public class QuadTreeAwareCollisionPoint extends CollisionPoint implements QuadTreeAware
CollisionPoint which implements QuadTreeAware in order to allow QuadTreeSearchDirection.UPWARDS search.positionChangeListeners| Constructor and Description |
|---|
QuadTreeAwareCollisionPoint() |
QuadTreeAwareCollisionPoint(CollisionPoint point) |
QuadTreeAwareCollisionPoint(float x,
float y) |
QuadTreeAwareCollisionPoint(int id) |
QuadTreeAwareCollisionPoint(int id,
float x,
float y) |
| Modifier and Type | Method and Description |
|---|---|
QuadTree |
getQuad()
Returns the
QuadTree where this object is located. |
void |
setQuad(QuadTree quadTree)
Sets the
QuadTree where this object is located. |
addPostionChangeListener, clearPositionChangeListeners, dispose, equals, forceTo, getId, getRenderX, getRenderY, hashCode, interpolate, notifyPositionChangeListeners, positionChanged, preUpdate, removePositionChangeListener, toStringadd, add, copy, equals, equals, equals, getDistanceTo, getDistanceTo, getX, getY, isOnLineBetween, moveTowards, moveTowards, mul, mulAdd, mulAdd, rotateAround, rotateAround, scl, scl, scl, set, set, setX, setXY, setY, sub, subangle, angle, angleRad, angleRad, clamp, cpy, crs, crs, dot, dot, dot, dst, dst, dst, dst2, dst2, dst2, epsilonEquals, epsilonEquals, epsilonEquals, epsilonEquals, fromString, hasOppositeDirection, hasSameDirection, interpolate, isCollinear, isCollinear, isCollinearOpposite, isCollinearOpposite, isOnLine, isOnLine, isPerpendicular, isPerpendicular, isUnit, isUnit, isZero, isZero, len, len, len2, len2, lerp, limit, limit2, nor, rotate, rotate90, rotateRad, setAngle, setAngleRad, setLength, setLength2, setToRandomDirection, setZeroclone, finalize, getClass, notify, notifyAll, wait, wait, waitgetDistanceTo, getDistanceTo, getX, getY, moveTowards, moveTowards, setX, setXY, setYpublic QuadTreeAwareCollisionPoint(CollisionPoint point)
public QuadTreeAwareCollisionPoint(float x,
float y)
public QuadTreeAwareCollisionPoint(int id,
float x,
float y)
public QuadTreeAwareCollisionPoint(int id)
public QuadTreeAwareCollisionPoint()
public QuadTree getQuad()
QuadTreeAwareQuadTree where this object is located. You can call this method in order to get the QuadTree on which you can do QuadTreeSearchDirection.UPWARDS search.getQuad in interface QuadTreeAwarepublic void setQuad(QuadTree quadTree)
QuadTreeAwareQuadTree where this object is located. Automatically called by QuadTree.add(T) methods.
NOTE: Internal use only.setQuad in interface QuadTreeAwarequadTree - The QuadTree where this object is located.