• by Thomas Cashman
  • 2018-11-10 22:00:00 +0000

mini2Dx 1.8.0 released

mini2Dx 1.8.0 has been released. This release acts as an in-between version of the 1.x API and 2.0 API. It is recommended upgrading to 1.8.0 to ease the transition to 2.0 later on. As previous stated, 1.8.x will only receive bug fixes and optimisations going forward. Once 2.0 is released, 1.8.x will be 100% community-driven.

There are several breaking changes in this release and it is recommended to review the CHANGES file before upgrading.

To update your existing projects, see the Updating mini2Dx wiki page.

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  • by Thomas Cashman
  • 2018-09-29 18:00:00 +0100

mini2Dx 1.7.14 released

mini2Dx 1.7.14 has been released with the following fixed:

  • (#76) Added support for Tiled object shapes
  • (#77) Fixed fade transitions modifying the color instance

To update your existing projects, see the Updating mini2Dx wiki page.

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  • by Thomas Cashman
  • 2018-09-15 13:00:00 +0100

mini2Dx 1.7.13 released

mini2Dx 1.7.13 has been released with a fix for an out of bounds exception when switching between TabView and another navigation type.

To update your existing projects, see the Updating mini2Dx wiki page.

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  • by Thomas Cashman
  • 2018-09-10 21:00:00 +0100

mini2Dx 1.7.12 released

mini2Dx 1.7.12 has been released with the following changes:

  • Added IntTreeMap implementation
  • Fixed incorrect clip caching between scrollbox and other elements
  • Reduced UI render node + layer memory usage
  • Reduced memory usage by switching to IntMap where appropriate

To update your existing projects, see the Updating mini2Dx wiki page.

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  • by Thomas Cashman
  • 2018-08-30 13:00:00 +0100

mini2Dx 1.7.11 released

mini2Dx 1.7.11 has been released with the following changes:

  • Fixed Xbox360 controller left/right trigger detection on Windows
  • Fixed incorrect Mac/Linux key bindings on Xbox360 controller
  • Fixed UiUtils#setUpControllerInput not initializing PS4 controller correctly
  • Fixed TiledMapLoader crashing when loading cached Tiled layers asynchronously
  • [BREAKING] Removed PS3 controller support due to inconsistent support across platforms

To update your existing projects, see the Updating mini2Dx wiki page.

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mini2Dx is game programming simplified

An easy to use API with powerful features and plugins to help you build your next game