asyncAddQueue, asyncRemoveAll, asyncRemoveQueue, children, renderNode| Constructor and Description |
|---|
EditorInGameView(java.lang.String id,
UiTheme inGameUiTheme)
Constructor
|
EditorInGameView(UiTheme inGameUiTheme)
Constructor.
|
| Modifier and Type | Method and Description |
|---|---|
UiTheme |
getInGameUiTheme() |
float |
getScale() |
ScreenSize |
getScreenSize() |
void |
setScale(float scale) |
void |
setScreenSize(ScreenSize screenSize) |
addScrollListener, createRenderNode, getMaxHeight, getMinHeight, getScrollFactor, notifyScrollListeners, removeScrollListener, scrollTo, scrollToBottom, scrollToTop, setMaxHeight, setMinHeight, setScrollFactor, syncWithRenderNodewithElements, withElementsadd, add, addAsync, attach, detach, get, getElementById, getFlexDirection, getHorizontalLayout, getTotalChildren, getVerticalLayout, isOverflowClipped, remove, remove, removeAll, removeAllAsync, removeAsync, setFlexDirection, setHorizontalLayout, setOverflowClipped, setStyleId, setVerticalLayout, setVisibility, setZIndexaddEffectListener, addHoverListener, applyEffect, defer, defer, equals, getId, getStyleId, getVisibility, getZIndex, hashCode, isDebugEnabled, notifyEffectListenersOnFinished, notifyHoverListenersOnBeginHover, notifyHoverListenersOnEndHover, processDeferred, removeEffectListener, removeHoverListener, setDebugEnabledpublic EditorInGameView(UiTheme inGameUiTheme)
EditorInGameViewinGameUiTheme - The UiTheme used in-gamepublic EditorInGameView(java.lang.String id,
UiTheme inGameUiTheme)
id - The unique ID for this EditorInGameViewinGameUiTheme - The UiTheme used in-gamepublic UiTheme getInGameUiTheme()
public ScreenSize getScreenSize()
public void setScreenSize(ScreenSize screenSize)
public float getScale()
public void setScale(float scale)