Your game becomes reality
with mini2Dx

Build with mini2Dx Learn more


Write your game once. Release everywhere.

Code your game in Java and release it on Windows, Mac OS X, Linux, Android and iOS. With more platforms coming soon.


Easy for beginners. Powerful for masters.

Quick-start tools and tutorials for beginners. Powerful APIs and extensive documentation for experienced developers.


Best of all, it's free. And open-source, too!

There's no fee for using mini2Dx. The source code is licensed under the BSD 3 Clause License so the community can work together to improve the library.


Latest Blog Posts

Community Forum is now live!

Posted by Thomas Cashman on 14th December 2015

Hey there mini2Dx community, After much delay I'm glad to announce that the forum is now live! :) If you're working on a game at the moment, why not start a topic in the Community Projects …

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mini2Dx over HTTPS and other updates

Posted by Thomas Cashman on 3th December 2015

Hey there mini2Dx community, Here's some quick status updates... HTTPS Update Thanks to Let's Encrypt, we now provide access to mini2Dx, downloads and maven repositories over HTTPS. We've configured all non-HTTPS links to redirect to HTTPS but it is …

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mini2Dx 1.2.1 released!

Posted by Thomas Cashman on 28th September 2015

Hey there mini2Dx community, We've made a quick 1.2.1 release that fixes Animations flipping Sprites by default (issue #39) - thanks to Jack Sullivan for reporting this. To update to 1.2.1, see the wiki page on how to …

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Latest Commits


Fixed Circle not setting its centre correctly. Added tests.
by Thomas Cashman
on 30th April 2016 at 15:11:03
1406b9fde86e8c5c41d5d40e1c3253d80bb7e30e


Can now check for collisions inside any type of shape
by Thomas Cashman
on 30th April 2016 at 14:36:16
048220b58853489ab982dfbb7252410e145ceaf7


Added min and max x,y methods to Sizeable interface
by Thomas Cashman
on 30th April 2016 at 13:42:29
ec216ba4db23b05e967079e7659c0625506739b3


Added preUpdate() to CollisionShape interface
by Thomas Cashman
on 30th April 2016 at 13:42:14
10b7c4e53b3703b562efd0caebd1b8ef9de7f668


Added setX and setY to Positionable interface
by Thomas Cashman
on 30th April 2016 at 13:36:58
43abc038166a7420a2aceaaae2c24457794f6027