public class TabViewRenderNode extends ParentRenderNode<TabView,TabStyleRule> implements NavigatableRenderNode
RenderNode implementation for TabViewcachedDirtyUpdateRequired, layers, layoutRuleseteffects, element, hiddenByLayoutRule, initialLayoutOccurred, initialUpdateOccurred, innerArea, outerArea, parent, preferredContentHeight, preferredContentWidth, rootNode, style, targetOuterArea, xOffset, yOffset, zIndex| Constructor and Description |
|---|
TabViewRenderNode(ParentRenderNode<?,?> parent,
TabView tabView) |
| Modifier and Type | Method and Description |
|---|---|
protected TabStyleRule |
determineStyleRule(LayoutState layoutState) |
RenderNode<?,?> |
getElementById(java.lang.String id) |
java.lang.String |
getNextTabButtonStyleId() |
java.lang.String |
getPreviousTabButtonStyleId() |
java.lang.String |
getTabButtonImageStyleId() |
java.lang.String |
getTabButtonLabelStyleId() |
java.lang.String |
getTabButtonStyleId() |
java.lang.String |
getTabContentStyleId() |
java.lang.String |
getTabMenuStyleId() |
ActionableRenderNode |
hotkey(GamePadButton controllerButton) |
ActionableRenderNode |
hotkey(int keycode) |
void |
layout(LayoutState layoutState) |
ActionableRenderNode |
navigate(int keycode) |
void |
syncHotkeys(org.mini2Dx.gdx.utils.Queue<GamePadHotKeyOperation> controllerHotKeyOperations,
org.mini2Dx.gdx.utils.Queue<KeyboardHotKeyOperation> keyboardHotKeyOperations) |
addChild, clearChildren, determinePreferredContentHeight, determinePreferredContentWidth, determineXOffset, determineYOffset, getLayoutRuleset, initLayoutRuleset, isDirty, isImmediateDirty, mouseDown, mouseMoved, mouseScrolled, removeChild, renderBackground, renderElement, searchTreeForElementById, setChildDirty, setDirty, setState, updateapplyEffect, beginFakeHover, beginHover, clearDirty, contains, endFakeHover, endHover, getContentRenderHeight, getContentRenderWidth, getContentRenderX, getContentRenderY, getElement, getId, getInnerHeight, getInnerRenderHeight, getInnerRenderWidth, getInnerRenderX, getInnerRenderY, getInnerWidth, getInnerX, getInnerY, getOuterHeight, getOuterRenderHeight, getOuterRenderWidth, getOuterRenderX, getOuterRenderY, getOuterWidth, getOuterX, getOuterY, getParent, getPreferredContentHeight, getPreferredContentWidth, getPreferredInnerHeight, getPreferredInnerWidth, getPreferredOuterHeight, getPreferredOuterWidth, getRelativeX, getRelativeY, getState, getStyle, getXOffset, getYOffset, getZIndex, isChildOfUiContainer, isIncludedInLayout, isIncludedInRender, isInitialLayoutOccurred, isInitialUpdateOccurred, mouseUp, render, setRelativeX, setRelativeY, toStringclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitsetStatepublic TabViewRenderNode(ParentRenderNode<?,?> parent, TabView tabView)
public void layout(LayoutState layoutState)
layout in class ParentRenderNode<TabView,TabStyleRule>public ActionableRenderNode hotkey(int keycode)
hotkey in interface NavigatableRenderNodepublic ActionableRenderNode hotkey(GamePadButton controllerButton)
hotkey in interface NavigatableRenderNodepublic void syncHotkeys(org.mini2Dx.gdx.utils.Queue<GamePadHotKeyOperation> controllerHotKeyOperations, org.mini2Dx.gdx.utils.Queue<KeyboardHotKeyOperation> keyboardHotKeyOperations)
syncHotkeys in interface NavigatableRenderNodepublic ActionableRenderNode navigate(int keycode)
navigate in interface NavigatableRenderNodeprotected TabStyleRule determineStyleRule(LayoutState layoutState)
determineStyleRule in class RenderNode<TabView,TabStyleRule>public RenderNode<?,?> getElementById(java.lang.String id)
getElementById in class ParentRenderNode<TabView,TabStyleRule>public java.lang.String getTabMenuStyleId()
public java.lang.String getTabButtonStyleId()
public java.lang.String getNextTabButtonStyleId()
public java.lang.String getPreviousTabButtonStyleId()
public java.lang.String getTabButtonLabelStyleId()
public java.lang.String getTabButtonImageStyleId()
public java.lang.String getTabContentStyleId()