Package | Description |
---|---|
org.mini2Dx.core.screen | |
org.mini2Dx.ecs.component.screen | |
org.mini2Dx.ecs.entity | |
org.mini2Dx.ecs.system |
Modifier and Type | Class and Description |
---|---|
class |
BasicScreenManager<T extends GameScreen>
A basic screen manager implementation based on Slick implementation by Kevin
Glass
|
Modifier and Type | Method and Description |
---|---|
void |
GameScreen.update(GameContainer gc,
ScreenManager<? extends GameScreen> screenManager,
float delta)
Updates the game screen
|
Modifier and Type | Method and Description |
---|---|
void |
ScreenComponent.update(GameContainer gc,
ScreenManager<? extends GameScreen> screenManager,
GameScreenEntity owner,
float delta)
Update the screen component
|
Modifier and Type | Method and Description |
---|---|
void |
GameScreenEntity.updateScreenComponents(GameContainer gc,
ScreenManager<? extends GameScreen> screenManager,
float delta) |
Modifier and Type | Class and Description |
---|---|
class |
ScreenManagerSystem
An implementation of
ScreenManager as a System suitable for
the Entity-Component-System architecture |
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