public class ShaderLoader extends java.lang.Object implements AssetLoader<Shader>
| Constructor and Description |
|---|
ShaderLoader() |
| Modifier and Type | Method and Description |
|---|---|
org.mini2Dx.gdx.utils.Array<AssetDescriptor> |
getDependencies(AssetDescriptor assetDescriptor,
AsyncLoadingCache asyncLoadingCache) |
Shader |
loadOnGameThread(AssetManager assetManager,
AssetDescriptor assetDescriptor,
AsyncLoadingCache asyncLoadingCache) |
public Shader loadOnGameThread(AssetManager assetManager, AssetDescriptor assetDescriptor, AsyncLoadingCache asyncLoadingCache)
loadOnGameThread in interface AssetLoader<Shader>public org.mini2Dx.gdx.utils.Array<AssetDescriptor> getDependencies(AssetDescriptor assetDescriptor, AsyncLoadingCache asyncLoadingCache)
getDependencies in interface AssetLoader<Shader>