| Interface | Description |
|---|---|
| Graphics |
Common interface to graphics rendering functionality
|
| Class | Description |
|---|---|
| Animation<T extends Sprite> |
Implements an animation with frames of variable or fixed duration
|
| GlyphLayout |
Utility class for calculating render coordinates for text
|
| HeadlessGraphics |
LibGDX headless implementation of
Graphics |
| LibGdxGraphics |
LibGDX implementation of
Graphics |
| NinePatch |
Modified version of
NinePatch for
mini2Dx |
| ParticleEffect |
Wraps
ParticleEffect to match mini2Dx's
design |
| ParticleEffectPool |
Creates a pool of
PooledParticleEffect instances for improved performance |
| PooledParticleEffect |
An instance of
ParticleEffect that can be returned to a
ParticleEffectPool for re-use. |
| RepeatedNinePatch |
An implementation of
NinePatch that repeats instead of stretches |
| ShapeTextureCache |
Implements a cache of textures for shapes
|
| Sprite |
Wraps
Sprite to auto-flip
Textures due to mini2Dx placing its origin in the top-left
corner rather than the bottom-left corner like LibGDX |
| TextureRegion |