public class NullTextAnimation extends BaseTextAnimation
TextAnimation that just renders the text directlyfinished| Constructor and Description | 
|---|
NullTextAnimation()  | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
interpolate(com.badlogic.gdx.graphics.g2d.BitmapFontCache cache,
           java.lang.String text,
           float alpha)
Interpolate the animation 
 | 
void | 
onResize(com.badlogic.gdx.graphics.g2d.BitmapFontCache cache,
        java.lang.String text,
        float renderWidth,
        int hAlign)
Handles label resizing 
 | 
void | 
render(com.badlogic.gdx.graphics.g2d.BitmapFontCache cache,
      Graphics g,
      int renderX,
      int renderY)
Renders the animation 
 | 
protected void | 
resetState()  | 
void | 
skip()
Sets the  
TextAnimation to be skipped | 
void | 
update(com.badlogic.gdx.graphics.g2d.BitmapFontCache cache,
      java.lang.String text,
      float renderWidth,
      int hAlign,
      float delta)
Update the animation 
 | 
addTextAnimationListener, isFinished, removeTextAnimationListener, reset, setFinishedpublic void skip()
TextAnimationTextAnimation to be skippedpublic void onResize(com.badlogic.gdx.graphics.g2d.BitmapFontCache cache,
                     java.lang.String text,
                     float renderWidth,
                     int hAlign)
TextAnimationpublic void update(com.badlogic.gdx.graphics.g2d.BitmapFontCache cache,
                   java.lang.String text,
                   float renderWidth,
                   int hAlign,
                   float delta)
TextAnimationcache - The BitmapFontCache to use to render the texttext - The target text to displayrenderWidth - The text render widthhAlign - The horizontal alignment of the textdelta - The time since the last frame (in seconds)public void interpolate(com.badlogic.gdx.graphics.g2d.BitmapFontCache cache,
                        java.lang.String text,
                        float alpha)
TextAnimationcache - The BitmapFontCache to use to render the texttext - The target text to displayalpha - The interpolation alpha valuepublic void render(com.badlogic.gdx.graphics.g2d.BitmapFontCache cache,
                   Graphics g,
                   int renderX,
                   int renderY)
TextAnimationcache - The BitmapFontCache to use to render the textg - The Graphics contextrenderX - The render X coordinaterenderY - The render Y coordinateprotected void resetState()
resetState in class BaseTextAnimation