| Package | Description |
|---|---|
| org.mini2Dx.ecs.component.screen | |
| org.mini2Dx.ecs.entity | |
| org.mini2Dx.ecs.system |
| Class and Description |
|---|
| GameScreenEntity
An implementation of
Entity that also implements GameScreen |
| Class and Description |
|---|
| Entity
A common interface for Entity implementations within the
Entity-Component-System pattern
|
| EntityListener
Allows classes to listen for component addition and removal within
Entity instances |
| Class and Description |
|---|
| Entity
A common interface for Entity implementations within the
Entity-Component-System pattern
|
| GameScreenEntity
An implementation of
Entity that also implements GameScreen |
| UUIDEntity
Implements an entity as part of the Entity-Component-System pattern
|
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