public class AnimatedTileRenderer extends java.lang.Object implements TileRenderer
TileRenderer for animated tiles| Constructor and Description | 
|---|
AnimatedTileRenderer(TilesetSource tilesetSource,
                    TileFrame[] frames)  | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
dispose()  | 
void | 
draw(Graphics g,
    int renderX,
    int renderY)
Renders the  
Tile at the given coordinates | 
void | 
draw(Graphics g,
    int renderX,
    int renderY,
    boolean flipH,
    boolean flipV,
    boolean flipD)
Renders the  
Tile at the given coordinates | 
Sprite | 
getCurrentTileImage()
Returns the current  
Tile image | 
void | 
update(float delta)
Updates the  
Tile frame | 
public AnimatedTileRenderer(TilesetSource tilesetSource, TileFrame[] frames)
public void update(float delta)
TileRendererTile frameupdate in interface TileRendererdelta - The time since the last update in secondspublic void draw(Graphics g, int renderX, int renderY)
TileRendererTile at the given coordinatesdraw in interface TileRendererg - The Graphics context to userenderX - The x coordinate to render atrenderY - The y coordinate to render atpublic void draw(Graphics g, int renderX, int renderY, boolean flipH, boolean flipV, boolean flipD)
TileRendererTile at the given coordinatesdraw in interface TileRendererg - The Graphics context to userenderX - The x coordinate to render atrenderY - The y coordinate to render atflipH - True if the tile is flipped horizontallyflipV - True if the tile is flipped verticallyflipD - True if the tile is flipped (anti) diagonally - rotationpublic Sprite getCurrentTileImage()
TileRendererTile imagegetCurrentTileImage in interface TileRendererpublic void dispose()
dispose in interface com.badlogic.gdx.utils.Disposable