public class AndroidMini2DxGraphics
extends com.badlogic.gdx.backends.android.AndroidGraphics
AndroidGraphics to add mini2Dx's timestep logic| Constructor and Description |
|---|
AndroidMini2DxGraphics(AndroidMini2DxGame application,
AndroidMini2DxConfig config,
com.badlogic.gdx.backends.android.surfaceview.ResolutionStrategy resolutionStrategy) |
AndroidMini2DxGraphics(AndroidMini2DxGame application,
AndroidMini2DxConfig config,
com.badlogic.gdx.backends.android.surfaceview.ResolutionStrategy resolutionStrategy,
boolean focusableView) |
| Modifier and Type | Method and Description |
|---|---|
void |
onDrawFrame(javax.microedition.khronos.opengles.GL10 gl) |
checkGL20, clearManagedCaches, createGLSurfaceView, getBufferFormat, getDeltaTime, getDensity, getDesktopDisplayMode, getDisplayModes, getEglConfigChooser, getFrameId, getFramesPerSecond, getGL20, getGL30, getHeight, getPpcX, getPpcY, getPpiX, getPpiY, getRawDeltaTime, getType, getView, getWidth, isContinuousRendering, isFullscreen, isGL30Available, logManagedCachesStatus, onPauseGLSurfaceView, onResumeGLSurfaceView, onSurfaceChanged, onSurfaceCreated, preserveEGLContextOnPause, requestRendering, setContinuousRendering, setDisplayMode, setDisplayMode, setTitle, setVSync, supportsDisplayModeChange, supportsExtensionpublic AndroidMini2DxGraphics(AndroidMini2DxGame application, AndroidMini2DxConfig config, com.badlogic.gdx.backends.android.surfaceview.ResolutionStrategy resolutionStrategy)
public AndroidMini2DxGraphics(AndroidMini2DxGame application, AndroidMini2DxConfig config, com.badlogic.gdx.backends.android.surfaceview.ResolutionStrategy resolutionStrategy, boolean focusableView)