| BeginFrameBufferOperation |
|
| ClearShaderProgramOperation |
Clears the current ShaderProgram applied to the Graphics
instance
|
| EndFrameBufferOperation |
|
| RenderFrameBufferOperation |
|
| RenderPipeline |
Stores a sequences of RenderOperations to be applied and (optionally) unapplied.
|
| ScaleOperation |
|
| ShaderProgramOperation |
Applies/unapplies a ShaderProgram
|
| TintOperation |
|
| TranslateOperation |
|