public class UiFont
extends java.lang.Object
Constructor and Description |
---|
UiFont() |
Modifier and Type | Method and Description |
---|---|
void |
dispose() |
java.lang.String |
getBorderColor() |
int |
getBorderWidth() |
Color |
getFontBorderColor() |
int |
getFontSize() |
GameFont |
getGameFont() |
java.lang.String |
getPath() |
java.lang.String |
getShadowColor() |
int |
getShadowOffsetX() |
int |
getShadowOffsetY() |
int |
getSpaceX() |
int |
getSpaceY() |
boolean |
isFlip() |
boolean |
isKerning() |
void |
loadDependencies(UiTheme theme,
FileHandleResolver fileHandleResolver,
org.mini2Dx.gdx.utils.Array<AssetDescriptor> dependencies) |
void |
prepareAssets(UiTheme theme,
FileHandleResolver fileHandleResolver,
AssetManager assetManager) |
void |
setBorderColor(java.lang.String borderColor) |
void |
setBorderWidth(int borderWidth) |
void |
setFlip(boolean flip) |
void |
setFontSize(int fontSize) |
void |
setKerning(boolean kerning) |
void |
setPath(java.lang.String path) |
void |
setShadowColor(java.lang.String shadowColor) |
void |
setShadowOffsetX(int shadowOffsetX) |
void |
setShadowOffsetY(int shadowOffsetY) |
void |
setSpaceX(int spaceX) |
void |
setSpaceY(int spaceY) |
public void prepareAssets(UiTheme theme, FileHandleResolver fileHandleResolver, AssetManager assetManager)
public void loadDependencies(UiTheme theme, FileHandleResolver fileHandleResolver, org.mini2Dx.gdx.utils.Array<AssetDescriptor> dependencies)
public void dispose()
public GameFont getGameFont()
public java.lang.String getPath()
public void setPath(java.lang.String path)
public int getBorderWidth()
public void setBorderWidth(int borderWidth)
public Color getFontBorderColor()
public int getFontSize()
public void setFontSize(int fontSize)
public java.lang.String getBorderColor()
public void setBorderColor(java.lang.String borderColor)
public java.lang.String getShadowColor()
public void setShadowColor(java.lang.String shadowColor)
public int getShadowOffsetX()
public void setShadowOffsetX(int shadowOffsetX)
public int getShadowOffsetY()
public void setShadowOffsetY(int shadowOffsetY)
public int getSpaceX()
public void setSpaceX(int spaceX)
public int getSpaceY()
public void setSpaceY(int spaceY)
public boolean isFlip()
public void setFlip(boolean flip)
public boolean isKerning()
public void setKerning(boolean kerning)