Interface | Description |
---|---|
Color |
Common interface for platform native Color representations
|
FrameBuffer |
Base interface for frame buffer implementations.
|
NinePatch | |
ParticleEffect | |
Pixmap | |
Shader |
Interface to platform-specific shader implementations
|
Sprite | |
SpriteCache | |
Texture | |
TextureAtlas | |
TextureAtlasRegion | |
TextureRegion |
Class | Description |
---|---|
Animation<T extends Sprite> |
Implements an animation with frames of variable or fixed duration
|
Colors |
Static utility methods for
Color s
The colors returned by this class are readonly, if you want to change their values you should call Color.copy() on them, otherwise you'll get UnsupportedOperationException |
CustomCursor |
Base class for implementing an
InputProcessor that sets a custom mouse cursor image based on the mouse state. |
SpriteSheet |
Splits a texture into multiple
Sprite instances |
TilingDrawable |
Enum | Description |
---|---|
Mini2DxBlendFunction | |
PixmapBlending | |
PixmapFilter | |
PixmapFormat | |
ShaderType | |
TextureAddressMode | |
TextureFilter |