public class IOSPlayerData extends java.lang.Object implements PlayerData
PlayerData
Constructor and Description |
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IOSPlayerData() |
Modifier and Type | Method and Description |
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void |
createDirectory(java.lang.String... path)
Creates a directory within in the game data location
|
boolean |
delete(java.lang.String... path)
Deletes a file or directory within in the game data location
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boolean |
hasDirectory(java.lang.String... path)
Checks if the directory exists in the game data location
|
boolean |
hasFile(java.lang.String... filepath)
Checks if the file exists in the game data location
|
<T> T |
readJson(java.lang.Class<T> clazz,
java.lang.String... filepath)
Converts JSON from a file into an object.
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java.lang.String |
readString(java.lang.String... filepath)
Reads the contents of a file in the player data location into a
String |
<T> T |
readXml(java.lang.Class<T> clazz,
java.lang.String... filepath)
Converts XML from a file into an object.
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void |
wipe()
Wipes all data within the game data location
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<T> void |
writeJson(T object,
java.lang.String... filepath)
Writes an object as JSON to a file.
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void |
writeString(java.lang.String content,
java.lang.String... filepath)
Writes a
String to a file in the player data location |
<T> void |
writeXml(T object,
java.lang.String... filepath)
Writes an object as XML to a file.
|
public <T> T readXml(java.lang.Class<T> clazz, java.lang.String... filepath) throws PlayerDataException
PlayerData
readXml
in interface PlayerData
clazz
- The object type to convert the XML intofilepath
- The path to the XML file. This will be resolved as a path
within the game data location.PlayerDataException
- Thrown if the XML is invalid, the file does not exist or the
game data location cannot be accessed.public <T> void writeXml(T object, java.lang.String... filepath) throws PlayerDataException
PlayerData
writeXml
in interface PlayerData
object
- The object to be written to the filefilepath
- The path to the XML file. This will be resolved as a path
within the game data location.PlayerDataException
- Thrown if the game data location cannot be accessed or the
data cannot be written to the file.public <T> T readJson(java.lang.Class<T> clazz, java.lang.String... filepath) throws PlayerDataException
PlayerData
readJson
in interface PlayerData
clazz
- The object type to convert the JSON intofilepath
- The path to the JSON file. This will be resolved as a path
within the game data location.PlayerDataException
- Thrown if the XML is invalid, the file does not exist or the
game data location cannot be accessed.public <T> void writeJson(T object, java.lang.String... filepath) throws PlayerDataException
PlayerData
writeJson
in interface PlayerData
object
- The object to be written to the filefilepath
- The path to the JSON file. This will be resolved as a path
within the game data location.PlayerDataException
- Thrown if the game data location cannot be accessed or the
data cannot be written to the file.public java.lang.String readString(java.lang.String... filepath) throws PlayerDataException
PlayerData
String
readString
in interface PlayerData
filepath
- The path to the file. This will be resolved as a path
within the game data location.PlayerDataException
- Thrown if the file does not existpublic void writeString(java.lang.String content, java.lang.String... filepath) throws PlayerDataException
PlayerData
String
to a file in the player data locationwriteString
in interface PlayerData
content
- The String
to be written to the filefilepath
- The path to the file. This will be resolved as a path
within the game data location.PlayerDataException
- Thrown if the game data location cannot be accessed or the
data cannot be written to the file.public boolean delete(java.lang.String... path) throws PlayerDataException
PlayerData
delete
in interface PlayerData
path
- The path to the file or directory within the game data locationPlayerDataException
- Thrown if the game data location cannot be accessed or the
file/directory could not be deletedpublic boolean hasFile(java.lang.String... filepath) throws PlayerDataException
PlayerData
hasFile
in interface PlayerData
filepath
- The path to the file within the game data locationPlayerDataException
- Thrown if the game data location cannot be accessedpublic boolean hasDirectory(java.lang.String... path) throws PlayerDataException
PlayerData
hasDirectory
in interface PlayerData
path
- The path to the directory within the game data locationPlayerDataException
- Thrown if the game data location cannot be accessedpublic void createDirectory(java.lang.String... path) throws PlayerDataException
PlayerData
createDirectory
in interface PlayerData
path
- The path to the directory within the game data locationPlayerDataException
- Thrown if the game data location cannot be accessed or the
directory could not be createdpublic void wipe() throws PlayerDataException
PlayerData
wipe
in interface PlayerData
PlayerDataException
- Thrown if the game data location cannot be accessed or the
data could not be wiped