public interface NavigatableRenderNode
RenderNodes that can be navigated| Modifier and Type | Method and Description | 
|---|---|
| ActionableRenderNode | hotkey(ControllerButton controllerButton) | 
| ActionableRenderNode | hotkey(int keycode) | 
| ActionableRenderNode | navigate(int keycode) | 
| void | setState(NodeState state) | 
| void | syncHotkeys(com.badlogic.gdx.utils.Queue<ControllerHotKeyOperation> controllerHotKeyOperations,
           com.badlogic.gdx.utils.Queue<KeyboardHotKeyOperation> keyboardHotKeyOperations) | 
ActionableRenderNode hotkey(int keycode)
ActionableRenderNode hotkey(ControllerButton controllerButton)
void syncHotkeys(com.badlogic.gdx.utils.Queue<ControllerHotKeyOperation> controllerHotKeyOperations, com.badlogic.gdx.utils.Queue<KeyboardHotKeyOperation> keyboardHotKeyOperations)
ActionableRenderNode navigate(int keycode)
void setState(NodeState state)