public class InGameViewRenderNode extends ScrollBoxRenderNode
cachedClip, childDirty, flexDirection, horizontalLayoutRuleset, layers, verticalLayoutRuleseteffects, element, hiddenByLayoutRule, initialLayoutOccurred, outerArea, parent, preferredContentHeight, preferredContentWidth, rootNode, style, targetOuterArea, xOffset, yOffset, zIndex| Constructor and Description |
|---|
InGameViewRenderNode(ParentRenderNode<?,?> parent,
EditorInGameView column) |
| Modifier and Type | Method and Description |
|---|---|
void |
layout(LayoutState layoutState) |
beginAction, determinePreferredContentHeight, determineStyleRule, endAction, getPreferredContentWidth, getPreferredInnerWidth, getScrollThumbPosition, interpolate, mouseDown, mouseMoved, mouseScrolled, mouseUp, offerScrollTo, renderElement, setScrollThumbPosition, updateaddChild, clearChildren, determinePreferredContentWidth, determineXOffset, determineYOffset, getElementById, getFlexDirection, getHorizontalLayoutRuleset, getVerticalLayoutRuleset, isDirty, removeChild, searchTreeForElementById, setChildDirty, setDirty, setImmediateDirty, setStateapplyEffect, beginHover, contains, endHover, getContentRenderHeight, getContentRenderWidth, getContentRenderX, getContentRenderY, getElement, getId, getInnerHeight, getInnerRenderHeight, getInnerRenderWidth, getInnerRenderX, getInnerRenderY, getInnerWidth, getInnerX, getInnerY, getOuterHeight, getOuterRenderHeight, getOuterRenderWidth, getOuterRenderX, getOuterRenderY, getOuterWidth, getOuterX, getOuterY, getParent, getPreferredContentHeight, getPreferredInnerHeight, getPreferredOuterHeight, getPreferredOuterWidth, getRelativeX, getRelativeY, getState, getStyle, getXOffset, getYOffset, getZIndex, isIncludedInLayout, isIncludedInRender, render, setRelativeX, setRelativeY, toStringclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitgetState, setStatebeginHover, contains, endHover, getElement, getIdpublic InGameViewRenderNode(ParentRenderNode<?,?> parent, EditorInGameView column)
public void layout(LayoutState layoutState)
layout in class ParentRenderNode<ScrollBox,ScrollBoxStyleRule>