BOTTOM_CENTER, BOTTOM_LEFT, BOTTOM_RIGHT, color, MIDDLE_CENTER, MIDDLE_LEFT, MIDDLE_RIGHT, patches, TOP_CENTER, TOP_LEFT, TOP_RIGHT| Constructor and Description | 
|---|
| RepeatedNinePatch(NinePatch ninePatch) | 
| RepeatedNinePatch(NinePatch ninePatch,
                 com.badlogic.gdx.graphics.Color color) | 
| RepeatedNinePatch(com.badlogic.gdx.graphics.Texture texture,
                 int left,
                 int right,
                 int top,
                 int bottom)Create a  RepeatedNinePatchby cutting up the given texture into nine
 patches. | 
| RepeatedNinePatch(TextureRegion region,
                 int left,
                 int right,
                 int top,
                 int bottom)Create a  RepeatedNinePatchby cutting up the given texture region into
 nine patches. | 
getBottomHeight, getColor, getLeftWidth, getMiddleHeight, getMiddleWidth, getPaddingBottom, getPaddingLeft, getPaddingRight, getPaddingTop, getRightWidth, getTexture, getTopHeight, getTotalHeight, getTotalWidth, render, scale, setBottomHeight, setColor, setLeftWidth, setMiddleHeight, setMiddleWidth, setPadding, setPaddingBottom, setPaddingLeft, setPaddingRight, setPaddingTop, setRightWidth, setTopHeightpublic RepeatedNinePatch(com.badlogic.gdx.graphics.Texture texture,
                         int left,
                         int right,
                         int top,
                         int bottom)
RepeatedNinePatch by cutting up the given texture into nine
 patches. The subsequent parameters define the 4 lines that will cut the
 texture region into 9 pieces.left - Pixels from left edge.right - Pixels from right edge.top - Pixels from top edge.bottom - Pixels from bottom edge.public RepeatedNinePatch(TextureRegion region, int left, int right, int top, int bottom)
RepeatedNinePatch by cutting up the given texture region into
 nine patches. The subsequent parameters define the 4 lines that will cut
 the texture region into 9 pieces.left - Pixels from left edge.right - Pixels from right edge.top - Pixels from top edge.bottom - Pixels from bottom edge.public RepeatedNinePatch(NinePatch ninePatch)
public RepeatedNinePatch(NinePatch ninePatch, com.badlogic.gdx.graphics.Color color)