Hey there mini2Dx community,
I’ve published mini2Dx 1.4.0 to Maven Central. This release mainly focuses on performance improvements to the geometry classes and some API improvements to the UI framework. Note that this release of the UI framework has some breaking changes, the documentation in the wiki has been updated to match this version.
Hey there mini2Dx community,
I’ve published mini2Dx 1.3.1 to Maven Central. This is a small bug fix release, for a full changelog see the CHANGES file in the Github repository. To update your existing projects, see the Updating mini2Dx wiki page.
I’ve pushed a new release of the gradle-butler-plugin. This adds two of the most requested features; configuration allows you to specify a custom release channel and support for OS-independent (e.g. HTML5) game releases :) See the full list of changes below:
You may have noticed that the tag was created a while ago in the repository but now is the official announcement :) mini2Dx 1.3.0 is now available in Maven Central and comes with a tonne of new features. You can generate a new project using the mini2Dx Project Generator or update your existing project. All changes in this release are listed in the repository but here are some of the highlights.
Hey there mini2Dx community,
I’ve released mini2Dx 1.3.0-rc2 along with a new version of the mini2Dx Project Generator.
1.3.0 is the biggest release on mini2Dx yet! It’s been in development for a year now and adds a tonne of new features, bug fixes and performance improvements.
An easy to use API with powerful features and plugins to help you build your next game