• by Thomas Cashman
  • 2019-09-25 20:00:00 +0100

mini2Dx 2.0.0-alpha.9 released

We’ve just released mini2Dx 2.0.0-alpha.9 which contains the following changes:

  • Added getElementContainingArea to QuadTree interface
  • Added conversion from mini2Dx to MonoGame matrices
  • Fixed TextureAtlas not loading asynchronously
  • Fixed current shader not being set to default shader in LibgdxGraphics

As always, follow the updating mini2Dx page to update your version.

mini2Dx is game programming simplified

An easy to use API with powerful features and plugins to help you build your next game