public interface NavigatableRenderNode
RenderNode
s that can be navigatedModifier and Type | Method and Description |
---|---|
ActionableRenderNode |
hotkey(ControllerButton controllerButton) |
ActionableRenderNode |
hotkey(int keycode) |
ActionableRenderNode |
navigate(int keycode) |
void |
setState(NodeState state) |
void |
syncHotkeys(com.badlogic.gdx.utils.Queue<ControllerHotKeyOperation> controllerHotKeyOperations,
com.badlogic.gdx.utils.Queue<KeyboardHotKeyOperation> keyboardHotKeyOperations) |
ActionableRenderNode hotkey(int keycode)
ActionableRenderNode hotkey(ControllerButton controllerButton)
void syncHotkeys(com.badlogic.gdx.utils.Queue<ControllerHotKeyOperation> controllerHotKeyOperations, com.badlogic.gdx.utils.Queue<KeyboardHotKeyOperation> keyboardHotKeyOperations)
ActionableRenderNode navigate(int keycode)
void setState(NodeState state)