public interface Transition
GameScreen transition implementations
 
 NOTE: Based on Slick implementation by Kevin Glass| Modifier and Type | Method and Description | 
|---|---|
| void | initialise(GameScreen outScreen,
          GameScreen inScreen) | 
| boolean | isFinished() | 
| void | postRender(GameContainer gc,
          Graphics g) | 
| void | preRender(GameContainer gc,
         Graphics g) | 
| void | update(GameContainer gc,
      float delta) | 
void initialise(GameScreen outScreen, GameScreen inScreen)
void update(GameContainer gc, float delta)
void preRender(GameContainer gc, Graphics g)
void postRender(GameContainer gc, Graphics g)
boolean isFinished()