• by Thomas Cashman
  • 2020-03-29 19:00:00 +0100

LWJGL3 Support

We’ve just released mini2Dx 2.0.0-alpha.22 which adds support for LibGDX’s LWJGL 3 runtime. This will provide improved support for many things including internationalized input handling, ARM architecture, multi-monitor setups and more!

Moving forward there will be two LibGDX desktop runtimes:

compile "org.mini2Dx:mini2Dx-libgdx-desktop-lwjgl2:2.0.0-alpha.22"

OR

compile "org.mini2Dx:mini2Dx-libgdx-desktop-lwjgl3:2.0.0-alpha.22"

DesktopMini2DxConfig has now been replaced with Lwjgl2Mini2DxConfig and Lwjgl3Mini2DxConfig.

If you haven’t upgraded to the 2.0.0 alpha yet, you can find more info here page to update your version. If you find any issues, please report them on the Issue Tracker.

Roadmap

We’re still working on supporting games consoles but have been delayed due to everyone being busy with work. However, progress is being made and we hope to have a beta version soom(TM)!

In the meantime, make sure to join our community on Discord!

mini2Dx is game programming simplified

An easy to use API with powerful features and plugins to help you build your next game