public interface TiledCollisionFactory<T extends Positionable>
| Modifier and Type | Method and Description |
|---|---|
T |
createCollision(TiledMap map,
TiledObject tiledObject)
Create a new collision from a
TiledObject |
T |
createCollision(TiledMap map,
Tile tile,
float x,
float y,
float width,
float height)
Create a new collision from a
Tile |
T createCollision(TiledMap map, Tile tile, float x, float y, float width, float height)
Tilemap - The source TiledMaptile - The source Tilex - The x coordinate of the Tiley - The y coordinate of the Tilewidth - The width of the Tile (Note: if wider than
Tile this means there are multiple of the same
Tile - this will only happen when using TiledCollisionMerger)height - The height of the Tile (Note: if higher than
Tile this means there are multiple of the same
Tile - this will only happen when using TiledCollisionMerger)T createCollision(TiledMap map, TiledObject tiledObject)
TiledObjectmap - The source TiledMaptiledObject - The TiledObject