• by Thomas Cashman
  • 2019-09-08 20:00:00 +0100

mini2Dx 2.0.0-alpha.5 released

We’ve just released mini2Dx 2.0.0-alpha.5 which contains the following changes:

  • Fixed LibgdxColor.equals not working correctly
  • Fixed LibgdxFrameBuffer not generating LibgdxTexture instance
  • Fixed average render duration tracking
  • Allow InterpolationTracker initial size to be configurable
  • Allow MonospaceGameFont.FontParameters to be loaded from JSON
  • Added total interpolating objects to performance tracker

As always, follow the updating mini2Dx page to update your version.

mini2Dx is game programming simplified

An easy to use API with powerful features and plugins to help you build your next game