public class Lwjgl3GameWrapper extends DesktopGameWrapper
Constructor and Description |
---|
Lwjgl3GameWrapper(GameContainer gc,
java.lang.String gameIdentifier) |
Modifier and Type | Method and Description |
---|---|
protected GraphicsUtils |
createGraphicsUtils() |
void |
initialisePlatformUtils() |
boolean |
isGameWindowReady()
Returns if the game window is initialised natively
|
initialise
create, createGraphicsContext, dispose, getPlatform, interpolate, pause, preUpdate, preUpdatePhysics, render, resize, resume, update, updatePhysics
public Lwjgl3GameWrapper(GameContainer gc, java.lang.String gameIdentifier)
public void initialisePlatformUtils()
initialisePlatformUtils
in class DesktopGameWrapper
public boolean isGameWindowReady()
GameWrapper
isGameWindowReady
in class GameWrapper
protected GraphicsUtils createGraphicsUtils()
createGraphicsUtils
in class GameWrapper