public class IOSPlatformUtils extends LibgdxPlatformUtils
Constructor and Description |
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IOSPlatformUtils() |
Modifier and Type | Method and Description |
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void |
exit(boolean ignorePlatformRestrictions)
Exits the game
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boolean |
isGameThread()
Indicates if the current thread is the game thread
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currentTimeMillis, getAvailableMemory, getTotalMemory, getUsedMemory, nanoTime
getAverageRenderDuration, getAverageUpdateDuration, getFramesPerSecond, getUpdatesPerSecond, markFrame, markRenderBegin, markRenderEnd, markUpdateBegin, markUpdateEnd
public void exit(boolean ignorePlatformRestrictions)
PlatformUtils
exit
in class LibgdxPlatformUtils
ignorePlatformRestrictions
- exit even if platform rules don't permit exiting programmatically. Should be
used only for debug purposes and always set to false for release builds.public boolean isGameThread()
PlatformUtils
isGameThread
in class PlatformUtils