Package | Description |
---|---|
org.mini2Dx.ecs.entity | |
org.mini2Dx.ecs.system |
Modifier and Type | Class and Description |
---|---|
class |
GameScreenEntity
An implementation of
Entity that also implements GameScreen |
class |
UUIDEntity
Implements an entity as part of the Entity-Component-System pattern
|
Modifier and Type | Method and Description |
---|---|
void |
EntityListener.componentAdded(Entity source,
Component component)
|
void |
EntityListener.componentRemoved(Entity source,
Component component)
|
Modifier and Type | Interface and Description |
---|---|
interface |
System<T extends Entity>
A common interface for implementing
System s as part of the Entity-Component-System pattern |
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