public interface TextInputableRenderNode extends ActionableRenderNode
RenderNodes that can handle text input| Modifier and Type | Method and Description | 
|---|---|
| void | backspace() | 
| void | characterReceived(char c) | 
| void | copy() | 
| void | cut() | 
| boolean | enter() | 
| boolean | isReceivingInput() | 
| ActionableRenderNode | mouseDown(int screenX,
         int screenY,
         int pointer,
         int button) | 
| void | moveCursorLeft() | 
| void | moveCursorRight() | 
| void | paste() | 
beginAction, endAction, getState, isEnabled, mouseUp, setStatebeginHover, contains, endHover, getElement, getIdActionableRenderNode mouseDown(int screenX, int screenY, int pointer, int button)
void characterReceived(char c)
void backspace()
boolean enter()
void moveCursorRight()
void moveCursorLeft()
void cut()
void copy()
void paste()
boolean isReceivingInput()