| Package | Description | 
|---|---|
| org.mini2Dx.ecs.component.screen | |
| org.mini2Dx.ecs.entity | |
| org.mini2Dx.ecs.system | 
| Class and Description | 
|---|
| GameScreenEntity
 An implementation of  
Entity that also implements GameScreen | 
| Class and Description | 
|---|
| Entity
 A common interface for Entity implementations within the
 Entity-Component-System pattern 
 | 
| EntityListener
 Allows classes to listen for component addition and removal within  
Entity instances | 
| Class and Description | 
|---|
| Entity
 A common interface for Entity implementations within the
 Entity-Component-System pattern 
 | 
| GameScreenEntity
 An implementation of  
Entity that also implements GameScreen | 
| UUIDEntity
 Implements an entity as part of the Entity-Component-System pattern 
 | 
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