public class QuadTreeAwareCollisionPoint extends CollisionPoint implements QuadTreeAware
CollisionPoint
which implements QuadTreeAware
in order to allow QuadTreeSearchDirection.UPWARDS
search.positionChangeListeners
Constructor and Description |
---|
QuadTreeAwareCollisionPoint() |
QuadTreeAwareCollisionPoint(CollisionPoint point) |
QuadTreeAwareCollisionPoint(float x,
float y) |
QuadTreeAwareCollisionPoint(int id) |
QuadTreeAwareCollisionPoint(int id,
float x,
float y) |
Modifier and Type | Method and Description |
---|---|
QuadTree |
getQuad()
Returns the
QuadTree where this object is located. |
void |
setQuad(QuadTree quadTree)
Sets the
QuadTree where this object is located. |
addPostionChangeListener, clearPositionChangeListeners, dispose, equals, forceTo, getId, getRenderX, getRenderY, hashCode, interpolate, notifyPositionChangeListeners, positionChanged, preUpdate, removePositionChangeListener, toString
add, add, copy, equals, equals, equals, getDistanceTo, getDistanceTo, getX, getY, isOnLineBetween, moveTowards, moveTowards, mul, mulAdd, mulAdd, rotateAround, rotateAround, scl, scl, scl, set, set, setX, setXY, setY, sub, sub
angle, angle, angleRad, angleRad, clamp, cpy, crs, crs, dot, dot, dot, dst, dst, dst, dst2, dst2, dst2, epsilonEquals, epsilonEquals, epsilonEquals, epsilonEquals, fromString, hasOppositeDirection, hasSameDirection, interpolate, isCollinear, isCollinear, isCollinearOpposite, isCollinearOpposite, isOnLine, isOnLine, isPerpendicular, isPerpendicular, isUnit, isUnit, isZero, isZero, len, len, len2, len2, lerp, limit, limit2, nor, rotate, rotate90, rotateRad, setAngle, setAngleRad, setLength, setLength2, setToRandomDirection, setZero
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
getDistanceTo, getDistanceTo, getX, getY, moveTowards, moveTowards, setX, setXY, setY
public QuadTreeAwareCollisionPoint(CollisionPoint point)
public QuadTreeAwareCollisionPoint(float x, float y)
public QuadTreeAwareCollisionPoint(int id, float x, float y)
public QuadTreeAwareCollisionPoint(int id)
public QuadTreeAwareCollisionPoint()
public QuadTree getQuad()
QuadTreeAware
QuadTree
where this object is located. You can call this method in order to get the QuadTree on which you can do QuadTreeSearchDirection.UPWARDS
search.getQuad
in interface QuadTreeAware
public void setQuad(QuadTree quadTree)
QuadTreeAware
QuadTree
where this object is located. Automatically called by QuadTree.add(T)
methods.
NOTE: Internal use only.setQuad
in interface QuadTreeAware
quadTree
- The QuadTree where this object is located.