• by Thomas Cashman
  • 2017-10-28 16:00:00 +0300

mini2Dx 1.7.0-beta.3 released

mini2Dx 1.7.0-beta.3 has now been released to Maven Central which adds the following fixes and improvements:

  • (#74) Added TiledMapLoader for loading TiledMap instances via AssetManager
  • Added #equals method to ControllerButton implementations
  • Fixed dependency injection validating injection too early

To update your existing projects, see the Updating mini2Dx wiki page.

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  • by Thomas Cashman
  • 2017-10-22 11:00:00 +0300

mini2Dx 1.7.0-beta.2 released

mini2Dx 1.7.0-beta.2 has now been released to Maven Central which includes several fixes and test coverage improvements thanks to Ben Xiao (CauchyAbel).

  • Added jacocoTestReport for better code coverage reporting
  • Fixed incorrect Circle bounding box dimensions
  • Fixed merging concurrency exception during object movement within concurrent QuadTrees
  • (#53) Increased code coverage on Rectangle and Circle
  • Added Sprite#getAlpha() method

To update your existing projects, see the Updating mini2Dx wiki page.

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  • by Thomas Cashman
  • 2017-10-10 22:00:00 +0200

mini2Dx 1.7.0-beta.1 released

mini2Dx 1.7.0-beta.1 has now been released to Maven Central which begins work on improving the UI framework for more complex UIs.

This beta includes the following changes:

  • Added new FlexDirections; ROW_REVERSE and CENTER
  • [BREAKING] LayoutRuleset is now applied to both horizontal and vertical calculations
  • [BREAKING] UI minHeight now includes padding + margin in check

To update your existing projects, see the Updating mini2Dx wiki page.

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  • by Thomas Cashman
  • 2017-09-30 15:55:00 +0200

mini2Dx 1.6.5 released

mini2Dx 1.6.5 has now been released to Maven Central which fixes support for flipped tiles in Tiled object GID.

To update your existing projects, see the Updating mini2Dx wiki page.

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  • by Thomas Cashman
  • 2017-09-15 18:00:00 +0000

mini2Dx 1.6.4 released

mini2Dx 1.6.4 has now been released to Maven Central and includes two important fixes:

  • Fixed child UI elements receiving mouseDown events when hidden
  • Fixed API regression - missing setCenter method in shapes (caused by 1.3 refactor)

To update your existing projects, see the Updating mini2Dx wiki page.

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mini2Dx is game programming simplified

An easy to use API with powerful features and plugins to help you build your next game