Interface | Description |
---|---|
AssetLoader<T> |
Interface for implementing asset loading via
AssetManager |
AssetProperties<T> | |
AsyncAssetLoader<T> |
Interface for implement
AssetLoader s that can load (or partially load) asset data via non-main threads |
Class | Description |
---|---|
AssetDescriptor<T> | |
AssetLoaderResult<T> | |
AssetLoadingTask<T> | |
AssetManager |
Loads and stores game assets such as textures, sounds, etc.
|
AsyncLoadingCache | |
ReferenceCountedObject |