- by Thomas Cashman
- 2019-08-08 19:00:00 +0000
We’ve just released mini2Dx 2.0.0-alpha.2 and 1.9.10 with loads of fixes.
2.0.0-alpha.2
The following fixes/improvements have been made in 2.0.0-alpha.2. Once again a big thanks to Augusto Zanellato for his contributions :)
- Update to latest RoboVM to support iOS 12
- (Re-)Added artemis-odb library and iOS runtime
- Implemented TilingDrawable
- Added SpriteCache interface and implementations
- Added ReadOnlyColor class for primary colors to avoid manipulation issues
- Reduced memory usage in MonoGame runtime
- Fixed dependency injection not injecting prototypes correctly
- (#175) Fixed FileHandle.listFiles() not working correctly
- (#88) Fixed clipping not working when rendering shapes
1.9.10
mini2Dx 1.9.10 also contains the following changes:
- Update to latest RoboVM to support iOS 12
- (#88) Fixed clipping not working when rendering shapes
As always, follow the updating mini2Dx page to update your version.