• by Thomas Cashman
  • 2017-03-05 09:00:00 +0000

mini2Dx 1.4.9 released

Hey there mini2Dx community,

I’ve published mini2Dx 1.4.9 to Maven Central. This is a small update which contains a minor fix:

  • Fix @PostDeserialize not being invoked for nested objects

To update your existing projects, see the Updating mini2Dx wiki page.

Read more

  • by Thomas Cashman
  • 2017-02-28 09:00:00 +0000

mini2Dx 1.4.8 released

Hey there mini2Dx community,

I’ve published mini2Dx 1.4.8 to Maven Central. This is a small update which contains some important fixes:

  • Fix UiContainer not clearing active action element
  • Fix Rectangle returning 0,0 as its center

To update your existing projects, see the Updating mini2Dx wiki page.

Read more

  • by Thomas Cashman
  • 2017-02-26 09:00:00 +0000

mini2Dx 1.4.7 released

Hey there mini2Dx community,

I’ve published mini2Dx 1.4.7 to Maven Central. This is a small update which adds some minor API improvements:

  • Graphics can now draw TiledDrawable instances
  • Added RepeatedNinePatch which repeats instead of stretches
  • UI element backgrounds can now set backgroundMode to “repeat” or “stretch”

To update your existing projects, see the Updating mini2Dx wiki page.

Read more

  • by Thomas Cashman
  • 2017-02-25 09:00:00 +0000

mini2Dx 1.4.6 released

Hey there mini2Dx community,

I’ve published mini2Dx 1.4.6 to Maven Central. This is a small update which reduces memory allocations and adds some utility methods:

  • Reduce float array allocations in Polygon#setVertices
  • Added ScreenBasedGame#getScreenManager and ScreenManager#getGameScreens

To update your existing projects, see the Updating mini2Dx wiki page.

Read more

  • by Thomas Cashman
  • 2017-02-12 09:00:00 +0000

mini2Dx 1.4.5 released

Hey there mini2Dx community,

I’ve published mini2Dx 1.4.5 to Maven Central. This is a small update which adds some utility methods:

  • Added Shape#add and Shape#subtract methods for modifying position
  • QuadTree implementations can now specify a minimum quad size
  • Added Positionable#moveTowards for easier movement logic
  • Added Positionable#getDistanceTo(x,y)

To update your existing projects, see the Updating mini2Dx wiki page.

Read more

mini2Dx is game programming simplified

An easy to use API with powerful features and plugins to help you build your next game