Hey there mini2Dx community,
Here’s some quick status updates…
HTTPS Update
Thanks to Let’s Encrypt, we now provide access to mini2Dx, downloads and maven repositories over HTTPS. We’ve configured all non-HTTPS links to redirect to HTTPS but it is recommend you update your Gradle files to use HTTPS directly.
1.3.0 Status Update
Our next major release, 1.3.0, is coming along nicely. We’ve received dozens of bug fixes and features through pull requests. All that is remaining is feature completion of our UI framework. In the meantime, if you’d like to work off the latest beta the tags available in the maven repositories.
Hey there mini2Dx community,
I’ve made a quick 1.2.1 release that fixes Animations flipping Sprites by default (issue #39) – thanks to Jack Sullivan for reporting this. To update to 1.2.1, see the wiki page on how to update to the latest version.
As always, any new project generated using the Project Generator Tool will use the latest mini2Dx.
Hey there mini2Dx community,
Today I’ve released 1.2.0 which includes an update to LibGDX 1.6.5, several bug fixes, Entity-Component-System framework integration and some API changes.
Hey there mini2Dx community,
I’ve released 1.0.2 of the mini2Dx Project Generator which adds an option for including a dependency on the mini2Dx-tiled library in your project. There are also some minor bug fixes which are detailed in the CHANGES file on the repository.
Hey there mini2Dx community,
Today I’ve released 1.1.0 which adds some useful features:
This release also includes bug fixes and updates mini2Dx to use libGDX 1.6.4.
An easy to use API with powerful features and plugins to help you build your next game