public class UiThemeLoader extends com.badlogic.gdx.assets.loaders.AsynchronousAssetLoader<UiTheme,UiThemeLoader.UiThemeParameter>
AsynchronousAssetLoader for loading UiThemes| Modifier and Type | Class and Description | 
|---|---|
| static class  | UiThemeLoader.UiThemeParameter | 
| Constructor and Description | 
|---|
| UiThemeLoader(com.badlogic.gdx.assets.loaders.FileHandleResolver resolver)Constructor | 
| UiThemeLoader(com.badlogic.gdx.assets.loaders.FileHandleResolver resolver,
             boolean headless)Constructor | 
| Modifier and Type | Method and Description | 
|---|---|
| com.badlogic.gdx.utils.Array<com.badlogic.gdx.assets.AssetDescriptor> | getDependencies(java.lang.String fileName,
               com.badlogic.gdx.files.FileHandle file,
               UiThemeLoader.UiThemeParameter parameter) | 
| void | loadAsync(com.badlogic.gdx.assets.AssetManager manager,
         java.lang.String fileName,
         com.badlogic.gdx.files.FileHandle file,
         UiThemeLoader.UiThemeParameter parameter) | 
| UiTheme | loadSync(com.badlogic.gdx.assets.AssetManager manager,
        java.lang.String fileName,
        com.badlogic.gdx.files.FileHandle file,
        UiThemeLoader.UiThemeParameter parameter) | 
public UiThemeLoader(com.badlogic.gdx.assets.loaders.FileHandleResolver resolver)
resolver - The FileHandleResolver to usepublic UiThemeLoader(com.badlogic.gdx.assets.loaders.FileHandleResolver resolver,
                     boolean headless)
resolver - The FileHandleResolver to useheadless - True if the game is using the headless runtimepublic void loadAsync(com.badlogic.gdx.assets.AssetManager manager,
                      java.lang.String fileName,
                      com.badlogic.gdx.files.FileHandle file,
                      UiThemeLoader.UiThemeParameter parameter)
loadAsync in class com.badlogic.gdx.assets.loaders.AsynchronousAssetLoader<UiTheme,UiThemeLoader.UiThemeParameter>public UiTheme loadSync(com.badlogic.gdx.assets.AssetManager manager, java.lang.String fileName, com.badlogic.gdx.files.FileHandle file, UiThemeLoader.UiThemeParameter parameter)
loadSync in class com.badlogic.gdx.assets.loaders.AsynchronousAssetLoader<UiTheme,UiThemeLoader.UiThemeParameter>public com.badlogic.gdx.utils.Array<com.badlogic.gdx.assets.AssetDescriptor> getDependencies(java.lang.String fileName,
                                                                                             com.badlogic.gdx.files.FileHandle file,
                                                                                             UiThemeLoader.UiThemeParameter parameter)
getDependencies in class com.badlogic.gdx.assets.loaders.AssetLoader<UiTheme,UiThemeLoader.UiThemeParameter>