZ() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- getHandler() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getHeight() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getHeight() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- getHeight() - Method in interface org.mini2Dx.core.font.FontGlyphLayout
-
Returns the total height of the text
- getHeight() - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
-
- getHeight() - Method in class org.mini2Dx.core.game.GameContainer
-
- getHeight() - Method in class org.mini2Dx.core.geom.Circle
-
- getHeight() - Method in class org.mini2Dx.core.geom.Polygon
-
- getHeight() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getHeight() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getHeight() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns the height of this object
- getHeight() - Method in class org.mini2Dx.core.geom.Triangle
-
- getHeight() - Method in interface org.mini2Dx.core.graphics.FrameBuffer
-
Returns the height of the frame buffer
- getHeight() - Method in interface org.mini2Dx.core.graphics.Pixmap
-
- getHeight() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getHeight() - Method in interface org.mini2Dx.core.graphics.Texture
-
Returns the height of the texture in pixels
- getHeight() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
-
- getHeight() - Method in class org.mini2Dx.libgdx.font.BitmapFontGlyphLayout
-
- getHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxFrameBuffer
-
- getHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- getHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getHeight() - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the height of the map in tiles
- getHeight() - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns the height of the map in tiles
- getHeight() - Method in class org.mini2Dx.tiled.TiledObject
-
Returns the height of this object in pixels
- getHeight() - Method in class org.mini2Dx.tiled.TiledObjectGroup
-
Returns the height of the group in tiles
- getHeight() - Method in class org.mini2Dx.tiled.TileLayer
-
Returns the height of the layer
- getHeight() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the height of this tileset in pixels
- getHeight() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getHeight() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the height of this tileset in pixels
- getHeight() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getHeight() - Method in class org.mini2Dx.ui.element.TabButton
-
- getHeight() - Method in class org.mini2Dx.ui.element.UiElement
-
- getHeight() - Method in class org.mini2Dx.ui.UiContainer
-
- getHeightInTiles() - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
-
- getHeightInTiles() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the height of this tileset in tiles
- getHeightInTiles() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getHeightInTiles() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the height of this source in tiles
- getHeightInTiles() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getHeightRatio() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- getHorizontalAlignment() - Method in class org.mini2Dx.ui.element.Label
-
- getHoverBackground() - Method in class org.mini2Dx.ui.style.ParentStyleRule
-
- getHoverBackgroundRenderer() - Method in class org.mini2Dx.ui.style.ParentStyleRule
-
- getHoverBackgroundRenderer() - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
-
- getHoveredCheckTextureRegion() - Method in class org.mini2Dx.ui.style.CheckboxStyleRule
-
- getHoveredUncheckTextureRegion() - Method in class org.mini2Dx.ui.style.CheckboxStyleRule
-
- getHoverImage() - Method in class org.mini2Dx.ui.element.ImageButton
-
Returns the backing
Image
for the button in its hover state
- getHoverTexturePath() - Method in class org.mini2Dx.ui.element.ImageButton
-
Returns the texture path when button is in hover state
- getHoverTextureRegion() - Method in class org.mini2Dx.ui.style.SliderStyleRule
-
- getIcon() - Method in class org.mini2Dx.ui.element.TabButton
-
- getIconPath() - Method in class org.mini2Dx.ui.element.Tab
-
- getId() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
-
- getId() - Method in interface org.mini2Dx.core.audio.Music
-
Returns the unique ID for this instance
- getId() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- getId() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getId() - Method in interface org.mini2Dx.core.collision.CollisionObject
-
Returns the unique id of this object
- getId() - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- getId() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getId() - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- getId() - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- getId() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- getId() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- getId() - Method in interface org.mini2Dx.core.screen.GameScreen
-
Returns the identifier of the screen
- getId() - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
-
- getId() - Method in class org.mini2Dx.tiled.TiledObject
-
Returns the ID of this object
- getId() - Method in interface org.mini2Dx.ui.element.Hoverable
-
Returns the unique id
- getId() - Method in interface org.mini2Dx.ui.element.Navigatable
-
- getId() - Method in class org.mini2Dx.ui.element.UiElement
-
- getId() - Method in interface org.mini2Dx.ui.gamepad.GamePadUiInput
-
- getId() - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
-
- getId() - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
-
- getId() - Method in interface org.mini2Dx.ui.render.HoverableRenderNode
-
- getId() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getId() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getImageRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getImageStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getImplementation(Class<?>, Field, Class<?>, Object) - Static method in class org.mini2Dx.core.serialization.collection.DeserializedCollection
-
- getImplementation(Class<?>, Object) - Static method in class org.mini2Dx.core.serialization.collection.SerializedCollection
-
- getImplementation(Class<?>, Field, Class<?>, Object) - Static method in class org.mini2Dx.core.serialization.map.deserialize.DeserializedMap
-
- getImplementation(Class<?>, Object) - Static method in class org.mini2Dx.core.serialization.map.serialize.SerializedMap
-
- getInactiveHoverTextureRegion() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
-
- getInactiveTextureRegion() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
-
- getIndex() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
The number at the end of the original filename
- getIndex() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
-
- getIndex() - Method in class org.mini2Dx.tiled.Layer
-
Returns the index in the
TiledMap
of this layer
- getInitialScreenId() - Method in class org.mini2Dx.core.game.ScreenBasedGame
-
Returns the identifier of the
GameScreen
that should be shown
when the game starts
- getInjectionResult() - Method in class org.mini2Dx.core.di.injection.BeanInjector
-
- getInnerHeight() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getInnerRenderHeight() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getInnerRenderWidth() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getInnerRenderX() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getInnerRenderY() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getInnerWidth() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getInnerX() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getInnerY() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getInput() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getInput() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- getInput() - Method in class com.badlogic.gdx.backends.lwjgl3.DesktopMini2DxGame
-
- getInputProcessor() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- getInstance() - Method in class org.mini2Dx.core.di.bean.Bean
-
- getInstance() - Method in class org.mini2Dx.core.di.bean.PrototypeBean
-
- getInstance() - Method in class org.mini2Dx.core.di.bean.SingletonBean
-
- getInstanceId() - Method in interface org.mini2Dx.core.input.GamePad
-
- getInstanceId() - Method in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
-
- getInstanceId() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- getInternalName() - Method in interface org.mini2Dx.core.input.button.GamePadButton
-
- getInternalName() - Method in enum org.mini2Dx.core.input.button.PS4Button
-
- getInternalName() - Method in enum org.mini2Dx.core.input.button.SwitchDualJoyConButton
-
- getInternalName() - Method in enum org.mini2Dx.core.input.button.SwitchJoyConLButton
-
- getInternalName() - Method in enum org.mini2Dx.core.input.button.SwitchJoyConRButton
-
- getInternalName() - Method in enum org.mini2Dx.core.input.button.XboxButton
-
- getInternalUuid() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getInternalUuid() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns a UUID generated by mini2Dx
- getInternalUuid() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getIntersection(LineSegment) - Method in class org.mini2Dx.core.geom.LineSegment
-
Deprecated.
- getIntersection(LineSegment, Point) - Method in class org.mini2Dx.core.geom.LineSegment
-
Returns the point at which this
LineSegment
intersects with another
- getInterval() - Method in class com.artemis.DispersedIntervalEntitySystem
-
Returns the interval of the system
- getInvScaleX() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
-
- getInvScaleY() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
-
- getJavaHeap() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getJavaHeap() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- getJavaHeap() - Method in class com.badlogic.gdx.backends.lwjgl3.DesktopMini2DxGame
-
- getKey(V, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Returns the key for the specified value.
- getKey() - Method in class org.mini2Dx.ui.event.params.KeyboardEventTriggerParams
-
- getKeyAt(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- getKeyClass() - Method in class org.mini2Dx.core.serialization.map.deserialize.DeserializedMap
-
- getKeyClass() - Method in class org.mini2Dx.core.serialization.map.deserialize.GdxDeserializedMap
-
- getKeyClass() - Method in class org.mini2Dx.core.serialization.map.deserialize.MapDeserializedMap
-
- getKeycode() - Method in class org.mini2Dx.ui.navigation.KeyboardHotKeyOperation
-
- getL2DeadZone() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- getLabel() - Method in class org.mini2Dx.ui.element.SelectOption
-
- getLabel() - Method in class org.mini2Dx.ui.element.TabButton
-
- getLabel() - Method in class org.mini2Dx.ui.element.TextButton
-
Returns the backing label for the button
- getLabelIndent() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
-
- getLabelRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getLabelStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getLastChild() - Method in class org.mini2Dx.ui.render.RenderLayer
-
- getLastGamePadType() - Method in class org.mini2Dx.ui.layout.LayoutState
-
- getLastGamePadType() - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
-
- getLastGamePadType() - Method in class org.mini2Dx.ui.UiContainer
-
- getLastInputSource() - Method in class org.mini2Dx.ui.layout.LayoutState
-
- getLastInputSource() - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
-
- getLastInputSource() - Method in class org.mini2Dx.ui.UiContainer
-
- getLatency() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
-
- getLatency() - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALAudioDevice
-
- getLayer() - Method in class org.mini2Dx.tiled.renderer.OrthogonalEmptyTileLayerRenderer
-
- getLayerIndex(String) - Method in class org.mini2Dx.tiled.TiledMap
-
- getLayerIndex(String) - Method in class org.mini2Dx.tiled.TiledMapData
-
- getLayerIndexIgnoreCase(String) - Method in class org.mini2Dx.tiled.TiledMap
-
- getLayerIndexIgnoreCase(String) - Method in class org.mini2Dx.tiled.TiledMapData
-
- getLayers() - Method in class org.mini2Dx.tiled.GroupLayer
-
- getLayers() - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the
Layer
s of this map
- getLayers() - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns the
Layer
s of this map
- getLayerType() - Method in class org.mini2Dx.tiled.Layer
-
- getLayoutRuleset() - Method in class org.mini2Dx.ui.render.ParentRenderNode
-
- getLayoutRuleset() - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- getLeftButtonLabelStyle() - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- getLeftButtonStyle() - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- getLeftButtonText() - Method in class org.mini2Dx.ui.element.Select
-
- getLeftStickDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- getLeftStickDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- getLeftStickDeadZone() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- getLeftStickDeadZone() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- getLeftTriggerDeadZone() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- getLeftWidth() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- getLeftWidth() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getLeftWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- getLength() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getLength() - Method in class org.mini2Dx.core.serialization.collection.CollectionSerializedCollection
-
- getLength() - Method in class org.mini2Dx.core.serialization.collection.GdxSerializedCollection
-
- getLength() - Method in class org.mini2Dx.core.serialization.collection.IntSetSerializedCollection
-
- getLength() - Method in class org.mini2Dx.core.serialization.collection.IterableGdxSerializedCollection
-
- getLength() - Method in class org.mini2Dx.core.serialization.collection.ListSerializedCollection
-
- getLength() - Method in class org.mini2Dx.core.serialization.collection.SerializedCollection
-
- getLifecycleListeners() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getLineHeight() - Method in interface org.mini2Dx.core.font.GameFont
-
Returns the line height of the font
- getLineHeight() - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- getLineHeight() - Method in interface org.mini2Dx.core.Graphics
-
Returns the line height used
- getLineHeight() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
-
- getLineHeight() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getListener() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxWindow
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
- getLock() - Method in interface org.mini2Dx.core.collections.concurrent.ConcurrentCollection
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFlushablePool
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPool
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPooledLinkedList
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentReflectionPool
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- getLock() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSortedIntList
-
- getLog() - Method in interface org.mini2Dx.core.graphics.Shader
-
- getLog() - Method in class org.mini2Dx.libgdx.graphics.LibgdxShader
-
- getLogicalHeight() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getLogicalWidth() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getLogLevel() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getLogLevel() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- getLogLevel() - Method in class com.badlogic.gdx.backends.lwjgl3.DesktopMini2DxGame
-
- getMagFilter() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxSpriteBatchWrapper
-
- getMagFilter() - Method in interface org.mini2Dx.core.Graphics
-
Returns the current mag texture filter.
- getMagFilter() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getMagTextureFilter() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTexture
-
- getMargin() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the margin at the borders of the tileset
- getMargin() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getMargin() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the margin at the borders of the tileset
- getMargin() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getMarginBottom() - Method in class org.mini2Dx.ui.element.UiElement
-
- getMarginBottom() - Method in class org.mini2Dx.ui.style.StyleRule
-
- getMarginLeft() - Method in class org.mini2Dx.ui.element.UiElement
-
- getMarginLeft() - Method in class org.mini2Dx.ui.style.StyleRule
-
- getMarginRight() - Method in class org.mini2Dx.ui.element.UiElement
-
- getMarginRight() - Method in class org.mini2Dx.ui.style.StyleRule
-
- getMarginTop() - Method in class org.mini2Dx.ui.element.UiElement
-
- getMarginTop() - Method in class org.mini2Dx.ui.style.StyleRule
-
- getMax() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- getMaxCapacity() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- getMaxCapacity() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
- getMaxCapacity() - Method in class org.mini2Dx.core.collections.LruIntMap
-
Returns the maximum number of keys that can be stored in the
LruIntMap
- getMaxCapacity() - Method in class org.mini2Dx.core.collections.LruObjectMap
-
Returns the maximum number of keys that can be stored in the
LruObjectMap
- getMaxHeight() - Method in class org.mini2Dx.ui.element.ScrollBox
-
Returns the maximum height for this
ScrollBox
- getMaxPointers() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- getMaxWorldHeight() - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- getMaxWorldWidth() - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- getMaxX() - Method in class org.mini2Dx.core.geom.Circle
-
- getMaxX() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getMaxX() - Method in class org.mini2Dx.core.geom.Polygon
-
Returns max X coordinate of this
Polygon
- getMaxX() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the greatest x coordinate this
Rectangle
- getMaxX() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getMaxX() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns max X coordinate of this object
- getMaxX() - Method in class org.mini2Dx.core.geom.Triangle
-
- getMaxY() - Method in class org.mini2Dx.core.geom.Circle
-
- getMaxY() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getMaxY() - Method in class org.mini2Dx.core.geom.Polygon
-
Returns max Y coordinate of this
Polygon
- getMaxY() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the greatest y coordinate this
Rectangle
- getMaxY() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getMaxY() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns max Y coordinate of this object
- getMaxY() - Method in class org.mini2Dx.core.geom.Triangle
-
- getMenuStyle() - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- getMergeWatermark() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getMergeWatermark() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getMethods(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- getMethods(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns an array of all (declared + compiler generated) methods for a given class
- getMiddleHeight() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- getMiddleHeight() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getMiddleHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- getMiddleWidth() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- getMiddleWidth() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getMiddleWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- getMin() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- getMinFilter() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxSpriteBatchWrapper
-
- getMinFilter() - Method in interface org.mini2Dx.core.Graphics
-
Returns the current min texture filter.
- getMinFilter() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getMinHeight() - Method in class org.mini2Dx.ui.element.ScrollBox
-
Returns the minimum height for this
ScrollBox
.
- getMinHeight() - Method in class org.mini2Dx.ui.style.StyleRule
-
- getMinimumQuadHeight() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getMinimumQuadHeight() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getMinimumQuadHeight() - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getMinimumQuadWidth() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getMinimumQuadWidth() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getMinimumQuadWidth() - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getMinSize(float) - Method in enum org.mini2Dx.ui.layout.ScreenSize
-
Returns the minimum screen size in pixels
- getMinTextureFilter() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTexture
-
- getMinWorldHeight() - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- getMinWorldWidth() - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- getMinX() - Method in class org.mini2Dx.core.geom.Circle
-
- getMinX() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getMinX() - Method in class org.mini2Dx.core.geom.Polygon
-
Returns min X coordinate of this
Polygon
- getMinX() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the least x coordinate this
Rectangle
- getMinX() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getMinX() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns min X coordinate of this object
- getMinX() - Method in class org.mini2Dx.core.geom.Triangle
-
- getMinY() - Method in class org.mini2Dx.core.geom.Circle
-
- getMinY() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getMinY() - Method in class org.mini2Dx.core.geom.Polygon
-
Returns min Y coordinate of this
Polygon
- getMinY() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the least y coordinate this
Rectangle
- getMinY() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getMinY() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns min Y coordinate of this object
- getMinY() - Method in class org.mini2Dx.core.geom.Triangle
-
- getModel() - Method in class org.mini2Dx.ui.UiModelLoader.UiModelAssetProperties
-
- getModelInfo() - Method in interface org.mini2Dx.core.input.GamePad
-
Returns the model information present by the hardware/driver (e.g.
- getModelInfo() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- getMonitor() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getMonitors() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getMouseX() - Method in class org.mini2Dx.ui.event.params.MouseEventTriggerParams
-
- getMouseY() - Method in class org.mini2Dx.ui.event.params.MouseEventTriggerParams
-
- getName() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Returns the name (path) of the region up to the first underscore (underscores are special instructions to packer)
- getName() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns the name of the field
- getName() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- getName() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- getName() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns the name of the method
- getName() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
-
- getName() - Method in class org.mini2Dx.tiled.Layer
-
Returns the name of this layer
- getName() - Method in class org.mini2Dx.tiled.TiledObject
-
Returns the name of this object
- getName() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getNativeHeap() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getNativeHeap() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- getNativeHeap() - Method in class com.badlogic.gdx.backends.lwjgl3.DesktopMini2DxGame
-
- getNativeOrientation() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- getNavigation() - Method in class org.mini2Dx.ui.element.Container
-
- getNavigation() - Method in interface org.mini2Dx.ui.element.Navigatable
-
- getNavigation() - Method in class org.mini2Dx.ui.element.Tab
-
- getNavigation() - Method in class org.mini2Dx.ui.element.TabView
-
- getNet() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getNet() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- getNet() - Method in class com.badlogic.gdx.backends.lwjgl3.DesktopMini2DxGame
-
- getNextId() - Static method in class org.mini2Dx.ui.util.IdAllocator
-
- getNextId(String) - Static method in class org.mini2Dx.ui.util.IdAllocator
-
- getNextTabButton() - Method in class org.mini2Dx.ui.element.TabView
-
- getNextTabButtonStyle() - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- getNextTabButtonStyleId() - Method in class org.mini2Dx.ui.render.TabViewRenderNode
-
- getNormalBackgroundRenderer() - Method in class org.mini2Dx.ui.style.ParentStyleRule
-
- getNormalBackgroundRenderer() - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- getNormalBackgroundRenderer() - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
-
- getNormalImage() - Method in class org.mini2Dx.ui.element.ImageButton
-
Returns the backing
Image
for the button in its default state
- getNormalTexturePath() - Method in class org.mini2Dx.ui.element.ImageButton
-
Returns the texture path when button is in normal state
- getNormalTextureRegion() - Method in class org.mini2Dx.ui.style.SliderStyleRule
-
- getNumberOfFrames() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the total number of frames in this animation
- getNumberOfSides() - Method in class org.mini2Dx.core.geom.Circle
-
- getNumberOfSides() - Method in class org.mini2Dx.core.geom.Polygon
-
- getNumberOfSides() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getNumberOfSides() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getNumberOfSides() - Method in class org.mini2Dx.core.geom.Shape
-
Returns the number of edges of this object
- getNumberOfSides() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns the number of sides of this shape
- getNumberOfSides() - Method in class org.mini2Dx.core.geom.Triangle
-
- getObject(Class<T>) - Method in class org.mini2Dx.core.assets.ReferenceCountedObject
-
- getObjectById(int) - Method in class org.mini2Dx.tiled.TiledObjectGroup
-
- getObjectByName(String) - Method in class org.mini2Dx.tiled.TiledObjectGroup
-
- getObjectGroup(String) - Method in class org.mini2Dx.tiled.GroupLayer
-
- getObjectGroup(String, boolean) - Method in class org.mini2Dx.tiled.GroupLayer
-
- getObjectGroup(String) - Method in class org.mini2Dx.tiled.TiledMap
-
- getObjectGroup(String, boolean) - Method in class org.mini2Dx.tiled.TiledMap
-
- getObjectGroup(String) - Method in class org.mini2Dx.tiled.TiledMapData
-
- getObjectGroup(String, boolean) - Method in class org.mini2Dx.tiled.TiledMapData
-
- getObjectGroup(Array<Layer>, ObjectMap<String, TiledObjectGroup>, String, boolean) - Static method in class org.mini2Dx.tiled.TiledMapData
-
- getObjectGroups() - Method in class org.mini2Dx.tiled.TiledMap
-
- getObjectGroups() - Method in class org.mini2Dx.tiled.TiledMapData
-
- getObjects() - Method in class org.mini2Dx.tiled.TiledObjectGroup
-
Returns the objects within this group
- getObjectShape() - Method in class org.mini2Dx.tiled.TiledObject
-
- getOffset(LayoutState) - Method in class org.mini2Dx.ui.layout.AbsoluteOffsetRule
-
- getOffset(LayoutState) - Method in interface org.mini2Dx.ui.layout.OffsetRule
-
Determines the preferred offset of a
UiElement
- getOffset(LayoutState) - Method in class org.mini2Dx.ui.layout.ResponsiveOffsetRule
-
- getOffsetX() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Offset from the left of the original image to the left of the packed image after whitespace was removed for packing
- getOffsetX() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
-
- getOffsetY() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Offset from the top of the original image to the top of the packed image after whitespace was removed for packing
- getOffsetY() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
-
- getOption(int) - Method in class org.mini2Dx.ui.element.RadioButton
-
- getOption(int) - Method in class org.mini2Dx.ui.element.Select
-
Returns the option at the specified index
- getOptions() - Method in class org.mini2Dx.ui.element.RadioButton
-
- getOptionsSpacing() - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
-
- getOrientation() - Method in class org.mini2Dx.tiled.TiledMap
-
- getOrientation() - Method in class org.mini2Dx.tiled.TiledMapData
-
- getOriginalHeight() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Height of the image before whitespace was removed for packing
- getOriginalHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
-
- getOriginalWidth() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Width of the image before whitespace was removed for packing
- getOriginalWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
-
- getOriginX() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- getOriginX() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the origin X coordinate to be applied to each frame
- getOriginX() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getOriginX() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getOriginY() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- getOriginY() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the origin Y coordinate to be applied to each frame
- getOriginY() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getOriginY() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getOuterHeight() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getOuterRenderHeight() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getOuterRenderWidth() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getOuterRenderX() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getOuterRenderY() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getOuterWidth() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getOuterX() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getOuterY() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getPackedHeight() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Height of the image after whitespace was removed for packing
- getPackedHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
-
- getPackedWidth() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Width of the image after whitespace was removed for packing
- getPackedWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
-
- getPaddingBottom() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- getPaddingBottom() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getPaddingBottom() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- getPaddingBottom() - Method in class org.mini2Dx.ui.element.UiElement
-
- getPaddingBottom() - Method in class org.mini2Dx.ui.style.StyleRule
-
- getPaddingLeft() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- getPaddingLeft() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getPaddingLeft() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- getPaddingLeft() - Method in class org.mini2Dx.ui.element.UiElement
-
- getPaddingLeft() - Method in class org.mini2Dx.ui.style.StyleRule
-
- getPaddingRight() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- getPaddingRight() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getPaddingRight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- getPaddingRight() - Method in class org.mini2Dx.ui.element.UiElement
-
- getPaddingRight() - Method in class org.mini2Dx.ui.style.StyleRule
-
- getPaddingTop() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- getPaddingTop() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getPaddingTop() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- getPaddingTop() - Method in class org.mini2Dx.ui.element.UiElement
-
- getPaddingTop() - Method in class org.mini2Dx.ui.style.StyleRule
-
- getPages() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData
-
- getParameterAnnotations() - Method in interface org.mini2Dx.core.reflect.Constructor
-
Returns an array of arrays representing the annotations on the parameters in declared order
- getParameterAnnotations() - Method in class org.mini2Dx.core.reflect.jvm.JvmConstructor
-
- getParameters() - Method in class org.mini2Dx.core.assets.AssetDescriptor
-
- getParameterTypes() - Method in interface org.mini2Dx.core.reflect.Constructor
-
Returns an array of classes for the constructor parameters in declared order
- getParameterTypes() - Method in class org.mini2Dx.core.reflect.jvm.JvmConstructor
-
- getParameterTypes() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- getParameterTypes() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns the type of the parameters in declared order
- getParent() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getParent() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getParent() - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getParent() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getParentWidth() - Method in class org.mini2Dx.ui.layout.LayoutState
-
- getPath() - Method in class org.mini2Dx.tiled.TiledObjectTemplate
-
- getPath() - Method in class org.mini2Dx.ui.style.UiFont
-
- getPitch() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- getPixel(int, int) - Method in interface org.mini2Dx.core.graphics.Pixmap
-
Returns the 32-bit RGBA8888 value of the pixel at x, y.
- getPixel(int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- getPixelHeight() - Method in class org.mini2Dx.tiled.TiledMap
-
Return the height of the map in pixels
- getPixelHeight() - Method in class org.mini2Dx.tiled.TiledMapData
-
Return the height of the map in pixels
- getPixels() - Method in interface org.mini2Dx.core.graphics.Pixmap
-
Creates a new byte array holding the pixel data.
- getPixels() - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- getPixelWidth() - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the width of the map in pixels
- getPixelWidth() - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns the width of the map in pixels
- getPlatform() - Static method in class org.mini2Dx.libgdx.game.GameWrapper
-
- getPlayerIndex() - Method in interface org.mini2Dx.core.input.GamePad
-
Returns the player assigned to this gamepad
- getPlayerIndex() - Method in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
-
- getPlayerIndex() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- getPointA() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getPointAX() - Method in class org.mini2Dx.core.geom.EdgeIterator
-
Returns the x coordinate of the first point in the edge
- getPointAY() - Method in class org.mini2Dx.core.geom.EdgeIterator
-
Returns the y coordinate of the first point in the edge
- getPointB() - Method in class org.mini2Dx.core.geom.LineSegment
-
- getPointBX() - Method in class org.mini2Dx.core.geom.EdgeIterator
-
Returns the x coordinate of the second point in the edge
- getPointBY() - Method in class org.mini2Dx.core.geom.EdgeIterator
-
Returns the y coordinate of the second point in the edge
- getPolygon() - Method in class org.mini2Dx.core.geom.Circle
-
- getPolygon() - Method in class org.mini2Dx.core.geom.Polygon
-
- getPolygon() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getPolygon() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getPolygon() - Method in class org.mini2Dx.core.geom.Shape
-
- getPolygon() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns the underlying
Polygon
for this shape
- getPolygon() - Method in class org.mini2Dx.core.geom.Triangle
-
- getPosition() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
-
- getPosition() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
-
- getPosition() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- getPosition() - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALAudioDevice
-
- getPosition() - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALMusic
-
- getPosition() - Method in interface org.mini2Dx.core.audio.Music
-
Returns the playback position
- getPosition() - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
-
- getPositionX() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxWindow
-
- getPositionY() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxWindow
-
- getPostDeserializeMethodName() - Method in class org.mini2Dx.core.serialization.aot.AotSerializedClassData
-
- getPov(int) - Method in interface org.mini2Dx.core.input.GamePad
-
Returns the current value of a PoV (Dpad)
- getPov(int) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- getPpcX() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getPpcY() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getPpiX() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getPpiY() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getPreferences(String) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getPreferences(String) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- getPreferences(String) - Method in class com.badlogic.gdx.backends.lwjgl3.DesktopMini2DxGame
-
- getPreferredContentHeight() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getPreferredContentWidth() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getPreferredContentWidth() - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- getPreferredElementHeight(LayoutState) - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- getPreferredElementHeight(LayoutState) - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
-
- getPreferredElementHeight(LayoutState) - Method in class org.mini2Dx.ui.layout.LayoutRuleset
-
- getPreferredElementRelativeX(LayoutState) - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- getPreferredElementRelativeX(LayoutState) - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
-
- getPreferredElementRelativeX(LayoutState) - Method in class org.mini2Dx.ui.layout.LayoutRuleset
-
- getPreferredElementRelativeY(LayoutState) - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- getPreferredElementRelativeY(LayoutState) - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
-
- getPreferredElementRelativeY(LayoutState) - Method in class org.mini2Dx.ui.layout.LayoutRuleset
-
- getPreferredElementWidth(LayoutState) - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- getPreferredElementWidth(LayoutState) - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
-
- getPreferredElementWidth(LayoutState) - Method in class org.mini2Dx.ui.layout.LayoutRuleset
-
- getPreferredInnerHeight() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getPreferredInnerWidth() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getPreferredInnerWidth() - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- getPreferredOuterHeight() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getPreferredOuterWidth() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getPreferredTabWidth() - Method in class org.mini2Dx.ui.render.TabButtonRenderNode
-
- getPressure() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- getPressure(int) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- getPreviousTabButton() - Method in class org.mini2Dx.ui.element.TabView
-
- getPreviousTabButtonStyle() - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- getPreviousTabButtonStyleId() - Method in class org.mini2Dx.ui.render.TabViewRenderNode
-
- getPrimaryMonitor() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getProgress() - Method in class org.mini2Dx.core.assets.AssetManager
-
Returns the loading progress
- getProgressBarRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getProgressBarStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getProjectionMatrix() - Method in interface org.mini2Dx.core.Graphics
-
Returns the Matrix4
viewport projection
- getProjectionMatrix() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getProperties() - Method in class org.mini2Dx.tiled.Layer
-
Returns the properties
ObjectMap
of this
Layer
- getProperties() - Method in class org.mini2Dx.tiled.Tile
-
Returns the properties
ObjectMap
of this
Tile
- getProperties() - Method in class org.mini2Dx.tiled.TiledObject
-
Returns this object's properties
- getProperties() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the properties
ObjectMap
of this
Tileset
- getProperties() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getProperties() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the properties
ObjectMap
of this
Tileset
- getProperties() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getProperty(String) - Method in class org.mini2Dx.tiled.Layer
-
Returns the value of a specified property
- getProperty(String) - Method in class org.mini2Dx.tiled.Tile
-
Returns the value of a specified property
- getProperty(String) - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the value of a specified property
- getProperty(String) - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns the value of a specified property
- getProperty(String) - Method in class org.mini2Dx.tiled.TiledObject
-
Returns the value of a specified property
- getProperty(String) - Method in class org.mini2Dx.tiled.Tileset
-
Returns the value of a specified property
- getProperty(String) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getProperty(String) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the value of a specified property
- getProperty(String) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getPrototypeClasses() - Method in class org.mini2Dx.android.di.AndroidComponentScanner
-
- getPrototypeClasses() - Method in interface org.mini2Dx.core.di.ComponentScanner
-
- getPrototypeClasses() - Method in class org.mini2Dx.libgdx.desktop.DesktopComponentScanner
-
- getQuad() - Method in interface org.mini2Dx.core.collision.QuadTreeAware
-
Returns the
QuadTree
where this object is located.
- getQuad() - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareCollisionBox
-
- getQuad() - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareCollisionCircle
-
- getQuad() - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareCollisionPoint
-
- getQuad() - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareCollisionPolygon
-
- getQuad() - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareObject
-
- getQualifiedClassName() - Method in class org.mini2Dx.core.serialization.aot.AotSerializedClassData
-
- getQueuedAssets() - Method in class org.mini2Dx.core.assets.AssetManager
-
Returns the number of all assets (both loaded and not loaded) ever queued
- getR2DeadZone() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- getRadioButtonRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getRadioButtonStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getRadius() - Method in class org.mini2Dx.core.geom.Circle
-
- getRadius() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getRAsByte() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the red component of this
Color
- getRAsByte() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- getRAsFloat() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the red component of this
Color
- getRAsFloat() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- getRate() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
-
- getRate() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- getRate() - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALAudioDevice
-
- getRate() - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALMusic
-
- getRawDeltaTime() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getRawRenderHeight() - Method in interface org.mini2Dx.core.collision.CollisionArea
-
Returns the raw float value used for the render height coordinate
- getRawRenderHeight() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- getRawRenderHeight() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getRawRenderHeight() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getRawRenderHeight() - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- getRawRenderHeight() - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- getRawRenderHeight() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- getRawRenderRadius() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getRawRenderWidth() - Method in interface org.mini2Dx.core.collision.CollisionArea
-
Returns the raw float value used for the render width coordinate
- getRawRenderWidth() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- getRawRenderWidth() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getRawRenderWidth() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getRawRenderWidth() - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- getRawRenderWidth() - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- getRawRenderWidth() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- getRawRenderX() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- getRawRenderX() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getRawRenderX() - Method in interface org.mini2Dx.core.collision.CollisionObject
-
Returns the raw float value used for the render x coordinate
- getRawRenderX() - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- getRawRenderX() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getRawRenderX() - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- getRawRenderX() - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- getRawRenderX() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- getRawRenderX() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- getRawRenderY() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- getRawRenderY() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getRawRenderY() - Method in interface org.mini2Dx.core.collision.CollisionObject
-
Returns the raw float value used for the render y coordinate
- getRawRenderY() - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- getRawRenderY() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getRawRenderY() - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- getRawRenderY() - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- getRawRenderY() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- getRawRenderY() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- getReferenceCount() - Method in class org.mini2Dx.core.assets.ReferenceCountedObject
-
- getRegionHeight() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
Returns the region's height.
- getRegionHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getRegionHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- getRegions() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
-
Returns all regions in the atlas.
- getRegions() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData
-
- getRegions() - Method in class org.mini2Dx.core.graphics.TextureAtlas
-
Returns all regions in the atlas.
- getRegionWidth() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
Returns the region's width.
- getRegionWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getRegionWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- getRegionX() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- getRegionX() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getRegionX() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- getRegionY() - Method in class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
-
- getRegionY() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- getRegionY() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getRegionY() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- getRelativeX() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getRelativeY() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getRenderCoordMode() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- getRenderCoordMode() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getRenderCoordMode() - Method in interface org.mini2Dx.core.collision.CollisionObject
-
Returns the mode used for calculating render coordinates
- getRenderCoordMode() - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- getRenderCoordMode() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getRenderCoordMode() - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- getRenderCoordMode() - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- getRenderCoordMode() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- getRenderCoordMode() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- getRenderHeight() - Method in interface org.mini2Dx.core.collision.CollisionArea
-
- getRenderHeight() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- getRenderHeight() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getRenderHeight() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getRenderHeight() - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- getRenderHeight() - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- getRenderHeight() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- getRenderHeight() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- getRenderHeight() - Method in class org.mini2Dx.ui.element.Checkbox
-
- getRenderHeight() - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- getRenderHeight() - Method in class org.mini2Dx.ui.element.Image
-
- getRenderHeight() - Method in class org.mini2Dx.ui.element.Label
-
- getRenderHeight() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- getRenderHeight() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- getRenderHeight() - Method in class org.mini2Dx.ui.element.RadioButton
-
- getRenderHeight() - Method in class org.mini2Dx.ui.element.Select
-
- getRenderHeight() - Method in class org.mini2Dx.ui.element.Slider
-
- getRenderHeight() - Method in class org.mini2Dx.ui.element.TextBox
-
- getRenderHeight() - Method in class org.mini2Dx.ui.element.UiElement
-
Returns the height this element is currently rendering at
- getRenderRadius() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getRenderRadius() - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- getRenderWidth() - Method in interface org.mini2Dx.core.collision.CollisionArea
-
- getRenderWidth() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- getRenderWidth() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getRenderWidth() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getRenderWidth() - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- getRenderWidth() - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- getRenderWidth() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- getRenderWidth() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- getRenderWidth() - Method in class org.mini2Dx.ui.element.Checkbox
-
- getRenderWidth() - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- getRenderWidth() - Method in class org.mini2Dx.ui.element.Image
-
- getRenderWidth() - Method in class org.mini2Dx.ui.element.Label
-
- getRenderWidth() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- getRenderWidth() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- getRenderWidth() - Method in class org.mini2Dx.ui.element.RadioButton
-
- getRenderWidth() - Method in class org.mini2Dx.ui.element.Select
-
- getRenderWidth() - Method in class org.mini2Dx.ui.element.Slider
-
- getRenderWidth() - Method in class org.mini2Dx.ui.element.TextBox
-
- getRenderWidth() - Method in class org.mini2Dx.ui.element.UiElement
-
Returns the width this element is currently rendering at
- getRenderX() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- getRenderX() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getRenderX() - Method in interface org.mini2Dx.core.collision.CollisionObject
-
Returns the render x coordinate of this object using the set
RenderCoordMode
- getRenderX() - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- getRenderX() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getRenderX(int) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getRenderX() - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- getRenderX() - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- getRenderX() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- getRenderX() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- getRenderX() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- getRenderX() - Method in class org.mini2Dx.ui.element.Checkbox
-
- getRenderX() - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- getRenderX() - Method in class org.mini2Dx.ui.element.Image
-
- getRenderX() - Method in class org.mini2Dx.ui.element.Label
-
- getRenderX() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- getRenderX() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- getRenderX() - Method in class org.mini2Dx.ui.element.RadioButton
-
- getRenderX() - Method in class org.mini2Dx.ui.element.Select
-
- getRenderX() - Method in class org.mini2Dx.ui.element.Slider
-
- getRenderX() - Method in class org.mini2Dx.ui.element.TextBox
-
- getRenderX() - Method in class org.mini2Dx.ui.element.UiElement
-
Returns X coordinate of where this element is currently rendering
- getRenderY() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- getRenderY() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- getRenderY() - Method in interface org.mini2Dx.core.collision.CollisionObject
-
Returns the render y coordinate of this object using the set
RenderCoordMode
- getRenderY() - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- getRenderY() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getRenderY(int) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- getRenderY() - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- getRenderY() - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- getRenderY() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- getRenderY() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- getRenderY() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- getRenderY() - Method in class org.mini2Dx.ui.element.Checkbox
-
- getRenderY() - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- getRenderY() - Method in class org.mini2Dx.ui.element.Image
-
- getRenderY() - Method in class org.mini2Dx.ui.element.Label
-
- getRenderY() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- getRenderY() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- getRenderY() - Method in class org.mini2Dx.ui.element.RadioButton
-
- getRenderY() - Method in class org.mini2Dx.ui.element.Select
-
- getRenderY() - Method in class org.mini2Dx.ui.element.Slider
-
- getRenderY() - Method in class org.mini2Dx.ui.element.TextBox
-
- getRenderY() - Method in class org.mini2Dx.ui.element.UiElement
-
Returns Y coordinate of where this element is currently rendering
- getResolvedFileHandle() - Method in class org.mini2Dx.core.assets.AssetDescriptor
-
- getResult() - Method in class org.mini2Dx.core.assets.AssetLoaderResult
-
- getResult() - Method in class org.mini2Dx.core.audio.AsyncSoundResult
-
Returns the
Sound
object.
- getResult() - Method in interface org.mini2Dx.core.executor.AsyncResult
-
Returns the result object
- getResult() - Method in class org.mini2Dx.libgdx.executor.LibgdxAsyncResult
-
- getReturnType() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- getReturnType() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns the return type of the method
- getRightButtonLabelStyle() - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- getRightButtonStyle() - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- getRightButtonText() - Method in class org.mini2Dx.ui.element.Select
-
- getRightStickDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- getRightStickDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- getRightStickDeadZone() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- getRightStickDeadZone() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- getRightTriggerDeadZone() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- getRightWidth() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- getRightWidth() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getRightWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- getRoll() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- getRotatedPackedHeight() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
-
Returns the packed height considering the rotate value, if it is true then it returns the packedWidth, otherwise it
returns the packedHeight.
- getRotatedPackedHeight() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Returns the packed height considering the rotate value, if it is true then it returns the packedWidth, otherwise it
returns the packedHeight.
- getRotatedPackedHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
-
- getRotatedPackedWidth() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
-
Returns the packed width considering the rotate value, if it is true then it returns the packedHeight, otherwise it
returns the packedWidth.
- getRotatedPackedWidth() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Returns the packed width considering the rotate value, if it is true then it returns the packedHeight, otherwise it
returns the packedWidth.
- getRotatedPackedWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
-
- getRotation() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- getRotation() - Method in class org.mini2Dx.core.geom.Circle
-
- getRotation() - Method in class org.mini2Dx.core.geom.Polygon
-
- getRotation() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getRotation() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getRotation() - Method in class org.mini2Dx.core.geom.Shape
-
Returns the rotation of this
Shape
- getRotation() - Method in class org.mini2Dx.core.geom.Triangle
-
- getRotation() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns the rotation of all frames
- getRotation() - Method in interface org.mini2Dx.core.Graphics
-
Returns the viewport rotation (in degrees)
- getRotation() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getRotation() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getRotation() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getRotationMatrix(float[]) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- getRotationX() - Method in interface org.mini2Dx.core.Graphics
-
Returns the origin X coordinate of the viewport rotation
- getRotationX() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getRotationY() - Method in interface org.mini2Dx.core.Graphics
-
Returns the origin Y coordinate of the viewport rotation
- getRotationY() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getRounding() - Method in class org.mini2Dx.ui.style.ParentStyleRule
-
- getRunnables() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getSafeInsetBottom() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getSafeInsetLeft() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getSafeInsetRight() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getSafeInsetTop() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getSaveDirectoryForGame(String) - Method in class org.mini2Dx.libgdx.desktop.DesktopPlayerData
-
- getScaleX() - Method in interface org.mini2Dx.core.Graphics
-
Returns the X scaling factor
- getScaleX() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getScaleX() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
-
- getScaleX() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getScaleX() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getScaleX() - Method in class org.mini2Dx.ui.UiContainer
-
Returns the configured
Graphics
scaling during rendering
- getScaleY() - Method in interface org.mini2Dx.core.Graphics
-
Returns the Y scaling factor
- getScaleY() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getScaleY() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
-
- getScaleY() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getScaleY() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getScaleY() - Method in class org.mini2Dx.ui.UiContainer
-
Returns the configured
Graphics
scaling during rendering
- getScreenManager() - Method in class org.mini2Dx.core.game.ScreenBasedGame
-
- getScreenSize() - Method in class org.mini2Dx.ui.layout.LayoutState
-
- getScreenSizeScale() - Method in class org.mini2Dx.ui.layout.LayoutState
-
- getScreenSizeScale() - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
-
- getScreenSizeScaleMode() - Method in class org.mini2Dx.ui.UiContainer
-
Returns the scaling mode used for
ScreenSize
values
- getScrollBarWidth() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- getScrollBoxRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getScrollBoxStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getScrollButtonHeight() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- getScrollContentHeight() - Method in class org.mini2Dx.ui.element.ScrollBox
-
Returns the height of the content within the scroll view
- getScrollContentHeight() - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- getScrollFactor() - Method in class org.mini2Dx.ui.element.ScrollBox
-
Returns how much this
ScrollBox
scrolls when the up/down buttons
are clicked (expressed as a % between 0.0 and 1.0)
- getScrollThumbAction() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- getScrollThumbActiveRenderer() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- getScrollThumbHover() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- getScrollThumbHoverRenderer() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- getScrollThumbNormal() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- getScrollThumbNormalRenderer() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- getScrollThumbPosition() - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- getScrollTrack() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- getScrollTrackRenderer() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- getScrollTrackVisibility() - Method in class org.mini2Dx.ui.element.ScrollBox
-
- getSelectedIndex() - Method in class org.mini2Dx.ui.element.Select
-
Returns the index of the currently selected option
- getSelectedLabel() - Method in class org.mini2Dx.ui.element.Select
-
Returns the label of the currently selected option
- getSelectedOption() - Method in class org.mini2Dx.ui.element.RadioButton
-
- getSelectedOption() - Method in class org.mini2Dx.ui.element.Select
-
Returns the currently selected option
- getSelectedOptionIndex() - Method in class org.mini2Dx.ui.element.RadioButton
-
- getSelectedValue() - Method in class org.mini2Dx.ui.element.Select
-
Returns the value of the currently selected option
- getSelectRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getSelectStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getShader() - Method in interface org.mini2Dx.core.Graphics
-
Returns the currently applied
Shader
program
- getShader() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getShaderType() - Method in interface org.mini2Dx.core.graphics.Shader
-
Returns the
ShaderType
(Note: different platforms require different types)
- getShaderType() - Method in class org.mini2Dx.libgdx.graphics.LibgdxShader
-
- getShadowColor() - Method in class org.mini2Dx.ui.style.UiFont
-
- getShadowOffsetX() - Method in class org.mini2Dx.ui.style.UiFont
-
- getShadowOffsetY() - Method in class org.mini2Dx.ui.style.UiFont
-
- getSharedGlyphLayout() - Method in interface org.mini2Dx.core.font.GameFont
-
- getSharedGlyphLayout() - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- getSharedGlyphLayout() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
-
- getSideLength() - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the stagger side length of this map
- getSideLength() - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns the stagger side length of this map
- getSingletonClasses() - Method in class org.mini2Dx.android.di.AndroidComponentScanner
-
- getSingletonClasses() - Method in interface org.mini2Dx.core.di.ComponentScanner
-
- getSingletonClasses() - Method in class org.mini2Dx.libgdx.desktop.DesktopComponentScanner
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.ArrayMapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.IntFloatMapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.IntIntMapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.IntMapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.LongMapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.MapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.ObjectFloatMapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.ObjectIntMapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.ObjectMapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.OrderedMapSerializedMap
-
- getSize() - Method in class org.mini2Dx.core.serialization.map.serialize.SerializedMap
-
- getSize(LayoutState) - Method in class org.mini2Dx.ui.layout.AbsoluteSizeRule
-
- getSize(LayoutState) - Method in class org.mini2Dx.ui.layout.AutoSizeRule
-
- getSize(LayoutState) - Method in class org.mini2Dx.ui.layout.ResponsiveSizeRule
-
- getSize(LayoutState) - Method in interface org.mini2Dx.ui.layout.SizeRule
-
- getSliderBarMaxHeight() - Method in class org.mini2Dx.ui.style.SliderStyleRule
-
- getSliderBarRenderer() - Method in class org.mini2Dx.ui.style.SliderStyleRule
-
- getSliderRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getSliderStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getSoundId(int) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
-
- getSoundId(int) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALAudio
-
- getSource() - Method in class org.mini2Dx.ui.event.ActionEvent
-
- getSourceId() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- getSourceId(long) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALAudio
-
- getSourceId() - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALMusic
-
- getSourceInternalUuid() - Method in class org.mini2Dx.tiled.Tileset
-
- getSpaceX() - Method in class org.mini2Dx.ui.style.UiFont
-
- getSpaceY() - Method in class org.mini2Dx.ui.style.UiFont
-
- getSpacing() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the internal spacing between each tile
- getSpacing() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getSpacing() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the internal spacing between each tile
- getSpacing() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getSpeed() - Method in class org.mini2Dx.ui.effect.SlideIn
-
- getSpeed() - Method in class org.mini2Dx.ui.effect.SlideOut
-
- getSprite(int) - Method in class org.mini2Dx.core.graphics.SpriteSheet
-
- getSprite(int, int) - Method in class org.mini2Dx.core.graphics.SpriteSheet
-
- getStaggerAxis() - Method in class org.mini2Dx.tiled.TiledMap
-
- getStaggerAxis() - Method in class org.mini2Dx.tiled.TiledMapData
-
- getStaggerIndex() - Method in class org.mini2Dx.tiled.TiledMap
-
- getStaggerIndex() - Method in class org.mini2Dx.tiled.TiledMapData
-
- getStartTileX() - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
-
- getStartTileY() - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
-
- getState() - Method in interface org.mini2Dx.ui.render.ActionableRenderNode
-
- getState() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getState() - Method in class org.mini2Dx.ui.render.TabButtonRenderNode
-
- getState() - Static method in class org.mini2Dx.ui.UiContainer
-
- getStyle() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getStyleId() - Method in class org.mini2Dx.ui.element.UiElement
-
Returns the current style id of this
UiElement
- getStyleRule() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- getStyleRule() - Method in class org.mini2Dx.ui.element.Button
-
- getStyleRule() - Method in class org.mini2Dx.ui.element.Checkbox
-
- getStyleRule() - Method in class org.mini2Dx.ui.element.Container
-
- getStyleRule() - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- getStyleRule() - Method in class org.mini2Dx.ui.element.Div
-
- getStyleRule() - Method in class org.mini2Dx.ui.element.Image
-
- getStyleRule() - Method in class org.mini2Dx.ui.element.Label
-
- getStyleRule() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- getStyleRule() - Method in class org.mini2Dx.ui.element.RadioButton
-
- getStyleRule() - Method in class org.mini2Dx.ui.element.Select
-
- getStyleRule() - Method in class org.mini2Dx.ui.element.Slider
-
- getStyleRule() - Method in class org.mini2Dx.ui.element.TabView
-
- getStyleRule() - Method in class org.mini2Dx.ui.element.TextBox
-
- getStyleRule() - Method in class org.mini2Dx.ui.element.UiElement
-
- getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.ButtonStyleRuleset
-
- getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.CheckboxStyleRuleset
-
- getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.ColumnStyleRuleset
-
- getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.ContainerStyleRuleset
-
- getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.DefaultStyleRuleset
-
- getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.LabelStyleRuleset
-
- getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.ProgressBarStyleRuleset
-
- getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.RadioButtonStyleRuleset
-
- getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.ScrollBoxStyleRuleset
-
- getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.SelectStyleRuleset
-
- getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.SliderStyleRuleset
-
- getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.TabStyleRuleset
-
- getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.ruleset.TextBoxStyleRuleset
-
- getStyleRule(ScreenSize) - Method in class org.mini2Dx.ui.style.StyleRuleset
-
- getStyleRule(ScreenSize, ObjectMap<ScreenSize, T>) - Method in class org.mini2Dx.ui.style.StyleRuleset
-
- getStyleRule(AnimatedImage, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getStyleRule(Button, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getStyleRule(Checkbox, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getStyleRule(Div, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getStyleRule(Container, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getStyleRule(Label, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getStyleRule(Image, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getStyleRule(ProgressBar, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getStyleRule(RadioButton, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getStyleRule(ScrollBox, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getStyleRule(Select<?>, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getStyleRule(Slider, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getStyleRule(TabView, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getStyleRule(TextBox, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getStyleRule() - Method in class org.mini2Dx.ui.UiContainer
-
- getTab(int) - Method in class org.mini2Dx.ui.element.TabView
-
Returns the
Tab
at a specific index
- getTabButtonImageStyleId() - Method in class org.mini2Dx.ui.render.TabViewRenderNode
-
- getTabButtonLabelStyleId() - Method in class org.mini2Dx.ui.render.TabViewRenderNode
-
- getTabButtonStyle() - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- getTabButtonStyleId() - Method in class org.mini2Dx.ui.render.TabViewRenderNode
-
- getTabContentStyleId() - Method in class org.mini2Dx.ui.render.TabViewRenderNode
-
- getTabMenuStyleId() - Method in class org.mini2Dx.ui.render.TabViewRenderNode
-
- getTabRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getTabStyle() - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- getTabStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getTagNameWithoutPrefix(XmlReader.Element) - Static method in class org.mini2Dx.ui.xml.XmlTagUtil
-
- getTargetElement() - Method in class org.mini2Dx.ui.animation.ScrollTo
-
- getTargetRenderNode() - Method in class org.mini2Dx.ui.animation.ScrollTo
-
- getText() - Method in class org.mini2Dx.tiled.TiledObject
-
- getText() - Method in class org.mini2Dx.ui.element.Label
-
Returns the current text of the label
- getText() - Method in class org.mini2Dx.ui.element.TextButton
-
- getTextAlignment() - Method in class org.mini2Dx.ui.element.TextButton
-
- getTextAnimation() - Method in class org.mini2Dx.ui.element.Label
-
- getTextBoxRulesets() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getTextBoxStyleRule(String, ScreenSize) - Method in class org.mini2Dx.ui.style.UiTheme
-
- getTextColor() - Method in class org.mini2Dx.ui.style.LabelStyleRule
-
- getTextColor() - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
-
- getTextInput(Input.TextInputListener, String, String, String) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- getTexture() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- getTexture() - Method in interface org.mini2Dx.core.graphics.FrameBuffer
-
Returns the texture containing this frame buffer's data.
- getTexture() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getTexture() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- getTexture() - Method in class org.mini2Dx.libgdx.graphics.LibgdxFrameBuffer
-
- getTexture() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- getTexture() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getTexture() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- getTextureAtlas() - Method in class org.mini2Dx.ui.style.UiTheme
-
- getTexturePath() - Method in interface org.mini2Dx.core.graphics.TextureAtlasRegion
-
Returns the name (path) of the texture used by this region
- getTexturePath() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
-
- getTexturePath() - Method in class org.mini2Dx.ui.element.Image
-
Returns the current texture path
- getTexturePaths() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
Returns the texture paths for the animation
- getTextureRegion(char) - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- getTextureRegion(AssetManager) - Method in class org.mini2Dx.ui.element.Image
-
- getTextureRegion(AssetManager) - Method in class org.mini2Dx.ui.element.ImageButton
-
- getTextureRegions(AssetManager) - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- getTextures() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
-
- getTheme() - Method in class org.mini2Dx.ui.layout.LayoutState
-
- getTheme() - Static method in class org.mini2Dx.ui.UiContainer
-
- getTile(int) - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the
Tile
for the given tile ID
- getTile(int, int, int) - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the
Tile
at the given coordinate on a specific layer
- getTile(int) - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns the
Tile
for the given tile ID
- getTile(int, int, int) - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns the
Tile
at the given coordinate on a specific layer
- getTile(int) - Method in class org.mini2Dx.tiled.Tileset
-
Returns the
Tile
for a given tile id
- getTile(int, int) - Method in class org.mini2Dx.tiled.Tileset
-
Returns the
Tile
for a given tile coordinate on the tileset
- getTile(int, int) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getTile(int, int) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the
Tile
for a given tile id
- getTile(int, int) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getTileByPosition(int, int) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getTileByPosition(int, int) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the
Tile
for a given x/y coordinate with the tileset
source
- getTileByPosition(int, int) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getTiledMap() - Method in class org.mini2Dx.tiled.renderer.OrthogonalEmptyTileLayerRenderer
-
- getTiledObject() - Method in class org.mini2Dx.tiled.TiledObjectTemplate
-
- getTileHeight() - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the height of tiles in pixels
- getTileHeight() - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns the height of tiles in pixels
- getTileHeight() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the height of each tile in pixels
- getTileHeight() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getTileHeight() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the height of each tile in pixels
- getTileHeight() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getTileId() - Method in class org.mini2Dx.tiled.renderer.TileFrame
-
- getTileId() - Method in class org.mini2Dx.tiled.Tile
-
Deprecated.
- getTileId(int) - Method in class org.mini2Dx.tiled.Tile
-
- getTileId(int, int) - Method in class org.mini2Dx.tiled.TileLayer
-
Returns the tile id at a given coordinate on the layer
- getTileId(int, int) - Method in class org.mini2Dx.tiled.Tileset
-
Returns the tile ID for a given tile within this tileset
- getTileId(int, int, int) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the tile ID for a given tile within a tileset
- getTileImage(int) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getTileImage(int) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the
Sprite
for a given tile
- getTileImage(int, int) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the
Sprite
for a given tile
- getTileImage(int) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getTileLayer(String) - Method in class org.mini2Dx.tiled.GroupLayer
-
- getTileLayer(String, boolean) - Method in class org.mini2Dx.tiled.GroupLayer
-
- getTileLayer(int) - Method in class org.mini2Dx.tiled.GroupLayer
-
- getTileLayer(String) - Method in class org.mini2Dx.tiled.TiledMap
-
- getTileLayer(String, boolean) - Method in class org.mini2Dx.tiled.TiledMap
-
- getTileLayer(int) - Method in class org.mini2Dx.tiled.TiledMap
-
- getTileLayer(String) - Method in class org.mini2Dx.tiled.TiledMapData
-
- getTileLayer(String, boolean) - Method in class org.mini2Dx.tiled.TiledMapData
-
- getTileLayer(Array<Layer>, String, boolean) - Static method in class org.mini2Dx.tiled.TiledMapData
-
- getTileLayer(int) - Method in class org.mini2Dx.tiled.TiledMapData
-
- getTileRenderer() - Method in class org.mini2Dx.tiled.Tile
-
- getTileset() - Method in class org.mini2Dx.tiled.TiledObjectTemplate
-
- getTilesetImagePath() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getTilesets() - Method in class org.mini2Dx.tiled.TiledMap
-
- getTilesets() - Method in class org.mini2Dx.tiled.TiledMapData
-
- getTileWidth() - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the width of tiles in pixels
- getTileWidth() - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns the width of tiles in pixels
- getTileWidth() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the width of each tile in pixels
- getTileWidth() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getTileWidth() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the width of each tile in pixels
- getTileWidth() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getTileX(int) - Method in class org.mini2Dx.tiled.Tileset
-
Returns the x coordinate of a tile within this tileset
- getTileX(int, int) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the x coordinate of a tile within a tileset
- getTileY(int) - Method in class org.mini2Dx.tiled.Tileset
-
Returns the y coordinate of a tile within this tileset
- getTileY(int, int) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the y coordinate of a tile within a tileset
- getTint() - Method in interface org.mini2Dx.core.Graphics
-
Returns the
Color
tint being applied to all draw operations
- getTint() - Method in interface org.mini2Dx.core.graphics.Sprite
-
Returns the color of this sprite.
- getTint() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getTint() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getTitle() - Method in class org.mini2Dx.ui.element.Tab
-
- getTopHeight() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- getTopHeight() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getTopHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- getTopScrollButtonStyle() - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- getTotalArgs() - Method in class org.mini2Dx.core.serialization.aot.AotSerializedConstructorData
-
- getTotalChildren() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
Returns the total number of child elements for this element
- getTotalChildren() - Method in class org.mini2Dx.ui.render.RenderLayer
-
- getTotalCirclesAvailable() - Method in class org.mini2Dx.core.Geometry
-
Returns the total
Circle
instances currently in the pool
- getTotalCollisionBoxesAvailable() - Method in class org.mini2Dx.core.collision.Collisions
-
- getTotalCollisionCirclesAvailable() - Method in class org.mini2Dx.core.collision.Collisions
-
- getTotalCollisionPointsAvailable() - Method in class org.mini2Dx.core.collision.Collisions
-
- getTotalCollisionPolygonsAvailable() - Method in class org.mini2Dx.core.collision.Collisions
-
- getTotalColumns() - Method in class org.mini2Dx.core.graphics.SpriteSheet
-
- getTotalColumns() - Method in class org.mini2Dx.ui.layout.LayoutState
-
Returns the total columns the UI is split into
- getTotalColumns() - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
-
Returns the total amount of columns for the current
ScreenSize
- getTotalConstructors() - Method in class org.mini2Dx.core.serialization.aot.AotSerializedClassData
-
- getTotalDependencies() - Method in class org.mini2Dx.core.assets.AssetLoadingTask
-
- getTotalElements() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getTotalElements() - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- getTotalElements() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getTotalElements() - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getTotalElements() - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- getTotalElementTypes() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns the amount of generic element type parameters
- getTotalElementTypes() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- getTotalElementTypes() - Method in class org.mini2Dx.core.serialization.aot.AotSerializedFieldData
-
- getTotalEmptyTiles() - Method in class org.mini2Dx.tiled.TileLayer
-
Returns the total number of empty tiles on this layer
- getTotalEquilateralTrianglesAvailable() - Method in class org.mini2Dx.core.Geometry
-
- getTotalFields() - Method in class org.mini2Dx.core.serialization.aot.AotSerializedClassData
-
- getTotalFilledTiles() - Method in class org.mini2Dx.tiled.TileLayer
-
Returns the total number of tiles that have content on this layer
- getTotalFrames() - Method in class org.mini2Dx.core.graphics.SpriteSheet
-
- getTotalHeight() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- getTotalHeight() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getTotalHeight() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- getTotalLayers() - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns the total amount of
Layer
instances
- getTotalLinesAvailable() - Method in class org.mini2Dx.core.Geometry
-
Returns the total
Line
instances currently in the pool
- getTotalLineSegmentsAvailable() - Method in class org.mini2Dx.core.Geometry
-
Returns the total
LineSegment
instances currently in the pool
- getTotalListeners() - Method in interface org.mini2Dx.core.input.GamePadMapping
-
- getTotalListeners() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- getTotalListeners() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- getTotalListeners() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- getTotalListeners() - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- getTotalListeners() - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- getTotalMemory() - Method in class org.mini2Dx.core.JvmPlatformUtils
-
- getTotalMemory() - Method in class org.mini2Dx.core.PlatformUtils
-
Gets the total memory that can be used by the game
- getTotalMergeOperations() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getTotalObjectGroups() - Method in class org.mini2Dx.tiled.TiledMap
-
- getTotalObjectGroups() - Method in class org.mini2Dx.tiled.TiledMapData
-
- getTotalObjects() - Static method in class org.mini2Dx.core.util.InterpolationTracker
-
- getTotalOptions() - Method in class org.mini2Dx.ui.element.RadioButton
-
- getTotalOptions() - Method in class org.mini2Dx.ui.element.Select
-
Returns the total amount of options
- getTotalPointsAvailable() - Method in class org.mini2Dx.core.Geometry
-
Returns the total
Point
instances currently in the pool
- getTotalPolygonsAvailable() - Method in class org.mini2Dx.core.Geometry
-
Returns the total
Polygon
instances currently in the pool
- getTotalQuads() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- getTotalQuads() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- getTotalQuads() - Method in interface org.mini2Dx.core.collision.QuadTree
-
- getTotalQuadTreeAwareCollisionBoxesAvailable() - Method in class org.mini2Dx.core.collision.Collisions
-
- getTotalQuadTreeAwareCollisionCirclesAvailable() - Method in class org.mini2Dx.core.collision.Collisions
-
- getTotalQuadTreeAwareCollisionPointsAvailable() - Method in class org.mini2Dx.core.collision.Collisions
-
- getTotalQuadTreeAwareCollisionPolygonsAvailable() - Method in class org.mini2Dx.core.collision.Collisions
-
- getTotalRectanglesAvailable() - Method in class org.mini2Dx.core.Geometry
-
Returns the total
Rectangle
instances currently in the pool
- getTotalRegularHexagonsAvailable() - Method in class org.mini2Dx.core.Geometry
-
- getTotalRegularPentagonsAvailable() - Method in class org.mini2Dx.core.Geometry
-
- getTotalRows() - Method in class org.mini2Dx.core.graphics.SpriteSheet
-
- getTotalRows() - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
-
Returns the total amount of rows for the current
ScreenSize
- getTotalStaticCollisionBoxesAvailable() - Method in class org.mini2Dx.core.collision.Collisions
-
- getTotalStaticCollisionCirclesAvailable() - Method in class org.mini2Dx.core.collision.Collisions
-
- getTotalStaticCollisionPointsAvailable() - Method in class org.mini2Dx.core.collision.Collisions
-
- getTotalStaticCollisionPolygonsAvailable() - Method in class org.mini2Dx.core.collision.Collisions
-
- getTotalTabs() - Method in class org.mini2Dx.ui.element.TabView
-
Returns the total number of tabs in this
TabView
- getTotalTrianglesAvailable() - Method in class org.mini2Dx.core.Geometry
-
Returns the total
Triangle
instances currently in the pool
- getTotalWidth() - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- getTotalWidth() - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- getTotalWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- getTranslationX() - Method in interface org.mini2Dx.core.Graphics
-
Returns the translation of the viewport along the X axis
- getTranslationX() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getTranslationY() - Method in interface org.mini2Dx.core.Graphics
-
Returns the translation of the viewport along the Y axis
- getTranslationY() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getTransparentColorValue() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getTriangles() - Method in class org.mini2Dx.core.geom.Polygon
-
Returns an array of vertex indices that the define the triangles which
make up this
Polygon
- getTriggerForMouseClick(int) - Static method in enum org.mini2Dx.ui.event.EventTrigger
-
- getTsxPath() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getType() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getType() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- getType() - Method in class com.badlogic.gdx.backends.lwjgl3.DesktopMini2DxGame
-
- getType() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getType() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns the class type this field was declared as
- getType() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- getType() - Method in class org.mini2Dx.tiled.TiledObject
-
Returns the type of this object
- getU() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- getU() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getU() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- getU2() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- getU2() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getU2() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- getUAddressMode() - Method in interface org.mini2Dx.core.graphics.Texture
-
Returns the U addressing mode for this texture.
- getUAddressMode() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTexture
-
- getUiContainerRenderTree() - Method in class org.mini2Dx.ui.layout.LayoutState
-
- getUnfinishedTasks() - Method in class org.mini2Dx.core.assets.AssetManager
-
Returns the number of currently queued assets
- getUpdatesPerSecond() - Method in class org.mini2Dx.core.PlatformUtils
-
Returns the number of updates per second
- getUpdatesThisSecond() - Method in class org.mini2Dx.core.PlatformUtils
-
Returns the number of frames that have occurred so far this second
- getUpPixmap() - Method in class org.mini2Dx.core.graphics.CustomCursor
-
- getUsedMemory() - Method in class org.mini2Dx.core.JvmPlatformUtils
-
- getUsedMemory() - Method in class org.mini2Dx.core.PlatformUtils
-
Gets the total memory used by the game
- getV() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- getV() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getV() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- getV2() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- getV2() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getV2() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- getVAddressMode() - Method in interface org.mini2Dx.core.graphics.Texture
-
Returns the V addressing mode for this texture.
- getVAddressMode() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTexture
-
- getValue() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- getValue() - Method in class org.mini2Dx.ui.element.SelectOption
-
- getValue() - Method in class org.mini2Dx.ui.element.Slider
-
- getValue() - Method in class org.mini2Dx.ui.element.TextBox
-
Returns the text value entered into this
TextBox
- getValueAt(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- getValueClass() - Method in class org.mini2Dx.core.serialization.collection.DeserializedCollection
-
- getValueClass() - Method in class org.mini2Dx.core.serialization.collection.GdxDeserializedCollection
-
- getValueClass() - Method in class org.mini2Dx.core.serialization.collection.ListDeserializedCollection
-
- getValueClass() - Method in class org.mini2Dx.core.serialization.collection.SetDeserializedCollection
-
- getValueClass() - Method in class org.mini2Dx.core.serialization.map.deserialize.DeserializedMap
-
- getValueClass() - Method in class org.mini2Dx.core.serialization.map.deserialize.GdxDeserializedMap
-
- getValueClass() - Method in class org.mini2Dx.core.serialization.map.deserialize.MapDeserializedMap
-
- getValueStep() - Method in class org.mini2Dx.ui.element.Slider
-
Returns the amount to change the value by on each keyboard/gamepad
event
- getVersion() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- getVersion() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- getVersion() - Method in class com.badlogic.gdx.backends.lwjgl3.DesktopMini2DxGame
-
- getVertices() - Method in class org.mini2Dx.core.geom.Polygon
-
- getVertices() - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns the vertices that make up this
Rectangle
- getVertices() - Method in interface org.mini2Dx.core.graphics.Sprite
-
Returns the packed vertices, colors, and texture coordinates for this sprite.
- getVertices() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getVertices() - Method in class org.mini2Dx.tiled.TiledObject
-
- getVibrationStrength() - Method in interface org.mini2Dx.core.input.GamePad
-
Returns the strength of the vibration/rumble
- getVibrationStrength() - Method in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
-
- getVibrationStrength() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- getViewportHeight() - Method in interface org.mini2Dx.core.Graphics
-
Returns the height of the viewport
- getViewportHeight() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getViewportWidth() - Method in interface org.mini2Dx.core.Graphics
-
Returns the width of the viewport
- getViewportWidth() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getVisibility() - Method in class org.mini2Dx.ui.element.UiElement
-
- getVolume() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
-
- getVolume() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- getVolume() - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALMusic
-
- getVolume() - Method in interface org.mini2Dx.core.audio.Music
-
Returns the volume of the music
- getVolume() - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
-
- getWidth() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getWidth() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- getWidth() - Method in interface org.mini2Dx.core.font.FontGlyphLayout
-
Returns the total width of the text
- getWidth() - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
-
- getWidth() - Method in class org.mini2Dx.core.game.GameContainer
-
- getWidth() - Method in class org.mini2Dx.core.geom.Circle
-
- getWidth() - Method in class org.mini2Dx.core.geom.Polygon
-
- getWidth() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getWidth() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getWidth() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns the width of this object
- getWidth() - Method in class org.mini2Dx.core.geom.Triangle
-
- getWidth() - Method in interface org.mini2Dx.core.graphics.FrameBuffer
-
Returns the width of the frame buffer
- getWidth() - Method in interface org.mini2Dx.core.graphics.Pixmap
-
- getWidth() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getWidth() - Method in interface org.mini2Dx.core.graphics.Texture
-
Returns the width of the texture in pixels
- getWidth() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
-
- getWidth() - Method in class org.mini2Dx.libgdx.font.BitmapFontGlyphLayout
-
- getWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxFrameBuffer
-
- getWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- getWidth() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getWidth() - Method in class org.mini2Dx.tiled.TiledMap
-
Returns the width of the map in tiles
- getWidth() - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns the width of the map in tiles
- getWidth() - Method in class org.mini2Dx.tiled.TiledObject
-
Returns the width of this object in pixels
- getWidth() - Method in class org.mini2Dx.tiled.TiledObjectGroup
-
Returns the width of the group in tiles
- getWidth() - Method in class org.mini2Dx.tiled.TileLayer
-
Returns the width of the layer
- getWidth() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the width of this tileset in pixels
- getWidth() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getWidth() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the width of this tileset in pixels
- getWidth() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getWidth() - Method in class org.mini2Dx.ui.element.TabButton
-
- getWidth() - Method in class org.mini2Dx.ui.element.UiElement
-
- getWidth() - Method in class org.mini2Dx.ui.UiContainer
-
- getWidthInTiles() - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
-
- getWidthInTiles() - Method in class org.mini2Dx.tiled.Tileset
-
Returns the width of this tileset in tiles
- getWidthInTiles() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- getWidthInTiles() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns the width of this source in tiles
- getWidthInTiles() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- getWidthRatio() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- getWindow() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- getWindowHandle() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxWindow
-
- getWindowHeight() - Method in interface org.mini2Dx.core.Graphics
-
Returns the height of the window
- getWindowHeight() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getWindowListener() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxWindow
-
- getWindowSafeHeight() - Method in interface org.mini2Dx.core.Graphics
-
Returns the safe height of the window.
- getWindowSafeHeight() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getWindowSafeWidth() - Method in interface org.mini2Dx.core.Graphics
-
Returns the safe width of the window.
- getWindowSafeWidth() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getWindowSafeX() - Method in interface org.mini2Dx.core.Graphics
-
Returns the X coordinate of the beginning of the safe area.
- getWindowSafeX() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getWindowSafeY() - Method in interface org.mini2Dx.core.Graphics
-
Returns the Y coordinate of the beginning of the safe area.
- getWindowSafeY() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getWindowWidth() - Method in interface org.mini2Dx.core.Graphics
-
Returns the width of the window
- getWindowWidth() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- getX() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- getX(int) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- getX() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- getX() - Method in class org.mini2Dx.core.geom.Circle
-
- getX() - Method in class org.mini2Dx.core.geom.Point
-
- getX() - Method in class org.mini2Dx.core.geom.Polygon
-
Returns the x coordinate
- getX(int) - Method in class org.mini2Dx.core.geom.Polygon
-
Returns the x coordinate of the corner at the specified index
- getX() - Method in interface org.mini2Dx.core.geom.Positionable
-
Returns the x coordinate of this object
- getX() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getX() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getX(int) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
Returns the x coordinate of the corner at the specified index
- getX() - Method in class org.mini2Dx.core.geom.Triangle
-
- getX() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getX() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
-
- getX() - Method in class org.mini2Dx.core.input.deadzone.AxialDeadZone
-
- getX() - Method in interface org.mini2Dx.core.input.deadzone.DeadZone
-
Returns the x axis value with the dead zone applied
- getX() - Method in class org.mini2Dx.core.input.deadzone.NoopDeadZone
-
- getX() - Method in class org.mini2Dx.core.input.deadzone.RadialDeadZone
-
- getX() - Method in class org.mini2Dx.core.input.deadzone.ScaledRadialDeadZone
-
- getX() - Method in interface org.mini2Dx.core.Input
-
Returns the mouse/touch screen X coordinate
- getX() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getX() - Method in class org.mini2Dx.libgdx.LibgdxInput
-
- getX() - Method in class org.mini2Dx.tiled.TiledObject
-
Returns the x coordinate of this object in pixels
- getX() - Method in class org.mini2Dx.ui.element.TabButton
-
- getX() - Method in class org.mini2Dx.ui.element.UiElement
-
- getxHotspot() - Method in class org.mini2Dx.core.graphics.CustomCursor
-
- getXOffset() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getY() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- getY(int) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- getY() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- getY() - Method in class org.mini2Dx.core.geom.Circle
-
- getY() - Method in class org.mini2Dx.core.geom.Point
-
- getY() - Method in class org.mini2Dx.core.geom.Polygon
-
Returns the y coordinate
- getY(int) - Method in class org.mini2Dx.core.geom.Polygon
-
Returns the y coordinate of the corner at the specified index
- getY() - Method in interface org.mini2Dx.core.geom.Positionable
-
Returns the y coordinate of this object
- getY() - Method in class org.mini2Dx.core.geom.Rectangle
-
- getY() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- getY(int) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
Returns the y coordinate of the corner at the specified index
- getY() - Method in class org.mini2Dx.core.geom.Triangle
-
- getY() - Method in interface org.mini2Dx.core.graphics.Sprite
-
- getY() - Method in class org.mini2Dx.core.graphics.viewport.Viewport
-
- getY() - Method in class org.mini2Dx.core.input.deadzone.AxialDeadZone
-
- getY() - Method in interface org.mini2Dx.core.input.deadzone.DeadZone
-
Returns the y axis value with the dead zone applied
- getY() - Method in class org.mini2Dx.core.input.deadzone.NoopDeadZone
-
- getY() - Method in class org.mini2Dx.core.input.deadzone.RadialDeadZone
-
- getY() - Method in class org.mini2Dx.core.input.deadzone.ScaledRadialDeadZone
-
- getY() - Method in interface org.mini2Dx.core.Input
-
Returns the mouse/touch screen Y coordinate
- getY() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- getY() - Method in class org.mini2Dx.libgdx.LibgdxInput
-
- getY() - Method in class org.mini2Dx.tiled.TiledObject
-
Returns the y coordinate of this object in pixels
- getY() - Method in class org.mini2Dx.ui.element.TabButton
-
- getY() - Method in class org.mini2Dx.ui.element.UiElement
-
- getyHotspot() - Method in class org.mini2Dx.core.graphics.CustomCursor
-
- getYOffset() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getZIndex() - Method in class org.mini2Dx.ui.element.UiElement
-
- getZIndex() - Method in class org.mini2Dx.ui.render.RenderNode
-
- getZLDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- getZLDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- getZRDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- getZRDeadZone() - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- gf() - Method in interface org.mini2Dx.core.graphics.Color
-
- gf() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- GLOBAL_DEFAULT - Static variable in enum org.mini2Dx.core.collision.RenderCoordMode
-
- glyphChar - Variable in class org.mini2Dx.core.font.MonospaceGlyph
-
- glyphLayout - Variable in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- GOLD() - Static method in class org.mini2Dx.core.graphics.Colors
-
- GOLDENROD() - Static method in class org.mini2Dx.core.graphics.Colors
-
- grabInput(UiContainer) - Method in class org.mini2Dx.ui.element.TextBox
-
Grabs the input as if the player clicked/selected this element
- graphics - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- graphics - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- graphics - Variable in class org.mini2Dx.core.game.GameContainer
-
- Graphics - Interface in org.mini2Dx.core
-
Common interface to graphics rendering functionality
- graphics - Static variable in class org.mini2Dx.core.Mdx
-
- graphicsContext - Static variable in class org.mini2Dx.core.Mdx
-
- GraphicsUtils - Class in org.mini2Dx.core
-
- GraphicsUtils() - Constructor for class org.mini2Dx.core.GraphicsUtils
-
- GRAY() - Static method in class org.mini2Dx.core.graphics.Colors
-
- GREEN() - Static method in class org.mini2Dx.core.graphics.Colors
-
- GridUiNavigation - Class in org.mini2Dx.ui.navigation
-
- GridUiNavigation(int) - Constructor for class org.mini2Dx.ui.navigation.GridUiNavigation
-
Constructor
- GroupLayer - Class in org.mini2Dx.tiled
-
Represents a group layer per the Tiled specification
- GroupLayer() - Constructor for class org.mini2Dx.tiled.GroupLayer
-
- icon - Variable in class org.mini2Dx.ui.element.TabButton
-
- iconifyWindow() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxWindow
-
Minimizes (iconifies) the window.
- ID - Static variable in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- ID - Static variable in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- id - Variable in class org.mini2Dx.libgdx.audio.LibgdxMusic
-
- IdAllocator - Class in org.mini2Dx.ui.util
-
Utility class for generating
UiElement
identifiers for none is
provided to the element
- IdAllocator() - Constructor for class org.mini2Dx.ui.util.IdAllocator
-
- Image - Class in org.mini2Dx.ui.element
-
- Image() - Constructor for class org.mini2Dx.ui.element.Image
-
Constructor.
- Image(String) - Constructor for class org.mini2Dx.ui.element.Image
-
Constructor
- Image(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Image
-
Constructor
- Image(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Image
-
Constructor
- Image(String, String) - Constructor for class org.mini2Dx.ui.element.Image
-
Constructor
- Image(Texture) - Constructor for class org.mini2Dx.ui.element.Image
-
Constructor.
- Image(TextureRegion) - Constructor for class org.mini2Dx.ui.element.Image
-
Constructor.
- Image(String, Texture) - Constructor for class org.mini2Dx.ui.element.Image
-
Constructor
- Image(String, TextureRegion) - Constructor for class org.mini2Dx.ui.element.Image
-
Constructor
- ImageButton - Class in org.mini2Dx.ui.element
-
Utility implementation of
Button
that contains an
Image
- ImageButton() - Constructor for class org.mini2Dx.ui.element.ImageButton
-
Constructor.
- ImageButton(String) - Constructor for class org.mini2Dx.ui.element.ImageButton
-
Constructor
- ImageButton(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.ImageButton
-
Constructor
- ImageButton(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.ImageButton
-
Constructor
- ImageButtonFactory - Class in org.mini2Dx.ui.xml.spi
-
- ImageButtonFactory() - Constructor for class org.mini2Dx.ui.xml.spi.ImageButtonFactory
-
- ImageButtonPopulator - Class in org.mini2Dx.ui.xml.spi
-
- ImageButtonPopulator() - Constructor for class org.mini2Dx.ui.xml.spi.ImageButtonPopulator
-
- ImageFactory - Class in org.mini2Dx.ui.xml.spi
-
- ImageFactory() - Constructor for class org.mini2Dx.ui.xml.spi.ImageFactory
-
- imagePath - Variable in class org.mini2Dx.ui.style.BackgroundRenderer
-
- ImagePopulator - Class in org.mini2Dx.ui.xml.spi
-
- ImagePopulator() - Constructor for class org.mini2Dx.ui.xml.spi.ImagePopulator
-
- ImageRenderNode - Class in org.mini2Dx.ui.render
-
- ImageRenderNode(ParentRenderNode<?, ?>, Image) - Constructor for class org.mini2Dx.ui.render.ImageRenderNode
-
- ImageTilesetSource - Class in org.mini2Dx.tiled.tileset
-
- ImageTilesetSource(int, int, int, int, int, int) - Constructor for class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- ImmediateLayoutRuleset - Class in org.mini2Dx.ui.layout
-
- ImmediateLayoutRuleset(UiElement) - Constructor for class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
-
- incr(int, byte) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- incr(int, char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- incr(int, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- incr(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- incr(int, long) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- incr(int, short) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- incrementCount() - Method in class org.mini2Dx.core.assets.ReferenceCountedObject
-
- index - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
-
The number at the end of the original image file name, or -1 if none.
When sprites are packed, if the original file name ends with a number, it is stored as the index and is not considered as
part of the sprite's name.
- index - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Region
-
- index - Variable in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
-
- indexOf(boolean) - Method in class org.mini2Dx.core.collections.BooleanQueue
-
Returns the index of first occurrence of value in the queue, or -1 if no such value exists.
- indexOf(char) - Method in class org.mini2Dx.core.collections.CharQueue
-
Returns the index of first occurrence of value in the queue, or -1 if no such value exists.
- indexOf(T, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Returns the index of first occurrence of value in the array, or -1 if no such value exists.
- indexOf(boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Returns the index of first occurrence of value in the queue, or -1 if no such value exists.
- indexOf(byte) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- indexOf(char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- indexOf(char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Returns the index of first occurrence of value in the queue, or -1 if no such value exists.
- indexOf(T, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Returns the index of first occurrence of value in the array, or -1 if no such value exists.
- indexOf(float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- indexOf(float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Returns the index of first occurrence of value in the queue, or -1 if no such value exists.
- indexOf(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- indexOf(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Returns the index of first occurrence of value in the queue, or -1 if no such value exists.
- indexOf(long) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- indexOf(long) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Returns the index of first occurrence of value in the queue, or -1 if no such value exists.
- indexOf(T, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Returns the index of first occurrence of value in the queue, or -1 if no such value exists.
- indexOf(short) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- indexOf(short) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Returns the index of first occurrence of value in the queue, or -1 if no such value exists.
- indexOf(T, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Returns the index of first occurrence of value in the array, or -1 if no such value exists.
- indexOf(float) - Method in class org.mini2Dx.core.collections.FloatQueue
-
Returns the index of first occurrence of value in the queue, or -1 if no such value exists.
- indexOf(int) - Method in class org.mini2Dx.core.collections.IntQueue
-
Returns the index of first occurrence of value in the queue, or -1 if no such value exists.
- indexOf(long) - Method in class org.mini2Dx.core.collections.LongQueue
-
Returns the index of first occurrence of value in the queue, or -1 if no such value exists.
- indexOf(short) - Method in class org.mini2Dx.core.collections.ShortQueue
-
Returns the index of first occurrence of value in the queue, or -1 if no such value exists.
- indexOfKey(K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- indexOfValue(V, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- info(String, String) - Method in interface org.mini2Dx.core.Logger
-
- info(String, String) - Method in class org.mini2Dx.core.StdOutLogger
-
- info(String, String) - Method in class org.mini2Dx.libgdx.LibgdxLogger
-
- init(int, float, float, float, float) - Method in class org.mini2Dx.core.collision.CollisionBox
-
- init(int, float, float, float) - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- init(int, float, float) - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- init(int, float[]) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- init(int, Vector2[]) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- init() - Method in class org.mini2Dx.core.collision.Collisions
-
Initialises the pool
- init(int, float, float, float, float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- init(int, float, float, float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- init(int, float, float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- init(int, float[]) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- init(int, Vector2[]) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- init() - Method in class org.mini2Dx.core.Geometry
-
Initialises the pool
- init() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- INITIAL_SIZE - Static variable in class org.mini2Dx.core.util.InterpolationTracker
-
- initialise(String) - Method in class org.mini2Dx.android.AndroidGameWrapper
-
- initialise() - Method in class org.mini2Dx.core.game.GameContainer
-
Initialise the game
- initialise(GameContainer) - Method in interface org.mini2Dx.core.screen.GameScreen
-
Initialises the game screen
- initialise(GameScreen, GameScreen) - Method in class org.mini2Dx.core.screen.transition.FadeInTransition
-
- initialise(GameScreen, GameScreen) - Method in class org.mini2Dx.core.screen.transition.FadeOutTransition
-
- initialise(GameScreen, GameScreen) - Method in interface org.mini2Dx.core.screen.Transition
-
- initialise(GameScreen, GameScreen) - Method in class org.mini2Dx.core.screen.transition.NullTransition
-
- initialise(String) - Method in class org.mini2Dx.libgdx.desktop.DesktopGameWrapper
-
- initialise(String) - Method in class org.mini2Dx.libgdx.game.GameWrapper
-
- initialiseLibGDX() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- initialisePlatformUtils() - Method in class org.mini2Dx.libgdx.desktop.DesktopGameWrapper
-
- initialisePlatformUtils() - Method in class org.mini2Dx.libgdx.desktop.Lwjgl2GameWrapper
-
- initialisePlatformUtils() - Method in class org.mini2Dx.libgdx.desktop.Lwjgl3GameWrapper
-
- initialize(GameContainer, AndroidMini2DxConfig) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
This method has to be called in the Activity#onCreate(Bundle)
method.
- initialize(ApplicationListener, AndroidMini2DxConfig) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
This method has to be called in the Activity#onCreate(Bundle)
method.
- initialize(UiContainer) - Method in interface org.mini2Dx.ui.UiModel
-
- initializeForView(GameContainer, AndroidMini2DxConfig) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
This method has to be called in the Activity#onCreate(Bundle)
method.
- initializeForView(ApplicationListener, AndroidMini2DxConfig) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
This method has to be called in the Activity#onCreate(Bundle)
method.
- initialLayoutOccurred - Variable in class org.mini2Dx.ui.render.RenderNode
-
- initialUpdateOccurred - Variable in class org.mini2Dx.ui.render.RenderNode
-
- initLayoutRuleset() - Method in class org.mini2Dx.ui.render.ParentRenderNode
-
- initLayoutRuleset() - Method in class org.mini2Dx.ui.render.ProgressBarRenderNode
-
- initLayoutRuleset() - Method in class org.mini2Dx.ui.render.SelectRenderNode
-
- initLayoutRuleset() - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- inject() - Method in class org.mini2Dx.core.di.injection.BeanInjector
-
- innerArea - Variable in class org.mini2Dx.ui.render.RenderNode
-
- input - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- input - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- Input - Interface in org.mini2Dx.core
-
- input - Static variable in class org.mini2Dx.core.Mdx
-
- InputSource - Enum in org.mini2Dx.ui
-
Represents a game's input source
- inputSourceChanged(UiContainer, InputSource, InputSource) - Method in class org.mini2Dx.ui.listener.UiContainerListenerAdapter
-
- inputSourceChanged(UiContainer, InputSource, InputSource) - Method in interface org.mini2Dx.ui.listener.UiInputSourceListener
-
- inputSourceChanged(UiContainer, InputSource, InputSource) - Method in class org.mini2Dx.ui.listener.UiInputSourceListenerAdapter
-
- insert(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
- insert(int, K, V) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- insert(int, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
- insert(int, byte) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- insert(int, char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- insert(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- insert(int, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- insert(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- insert(int, long) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- insert(int, short) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- insert(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- insert(int, E) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSortedIntList
-
Inserts an element into the list at the given index
- inserted(IntBag) - Method in class com.artemis.DispersedIntervalEntitySystem
-
- inserted(int) - Method in class com.artemis.DispersedIntervalEntitySystem
-
- inserted(Entity) - Method in class com.artemis.DispersedIntervalEntitySystem
-
- IntArrayIterable - Class in org.mini2Dx.core.collections
-
- IntArrayIterable(IntArray) - Constructor for class org.mini2Dx.core.collections.IntArrayIterable
-
- internal(String) - Method in interface org.mini2Dx.core.Files
-
- internal(String) - Method in class org.mini2Dx.libgdx.LibgdxFiles
-
- InternalFileHandleResolver - Class in org.mini2Dx.core.files
-
- InternalFileHandleResolver() - Constructor for class org.mini2Dx.core.files.InternalFileHandleResolver
-
- Interpolatable - Interface in org.mini2Dx.core.util
-
Common interface for objects that need to be interpolated between frames
- interpolate(float) - Method in class org.mini2Dx.core.collision.CollisionBox
-
- interpolate(float) - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- interpolate(float) - Method in interface org.mini2Dx.core.collision.CollisionObject
-
Called during interpolate phase each interpolate()
- interpolate(float) - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- interpolate(float) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- interpolate(float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- interpolate(float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- interpolate(float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- interpolate(float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- interpolate(float) - Method in class org.mini2Dx.core.game.GameContainer
-
Interpolate the game physics
- interpolate(float) - Method in class org.mini2Dx.core.game.ScreenBasedGame
-
- interpolate(GameContainer, float) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.BeginFrameBufferOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.ClearShaderOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.EndFrameBufferOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.RenderFrameBufferOperation
-
- interpolate(GameContainer, float) - Method in interface org.mini2Dx.core.graphics.pipeline.RenderOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.RenderPipeline
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.ScaleOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.ShaderOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.TintOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.graphics.pipeline.TranslateOperation
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.screen.BasicGameScreen
-
- interpolate(GameContainer, float) - Method in class org.mini2Dx.core.screen.BasicScreenManager
-
- interpolate(GameContainer, float) - Method in interface org.mini2Dx.core.screen.GameScreen
-
Interpolate between the previous and current state
- interpolate(GameContainer, float) - Method in interface org.mini2Dx.core.screen.ScreenManager
-
Interpolate between the previous and current state
- interpolate(float) - Method in interface org.mini2Dx.core.util.Interpolatable
-
Called each interpolate() phase to interpolate the render state
- interpolate(float) - Static method in class org.mini2Dx.core.util.InterpolationTracker
-
- interpolate(float) - Method in interface org.mini2Dx.libgdx.game.ApplicationListener
-
Called when the Application
should interpolate itself.
- interpolate(float) - Method in class org.mini2Dx.libgdx.game.GameWrapper
-
- interpolate(float) - Method in class org.mini2Dx.ui.element.CustomUiElement
-
Interpoalte the UI state
- InterpolationTracker - Class in org.mini2Dx.core.util
-
- InterpolationTracker() - Constructor for class org.mini2Dx.core.util.InterpolationTracker
-
- intersection(Rectangle) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersectLines(Vector2, Vector2, Vector2, Vector2, Vector2) - Static method in class org.mini2Dx.core.geom.Intersector
-
- intersectLineSegments(float, float, float, float, float, float, float, float) - Static method in class org.mini2Dx.core.geom.Intersector
-
- Intersector - Class in org.mini2Dx.core.geom
-
Provides implementations for detecting intersections between geom package
objects.
- Intersector() - Constructor for class org.mini2Dx.core.geom.Intersector
-
- intersects(Bits) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
Returns true if the specified BitSet has any bits set to true that are also set to true in this BitSet.
- intersects(ConcurrentPointQuadTree, LineSegment) - Static method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- intersects(PointQuadTree, LineSegment) - Static method in class org.mini2Dx.core.collision.PointQuadTree
-
- intersects(Sizeable) - Method in class org.mini2Dx.core.geom.Circle
-
- intersects(Rectangle) - Method in class org.mini2Dx.core.geom.Circle
-
- intersects(Circle) - Method in class org.mini2Dx.core.geom.Circle
-
Returns if the specified
Circle
intersects this one
- intersects(Rectangle, Circle) - Static method in class org.mini2Dx.core.geom.Intersector
-
- intersects(LineSegment) - Method in class org.mini2Dx.core.geom.LineSegment
-
- intersects(Rectangle) - Method in class org.mini2Dx.core.geom.LineSegment
-
- intersects(Sizeable) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersects(Polygon) - Method in class org.mini2Dx.core.geom.Polygon
-
Returns if this
Polygon
intersects another
- intersects(Triangle) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersects(Rectangle) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersects(Circle) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersects(LineSegment) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersects(Sizeable) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersects(Circle) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersects(Rectangle) - Method in class org.mini2Dx.core.geom.Rectangle
-
Returns if the specified
Rectangle
intersects this one
- intersects(float, float, float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersects(Triangle) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersects(Polygon) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersects(Polygon) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- intersects(Rectangle) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- intersects(Sizeable) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- intersects(LineSegment) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- intersects(LineSegment) - Method in class org.mini2Dx.core.geom.Shape
-
- intersects(Sizeable) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns if this shape intersects a shape
- intersects(LineSegment) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns if this shape intersects the specified
LineSegment
- intersects(Sizeable) - Method in class org.mini2Dx.core.geom.Triangle
-
- intersects(LineSegment) - Method in class org.mini2Dx.core.geom.Triangle
-
- intersects(Polygon) - Method in class org.mini2Dx.core.geom.Triangle
-
- intersects(Triangle) - Method in class org.mini2Dx.core.geom.Triangle
-
- intersects(Rectangle) - Method in class org.mini2Dx.core.geom.Triangle
-
- intersectSegmentPolygon(Vector2, Vector2, float[]) - Static method in class org.mini2Dx.core.geom.Intersector
-
Check whether the given line segment and polygon intersect.
- intersectsLineSegment(Vector2, Vector2) - Method in class org.mini2Dx.core.geom.Circle
-
- intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.Circle
-
- intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.LineSegment
-
- intersectsLineSegment(Vector2, Vector2) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- intersectsLineSegment(Vector2, Vector2) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- intersectsLineSegment(Vector2, Vector2) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- intersectsLineSegment(Vector2, Vector2) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns if this shape intersects a line segment
- intersectsLineSegment(float, float, float, float) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns if this shape intersects a line segment
- intersectsLineSegment(Vector2, Vector2) - Method in class org.mini2Dx.core.geom.Triangle
-
- intersectsLineSegment(float, float, float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- IntFloatMapSerializedMap - Class in org.mini2Dx.core.serialization.map.serialize
-
Utility class used during JSON/XML serialization
- IntFloatMapSerializedMap(IntFloatMap) - Constructor for class org.mini2Dx.core.serialization.map.serialize.IntFloatMapSerializedMap
-
- IntIntMapSerializedMap - Class in org.mini2Dx.core.serialization.map.serialize
-
Utility class used during JSON/XML serialization
- IntIntMapSerializedMap(IntIntMap) - Constructor for class org.mini2Dx.core.serialization.map.serialize.IntIntMapSerializedMap
-
- IntMapSerializedMap - Class in org.mini2Dx.core.serialization.map.serialize
-
Utility class used during JSON/XML serialization
- IntMapSerializedMap(IntMap) - Constructor for class org.mini2Dx.core.serialization.map.serialize.IntMapSerializedMap
-
- IntQueue - Class in org.mini2Dx.core.collections
-
- IntQueue() - Constructor for class org.mini2Dx.core.collections.IntQueue
-
Creates a new Queue which can hold 16 values without needing to resize backing array.
- IntQueue(int) - Constructor for class org.mini2Dx.core.collections.IntQueue
-
Creates a new Queue which can hold the specified number of values without needing to resize backing array.
- IntQueue.IntQueueIterable - Class in org.mini2Dx.core.collections
-
- IntQueue.IntQueueIterator - Class in org.mini2Dx.core.collections
-
- IntQueueIterable(IntQueue) - Constructor for class org.mini2Dx.core.collections.IntQueue.IntQueueIterable
-
- IntQueueIterable(IntQueue, boolean) - Constructor for class org.mini2Dx.core.collections.IntQueue.IntQueueIterable
-
- IntQueueIterator(IntQueue) - Constructor for class org.mini2Dx.core.collections.IntQueue.IntQueueIterator
-
- IntQueueIterator(IntQueue, boolean) - Constructor for class org.mini2Dx.core.collections.IntQueue.IntQueueIterator
-
- IntSetSerializedCollection - Class in org.mini2Dx.core.serialization.collection
-
Utility class used during JSON/XML serialization
- IntSetSerializedCollection(IntSet) - Constructor for class org.mini2Dx.core.serialization.collection.IntSetSerializedCollection
-
- IntTreeMap<V> - Class in org.mini2Dx.core.collections
-
- IntTreeMap() - Constructor for class org.mini2Dx.core.collections.IntTreeMap
-
- IntTreeMap(int) - Constructor for class org.mini2Dx.core.collections.IntTreeMap
-
- IntTreeMap(int, float) - Constructor for class org.mini2Dx.core.collections.IntTreeMap
-
- IntTreeMap(IntMap<? extends V>) - Constructor for class org.mini2Dx.core.collections.IntTreeMap
-
- IntTreeMap.SortedKeys - Class in org.mini2Dx.core.collections
-
- InvalidFlexDirectionException - Exception in org.mini2Dx.ui.xml.spi
-
- InvalidFlexDirectionException(XmlReader.Element, String) - Constructor for exception org.mini2Dx.ui.xml.spi.InvalidFlexDirectionException
-
- InvalidVisibilityException - Exception in org.mini2Dx.ui.xml.spi
-
- InvalidVisibilityException(XmlReader.Element, String) - Constructor for exception org.mini2Dx.ui.xml.spi.InvalidVisibilityException
-
- invoke(Object, Object...) - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- invoke(Object, Object...) - Method in interface org.mini2Dx.core.reflect.Method
-
Invokes the method for a given class instance
- invokeBeginHover() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- invokeBeginHover() - Method in class org.mini2Dx.ui.element.Checkbox
-
- invokeBeginHover() - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- invokeBeginHover() - Method in interface org.mini2Dx.ui.element.Hoverable
-
Triggers the begin hover event
- invokeBeginHover() - Method in class org.mini2Dx.ui.element.Image
-
- invokeBeginHover() - Method in class org.mini2Dx.ui.element.Label
-
- invokeBeginHover() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- invokeBeginHover() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- invokeBeginHover() - Method in class org.mini2Dx.ui.element.RadioButton
-
- invokeBeginHover() - Method in class org.mini2Dx.ui.element.Select
-
- invokeBeginHover() - Method in class org.mini2Dx.ui.element.Slider
-
- invokeBeginHover() - Method in class org.mini2Dx.ui.element.TextBox
-
- invokeEndHover() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- invokeEndHover() - Method in class org.mini2Dx.ui.element.Checkbox
-
- invokeEndHover() - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- invokeEndHover() - Method in interface org.mini2Dx.ui.element.Hoverable
-
Triggers the end hover event
- invokeEndHover() - Method in class org.mini2Dx.ui.element.Image
-
- invokeEndHover() - Method in class org.mini2Dx.ui.element.Label
-
- invokeEndHover() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- invokeEndHover() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- invokeEndHover() - Method in class org.mini2Dx.ui.element.RadioButton
-
- invokeEndHover() - Method in class org.mini2Dx.ui.element.Select
-
- invokeEndHover() - Method in class org.mini2Dx.ui.element.Slider
-
- invokeEndHover() - Method in class org.mini2Dx.ui.element.TextBox
-
- isAbstract() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isAbstract(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- isAbstract() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method is declared as abstract
- isAbstract(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns if the provided class is an abstract class
- isAccelerometerSupported() - Method in interface org.mini2Dx.core.input.GamePad
-
Returns if this gamepad has accelerometer functionality
- isAccelerometerSupported() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- isAnnotation(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- isAnnotation(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns if the provided class is an annotation
- isAnnotationPresent(Class<? extends Annotation>) - Method in interface org.mini2Dx.core.reflect.Field
-
Returns true if the field if annotated with the given annotation class
- isAnnotationPresent(Class<? extends Annotation>) - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isAnnotationPresent(Class<? extends Annotation>) - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isAnnotationPresent(Class, Class<? extends Annotation>) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- isAnnotationPresent(Class<? extends Annotation>) - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method if annotated with the given annotation class
- isAnnotationPresent(Class, Class<? extends Annotation>) - Method in interface org.mini2Dx.core.Reflection
-
Returns if the class is annotated with the provided annotation
- isArray(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- isArray(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns if the provided class is an array
- isAssignableFrom(Class, Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- isAssignableFrom(Class, Class) - Method in interface org.mini2Dx.core.Reflection
-
Checks if the class1 is the same class, superclass or superinterface of class2
- isAutoSize() - Method in class org.mini2Dx.ui.layout.AbsoluteSizeRule
-
- isAutoSize() - Method in class org.mini2Dx.ui.layout.AutoSizeRule
-
- isAutoSize() - Method in class org.mini2Dx.ui.layout.ResponsiveSizeRule
-
- isAutoSize() - Method in interface org.mini2Dx.ui.layout.SizeRule
-
Returns if the size rule is an 'auto' rule
- isBuiltFromTemplate() - Method in class org.mini2Dx.tiled.TiledObject
-
- isButtonDown(int) - Method in interface org.mini2Dx.core.input.GamePad
-
Returns if a specific button is currently pressed down
- isButtonDown(int) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- isButtonJustPressed(int) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- isButtonPressed(int) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- isButtonUp(int) - Method in interface org.mini2Dx.core.input.GamePad
-
Returns if a specific button is currently released (not pressed down)
- isButtonUp(int) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- isCatchBackKey() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- isCatchKey(int) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- isCatchMenuKey() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- isChangedOnBeginEvent() - Method in class org.mini2Dx.ui.element.Slider
-
Returns if the value should change when a keyboard/gamepad event
begins and change the value until the event ends.
- isChecked() - Method in class org.mini2Dx.ui.element.Checkbox
-
- isChildOfUiContainer() - Method in class org.mini2Dx.ui.render.RenderNode
-
- isCircle() - Method in class org.mini2Dx.core.geom.Circle
-
- isCircle() - Method in class org.mini2Dx.core.geom.Polygon
-
- isCircle() - Method in class org.mini2Dx.core.geom.Rectangle
-
- isCircle() - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- isCircle() - Method in class org.mini2Dx.core.geom.Shape
-
- isCircle() - Method in interface org.mini2Dx.core.geom.Sizeable
-
Returns if this is a
Circle
instance
- isCircle() - Method in class org.mini2Dx.core.geom.Triangle
-
- isCompiled() - Method in interface org.mini2Dx.core.graphics.Shader
-
Returns if this shader compiled successfully
- isCompiled() - Method in class org.mini2Dx.libgdx.graphics.LibgdxShader
-
- isComplete() - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- isCompleted() - Method in class org.mini2Dx.ui.util.DeferredRunnable
-
- isConnected() - Method in interface org.mini2Dx.core.input.GamePad
-
Returns if this
GamePad
is connected
- isConnected() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- isConsole() - Method in enum org.mini2Dx.core.Platform
-
True if the game is running on console
- isContainer() - Method in class org.mini2Dx.ui.element.Container
-
- isContainer() - Method in class org.mini2Dx.ui.element.UiElement
-
Returns true if the element is a container (i.e.
- isContinuousRendering() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- isCurrentTab() - Method in class org.mini2Dx.ui.element.TabButton
-
- isCursorCatched() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- isDebugEnabled() - Method in class org.mini2Dx.ui.element.UiElement
-
- isDefaultAccess() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns if the field is not public/private/protected
- isDefaultAccess() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isDefaultAccess() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isDefaultAccess() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method is not public, private or protected
- isDesktop() - Method in enum org.mini2Dx.core.Platform
-
True if the game is running on desktop
- isDirectory() - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns true if this file is a directory.
- isDirectory() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- isDirty() - Method in class org.mini2Dx.ui.render.ParentRenderNode
-
- isDirty() - Method in class org.mini2Dx.ui.render.RenderLayer
-
- isDirty() - Method in class org.mini2Dx.ui.render.RenderNode
-
- isDirty() - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
-
- isDrawing() - Method in interface org.mini2Dx.core.graphics.SpriteCache
-
- isDrawing() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
-
- isEmpty() - Method in class org.mini2Dx.core.collections.BooleanQueue
-
Returns true if the queue is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.CharQueue
-
Returns true if the queue is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Returns true if the array is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Returns true if the map is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Returns true if the array is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Returns true if the queue is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Returns true if the array is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Returns true if the array is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Returns true if the queue is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Returns true if the array is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Returns true if the array is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Returns true if the queue is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Returns true if the array is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Returns true if the map is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Returns true if the map is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
Returns true if the map is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Returns true if the queue is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
Returns true if the set is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Returns true if the array is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
Returns true if the map is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Returns true if the queue is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
Returns true if the map is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Returns true if the map is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Returns true if the map is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Returns true if the map is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Returns true if the map is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
Returns true if the set is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Returns true if the map is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
Returns true if the set is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Returns true if the queue is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Returns true if the array is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Returns true if the queue is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Returns true if the array is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSortedIntList
-
Returns true if the list is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.FloatQueue
-
Returns true if the queue is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.IntQueue
-
Returns true if the queue is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.LongQueue
-
Returns true if the queue is empty.
- isEmpty() - Method in class org.mini2Dx.core.collections.ShortQueue
-
Returns true if the queue is empty.
- isEmpty() - Method in class org.mini2Dx.ui.layout.PixelLayoutDependencyTree
-
- isEnabled() - Method in interface org.mini2Dx.ui.element.Actionable
-
- isEnabled() - Method in class org.mini2Dx.ui.element.Button
-
- isEnabled() - Method in class org.mini2Dx.ui.element.Checkbox
-
- isEnabled() - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- isEnabled() - Method in class org.mini2Dx.ui.element.RadioButton
-
- isEnabled() - Method in class org.mini2Dx.ui.element.Select
-
- isEnabled() - Method in class org.mini2Dx.ui.element.Slider
-
- isEnabled() - Method in class org.mini2Dx.ui.element.TextBox
-
- isEnabled() - Method in interface org.mini2Dx.ui.gamepad.GamePadUiInput
-
Returns if the gamepad input is enabled for the
UiContainer
- isEnabled() - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
-
- isEnabled() - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
-
- isEnabled() - Method in interface org.mini2Dx.ui.render.ActionableRenderNode
-
- isEnabled() - Method in class org.mini2Dx.ui.render.ButtonRenderNode
-
- isEnabled() - Method in class org.mini2Dx.ui.render.CheckboxRenderNode
-
- isEnabled() - Method in class org.mini2Dx.ui.render.CustomUiElementRenderNode
-
- isEnabled() - Method in class org.mini2Dx.ui.render.RadioButtonRenderNode
-
- isEnabled() - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- isEnabled() - Method in class org.mini2Dx.ui.render.SelectRenderNode
-
- isEnabled() - Method in class org.mini2Dx.ui.render.SliderRenderNode
-
- isEnabled() - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- isEnum(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- isEnum(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns if the provided class is an enum
- isEquilateral() - Method in class org.mini2Dx.core.geom.Polygon
-
- isEquilateral(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- isExternalStorageAvailable() - Method in interface org.mini2Dx.core.Files
-
Returns true if the external storage is ready for file IO.
- isExternalStorageAvailable() - Method in class org.mini2Dx.libgdx.LibgdxFiles
-
- isFinal() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns if the field is declared as final
- isFinal() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isFinal() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isFinal() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method is declared as final
- isFinished() - Method in class org.mini2Dx.core.audio.AsyncSoundResult
-
Returns if the sound has been loaded.
- isFinished() - Method in interface org.mini2Dx.core.executor.AsyncFuture
-
Returns if the asynchronous task has finished executing
- isFinished() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns if this animation has finished
If this is a looping animation, this method always returns false
- isFinished() - Method in class org.mini2Dx.core.screen.transition.FadeInTransition
-
- isFinished() - Method in class org.mini2Dx.core.screen.transition.FadeOutTransition
-
- isFinished() - Method in interface org.mini2Dx.core.screen.Transition
-
- isFinished() - Method in class org.mini2Dx.core.screen.transition.NullTransition
-
- isFinished() - Method in class org.mini2Dx.libgdx.executor.LibgdxAsyncResult
-
- isFinished() - Method in class org.mini2Dx.ui.animation.BaseTextAnimation
-
- isFinished() - Method in interface org.mini2Dx.ui.animation.TextAnimation
-
- isFinished() - Method in class org.mini2Dx.ui.effect.FadeIn
-
- isFinished() - Method in class org.mini2Dx.ui.effect.FadeOut
-
- isFinished() - Method in class org.mini2Dx.ui.effect.SlideIn
-
- isFinished() - Method in class org.mini2Dx.ui.effect.SlideOut
-
- isFinished() - Method in interface org.mini2Dx.ui.effect.UiEffect
-
True if the effect has completed and should be removed from the
UiElement
- isFlexLayout() - Method in interface org.mini2Dx.ui.element.FlexUiElement
-
Returns if this
UiElement
is using a flex layout
- isFlexLayout() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- isFlexLayout() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- isFlexLayout() - Method in class org.mini2Dx.ui.element.Select
-
- isFlexLayout() - Method in class org.mini2Dx.ui.element.TextBox
-
- isFlexLayout() - Method in class org.mini2Dx.ui.element.UiElement
-
Returns if this
UiElement
is using a flex layout
- isFlexLayout() - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- isFlexLayout() - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
-
- isFlexLayout() - Method in class org.mini2Dx.ui.layout.LayoutRuleset
-
- isFlip() - Method in class org.mini2Dx.ui.style.UiFont
-
- isFlippedDiagonally(int, int) - Method in class org.mini2Dx.tiled.TileLayer
-
Returns if the tile at the given coordinate is flipped diagonally
- isFlippedHorizontally(int, int) - Method in class org.mini2Dx.tiled.TileLayer
-
Returns if the tile at the given coordinate is flipped horizontally
- isFlippedVertically(int, int) - Method in class org.mini2Dx.tiled.TileLayer
-
Returns if the tile at the given coordinate is flipped vertically
- isFlipX() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- isFlipX() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- isFlipX() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- isFlipX() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
Returns if the texture should be flipped horizontally during rendering
- isFlipX() - Method in class org.mini2Dx.ui.element.Image
-
Returns if the texture should be flipped horizontally during rendering
- isFlipY() - Method in class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
-
- isFlipY() - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- isFlipY() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- isFlipY() - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- isFlipY() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
Returns if the texture should be flipped vertically during rendering
- isFlipY() - Method in class org.mini2Dx.ui.element.Image
-
Returns if the texture should be flipped vertically during rendering
- isFullscreen() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- isGameThread() - Method in class org.mini2Dx.android.AndroidPlatformUtils
-
- isGameThread() - Method in class org.mini2Dx.core.PlatformUtils
-
Indicates if the current thread is the game thread
- isGameThread() - Method in class org.mini2Dx.libgdx.desktop.Lwjgl2PlatformUtils
-
- isGameThread() - Method in class org.mini2Dx.libgdx.desktop.Lwjgl3PlatformUtils
-
- isGameWindowReady() - Method in class org.mini2Dx.android.AndroidGameWrapper
-
- isGameWindowReady() - Method in class org.mini2Dx.libgdx.desktop.Lwjgl2GameWrapper
-
- isGameWindowReady() - Method in class org.mini2Dx.libgdx.desktop.Lwjgl3GameWrapper
-
- isGameWindowReady() - Method in class org.mini2Dx.libgdx.game.GameWrapper
-
Returns if the game window is initialised natively
- isGidFlipDiagonally() - Method in class org.mini2Dx.tiled.TiledObject
-
- isGidFlipHorizontally() - Method in class org.mini2Dx.tiled.TiledObject
-
- isGidFlipVertically() - Method in class org.mini2Dx.tiled.TiledObject
-
- isGL30Available() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- isGreaterThan(ScreenSize) - Method in enum org.mini2Dx.ui.layout.ScreenSize
-
- isHeadless() - Method in class org.mini2Dx.ui.style.UiTheme
-
- isHeldByCurrentThread() - Method in class org.mini2Dx.core.lock.JvmReentrantLock
-
- isHeldByCurrentThread() - Method in interface org.mini2Dx.core.lock.ReentrantLock
-
Checks if the current thread owns this lock
- isHiddenByInputSource(LayoutState) - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- isHiddenByInputSource() - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- isHiddenByInputSource(LayoutState) - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
-
- isHiddenByInputSource(LayoutState) - Method in class org.mini2Dx.ui.layout.LayoutRuleset
-
- isHoverEnabled() - Method in interface org.mini2Dx.ui.element.Hoverable
-
- isHoverEnabled() - Method in class org.mini2Dx.ui.element.UiElement
-
- isImmediate() - Method in class org.mini2Dx.ui.animation.ScrollTo
-
- isImmediateDirty() - Method in class org.mini2Dx.ui.render.ParentRenderNode
-
- isIncludedInLayout() - Method in class org.mini2Dx.ui.render.RenderNode
-
- isIncludedInRender() - Method in class org.mini2Dx.ui.render.RenderNode
-
- isInitialised() - Method in class org.mini2Dx.ui.element.UiElement
-
Returns if the
UiElement
has been initialised within the render tree
- isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.Checkbox
-
- isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.Image
-
- isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.Label
-
- isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.RadioButton
-
- isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.Select
-
- isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.Slider
-
- isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.TextBox
-
- isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.element.UiElement
-
- isInitialLayoutOccurred() - Method in class org.mini2Dx.ui.render.RenderNode
-
- isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.Checkbox
-
- isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.Image
-
- isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.Label
-
- isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.RadioButton
-
- isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.Select
-
- isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.Slider
-
- isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.TextBox
-
- isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.element.UiElement
-
- isInitialUpdateOccurred() - Method in class org.mini2Dx.ui.render.RenderNode
-
- isInstanceOf(Class, Object) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- isInstanceOf(Class, Object) - Method in interface org.mini2Dx.core.Reflection
-
Checks if the provided object is an instance of the provided class
- isInterface(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- isInterface(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns if the provided class is an interface
- isInterpolateRequired() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- isKerning() - Method in class org.mini2Dx.ui.style.UiFont
-
- isKeyDown(int) - Method in interface org.mini2Dx.core.Input
-
Returns if a keyboard key is down
- isKeyDown(int) - Method in class org.mini2Dx.libgdx.LibgdxInput
-
- isKeyJustPressed(int) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- isKeyJustPressed(int) - Method in interface org.mini2Dx.core.Input
-
Returns if a keyboard key was just pressed (down, then released)
- isKeyJustPressed(int) - Method in class org.mini2Dx.libgdx.LibgdxInput
-
- isKeyPressed(int) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- isKeyUp(int) - Method in interface org.mini2Dx.core.Input
-
Returns if a keyboard key is up
- isKeyUp(int) - Method in class org.mini2Dx.libgdx.LibgdxInput
-
- isLoaded(String) - Method in class org.mini2Dx.core.assets.AssetManager
-
- isLocalStorageAvailable() - Method in interface org.mini2Dx.core.Files
-
Returns true if the local storage is ready for file IO.
- isLocalStorageAvailable() - Method in class org.mini2Dx.libgdx.LibgdxFiles
-
- isLooping() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
-
- isLooping() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- isLooping() - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALMusic
-
- isLooping() - Method in interface org.mini2Dx.core.audio.Music
-
Returns if the music will loop
- isLooping() - Method in class org.mini2Dx.core.graphics.Animation
-
Returns if the animation is looping
- isLooping() - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
-
- isManaged() - Method in interface org.mini2Dx.core.graphics.Texture
-
Returns if this texture needs to rebind when the graphics context is lost
- isMapOperation() - Method in class org.mini2Dx.ui.navigation.GamePadHotKeyOperation
-
- isMapOperation() - Method in class org.mini2Dx.ui.navigation.KeyboardHotKeyOperation
-
- isMergable() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- isMergable() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- isMergable(TiledMap, TileLayer, Tile, int, int, int, int) - Method in class org.mini2Dx.tiled.collisions.merger.AllCollisionMerger
-
- isMergable(TiledMap, TileLayer, Tile, int, int, int, int) - Method in class org.mini2Dx.tiled.collisions.merger.TileIdCollisionMerger
-
- isMergable(TiledMap, TileLayer, Tile, int, int, int, int) - Method in class org.mini2Dx.tiled.collisions.merger.TilePropertyCollisionMerger
-
- isMergable(TiledMap, TileLayer, Tile, int, int, int, int) - Method in interface org.mini2Dx.tiled.collisions.TiledCollisionMerger
-
- isMobile() - Method in enum org.mini2Dx.core.Platform
-
True if the game is running on mobile
- isMono() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
-
- isMono() - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALAudioDevice
-
- isMostlyEmptyTiles() - Method in class org.mini2Dx.tiled.TileLayer
-
Returns if the majority of the
TileLayer
consists of empty tiles
- isNative() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isNative() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method is declared as native
- isNavigateWithDPad() - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
-
Returns if
UiNavigation
events should be triggered by the D-PAD
- isNavigateWithDPad() - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
-
Returns if
UiNavigation
events should be triggered by the D-PAD
- isNonConcrete() - Method in class org.mini2Dx.core.serialization.aot.AotSerializedClassData
-
- IsometricStaggeredTileLayerRenderer - Class in org.mini2Dx.tiled.renderer
-
- IsometricStaggeredTileLayerRenderer() - Constructor for class org.mini2Dx.tiled.renderer.IsometricStaggeredTileLayerRenderer
-
- IsometricTileLayerRenderer - Class in org.mini2Dx.tiled.renderer
-
- IsometricTileLayerRenderer(TiledMap) - Constructor for class org.mini2Dx.tiled.renderer.IsometricTileLayerRenderer
-
- isOneWay() - Method in class org.mini2Dx.core.graphics.pipeline.RenderPipeline
-
- isOnLineBetween(Point, Point) - Method in class org.mini2Dx.core.geom.Point
-
Returns if this
Point
is between a and b on a line
- isOperationsComplete() - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
-
- isOverflowClipped() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
Returns if child elements that overflow this element's bounds (e.g.
- isPasswordField() - Method in class org.mini2Dx.ui.element.TextBox
-
Returns if this
TextBox
is a password field
- isPeripheralAvailable(Input.Peripheral) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- isPlayerIndicesSupported() - Method in interface org.mini2Dx.core.input.GamePad
-
Returns if this game pad supports assigning player numbers to it
- isPlayerIndicesSupported() - Method in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
-
- isPlayerIndicesSupported() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- isPlaying() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
-
- isPlaying() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
-
- isPlaying() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- isPlaying() - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALAudioDevice
-
- isPlaying() - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALMusic
-
- isPlaying() - Method in interface org.mini2Dx.core.audio.Music
-
Returns if the music is playing
- isPlaying() - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
-
- isPowerOfTwo() - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- isPowerOfTwo() - Method in class org.mini2Dx.core.graphics.viewport.ScalingViewport
-
- isPressed(PovState) - Method in enum org.mini2Dx.core.input.PovState
-
- isPrimitive(Class) - Method in class org.mini2Dx.core.reflect.jvm.JvmReflection
-
- isPrimitive(Class) - Method in interface org.mini2Dx.core.Reflection
-
Returns if the provided class is a primitive
- isPrivate() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns if the field is private
- isPrivate() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isPrivate() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isPrivate() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method is declared as private
- isProtected() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns if the field is protected
- isProtected() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isProtected() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isProtected() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method is declared as protected
- isPublic() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns if the field is public
- isPublic() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isPublic() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isPublic() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method is declared as public
- isReceivingInput() - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- isReceivingInput() - Method in interface org.mini2Dx.ui.render.TextInputableRenderNode
-
- isRectangle() - Method in class org.mini2Dx.core.geom.Polygon
-
- isRegistered(Interpolatable) - Static method in class org.mini2Dx.core.util.InterpolationTracker
-
- isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Checkbox
-
- isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Image
-
- isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Label
-
- isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.RadioButton
-
- isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Select
-
- isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Slider
-
- isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.TextBox
-
- isRenderNodeDirty() - Method in class org.mini2Dx.ui.element.UiElement
-
- isResponsive() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
Returns if this
AnimatedImage
should scale to the size of its
parent
- isResponsive() - Method in class org.mini2Dx.ui.element.Checkbox
-
- isResponsive() - Method in class org.mini2Dx.ui.element.Image
-
Returns if this
Image
should scale to the size of its parent
- isResponsive() - Method in class org.mini2Dx.ui.element.ImageButton
-
Returns if the image should scale to the size of the
ImageButton
- isResponsive() - Method in class org.mini2Dx.ui.element.Label
-
Returns if this label should fill its available space
- isResponsive() - Method in class org.mini2Dx.ui.element.RadioButton
-
- isSameAs(Polygon) - Method in class org.mini2Dx.core.geom.Polygon
-
Returns if this
Polygon
is the same as another
- isScreenSizeChanged() - Method in class org.mini2Dx.ui.layout.LayoutState
-
Returns if the layout was triggered by a
ScreenSize
change
- isScrollThumbAtBottom() - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- isScrollThumbAtTop() - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- isSoundPlaying(long) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
-
- isSoundPlaying(long) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALAudio
-
- isStatic() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns if the field is static
- isStatic() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isStatic() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isStatic() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method is declared as static
- isSynthetic() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns if the field is synthetic (generated by compiler)
- isSynthetic() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isTextureLoaded() - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- isTextureLoaded() - Method in class org.mini2Dx.tiled.Tileset
-
Returns if the tileset image has been loaded
- isTextureLoaded() - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Returns if the tileset texture image is loaded
- isTextureLoaded() - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- isThemeApplied() - Static method in class org.mini2Dx.ui.UiContainer
-
- isTilesetTexturesLoaded() - Method in class org.mini2Dx.tiled.TiledMap
-
Returns if the
Tileset
images have been loaded
- isTilesetTexturesLoaded(boolean) - Method in class org.mini2Dx.tiled.TiledMap
-
Returns if the
Tileset
images have been loaded
- isTilesetTexturesLoaded() - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns if the
Tileset
images have been loaded
- isTilesetTexturesLoaded(boolean) - Method in class org.mini2Dx.tiled.TiledMapData
-
Returns if the
Tileset
images have been loaded
- isTouched() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- isTouched(int) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- isTransient() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns if the field is declared transient
- isTransient() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isTransitioning() - Method in class org.mini2Dx.core.screen.BasicScreenManager
-
- isTransitioning() - Method in interface org.mini2Dx.core.screen.ScreenManager
-
- isValidCharacter(char) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- isVarArgs() - Method in class org.mini2Dx.core.reflect.jvm.JvmMethod
-
- isVarArgs() - Method in interface org.mini2Dx.core.reflect.Method
-
Returns true if the method takes a variable number of parameters (...)
- isVibrateSupported() - Method in interface org.mini2Dx.core.input.GamePad
-
Returns if this gamepad has vibrate/rumble functionality
- isVibrateSupported() - Method in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
-
- isVibrateSupported() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- isVibrating() - Method in interface org.mini2Dx.core.input.GamePad
-
Returns if this gamepad is currently vibrating/rumbling
- isVibrating() - Method in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
-
- isVibrating() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- isVisible() - Method in class org.mini2Dx.core.graphics.CustomCursor
-
- isVisible() - Method in class org.mini2Dx.tiled.Layer
-
Returns if this
Layer
is visible
- isVisible() - Method in class org.mini2Dx.tiled.TiledObject
-
- isVolatile() - Method in interface org.mini2Dx.core.reflect.Field
-
Returns if the field is declared volatile
- isVolatile() - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- isWindowReady() - Method in interface org.mini2Dx.core.Graphics
-
Returns if the game window is initialised natively
- isWindowReady() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- isWrapSelectedIndex() - Method in class org.mini2Dx.ui.element.Select
-
True if the index will wrap around if the player keeps pressing one of the buttons
- isWrapText() - Method in class org.mini2Dx.tiled.TiledObject
-
- iter() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPooledLinkedList
-
Starts iterating over the list's items from the head of the list
- IterableGdxSerializedCollection<T extends java.lang.Iterable> - Class in org.mini2Dx.core.serialization.collection
-
Utility class used during JSON/XML serialization
- IterableGdxSerializedCollection(Class<T>, T) - Constructor for class org.mini2Dx.core.serialization.collection.IterableGdxSerializedCollection
-
- iterator() - Method in class org.mini2Dx.core.collections.ArrayIterable
-
- iterator() - Method in class org.mini2Dx.core.collections.BooleanQueue.BooleanQueueIterable
-
- iterator() - Method in class org.mini2Dx.core.collections.BooleanQueue.BooleanQueueIterator
-
- iterator() - Method in class org.mini2Dx.core.collections.BooleanQueue
-
Returns an iterator for the items in the queue.
- iterator() - Method in class org.mini2Dx.core.collections.ByteMap.Entries
-
- iterator() - Method in class org.mini2Dx.core.collections.ByteMap
-
- iterator() - Method in class org.mini2Dx.core.collections.ByteMap.Values
-
- iterator() - Method in class org.mini2Dx.core.collections.CharMap.Entries
-
- iterator() - Method in class org.mini2Dx.core.collections.CharMap
-
- iterator() - Method in class org.mini2Dx.core.collections.CharMap.Values
-
- iterator() - Method in class org.mini2Dx.core.collections.CharQueue.CharQueueIterable
-
- iterator() - Method in class org.mini2Dx.core.collections.CharQueue.CharQueueIterator
-
- iterator() - Method in class org.mini2Dx.core.collections.CharQueue
-
Returns an iterator for the items in the queue.
- iterator() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Returns an iterator for the items in the array.
- iterator() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Returns an iterator for the items in the queue.
- iterator() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Returns an iterator for the items in the queue.
- iterator() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Returns an iterator for the items in the array.
- iterator() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Returns an iterator for the items in the queue.
- iterator() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Returns an iterator for the items in the queue.
- iterator() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
Returns an iterator for the keys in the set.
- iterator() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Returns an iterator for the items in the queue.
- iterator() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
Returns an iterator for the keys in the set.
- iterator() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
Returns an iterator for the keys in the set.
- iterator() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Returns an iterator for the items in the queue.
- iterator() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Returns an iterator for the items in the queue.
- iterator() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Returns an iterator for the items in the array.
- iterator() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSortedIntList
-
Returns an iterator to traverse the list.
- iterator() - Method in class org.mini2Dx.core.collections.FloatQueue.FloatQueueIterable
-
- iterator() - Method in class org.mini2Dx.core.collections.FloatQueue.FloatQueueIterator
-
- iterator() - Method in class org.mini2Dx.core.collections.FloatQueue
-
Returns an iterator for the items in the queue.
- iterator() - Method in class org.mini2Dx.core.collections.IntArrayIterable
-
- iterator() - Method in class org.mini2Dx.core.collections.IntQueue.IntQueueIterable
-
- iterator() - Method in class org.mini2Dx.core.collections.IntQueue.IntQueueIterator
-
- iterator() - Method in class org.mini2Dx.core.collections.IntQueue
-
Returns an iterator for the items in the queue.
- iterator() - Method in class org.mini2Dx.core.collections.LongArrayIterable
-
- iterator() - Method in class org.mini2Dx.core.collections.LongQueue
-
Returns an iterator for the items in the queue.
- iterator() - Method in class org.mini2Dx.core.collections.LongQueue.LongQueueIterable
-
- iterator() - Method in class org.mini2Dx.core.collections.LongQueue.LongQueueIterator
-
- iterator() - Method in class org.mini2Dx.core.collections.ShortMap.Entries
-
- iterator() - Method in class org.mini2Dx.core.collections.ShortMap
-
- iterator() - Method in class org.mini2Dx.core.collections.ShortMap.Values
-
- iterator() - Method in class org.mini2Dx.core.collections.ShortQueue
-
Returns an iterator for the items in the queue.
- iterator() - Method in class org.mini2Dx.core.collections.ShortQueue.ShortQueueIterable
-
- iterator() - Method in class org.mini2Dx.core.collections.ShortQueue.ShortQueueIterator
-
- iterReverse() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPooledLinkedList
-
Starts iterating over the list's items from the tail of the list
- l2Moved(PS4GamePad, float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePadAdapter
-
- l2Moved(PS4GamePad, float) - Method in interface org.mini2Dx.core.input.ps4.PS4GamePadListener
-
- Label - Class in org.mini2Dx.ui.element
-
- Label() - Constructor for class org.mini2Dx.ui.element.Label
-
Constructor.
- Label(String) - Constructor for class org.mini2Dx.ui.element.Label
-
Constructor
- Label(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Label
-
Constructor
- Label(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Label
-
Constructor
- label - Variable in class org.mini2Dx.ui.element.TabButton
-
- label - Variable in class org.mini2Dx.ui.element.TextButton
-
- LabelFactory - Class in org.mini2Dx.ui.xml.spi
-
- LabelFactory() - Constructor for class org.mini2Dx.ui.xml.spi.LabelFactory
-
- LabelPopulator - Class in org.mini2Dx.ui.xml.spi
-
- LabelPopulator() - Constructor for class org.mini2Dx.ui.xml.spi.LabelPopulator
-
- LabelRenderNode - Class in org.mini2Dx.ui.render
-
- LabelRenderNode(ParentRenderNode<?, ?>, Label) - Constructor for class org.mini2Dx.ui.render.LabelRenderNode
-
- LabelStyleRule - Class in org.mini2Dx.ui.style
-
- LabelStyleRule() - Constructor for class org.mini2Dx.ui.style.LabelStyleRule
-
- LabelStyleRuleset - Class in org.mini2Dx.ui.style.ruleset
-
- LabelStyleRuleset() - Constructor for class org.mini2Dx.ui.style.ruleset.LabelStyleRuleset
-
- largestToSmallest() - Static method in enum org.mini2Dx.ui.layout.ScreenSize
-
Returns an
Iterator
of largest to smallest
ScreenSize
s
- last() - Method in class org.mini2Dx.core.collections.BooleanQueue
-
Returns the last (tail) item in the queue (without removing it).
- last() - Method in class org.mini2Dx.core.collections.CharQueue
-
Returns the last (tail) item in the queue (without removing it).
- last() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Returns the last (tail) item in the queue (without removing it).
- last() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Returns the last (tail) item in the queue (without removing it).
- last() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Returns the last (tail) item in the queue (without removing it).
- last() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Returns the last (tail) item in the queue (without removing it).
- last() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Returns the last (tail) item in the queue (without removing it).
- last() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Returns the last (tail) item in the queue (without removing it).
- last() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Returns the last (tail) item in the queue (without removing it).
- last() - Method in class org.mini2Dx.core.collections.FloatQueue
-
Returns the last (tail) item in the queue (without removing it).
- last() - Method in class org.mini2Dx.core.collections.IntQueue
-
Returns the last (tail) item in the queue (without removing it).
- last() - Method in class org.mini2Dx.core.collections.LongQueue
-
Returns the last (tail) item in the queue (without removing it).
- last() - Method in class org.mini2Dx.core.collections.ShortQueue
-
Returns the last (tail) item in the queue (without removing it).
- lastIndexOf(T, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Returns an index of last occurrence of value in array or -1 if no such value exists.
- lastIndexOf(byte) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- lastIndexOf(char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- lastIndexOf(T, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Returns an index of last occurrence of value in array or -1 if no such value exists.
- lastIndexOf(char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- lastIndexOf(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- lastIndexOf(char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- lastIndexOf(char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- lastIndexOf(T, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Returns an index of last occurrence of value in array or -1 if no such value exists.
- lastModified() - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns the last modified time in milliseconds for this file.
- lastModified() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- Layer - Class in org.mini2Dx.tiled
-
- Layer(LayerType) - Constructor for class org.mini2Dx.tiled.Layer
-
- layers - Variable in class org.mini2Dx.tiled.GroupLayer
-
- layers - Variable in class org.mini2Dx.tiled.TiledMapData
-
- layers - Variable in class org.mini2Dx.ui.render.ParentRenderNode
-
- LayerType - Enum in org.mini2Dx.tiled
-
Represents a
Layer
type as defined by Tiled
- layout(LayoutState, ParentRenderNode<?, ?>, Array<RenderNode<?, ?>>) - Method in enum org.mini2Dx.ui.layout.FlexDirection
-
Executes the layout of children inside a parent render node
- layout(LayoutState, ParentRenderNode<?, ?>, Array<RenderNode<?, ?>>) - Method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- layout(LayoutState, ParentRenderNode<?, ?>, Array<RenderNode<?, ?>>) - Method in class org.mini2Dx.ui.layout.ImmediateLayoutRuleset
-
- layout(LayoutState, ParentRenderNode<?, ?>, Array<RenderNode<?, ?>>) - Method in class org.mini2Dx.ui.layout.LayoutRuleset
-
- layout(ScreenSize) - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
-
- layout(ScreenSize) - Method in class org.mini2Dx.ui.navigation.TabViewUiNavigation
-
- layout(ScreenSize) - Method in interface org.mini2Dx.ui.navigation.UiNavigation
-
Re-orders elements based on screen size if necessary
- layout(ScreenSize) - Method in class org.mini2Dx.ui.navigation.VerticalUiNavigation
-
- layout(LayoutState) - Method in class org.mini2Dx.ui.render.AnimatedImageRenderNode
-
- layout(LayoutState) - Method in class org.mini2Dx.ui.render.ContainerRenderNode
-
- layout(LayoutState) - Method in class org.mini2Dx.ui.render.ImageRenderNode
-
- layout(LayoutState) - Method in class org.mini2Dx.ui.render.ParentRenderNode
-
- layout(LayoutState) - Method in class org.mini2Dx.ui.render.ProgressBarRenderNode
-
- layout(LayoutState, LayoutRuleset) - Method in class org.mini2Dx.ui.render.RenderLayer
-
- layout(LayoutState) - Method in class org.mini2Dx.ui.render.RenderNode
-
- layout(LayoutState) - Method in class org.mini2Dx.ui.render.SelectRenderNode
-
- layout(LayoutState) - Method in class org.mini2Dx.ui.render.TabButtonRenderNode
-
- layout(LayoutState) - Method in class org.mini2Dx.ui.render.TabViewRenderNode
-
- layout(LayoutState) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- layout(LayoutState, LayoutRuleset) - Method in class org.mini2Dx.ui.render.UiContainerRenderLayer
-
- layout() - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
-
- layout(LayoutState) - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
-
- LayoutRuleset - Class in org.mini2Dx.ui.layout
-
- LayoutRuleset() - Constructor for class org.mini2Dx.ui.layout.LayoutRuleset
-
- layoutRuleset - Variable in class org.mini2Dx.ui.render.ParentRenderNode
-
- layoutRuleset - Variable in class org.mini2Dx.ui.render.ProgressBarRenderNode
-
- layoutRuleset - Variable in class org.mini2Dx.ui.render.SelectRenderNode
-
- layoutRuleset - Variable in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- LayoutState - Class in org.mini2Dx.ui.layout
-
Represents the current flow state during layout
- LayoutState(UiContainerRenderTree, AssetManager, UiTheme, ScreenSize, int, float, boolean) - Constructor for class org.mini2Dx.ui.layout.LayoutState
-
- left - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Region
-
- LEFT - Static variable in class org.mini2Dx.core.util.Align
-
- leftStickXMoved(SwitchDualJoyConGamePad, float) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadAdapter
-
- leftStickXMoved(SwitchDualJoyConGamePad, float) - Method in interface org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadListener
-
- leftStickXMoved(SwitchJoyConLGamePad, float) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadAdapter
-
- leftStickXMoved(SwitchJoyConLGamePad, float) - Method in interface org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadListener
-
- leftStickXMoved(PS4GamePad, float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePadAdapter
-
- leftStickXMoved(PS4GamePad, float) - Method in interface org.mini2Dx.core.input.ps4.PS4GamePadListener
-
- leftStickXMoved(XboxGamePad, float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePadAdapter
-
- leftStickXMoved(XboxGamePad, float) - Method in interface org.mini2Dx.core.input.xbox.XboxGamePadListener
-
Called when left stick moves along its X axis
- leftStickXMoved(PS4GamePad, float) - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
-
- leftStickXMoved(XboxGamePad, float) - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
-
- leftStickYMoved(SwitchDualJoyConGamePad, float) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadAdapter
-
- leftStickYMoved(SwitchDualJoyConGamePad, float) - Method in interface org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadListener
-
- leftStickYMoved(SwitchJoyConLGamePad, float) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadAdapter
-
- leftStickYMoved(SwitchJoyConLGamePad, float) - Method in interface org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadListener
-
- leftStickYMoved(PS4GamePad, float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePadAdapter
-
- leftStickYMoved(PS4GamePad, float) - Method in interface org.mini2Dx.core.input.ps4.PS4GamePadListener
-
- leftStickYMoved(XboxGamePad, float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePadAdapter
-
- leftStickYMoved(XboxGamePad, float) - Method in interface org.mini2Dx.core.input.xbox.XboxGamePadListener
-
Called when left stick moves along its Y axis
- leftStickYMoved(PS4GamePad, float) - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
-
- leftStickYMoved(XboxGamePad, float) - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
-
- leftTriggerMoved(XboxGamePad, float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePadAdapter
-
- leftTriggerMoved(XboxGamePad, float) - Method in interface org.mini2Dx.core.input.xbox.XboxGamePadListener
-
Called when the left trigger is moved
- length() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
Returns the "logical size" of this bitset: the index of the highest set bit in the bitset plus one.
- length() - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns the length in bytes of this file, or 0 if this file is a directory, does not exist, or the size cannot otherwise be
determined.
- length() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- lerp(Circle, float) - Method in class org.mini2Dx.core.geom.Circle
-
- lerp(Circle, Circle, float) - Method in class org.mini2Dx.core.geom.Circle
-
- lerp(Circle, Circle, Circle, float) - Static method in class org.mini2Dx.core.geom.Circle
-
- lerp(Polygon, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- lerp(Polygon, Polygon, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- lerp(Polygon, Polygon, Polygon, float) - Static method in class org.mini2Dx.core.geom.Polygon
-
- lerp(Rectangle, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- lerp(Rectangle, Rectangle, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- lerp(Rectangle, Rectangle, Rectangle, float) - Static method in class org.mini2Dx.core.geom.Rectangle
-
- lerp(Color, float) - Method in interface org.mini2Dx.core.graphics.Color
-
Linearly interpolates between this color and the target color by t
- lerp(float, float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Color
-
Linearly interpolates between this color and the target color by t
- lerp(byte, byte, byte, byte, float) - Method in interface org.mini2Dx.core.graphics.Color
-
Linearly interpolates between this color and the target color by t
- lerp(float, float, float) - Static method in class org.mini2Dx.core.util.Lerper
-
- lerp(Color, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- lerp(float, float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- lerp(byte, byte, byte, byte, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- lerp(Color, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- lerp(byte, byte, byte, byte, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- lerp(float, float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- Lerper - Class in org.mini2Dx.core.util
-
Handles lerp operations with configurable levels of accuracy (at cost of CPU time)
- Lerper() - Constructor for class org.mini2Dx.core.util.Lerper
-
- Lerper.Mode - Enum in org.mini2Dx.core.util
-
- LibgdxAdvancedGamePad - Class in org.mini2Dx.libgdx.input
-
- LibgdxAdvancedGamePad(AdvancedController) - Constructor for class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
-
- LibgdxAsyncResult<T> - Class in org.mini2Dx.libgdx.executor
-
- LibgdxAsyncResult(Future<T>) - Constructor for class org.mini2Dx.libgdx.executor.LibgdxAsyncResult
-
- LibgdxAsyncSoundResult - Class in org.mini2Dx.libgdx.audio
-
- LibgdxAsyncSoundResult(FileHandle) - Constructor for class org.mini2Dx.libgdx.audio.LibgdxAsyncSoundResult
-
- LibgdxAudio - Class in org.mini2Dx.libgdx
-
- LibgdxAudio() - Constructor for class org.mini2Dx.libgdx.LibgdxAudio
-
- LibgdxBitmapFont - Class in org.mini2Dx.libgdx.font
-
- LibgdxBitmapFont() - Constructor for class org.mini2Dx.libgdx.font.LibgdxBitmapFont
-
- LibgdxBitmapFont(FileHandle) - Constructor for class org.mini2Dx.libgdx.font.LibgdxBitmapFont
-
- LibgdxBitmapFont(BitmapFont.BitmapFontData, TextureRegion, boolean) - Constructor for class org.mini2Dx.libgdx.font.LibgdxBitmapFont
-
- LibgdxBitmapFont(BitmapFont.BitmapFontData, Array<TextureRegion>, boolean) - Constructor for class org.mini2Dx.libgdx.font.LibgdxBitmapFont
-
- LibgdxBitmapFont(BitmapFont) - Constructor for class org.mini2Dx.libgdx.font.LibgdxBitmapFont
-
- LibgdxBitmapFontCache - Class in org.mini2Dx.libgdx.font
-
- LibgdxBitmapFontCache(LibgdxBitmapFont) - Constructor for class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
-
- LibgdxBitmapFontCache(LibgdxBitmapFont, boolean) - Constructor for class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
-
- LibgdxColor - Class in org.mini2Dx.libgdx.graphics
-
- LibgdxColor(int) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- LibgdxColor(int, int, int, int) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- LibgdxColor(float, float, float, float) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- LibgdxColor(byte, byte, byte, byte) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- LibgdxColor(Color) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- LibgdxCustomCursor - Class in org.mini2Dx.libgdx.graphics
-
- LibgdxCustomCursor(Pixmap, Pixmap, int, int) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxCustomCursor
-
Constructor
- LibgdxFileHandle - Class in org.mini2Dx.libgdx.files
-
- LibgdxFileHandle(FileHandle) - Constructor for class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- LibgdxFiles - Class in org.mini2Dx.libgdx
-
- LibgdxFiles() - Constructor for class org.mini2Dx.libgdx.LibgdxFiles
-
- LibgdxFonts - Class in org.mini2Dx.libgdx
-
- LibgdxFonts() - Constructor for class org.mini2Dx.libgdx.LibgdxFonts
-
- LibgdxFrameBuffer - Class in org.mini2Dx.libgdx.graphics
-
- LibgdxFrameBuffer(int, int) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxFrameBuffer
-
- LibgdxFrameBufferWrapper - Class in com.badlogic.gdx.graphics.glutils
-
- LibgdxFrameBufferWrapper(GLFrameBuffer.GLFrameBufferBuilder<? extends GLFrameBuffer<Texture>>) - Constructor for class com.badlogic.gdx.graphics.glutils.LibgdxFrameBufferWrapper
-
- LibgdxFrameBufferWrapper(Pixmap.Format, int, int, boolean) - Constructor for class com.badlogic.gdx.graphics.glutils.LibgdxFrameBufferWrapper
-
- LibgdxFrameBufferWrapper(Pixmap.Format, int, int, boolean, boolean) - Constructor for class com.badlogic.gdx.graphics.glutils.LibgdxFrameBufferWrapper
-
- LibgdxGamePad - Class in org.mini2Dx.libgdx.input
-
- LibgdxGamePad(Controller) - Constructor for class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- LibgdxGraphics - Class in org.mini2Dx.libgdx
-
- LibgdxGraphics(GameWrapper, LibgdxSpriteBatchWrapper, PolygonSpriteBatch, ShapeRenderer) - Constructor for class org.mini2Dx.libgdx.LibgdxGraphics
-
- LibgdxGraphicsUtils - Class in org.mini2Dx.libgdx
-
- LibgdxGraphicsUtils() - Constructor for class org.mini2Dx.libgdx.LibgdxGraphicsUtils
-
- LibgdxInput - Class in org.mini2Dx.libgdx
-
- LibgdxInput() - Constructor for class org.mini2Dx.libgdx.LibgdxInput
-
- LibgdxInputProcessor - Class in org.mini2Dx.libgdx.input
-
- LibgdxInputProcessor(InputProcessor) - Constructor for class org.mini2Dx.libgdx.input.LibgdxInputProcessor
-
- LibgdxLogger - Class in org.mini2Dx.libgdx
-
- LibgdxLogger() - Constructor for class org.mini2Dx.libgdx.LibgdxLogger
-
- LibgdxMusic - Class in org.mini2Dx.libgdx.audio
-
- LibgdxMusic(LibgdxAudio, Music) - Constructor for class org.mini2Dx.libgdx.audio.LibgdxMusic
-
- LibgdxNinePatch - Class in org.mini2Dx.libgdx.graphics
-
- LibgdxNinePatch(LibgdxTexture, int, int, int, int) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- LibgdxNinePatch(GdxTextureRegion, int, int, int, int) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- LibgdxNinePatch(LibgdxNinePatch) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- LibgdxNinePatchWrapper - Class in com.badlogic.gdx.graphics
-
- LibgdxNinePatchWrapper(LibgdxTexture, int, int, int, int) - Constructor for class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
Create a
NinePatch
by cutting up the given texture into nine patches.
- LibgdxNinePatchWrapper(LibgdxTextureRegionWrapper, int, int, int, int) - Constructor for class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
Create a
NinePatch
by cutting up the given texture region into nine
patches.
- LibgdxNinePatchWrapper(LibgdxNinePatchWrapper) - Constructor for class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- LibgdxNinePatchWrapper(LibgdxNinePatchWrapper, Color) - Constructor for class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- LibgdxPixmap - Class in org.mini2Dx.libgdx.graphics
-
- LibgdxPixmap(Pixmap) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- LibgdxPlatformUtils - Class in org.mini2Dx.libgdx
-
- LibgdxPlatformUtils() - Constructor for class org.mini2Dx.libgdx.LibgdxPlatformUtils
-
- LibgdxPS4GamePad - Class in org.mini2Dx.libgdx.input
-
- LibgdxPS4GamePad(GamePad) - Constructor for class org.mini2Dx.libgdx.input.LibgdxPS4GamePad
-
- LibgdxPS4GamePad(GamePad, DeadZone, DeadZone) - Constructor for class org.mini2Dx.libgdx.input.LibgdxPS4GamePad
-
- LibgdxReadOnlyColor - Class in org.mini2Dx.libgdx.graphics
-
- LibgdxReadOnlyColor(int) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- LibgdxReadOnlyColor(int, int, int, int) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- LibgdxReadOnlyColor(float, float, float, float) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- LibgdxReadOnlyColor(byte, byte, byte, byte) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- LibgdxReadOnlyColor(Color) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- LibgdxShader - Class in org.mini2Dx.libgdx.graphics
-
- LibgdxShader(ShaderProgram) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxShader
-
- LibgdxSound - Class in org.mini2Dx.libgdx.audio
-
- LibgdxSound(Sound) - Constructor for class org.mini2Dx.libgdx.audio.LibgdxSound
-
- LibgdxSprite - Class in org.mini2Dx.libgdx.graphics
-
- LibgdxSprite() - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
Creates an uninitialized sprite.
- LibgdxSprite(Texture) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
Creates a sprite with width, height, and texture region equal to the size
of the texture.
- LibgdxSprite(Texture, int, int) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
Creates a sprite with width, height, and texture region equal to the
specified size.
- LibgdxSprite(Texture, int, int, int, int) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
Creates a sprite with width, height, and texture region equal to the
specified size.
- LibgdxSprite(TextureRegion) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
Creates a sprite based on a specific TextureRegion, the new sprite's
region is a copy of the parameter region - altering one does not affect
the other
- LibgdxSprite(TextureRegion, int, int, int, int) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
Creates a sprite with width, height, and texture region equal to the
specified size, relative to specified sprite's texture region.
- LibgdxSprite(Sprite) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
Creates a sprite that is a copy in every way of the specified sprite.
- LibgdxSpriteBatchWrapper - Class in com.badlogic.gdx.graphics.g2d
-
- LibgdxSpriteBatchWrapper() - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxSpriteBatchWrapper
-
- LibgdxSpriteBatchWrapper(int) - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxSpriteBatchWrapper
-
- LibgdxSpriteBatchWrapper(int, ShaderProgram) - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxSpriteBatchWrapper
-
- LibgdxSpriteCache - Class in org.mini2Dx.libgdx.graphics
-
- LibgdxSpriteCache() - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
-
- LibgdxTaskExecutor - Class in org.mini2Dx.libgdx
-
- LibgdxTaskExecutor(int) - Constructor for class org.mini2Dx.libgdx.LibgdxTaskExecutor
-
- LibgdxTexture - Class in org.mini2Dx.libgdx.graphics
-
- LibgdxTexture(String) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTexture
-
- LibgdxTexture(FileHandle) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTexture
-
- LibgdxTexture(FileHandle, boolean) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTexture
-
- LibgdxTexture(FileHandle, Pixmap.Format, boolean) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTexture
-
- LibgdxTexture(Pixmap) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTexture
-
- LibgdxTexture(Pixmap, boolean) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTexture
-
- LibgdxTexture(Pixmap, Pixmap.Format, boolean) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTexture
-
- LibgdxTexture(int, int, Pixmap.Format) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTexture
-
- LibgdxTexture(TextureData) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTexture
-
- LibgdxTexture(int, int, TextureData) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTexture
-
- LibgdxTextureAtlasRegion - Class in org.mini2Dx.libgdx.graphics
-
- LibgdxTextureAtlasRegion(Texture, String, int, int, int, int, int, boolean, int, int, int, int) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
-
- LibgdxTextureAtlasRegion(String, String, int, int, int, int, int, boolean, int, int, int, int) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
-
- LibgdxTextureAtlasWrapper - Class in com.badlogic.gdx.graphics.g2d
-
- LibgdxTextureAtlasWrapper() - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
-
Creates an empty atlas to which regions can be added.
- LibgdxTextureAtlasWrapper(String) - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
-
Loads the specified pack file using Files.FileType#Internal
, using the parent directory of the pack file to find the page
images.
- LibgdxTextureAtlasWrapper(FileHandle) - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
-
Loads the specified pack file, using the parent directory of the pack file to find the page images.
- LibgdxTextureAtlasWrapper(FileHandle, boolean) - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
-
- LibgdxTextureAtlasWrapper(FileHandle, FileHandle) - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
-
- LibgdxTextureAtlasWrapper(FileHandle, FileHandle, boolean) - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
-
- LibgdxTextureAtlasWrapper(LibgdxTextureAtlasWrapper.TextureAtlasData) - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper
-
- LibgdxTextureAtlasWrapper.AtlasRegion - Class in com.badlogic.gdx.graphics.g2d
-
Describes the region of a packed image and provides information about the original image before it was packed.
- LibgdxTextureAtlasWrapper.AtlasSprite - Class in com.badlogic.gdx.graphics.g2d
-
A sprite that, if whitespace was stripped from the region when it was packed, is automatically positioned as if whitespace
had not been stripped.
- LibgdxTextureAtlasWrapper.TextureAtlasData - Class in com.badlogic.gdx.graphics.g2d
-
- LibgdxTextureAtlasWrapper.TextureAtlasData.Page - Class in com.badlogic.gdx.graphics.g2d
-
- LibgdxTextureAtlasWrapper.TextureAtlasData.Region - Class in com.badlogic.gdx.graphics.g2d
-
- LibgdxTextureRegion - Class in org.mini2Dx.libgdx.graphics
-
- LibgdxTextureRegion(LibgdxTextureRegionWrapper) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- LibgdxTextureRegion(GdxTextureRegion) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- LibgdxTextureRegion(GdxTextureRegion, int, int, int, int) - Constructor for class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- LibgdxTextureRegionWrapper - Class in com.badlogic.gdx.graphics
-
- LibgdxTextureRegionWrapper() - Constructor for class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
-
Constructs a region with no texture and no coordinates defined.
- LibgdxTextureRegionWrapper(Texture) - Constructor for class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
-
Constructs a region the size of the specified texture.
- LibgdxTextureRegionWrapper(Texture, int, int) - Constructor for class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
-
- LibgdxTextureRegionWrapper(Texture, int, int, int, int) - Constructor for class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
-
- LibgdxTextureRegionWrapper(Texture, float, float, float, float) - Constructor for class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
-
- LibgdxTextureRegionWrapper(TextureRegion) - Constructor for class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
-
Constructs a region with the same texture and coordinates of the specified region.
- LibgdxTextureRegionWrapper(TextureRegion, int, int, int, int) - Constructor for class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
-
Constructs a region with the same texture as the specified region and sets the coordinates relative to the specified region.
- LibgdxTextureRegionWrapper(TextureAtlas.AtlasRegion) - Constructor for class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
-
Constructs a region from an TextureAtlas.AtlasRegion
- LibgdxXboxGamePad - Class in org.mini2Dx.libgdx.input
-
- LibgdxXboxGamePad(GamePad) - Constructor for class org.mini2Dx.libgdx.input.LibgdxXboxGamePad
-
- LibgdxXboxGamePad(GamePad, DeadZone, DeadZone) - Constructor for class org.mini2Dx.libgdx.input.LibgdxXboxGamePad
-
- lifecycleListeners - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- lifecycleListeners - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- LIGHT_GRAY() - Static method in class org.mini2Dx.core.graphics.Colors
-
- LIME() - Static method in class org.mini2Dx.core.graphics.Colors
-
- Line - Class in org.mini2Dx.core.geom
-
- Line() - Constructor for class org.mini2Dx.core.geom.Line
-
- Line(float, float, float, float) - Constructor for class org.mini2Dx.core.geom.Line
-
- Line(Geometry) - Constructor for class org.mini2Dx.core.geom.Line
-
- line() - Method in class org.mini2Dx.core.Geometry
-
Allocates a
Line
from the pool
- lineHeight - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
-
- lineHeight - Variable in class org.mini2Dx.ui.render.RadioButtonRenderNode
-
- LineSegment - Class in org.mini2Dx.core.geom
-
Represents a segment of a line (the space between two points)
- LineSegment(Geometry) - Constructor for class org.mini2Dx.core.geom.LineSegment
-
- LineSegment(float, float, float, float) - Constructor for class org.mini2Dx.core.geom.LineSegment
-
Constructs a line segment between point A and point B
- LineSegment(Point, Point) - Constructor for class org.mini2Dx.core.geom.LineSegment
-
Constructs a line segment between point A and point B
- lineSegment() - Method in class org.mini2Dx.core.Geometry
-
- list() - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns the paths to the children of this directory.
- list(FileFilter) - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns the paths to the children of this directory that satisfy the specified filter.
- list(FilenameFilter) - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns the paths to the children of this directory that satisfy the specified filter.
- list(String) - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns the paths to the children of this directory with the specified suffix.
- list() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- list(FileFilter) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- list(FilenameFilter) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- list(String) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- ListDeserializedCollection - Class in org.mini2Dx.core.serialization.collection
-
Utility class used during JSON/XML deserialization
- ListDeserializedCollection(Class<?>, Field, Class<?>, Object) - Constructor for class org.mini2Dx.core.serialization.collection.ListDeserializedCollection
-
- listener - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- listener - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- ListSerializedCollection - Class in org.mini2Dx.core.serialization.collection
-
Utility class used during JSON/XML serialization
- ListSerializedCollection(List) - Constructor for class org.mini2Dx.core.serialization.collection.ListSerializedCollection
-
- load(String, Class<T>) - Method in class org.mini2Dx.core.assets.AssetManager
-
- load(String, Class<T>, AssetProperties) - Method in class org.mini2Dx.core.assets.AssetManager
-
- load(AssetDescriptor) - Method in class org.mini2Dx.core.assets.AssetManager
-
- load(AssetManager) - Method in interface org.mini2Dx.core.font.GameFont
-
- load(FileHandle) - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- load(AssetManager) - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- load(FileHandle, FileHandle) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- load(FileHandle, TextureAtlas) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- load(FileHandle, TextureAtlas, String) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- load(AssetManager) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
-
- load(String) - Method in class org.mini2Dx.ui.xml.UiXmlLoader
-
- load(String, Class<T>) - Method in class org.mini2Dx.ui.xml.UiXmlLoader
-
- load(String, T) - Method in class org.mini2Dx.ui.xml.UiXmlLoader
-
- loadAtlasRegionTextures() - Method in class org.mini2Dx.core.graphics.TextureAtlas
-
- loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.ruleset.ButtonStyleRuleset
-
- loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.ruleset.CheckboxStyleRuleset
-
- loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.ruleset.ColumnStyleRuleset
-
- loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.ruleset.ContainerStyleRuleset
-
- loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.ruleset.DefaultStyleRuleset
-
- loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.ruleset.LabelStyleRuleset
-
- loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.ruleset.ProgressBarStyleRuleset
-
- loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.ruleset.RadioButtonStyleRuleset
-
- loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.ruleset.ScrollBoxStyleRuleset
-
- loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.ruleset.SelectStyleRuleset
-
- loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.ruleset.SliderStyleRuleset
-
- loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.ruleset.TabStyleRuleset
-
- loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.ruleset.TextBoxStyleRuleset
-
- loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.StyleRule
-
- loadDependencies(UiTheme, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.StyleRuleset
-
- loadDependencies(UiTheme, Array<AssetDescriptor>, ObjectMap<ScreenSize, T>) - Method in class org.mini2Dx.ui.style.StyleRuleset
-
- loadDependencies(UiTheme, FileHandleResolver, Array<AssetDescriptor>) - Method in class org.mini2Dx.ui.style.UiFont
-
- loadDependencies(Array<AssetDescriptor>, FileHandleResolver, boolean) - Method in class org.mini2Dx.ui.style.UiTheme
-
- loadExternal() - Method in interface org.mini2Dx.core.font.GameFont
-
- loadExternal() - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- loadExternal() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
-
- loadGroupLayer(TiledLayerParserListener, XmlReader.Element, FileHandle) - Method in class org.mini2Dx.tiled.TiledParser
-
- loadInternal() - Method in interface org.mini2Dx.core.font.GameFont
-
- loadInternal() - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- loadInternal() - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
-
- loadObject(XmlReader.Element, FileHandle) - Method in class org.mini2Dx.tiled.TiledParser
-
- loadObjectGroup(TiledLayerParserListener, XmlReader.Element, FileHandle) - Method in class org.mini2Dx.tiled.TiledParser
-
- loadOnAsyncThread(AssetDescriptor, AsyncLoadingCache) - Method in interface org.mini2Dx.core.assets.AsyncAssetLoader
-
Loads an asset (or partial data) via a non-main thread
- loadOnAsyncThread(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.MusicLoader
-
- loadOnAsyncThread(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.SoundLoader
-
- loadOnAsyncThread(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.TextureAtlasLoader
-
- loadOnAsyncThread(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.core.assets.loader.TextureLoader
-
- loadOnAsyncThread(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.tiled.TiledMapLoader
-
- loadOnAsyncThread(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.ui.UiModelLoader
-
- loadOnAsyncThread(AssetDescriptor, AsyncLoadingCache) - Method in class org.mini2Dx.ui.UiThemeLoader
-
- loadOnGameThread(AssetManager, AssetDescriptor<T>, AsyncLoadingCache, AssetLoaderResult<T>) - Method in interface org.mini2Dx.core.assets.AssetLoader
-
Loads an asset on the main game thread
- loadOnGameThread(AssetManager, AssetDescriptor<Music>, AsyncLoadingCache, AssetLoaderResult<Music>) - Method in class org.mini2Dx.core.assets.loader.MusicLoader
-
- loadOnGameThread(AssetManager, AssetDescriptor<Pixmap>, AsyncLoadingCache, AssetLoaderResult<Pixmap>) - Method in class org.mini2Dx.core.assets.loader.PixmapLoader
-
- loadOnGameThread(AssetManager, AssetDescriptor<Shader>, AsyncLoadingCache, AssetLoaderResult<Shader>) - Method in class org.mini2Dx.core.assets.loader.ShaderLoader
-
- loadOnGameThread(AssetManager, AssetDescriptor<Sound>, AsyncLoadingCache, AssetLoaderResult<Sound>) - Method in class org.mini2Dx.core.assets.loader.SoundLoader
-
- loadOnGameThread(AssetManager, AssetDescriptor<TextureAtlas>, AsyncLoadingCache, AssetLoaderResult<TextureAtlas>) - Method in class org.mini2Dx.core.assets.loader.TextureAtlasLoader
-
- loadOnGameThread(AssetManager, AssetDescriptor<Texture>, AsyncLoadingCache, AssetLoaderResult<Texture>) - Method in class org.mini2Dx.core.assets.loader.TextureLoader
-
- loadOnGameThread(AssetManager, AssetDescriptor<TiledMap>, AsyncLoadingCache, AssetLoaderResult<TiledMap>) - Method in class org.mini2Dx.tiled.TiledMapLoader
-
- loadOnGameThread(AssetManager, AssetDescriptor<UiModel>, AsyncLoadingCache, AssetLoaderResult<UiModel>) - Method in class org.mini2Dx.ui.UiModelLoader
-
- loadOnGameThread(AssetManager, AssetDescriptor<UiTheme>, AsyncLoadingCache, AssetLoaderResult<UiTheme>) - Method in class org.mini2Dx.ui.UiThemeLoader
-
- loadTexture(FileHandle) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- loadTexture(AssetManager, FileHandle) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- loadTexture(TextureAtlas) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- loadTexture(FileHandle) - Method in class org.mini2Dx.tiled.Tileset
-
Loads the tileset image
- loadTexture(AssetManager, FileHandle) - Method in class org.mini2Dx.tiled.Tileset
-
Loads the tileset image
- loadTexture(TextureAtlas) - Method in class org.mini2Dx.tiled.Tileset
-
Loads the tileset image
- loadTexture(FileHandle) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Loads the tileset's texture image
- loadTexture(AssetManager, FileHandle) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Loads the tileset's texture image
- loadTexture(TextureAtlas) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
- loadTexture(FileHandle) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- loadTexture(AssetManager, FileHandle) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- loadTexture(TextureAtlas) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- loadTileLayer(TiledLayerParserListener, XmlReader.Element) - Method in class org.mini2Dx.tiled.TiledParser
-
- loadTilesets - Variable in class org.mini2Dx.tiled.TiledMapLoader.TiledAssetProperties
-
- loadTilesetTextures() - Method in class org.mini2Dx.tiled.TiledMap
-
Loads all
Tileset
textures for this map if they are not already loaded
Note: Depending on the texture sizes, this may need to be called over several frames
- loadTilesetTextures(AssetManager) - Method in class org.mini2Dx.tiled.TiledMap
-
Loads all
Tileset
textures for this map if they are not already loaded
Note: Depending on the texture sizes, this may need to be called over several frames
- loadTilesetTextures(TextureAtlas) - Method in class org.mini2Dx.tiled.TiledMap
-
Loads all
Tileset
textures for this map if they are not already loaded
Note: Depending on the texture sizes, this may need to be called over several frames
- loadTilesetTextures(boolean) - Method in class org.mini2Dx.tiled.TiledMap
-
Loads all
Tileset
textures for this map if they are not already loaded
Note: Depending on the texture sizes, this may need to be called over several frames
- loadTilesetTextures(AssetManager, boolean) - Method in class org.mini2Dx.tiled.TiledMap
-
Loads all
Tileset
textures for this map if they are not already loaded
Note: Depending on the texture sizes, this may need to be called over several frames
- loadTilesetTextures(TextureAtlas, boolean) - Method in class org.mini2Dx.tiled.TiledMap
-
Loads all
Tileset
textures for this map if they are not already loaded
Note: Depending on the texture sizes, this may need to be called over several frames
- loadTilesetTextures() - Method in class org.mini2Dx.tiled.TiledMapData
-
Loads all
Tileset
textures for this map if they are not already loaded
Note: Depending on the texture sizes, this may need to be called over several frames
- loadTilesetTextures(AssetManager) - Method in class org.mini2Dx.tiled.TiledMapData
-
Loads all
Tileset
textures for this map if they are not already loaded
Note: Depending on the texture sizes, this may need to be called over several frames
- loadTilesetTextures(TextureAtlas) - Method in class org.mini2Dx.tiled.TiledMapData
-
Loads all
Tileset
textures for this map if they are not already loaded
Note: Depending on the texture sizes, this may need to be called over several frames
- loadTilesetTextures(boolean) - Method in class org.mini2Dx.tiled.TiledMapData
-
Loads all
Tileset
textures for this map if they are not already loaded
Note: Depending on the texture sizes, this may need to be called over several frames
- loadTilesetTextures(AssetManager, boolean) - Method in class org.mini2Dx.tiled.TiledMapData
-
Loads all
Tileset
textures for this map if they are not already loaded
Note: Depending on the texture sizes, this may need to be called over several frames
- loadTilesetTextures(TextureAtlas, boolean) - Method in class org.mini2Dx.tiled.TiledMapData
-
Loads all
Tileset
textures for this map if they are not already loaded
Note: Depending on the texture sizes, this may need to be called over several frames
- local(String) - Method in interface org.mini2Dx.core.Files
-
- local(String) - Method in class org.mini2Dx.libgdx.LibgdxFiles
-
- LocalFileHandleResolver - Class in org.mini2Dx.core.files
-
- LocalFileHandleResolver() - Constructor for class org.mini2Dx.core.files.LocalFileHandleResolver
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentFlushablePool
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentPool
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentPooledLinkedList
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentReflectionPool
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- lock - Variable in class org.mini2Dx.core.collections.concurrent.ConcurrentSortedIntList
-
- lock - Variable in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- lock() - Method in class org.mini2Dx.core.lock.JvmReentrantLock
-
- lock() - Method in interface org.mini2Dx.core.lock.ReentrantLock
-
Acquires the lock
- lockRead() - Method in class org.mini2Dx.core.lock.JvmReadWriteLock
-
- lockRead() - Method in interface org.mini2Dx.core.lock.ReadWriteLock
-
Acquires the read lock
- Locks - Interface in org.mini2Dx.core
-
Interface to platform-specific implementations of thread lock mechanisms
- locks - Static variable in class org.mini2Dx.core.Mdx
-
- lockWrite() - Method in class org.mini2Dx.core.lock.JvmReadWriteLock
-
- lockWrite() - Method in interface org.mini2Dx.core.lock.ReadWriteLock
-
Acquires the write lock
- log(String, String) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- log(String, String, Throwable) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- log(String, String) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- log(String, String, Throwable) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- log(String, String) - Method in class com.badlogic.gdx.backends.lwjgl3.DesktopMini2DxGame
-
- log(String, String, Throwable) - Method in class com.badlogic.gdx.backends.lwjgl3.DesktopMini2DxGame
-
- log - Static variable in class org.mini2Dx.core.Mdx
-
- LOG_DEBUG - Static variable in interface org.mini2Dx.core.Logger
-
- LOG_ERROR - Static variable in interface org.mini2Dx.core.Logger
-
- LOG_INFO - Static variable in interface org.mini2Dx.core.Logger
-
- LOG_NONE - Static variable in interface org.mini2Dx.core.Logger
-
- Logger - Interface in org.mini2Dx.core
-
Interface for game/application logging
- logLevel - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- logLevel - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- LongArrayIterable - Class in org.mini2Dx.core.collections
-
- LongArrayIterable(LongArray) - Constructor for class org.mini2Dx.core.collections.LongArrayIterable
-
- LongMapSerializedMap - Class in org.mini2Dx.core.serialization.map.serialize
-
Utility class used during JSON/XML serialization
- LongMapSerializedMap(LongMap) - Constructor for class org.mini2Dx.core.serialization.map.serialize.LongMapSerializedMap
-
- LongQueue - Class in org.mini2Dx.core.collections
-
- LongQueue() - Constructor for class org.mini2Dx.core.collections.LongQueue
-
Creates a new Queue which can hold 16 values without needing to resize backing array.
- LongQueue(int) - Constructor for class org.mini2Dx.core.collections.LongQueue
-
Creates a new Queue which can hold the specified number of values without needing to resize backing array.
- LongQueue.LongQueueIterable - Class in org.mini2Dx.core.collections
-
- LongQueue.LongQueueIterator - Class in org.mini2Dx.core.collections
-
- LongQueueIterable(LongQueue) - Constructor for class org.mini2Dx.core.collections.LongQueue.LongQueueIterable
-
- LongQueueIterable(LongQueue, boolean) - Constructor for class org.mini2Dx.core.collections.LongQueue.LongQueueIterable
-
- LongQueueIterator(LongQueue) - Constructor for class org.mini2Dx.core.collections.LongQueue.LongQueueIterator
-
- LongQueueIterator(LongQueue, boolean) - Constructor for class org.mini2Dx.core.collections.LongQueue.LongQueueIterator
-
- LongTreeMap<V> - Class in org.mini2Dx.core.collections
-
- LongTreeMap() - Constructor for class org.mini2Dx.core.collections.LongTreeMap
-
- LongTreeMap(int) - Constructor for class org.mini2Dx.core.collections.LongTreeMap
-
- LongTreeMap(int, float) - Constructor for class org.mini2Dx.core.collections.LongTreeMap
-
- LongTreeMap(LongMap<? extends V>) - Constructor for class org.mini2Dx.core.collections.LongTreeMap
-
- LongTreeMap.SortedKeys - Class in org.mini2Dx.core.collections
-
- loop() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
-
- loop(float) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
-
- loop(float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
-
- loop() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOgg.Music
-
- loop() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
By default, does just the same as reset().
- loop() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
-
- loop(float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
-
- loop(float, float, float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
-
- loop() - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOgg.Music
-
- loop() - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALMusic
-
By default, does just the same as reset().
- loop() - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALSound
-
- loop(float) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALSound
-
- loop(float, float, float) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALSound
-
- loop() - Method in interface org.mini2Dx.core.audio.Sound
-
Loops the sound at full volume, center panning .
- loop(float) - Method in interface org.mini2Dx.core.audio.Sound
-
Loops the sound at the specified volume, center panning.
- loop(float, float, float) - Method in interface org.mini2Dx.core.audio.Sound
-
Loops the sound at the specified volume, pitch and panning.
- loop() - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
-
- loop(float) - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
-
- loop(float, float, float) - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
-
- LruIntMap<V> - Class in org.mini2Dx.core.collections
-
Extends IntMap
to implement least-recently used capabilities.
- LruIntMap() - Constructor for class org.mini2Dx.core.collections.LruIntMap
-
- LruIntMap(int) - Constructor for class org.mini2Dx.core.collections.LruIntMap
-
- LruIntMap(int, float) - Constructor for class org.mini2Dx.core.collections.LruIntMap
-
- LruIntMap(IntMap<? extends V>) - Constructor for class org.mini2Dx.core.collections.LruIntMap
-
- LruIntMap(int, int) - Constructor for class org.mini2Dx.core.collections.LruIntMap
-
- LruIntMap(int, int, float) - Constructor for class org.mini2Dx.core.collections.LruIntMap
-
- LruIntMap(IntMap<? extends V>, int) - Constructor for class org.mini2Dx.core.collections.LruIntMap
-
- LruObjectMap<K,V> - Class in org.mini2Dx.core.collections
-
Extends ObjectMap
to implement least-recently used capabilities.
- LruObjectMap() - Constructor for class org.mini2Dx.core.collections.LruObjectMap
-
- LruObjectMap(int) - Constructor for class org.mini2Dx.core.collections.LruObjectMap
-
- LruObjectMap(int, float) - Constructor for class org.mini2Dx.core.collections.LruObjectMap
-
- LruObjectMap(ObjectMap<? extends K, ? extends V>) - Constructor for class org.mini2Dx.core.collections.LruObjectMap
-
- LruObjectMap(int, int) - Constructor for class org.mini2Dx.core.collections.LruObjectMap
-
- LruObjectMap(int, int, float) - Constructor for class org.mini2Dx.core.collections.LruObjectMap
-
- LruObjectMap(ObjectMap<? extends K, ? extends V>, int) - Constructor for class org.mini2Dx.core.collections.LruObjectMap
-
- Lwjgl2GameWrapper - Class in org.mini2Dx.libgdx.desktop
-
- Lwjgl2GameWrapper(GameContainer, String) - Constructor for class org.mini2Dx.libgdx.desktop.Lwjgl2GameWrapper
-
- Lwjgl2Mini2DxConfig - Class in org.mini2Dx.libgdx.desktop
-
- Lwjgl2Mini2DxConfig(String) - Constructor for class org.mini2Dx.libgdx.desktop.Lwjgl2Mini2DxConfig
-
- Lwjgl2PlatformUtils - Class in org.mini2Dx.libgdx.desktop
-
- Lwjgl2PlatformUtils() - Constructor for class org.mini2Dx.libgdx.desktop.Lwjgl2PlatformUtils
-
- Lwjgl3CustomCursor - Class in org.mini2Dx.libgdx.desktop
-
- Lwjgl3CustomCursor(Pixmap, Pixmap, int, int) - Constructor for class org.mini2Dx.libgdx.desktop.Lwjgl3CustomCursor
-
Constructor
- Lwjgl3GameWrapper - Class in org.mini2Dx.libgdx.desktop
-
- Lwjgl3GameWrapper(GameContainer, String) - Constructor for class org.mini2Dx.libgdx.desktop.Lwjgl3GameWrapper
-
- Lwjgl3Mini2DxConfig - Class in com.badlogic.gdx.backends.lwjgl3
-
- Lwjgl3Mini2DxConfig(String) - Constructor for class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxConfig
-
- Lwjgl3Mini2DxCursor - Class in com.badlogic.gdx.backends.lwjgl3
-
- Lwjgl3Mini2DxGraphics - Class in com.badlogic.gdx.backends.lwjgl3
-
- Lwjgl3Mini2DxGraphics(Lwjgl3Mini2DxWindow) - Constructor for class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- Lwjgl3Mini2DxInput - Class in com.badlogic.gdx.backends.lwjgl3
-
- Lwjgl3Mini2DxInput(Lwjgl3Mini2DxWindow) - Constructor for class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- Lwjgl3Mini2DxWindow - Class in com.badlogic.gdx.backends.lwjgl3
-
- Lwjgl3Mini2DxWindowListener - Interface in com.badlogic.gdx.backends.lwjgl3
-
- Lwjgl3PlatformUtils - Class in org.mini2Dx.libgdx.desktop
-
- Lwjgl3PlatformUtils() - Constructor for class org.mini2Dx.libgdx.desktop.Lwjgl3PlatformUtils
-
- packedHeight - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
-
The height of the image, after whitespace was removed for packing.
- packedWidth - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
-
The width of the image, after whitespace was removed for packing.
- pads - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
-
The ninepatch pads, or null if not a ninepatch or the has no padding.
- pads - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Region
-
- Page(FileHandle, float, float, boolean, Pixmap.Format, Texture.TextureFilter, Texture.TextureFilter, Texture.TextureWrap, Texture.TextureWrap) - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Page
-
- page - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Region
-
- parent - Variable in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- parent - Variable in class org.mini2Dx.core.collision.PointQuadTree
-
- parent() - Method in interface org.mini2Dx.core.files.FileHandle
-
- parent() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- parent - Variable in class org.mini2Dx.ui.render.RenderNode
-
- ParentRenderNode<T extends ParentUiElement,S extends ParentStyleRule> - Class in org.mini2Dx.ui.render
-
Base class for
RenderNode
implementations that contains child nodes
- ParentRenderNode(ParentRenderNode<?, ?>, T) - Constructor for class org.mini2Dx.ui.render.ParentRenderNode
-
- ParentStyleRule - Class in org.mini2Dx.ui.style
-
- ParentStyleRule() - Constructor for class org.mini2Dx.ui.style.ParentStyleRule
-
- ParentUiElement - Class in org.mini2Dx.ui.element
-
- ParentUiElement() - Constructor for class org.mini2Dx.ui.element.ParentUiElement
-
Constructor.
- ParentUiElement(String) - Constructor for class org.mini2Dx.ui.element.ParentUiElement
-
Constructor
- ParentUiElement(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.ParentUiElement
-
Constructor
- ParentUiElement(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.ParentUiElement
-
Constructor
- ParentUiElementPopulator - Class in org.mini2Dx.ui.xml.spi
-
- ParentUiElementPopulator() - Constructor for class org.mini2Dx.ui.xml.spi.ParentUiElementPopulator
-
- parse(String) - Static method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- parse(String) - Static method in class org.mini2Dx.ui.style.BackgroundRenderer
-
- parseTmx(FileHandle) - Method in class org.mini2Dx.tiled.TiledParser
-
- parseTsx(FileHandle) - Method in class org.mini2Dx.tiled.TiledParser
-
Parses a TSX file
- ParticleEffect - Interface in org.mini2Dx.core.graphics
-
- paste() - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- paste() - Method in interface org.mini2Dx.ui.render.TextInputableRenderNode
-
- patches - Variable in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- path() - Method in interface org.mini2Dx.core.files.FileHandle
-
- path() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- pathWithoutExtension() - Method in interface org.mini2Dx.core.files.FileHandle
-
- pathWithoutExtension() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- pause() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxAudio
-
- pause() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
-
- pause() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
-
- pause(long) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
-
- pause() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- pause() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
-
- pause(long) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
-
- pause() - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALMusic
-
- pause() - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALSound
-
- pause(long) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALSound
-
- pause() - Method in interface org.mini2Dx.core.audio.Music
-
Pauses the playback if it is currently playing
- pause() - Method in interface org.mini2Dx.core.audio.Sound
-
Pauses all playing instances of this sound
- pause(long) - Method in interface org.mini2Dx.core.audio.Sound
-
Pauses the specific instance of this sound.
- pause() - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
-
- pause() - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
-
- pause(long) - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
-
- pause() - Method in class org.mini2Dx.libgdx.game.GameWrapper
-
- pauseSound(long) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
-
- pauseSound(long) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALAudio
-
- peek() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Returns the last item.
- peek() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Returns the last item.
- peek() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Returns the last item.
- peek() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Returns the last item.
- peek() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Returns the last item.
- peek() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Returns the last item.
- peek() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Returns the last item.
- peek() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Returns the last item.
- peek() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Returns the last item.
- peek() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Returns the last item.
- peekClip() - Method in interface org.mini2Dx.core.Graphics
-
Returns the current clip
- peekClip(Rectangle) - Method in interface org.mini2Dx.core.Graphics
-
Returns the current clip
- peekClip() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- peekClip(Rectangle) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- peekKey() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Returns the last key.
- peekValue() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Returns the last value.
- PerformanceTracker - Class in org.mini2Dx.core
-
- PerformanceTracker() - Constructor for class org.mini2Dx.core.PerformanceTracker
-
- PINK() - Static method in class org.mini2Dx.core.graphics.Colors
-
- PIXEL_SUFFIX - Static variable in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- PixelLayoutDependencyTree - Class in org.mini2Dx.ui.layout
-
- PixelLayoutDependencyTree() - Constructor for class org.mini2Dx.ui.layout.PixelLayoutDependencyTree
-
- PixelLayoutUtils - Class in org.mini2Dx.ui.layout
-
Utility class for layout of elements based on pixel coordinates
- PixelLayoutUtils() - Constructor for class org.mini2Dx.ui.layout.PixelLayoutUtils
-
- Pixmap - Interface in org.mini2Dx.core.graphics
-
- pixmap - Variable in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- PixmapBlending - Enum in org.mini2Dx.core.graphics
-
- PixmapFilter - Enum in org.mini2Dx.core.graphics
-
- PixmapFormat - Enum in org.mini2Dx.core.graphics
-
- PixmapLoader - Class in org.mini2Dx.core.assets.loader
-
- PixmapLoader() - Constructor for class org.mini2Dx.core.assets.loader.PixmapLoader
-
- platform - Static variable in class org.mini2Dx.core.Mdx
-
- Platform - Enum in org.mini2Dx.core
-
- platformUtils - Static variable in class org.mini2Dx.core.Mdx
-
Platform utilities API
- PlatformUtils - Class in org.mini2Dx.core
-
- PlatformUtils() - Constructor for class org.mini2Dx.core.PlatformUtils
-
- play() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
-
- play() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
-
- play(float) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
-
- play(float, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
-
- play() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- play() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
-
- play(float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
-
- play(float, float, float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
-
- play() - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALMusic
-
- play() - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALSound
-
- play(float) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALSound
-
- play(float, float, float) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALSound
-
- play() - Method in interface org.mini2Dx.core.audio.Music
-
Starts playing the music stream.
- play() - Method in interface org.mini2Dx.core.audio.Sound
-
Plays the sound at full volume, center panning.
- play(float) - Method in interface org.mini2Dx.core.audio.Sound
-
Plays the sound at the specified volume, center panning.
- play(float, float, float) - Method in interface org.mini2Dx.core.audio.Sound
-
Plays the sound at the specified volume, pitch and panning.
- play() - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
-
- play() - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
-
- play(float) - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
-
- play(float, float, float) - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
-
- playerData - Static variable in class org.mini2Dx.core.Mdx
-
- PlayerData - Class in org.mini2Dx.core
-
Common interface for reading/writing player data, e.g.
- PlayerData() - Constructor for class org.mini2Dx.core.PlayerData
-
- PlayerDataException - Exception in org.mini2Dx.core.exception
-
Thrown when an error occurs during
PlayerData
operations
- PlayerDataException(String) - Constructor for exception org.mini2Dx.core.exception.PlayerDataException
-
- PlayerDataException(Exception) - Constructor for exception org.mini2Dx.core.exception.PlayerDataException
-
- Point - Class in org.mini2Dx.core.geom
-
Extends Vector2
with additional functionality
- Point(Geometry) - Constructor for class org.mini2Dx.core.geom.Point
-
- Point() - Constructor for class org.mini2Dx.core.geom.Point
-
Constructs a new
Point
at 0,0
- Point(float, float) - Constructor for class org.mini2Dx.core.geom.Point
-
Constructs a new
Point
at a specific coordinate
- Point(Point) - Constructor for class org.mini2Dx.core.geom.Point
-
Constructs a new
Point
with the same coordinates as another
Point
- point() - Method in class org.mini2Dx.core.Geometry
-
Allocates a
Point
from the pool
- pointA - Variable in class org.mini2Dx.core.geom.LineSegment
-
- pointB - Variable in class org.mini2Dx.core.geom.LineSegment
-
- pointerNavigationAllowed() - Method in class org.mini2Dx.ui.UiContainer
-
Returns if this
UiContainer
can be navigated by touch/mouse
- PointQuadTree<T extends Positionable> - Class in org.mini2Dx.core.collision
-
Implements a point quadtree
- PointQuadTree(int, int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.PointQuadTree
-
Constructs a
PointQuadTree
with a specified element limit and
watermark
- PointQuadTree(int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.PointQuadTree
-
Constructs a
PointQuadTree
with a specified element limit and no
merging watermark.
- PointQuadTree(PointQuadTree<T>, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.PointQuadTree
-
- PointQuadTree(float, float, int, int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.PointQuadTree
-
Constructs a
PointQuadTree
with a specified minimum quad size,
element limit and watermark
- Polygon - Class in org.mini2Dx.core.geom
-
Implements a rotatable polygon.
- Polygon(Geometry, float[]) - Constructor for class org.mini2Dx.core.geom.Polygon
-
- Polygon(float[]) - Constructor for class org.mini2Dx.core.geom.Polygon
-
Constructor.
- Polygon(Vector2[]) - Constructor for class org.mini2Dx.core.geom.Polygon
-
Constructor with vectors.
- polygon() - Method in class org.mini2Dx.core.Geometry
-
- polygon(float[]) - Method in class org.mini2Dx.core.Geometry
-
- pop() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Removes and returns the last item.
- pop() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Removes and returns the last item.
- pop() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Removes and returns the last item.
- pop() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Removes and returns the last item.
- pop() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- pop() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Removes and returns the last item.
- pop() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Removes and returns the last item.
- pop() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Removes and returns the last item.
- pop() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Removes and returns the last item.
- pop() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Removes and returns the last item.
- populate(XmlReader.Element, AnimatedImage) - Method in class org.mini2Dx.ui.xml.spi.AnimatedImagePopulator
-
- populate(XmlReader.Element, Button) - Method in class org.mini2Dx.ui.xml.spi.ButtonPopulator
-
- populate(XmlReader.Element, Checkbox) - Method in class org.mini2Dx.ui.xml.spi.CheckboxPopulator
-
- populate(XmlReader.Element, UiElement) - Method in class org.mini2Dx.ui.xml.spi.CorePopulator
-
- populate(XmlReader.Element, FlexRow) - Method in class org.mini2Dx.ui.xml.spi.FlexRowPopulator
-
- populate(XmlReader.Element, ImageButton) - Method in class org.mini2Dx.ui.xml.spi.ImageButtonPopulator
-
- populate(XmlReader.Element, Image) - Method in class org.mini2Dx.ui.xml.spi.ImagePopulator
-
- populate(XmlReader.Element, Label) - Method in class org.mini2Dx.ui.xml.spi.LabelPopulator
-
- populate(XmlReader.Element, ParentUiElement) - Method in class org.mini2Dx.ui.xml.spi.ParentUiElementPopulator
-
- populate(XmlReader.Element, ProgressBar) - Method in class org.mini2Dx.ui.xml.spi.ProgressBarPopulator
-
- populate(XmlReader.Element, RadioButton) - Method in class org.mini2Dx.ui.xml.spi.RadioButtonPopulator
-
- populate(XmlReader.Element, ScrollBox) - Method in class org.mini2Dx.ui.xml.spi.ScrollBoxPopulator
-
- populate(XmlReader.Element, Select) - Method in class org.mini2Dx.ui.xml.spi.SelectPopulator
-
- populate(XmlReader.Element, Slider) - Method in class org.mini2Dx.ui.xml.spi.SliderPopulator
-
- populate(XmlReader.Element, Tab) - Method in class org.mini2Dx.ui.xml.spi.TabPopulator
-
- populate(XmlReader.Element, TabView) - Method in class org.mini2Dx.ui.xml.spi.TabViewPopulator
-
- populate(XmlReader.Element, TextBox) - Method in class org.mini2Dx.ui.xml.spi.TextBoxPopulator
-
- populate(XmlReader.Element, TextButton) - Method in class org.mini2Dx.ui.xml.spi.TextButtonPopulator
-
- populate(XmlReader.Element, T) - Method in interface org.mini2Dx.ui.xml.UiElementPopulator
-
Populate properties on the UiElement
- populateModel(T, Class<M>) - Method in class org.mini2Dx.ui.xml.UiXmlLoader
-
- populateModel(T, M) - Method in class org.mini2Dx.ui.xml.UiXmlLoader
-
- Positionable - Interface in org.mini2Dx.core.geom
-
A common interface for objects that can be positioned with an x and y
coordinate
- positionChanged(CollisionBox) - Method in class org.mini2Dx.core.collision.CollisionBox
-
- positionChanged(CollisionCircle) - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- positionChanged(CollisionPoint) - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- positionChanged(CollisionPolygon) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- positionChanged(T) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- positionChanged(T) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- positionChanged(T) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- positionChanged(T) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- positionChanged(T) - Method in interface org.mini2Dx.core.geom.PositionChangeListener
-
- PositionChangeListener<T extends Positionable> - Interface in org.mini2Dx.core.geom
-
A common interface for implementing position listeners
- positionChangeListeners - Variable in class org.mini2Dx.core.geom.Point
-
- positionChangeListeners - Variable in class org.mini2Dx.core.geom.Shape
-
- postDeserialize() - Method in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
-
- PostDeserialize - Annotation Type in org.mini2Dx.core.serialization.annotation
-
Indicates a method should be run once deserialization is successful
- postDeserialize() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- postDeserialize() - Method in class org.mini2Dx.ui.element.Image
-
- postEnd(UiElement) - Method in class org.mini2Dx.ui.effect.FadeIn
-
- postEnd(UiElement) - Method in class org.mini2Dx.ui.effect.FadeOut
-
- postEnd(UiElement) - Method in class org.mini2Dx.ui.effect.SlideIn
-
- postEnd(UiElement) - Method in class org.mini2Dx.ui.effect.SlideOut
-
- postEnd(UiElement) - Method in interface org.mini2Dx.ui.effect.UiEffect
-
Called after the effect ends
- postinit() - Method in class org.mini2Dx.core.game.GameContainer
-
Internal post-initialisation code
- postinit() - Method in class org.mini2Dx.core.game.ScreenBasedGame
-
- PostInject - Annotation Type in org.mini2Dx.core.di.annotation
-
Marks a method to be invoked once autowiring is completed
- PostInjectException - Exception in org.mini2Dx.core.exception
-
- PostInjectException() - Constructor for exception org.mini2Dx.core.exception.PostInjectException
-
- postRender(Graphics) - Method in class com.artemis.BaseRenderingSystem
-
An overridable method called once after the system renders
- postRender(Graphics) - Method in class com.artemis.RenderingEntitySystem
-
An overridable method called once after the system renders
- postRender() - Method in interface org.mini2Dx.core.Graphics
-
Called by mini2Dx after rendering
- postRender(GameContainer, Graphics) - Method in class org.mini2Dx.core.screen.transition.FadeInTransition
-
- postRender(GameContainer, Graphics) - Method in class org.mini2Dx.core.screen.transition.FadeOutTransition
-
- postRender(GameContainer, Graphics) - Method in class org.mini2Dx.core.screen.transition.NullTransition
-
- postRender(GameContainer, Graphics) - Method in interface org.mini2Dx.core.screen.Transition
-
- postRender() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- postRender(Graphics) - Method in class org.mini2Dx.ui.effect.FadeIn
-
- postRender(Graphics) - Method in class org.mini2Dx.ui.effect.FadeOut
-
- postRender(Graphics) - Method in class org.mini2Dx.ui.effect.SlideIn
-
- postRender(Graphics) - Method in class org.mini2Dx.ui.effect.SlideOut
-
- postRender(Graphics) - Method in interface org.mini2Dx.ui.effect.UiEffect
-
- postRender(UiContainer, Graphics) - Method in interface org.mini2Dx.ui.listener.UiContainerListener
-
- postRender(UiContainer, Graphics) - Method in class org.mini2Dx.ui.listener.UiContainerListenerAdapter
-
- postRenderChar(Graphics, char, float, float, float, float) - Method in interface org.mini2Dx.core.font.MonospaceGameFont.FontRenderListener
-
Called after rendering a character to screen.
- postRunnable(Runnable) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- postRunnable(Runnable) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- postRunnable(Runnable) - Method in class com.badlogic.gdx.backends.lwjgl3.DesktopMini2DxGame
-
- postRunnable(Runnable) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxWindow
-
Post a Runnable
to this window's event queue.
- postTransitionIn(Transition) - Method in class org.mini2Dx.core.screen.BasicGameScreen
-
- postTransitionIn(Transition) - Method in interface org.mini2Dx.core.screen.GameScreen
-
Called after the transition in
- postTransitionOut(Transition) - Method in class org.mini2Dx.core.screen.BasicGameScreen
-
- postTransitionOut(Transition) - Method in interface org.mini2Dx.core.screen.GameScreen
-
Called after the transition out
- postUpdate(UiContainer, float) - Method in interface org.mini2Dx.ui.listener.UiContainerListener
-
- postUpdate(UiContainer, float) - Method in class org.mini2Dx.ui.listener.UiContainerListenerAdapter
-
- povMoved(Controller, int, PovDirection) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- PovState - Enum in org.mini2Dx.core.input
-
- PowerOfTwo - Class in org.mini2Dx.core.util
-
Utility class for power of 2 operations
- PowerOfTwo() - Constructor for class org.mini2Dx.core.util.PowerOfTwo
-
- preBegin(UiElement) - Method in class org.mini2Dx.ui.effect.FadeIn
-
- preBegin(UiElement) - Method in class org.mini2Dx.ui.effect.FadeOut
-
- preBegin(UiElement) - Method in class org.mini2Dx.ui.effect.SlideIn
-
- preBegin(UiElement) - Method in class org.mini2Dx.ui.effect.SlideOut
-
- preBegin(UiElement) - Method in interface org.mini2Dx.ui.effect.UiEffect
-
Called before the effect begins
- preferencesdir - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- preferredContentHeight - Variable in class org.mini2Dx.ui.render.RenderNode
-
- preferredContentWidth - Variable in class org.mini2Dx.ui.render.RenderNode
-
- preGroupLayerRendered(Graphics, GroupLayer, int, int, int, int) - Method in class org.mini2Dx.tiled.TiledMap
-
Developers can override this method which is called before a layer is
rendered
To prevent the layer from rendering, return false from this method.
- preinit(Graphics) - Method in class org.mini2Dx.core.game.BasicGame
-
- preinit(Graphics) - Method in class org.mini2Dx.core.game.GameContainer
-
Internal pre-initialisation code
- preinit(Graphics) - Method in class org.mini2Dx.core.game.ScreenBasedGame
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.BackgroundRenderer
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ButtonStyleRule
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.CheckboxStyleRule
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.LabelStyleRule
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.NinePatchBackgroundRenderer
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.NoopBackgroundRenderer
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ParentStyleRule
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ProgressBarStyleRule
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ruleset.ButtonStyleRuleset
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ruleset.CheckboxStyleRuleset
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ruleset.ColumnStyleRuleset
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ruleset.ContainerStyleRuleset
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ruleset.DefaultStyleRuleset
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ruleset.LabelStyleRuleset
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ruleset.ProgressBarStyleRuleset
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ruleset.RadioButtonStyleRuleset
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ruleset.ScrollBoxStyleRuleset
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ruleset.SelectStyleRuleset
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ruleset.SliderStyleRuleset
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ruleset.TabStyleRuleset
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ruleset.TextBoxStyleRuleset
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.SliderStyleRule
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.StaticBackgroundRenderer
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.StyleRule
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.StyleRuleset
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager, ObjectMap<ScreenSize, T>) - Method in class org.mini2Dx.ui.style.StyleRuleset
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.TilingBackgroundRenderer
-
- prepareAssets(UiTheme, FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.UiFont
-
- prepareAssets(FileHandleResolver, AssetManager) - Method in class org.mini2Dx.ui.style.UiTheme
-
- preRender(Graphics) - Method in class com.artemis.BaseRenderingSystem
-
An overridable method called once before the system renders
- preRender(Graphics) - Method in class com.artemis.RenderingEntitySystem
-
An overridable method called once before the system renders
- preRender(int, int) - Method in interface org.mini2Dx.core.Graphics
-
Called by mini2Dx before rendering begins
- preRender(GameContainer, Graphics) - Method in class org.mini2Dx.core.screen.transition.FadeInTransition
-
- preRender(GameContainer, Graphics) - Method in class org.mini2Dx.core.screen.transition.FadeOutTransition
-
- preRender(GameContainer, Graphics) - Method in class org.mini2Dx.core.screen.transition.NullTransition
-
- preRender(GameContainer, Graphics) - Method in interface org.mini2Dx.core.screen.Transition
-
- preRender(int, int) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- preRender(Graphics) - Method in class org.mini2Dx.ui.effect.FadeIn
-
- preRender(Graphics) - Method in class org.mini2Dx.ui.effect.FadeOut
-
- preRender(Graphics) - Method in class org.mini2Dx.ui.effect.SlideIn
-
- preRender(Graphics) - Method in class org.mini2Dx.ui.effect.SlideOut
-
- preRender(Graphics) - Method in interface org.mini2Dx.ui.effect.UiEffect
-
- preRender(UiContainer, Graphics) - Method in interface org.mini2Dx.ui.listener.UiContainerListener
-
- preRender(UiContainer, Graphics) - Method in class org.mini2Dx.ui.listener.UiContainerListenerAdapter
-
- preRenderChar(Graphics, char, float, float, float, float) - Method in interface org.mini2Dx.core.font.MonospaceGameFont.FontRenderListener
-
Called before rendering a character to screen
- presetPrototype(Class<T>) - Method in class org.mini2Dx.core.DependencyInjection
-
- presetSingleton(T, Class<T>) - Method in class org.mini2Dx.core.DependencyInjection
-
- presetSingleton(Class<T>) - Method in class org.mini2Dx.core.DependencyInjection
-
- preTileLayerRendered(Graphics, TileLayer, int, int, int, int) - Method in class org.mini2Dx.tiled.TiledMap
-
Developers can override this method which is called before a layer is
rendered
To prevent the layer from rendering, return false from this method.
- preTransitionIn(Transition) - Method in class org.mini2Dx.core.screen.BasicGameScreen
-
- preTransitionIn(Transition) - Method in interface org.mini2Dx.core.screen.GameScreen
-
Called before the transition in
- preTransitionOut(Transition) - Method in class org.mini2Dx.core.screen.BasicGameScreen
-
- preTransitionOut(Transition) - Method in interface org.mini2Dx.core.screen.GameScreen
-
Called before the transition out
- preUpdate() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- preUpdate() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- preUpdate() - Method in interface org.mini2Dx.core.collision.CollisionObject
-
Called at the start of each update() before any changes are made to this object
- preUpdate() - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- preUpdate() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- preUpdate() - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- preUpdate() - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- preUpdate() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- preUpdate() - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- preUpdate(float) - Method in class org.mini2Dx.core.game.GameContainer
-
Called by mini2Dx
- preUpdate() - Method in interface org.mini2Dx.core.util.Interpolatable
-
Called before each update() phase to store existing state
- preUpdate() - Static method in class org.mini2Dx.core.util.InterpolationTracker
-
- preUpdate(float) - Method in interface org.mini2Dx.libgdx.game.ApplicationListener
-
Called before the Application
should update itself.
- preUpdate(float) - Method in class org.mini2Dx.libgdx.game.GameWrapper
-
- preUpdate(UiContainer, float) - Method in interface org.mini2Dx.ui.listener.UiContainerListener
-
- preUpdate(UiContainer, float) - Method in class org.mini2Dx.ui.listener.UiContainerListenerAdapter
-
- preUpdatePhysics(float) - Method in class org.mini2Dx.core.game.GameContainer
-
Called by mini2Dx
- preUpdatePhysics(float) - Method in interface org.mini2Dx.libgdx.game.ApplicationListener
-
Called before the Application
should update its physics.
- preUpdatePhysics(float) - Method in class org.mini2Dx.libgdx.game.GameWrapper
-
- previous() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPooledLinkedList
-
Gets the previous item in the list
- previousFont - Variable in class org.mini2Dx.ui.render.RadioButtonRenderNode
-
- previousOption() - Method in class org.mini2Dx.ui.element.Select
-
Changes the current selection to the option before the currently selected
option.
- previousPowerOfTwo(int) - Static method in class org.mini2Dx.core.util.PowerOfTwo
-
Returns the previous power of two less than or equal to a given value
- previousTab() - Method in class org.mini2Dx.ui.element.TabView
-
Navigates to the previous
Tab
.
- processingQueue - Variable in class com.artemis.DispersedIntervalEntitySystem
-
- processLayoutDeferred() - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
-
- processRenderDeferred() - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
-
- processSystem() - Method in class com.artemis.DispersedIntervalEntitySystem
-
- processSystem() - Method in class com.artemis.RenderingEntitySystem
-
- processUpdateDeferred() - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
-
- ProgressBar - Class in org.mini2Dx.ui.element
-
Implements a progress/loading bar
- ProgressBar() - Constructor for class org.mini2Dx.ui.element.ProgressBar
-
- ProgressBar(String) - Constructor for class org.mini2Dx.ui.element.ProgressBar
-
- ProgressBar(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.ProgressBar
-
Constructor
- ProgressBar(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.ProgressBar
-
Constructor
- ProgressBarFactory - Class in org.mini2Dx.ui.xml.spi
-
- ProgressBarFactory() - Constructor for class org.mini2Dx.ui.xml.spi.ProgressBarFactory
-
- ProgressBarPopulator - Class in org.mini2Dx.ui.xml.spi
-
- ProgressBarPopulator() - Constructor for class org.mini2Dx.ui.xml.spi.ProgressBarPopulator
-
- ProgressBarRenderNode - Class in org.mini2Dx.ui.render
-
- ProgressBarRenderNode(ParentRenderNode<?, ?>, ProgressBar) - Constructor for class org.mini2Dx.ui.render.ProgressBarRenderNode
-
- ProgressBarStyleRule - Class in org.mini2Dx.ui.style
-
- ProgressBarStyleRule() - Constructor for class org.mini2Dx.ui.style.ProgressBarStyleRule
-
- ProgressBarStyleRuleset - Class in org.mini2Dx.ui.style.ruleset
-
- ProgressBarStyleRuleset() - Constructor for class org.mini2Dx.ui.style.ruleset.ProgressBarStyleRuleset
-
- Prototype - Annotation Type in org.mini2Dx.core.di.annotation
-
- PrototypeBean - Class in org.mini2Dx.core.di.bean
-
- PrototypeBean(Object) - Constructor for class org.mini2Dx.core.di.bean.PrototypeBean
-
- PrototypeInjectionMap<K,V> - Class in org.mini2Dx.core.di.injection
-
An implementation of OrderedMap
that produces prototypes when get() is called
- PrototypeInjectionMap(OrderedMap<K, V>) - Constructor for class org.mini2Dx.core.di.injection.PrototypeInjectionMap
-
- PS4Button - Enum in org.mini2Dx.core.input.button
-
- PS4GamePad - Class in org.mini2Dx.core.input.ps4
-
- PS4GamePad(GamePad) - Constructor for class org.mini2Dx.core.input.ps4.PS4GamePad
-
- PS4GamePad(GamePad, DeadZone, DeadZone) - Constructor for class org.mini2Dx.core.input.ps4.PS4GamePad
-
- PS4GamePadAdapter - Class in org.mini2Dx.core.input.ps4
-
- PS4GamePadAdapter() - Constructor for class org.mini2Dx.core.input.ps4.PS4GamePadAdapter
-
- PS4GamePadListener - Interface in org.mini2Dx.core.input.ps4
-
- PS4UiInput - Class in org.mini2Dx.ui.gamepad
-
- PS4UiInput(UiContainer) - Constructor for class org.mini2Dx.ui.gamepad.PS4UiInput
-
- PURPLE() - Static method in class org.mini2Dx.core.graphics.Colors
-
- put(byte, V) - Method in class org.mini2Dx.core.collections.ByteMap
-
- put(byte, V) - Method in class org.mini2Dx.core.collections.ByteTreeMap
-
- put(char, V) - Method in class org.mini2Dx.core.collections.CharMap
-
- put(K, V) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- put(K, V, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- put(byte, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- put(byte, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- put(char, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- put(int, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
- put(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
- put(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
- put(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- put(long, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
- put(long, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- put(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- put(K, V) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Returns the old value associated with the specified key, or null.
- put(K, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Returns the old value associated with the specified key, or null.
- put(K, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Returns the old value associated with the specified key, or null.
- put(K, V) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Returns the old value associated with the specified key, or null.
- put(K, V) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Returns the old value associated with the specified key, or null.
- put(short, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- put(short, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- put(int, V) - Method in class org.mini2Dx.core.collections.IntTreeMap
-
- put(long, V) - Method in class org.mini2Dx.core.collections.LongTreeMap
-
- put(int, V) - Method in class org.mini2Dx.core.collections.LruIntMap
-
- put(K, V) - Method in class org.mini2Dx.core.collections.LruObjectMap
-
- put(short, V) - Method in class org.mini2Dx.core.collections.ShortMap
-
- put(short, V) - Method in class org.mini2Dx.core.collections.ShortTreeMap
-
- put(Object, Object) - Method in class org.mini2Dx.core.serialization.map.deserialize.DeserializedMap
-
- put(Object, Object) - Method in class org.mini2Dx.core.serialization.map.deserialize.GdxDeserializedMap
-
- put(Object, Object) - Method in class org.mini2Dx.core.serialization.map.deserialize.MapDeserializedMap
-
- putAll(ByteMap<V>) - Method in class org.mini2Dx.core.collections.ByteMap
-
- putAll(ByteMap<V>) - Method in class org.mini2Dx.core.collections.ByteTreeMap
-
- putAll(CharMap<V>) - Method in class org.mini2Dx.core.collections.CharMap
-
- putAll(ArrayMap<? extends K, ? extends V>, int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- putAll(ByteMap<T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- putAll(ByteMap<T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- putAll(CharMap<T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- putAll(IntFloatMap) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
- putAll(IntIntMap) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
- putAll(IntMap<? extends T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
- putAll(IntMap<? extends T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- putAll(LongMap<? extends T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
- putAll(LongMap<? extends T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- putAll(IntMap<? extends T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- putAll(ObjectMap<? extends K, ? extends V>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
- putAll(ObjectFloatMap<? extends K>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
- putAll(ObjectIntMap<? extends K>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
- putAll(ObjectMap<? extends K, ? extends V>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
- putAll(ObjectMap<? extends K, ? extends V>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
- putAll(ShortMap<T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- putAll(ShortMap<T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- putAll(IntMap<? extends V>) - Method in class org.mini2Dx.core.collections.IntTreeMap
-
- putAll(LongMap<? extends V>) - Method in class org.mini2Dx.core.collections.LongTreeMap
-
- putAll(IntMap<? extends V>) - Method in class org.mini2Dx.core.collections.LruIntMap
-
- putAll(ObjectMap<? extends K, ? extends V>) - Method in class org.mini2Dx.core.collections.LruObjectMap
-
- putAll(ShortMap<V>) - Method in class org.mini2Dx.core.collections.ShortMap
-
- putAll(ShortMap<V>) - Method in class org.mini2Dx.core.collections.ShortTreeMap
-
- putButtonStyleRuleset(String, ButtonStyleRuleset) - Method in class org.mini2Dx.ui.style.UiTheme
-
- putColumnStyleRuleset(String, ColumnStyleRuleset) - Method in class org.mini2Dx.ui.style.UiTheme
-
- putContainerStyleRuleset(String, ContainerStyleRuleset) - Method in class org.mini2Dx.ui.style.UiTheme
-
- putFont(String, String) - Method in class org.mini2Dx.ui.style.UiTheme
-
- putImageStyleRuleset(String, DefaultStyleRuleset) - Method in class org.mini2Dx.ui.style.UiTheme
-
- putLabelStyleRuleset(String, LabelStyleRuleset) - Method in class org.mini2Dx.ui.style.UiTheme
-
- putProgressBarStyleRuleset(String, ProgressBarStyleRuleset) - Method in class org.mini2Dx.ui.style.UiTheme
-
- putScrollBoxStyleRuleset(String, ScrollBoxStyleRuleset) - Method in class org.mini2Dx.ui.style.UiTheme
-
- putSelectStyleRuleset(String, SelectStyleRuleset) - Method in class org.mini2Dx.ui.style.UiTheme
-
- putStyleRule(ScreenSize, ButtonStyleRule) - Method in class org.mini2Dx.ui.style.ruleset.ButtonStyleRuleset
-
- putStyleRule(ScreenSize, CheckboxStyleRule) - Method in class org.mini2Dx.ui.style.ruleset.CheckboxStyleRuleset
-
- putStyleRule(ScreenSize, ParentStyleRule) - Method in class org.mini2Dx.ui.style.ruleset.ColumnStyleRuleset
-
- putStyleRule(ScreenSize, ContainerStyleRule) - Method in class org.mini2Dx.ui.style.ruleset.ContainerStyleRuleset
-
- putStyleRule(ScreenSize, StyleRule) - Method in class org.mini2Dx.ui.style.ruleset.DefaultStyleRuleset
-
- putStyleRule(ScreenSize, LabelStyleRule) - Method in class org.mini2Dx.ui.style.ruleset.LabelStyleRuleset
-
- putStyleRule(ScreenSize, ProgressBarStyleRule) - Method in class org.mini2Dx.ui.style.ruleset.ProgressBarStyleRuleset
-
- putStyleRule(ScreenSize, RadioButtonStyleRule) - Method in class org.mini2Dx.ui.style.ruleset.RadioButtonStyleRuleset
-
- putStyleRule(ScreenSize, ScrollBoxStyleRule) - Method in class org.mini2Dx.ui.style.ruleset.ScrollBoxStyleRuleset
-
- putStyleRule(ScreenSize, SelectStyleRule) - Method in class org.mini2Dx.ui.style.ruleset.SelectStyleRuleset
-
- putStyleRule(ScreenSize, SliderStyleRule) - Method in class org.mini2Dx.ui.style.ruleset.SliderStyleRuleset
-
- putStyleRule(ScreenSize, TabStyleRule) - Method in class org.mini2Dx.ui.style.ruleset.TabStyleRuleset
-
- putStyleRule(ScreenSize, TextBoxStyleRule) - Method in class org.mini2Dx.ui.style.ruleset.TextBoxStyleRuleset
-
- putStyleRule(ScreenSize, T) - Method in class org.mini2Dx.ui.style.StyleRuleset
-
- putTabStyleRuleset(String, TabStyleRuleset) - Method in class org.mini2Dx.ui.style.UiTheme
-
- putTextBoxStyleRuleset(String, TextBoxStyleRuleset) - Method in class org.mini2Dx.ui.style.UiTheme
-
- r2Moved(PS4GamePad, float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePadAdapter
-
- r2Moved(PS4GamePad, float) - Method in interface org.mini2Dx.core.input.ps4.PS4GamePadListener
-
- RadialDeadZone - Class in org.mini2Dx.core.input.deadzone
-
Implements a radius-based dead zone - suitable for free-form movement.
- RadialDeadZone() - Constructor for class org.mini2Dx.core.input.deadzone.RadialDeadZone
-
- RadioButton - Class in org.mini2Dx.ui.element
-
A responsive radio buttons UI element
- RadioButton() - Constructor for class org.mini2Dx.ui.element.RadioButton
-
Constructor.
- RadioButton(String) - Constructor for class org.mini2Dx.ui.element.RadioButton
-
Constructor
- RadioButton(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.RadioButton
-
Constructor
- RadioButton(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.RadioButton
-
Constructor
- RadioButtonFactory - Class in org.mini2Dx.ui.xml.spi
-
- RadioButtonFactory() - Constructor for class org.mini2Dx.ui.xml.spi.RadioButtonFactory
-
- RadioButtonPopulator - Class in org.mini2Dx.ui.xml.spi
-
- RadioButtonPopulator() - Constructor for class org.mini2Dx.ui.xml.spi.RadioButtonPopulator
-
- RadioButtonRenderNode - Class in org.mini2Dx.ui.render
-
- RadioButtonRenderNode(ParentRenderNode<?, ?>, RadioButton) - Constructor for class org.mini2Dx.ui.render.RadioButtonRenderNode
-
- RadioButtonStyleRule - Class in org.mini2Dx.ui.style
-
- RadioButtonStyleRule() - Constructor for class org.mini2Dx.ui.style.RadioButtonStyleRule
-
- RadioButtonStyleRuleset - Class in org.mini2Dx.ui.style.ruleset
-
- RadioButtonStyleRuleset() - Constructor for class org.mini2Dx.ui.style.ruleset.RadioButtonStyleRuleset
-
- random() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Returns a random item from the array, or null if the array is empty.
- random() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Returns a random item from the array, or false if the array is empty.
- random() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Returns a random item from the array, or false if the array is empty.
- random() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Returns a random item from the array, or false if the array is empty.
- random() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Returns a random item from the array, or null if the array is empty.
- random() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Returns a random item from the array, or zero if the array is empty.
- random() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Returns a random item from the array, or zero if the array is empty.
- random() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Returns a random item from the array, or zero if the array is empty.
- random() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Returns a random item from the array, or zero if the array is empty.
- random() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Returns a random item from the array, or null if the array is empty.
- rb() - Method in interface org.mini2Dx.core.graphics.Color
-
- rb() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- read(byte[]) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxMp3.Music
-
- read(byte[]) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOgg.Music
-
- read(byte[]) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
Fills as much of the buffer as possible and returns the number of bytes filled.
- read(byte[]) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxWav.Music
-
- read(byte[]) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxMp3.Music
-
- read(byte[]) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOgg.Music
-
- read(byte[]) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALMusic
-
Fills as much of the buffer as possible and returns the number of bytes filled.
- read(byte[]) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxWav.Music
-
- read() - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns a stream for reading this file as bytes.
- read(int) - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns a buffered stream for reading this file as bytes.
- read(byte[]) - Method in class org.mini2Dx.core.util.JvmZlibStream
-
- read(byte[]) - Method in interface org.mini2Dx.core.util.ZlibStream
-
- read() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- read(int) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- readAllLines() - Method in interface org.mini2Dx.core.files.FileHandle
-
Reads the entire file into a string array where each element represents a single line.
- readAllLines() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- readBytes() - Method in interface org.mini2Dx.core.files.FileHandle
-
Reads the entire file into a byte array.
- readBytes(byte[], int, int) - Method in interface org.mini2Dx.core.files.FileHandle
-
Reads the entire file into the byte array.
- readBytes(String...) - Method in class org.mini2Dx.core.PlayerData
-
Reads the contents of a file in the player data location via a DataInputStream
.
- readBytes() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- readBytes(byte[], int, int) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- readData(DataInputStream) - Method in interface org.mini2Dx.core.serialization.GameDataSerializable
-
Deserializes this object from a DataInputStream
- reader() - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns a reader for reading this file as characters.
- reader(String) - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns a reader for reading this file as characters.
- reader(int) - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns a buffered reader for reading this file as characters.
- reader(int, String) - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns a buffered reader for reading this file as characters.
- reader() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- reader(String) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- reader(int) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- reader(int, String) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- readJson(Class<T>, String...) - Method in class org.mini2Dx.core.PlayerData
-
Converts JSON from a file into an object.
- readString() - Method in interface org.mini2Dx.core.files.FileHandle
-
Reads the entire file into a string using the platform's default charset.
- readString(String) - Method in interface org.mini2Dx.core.files.FileHandle
-
Reads the entire file into a string using the specified charset.
- readString(String...) - Method in class org.mini2Dx.core.PlayerData
-
Reads the contents of a file in the player data location into a String
- readString() - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- readString(String) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- ReadWriteLock - Interface in org.mini2Dx.core.lock
-
A pair of locks; one for read-only operations and one for write operations.
- readXml(Class<T>, String...) - Method in class org.mini2Dx.core.PlayerData
-
Converts XML from a file into an object.
- Rectangle - Class in org.mini2Dx.core.geom
-
Implements a rectangle.
- Rectangle() - Constructor for class org.mini2Dx.core.geom.Rectangle
-
Default constructor.
- Rectangle(Geometry) - Constructor for class org.mini2Dx.core.geom.Rectangle
-
- Rectangle(float, float, float, float) - Constructor for class org.mini2Dx.core.geom.Rectangle
-
Constructor
- Rectangle(Rectangle) - Constructor for class org.mini2Dx.core.geom.Rectangle
-
Constructs a new
Rectangle
as a copy of another
- rectangle() - Method in class org.mini2Dx.core.Geometry
-
- RED() - Static method in class org.mini2Dx.core.graphics.Colors
-
- ReentrantLock - Interface in org.mini2Dx.core.lock
-
Interface for lock implementations that allow for re-entry.
- Ref<T> - Class in org.mini2Dx.core.util
-
Stores a reference to an object instance
- Ref() - Constructor for class org.mini2Dx.core.util.Ref
-
- ReferenceCountedObject - Class in org.mini2Dx.core.assets
-
- ReferenceCountedObject(Object) - Constructor for class org.mini2Dx.core.assets.ReferenceCountedObject
-
- reflect - Static variable in class org.mini2Dx.core.Mdx
-
API for reflection
- Reflection - Interface in org.mini2Dx.core
-
Cross-platform reflection API
- ReflectionException - Exception in org.mini2Dx.core.exception
-
- ReflectionException(String) - Constructor for exception org.mini2Dx.core.exception.ReflectionException
-
- ReflectionException(String, Throwable) - Constructor for exception org.mini2Dx.core.exception.ReflectionException
-
- Region() - Constructor for class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Region
-
- RegionQuadTree<T extends Sizeable> - Class in org.mini2Dx.core.collision
-
Implements a region quadtree
- RegionQuadTree(int, int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.RegionQuadTree
-
Constructs a
RegionQuadTree
with a specified element limit and
watermark
- RegionQuadTree(int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.RegionQuadTree
-
Constructs a
RegionQuadTree
with a specified element limit and no
merging watermark.
- RegionQuadTree(RegionQuadTree<T>, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.RegionQuadTree
-
- RegionQuadTree(float, float, int, int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.RegionQuadTree
-
Constructs a
RegionQuadTree
with a specified minimum quad size,
element limit and watermark
- register(Interpolatable) - Static method in class org.mini2Dx.core.util.InterpolationTracker
-
- registerClass(Class) - Static method in class org.mini2Dx.core.serialization.AotSerializationData
-
- registerMusic(String, Class<? extends Mini2DxOpenALMusic>) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
-
- registerMusic(String, Class<? extends Mini2DxOpenALMusic>) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALAudio
-
- registerSound(String, Class<? extends Mini2DxOpenALSound>) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
-
- registerSound(String, Class<? extends Mini2DxOpenALSound>) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALAudio
-
- RegularHexagon - Class in org.mini2Dx.core.geom
-
A
hexagon where all
interior angles are 120 degrees.
- RegularHexagon(float, float, float) - Constructor for class org.mini2Dx.core.geom.RegularHexagon
-
Constructor
- RegularHexagon(Geometry) - Constructor for class org.mini2Dx.core.geom.RegularHexagon
-
- regularHexagon() - Method in class org.mini2Dx.core.Geometry
-
- RegularPentagon - Class in org.mini2Dx.core.geom
-
A
pentagon where all
interior angles are 108 degrees.
- RegularPentagon(float, float, float) - Constructor for class org.mini2Dx.core.geom.RegularPentagon
-
Constructor
- RegularPentagon(Geometry) - Constructor for class org.mini2Dx.core.geom.RegularPentagon
-
- regularPentagon() - Method in class org.mini2Dx.core.Geometry
-
- RegularPolygon - Class in org.mini2Dx.core.geom
-
A polygon that is both equilateral and equiangular.
- RegularPolygon(Geometry, int, float) - Constructor for class org.mini2Dx.core.geom.RegularPolygon
-
- RegularPolygon(float, float, float, int, float) - Constructor for class org.mini2Dx.core.geom.RegularPolygon
-
Constructor
- RegularPolygon(RegularPolygon) - Constructor for class org.mini2Dx.core.geom.RegularPolygon
-
- relayoutAllUiContainers() - Static method in class org.mini2Dx.ui.UiContainer
-
- release() - Method in class org.mini2Dx.core.collision.CollisionBox
-
- release() - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- release() - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- release() - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- release(CollisionBox) - Method in class org.mini2Dx.core.collision.Collisions
-
- release(CollisionCircle) - Method in class org.mini2Dx.core.collision.Collisions
-
- release(CollisionPoint) - Method in class org.mini2Dx.core.collision.Collisions
-
- release(CollisionPolygon) - Method in class org.mini2Dx.core.collision.Collisions
-
- release(QuadTreeAwareCollisionBox) - Method in class org.mini2Dx.core.collision.Collisions
-
- release(QuadTreeAwareCollisionCircle) - Method in class org.mini2Dx.core.collision.Collisions
-
- release(QuadTreeAwareCollisionPoint) - Method in class org.mini2Dx.core.collision.Collisions
-
- release(QuadTreeAwareCollisionPolygon) - Method in class org.mini2Dx.core.collision.Collisions
-
- release(StaticCollisionBox) - Method in class org.mini2Dx.core.collision.Collisions
-
- release(StaticCollisionCircle) - Method in class org.mini2Dx.core.collision.Collisions
-
- release(StaticCollisionPoint) - Method in class org.mini2Dx.core.collision.Collisions
-
- release(StaticCollisionPolygon) - Method in class org.mini2Dx.core.collision.Collisions
-
- release() - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareCollisionBox
-
- release() - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareCollisionCircle
-
- release() - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareCollisionPoint
-
- release() - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareCollisionPolygon
-
- release() - Method in class org.mini2Dx.core.font.MonospaceGlyph
-
- release(Circle) - Method in class org.mini2Dx.core.Geometry
-
Releases a
Circle
instance back to the pool
- release(EquilateralTriangle) - Method in class org.mini2Dx.core.Geometry
-
- release(Line) - Method in class org.mini2Dx.core.Geometry
-
Releases a
Line
instance back to the pool
- release(LineSegment) - Method in class org.mini2Dx.core.Geometry
-
- release(Point) - Method in class org.mini2Dx.core.Geometry
-
Releases a
Point
instance back to the pool
- release(Polygon) - Method in class org.mini2Dx.core.Geometry
-
Releases a
Polygon
instance back to the pool
- release(Rectangle) - Method in class org.mini2Dx.core.Geometry
-
Releases a
Rectangle
instance back to the pool
- release(RegularHexagon) - Method in class org.mini2Dx.core.Geometry
-
- release(RegularPentagon) - Method in class org.mini2Dx.core.Geometry
-
- release(Triangle) - Method in class org.mini2Dx.core.Geometry
-
Releases a
Triangle
instance back to the pool
- release(ActionEvent) - Static method in class org.mini2Dx.ui.event.ActionEventPool
-
- release(MouseEventTriggerParams) - Static method in class org.mini2Dx.ui.event.params.EventTriggerParamsPool
-
- release(KeyboardEventTriggerParams) - Static method in class org.mini2Dx.ui.event.params.EventTriggerParamsPool
-
- release(GamePadEventTriggerParams) - Static method in class org.mini2Dx.ui.event.params.EventTriggerParamsPool
-
- remove() - Method in class org.mini2Dx.core.collections.BooleanQueue.BooleanQueueIterator
-
- remove() - Method in class org.mini2Dx.core.collections.ByteMap.Entries
-
- remove(byte) - Method in class org.mini2Dx.core.collections.ByteMap
-
- remove() - Method in class org.mini2Dx.core.collections.ByteMap.Values
-
- remove(byte) - Method in class org.mini2Dx.core.collections.ByteTreeMap
-
- remove() - Method in class org.mini2Dx.core.collections.CharMap.Entries
-
- remove(char) - Method in class org.mini2Dx.core.collections.CharMap
-
- remove() - Method in class org.mini2Dx.core.collections.CharMap.Values
-
- remove() - Method in class org.mini2Dx.core.collections.CharQueue.CharQueueIterator
-
- remove(byte) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- remove(byte) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- remove(char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- remove(int, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
- remove(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
- remove(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
- remove(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
Returns true if the key was removed.
- remove(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- remove(long) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
- remove(long) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- remove(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
- remove(K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Returns the value associated with the key, or null.
- remove(K, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
- remove(K, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
- remove(K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Returns the value associated with the key, or null.
- remove(T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
Returns true if the key was removed.
- remove(K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Returns the value associated with the key, or null.
- remove(T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
Returns true if the key was removed.
- remove() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPooledLinkedList
-
Removes the current list item based on the iterator position.
- remove(short) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- remove(short) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- remove() - Method in class org.mini2Dx.core.collections.FloatQueue.FloatQueueIterator
-
- remove() - Method in class org.mini2Dx.core.collections.IntQueue.IntQueueIterator
-
- remove(int) - Method in class org.mini2Dx.core.collections.IntTreeMap
-
- remove() - Method in class org.mini2Dx.core.collections.LongQueue.LongQueueIterator
-
- remove(long) - Method in class org.mini2Dx.core.collections.LongTreeMap
-
- remove(int) - Method in class org.mini2Dx.core.collections.LruIntMap
-
- remove(K) - Method in class org.mini2Dx.core.collections.LruObjectMap
-
- remove() - Method in class org.mini2Dx.core.collections.ShortMap.Entries
-
- remove(short) - Method in class org.mini2Dx.core.collections.ShortMap
-
- remove() - Method in class org.mini2Dx.core.collections.ShortMap.Values
-
- remove() - Method in class org.mini2Dx.core.collections.ShortQueue.ShortQueueIterator
-
- remove(short) - Method in class org.mini2Dx.core.collections.ShortTreeMap
-
- remove(T) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- remove(T) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- remove(T) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- remove(T) - Method in interface org.mini2Dx.core.collision.QuadTree
-
- remove(T) - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- remove(RenderOperation) - Method in class org.mini2Dx.core.graphics.pipeline.RenderPipeline
-
- remove(UiElement) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- remove(int) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
Removes a child
UiElement
at a specific index
- remove(Tab) - Method in class org.mini2Dx.ui.element.TabView
-
- remove(int) - Method in class org.mini2Dx.ui.element.TabView
-
Removes a
Tab
at a specific index from this
TabView
- remove(Actionable) - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
-
- remove(Actionable) - Method in class org.mini2Dx.ui.navigation.TabViewUiNavigation
-
- remove(Actionable) - Method in interface org.mini2Dx.ui.navigation.UiNavigation
-
- remove(Actionable) - Method in class org.mini2Dx.ui.navigation.VerticalUiNavigation
-
- remove(RenderNode<?, ?>) - Method in class org.mini2Dx.ui.render.RenderLayer
-
- removeActionKey(int) - Method in class org.mini2Dx.ui.UiContainer
-
Removes a key used for triggering actions (i.e.
- removeActionListener(ActionListener) - Method in interface org.mini2Dx.ui.element.Actionable
-
- removeActionListener(ActionListener) - Method in class org.mini2Dx.ui.element.Button
-
- removeActionListener(ActionListener) - Method in class org.mini2Dx.ui.element.Checkbox
-
- removeActionListener(ActionListener) - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- removeActionListener(ActionListener) - Method in class org.mini2Dx.ui.element.RadioButton
-
- removeActionListener(ActionListener) - Method in class org.mini2Dx.ui.element.Select
-
- removeActionListener(ActionListener) - Method in class org.mini2Dx.ui.element.Slider
-
- removeActionListener(ActionListener) - Method in class org.mini2Dx.ui.element.TextBox
-
- removeAll(Array<? extends T>, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Removes from this array all of elements contained in the specified array.
- removeAll(BooleanArray) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Removes from this array all of elements contained in the specified array.
- removeAll(ByteArray) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Removes from this array all of elements contained in the specified array.
- removeAll(CharArray) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Removes from this array all of elements contained in the specified array.
- removeAll(Array<? extends T>, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Removes from this array all of elements contained in the specified array.
- removeAll(FloatArray) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Removes from this array all of elements contained in the specified array.
- removeAll(IntArray) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Removes from this array all of elements contained in the specified array.
- removeAll(LongArray) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Removes from this array all of elements contained in the specified array.
- removeAll(ShortArray) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Removes from this array all of elements contained in the specified array.
- removeAll(Array<? extends T>, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Removes from this array all of elements contained in the specified array.
- removeAll(Array<T>) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- removeAll(Array<T>) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- removeAll(Array<T>) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- removeAll(Array<T>) - Method in interface org.mini2Dx.core.collision.QuadTree
-
Removes all elements in this
QuadTree
and stores them in an
Array
- removeAll() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- removeAll() - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
-
- removeAll() - Method in class org.mini2Dx.ui.navigation.TabViewUiNavigation
-
- removeAll() - Method in interface org.mini2Dx.ui.navigation.UiNavigation
-
Removes all
Actionable
instances from the navigation
- removeAll() - Method in class org.mini2Dx.ui.navigation.VerticalUiNavigation
-
- removeAllAsync() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
Removes all children safely from a non-OpenGL thread
- removeAndroidEventListener(AndroidEventListener) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
Removes an event listener for Android specific event such as
onActivityResult(...).
- removeChild(RenderNode<?, ?>) - Method in class org.mini2Dx.ui.render.ParentRenderNode
-
- removeClip() - Method in interface org.mini2Dx.core.Graphics
-
Removes the applied clip
- removeClip() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- removed(IntBag) - Method in class com.artemis.DispersedIntervalEntitySystem
-
- removed(int) - Method in class com.artemis.DispersedIntervalEntitySystem
-
- removed(Entity) - Method in class com.artemis.DispersedIntervalEntitySystem
-
- removeEffectListener(UiEffectListener) - Method in class org.mini2Dx.ui.element.UiElement
-
- removeElement(T, boolean) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- removeElement(T, boolean) - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- removeElement(T) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- removeElementFromChild(T) - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- removeElementFromChild(T) - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- removeFirst() - Method in class org.mini2Dx.core.collections.BooleanQueue
-
Remove the first item from the queue.
- removeFirst() - Method in class org.mini2Dx.core.collections.CharQueue
-
Remove the first item from the queue.
- removeFirst() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Remove the first item from the queue.
- removeFirst() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Remove the first item from the queue.
- removeFirst() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Remove the first item from the queue.
- removeFirst() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Remove the first item from the queue.
- removeFirst() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Remove the first item from the queue.
- removeFirst() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Remove the first item from the queue.
- removeFirst() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Remove the first item from the queue.
- removeFirst() - Method in class org.mini2Dx.core.collections.FloatQueue
-
Remove the first item from the queue.
- removeFirst() - Method in class org.mini2Dx.core.collections.IntQueue
-
Remove the first item from the queue.
- removeFirst() - Method in class org.mini2Dx.core.collections.LongQueue
-
Remove the first item from the queue.
- removeFirst() - Method in class org.mini2Dx.core.collections.ShortQueue
-
Remove the first item from the queue.
- removeFrame(int) - Method in class org.mini2Dx.core.graphics.Animation
-
Removes a frame from the animation
- removeGamePadInput(GamePadUiInput<?>) - Method in class org.mini2Dx.ui.UiContainer
-
- removeHoverListener(HoverListener) - Method in interface org.mini2Dx.ui.element.Hoverable
-
- removeHoverListener(HoverListener) - Method in class org.mini2Dx.ui.element.UiElement
-
- removeIndex(int) - Method in class org.mini2Dx.core.collections.BooleanQueue
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.CharQueue
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Removes and returns the key/values pair at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.FloatQueue
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.IntQueue
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.LongQueue
-
Removes and returns the item at the specified index.
- removeIndex(int) - Method in class org.mini2Dx.core.collections.ShortQueue
-
Removes and returns the item at the specified index.
- removeKey(K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- removeLast() - Method in class org.mini2Dx.core.collections.BooleanQueue
-
Remove the last item from the queue.
- removeLast() - Method in class org.mini2Dx.core.collections.CharQueue
-
Remove the last item from the queue.
- removeLast() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Remove the last item from the queue.
- removeLast() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Remove the last item from the queue.
- removeLast() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Remove the last item from the queue.
- removeLast() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Remove the last item from the queue.
- removeLast() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Remove the last item from the queue.
- removeLast() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPooledLinkedList
-
Removes the tail of the list regardless of iteration status
- removeLast() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Remove the last item from the queue.
- removeLast() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Remove the last item from the queue.
- removeLast() - Method in class org.mini2Dx.core.collections.FloatQueue
-
Remove the last item from the queue.
- removeLast() - Method in class org.mini2Dx.core.collections.IntQueue
-
Remove the last item from the queue.
- removeLast() - Method in class org.mini2Dx.core.collections.LongQueue
-
Remove the last item from the queue.
- removeLast() - Method in class org.mini2Dx.core.collections.ShortQueue
-
Remove the last item from the queue.
- removeLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- removeLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- removeLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.lwjgl3.DesktopMini2DxGame
-
- removeListener(GamePadListener) - Method in interface org.mini2Dx.core.input.GamePad
-
- removeListener(int) - Method in interface org.mini2Dx.core.input.GamePadMapping
-
- removeListener(T) - Method in interface org.mini2Dx.core.input.GamePadMapping
-
- removeListener(SwitchDualJoyConGamePadListener) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- removeListener(SwitchJoyConLGamePadListener) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- removeListener(SwitchJoyConRGamePadListener) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- removeListener(PS4GamePadListener) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- removeListener(int) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- removeListener(int) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- removeListener(XboxGamePadListener) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- removeListener(GamePadListener) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- removeMusicCompletionListener(MusicCompletionListener) - Method in interface org.mini2Dx.core.Audio
-
- removeMusicCompletionListener(MusicCompletionListener) - Method in class org.mini2Dx.libgdx.LibgdxAudio
-
- removeNodeStateListener(NodeStateListener) - Method in class org.mini2Dx.ui.element.UiElement
-
- removeOption(String) - Method in class org.mini2Dx.ui.element.RadioButton
-
- removeOption(SelectOption<V>) - Method in class org.mini2Dx.ui.element.Select
-
Removes a selectable option from this
Select
- removeOptionByLabel(String) - Method in class org.mini2Dx.ui.element.Select
-
Removes a selectable option from this
Select
based on the
option's label
- removeOptionByValue(V) - Method in class org.mini2Dx.ui.element.Select
-
Removes a selectable option from this
Select
based on the
option's value
- removePoint(float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- removePoint(Vector2) - Method in class org.mini2Dx.core.geom.Polygon
-
- removePositionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.collision.CollisionBox
-
- removePositionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- removePositionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- removePositionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- removePositionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.geom.Point
-
- removePositionChangeListener(PositionChangeListener<T>) - Method in interface org.mini2Dx.core.geom.Positionable
-
- removePositionChangeListener(PositionChangeListener<T>) - Method in class org.mini2Dx.core.geom.Shape
-
- removePositionListener(Array<PositionChangeListener>, PositionChangeListener) - Static method in class org.mini2Dx.core.geom.Shape
-
- removePositionListener(ReadWriteLock, Array<PositionChangeListener>, PositionChangeListener) - Static method in class org.mini2Dx.core.geom.Shape
-
- removeRange(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Removes the items between the specified indices, inclusive.
- removeRange(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Removes the items between the specified indices, inclusive.
- removeRange(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Removes the items between the specified indices, inclusive.
- removeRange(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Removes the items between the specified indices, inclusive.
- removeRange(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- removeRange(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Removes the items between the specified indices, inclusive.
- removeRange(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Removes the items between the specified indices, inclusive.
- removeRange(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Removes the items between the specified indices, inclusive.
- removeRange(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Removes the items between the specified indices, inclusive.
- removeRange(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Removes the items between the specified indices, inclusive.
- removeResizeListener(GameResizeListener) - Method in class org.mini2Dx.core.game.GameContainer
-
- removeScreenSizeListener(ScreenSizeListener) - Method in class org.mini2Dx.ui.render.UiContainerRenderTree
-
- removeScreenSizeListener(ScreenSizeListener) - Method in class org.mini2Dx.ui.UiContainer
-
- removeScrollListener(ScrollListener) - Method in class org.mini2Dx.ui.element.ScrollBox
-
- removeSizeChangeListener(SizeChangeListener<T>) - Method in class org.mini2Dx.core.collision.CollisionBox
-
- removeSizeChangeListener(SizeChangeListener<T>) - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- removeSizeChangeListener(SizeChangeListener<T>) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- removeSizeChangeListener(SizeChangeListener<T>) - Method in class org.mini2Dx.core.geom.Shape
-
- removeSizeChangeListener(SizeChangeListener<T>) - Method in interface org.mini2Dx.core.geom.Sizeable
-
- removeSizeListener(Array<SizeChangeListener>, SizeChangeListener) - Static method in class org.mini2Dx.core.geom.Shape
-
- removeSizeListener(ReadWriteLock, Array<SizeChangeListener>, SizeChangeListener) - Static method in class org.mini2Dx.core.geom.Shape
-
- removeSoundCompletionListener(SoundCompletionListener) - Method in interface org.mini2Dx.core.Audio
-
- removeSoundCompletionListener(SoundCompletionListener) - Method in class org.mini2Dx.libgdx.LibgdxAudio
-
- removeTextAnimationListener(TextAnimationListener) - Method in class org.mini2Dx.ui.animation.BaseTextAnimation
-
- removeTextAnimationListener(TextAnimationListener) - Method in interface org.mini2Dx.ui.animation.TextAnimation
-
- removeTextInputListener(TextInputListener) - Method in class org.mini2Dx.ui.element.TextBox
-
- removeTint() - Method in interface org.mini2Dx.core.Graphics
-
Removes the tinting
Color
- removeTint() - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- removeUiContainerListener(UiContainerListener) - Method in class org.mini2Dx.ui.UiContainer
-
- removeUiContainerListener(UiInputSourceListener) - Method in class org.mini2Dx.ui.UiContainer
-
- removeValue(boolean) - Method in class org.mini2Dx.core.collections.BooleanQueue
-
Removes the first instance of the specified value in the queue.
- removeValue(char) - Method in class org.mini2Dx.core.collections.CharQueue
-
Removes the first instance of the specified value in the queue.
- removeValue(T, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Removes the first instance of the specified value in the array.
- removeValue(V, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- removeValue(boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanQueue
-
Removes the first instance of the specified value in the queue.
- removeValue(byte) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- removeValue(char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- removeValue(char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharQueue
-
Removes the first instance of the specified value in the queue.
- removeValue(T, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- removeValue(float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- removeValue(float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatQueue
-
Removes the first instance of the specified value in the queue.
- removeValue(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- removeValue(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntQueue
-
Removes the first instance of the specified value in the queue.
- removeValue(long) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- removeValue(long) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongQueue
-
Removes the first instance of the specified value in the queue.
- removeValue(T, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentQueue
-
Removes the first instance of the specified value in the queue.
- removeValue(short) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- removeValue(short) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortQueue
-
Removes the first instance of the specified value in the queue.
- removeValue(T, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Removes the first instance of the specified value in the array.
- removeValue(float) - Method in class org.mini2Dx.core.collections.FloatQueue
-
Removes the first instance of the specified value in the queue.
- removeValue(int) - Method in class org.mini2Dx.core.collections.IntQueue
-
Removes the first instance of the specified value in the queue.
- removeValue(long) - Method in class org.mini2Dx.core.collections.LongQueue
-
Removes the first instance of the specified value in the queue.
- removeValue(short) - Method in class org.mini2Dx.core.collections.ShortQueue
-
Removes the first instance of the specified value in the queue.
- removeWorldListener(WorldListener) - Method in class com.artemis.MdxWorld
-
- render(Graphics) - Method in class com.artemis.BaseRenderingSystem
-
Renders the system
- render(Bag<RenderingSystem>, Graphics) - Method in class com.artemis.MdxInvocationStrategy
-
- render(Graphics) - Method in class com.artemis.MdxWorld
-
- render(int, Graphics) - Method in class com.artemis.RenderingEntitySystem
-
Render an entity
- render(Graphics, float, float, float, float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- render(Graphics) - Method in class org.mini2Dx.core.game.GameContainer
-
Render the game
- render() - Method in class org.mini2Dx.core.game.GameContainer
-
- render(Graphics) - Method in class org.mini2Dx.core.game.ScreenBasedGame
-
- render(Graphics, float, float, float, float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- render(GameContainer, Graphics) - Method in class org.mini2Dx.core.graphics.pipeline.RenderPipeline
-
- render(GameContainer, Graphics) - Method in class org.mini2Dx.core.screen.BasicScreenManager
-
- render(GameContainer, Graphics) - Method in interface org.mini2Dx.core.screen.GameScreen
-
Renders the game screen
- render(GameContainer, Graphics) - Method in interface org.mini2Dx.core.screen.ScreenManager
-
- render() - Method in class org.mini2Dx.libgdx.game.GameWrapper
-
- render(Graphics, float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- render(GameFontCache, Graphics, int, int) - Method in class org.mini2Dx.ui.animation.NullTextAnimation
-
- render(GameFontCache, Graphics, int, int) - Method in interface org.mini2Dx.ui.animation.TextAnimation
-
Renders the animation
- render(GameFontCache, Graphics, int, int) - Method in class org.mini2Dx.ui.animation.TypingTextAnimation
-
- render(Graphics, CustomUiElementRenderNode) - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- render(Graphics) - Method in class org.mini2Dx.ui.render.RenderLayer
-
- render(Graphics) - Method in class org.mini2Dx.ui.render.RenderNode
-
- render(Graphics, float, float, float, float) - Method in class org.mini2Dx.ui.style.BackgroundRenderer
-
- render(Graphics, float, float, float, float) - Method in class org.mini2Dx.ui.style.NinePatchBackgroundRenderer
-
- render(Graphics, float, float, float, float) - Method in class org.mini2Dx.ui.style.NoopBackgroundRenderer
-
- render(Graphics, float, float, float, float) - Method in class org.mini2Dx.ui.style.StaticBackgroundRenderer
-
- render(Graphics, float, float, float, float) - Method in class org.mini2Dx.ui.style.TilingBackgroundRenderer
-
- render(Graphics) - Method in class org.mini2Dx.ui.UiContainer
-
- renderBackground(Graphics) - Method in class org.mini2Dx.ui.render.ButtonRenderNode
-
- renderBackground(Graphics) - Method in class org.mini2Dx.ui.render.CheckboxRenderNode
-
- renderBackground(Graphics) - Method in class org.mini2Dx.ui.render.LabelRenderNode
-
- renderBackground(Graphics) - Method in class org.mini2Dx.ui.render.ParentRenderNode
-
- renderBackground(Graphics) - Method in class org.mini2Dx.ui.render.RadioButtonRenderNode
-
- renderBackground(Graphics) - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- renderBackground(Graphics) - Method in class org.mini2Dx.ui.render.SliderRenderNode
-
- RenderCoordMode - Enum in org.mini2Dx.core.collision
-
Represents how render coordinates of
CollisionObject
s should be determined.
- renderElement(Graphics) - Method in class org.mini2Dx.ui.render.AnimatedImageRenderNode
-
- renderElement(Graphics) - Method in class org.mini2Dx.ui.render.CheckboxRenderNode
-
- renderElement(Graphics) - Method in class org.mini2Dx.ui.render.CustomUiElementRenderNode
-
- renderElement(Graphics) - Method in class org.mini2Dx.ui.render.ImageRenderNode
-
- renderElement(Graphics) - Method in class org.mini2Dx.ui.render.LabelRenderNode
-
- renderElement(Graphics) - Method in class org.mini2Dx.ui.render.ParentRenderNode
-
- renderElement(Graphics) - Method in class org.mini2Dx.ui.render.ProgressBarRenderNode
-
- renderElement(Graphics) - Method in class org.mini2Dx.ui.render.RadioButtonRenderNode
-
- renderElement(Graphics) - Method in class org.mini2Dx.ui.render.RenderNode
-
- renderElement(Graphics) - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- renderElement(Graphics) - Method in class org.mini2Dx.ui.render.SelectRenderNode
-
- renderElement(Graphics) - Method in class org.mini2Dx.ui.render.SliderRenderNode
-
- renderElement(Graphics) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- RenderFrameBufferOperation - Class in org.mini2Dx.core.graphics.pipeline
-
- RenderFrameBufferOperation(Ref<FrameBuffer>) - Constructor for class org.mini2Dx.core.graphics.pipeline.RenderFrameBufferOperation
-
- RenderingEntitySystem - Class in com.artemis
-
Implements EntitySystem
to add mini2Dx's render method
- RenderingEntitySystem(Aspect.Builder) - Constructor for class com.artemis.RenderingEntitySystem
-
Creates a new RenderingEntitySystem
- RenderingSystem - Interface in com.artemis
-
Common interface for implementing systems that render
- RenderLayer - Class in org.mini2Dx.ui.render
-
- RenderLayer(ParentRenderNode<?, ?>, int) - Constructor for class org.mini2Dx.ui.render.RenderLayer
-
- renderNode - Variable in class org.mini2Dx.ui.element.AnimatedImage
-
- renderNode - Variable in class org.mini2Dx.ui.element.Checkbox
-
- renderNode - Variable in class org.mini2Dx.ui.element.Image
-
- renderNode - Variable in class org.mini2Dx.ui.element.Label
-
- renderNode - Variable in class org.mini2Dx.ui.element.ParentUiElement
-
- renderNode - Variable in class org.mini2Dx.ui.element.ProgressBar
-
- renderNode - Variable in class org.mini2Dx.ui.element.Select
-
- renderNode - Variable in class org.mini2Dx.ui.element.TextBox
-
- RenderNode<T extends UiElement,S extends StyleRule> - Class in org.mini2Dx.ui.render
-
Base class for implementing rendering of
UiElement
implementations
- RenderNode(ParentRenderNode<?, ?>, T) - Constructor for class org.mini2Dx.ui.render.RenderNode
-
- RenderOperation - Interface in org.mini2Dx.core.graphics.pipeline
-
A rendering operation that can be applied to
Graphics
and
optionally unapplied
- RenderPipeline - Class in org.mini2Dx.core.graphics.pipeline
-
Stores a sequences of
RenderOperation
s to be applied and (optionally) unapplied.
- RenderPipeline() - Constructor for class org.mini2Dx.core.graphics.pipeline.RenderPipeline
-
- renderScrollbar(Graphics) - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- renderSystem(Graphics) - Method in class com.artemis.BaseRenderingSystem
-
- renderSystem(Graphics) - Method in class com.artemis.RenderingEntitySystem
-
- renderSystem(Graphics) - Method in interface com.artemis.RenderingSystem
-
Renders the system
- renderWidth - Variable in class org.mini2Dx.ui.animation.TextCacheState
-
- RepositoryAccessException - Exception in org.mini2Dx.core.exception
-
Thrown when a repository is accessed incorrectly
- RepositoryAccessException(String) - Constructor for exception org.mini2Dx.core.exception.RepositoryAccessException
-
- requestRendering() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- RequiredFieldException - Exception in org.mini2Dx.core.exception
-
Thrown when a required field has a null value during serialization
- RequiredFieldException(Class<?>, String) - Constructor for exception org.mini2Dx.core.exception.RequiredFieldException
-
- reset() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxMp3.Music
-
- reset() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOgg.Music
-
- reset() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
Resets the stream to the beginning.
- reset() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxWav.Music
-
- reset() - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxMp3.Music
-
- reset() - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOgg.Music
-
- reset() - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALMusic
-
Resets the stream to the beginning.
- reset() - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxWav.Music
-
- reset() - Method in class org.mini2Dx.core.collections.BooleanQueue.BooleanQueueIterator
-
- reset() - Method in class org.mini2Dx.core.collections.ByteTreeMap.SortedKeys
-
- reset() - Method in class org.mini2Dx.core.collections.CharQueue.CharQueueIterator
-
- reset(T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFlushablePool
-
Called when an object is freed to clear the state of the object for possible later reuse.
- reset(T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPool
-
Called when an object is freed to clear the state of the object for possible later reuse.
- reset(T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentReflectionPool
-
Called when an object is freed to clear the state of the object for possible later reuse.
- reset() - Method in class org.mini2Dx.core.collections.FloatQueue.FloatQueueIterator
-
- reset() - Method in class org.mini2Dx.core.collections.IntQueue.IntQueueIterator
-
- reset() - Method in class org.mini2Dx.core.collections.IntTreeMap.SortedKeys
-
- reset() - Method in class org.mini2Dx.core.collections.LongQueue.LongQueueIterator
-
- reset() - Method in class org.mini2Dx.core.collections.LongTreeMap.SortedKeys
-
- reset() - Method in class org.mini2Dx.core.collections.ShortQueue.ShortQueueIterator
-
- reset() - Method in class org.mini2Dx.core.collections.ShortTreeMap.SortedKeys
-
- reset() - Method in interface org.mini2Dx.core.font.FontGlyphLayout
-
Resets this instance
- reset() - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
-
- reset() - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- reset() - Method in class org.mini2Dx.ui.animation.BaseTextAnimation
-
Resets the finished state to false
- reset() - Method in interface org.mini2Dx.ui.animation.TextAnimation
-
Resets the animation
- resetCursor() - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
-
- resetCursor(boolean) - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
-
- resetCursor() - Method in class org.mini2Dx.ui.navigation.TabViewUiNavigation
-
- resetCursor(boolean) - Method in class org.mini2Dx.ui.navigation.TabViewUiNavigation
-
- resetCursor() - Method in interface org.mini2Dx.ui.navigation.UiNavigation
-
- resetCursor(boolean) - Method in interface org.mini2Dx.ui.navigation.UiNavigation
-
- resetCursor() - Method in class org.mini2Dx.ui.navigation.VerticalUiNavigation
-
- resetCursor(boolean) - Method in class org.mini2Dx.ui.navigation.VerticalUiNavigation
-
- resetState() - Method in class org.mini2Dx.ui.animation.BaseTextAnimation
-
- resetState() - Method in class org.mini2Dx.ui.animation.NullTextAnimation
-
- resetState() - Method in class org.mini2Dx.ui.animation.TypingTextAnimation
-
- resize(int) - Method in class org.mini2Dx.core.collections.BooleanQueue
-
Resize backing array.
- resize(int) - Method in class org.mini2Dx.core.collections.CharQueue
-
Resize backing array.
- resize(int) - Method in class org.mini2Dx.core.collections.FloatQueue
-
Resize backing array.
- resize(int) - Method in class org.mini2Dx.core.collections.IntQueue
-
Resize backing array.
- resize(int) - Method in class org.mini2Dx.core.collections.LongQueue
-
Resize backing array.
- resize(int) - Method in class org.mini2Dx.core.collections.ShortQueue
-
Resize backing array.
- resize(int, int) - Method in class org.mini2Dx.core.game.GameContainer
-
- resize(int, int) - Method in class org.mini2Dx.libgdx.game.GameWrapper
-
- resized(Lwjgl3Mini2DxWindow) - Method in interface com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxWindowListener
-
Called when the window is resized
- resizeScrollContentHeightToContents() - Method in class org.mini2Dx.ui.element.ScrollBox
-
Sets the scroll view height to be equal to the max Y of the child elements
- resizeScrollContentHeightToContents(ScrollBox) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
-
- resolve(String[]) - Method in class org.mini2Dx.android.playerdata.AndroidPlayerData
-
- resolve(String) - Method in class org.mini2Dx.core.files.ExternalFileHandleResolver
-
- resolve(String) - Method in class org.mini2Dx.core.files.FallbackFileHandleResolver
-
- resolve(String) - Method in interface org.mini2Dx.core.files.FileHandleResolver
-
- resolve(String) - Method in class org.mini2Dx.core.files.InternalFileHandleResolver
-
- resolve(String) - Method in class org.mini2Dx.core.files.LocalFileHandleResolver
-
- resolve(String[]) - Method in class org.mini2Dx.core.PlayerData
-
Returns a
FileHandle
for a file or directory within the save data directory
- resolve(String[]) - Method in class org.mini2Dx.libgdx.desktop.DesktopPlayerData
-
- resolveTmp(String[]) - Method in class org.mini2Dx.android.playerdata.AndroidPlayerData
-
- resolveTmp(String[]) - Method in class org.mini2Dx.core.PlayerData
-
Returns a
FileHandle
for a temporary file or directory within the save data directory
- resolveTmp(String[]) - Method in class org.mini2Dx.libgdx.desktop.DesktopPlayerData
-
- ResponsiveOffsetRule - Class in org.mini2Dx.ui.layout
-
- ResponsiveOffsetRule(int) - Constructor for class org.mini2Dx.ui.layout.ResponsiveOffsetRule
-
Constructor
- ResponsiveSizeRule - Class in org.mini2Dx.ui.layout
-
- ResponsiveSizeRule(int) - Constructor for class org.mini2Dx.ui.layout.ResponsiveSizeRule
-
Constructor
- restart() - Method in class org.mini2Dx.core.graphics.Animation
-
Restarts the animation.
- restoreFrom(Reader) - Method in class org.mini2Dx.android.di.AndroidComponentScanner
-
- restoreFrom(Reader) - Method in interface org.mini2Dx.core.di.ComponentScanner
-
Restores the component class data from plain text format
- restoreFrom(FileHandle) - Static method in class org.mini2Dx.core.serialization.AotSerializationData
-
- restoreFrom(Reader) - Static method in class org.mini2Dx.core.serialization.AotSerializationData
-
- restoreFrom(Reader) - Method in class org.mini2Dx.libgdx.desktop.DesktopComponentScanner
-
- restoreWindow() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxWindow
-
De-minimizes (de-iconifies) and de-maximizes the window.
- resume() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxAudio
-
- resume() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
-
- resume(long) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
-
- resume() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
-
- resume(long) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
-
- resume() - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALSound
-
- resume(long) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALSound
-
- resume() - Method in interface org.mini2Dx.core.audio.Sound
-
Resumes all playing instances of this sound
- resume(long) - Method in interface org.mini2Dx.core.audio.Sound
-
Resumes the specific instance of this sound.
- resume() - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
-
- resume(long) - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
-
- resume() - Method in class org.mini2Dx.libgdx.game.GameWrapper
-
- resumeSound(long) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
-
- resumeSound(long) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALAudio
-
- retain(Mini2DxOpenALSound, boolean) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
-
Retains a list of the most recently played sounds and stops the sound played
least recently if necessary for a new sound to play
- retain(Mini2DxOpenALSound, boolean) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALAudio
-
Retains a list of the most recently played sounds and stops the sound played least recently if necessary for a new sound to
play
- reverse() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
- reverse() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- reverse() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
- reverse() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- reverse() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- reverse() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- reverse() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- reverse() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- reverse() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- reverse() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- reverse() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- rf() - Method in interface org.mini2Dx.core.graphics.Color
-
- rf() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- rgb565() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the color value in RGB565 format
- rgb565() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- rgb888() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the color value in RGB888 format
- rgb888() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- rgba4444() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the color value in RGBA4444 format
- rgba4444() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- rgba8888() - Method in interface org.mini2Dx.core.graphics.Color
-
Returns the color value in RBGA8888 format
- rgba8888() - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- rgbaToColor(String) - Static method in class org.mini2Dx.core.graphics.Colors
-
Converts a RGBA value to an instance of
Color
- rgbToColor(String) - Static method in class org.mini2Dx.core.graphics.Colors
-
Converts a RGB value to an instance of
Color
- RIGHT - Static variable in class org.mini2Dx.core.util.Align
-
- rightStickXMoved(SwitchDualJoyConGamePad, float) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadAdapter
-
- rightStickXMoved(SwitchDualJoyConGamePad, float) - Method in interface org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadListener
-
- rightStickXMoved(SwitchJoyConRGamePad, float) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadAdapter
-
- rightStickXMoved(SwitchJoyConRGamePad, float) - Method in interface org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadListener
-
- rightStickXMoved(PS4GamePad, float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePadAdapter
-
- rightStickXMoved(PS4GamePad, float) - Method in interface org.mini2Dx.core.input.ps4.PS4GamePadListener
-
- rightStickXMoved(XboxGamePad, float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePadAdapter
-
- rightStickXMoved(XboxGamePad, float) - Method in interface org.mini2Dx.core.input.xbox.XboxGamePadListener
-
Called when right stick moves along its X axis
- rightStickYMoved(SwitchDualJoyConGamePad, float) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadAdapter
-
- rightStickYMoved(SwitchDualJoyConGamePad, float) - Method in interface org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadListener
-
- rightStickYMoved(SwitchJoyConRGamePad, float) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadAdapter
-
- rightStickYMoved(SwitchJoyConRGamePad, float) - Method in interface org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadListener
-
- rightStickYMoved(PS4GamePad, float) - Method in class org.mini2Dx.core.input.ps4.PS4GamePadAdapter
-
- rightStickYMoved(PS4GamePad, float) - Method in interface org.mini2Dx.core.input.ps4.PS4GamePadListener
-
- rightStickYMoved(XboxGamePad, float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePadAdapter
-
- rightStickYMoved(XboxGamePad, float) - Method in interface org.mini2Dx.core.input.xbox.XboxGamePadListener
-
Called when left stick moves along its Y axis
- rightTriggerMoved(XboxGamePad, float) - Method in class org.mini2Dx.core.input.xbox.XboxGamePadAdapter
-
- rightTriggerMoved(XboxGamePad, float) - Method in interface org.mini2Dx.core.input.xbox.XboxGamePadListener
-
Called when the right trigger is moved
- RollingAverage - Class in org.mini2Dx.core.util
-
Utility class for tracking a rolling average
- RollingAverage(int) - Constructor for class org.mini2Dx.core.util.RollingAverage
-
- rootNode - Variable in class org.mini2Dx.ui.render.RenderNode
-
- rotate - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
-
If true, the region has been rotated 90 degrees counter clockwise.
- rotate - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Region
-
- rotate(float) - Method in class org.mini2Dx.core.geom.Circle
-
- rotate(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- rotate(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- rotate(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- rotate(float) - Method in class org.mini2Dx.core.geom.Shape
-
Rotates this
Shape
by a specified amount of degrees with its
first point as the origin
- rotate(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- rotate(float) - Method in class org.mini2Dx.core.graphics.Animation
-
Increases/decreases the rotation of all frames
- rotate(float, float, float) - Method in interface org.mini2Dx.core.Graphics
-
Rotates the canvas by the provided degrees around the provided point
- rotate(float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the sprite's rotation in degrees relative to the current rotation.
- rotate(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- rotate - Variable in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
-
- rotate(float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- rotate90(boolean) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- rotate90(boolean) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Rotates this sprite 90 degrees in-place by rotating the texture coordinates.
- rotate90(boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- rotateAround(float, float, float) - Method in class org.mini2Dx.core.geom.Circle
-
- rotateAround(Point, float) - Method in class org.mini2Dx.core.geom.Point
-
- rotateAround(float, float, float) - Method in class org.mini2Dx.core.geom.Point
-
Rotates this
Point
around a coordinate
- rotateAround(float, float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- rotateAround(float, float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- rotateAround(float, float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- rotateAround(float, float, float) - Method in class org.mini2Dx.core.geom.Shape
-
Rotates this
Shape
by a specified amount of degrees around a
specified point
- rotateAround(float, float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- ROTATION_SYMMETRY - Static variable in class org.mini2Dx.core.geom.EquilateralTriangle
-
- ROTATION_SYMMETRY - Static variable in class org.mini2Dx.core.geom.RegularHexagon
-
- ROTATION_SYMMETRY - Static variable in class org.mini2Dx.core.geom.RegularPentagon
-
- ROYAL() - Static method in class org.mini2Dx.core.graphics.Colors
-
- rules - Variable in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- run() - Method in class org.mini2Dx.core.assets.AssetLoadingTask
-
- run() - Method in class org.mini2Dx.core.di.bean.PrototypeBean
-
- run() - Method in class org.mini2Dx.ui.util.DeferredRunnable
-
Attempts to run the deferred Runnable
- runnables - Variable in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- runnables - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- running - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- runtime - Static variable in class org.mini2Dx.core.Mdx
-
- SALMON() - Static method in class org.mini2Dx.core.graphics.Colors
-
- saveTo(Writer) - Method in class org.mini2Dx.android.di.AndroidComponentScanner
-
- saveTo(Writer) - Method in interface org.mini2Dx.core.di.ComponentScanner
-
Saves the component class data in plain text format
- saveTo(PrintWriter) - Method in class org.mini2Dx.core.serialization.aot.AotSerializedClassData
-
- saveTo(PrintWriter) - Method in class org.mini2Dx.core.serialization.aot.AotSerializedConstructorData
-
- saveTo(PrintWriter) - Method in class org.mini2Dx.core.serialization.aot.AotSerializedFieldData
-
- saveTo(FileHandle) - Static method in class org.mini2Dx.core.serialization.AotSerializationData
-
- saveTo(Writer) - Static method in class org.mini2Dx.core.serialization.AotSerializationData
-
- saveTo(Writer) - Method in class org.mini2Dx.libgdx.desktop.DesktopComponentScanner
-
- scale(float, float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
Multiplies the top/left/bottom/right sizes and padding by the specified
amount.
- scale(float) - Method in class org.mini2Dx.core.geom.Circle
-
- scale(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- scale(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- scale(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- scale(float) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Scales the radius of this shape.
- scale(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- scale(float, float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- scale(float, float) - Method in interface org.mini2Dx.core.Graphics
-
Scales the canvas (multiplies scale value)
- scale(float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the sprite's scale relative to the current scale.
- scale(float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- scale(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- scale(float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- ScaledRadialDeadZone - Class in org.mini2Dx.core.input.deadzone
-
Implements a scaling radius-based dead zone.
- ScaledRadialDeadZone() - Constructor for class org.mini2Dx.core.input.deadzone.ScaledRadialDeadZone
-
- scaleEffect(float) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- ScaleOperation - Class in org.mini2Dx.core.graphics.pipeline
-
- ScaleOperation() - Constructor for class org.mini2Dx.core.graphics.pipeline.ScaleOperation
-
- Scaling - Enum in org.mini2Dx.core.util
-
- ScalingViewport - Class in org.mini2Dx.core.graphics.viewport
-
- ScalingViewport(Scaling, boolean, float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.ScalingViewport
-
- scan(String[]) - Method in class org.mini2Dx.android.di.AndroidComponentScanner
-
- scan(String...) - Method in class org.mini2Dx.core.DependencyInjection
-
- scan(String[]) - Method in interface org.mini2Dx.core.di.ComponentScanner
-
- scan(String[]) - Method in class org.mini2Dx.libgdx.desktop.DesktopComponentScanner
-
- scl(Vector2) - Method in class org.mini2Dx.core.geom.Point
-
- scl(float) - Method in class org.mini2Dx.core.geom.Point
-
- scl(float, float) - Method in class org.mini2Dx.core.geom.Point
-
- ScreenBasedGame - Class in org.mini2Dx.core.game
-
- ScreenBasedGame() - Constructor for class org.mini2Dx.core.game.ScreenBasedGame
-
- ScreenManager<T extends GameScreen> - Interface in org.mini2Dx.core.screen
-
- ScreenSize - Enum in org.mini2Dx.ui.layout
-
Represents different screen size categories
- ScreenSizeListener - Interface in org.mini2Dx.ui.listener
-
Common interface for listening to
ScreenSize
changes
- ScreenSizeScaleMode - Enum in org.mini2Dx.ui
-
- ScreenViewport - Class in org.mini2Dx.core.graphics.viewport
-
A
Viewport
that always matches the game window size.
- ScreenViewport() - Constructor for class org.mini2Dx.core.graphics.viewport.ScreenViewport
-
- scroll(float, float) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
Offsets the region relative to the current region.
- scroll(float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- scroll(float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- ScrollBox - Class in org.mini2Dx.ui.element
-
- ScrollBox() - Constructor for class org.mini2Dx.ui.element.ScrollBox
-
Constructor.
- ScrollBox(String) - Constructor for class org.mini2Dx.ui.element.ScrollBox
-
Constructor
- ScrollBox(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.ScrollBox
-
Constructor
- ScrollBox(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.ScrollBox
-
Constructor
- ScrollBoxFactory - Class in org.mini2Dx.ui.xml.spi
-
- ScrollBoxFactory() - Constructor for class org.mini2Dx.ui.xml.spi.ScrollBoxFactory
-
- ScrollBoxPopulator - Class in org.mini2Dx.ui.xml.spi
-
- ScrollBoxPopulator() - Constructor for class org.mini2Dx.ui.xml.spi.ScrollBoxPopulator
-
- ScrollBoxRenderNode - Class in org.mini2Dx.ui.render
-
- ScrollBoxRenderNode(ParentRenderNode<?, ?>, ScrollBox) - Constructor for class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- ScrollBoxStyleRule - Class in org.mini2Dx.ui.style
-
- ScrollBoxStyleRule() - Constructor for class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- ScrollBoxStyleRuleset - Class in org.mini2Dx.ui.style.ruleset
-
- ScrollBoxStyleRuleset() - Constructor for class org.mini2Dx.ui.style.ruleset.ScrollBoxStyleRuleset
-
- scrolled(int) - Method in class org.mini2Dx.core.game.BasicGame
-
- scrolled(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxCustomCursor
-
- scrolled(int) - Method in class org.mini2Dx.libgdx.input.LibgdxInputProcessor
-
- scrolled(int) - Method in class org.mini2Dx.ui.UiContainer
-
- ScrollListener - Interface in org.mini2Dx.ui.listener
-
Common interface for listening to
ScrollBox
scrolling
- scrollThumb - Variable in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- scrollThumbPosition - Variable in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- scrollThumbState - Variable in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- ScrollTo - Class in org.mini2Dx.ui.animation
-
Internal class for
ScrollBox
scroll to element operations
- ScrollTo(UiElement, boolean) - Constructor for class org.mini2Dx.ui.animation.ScrollTo
-
- scrollTo(UiElement, boolean) - Method in class org.mini2Dx.ui.element.ScrollBox
-
Moves the scroll thumb until the
UiElement
is visible
- scrollTo - Variable in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- scrollToBottom(boolean) - Method in class org.mini2Dx.ui.element.ScrollBox
-
- scrollToTop(boolean) - Method in class org.mini2Dx.ui.element.ScrollBox
-
Scrolls to the first element in the
ScrollBox
- scrollTrack - Variable in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- scrollTranslationY - Variable in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
- searchTreeForElementById(String) - Method in class org.mini2Dx.ui.render.ParentRenderNode
-
- select(Predicate<T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Returns an iterable for the selected items in the array.
- select(Predicate<T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Returns an iterable for the selected items in the array.
- select(Predicate<T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Returns an iterable for the selected items in the array.
- Select<V> - Class in org.mini2Dx.ui.element
-
- Select() - Constructor for class org.mini2Dx.ui.element.Select
-
Constructor.
- Select(String) - Constructor for class org.mini2Dx.ui.element.Select
-
Constructor
- Select(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Select
-
Constructor
- Select(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Select
-
Constructor
- SelectFactory - Class in org.mini2Dx.ui.xml.spi
-
- SelectFactory() - Constructor for class org.mini2Dx.ui.xml.spi.SelectFactory
-
- selectNextOption() - Method in class org.mini2Dx.ui.element.RadioButton
-
- SelectOption<V> - Class in org.mini2Dx.ui.element
-
Represents an available option in a
Select
- SelectOption(String, V) - Constructor for class org.mini2Dx.ui.element.SelectOption
-
- SelectPopulator - Class in org.mini2Dx.ui.xml.spi
-
- SelectPopulator() - Constructor for class org.mini2Dx.ui.xml.spi.SelectPopulator
-
- selectPreviousOption() - Method in class org.mini2Dx.ui.element.RadioButton
-
- selectRanked(Comparator<T>, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Selects the nth-lowest element from the Array according to Comparator ranking.
- selectRanked(Comparator<T>, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Selects the nth-lowest element from the Array according to Comparator ranking.
- selectRanked(Comparator<T>, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Selects the nth-lowest element from the Array according to Comparator ranking.
- selectRankedIndex(Comparator<T>, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
- selectRankedIndex(Comparator<T>, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- selectRankedIndex(Comparator<T>, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- SelectRenderNode - Class in org.mini2Dx.ui.render
-
- SelectRenderNode(ParentRenderNode<?, ?>, Select<?>) - Constructor for class org.mini2Dx.ui.render.SelectRenderNode
-
- SelectStyleRule - Class in org.mini2Dx.ui.style
-
- SelectStyleRule() - Constructor for class org.mini2Dx.ui.style.SelectStyleRule
-
- SelectStyleRuleset - Class in org.mini2Dx.ui.style.ruleset
-
- SelectStyleRuleset() - Constructor for class org.mini2Dx.ui.style.ruleset.SelectStyleRuleset
-
- SerializationException - Exception in org.mini2Dx.core.exception
-
An exception thrown during serialization
- SerializationException(String) - Constructor for exception org.mini2Dx.core.exception.SerializationException
-
- SerializationException(Exception) - Constructor for exception org.mini2Dx.core.exception.SerializationException
-
- SerializationException(String, Exception) - Constructor for exception org.mini2Dx.core.exception.SerializationException
-
- SerializedCollection<T> - Class in org.mini2Dx.core.serialization.collection
-
Utility class used during JSON/XML serialization
- SerializedCollection(T) - Constructor for class org.mini2Dx.core.serialization.collection.SerializedCollection
-
- SerializedMap<T> - Class in org.mini2Dx.core.serialization.map.serialize
-
Utility class used during JSON/XML serialization
- SerializedMap(T) - Constructor for class org.mini2Dx.core.serialization.map.serialize.SerializedMap
-
- set(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
- set(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBits
-
- set(int, boolean) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
- set(int, byte) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- set(int, char) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- set(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- set(int, float) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- set(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- set(int, long) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- set(Class<T>, Pool<T>) - Static method in class org.mini2Dx.core.collections.concurrent.ConcurrentPools
-
Sets an existing pool for the specified type, stored in a Class to Pool
map.
- set(int, short) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- set(int, T) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- set(Circle) - Method in class org.mini2Dx.core.geom.Circle
-
- set(float, float, float, float) - Method in class org.mini2Dx.core.geom.LineSegment
-
Sets the coordinates of point A and point B
- set(float, float) - Method in class org.mini2Dx.core.geom.Point
-
- set(Vector2) - Method in class org.mini2Dx.core.geom.Point
-
- set(Polygon) - Method in class org.mini2Dx.core.geom.Polygon
-
- set(float, float, float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- set(Rectangle) - Method in class org.mini2Dx.core.geom.Rectangle
-
- set(Color) - Method in interface org.mini2Dx.core.graphics.Color
-
Sets the RGBA components of this
Color
from another
Color
- set(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Color
-
Sets the RGBA components
- set(byte, byte, byte, byte) - Method in interface org.mini2Dx.core.graphics.Color
-
Sets the RGBA components
- set(Sprite) - Method in interface org.mini2Dx.core.graphics.Sprite
-
- set(TextureRegion) - Method in class org.mini2Dx.core.graphics.TilingDrawable
-
- set(Object, Object) - Method in interface org.mini2Dx.core.reflect.Field
-
Sets the current value of the field for a given instance
- set(Object, Object) - Method in class org.mini2Dx.core.reflect.jvm.JvmField
-
- set(T) - Method in class org.mini2Dx.core.util.Ref
-
- set(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- set(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- set(byte, byte, byte, byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- set(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- set(byte, byte, byte, byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- set(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- set(Sprite) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- set(int, int, int, int) - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
-
- set(float, float, float, float) - Method in class org.mini2Dx.ui.element.UiElement
-
Sets the x, y, width and height of this element
- set(Actionable, EventTrigger, EventTriggerParams) - Method in class org.mini2Dx.ui.event.ActionEvent
-
- set(String, float, float, float, float) - Static method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- set(int, Actionable) - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
-
- set(int, int, Actionable) - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
-
Replaces the
Actionable
at the specified grid coordinate
- set(int, Actionable) - Method in class org.mini2Dx.ui.navigation.TabViewUiNavigation
-
- set(int, Actionable) - Method in interface org.mini2Dx.ui.navigation.UiNavigation
-
- set(int, Actionable) - Method in class org.mini2Dx.ui.navigation.VerticalUiNavigation
-
- set(int, int) - Method in class org.mini2Dx.ui.UiContainer
-
- setA(float) - Method in interface org.mini2Dx.core.graphics.Color
-
Sets the alpha component
- setA(byte) - Method in interface org.mini2Dx.core.graphics.Color
-
- setA(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- setA(byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- setA(byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- setA(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- setAccelerometerSensitivity(float) - Method in interface org.mini2Dx.core.input.GamePad
-
Sets the accelerometer sensitivity
- setAccelerometerSensitivity(float) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- setActionBackground(String) - Method in class org.mini2Dx.ui.style.ButtonStyleRule
-
- setActionButton(T) - Method in interface org.mini2Dx.ui.gamepad.GamePadUiInput
-
Sets the button used for triggering
Actionable
instances
- setActionButton(PS4Button) - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
-
- setActionButton(XboxButton) - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
-
- setActionTexture(Texture) - Method in class org.mini2Dx.ui.element.ImageButton
-
- setActionTexturePath(String) - Method in class org.mini2Dx.ui.element.ImageButton
-
Sets the texture path to use in action state.
- setActionTextureRegion(TextureRegion) - Method in class org.mini2Dx.ui.element.ImageButton
-
- setActiveAction(ActionableRenderNode) - Method in class org.mini2Dx.ui.UiContainer
-
- setActiveNavigation(Navigatable) - Method in class org.mini2Dx.ui.UiContainer
-
- setAddressMode(TextureAddressMode, TextureAddressMode) - Method in interface org.mini2Dx.core.graphics.Texture
-
Sets the texture addressing mode for this texture
- setAddressMode(TextureAddressMode, TextureAddressMode) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTexture
-
- setAllAlphas(float) - Method in interface org.mini2Dx.core.font.GameFontCache
-
Sets the
Color
alpha for previous text operations
- setAllAlphas(float) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
-
- setAllAlphas(float) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
-
- setAllColors(Color) - Method in interface org.mini2Dx.core.font.GameFontCache
-
Sets the
Color
for previous text operations
- setAllColors(Color) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
-
- setAllColors(Color) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
-
- setAlpha(float) - Method in class com.artemis.MdxWorld
-
Sets the interpolation alpha
- setAlpha(float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the alpha portion of the color used to tint this sprite.
- setAlpha(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setApplicationLogger(ApplicationLogger) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- setApplicationLogger(ApplicationLogger) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- setApplicationLogger(ApplicationLogger) - Method in class com.badlogic.gdx.backends.lwjgl3.DesktopMini2DxGame
-
- setAsEllipse() - Method in class org.mini2Dx.tiled.TiledObject
-
- setAsPoint() - Method in class org.mini2Dx.tiled.TiledObject
-
- setAsPolygon(String) - Method in class org.mini2Dx.tiled.TiledObject
-
- setAsPolygon(float[]) - Method in class org.mini2Dx.tiled.TiledObject
-
- setAsPolyline(String) - Method in class org.mini2Dx.tiled.TiledObject
-
- setAsPolyline(float[]) - Method in class org.mini2Dx.tiled.TiledObject
-
- setAssetLoader(Class<T>, AssetLoader<T>) - Method in class org.mini2Dx.core.assets.AssetManager
-
- setAsText(String, boolean) - Method in class org.mini2Dx.tiled.TiledObject
-
- setAtlas(String) - Method in class org.mini2Dx.ui.element.AnimatedImage
-
Sets the atlas to look up the texture in
- setAtlas(String) - Method in class org.mini2Dx.ui.element.Image
-
Sets the atlas to look up the texture in
- setAtlas(String) - Method in class org.mini2Dx.ui.element.ImageButton
-
Sets the atlas to look up the texture in
- setB(float) - Method in interface org.mini2Dx.core.graphics.Color
-
Sets the blue component
- setB(byte) - Method in interface org.mini2Dx.core.graphics.Color
-
- setB(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- setB(byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- setB(byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- setB(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- setBackground(String) - Method in class org.mini2Dx.ui.style.ParentStyleRule
-
- setBackground(String) - Method in class org.mini2Dx.ui.style.ProgressBarStyleRule
-
- setBackground(String) - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- setBackgroundColor(Color) - Method in interface org.mini2Dx.core.Graphics
-
Sets the background
Color
to be used
- setBackgroundColor(Color) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- setBlendFunction(Mini2DxBlendFunction, Mini2DxBlendFunction) - Method in interface org.mini2Dx.core.Graphics
-
- setBlendFunction(Mini2DxBlendFunction, Mini2DxBlendFunction) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- setBlending(PixmapBlending) - Method in interface org.mini2Dx.core.graphics.Pixmap
-
- setBlending(PixmapBlending) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- setBorderColor(String) - Method in class org.mini2Dx.ui.style.UiFont
-
- setBorderWidth(int) - Method in class org.mini2Dx.ui.style.UiFont
-
- setBottomHeight(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
Set the draw-time height of the three bottom edge patches
- setBottomHeight(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
Set the draw-time height of the three bottom edge patches
- setBottomHeight(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- setBottomScrollButtonStyle(String) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- setBounds(float, float, float, float) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- setBounds(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the position and size of the sprite when drawn, before scaling and rotation are applied.
- setBounds(int, int, int, int, float, float) - Method in class org.mini2Dx.core.graphics.viewport.Viewport
-
- setBounds(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setButtonImageStyle(String) - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- setButtonLabelStyle(String) - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- setButtonWidth(int) - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- setCache(String, Object) - Method in class org.mini2Dx.core.assets.AsyncLoadingCache
-
- setCatchBackKey(boolean) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- setCatchKey(int, boolean) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- setCatchMenuKey(boolean) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- setCenter(float, float) - Method in class org.mini2Dx.core.geom.Circle
-
- setCenter(float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setCenter(float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setCenter(float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- setCenter(float, float) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Sets the center x,y coordinate of this object
- setCenter(float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setCenter(float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the position so that the sprite is centered on (x, y)
- setCenter(float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setCenterX(float) - Method in class org.mini2Dx.core.geom.Circle
-
- setCenterX(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setCenterX(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setCenterX(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- setCenterX(float) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Sets the center x coordinate
- setCenterX(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setCenterX(float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the x position so that it is centered on the given x parameter
- setCenterX(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setCenterY(float) - Method in class org.mini2Dx.core.geom.Circle
-
- setCenterY(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setCenterY(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setCenterY(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- setCenterY(float) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Sets the center y coordianate
- setCenterY(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setCenterY(float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the y position so that it is centered on the given y parameter
- setCenterY(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setChangedOnBeginEvent(boolean) - Method in class org.mini2Dx.ui.element.Slider
-
Sets if the value should change when a keyboard/gamepad event
begins and change the value until the event ends.
- setChecked(boolean) - Method in class org.mini2Dx.ui.element.Checkbox
-
- setChildDirty() - Method in class org.mini2Dx.ui.render.ParentRenderNode
-
- setClip(float, float, float, float) - Method in interface org.mini2Dx.core.Graphics
-
Sets the graphics context clip.
- setClip(Rectangle) - Method in interface org.mini2Dx.core.Graphics
-
Sets the graphics context clip.
- setClip(float, float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- setClip(Rectangle) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- setCloseListener(GameDataOutputStream.CloseListener) - Method in class org.mini2Dx.core.serialization.GameDataOutputStream
-
- setColor(Color) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
Copy given color.
- setColor(float, float, float, float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- setColor(Color) - Method in interface org.mini2Dx.core.font.GameFont
-
Sets the
Color
to render the font with
- setColor(Color) - Method in interface org.mini2Dx.core.font.GameFontCache
-
Sets the
Color
for subsequent text operations
- setColor(Color) - Method in class org.mini2Dx.core.font.MonospaceGameFont
-
- setColor(Color) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
-
- setColor(Color) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the
Color
tint applied to each frame
- setColor(float, float, float, float) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the
Color
tint applied to each frame
- setColor(Color) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
Copy given color.
- setColor(Color) - Method in interface org.mini2Dx.core.graphics.Pixmap
-
Sets the color for the following drawing operations
- setColor(Color) - Method in interface org.mini2Dx.core.Graphics
-
Sets the
Color
to draw shapes with
- setColor(Color) - Method in interface org.mini2Dx.core.graphics.SpriteCache
-
Sets the
Color
used to tint images when they are added to the SpriteCache
- setColor(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.SpriteCache
-
Sets the
Color
used to tint images when they are added to the SpriteCache
- setColor(Color) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFont
-
- setColor(Color) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
-
- setColor(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- setColor(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- setColor(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
-
- setColor(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
-
- setColor(Color) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- setColor(Color) - Method in class org.mini2Dx.ui.element.Label
-
Sets the
Color
of the label
- setContentHeight(float) - Method in class org.mini2Dx.ui.element.UiElement
-
Sets the content height.
- setContentWidth(float) - Method in class org.mini2Dx.ui.element.UiElement
-
Sets the content width.
- setContinuousRendering(boolean) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- setCurrentTab(Tab) - Method in class org.mini2Dx.ui.element.TabView
-
Sets the currently visible
Tab
- setCurrentTabIndex(int) - Method in class org.mini2Dx.ui.element.TabView
-
Sets the currently visible
Tab
- setCursor(Cursor) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- setCursorCatched(boolean) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- setCursorPosition(int, int) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- setCustomShader(Shader) - Method in interface org.mini2Dx.core.graphics.SpriteCache
-
Sets the custom
Shader
used to draw images to the cache
- setCustomShader(Shader) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSpriteCache
-
- setDeadZone(float) - Method in class org.mini2Dx.core.input.deadzone.AxialDeadZone
-
- setDeadZone(float) - Method in interface org.mini2Dx.core.input.deadzone.DeadZone
-
Sets the dead zone threshold
- setDeadZone(float) - Method in class org.mini2Dx.core.input.deadzone.NoopDeadZone
-
- setDeadZone(float) - Method in class org.mini2Dx.core.input.deadzone.RadialDeadZone
-
- setDeadZone(float) - Method in class org.mini2Dx.core.input.deadzone.ScaledRadialDeadZone
-
- setDebug(boolean) - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
-
- setDebugEnabled(boolean) - Method in class org.mini2Dx.ui.element.UiElement
-
- setDefaultVisibility(Visibility) - Static method in class org.mini2Dx.ui.UiContainer
-
- SetDeserializedCollection - Class in org.mini2Dx.core.serialization.collection
-
Utility class used during JSON/XML deserialization
- SetDeserializedCollection(Class<?>, Field, Class<?>, Object) - Constructor for class org.mini2Dx.core.serialization.collection.SetDeserializedCollection
-
- setDirty() - Method in class org.mini2Dx.ui.render.ParentRenderNode
-
- setDirty() - Method in class org.mini2Dx.ui.render.RenderLayer
-
- setDirty() - Method in class org.mini2Dx.ui.render.RenderNode
-
- setDisabledBackground(String) - Method in class org.mini2Dx.ui.style.ButtonStyleRule
-
- setDisabledLabelStyle(String) - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- setDisabledTextColor(Color) - Method in class org.mini2Dx.ui.element.Select
-
- setDisabledTexture(Texture) - Method in class org.mini2Dx.ui.element.ImageButton
-
- setDisabledTexturePath(String) - Method in class org.mini2Dx.ui.element.ImageButton
-
Sets the texture path to use in disabled state.
- setDisabledTextureRegion(TextureRegion) - Method in class org.mini2Dx.ui.element.ImageButton
-
- setDisposed(boolean) - Method in class org.mini2Dx.core.geom.LineSegment
-
INTERNAL USE ONLY
- setDisposed(boolean) - Method in class org.mini2Dx.core.geom.Point
-
INTERNAL USE ONLY
- setDisposed(boolean) - Method in class org.mini2Dx.core.geom.Shape
-
INTERNAL USE ONLY
- setDuration(int) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- setElementSize(ParentRenderNode<?, ?>, RenderNode<?, ?>) - Static method in class org.mini2Dx.ui.layout.LayoutRuleset
-
- setEmittersCleanUpBlendFunction(boolean) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- setEnabled(boolean) - Method in interface org.mini2Dx.ui.element.Actionable
-
- setEnabled(boolean) - Method in class org.mini2Dx.ui.element.Button
-
- setEnabled(boolean) - Method in class org.mini2Dx.ui.element.Checkbox
-
- setEnabled(boolean) - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- setEnabled(boolean) - Method in class org.mini2Dx.ui.element.RadioButton
-
- setEnabled(boolean) - Method in class org.mini2Dx.ui.element.Select
-
- setEnabled(boolean) - Method in class org.mini2Dx.ui.element.Slider
-
- setEnabled(boolean) - Method in class org.mini2Dx.ui.element.TextBox
-
- setEnabledLabelStyle(String) - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- setEnabledTextColor(Color) - Method in class org.mini2Dx.ui.element.Select
-
- setFill(String) - Method in class org.mini2Dx.ui.style.ProgressBarStyleRule
-
- setFilter(PixmapFilter) - Method in interface org.mini2Dx.core.graphics.Pixmap
-
- setFilter(PixmapFilter) - Method in class org.mini2Dx.libgdx.graphics.LibgdxPixmap
-
- setFinished(boolean) - Method in class org.mini2Dx.ui.animation.BaseTextAnimation
-
- setFlex(float, float, float, float) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- setFlex(float, float, float, float) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- setFlex(float, float, float, float) - Method in class org.mini2Dx.ui.element.Select
-
- setFlex(float, float, float, float) - Method in class org.mini2Dx.ui.element.TextBox
-
- setFlexDirection(FlexDirection) - Method in class org.mini2Dx.ui.element.FlexRow
-
- setFlexDirection(FlexDirection) - Method in class org.mini2Dx.ui.element.RadioButton
-
- setFlexLayout(String) - Method in interface org.mini2Dx.ui.element.FlexUiElement
-
Sets the current flex layout
- setFlexLayout(String) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- setFlexLayout(String) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- setFlexLayout(String) - Method in class org.mini2Dx.ui.element.Select
-
- setFlexLayout(String) - Method in class org.mini2Dx.ui.element.TextBox
-
- setFlip(boolean, boolean) - Method in class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
-
Sets if the TextureRegion
is flipped
- setFlip(boolean, boolean) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- setFlip(boolean, boolean) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Set the sprite's flip state regardless of current condition
- setFlip(boolean, boolean) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setFlip(boolean, boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setFlip(boolean, boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setFlip(boolean) - Method in class org.mini2Dx.ui.style.UiFont
-
- setFlippedDiagonally(int, int, boolean) - Method in class org.mini2Dx.tiled.TileLayer
-
Sets if the tile at the given coordinate is flipped diagonally
- setFlippedHorizontally(int, int, boolean) - Method in class org.mini2Dx.tiled.TileLayer
-
Sets if the tile at the given coordinate is flipped horizontally
- setFlippedVertically(int, int, boolean) - Method in class org.mini2Dx.tiled.TileLayer
-
Sets if the tile at the given coordinate is flipped vertically
- setFlipX(boolean) - Method in class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
-
Sets if the TextureRegion
is flipped horizontally
- setFlipX(boolean) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the flipX to the current frame
- setFlipX(boolean) - Method in interface org.mini2Dx.core.graphics.Sprite
-
- setFlipX(boolean) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setFlipX(boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setFlipX(boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setFlipX(boolean) - Method in class org.mini2Dx.ui.element.AnimatedImage
-
Sets if the texture should be flipped horizontally during rendering
- setFlipX(boolean) - Method in class org.mini2Dx.ui.element.Image
-
Sets if the texture should be flipped horizontally during rendering
- setFlipY(boolean) - Method in class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
-
Sets if the TextureRegion
is flipped vertically
- setFlipY(boolean) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the flipY to the current frame
- setFlipY(boolean) - Method in interface org.mini2Dx.core.graphics.Sprite
-
- setFlipY(boolean) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setFlipY(boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setFlipY(boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setFlipY(boolean) - Method in class org.mini2Dx.ui.element.AnimatedImage
-
Sets if the texture should be flipped vertically during rendering
- setFlipY(boolean) - Method in class org.mini2Dx.ui.element.Image
-
Sets if the texture should be flipped vertically during rendering
- setFont(GameFont) - Method in interface org.mini2Dx.core.Graphics
-
- setFont(GameFont) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- setFont(String) - Method in class org.mini2Dx.ui.style.LabelStyleRule
-
- setFont(String) - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
-
- setFontSize(int) - Method in class org.mini2Dx.ui.style.UiFont
-
- setFullscreenMode(Graphics.DisplayMode) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- setG(float) - Method in interface org.mini2Dx.core.graphics.Color
-
Sets the green component
- setG(byte) - Method in interface org.mini2Dx.core.graphics.Color
-
- setG(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- setG(byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- setG(byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- setG(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- setGamePadButton(GamePadButton) - Method in class org.mini2Dx.ui.event.params.GamePadEventTriggerParams
-
- setGid(int) - Method in class org.mini2Dx.tiled.TiledObject
-
Sets the Tile GID of this object
- setGidFlipDiagonally(boolean) - Method in class org.mini2Dx.tiled.TiledObject
-
- setGidFlipHorizontally(boolean) - Method in class org.mini2Dx.tiled.TiledObject
-
- setGidFlipVertically(boolean) - Method in class org.mini2Dx.tiled.TiledObject
-
- setGL20(GL20) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- setGL30(GL30) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- setGLDebugMessageControl(DesktopMini2DxGame.GLDebugMessageSeverity, boolean) - Static method in class com.badlogic.gdx.backends.lwjgl3.DesktopMini2DxGame
-
Enables or disables GL debug messages for the specified severity level.
- setHeight(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setHeight(int) - Method in class org.mini2Dx.tiled.TiledObjectGroup
-
Sets the height of the group in tiles
- setHeight(float) - Method in class org.mini2Dx.ui.element.UiElement
-
Sets the height of this element
- setHeight(String, float) - Static method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- setHeightFlex(float) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- setHeightFlex(float) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- setHeightFlex(float) - Method in class org.mini2Dx.ui.element.Select
-
- setHeightFlex(float) - Method in class org.mini2Dx.ui.element.TextBox
-
- setHeightInTiles(int) - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
-
- setHeightToContentHeight(UiElement, UiElement) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
-
Sets the height of one
UiElement
to match the content height of another element.
- setHeightToContentHeightOf(UiElement) - Method in class org.mini2Dx.ui.element.UiElement
-
Sets the height of this element to match the content height of another
UiElement
.
- setHeightToHeight(UiElement, UiElement) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
-
Sets the height of one
UiElement
to match the height of another element
- setHeightToHeightOf(UiElement) - Method in class org.mini2Dx.ui.element.UiElement
-
Sets the height of this element to match the height of another
UiElement
- setHorizontalAlignment(HorizontalAlignment) - Method in class org.mini2Dx.ui.element.Label
-
- setHotkey(GamePadButton, Actionable) - Method in class org.mini2Dx.ui.element.Container
-
- setHotkey(int, Actionable) - Method in class org.mini2Dx.ui.element.Container
-
- setHotkey(GamePadButton, Actionable) - Method in interface org.mini2Dx.ui.element.Navigatable
-
- setHotkey(int, Actionable) - Method in interface org.mini2Dx.ui.element.Navigatable
-
- setHotkey(GamePadButton, Actionable) - Method in class org.mini2Dx.ui.element.Tab
-
- setHotkey(int, Actionable) - Method in class org.mini2Dx.ui.element.Tab
-
- setHotkey(GamePadButton, Actionable) - Method in class org.mini2Dx.ui.element.TabView
-
- setHotkey(int, Actionable) - Method in class org.mini2Dx.ui.element.TabView
-
- setHoverBackground(String) - Method in class org.mini2Dx.ui.style.ParentStyleRule
-
- setHoverEnabled(boolean) - Method in interface org.mini2Dx.ui.element.Hoverable
-
- setHoverEnabled(boolean) - Method in class org.mini2Dx.ui.element.TabView
-
- setHoverEnabled(boolean) - Method in class org.mini2Dx.ui.element.UiElement
-
- setHoverTexture(Texture) - Method in class org.mini2Dx.ui.element.ImageButton
-
- setHoverTexturePath(String) - Method in class org.mini2Dx.ui.element.ImageButton
-
Sets the texture path to use in hover state.
- setHoverTextureRegion(TextureRegion) - Method in class org.mini2Dx.ui.element.ImageButton
-
- setIcon(Pixmap...) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxWindow
-
Sets the icon that will be used in the window's title bar.
- setIconPath(String) - Method in class org.mini2Dx.ui.element.Tab
-
- setIconPath(String) - Method in class org.mini2Dx.ui.element.TabButton
-
- setId(String) - Method in class org.mini2Dx.ui.style.UiTheme
-
- setIndex(int) - Method in class org.mini2Dx.tiled.Layer
-
Sets the index in the
TiledMap
of this layer
- setInputProcessor(InputProcessor) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- setInputProcessor(InputProcessor) - Method in interface org.mini2Dx.core.Input
-
Sets the InputProcessor
for handling mouse/keyboard/touch events
- setInputProcessor(InputProcessor) - Method in class org.mini2Dx.libgdx.input.LibgdxInputProcessor
-
- setInputProcessor(InputProcessor) - Method in class org.mini2Dx.libgdx.LibgdxInput
-
- setInterval(float) - Method in class com.artemis.DispersedIntervalEntitySystem
-
Sets the interval of the system
- setKerning(boolean) - Method in class org.mini2Dx.ui.style.UiFont
-
- setKey(int, K) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- setKey(int) - Method in class org.mini2Dx.ui.event.params.KeyboardEventTriggerParams
-
- setL2DeadZone(DeadZone) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- setLabelIndent(int) - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
-
- setLastGamePadType(GamePadType) - Method in class org.mini2Dx.ui.UiContainer
-
- setLastInputSource(InputSource) - Method in class org.mini2Dx.ui.UiContainer
-
- setLeftButtonLabelStyle(String) - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- setLeftButtonStyle(String) - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- setLeftButtonText(String) - Method in class org.mini2Dx.ui.element.Select
-
- setLeftStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- setLeftStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- setLeftStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- setLeftStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- setLeftTriggerDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- setLeftWidth(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
Set the draw-time width of the three left edge patches
- setLeftWidth(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
Set the draw-time width of the three left edge patches
- setLeftWidth(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- setLineHeight(int) - Method in interface org.mini2Dx.core.Graphics
-
Sets the line height to be used
- setLineHeight(int) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- setListener(TiledParserListener) - Method in class org.mini2Dx.tiled.TiledParser
-
- setListener(TiledParserListener) - Method in interface org.mini2Dx.tiled.TiledParserNotifier
-
Sets the listener to be notified of parsing results
- setLogLevel(int) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxGame
-
- setLogLevel(int) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- setLogLevel(int) - Method in class com.badlogic.gdx.backends.lwjgl3.DesktopMini2DxGame
-
- setLoglevel(int) - Method in interface org.mini2Dx.core.Logger
-
- setLoglevel(int) - Method in class org.mini2Dx.core.StdOutLogger
-
- setLoglevel(int) - Method in class org.mini2Dx.libgdx.LibgdxLogger
-
- setLooping(boolean) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
-
- setLooping(long, boolean) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
-
- setLooping(boolean) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- setLooping(long, boolean) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
-
- setLooping(boolean) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALMusic
-
- setLooping(long, boolean) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALSound
-
- setLooping(boolean) - Method in interface org.mini2Dx.core.audio.Music
-
Sets if the music should loop.
- setLooping(long, boolean) - Method in interface org.mini2Dx.core.audio.Sound
-
Sets if the specific instance of this sound should loop.
- setLooping(boolean) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets if the animation should loop
- setLooping(boolean) - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
-
- setLooping(long, boolean) - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
-
- setMagFilter(TextureFilter) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxSpriteBatchWrapper
-
- setMagFilter(TextureFilter) - Method in interface org.mini2Dx.core.Graphics
-
Sets the texture mag filter that will be used for all the subsequent texture drawing operations
- setMagFilter(TextureFilter) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- setMargin(int) - Method in class org.mini2Dx.ui.style.StyleRule
-
- setMarginBottom(int) - Method in class org.mini2Dx.ui.style.StyleRule
-
- setMarginLeft(int) - Method in class org.mini2Dx.ui.style.StyleRule
-
- setMarginRight(int) - Method in class org.mini2Dx.ui.style.StyleRule
-
- setMarginTop(int) - Method in class org.mini2Dx.ui.style.StyleRule
-
- setMax(float) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- setMaxFrameTasksPerFrame(int) - Method in interface org.mini2Dx.core.TaskExecutor
-
- setMaxFrameTasksPerFrame(int) - Method in class org.mini2Dx.libgdx.LibgdxTaskExecutor
-
- setMaxHeight(float) - Method in class org.mini2Dx.ui.element.ScrollBox
-
- setMaxWorldHeight(float) - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- setMaxWorldWidth(float) - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- setMenuStyle(String) - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- setMiddleHeight(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
Set the height of the middle row of the patch.
- setMiddleHeight(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
Set the height of the middle row of the patch.
- setMiddleHeight(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- setMiddleWidth(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
Set the width of the middle column of the patch.
- setMiddleWidth(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
Set the width of the middle column of the patch.
- setMiddleWidth(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- setMin(float) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- setMinFilter(TextureFilter) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxSpriteBatchWrapper
-
- setMinFilter(TextureFilter) - Method in interface org.mini2Dx.core.Graphics
-
Sets the texture min filter that will be used for all the subsequent texture drawing operations
- setMinFilter(TextureFilter) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- setMinHeight(float) - Method in class org.mini2Dx.ui.element.ScrollBox
-
- setMinHeight(int) - Method in class org.mini2Dx.ui.style.StyleRule
-
- setMinWorldHeight(float) - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- setMinWorldWidth(float) - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- setMouseX(int) - Method in class org.mini2Dx.ui.event.params.MouseEventTriggerParams
-
- setMouseY(int) - Method in class org.mini2Dx.ui.event.params.MouseEventTriggerParams
-
- setName(String) - Method in class org.mini2Dx.tiled.Layer
-
Sets the name of this layer
- setName(String) - Method in class org.mini2Dx.tiled.TiledObject
-
Sets the name of this object
- setName(String) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- setNavigateWithDPad(boolean) - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
-
Sets if
UiNavigation
events should be triggered by the D-PAD
- setNavigateWithDPad(boolean) - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
-
Sets if
UiNavigation
events should be triggered by the D-PAD
- setNavigation(UiNavigation) - Method in class org.mini2Dx.ui.element.Container
-
- setNavigation(UiNavigation) - Method in class org.mini2Dx.ui.element.Tab
-
- setNavigationMode(NavigationMode) - Method in class org.mini2Dx.ui.UiContainer
-
- setNextTabButtonLayout(String) - Method in class org.mini2Dx.ui.element.TabView
-
- setNextTabButtonStyle(String) - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- setNextTabHotkey(int) - Method in class org.mini2Dx.ui.element.TabView
-
Sets a keyboard key as the hotkey for changing to the next tab
- setNextTabHotkey(GamePadButton) - Method in class org.mini2Dx.ui.element.TabView
-
- setNormalTexture(Texture) - Method in class org.mini2Dx.ui.element.ImageButton
-
- setNormalTexturePath(String) - Method in class org.mini2Dx.ui.element.ImageButton
-
Sets the texture path to use in normal state.
- setNormalTextureRegion(TextureRegion) - Method in class org.mini2Dx.ui.element.ImageButton
-
- setOnCompletionListener(Music.OnCompletionListener) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
-
- setOnCompletionListener(Music.OnCompletionListener) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- setOnCompletionListener(Music.OnCompletionListener) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALMusic
-
- setOneWay(boolean) - Method in class org.mini2Dx.core.graphics.pipeline.RenderPipeline
-
- setOnscreenKeyboardVisible(boolean) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- setOnScreenKeyboardVisible(boolean) - Method in interface org.mini2Dx.core.Input
-
Sets on mobile and consoles of the on-screen keyboard should appear
- setOnScreenKeyboardVisible(boolean) - Method in class org.mini2Dx.libgdx.LibgdxInput
-
- setOptionsSpacing(int) - Method in class org.mini2Dx.ui.style.RadioButtonStyleRule
-
- setOrigin(float, float) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- setOrigin(float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the origin in relation to the sprite's position for scaling and rotation.
- setOrigin(float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setOriginBasedPosition(float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the position where the sprite will be drawn, relative to its current origin.
- setOriginBasedPosition(float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setOriginCenter() - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- setOriginCenter() - Method in interface org.mini2Dx.core.graphics.Sprite
-
Place origin in the center of the sprite
- setOriginCenter() - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setOriginX(float) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the origin X coordinate to be applied to each frame
- setOriginY(float) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the origin Y coordinate to be applied to each frame
- setOverflowClipped(boolean) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
Sets if child elements that overflow this element's bounds (e.g.
- setPadding(float, float, float, float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
Set the padding for content inside this ninepatch.
- setPadding(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
Set the padding for content inside this ninepatch.
- setPadding(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- setPadding(int) - Method in class org.mini2Dx.ui.style.StyleRule
-
- setPaddingBottom(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- setPaddingBottom(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- setPaddingBottom(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- setPaddingBottom(int) - Method in class org.mini2Dx.ui.style.StyleRule
-
- setPaddingLeft(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- setPaddingLeft(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- setPaddingLeft(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- setPaddingLeft(int) - Method in class org.mini2Dx.ui.style.StyleRule
-
- setPaddingRight(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- setPaddingRight(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- setPaddingRight(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- setPaddingRight(int) - Method in class org.mini2Dx.ui.style.StyleRule
-
- setPaddingTop(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
- setPaddingTop(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
- setPaddingTop(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- setPaddingTop(int) - Method in class org.mini2Dx.ui.style.StyleRule
-
- setPan(float, float) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
-
- setPan(long, float, float) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
-
- setPan(float, float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- setPan(long, float, float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
-
- setPan(float, float) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALMusic
-
- setPan(long, float, float) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALSound
-
- setPan(long, float, float) - Method in interface org.mini2Dx.core.audio.Sound
-
Sets the pan and volume of the specific instance of this sound.
- setPan(long, float, float) - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
-
- setParameter(String, Texture) - Method in interface org.mini2Dx.core.graphics.Shader
-
Sets the specified texture parameter.
- setParameter(String, int, Texture) - Method in interface org.mini2Dx.core.graphics.Shader
-
Sets the specified texture parameter.
- setParameter(String, Texture) - Method in class org.mini2Dx.libgdx.graphics.LibgdxShader
-
- setParameter(String, int, Texture) - Method in class org.mini2Dx.libgdx.graphics.LibgdxShader
-
- setParameterf(String, float) - Method in interface org.mini2Dx.core.graphics.Shader
-
Sets the specified float parameter (uniform).
- setParameterf(String, float, float) - Method in interface org.mini2Dx.core.graphics.Shader
-
Sets the specified parameter (uniform).
- setParameterf(String, float, float, float) - Method in interface org.mini2Dx.core.graphics.Shader
-
Sets the specified parameter (uniform).
- setParameterf(String, float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Shader
-
Sets the specified parameter (uniform or attribute).
- setParameterf(String, Vector2) - Method in interface org.mini2Dx.core.graphics.Shader
-
Sets the specified parameter (uniform).
- setParameterf(String, Vector3) - Method in interface org.mini2Dx.core.graphics.Shader
-
Sets the specified parameter (uniform).
- setParameterf(String, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxShader
-
- setParameterf(String, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxShader
-
- setParameterf(String, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxShader
-
- setParameterf(String, float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxShader
-
- setParameterf(String, Vector2) - Method in class org.mini2Dx.libgdx.graphics.LibgdxShader
-
- setParameterf(String, Vector3) - Method in class org.mini2Dx.libgdx.graphics.LibgdxShader
-
- setParameteri(String, int) - Method in interface org.mini2Dx.core.graphics.Shader
-
Sets the specified parameter (uniform).
- setParameteri(String, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxShader
-
- setParameterMatrix(String, Matrix4) - Method in interface org.mini2Dx.core.graphics.Shader
-
Sets the specified parameter (uniform).
- setParameterMatrix(String, Matrix4, boolean) - Method in interface org.mini2Dx.core.graphics.Shader
-
Sets the specified parameter (uniform).
- setParameterMatrix(String, Matrix4) - Method in class org.mini2Dx.libgdx.graphics.LibgdxShader
-
- setParameterMatrix(String, Matrix4, boolean) - Method in class org.mini2Dx.libgdx.graphics.LibgdxShader
-
- setParentWidth(float) - Method in class org.mini2Dx.ui.layout.LayoutState
-
- setPassThroughMouseMovement(boolean) - Method in class org.mini2Dx.ui.UiContainer
-
Set to true if mouseMoved() events to should pass through this input handler regardless
- setPasswordField(boolean) - Method in class org.mini2Dx.ui.element.TextBox
-
Sets if this
TextBox
is a password field
- setPath(String) - Method in class org.mini2Dx.ui.style.UiFont
-
- setPitch(long, float) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
-
- setPitch(long, float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
-
- setPitch(long, float) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALSound
-
- setPitch(long, float) - Method in interface org.mini2Dx.core.audio.Sound
-
Sets the pitch of the specific instance of this sound.
- setPitch(long, float) - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
-
- setPlayerIndex(int) - Method in interface org.mini2Dx.core.input.GamePad
-
Sets the player assigned to this gamepad
- setPlayerIndex(int) - Method in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
-
- setPlayerIndex(int) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- setPointA(Point) - Method in class org.mini2Dx.core.geom.LineSegment
-
- setPointB(Point) - Method in class org.mini2Dx.core.geom.LineSegment
-
- setPosition(float) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
-
- setPosition(float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
-
- setPosition(float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- setPosition(float) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALAudioDevice
-
- setPosition(float) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALMusic
-
- setPosition(int, int) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxWindow
-
Sets the position of the window in logical coordinates.
- setPosition(float, float) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- setPosition(float, float) - Method in interface org.mini2Dx.core.font.GameFontCache
-
Sets the position of the cache
- setPosition(float, float) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
-
- setPosition(float, float, float, float, float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setPosition(float, float) - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- setPosition(float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the position where the sprite will be drawn.
- setPosition(float, float) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
-
- setPosition(float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setPowerOfTwo(boolean) - Method in class org.mini2Dx.core.graphics.viewport.ExtendViewport
-
- setPowerOfTwo(boolean) - Method in class org.mini2Dx.core.graphics.viewport.ScalingViewport
-
- setPreviousTabButtonLayout(String) - Method in class org.mini2Dx.ui.element.TabView
-
- setPreviousTabButtonStyle(String) - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- setPreviousTabHotkey(int) - Method in class org.mini2Dx.ui.element.TabView
-
Sets a keyboard key as the hotkey for changing to the previous tab
- setPreviousTabHotkey(GamePadButton) - Method in class org.mini2Dx.ui.element.TabView
-
Sets a
GamePadButton
as the hotkey for changing to the previous tab
- setProperty(String, String) - Method in class org.mini2Dx.tiled.Layer
-
Sets the value of a specified property
- setProperty(String, String) - Method in class org.mini2Dx.tiled.Tile
-
Sets the value of a specified property
- setProperty(String, String) - Method in class org.mini2Dx.tiled.TiledMap
-
Sets the value of a specified property
- setProperty(String, String) - Method in class org.mini2Dx.tiled.TiledMapData
-
Sets the value of a specified property
- setProperty(String, String) - Method in class org.mini2Dx.tiled.TiledObject
-
Sets the value of a specified property
- setProperty(String, String) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- setProperty(String, String) - Method in class org.mini2Dx.tiled.Tileset
-
Sets the value of a specified property
- setProperty(String, String) - Method in class org.mini2Dx.tiled.tileset.TilesetSource
-
Sets the value of a specified property
- setProperty(String, String) - Method in class org.mini2Dx.tiled.tileset.TsxTilesetSource
-
- setQuad(QuadTree) - Method in interface org.mini2Dx.core.collision.QuadTreeAware
-
Sets the
QuadTree
where this object is located.
- setQuad(QuadTree) - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareCollisionBox
-
- setQuad(QuadTree) - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareCollisionCircle
-
- setQuad(QuadTree) - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareCollisionPoint
-
- setQuad(QuadTree) - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareCollisionPolygon
-
- setQuad(QuadTree) - Method in class org.mini2Dx.core.collision.util.QuadTreeAwareObject
-
- setR(float) - Method in interface org.mini2Dx.core.graphics.Color
-
Sets the red component
- setR(byte) - Method in interface org.mini2Dx.core.graphics.Color
-
- setR(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- setR(byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- setR(byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- setR(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- setR2DeadZone(DeadZone) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- setRadius(float) - Method in class org.mini2Dx.core.geom.Circle
-
- setRadius(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setRadius(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setRadius(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
Sets the radius of this
RegularPolygon
Note: This operation is expensive
- setRadius(float) - Method in interface org.mini2Dx.core.geom.Sizeable
-
Sets the radius of this shape.
- setRadius(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setReferenceCount(int) - Method in class org.mini2Dx.core.assets.ReferenceCountedObject
-
- setRegion(Texture) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setRegion(int, int, int, int) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setRegion(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setRegion(TextureRegion) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
Sets the texture and coordinates to the specified region.
- setRegion(TextureRegion, int, int, int, int) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
Sets the texture to that of the specified region and sets the coordinates relative to the specified region.
- setRegion(Texture) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setRegion(int, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setRegion(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setRegion(TextureRegion) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setRegion(TextureRegion, int, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setRegion(Texture) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setRegion(int, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setRegion(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setRegion(TextureRegion) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setRegion(TextureRegion, int, int, int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setRegionHeight(int) - Method in class com.badlogic.gdx.graphics.LibgdxTextureRegionWrapper
-
- setRegionHeight(int) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setRegionHeight(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setRegionHeight(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setRegionWidth(int) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setRegionWidth(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setRegionWidth(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setRegionX(int) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setRegionX(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setRegionX(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setRegionY(int) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setRegionY(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setRegionY(int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setRelativeX(float) - Method in class org.mini2Dx.ui.render.RenderNode
-
- setRelativeY(float) - Method in class org.mini2Dx.ui.render.RenderNode
-
- setRenderCoordMode(RenderCoordMode) - Method in class org.mini2Dx.core.collision.CollisionBox
-
- setRenderCoordMode(RenderCoordMode) - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- setRenderCoordMode(RenderCoordMode) - Method in interface org.mini2Dx.core.collision.CollisionObject
-
Sets the mode used for calculating render coordinates
- setRenderCoordMode(RenderCoordMode) - Method in class org.mini2Dx.core.collision.CollisionPoint
-
- setRenderCoordMode(RenderCoordMode) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- setRenderCoordMode(RenderCoordMode) - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- setRenderCoordMode(RenderCoordMode) - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- setRenderCoordMode(RenderCoordMode) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- setRenderCoordMode(RenderCoordMode) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Checkbox
-
- setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Image
-
- setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Label
-
- setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.ProgressBar
-
- setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.RadioButton
-
- setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Select
-
- setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.Slider
-
- setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.TextBox
-
- setRenderNodeDirty() - Method in class org.mini2Dx.ui.element.UiElement
-
- setResizable(boolean) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- setResolvedFileHandle(FileHandle) - Method in class org.mini2Dx.core.assets.AssetDescriptor
-
- setResponsive(boolean) - Method in class org.mini2Dx.ui.element.AnimatedImage
-
Sets if this
AnimatedImage
should scale to the size of its parent
- setResponsive(boolean) - Method in class org.mini2Dx.ui.element.Checkbox
-
- setResponsive(boolean) - Method in class org.mini2Dx.ui.element.Image
-
Sets if this
Image
should scale to the size of its parent
- setResponsive(boolean) - Method in class org.mini2Dx.ui.element.ImageButton
-
Sets if the image should scale to the size of the
ImageButton
- setResponsive(boolean) - Method in class org.mini2Dx.ui.element.Label
-
Sets if this label should fill its available space
- setResponsive(boolean) - Method in class org.mini2Dx.ui.element.RadioButton
-
- setResult(T) - Method in class org.mini2Dx.core.assets.AssetLoaderResult
-
- setRightButtonLabelStyle(String) - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- setRightButtonStyle(String) - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- setRightButtonText(String) - Method in class org.mini2Dx.ui.element.Select
-
- setRightStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- setRightStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- setRightStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.ps4.PS4GamePad
-
- setRightStickDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- setRightTriggerDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.xbox.XboxGamePad
-
- setRightWidth(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
Set the draw-time width of the three right edge patches
- setRightWidth(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
Set the draw-time width of the three right edge patches
- setRightWidth(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- setRotation(float) - Method in class org.mini2Dx.core.geom.Circle
-
- setRotation(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setRotation(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setRotation(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- setRotation(float) - Method in class org.mini2Dx.core.geom.Shape
-
Sets the rotation of this
Shape
with its first point as the
origin
- setRotation(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setRotation(float) - Method in class org.mini2Dx.core.graphics.Animation
-
Sets the rotation of all frames
- setRotation(float, float, float) - Method in interface org.mini2Dx.core.Graphics
-
Sets the canvas rotation around a provided point
- setRotation(float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the rotation of the sprite in degrees.
- setRotation(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setRotation(float, float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.Circle
-
- setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- setRotationAround(Point, float) - Method in class org.mini2Dx.core.geom.Shape
-
Sets the rotation of this
Shape
with a specified point as the origin
- setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.Shape
-
Sets the rotation of this
Shape
with a specified point as the
origin
- setRotationAround(float, float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setRounding(SizeRounding) - Method in class org.mini2Dx.ui.style.ParentStyleRule
-
- setScale(float, float) - Method in interface org.mini2Dx.core.Graphics
-
Sets the canvas scale
- setScale(float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the sprite's scale for both X and Y uniformly.
- setScale(float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the sprite's scale for both X and Y.
- setScale(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setScale(float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setScale(float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- setScale(float, float) - Method in class org.mini2Dx.ui.UiContainer
-
Sets the
Graphics
scaling during rendering.
- setScreenSizeScaleMode(ScreenSizeScaleMode) - Method in class org.mini2Dx.ui.UiContainer
-
- setScrollBarWidth(int) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- setScrollButtonHeight(int) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- setScrollContentHeight(float) - Method in class org.mini2Dx.ui.element.ScrollBox
-
Sets the scroll view height.
- setScrollFactor(float) - Method in class org.mini2Dx.ui.element.ScrollBox
-
Sets how much this
ScrollBox
scrolls when the up/down buttons are
clicked
- setScrollThumbAction(String) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- setScrollThumbHover(String) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- setScrollThumbNormal(String) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- setScrollThumbPosition(float) - Method in class org.mini2Dx.ui.render.ScrollBoxRenderNode
-
Sets the scroll position
- setScrollTrack(String) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- setScrollTrackVisibility(Visibility) - Method in class org.mini2Dx.ui.element.ScrollBox
-
- setSelectedIndex(int) - Method in class org.mini2Dx.ui.element.Select
-
Sets the index of the currently selected option
- setSelectedOption(String) - Method in class org.mini2Dx.ui.element.RadioButton
-
- setSelectedOptionIndex(int) - Method in class org.mini2Dx.ui.element.RadioButton
-
- setShader(Shader) - Method in interface org.mini2Dx.core.Graphics
-
Applies a
Shader
program to this instance
- setShader(Shader) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- setShadowColor(String) - Method in class org.mini2Dx.ui.style.UiFont
-
- setShadowOffsetX(int) - Method in class org.mini2Dx.ui.style.UiFont
-
- setShadowOffsetY(int) - Method in class org.mini2Dx.ui.style.UiFont
-
- setSize(float, float) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- setSize(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Sets the array size, leaving any values beyond the current size null.
- setSize(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Sets the array size, leaving any values beyond the current size undefined.
- setSize(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Sets the array size, leaving any values beyond the current size undefined.
- setSize(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Sets the array size, leaving any values beyond the current size undefined.
- setSize(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- setSize(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Sets the array size, leaving any values beyond the current size undefined.
- setSize(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Sets the array size, leaving any values beyond the current size undefined.
- setSize(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Sets the array size, leaving any values beyond the current size undefined.
- setSize(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Sets the array size, leaving any values beyond the current size undefined.
- setSize(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Sets the array size, leaving any values beyond the current size null.
- setSize(float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setSize(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setSize(float, float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the size of the sprite when drawn, before scaling and rotation are applied.
- setSize(float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setSizeLimits(int, int, int, int) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxWindow
-
Sets minimum and maximum size limits for the window.
- setSliderBarMaxHeight(int) - Method in class org.mini2Dx.ui.style.SliderStyleRule
-
- setSoundGain(long, float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
-
- setSoundGain(long, float) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALAudio
-
- setSoundLooping(long, boolean) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
-
- setSoundLooping(long, boolean) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALAudio
-
- setSoundPan(long, float, float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
-
- setSoundPan(long, float, float) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALAudio
-
- setSoundPitch(long, float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
-
- setSoundPitch(long, float) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALAudio
-
- setSpaceX(int) - Method in class org.mini2Dx.ui.style.UiFont
-
- setSpaceY(int) - Method in class org.mini2Dx.ui.style.UiFont
-
- setStartTileX(int) - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
-
- setStartTileY(int) - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
-
- setState(NodeState) - Method in interface org.mini2Dx.ui.render.ActionableRenderNode
-
- setState(NodeState) - Method in interface org.mini2Dx.ui.render.NavigatableRenderNode
-
- setState(NodeState) - Method in class org.mini2Dx.ui.render.ParentRenderNode
-
- setState(NodeState) - Method in class org.mini2Dx.ui.render.RenderLayer
-
- setState(NodeState) - Method in class org.mini2Dx.ui.render.RenderNode
-
- setState(NodeState) - Method in class org.mini2Dx.ui.render.SelectRenderNode
-
- setState(NodeState) - Method in class org.mini2Dx.ui.render.TextBoxRenderNode
-
- setStickRepeatTimer(float) - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
-
Sets the amount of time in seconds before the left stick is considered repeating a navigation direction
- setStickRepeatTimer(float) - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
-
Sets the amount of time in seconds before the left stick is considered repeating a navigation direction
- setStickThreshold(float) - Method in class org.mini2Dx.ui.gamepad.PS4UiInput
-
Sets the threshold for stick values before the input is considered as a navigation direction press
- setStickThreshold(float) - Method in class org.mini2Dx.ui.gamepad.XboxUiInput
-
Sets the threshold for stick values before the input is considered as a navigation direction press
- setStyleId(String) - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- setStyleId(String) - Method in class org.mini2Dx.ui.element.Checkbox
-
- setStyleId(String) - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- setStyleId(String) - Method in class org.mini2Dx.ui.element.Image
-
- setStyleId(String) - Method in class org.mini2Dx.ui.element.Label
-
- setStyleId(String) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- setStyleId(String) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- setStyleId(String) - Method in class org.mini2Dx.ui.element.RadioButton
-
- setStyleId(String) - Method in class org.mini2Dx.ui.element.Select
-
- setStyleId(String) - Method in class org.mini2Dx.ui.element.Slider
-
- setStyleId(String) - Method in class org.mini2Dx.ui.element.TabView
-
- setStyleId(String) - Method in class org.mini2Dx.ui.element.TextBox
-
- setStyleId(String) - Method in class org.mini2Dx.ui.element.UiElement
-
- setStyleId(String) - Method in class org.mini2Dx.ui.UiContainer
-
- setSystemCursor(Cursor.SystemCursor) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- setTabButtonLayout(String) - Method in class org.mini2Dx.ui.element.TabView
-
- setTabButtonStyle(String) - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- setTabStyle(String) - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- setTargetRenderNode(RenderNode<?, ?>) - Method in class org.mini2Dx.ui.animation.ScrollTo
-
- setText(CharSequence) - Method in interface org.mini2Dx.core.font.FontGlyphLayout
-
Sets the text to compute the geometry for
- setText(CharSequence, Color, float, int, boolean) - Method in interface org.mini2Dx.core.font.FontGlyphLayout
-
Sets the text to compute the geometry for
- setText(CharSequence, float, float) - Method in interface org.mini2Dx.core.font.GameFontCache
-
Clears all text from the cache and adds a new text sequence
- setText(CharSequence, float, float, float, int, boolean) - Method in interface org.mini2Dx.core.font.GameFontCache
-
Clears all text from the cache and adds a new text sequence
- setText(CharSequence) - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
-
- setText(CharSequence, Color, float, int, boolean) - Method in class org.mini2Dx.core.font.MonospaceFontGlyphLayout
-
- setText(CharSequence, float, float) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
-
- setText(CharSequence, float, float, float, int, boolean) - Method in class org.mini2Dx.core.font.MonospaceGameFontCache
-
- setText(CharSequence) - Method in class org.mini2Dx.libgdx.font.BitmapFontGlyphLayout
-
- setText(CharSequence, Color, float, int, boolean) - Method in class org.mini2Dx.libgdx.font.BitmapFontGlyphLayout
-
- setText(CharSequence, float, float) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
-
- setText(CharSequence, float, float, float, int, boolean) - Method in class org.mini2Dx.libgdx.font.LibgdxBitmapFontCache
-
- setText(String) - Method in class org.mini2Dx.ui.element.Label
-
Sets the current text of the label
- setText(String) - Method in class org.mini2Dx.ui.element.TabButton
-
- setText(String) - Method in class org.mini2Dx.ui.element.TextButton
-
- setTextAlignment(HorizontalAlignment) - Method in class org.mini2Dx.ui.element.TextButton
-
- setTextAnimation(TextAnimation) - Method in class org.mini2Dx.ui.element.Label
-
- setTextColor(String) - Method in class org.mini2Dx.ui.style.LabelStyleRule
-
- setTextColor(String) - Method in class org.mini2Dx.ui.style.TextBoxStyleRule
-
- setTexture(Texture) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setTexture(Texture) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setTexture(Texture) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureAtlasRegion
-
- setTexture(Texture) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setTexture(Texture) - Method in class org.mini2Dx.ui.element.Image
-
- setTextureFilter(TextureFilter, TextureFilter) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTexture
-
- setTexturePath(String) - Method in class org.mini2Dx.ui.element.Image
-
Sets the current texture path.
- setTexturePaths(String[], float[]) - Method in class org.mini2Dx.ui.element.AnimatedImage
-
Sets the current texture path array.
- setTextureRegion(TextureRegion) - Method in class org.mini2Dx.ui.element.Image
-
- setTextureRegions(TextureRegion[], float[]) - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- setTextures(Texture[], float[]) - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- setTheme(UiTheme) - Static method in class org.mini2Dx.ui.UiContainer
-
- setTiledObjectGroupRenderer(TiledObjectGroupRenderer) - Method in class org.mini2Dx.tiled.TiledMap
-
- setTileId(int) - Method in class org.mini2Dx.tiled.Tile
-
- setTileId(int, int, int) - Method in class org.mini2Dx.tiled.TileLayer
-
Sets the tile id at a given coordinate on the layer
- setTileId(int, int, int, boolean, boolean, boolean) - Method in class org.mini2Dx.tiled.TileLayer
-
Sets the tile id at a given coordinate on the layer
- setTileLayerRenderer(TileLayerRenderer) - Method in class org.mini2Dx.tiled.TiledMap
-
- setTileRenderer(TileRenderer) - Method in class org.mini2Dx.tiled.Tile
-
- setTilesetImagePath(String) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- setTint(Color) - Method in interface org.mini2Dx.core.Graphics
-
Sets the
Color
to apply to draw operations
- setTint(Color) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the color used to tint this sprite.
- setTint(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setTint(Color) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- setTitle(String) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- setTitle(CharSequence) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxWindow
-
- setTitle(String) - Method in class org.mini2Dx.ui.element.Tab
-
- setTo(float, float, float, float) - Method in interface org.mini2Dx.core.collision.CollisionArea
-
Sets the current x, y, width and height
- setTo(float, float, float, float) - Method in class org.mini2Dx.core.collision.CollisionBox
-
- setTo(float, float, float, float) - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- setTo(float, float, float, float) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- setTo(float, float, float, float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- setTo(float, float, float, float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- setTo(float, float, float, float) - Method in class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- setTopHeight(float) - Method in class com.badlogic.gdx.graphics.LibgdxNinePatchWrapper
-
Set the draw-time height of the three top edge patches
- setTopHeight(float) - Method in interface org.mini2Dx.core.graphics.NinePatch
-
Set the draw-time height of the three top edge patches
- setTopHeight(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxNinePatch
-
- setTopScrollButtonStyle(String) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- setTranslation(float, float) - Method in interface org.mini2Dx.core.Graphics
-
Sets the translation coordinates
- setTranslation(float, float) - Method in class org.mini2Dx.libgdx.LibgdxGraphics
-
- setTransparentColorValue(String) - Method in class org.mini2Dx.tiled.tileset.ImageTilesetSource
-
- setType(String) - Method in class org.mini2Dx.tiled.TiledObject
-
Sets the type of this object
- setU(float) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setU(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setU(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setU2(float) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setU2(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setU2(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setUAddressMode(TextureAddressMode) - Method in interface org.mini2Dx.core.graphics.Texture
-
Sets the U addressing mode for this texture.
- setUAddressMode(TextureAddressMode) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTexture
-
- setUndecorated(boolean) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- setup(int, int) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- setup(int, int) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALMusic
-
- setV(float) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setV(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setV(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setV2(float) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
- setV2(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setV2(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- setVAddressMode(TextureAddressMode) - Method in interface org.mini2Dx.core.graphics.Texture
-
Sets the V addressing mode for this texture.
- setVAddressMode(TextureAddressMode) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTexture
-
- setValue(int, V) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- setValue(float) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- setValue(float) - Method in class org.mini2Dx.ui.element.Slider
-
- setValue(String) - Method in class org.mini2Dx.ui.element.TextBox
-
Sets the text value entered into this
TextBox
- setValueStep(float) - Method in class org.mini2Dx.ui.element.Slider
-
Sets the amount to change the value by on each keyboard/gamepad event
- setVertices(float[]) - Method in class org.mini2Dx.core.geom.Polygon
-
- setVertices(Vector2[]) - Method in class org.mini2Dx.core.geom.Polygon
-
- setViewport(Viewport) - Method in class org.mini2Dx.ui.UiContainer
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.Checkbox
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.Image
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.Label
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.RadioButton
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.Select
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.Slider
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.Tab
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.TabView
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.TextBox
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.element.UiElement
-
- setVisibility(Visibility) - Method in class org.mini2Dx.ui.UiContainer
-
- setVisible(boolean) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxWindow
-
Sets the visibility of the window.
- setVisible(boolean) - Method in class org.mini2Dx.core.graphics.CustomCursor
-
- setVisible(boolean) - Method in class org.mini2Dx.tiled.Layer
-
Sets if this
Layer
is visible
- setVisible(boolean) - Method in class org.mini2Dx.tiled.TiledObject
-
- setVolume(float) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
-
- setVolume(long, float) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
-
- setVolume(float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
-
- setVolume(float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- setVolume(long, float) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
-
- setVolume(float) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALAudioDevice
-
- setVolume(float) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALMusic
-
- setVolume(long, float) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALSound
-
- setVolume(float) - Method in interface org.mini2Dx.core.audio.Music
-
Sets the volume of the music
- setVolume(long, float) - Method in interface org.mini2Dx.core.audio.Sound
-
Sets the volume of the specific instance of this sound.
- setVolume(float) - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
-
- setVolume(long, float) - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
-
- setVSync(boolean) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- setWidth(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setWidth(int) - Method in class org.mini2Dx.tiled.TiledObjectGroup
-
Sets the width of the group in tiles
- setWidth(float) - Method in class org.mini2Dx.ui.element.UiElement
-
Sets the width of this element
- setWidth(String, float) - Static method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- setWidth(ScreenSize, int) - Method in class org.mini2Dx.ui.navigation.GridUiNavigation
-
Sets the amount columns of the grid on a specific
ScreenSize
- setWidthFlex(float) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- setWidthFlex(float) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- setWidthFlex(float) - Method in class org.mini2Dx.ui.element.Select
-
- setWidthFlex(float) - Method in class org.mini2Dx.ui.element.TextBox
-
- setWidthInTiles(int) - Method in class org.mini2Dx.tiled.renderer.TiledMapRenderArea
-
- setWidthToContentWidth(UiElement, UiElement) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
-
Sets the width of one
UiElement
to match the content width of another element.
- setWidthToContentWidthOf(UiElement) - Method in class org.mini2Dx.ui.element.UiElement
-
Sets the width of this element to match the content width of another
UiElement
.
- setWidthToWidth(UiElement, UiElement) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
-
Sets the width of one
UiElement
to match the width of another element
- setWidthToWidthOf(UiElement) - Method in class org.mini2Dx.ui.element.UiElement
-
Sets the width of this element to match the width of another
UiElement
- setWindowedMode(int, int) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- setWindowListener(Lwjgl3Mini2DxWindowListener) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxWindow
-
- setWorld(World) - Method in class com.artemis.BaseRenderingSystem
-
- setWorld(World) - Method in class com.artemis.DispersedIntervalEntitySystem
-
- setWorld(World) - Method in class com.artemis.RenderingEntitySystem
-
- setWrapSelectedIndex(boolean) - Method in class org.mini2Dx.ui.element.Select
-
Sets if the index will wrap around if the player keeps pressing one of the buttons
- setX(float) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- setX(float) - Method in class org.mini2Dx.core.geom.Circle
-
- setX(float) - Method in class org.mini2Dx.core.geom.Point
-
- setX(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setX(float) - Method in interface org.mini2Dx.core.geom.Positionable
-
Sets the x coordinate of this object
- setX(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setX(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- setX(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setX(float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the x position where the sprite will be drawn.
- setX(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setX(float) - Method in class org.mini2Dx.ui.element.UiElement
-
Sets the x coordinate of this element.
- setX(String, float) - Static method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- setXFlex(float) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- setXFlex(float) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- setXFlex(float) - Method in class org.mini2Dx.ui.element.Select
-
- setXFlex(float) - Method in class org.mini2Dx.ui.element.TextBox
-
- setXY(float, float) - Method in class org.mini2Dx.core.geom.Circle
-
- setXY(float, float) - Method in class org.mini2Dx.core.geom.Point
-
- setXY(float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setXY(float, float) - Method in interface org.mini2Dx.core.geom.Positionable
-
Sets the x and y coordinate of this object
- setXY(float, float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setXY(Vector2) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setXY(float, float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
Sets the center X and Y coordinates.
- setXY(float, float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setXY(float, float) - Method in class org.mini2Dx.ui.element.UiElement
-
Sets the x and y coordinates of this element
- setXY(String, float, float) - Static method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- setXYFlex(float, float) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- setXYFlex(float, float) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- setXYFlex(float, float) - Method in class org.mini2Dx.ui.element.Select
-
- setXYFlex(float, float) - Method in class org.mini2Dx.ui.element.TextBox
-
- setY(float) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasSprite
-
- setY(float) - Method in class org.mini2Dx.core.geom.Circle
-
- setY(float) - Method in class org.mini2Dx.core.geom.Point
-
- setY(float) - Method in class org.mini2Dx.core.geom.Polygon
-
- setY(float) - Method in interface org.mini2Dx.core.geom.Positionable
-
Sets the y coordinate of this object
- setY(float) - Method in class org.mini2Dx.core.geom.Rectangle
-
- setY(float) - Method in class org.mini2Dx.core.geom.RegularPolygon
-
- setY(float) - Method in class org.mini2Dx.core.geom.Triangle
-
- setY(float) - Method in interface org.mini2Dx.core.graphics.Sprite
-
Sets the y position where the sprite will be drawn.
- setY(float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- setY(float) - Method in class org.mini2Dx.ui.element.UiElement
-
Sets the y coordinate of this element
- setY(String, float) - Static method in class org.mini2Dx.ui.layout.FlexLayoutRuleset
-
- setYFlex(float) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- setYFlex(float) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- setYFlex(float) - Method in class org.mini2Dx.ui.element.Select
-
- setYFlex(float) - Method in class org.mini2Dx.ui.element.TextBox
-
- setZIndex(int) - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- setZIndex(int) - Method in class org.mini2Dx.ui.element.Checkbox
-
- setZIndex(int) - Method in class org.mini2Dx.ui.element.CustomUiElement
-
- setZIndex(int) - Method in class org.mini2Dx.ui.element.Image
-
- setZIndex(int) - Method in class org.mini2Dx.ui.element.Label
-
- setZIndex(int) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- setZIndex(int) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- setZIndex(int) - Method in class org.mini2Dx.ui.element.RadioButton
-
- setZIndex(int) - Method in class org.mini2Dx.ui.element.Select
-
- setZIndex(int) - Method in class org.mini2Dx.ui.element.Slider
-
- setZIndex(int) - Method in class org.mini2Dx.ui.element.Tab
-
- setZIndex(int) - Method in class org.mini2Dx.ui.element.TabView
-
- setZIndex(int) - Method in class org.mini2Dx.ui.element.TextBox
-
- setZIndex(int) - Method in class org.mini2Dx.ui.element.UiElement
-
- setZIndex(int) - Method in class org.mini2Dx.ui.UiContainer
-
- setZLDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- setZLDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- setZRDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- setZRDeadZone(DeadZone) - Method in class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- shader - Variable in class org.mini2Dx.core.graphics.pipeline.ShaderOperation
-
- Shader - Interface in org.mini2Dx.core.graphics
-
Interface to platform-specific shader implementations
- ShaderLoader - Class in org.mini2Dx.core.assets.loader
-
- ShaderLoader() - Constructor for class org.mini2Dx.core.assets.loader.ShaderLoader
-
- ShaderOperation - Class in org.mini2Dx.core.graphics.pipeline
-
- ShaderOperation(String) - Constructor for class org.mini2Dx.core.graphics.pipeline.ShaderOperation
-
- ShaderOperation(Shader) - Constructor for class org.mini2Dx.core.graphics.pipeline.ShaderOperation
-
- shaderProgram - Variable in class org.mini2Dx.libgdx.graphics.LibgdxShader
-
- ShaderType - Enum in org.mini2Dx.core.graphics
-
- Shape - Class in org.mini2Dx.core.geom
-
Base class for shapes
- Shape() - Constructor for class org.mini2Dx.core.geom.Shape
-
Constructor for shapes not belonging to the
Geometry
pool
- Shape(Geometry) - Constructor for class org.mini2Dx.core.geom.Shape
-
Constructor for shapes belonging to the
Geometry
pool
- ShapeTextureCache - Class in org.mini2Dx.libgdx.graphics
-
Implements a cache of textures for shapes
- ShapeTextureCache() - Constructor for class org.mini2Dx.libgdx.graphics.ShapeTextureCache
-
Constructor
- ShortMap<V> - Class in org.mini2Dx.core.collections
-
- ShortMap() - Constructor for class org.mini2Dx.core.collections.ShortMap
-
Creates a new map with an initial capacity of 51 and a load factor of 0.8.
- ShortMap(int) - Constructor for class org.mini2Dx.core.collections.ShortMap
-
Creates a new map with a load factor of 0.8.
- ShortMap(int, float) - Constructor for class org.mini2Dx.core.collections.ShortMap
-
Creates a new map with the specified initial capacity and load factor.
- ShortMap(ShortMap<? extends V>) - Constructor for class org.mini2Dx.core.collections.ShortMap
-
Creates a new map identical to the specified map.
- ShortMap.Entries<V> - Class in org.mini2Dx.core.collections
-
- ShortMap.Entry<V> - Class in org.mini2Dx.core.collections
-
- ShortMap.Keys - Class in org.mini2Dx.core.collections
-
- ShortMap.Values<V> - Class in org.mini2Dx.core.collections
-
- ShortQueue - Class in org.mini2Dx.core.collections
-
- ShortQueue() - Constructor for class org.mini2Dx.core.collections.ShortQueue
-
Creates a new Queue which can hold 16 values without needing to resize backing array.
- ShortQueue(int) - Constructor for class org.mini2Dx.core.collections.ShortQueue
-
Creates a new Queue which can hold the specified number of values without needing to resize backing array.
- ShortQueue.ShortQueueIterable - Class in org.mini2Dx.core.collections
-
- ShortQueue.ShortQueueIterator - Class in org.mini2Dx.core.collections
-
- ShortQueueIterable(ShortQueue) - Constructor for class org.mini2Dx.core.collections.ShortQueue.ShortQueueIterable
-
- ShortQueueIterable(ShortQueue, boolean) - Constructor for class org.mini2Dx.core.collections.ShortQueue.ShortQueueIterable
-
- ShortQueueIterator(ShortQueue) - Constructor for class org.mini2Dx.core.collections.ShortQueue.ShortQueueIterator
-
- ShortQueueIterator(ShortQueue, boolean) - Constructor for class org.mini2Dx.core.collections.ShortQueue.ShortQueueIterator
-
- ShortTreeMap<V> - Class in org.mini2Dx.core.collections
-
- ShortTreeMap() - Constructor for class org.mini2Dx.core.collections.ShortTreeMap
-
- ShortTreeMap(int) - Constructor for class org.mini2Dx.core.collections.ShortTreeMap
-
- ShortTreeMap(int, float) - Constructor for class org.mini2Dx.core.collections.ShortTreeMap
-
- ShortTreeMap(ShortMap<? extends V>) - Constructor for class org.mini2Dx.core.collections.ShortTreeMap
-
- ShortTreeMap.SortedKeys - Class in org.mini2Dx.core.collections
-
- shrink(int) - Method in class org.mini2Dx.core.collections.ByteMap
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.CharMap
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
Reduces the size of the backing array to the size of the actual items.
- shrink() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Reduces the size of the backing arrays to the size of the actual number of entries.
- shrink() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
Reduces the size of the backing array to the size of the actual items.
- shrink() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
Reduces the size of the backing array to the size of the actual items.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- shrink() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
Reduces the size of the backing array to the size of the actual items.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- shrink() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
Reduces the size of the backing array to the size of the actual items.
- shrink() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
Reduces the size of the backing array to the size of the actual items.
- shrink() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
Reduces the size of the backing array to the size of the actual items.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntSet
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- shrink() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
Reduces the size of the backing array to the size of the actual items.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectSet
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedSet
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrink() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
Reduces the size of the backing array to the size of the actual items.
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- shrink(int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- shrink() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
Reduces the size of the backing array to the size of the actual items.
- shrink(int) - Method in class org.mini2Dx.core.collections.ShortMap
-
Reduces the size of the backing arrays to be the specified capacity or less.
- shrinkToContents(boolean) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
Shrinks the width and height for this element based on its children
- shrinkToContents(boolean, Runnable) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- shrinkToContents(ParentUiElement, boolean, Runnable) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
-
- shrinkToImageSize(AssetManager) - Method in class org.mini2Dx.ui.element.Image
-
- shrinkToTextSize() - Method in class org.mini2Dx.ui.element.Label
-
- shrinkToTextSize(float) - Method in class org.mini2Dx.ui.element.Label
-
- shuffle() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
- shuffle() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
- shuffle() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
- shuffle() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- shuffle() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- shuffle() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- shuffle() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- shuffle() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- shuffle() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- shuffle() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- shuffle() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- sibling(String) - Method in interface org.mini2Dx.core.files.FileHandle
-
Returns a handle to the sibling with the specified name.
- sibling(String) - Method in class org.mini2Dx.libgdx.files.LibgdxFileHandle
-
- sign(float, float, float, float, float, float) - Method in class org.mini2Dx.core.geom.Polygon
-
- Singleton - Annotation Type in org.mini2Dx.core.di.annotation
-
- SingletonBean - Class in org.mini2Dx.core.di.bean
-
- SingletonBean(Object) - Constructor for class org.mini2Dx.core.di.bean.SingletonBean
-
- size - Variable in class org.mini2Dx.core.collections.BooleanQueue
-
Number of elements in the queue.
- size - Variable in class org.mini2Dx.core.collections.ByteMap
-
- size - Variable in class org.mini2Dx.core.collections.CharMap
-
- size - Variable in class org.mini2Dx.core.collections.CharQueue
-
Number of elements in the queue.
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentPooledLinkedList
-
Returns the number of items in the list
- size() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSortedIntList
-
- size - Variable in class org.mini2Dx.core.collections.FloatQueue
-
Number of elements in the queue.
- size - Variable in class org.mini2Dx.core.collections.IntQueue
-
Number of elements in the queue.
- size - Variable in class org.mini2Dx.core.collections.LongQueue
-
Number of elements in the queue.
- size - Variable in class org.mini2Dx.core.collections.ShortMap
-
- size - Variable in class org.mini2Dx.core.collections.ShortQueue
-
Number of elements in the queue.
- Sizeable - Interface in org.mini2Dx.core.geom
-
A common interface for objects that can be sized with an x and y dimension
- sizeChanged(CollisionBox) - Method in class org.mini2Dx.core.collision.CollisionBox
-
- sizeChanged(CollisionCircle) - Method in class org.mini2Dx.core.collision.CollisionCircle
-
- sizeChanged(CollisionPolygon) - Method in class org.mini2Dx.core.collision.CollisionPolygon
-
- sizeChanged(T) - Method in interface org.mini2Dx.core.geom.SizeChangeListener
-
- SizeChangeListener<T extends Sizeable> - Interface in org.mini2Dx.core.geom
-
A common interface for implementing size listeners
- sizeChangeListeners - Variable in class org.mini2Dx.core.geom.Shape
-
- SizeRounding - Enum in org.mini2Dx.ui.render
-
Different modes for rounding element sizes
- SizeRule - Interface in org.mini2Dx.ui.layout
-
- skip() - Method in class org.mini2Dx.ui.animation.NullTextAnimation
-
- skip() - Method in interface org.mini2Dx.ui.animation.TextAnimation
-
- skip() - Method in class org.mini2Dx.ui.animation.TypingTextAnimation
-
- SKY() - Static method in class org.mini2Dx.core.graphics.Colors
-
- SlideDirection - Enum in org.mini2Dx.ui.effect
-
Describes the direction to slide towards
- SlideIn - Class in org.mini2Dx.ui.effect
-
- SlideIn() - Constructor for class org.mini2Dx.ui.effect.SlideIn
-
- SlideIn(float) - Constructor for class org.mini2Dx.ui.effect.SlideIn
-
Slide in from bottom of screen with specific duration
- SlideIn(SlideDirection) - Constructor for class org.mini2Dx.ui.effect.SlideIn
-
- SlideIn(SlideDirection, float) - Constructor for class org.mini2Dx.ui.effect.SlideIn
-
Slide in from outside of the screen with specific duration
- SlideOut - Class in org.mini2Dx.ui.effect
-
- SlideOut() - Constructor for class org.mini2Dx.ui.effect.SlideOut
-
- SlideOut(float) - Constructor for class org.mini2Dx.ui.effect.SlideOut
-
Slide out via top of screen with specific duration
- SlideOut(SlideDirection) - Constructor for class org.mini2Dx.ui.effect.SlideOut
-
- SlideOut(SlideDirection, float) - Constructor for class org.mini2Dx.ui.effect.SlideOut
-
Slide out via one side of screen with specific duration
- Slider - Class in org.mini2Dx.ui.element
-
A slider UI element that wraps a float value
- Slider() - Constructor for class org.mini2Dx.ui.element.Slider
-
Constructor.
- Slider(String) - Constructor for class org.mini2Dx.ui.element.Slider
-
Constructor
- Slider(float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Slider
-
Constructor
- Slider(String, float, float, float, float) - Constructor for class org.mini2Dx.ui.element.Slider
-
Constructor
- SliderFactory - Class in org.mini2Dx.ui.xml.spi
-
- SliderFactory() - Constructor for class org.mini2Dx.ui.xml.spi.SliderFactory
-
- SliderPopulator - Class in org.mini2Dx.ui.xml.spi
-
- SliderPopulator() - Constructor for class org.mini2Dx.ui.xml.spi.SliderPopulator
-
- SliderRenderNode - Class in org.mini2Dx.ui.render
-
- SliderRenderNode(ParentRenderNode<?, ?>, Slider) - Constructor for class org.mini2Dx.ui.render.SliderRenderNode
-
- SliderStyleRule - Class in org.mini2Dx.ui.style
-
- SliderStyleRule() - Constructor for class org.mini2Dx.ui.style.SliderStyleRule
-
- SliderStyleRuleset - Class in org.mini2Dx.ui.style.ruleset
-
- SliderStyleRuleset() - Constructor for class org.mini2Dx.ui.style.ruleset.SliderStyleRuleset
-
- smallestToLargest() - Static method in enum org.mini2Dx.ui.layout.ScreenSize
-
Returns an
Iterator
of smallest to largest
ScreenSize
s
- snapTo(UiElement) - Method in class org.mini2Dx.ui.element.UiElement
-
- snapTo(UiElement, HorizontalAlignment, VerticalAlignment) - Method in class org.mini2Dx.ui.element.UiElement
-
Snaps this
UiElement
to the same area of another element.
- snapTo(UiElement, UiElement) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
-
- snapTo(UiElement, UiElement, HorizontalAlignment, VerticalAlignment) - Static method in class org.mini2Dx.ui.layout.PixelLayoutUtils
-
Snaps the edge of a
UiElement
to the edge of another element.
- sort() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- sort() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- sort() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- sort(Comparator<? super T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- sort() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- sort() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- sort() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- sort() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- sort() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- sort(Comparator<? super T>) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- SortedKeys(ByteTreeMap, boolean) - Constructor for class org.mini2Dx.core.collections.ByteTreeMap.SortedKeys
-
- SortedKeys(IntTreeMap, boolean) - Constructor for class org.mini2Dx.core.collections.IntTreeMap.SortedKeys
-
- SortedKeys(LongTreeMap, boolean) - Constructor for class org.mini2Dx.core.collections.LongTreeMap.SortedKeys
-
- SortedKeys(ShortTreeMap, boolean) - Constructor for class org.mini2Dx.core.collections.ShortTreeMap.SortedKeys
-
- Sound(Mini2DxOpenALAudio, FileHandle) - Constructor for class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxMp3.Sound
-
- Sound(Mini2DxOpenALAudio, InputStream, String) - Constructor for class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxMp3.Sound
-
- Sound(Mini2DxOpenALAudio, FileHandle) - Constructor for class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOgg.Sound
-
- Sound(Mini2DxOpenALAudio, InputStream, String) - Constructor for class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOgg.Sound
-
- Sound(Mini2DxOpenALAudio, FileHandle) - Constructor for class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxWav.Sound
-
- Sound(Mini2DxOpenALAudio, InputStream, String) - Constructor for class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxWav.Sound
-
- Sound(Mini2DxOpenALAudio, FileHandle) - Constructor for class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxMp3.Sound
-
- Sound(Mini2DxOpenALAudio, InputStream, String) - Constructor for class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxMp3.Sound
-
- Sound(Mini2DxOpenALAudio, FileHandle) - Constructor for class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOgg.Sound
-
- Sound(Mini2DxOpenALAudio, InputStream, String) - Constructor for class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOgg.Sound
-
- Sound(Mini2DxOpenALAudio, FileHandle) - Constructor for class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxWav.Sound
-
- Sound(Mini2DxOpenALAudio, InputStream, String) - Constructor for class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxWav.Sound
-
- Sound - Interface in org.mini2Dx.core.audio
-
Base interface for sound effect playback
- sound - Variable in class org.mini2Dx.libgdx.audio.LibgdxSound
-
- SoundCompletionListener - Interface in org.mini2Dx.core.audio
-
- SoundLoader - Class in org.mini2Dx.core.assets.loader
-
- SoundLoader() - Constructor for class org.mini2Dx.core.assets.loader.SoundLoader
-
- spacing - Variable in class org.mini2Dx.core.font.MonospaceGameFont.FontParameters
-
- split(int, int) - Method in interface org.mini2Dx.core.graphics.TextureRegion
-
Helper function to create tiles out of this TextureRegion starting from the top left corner going to the right and ending at
the bottom right corner.
- split(int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- split(int, int) - Method in class org.mini2Dx.libgdx.graphics.LibgdxTextureRegion
-
- splits - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.AtlasRegion
-
The ninepatch splits, or null if not a ninepatch.
- splits - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Region
-
- Sprite - Interface in org.mini2Dx.core.graphics
-
- sprite - Variable in class org.mini2Dx.libgdx.graphics.LibgdxSprite
-
- spriteBatch - Variable in class org.mini2Dx.libgdx.LibgdxGraphics
-
- SpriteCache - Interface in org.mini2Dx.core.graphics
-
- SpriteSheet - Class in org.mini2Dx.core.graphics
-
Splits a texture into multiple
Sprite
instances
- SpriteSheet(Texture, int, int) - Constructor for class org.mini2Dx.core.graphics.SpriteSheet
-
- SpriteSheet(TextureRegion, int, int) - Constructor for class org.mini2Dx.core.graphics.SpriteSheet
-
- StaggerAxis - Enum in org.mini2Dx.tiled
-
Represents the stagger axis in staggered
TiledMap
layouts
- StaggerIndex - Enum in org.mini2Dx.tiled
-
Represents the stagger index in staggered
TiledMap
layouts
- start(Graphics) - Method in class org.mini2Dx.core.game.GameContainer
-
- start() - Method in interface org.mini2Dx.core.graphics.ParticleEffect
-
- startVibration(float) - Method in interface org.mini2Dx.core.input.GamePad
-
Starts vibrating/rumbling the gamepad
- startVibration(float) - Method in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
-
- startVibration(float) - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- StaticBackgroundRenderer - Class in org.mini2Dx.ui.style
-
- StaticBackgroundRenderer(String) - Constructor for class org.mini2Dx.ui.style.StaticBackgroundRenderer
-
- staticCollisionBox() - Method in class org.mini2Dx.core.collision.Collisions
-
- staticCollisionBox(int) - Method in class org.mini2Dx.core.collision.Collisions
-
- staticCollisionBox(int, float, float, float, float) - Method in class org.mini2Dx.core.collision.Collisions
-
- StaticCollisionBox - Class in org.mini2Dx.core.collision.util
-
An implementation of a collision box that does not register as an interpolating collision.
- StaticCollisionBox() - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- StaticCollisionBox(float, float, float, float) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- StaticCollisionBox(Rectangle) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- StaticCollisionBox(int) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- StaticCollisionBox(int, Rectangle) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- StaticCollisionBox(int, float, float, float, float) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- StaticCollisionBox(int, Collisions) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionBox
-
- staticCollisionCircle() - Method in class org.mini2Dx.core.collision.Collisions
-
- staticCollisionCircle(int) - Method in class org.mini2Dx.core.collision.Collisions
-
- staticCollisionCircle(int, float, float, float) - Method in class org.mini2Dx.core.collision.Collisions
-
- StaticCollisionCircle - Class in org.mini2Dx.core.collision.util
-
An implementation of a collision circle that does not register as an interpolating collision.
- StaticCollisionCircle(float) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- StaticCollisionCircle(float, float, float) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- StaticCollisionCircle(Circle) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- StaticCollisionCircle(int, float) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- StaticCollisionCircle(int, Circle) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- StaticCollisionCircle(int, Collisions) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- StaticCollisionCircle(int, float, float, float) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionCircle
-
- staticCollisionPoint() - Method in class org.mini2Dx.core.collision.Collisions
-
- staticCollisionPoint(int) - Method in class org.mini2Dx.core.collision.Collisions
-
- staticCollisionPoint(int, float, float) - Method in class org.mini2Dx.core.collision.Collisions
-
- StaticCollisionPoint - Class in org.mini2Dx.core.collision.util
-
An implementation of a collision point that does not register as an interpolating collision.
- StaticCollisionPoint() - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- StaticCollisionPoint(float, float) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- StaticCollisionPoint(Point) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- StaticCollisionPoint(int) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- StaticCollisionPoint(int, Point) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- StaticCollisionPoint(int, float, float) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- StaticCollisionPoint(int, Collisions) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionPoint
-
- staticCollisionPolygon(float[]) - Method in class org.mini2Dx.core.collision.Collisions
-
- staticCollisionPolygon(int, float[]) - Method in class org.mini2Dx.core.collision.Collisions
-
- staticCollisionPolygon(Vector2[]) - Method in class org.mini2Dx.core.collision.Collisions
-
- staticCollisionPolygon(int, Vector2[]) - Method in class org.mini2Dx.core.collision.Collisions
-
- StaticCollisionPolygon - Class in org.mini2Dx.core.collision.util
-
An implementation of a collision polygon that does not register as an interpolating collision.
- StaticCollisionPolygon(float[]) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- StaticCollisionPolygon(Vector2[]) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- StaticCollisionPolygon(int, float[]) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- StaticCollisionPolygon(int, Vector2[]) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- StaticCollisionPolygon(int, Collisions, float[]) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- StaticCollisionPolygon(int, Collisions, Vector2[]) - Constructor for class org.mini2Dx.core.collision.util.StaticCollisionPolygon
-
- StaticTileRenderer - Class in org.mini2Dx.tiled.renderer
-
- StaticTileRenderer(TilesetSource, Tile) - Constructor for class org.mini2Dx.tiled.renderer.StaticTileRenderer
-
- StdOutLogger - Class in org.mini2Dx.core
-
- StdOutLogger() - Constructor for class org.mini2Dx.core.StdOutLogger
-
- stop() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxMusic
-
- stop() - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
-
- stop(long) - Method in class com.badlogic.gdx.backends.android.AndroidMini2DxSound
-
- stop() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudioDevice
-
- stop() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALMusic
-
- stop() - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
-
- stop(long) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALSound
-
- stop() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
-
- stop() - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALAudioDevice
-
- stop() - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALMusic
-
- stop() - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALSound
-
- stop(long) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALSound
-
- stop() - Method in interface org.mini2Dx.core.audio.Music
-
Stops the playback if it is paused or currently playing.
- stop() - Method in interface org.mini2Dx.core.audio.Sound
-
Stops all playing instances of this sound
- stop(long) - Method in interface org.mini2Dx.core.audio.Sound
-
Stops the specific instance of this sound.
- stop() - Method in class org.mini2Dx.libgdx.audio.LibgdxMusic
-
- stop() - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
-
- stop(long) - Method in class org.mini2Dx.libgdx.audio.LibgdxSound
-
- stopSound(long) - Method in class com.badlogic.gdx.backends.lwjgl.audio.Mini2DxOpenALAudio
-
- stopSound(long) - Method in class com.badlogic.gdx.backends.lwjgl3.audio.Mini2DxOpenALAudio
-
- stopVibration() - Method in interface org.mini2Dx.core.input.GamePad
-
Stops the vibrating/rumbling of the gamepad
- stopVibration() - Method in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
-
- stopVibration() - Method in class org.mini2Dx.libgdx.input.LibgdxGamePad
-
- STREAM_COPY_BUFFER_SIZE - Static variable in class org.mini2Dx.core.util.Utilities
-
- streamCopy(InputStream, OutputStream) - Static method in class org.mini2Dx.core.util.Utilities
-
Reads all bytes from an input stream and writes them to an output stream.
- StretchViewport - Class in org.mini2Dx.core.graphics.viewport
-
A
Viewport
with a fixed size that is stretched to fill the game window.
- StretchViewport(float, float) - Constructor for class org.mini2Dx.core.graphics.viewport.StretchViewport
-
Constructor
- STRICT_LAYER_VISIBILITY - Static variable in class org.mini2Dx.tiled.TiledMap
-
Set to true to tell the renderer to not render layers marked as hidden in Tiled
- style - Variable in class org.mini2Dx.ui.render.RenderNode
-
- styleId - Variable in class org.mini2Dx.ui.element.UiElement
-
- StyleRule - Class in org.mini2Dx.ui.style
-
Applies styling (e.g.
- StyleRule() - Constructor for class org.mini2Dx.ui.style.StyleRule
-
- StyleRuleset<T extends StyleRule> - Class in org.mini2Dx.ui.style
-
- StyleRuleset() - Constructor for class org.mini2Dx.ui.style.StyleRuleset
-
- sub(float, float) - Method in class org.mini2Dx.core.geom.Point
-
- sub(Vector2) - Method in class org.mini2Dx.core.geom.Point
-
- subdivide() - Method in class org.mini2Dx.core.collision.ConcurrentPointQuadTree
-
- subdivide() - Method in class org.mini2Dx.core.collision.ConcurrentRegionQuadTree
-
- subdivide() - Method in class org.mini2Dx.core.collision.PointQuadTree
-
- subdivide() - Method in class org.mini2Dx.core.collision.RegionQuadTree
-
- submit(Runnable) - Method in interface org.mini2Dx.core.TaskExecutor
-
Submits a Runnable
instance to be executed on a separate thread
- submit(Callable<T>) - Method in interface org.mini2Dx.core.TaskExecutor
-
Submits a Callable
instance to be executed on a separate thread
- submit(FrameSpreadTask) - Method in interface org.mini2Dx.core.TaskExecutor
-
- submit(Runnable) - Method in class org.mini2Dx.libgdx.LibgdxTaskExecutor
-
- submit(Callable<T>) - Method in class org.mini2Dx.libgdx.LibgdxTaskExecutor
-
- submit(FrameSpreadTask) - Method in class org.mini2Dx.libgdx.LibgdxTaskExecutor
-
- subtract(float, float) - Method in class org.mini2Dx.core.geom.Shape
-
Subtracts components from the position of this
Shape
- subtract(Color) - Method in interface org.mini2Dx.core.graphics.Color
-
- subtract(float, float, float, float) - Method in interface org.mini2Dx.core.graphics.Color
-
Subtracts RGBA components from this
Color
- subtract(byte, byte, byte, byte) - Method in interface org.mini2Dx.core.graphics.Color
-
Subtracts RGBA components from this
Color
- subtract(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- subtract(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- subtract(byte, byte, byte, byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxColor
-
- subtract(Color) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- subtract(byte, byte, byte, byte) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- subtract(float, float, float, float) - Method in class org.mini2Dx.libgdx.graphics.LibgdxReadOnlyColor
-
- supportsDisplayModeChange() - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- supportsExtension(String) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxGraphics
-
- swap(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArray
-
- swap(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentBooleanArray
-
- swap(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteArray
-
- swap(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharArray
-
- swap(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentDelayedRemovalArray
-
- swap(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentFloatArray
-
- swap(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntArray
-
- swap(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongArray
-
- swap(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortArray
-
- swap(int, int) - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentSnapshotArray
-
- SwitchDualJoyConButton - Enum in org.mini2Dx.core.input.button
-
- SwitchDualJoyConGamePad - Class in org.mini2Dx.core.input.nswitch
-
- SwitchDualJoyConGamePad(GamePad) - Constructor for class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- SwitchDualJoyConGamePad(GamePad, DeadZone, DeadZone) - Constructor for class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePad
-
- SwitchDualJoyConGamePadAdapter - Class in org.mini2Dx.core.input.nswitch
-
- SwitchDualJoyConGamePadAdapter() - Constructor for class org.mini2Dx.core.input.nswitch.SwitchDualJoyConGamePadAdapter
-
- SwitchDualJoyConGamePadListener - Interface in org.mini2Dx.core.input.nswitch
-
- SwitchJoyConLButton - Enum in org.mini2Dx.core.input.button
-
- SwitchJoyConLGamePad - Class in org.mini2Dx.core.input.nswitch
-
- SwitchJoyConLGamePad(GamePad) - Constructor for class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- SwitchJoyConLGamePad(GamePad, DeadZone) - Constructor for class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePad
-
- SwitchJoyConLGamePadAdapter - Class in org.mini2Dx.core.input.nswitch
-
- SwitchJoyConLGamePadAdapter() - Constructor for class org.mini2Dx.core.input.nswitch.SwitchJoyConLGamePadAdapter
-
- SwitchJoyConLGamePadListener - Interface in org.mini2Dx.core.input.nswitch
-
- SwitchJoyConRButton - Enum in org.mini2Dx.core.input.button
-
- SwitchJoyConRGamePad - Class in org.mini2Dx.core.input.nswitch
-
- SwitchJoyConRGamePad(GamePad) - Constructor for class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- SwitchJoyConRGamePad(GamePad, DeadZone) - Constructor for class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePad
-
- SwitchJoyConRGamePadAdapter - Class in org.mini2Dx.core.input.nswitch
-
- SwitchJoyConRGamePadAdapter() - Constructor for class org.mini2Dx.core.input.nswitch.SwitchJoyConRGamePadAdapter
-
- SwitchJoyConRGamePadListener - Interface in org.mini2Dx.core.input.nswitch
-
- switchTexture(Texture) - Method in class com.badlogic.gdx.graphics.g2d.LibgdxSpriteBatchWrapper
-
- Sync - Class in com.badlogic.gdx.backends.lwjgl3
-
A highly accurate sync method that continually adapts to the system
it runs on to provide reliable results.
- Sync() - Constructor for class com.badlogic.gdx.backends.lwjgl3.Sync
-
- sync(int) - Method in class com.badlogic.gdx.backends.lwjgl3.Sync
-
An accurate sync method that will attempt to run at a constant frame rate.
- syncHotkeys(Queue<GamePadHotKeyOperation>, Queue<KeyboardHotKeyOperation>) - Method in class org.mini2Dx.ui.render.ContainerRenderNode
-
- syncHotkeys(Queue<GamePadHotKeyOperation>, Queue<KeyboardHotKeyOperation>) - Method in interface org.mini2Dx.ui.render.NavigatableRenderNode
-
- syncHotkeys(Queue<GamePadHotKeyOperation>, Queue<KeyboardHotKeyOperation>) - Method in class org.mini2Dx.ui.render.TabRenderNode
-
- syncHotkeys(Queue<GamePadHotKeyOperation>, Queue<KeyboardHotKeyOperation>) - Method in class org.mini2Dx.ui.render.TabViewRenderNode
-
- syncWithLayout(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.TabView
-
- syncWithLayout(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.UiElement
-
- syncWithRender(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.UiElement
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.AnimatedImage
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.Checkbox
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.Container
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.Image
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.Label
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.ParentUiElement
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.ProgressBar
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.RadioButton
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.ScrollBox
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.Select
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.Slider
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.Tab
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.TabView
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.TextBox
-
- syncWithUpdate(UiContainerRenderTree) - Method in class org.mini2Dx.ui.element.UiElement
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.LabelStyleRule
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ProgressBarStyleRule
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.ButtonStyleRuleset
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.CheckboxStyleRuleset
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.ColumnStyleRuleset
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.ContainerStyleRuleset
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.DefaultStyleRuleset
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.LabelStyleRuleset
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.ProgressBarStyleRuleset
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.RadioButtonStyleRuleset
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.ScrollBoxStyleRuleset
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.SelectStyleRuleset
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.SliderStyleRuleset
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.TabStyleRuleset
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ruleset.TextBoxStyleRuleset
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.ScrollBoxStyleRule
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.SelectStyleRule
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.SliderStyleRule
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.StyleRule
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.StyleRuleset
-
- validate(UiTheme, ObjectMap<ScreenSize, T>) - Method in class org.mini2Dx.ui.style.StyleRuleset
-
- validate(UiTheme) - Method in class org.mini2Dx.ui.style.TabStyleRule
-
- validate() - Method in class org.mini2Dx.ui.style.UiTheme
-
- value - Variable in class org.mini2Dx.core.collections.ByteMap.Entry
-
- value - Variable in class org.mini2Dx.core.collections.CharMap.Entry
-
- value - Variable in class org.mini2Dx.core.collections.ShortMap.Entry
-
- valueOf(String) - Static method in enum com.badlogic.gdx.backends.lwjgl3.DesktopMini2DxGame.GLDebugMessageSeverity
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.ApiRuntime
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.collision.QuadTreeSearchDirection
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.collision.RenderCoordMode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.files.FileType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.graphics.Mini2DxBlendFunction
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.graphics.PixmapBlending
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.graphics.PixmapFilter
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.graphics.PixmapFormat
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.graphics.ShaderType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.graphics.TextureAddressMode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.graphics.TextureFilter
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.input.button.PS4Button
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.input.button.SwitchDualJoyConButton
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.input.button.SwitchJoyConLButton
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.input.button.SwitchJoyConRButton
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.input.button.XboxButton
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.input.GamePadType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.input.PovState
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.Platform
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.TimestepMode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.util.Lerper.Mode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.core.util.Scaling
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.tiled.collisions.TileMergeMode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.tiled.LayerType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.tiled.Orientation
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.tiled.StaggerAxis
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.tiled.StaggerIndex
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.tiled.TiledObjectShape
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.ui.effect.SlideDirection
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.ui.element.Visibility
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.ui.event.EventTrigger
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.ui.InputSource
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.ui.layout.FlexDirection
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.ui.layout.HorizontalAlignment
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.ui.layout.ScreenSize
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.ui.layout.VerticalAlignment
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.ui.NavigationMode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.ui.render.NodeState
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.ui.render.SizeRounding
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.ui.ScreenSizeScaleMode
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum org.mini2Dx.ui.UiContainerState
-
Returns the enum constant of this type with the specified name.
- values() - Static method in enum com.badlogic.gdx.backends.lwjgl3.DesktopMini2DxGame.GLDebugMessageSeverity
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.ApiRuntime
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values - Variable in class org.mini2Dx.core.collections.BooleanQueue
-
Contains the values in the queue.
- values() - Method in class org.mini2Dx.core.collections.ByteMap
-
Returns an iterator for the values in the map.
- Values(ByteMap<V>) - Constructor for class org.mini2Dx.core.collections.ByteMap.Values
-
- values() - Method in class org.mini2Dx.core.collections.CharMap
-
Returns an iterator for the values in the map.
- Values(CharMap<V>) - Constructor for class org.mini2Dx.core.collections.CharMap.Values
-
- values - Variable in class org.mini2Dx.core.collections.CharQueue
-
Contains the values in the queue.
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentArrayMap
-
Returns an iterator for the values in the map.
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteMap
-
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentByteTreeMap
-
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentCharMap
-
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntFloatMap
-
Returns an iterator for the values in the map.
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntIntMap
-
Returns an iterator for the values in the map.
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntMap
-
Returns an iterator for the values in the map.
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentIntTreeMap
-
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongMap
-
Returns an iterator for the values in the map.
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLongTreeMap
-
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruIntMap
-
Returns an iterator for the values in the map.
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentLruObjectMap
-
Returns an iterator for the values in the map.
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectFloatMap
-
Returns an iterator for the values in the map.
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectIntMap
-
Returns an iterator for the values in the map.
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentObjectMap
-
Returns an iterator for the values in the map.
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentOrderedMap
-
Returns an iterator for the values in the map.
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortMap
-
- values() - Method in class org.mini2Dx.core.collections.concurrent.ConcurrentShortTreeMap
-
- values - Variable in class org.mini2Dx.core.collections.FloatQueue
-
Contains the values in the queue.
- values - Variable in class org.mini2Dx.core.collections.IntQueue
-
Contains the values in the queue.
- values - Variable in class org.mini2Dx.core.collections.LongQueue
-
Contains the values in the queue.
- values() - Method in class org.mini2Dx.core.collections.ShortMap
-
Returns an iterator for the values in the map.
- Values(ShortMap<V>) - Constructor for class org.mini2Dx.core.collections.ShortMap.Values
-
- values - Variable in class org.mini2Dx.core.collections.ShortQueue
-
Contains the values in the queue.
- values() - Static method in enum org.mini2Dx.core.collision.QuadTreeSearchDirection
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.collision.RenderCoordMode
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.files.FileType
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.graphics.Mini2DxBlendFunction
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.graphics.PixmapBlending
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.graphics.PixmapFilter
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.graphics.PixmapFormat
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.graphics.ShaderType
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.graphics.TextureAddressMode
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.graphics.TextureFilter
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.input.button.PS4Button
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.input.button.SwitchDualJoyConButton
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.input.button.SwitchJoyConLButton
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.input.button.SwitchJoyConRButton
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.input.button.XboxButton
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.input.GamePadType
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.input.PovState
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.Platform
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.TimestepMode
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.util.Lerper.Mode
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.core.util.Scaling
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.tiled.collisions.TileMergeMode
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.tiled.LayerType
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.tiled.Orientation
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.tiled.StaggerAxis
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.tiled.StaggerIndex
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.tiled.TiledObjectShape
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.ui.effect.SlideDirection
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.ui.element.Visibility
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.ui.event.EventTrigger
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.ui.InputSource
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.ui.layout.FlexDirection
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.ui.layout.HorizontalAlignment
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.ui.layout.ScreenSize
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.ui.layout.VerticalAlignment
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.ui.NavigationMode
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.ui.render.NodeState
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.ui.render.SizeRounding
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.ui.ScreenSizeScaleMode
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum org.mini2Dx.ui.UiContainerState
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- VerticalAlignment - Enum in org.mini2Dx.ui.layout
-
Represents vertical alignment of elements
- VerticalUiNavigation - Class in org.mini2Dx.ui.navigation
-
- VerticalUiNavigation() - Constructor for class org.mini2Dx.ui.navigation.VerticalUiNavigation
-
- vibrate(int) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- vibrate(long[], int) - Method in class com.badlogic.gdx.backends.lwjgl3.Lwjgl3Mini2DxInput
-
- vibrateStrength - Variable in class org.mini2Dx.libgdx.input.LibgdxAdvancedGamePad
-
- Viewport - Class in org.mini2Dx.core.graphics.viewport
-
Base class for implementing Viewport strategies.
- Viewport() - Constructor for class org.mini2Dx.core.graphics.viewport.Viewport
-
- VIOLET() - Static method in class org.mini2Dx.core.graphics.Colors
-
- visibility - Variable in class org.mini2Dx.ui.element.UiElement
-
- Visibility - Enum in org.mini2Dx.ui.element
-
- visible - Variable in class org.mini2Dx.core.graphics.CustomCursor
-
- vWrap - Variable in class com.badlogic.gdx.graphics.g2d.LibgdxTextureAtlasWrapper.TextureAtlasData.Page
-