- by Thomas Cashman
- 2019-09-25 20:00:00 +0100
We’ve just released mini2Dx 2.0.0-alpha.9 which contains the following changes:
- Added getElementContainingArea to QuadTree interface
- Added conversion from mini2Dx to MonoGame matrices
- Fixed TextureAtlas not loading asynchronously
- Fixed current shader not being set to default shader in LibgdxGraphics
As always, follow the updating mini2Dx page to update your version.