public class SelectRenderNode extends RenderNode<Select<?>,SelectStyleRule> implements ActionableRenderNode
RenderNode implementation for Selecteffects, element, hiddenByLayoutRule, initialLayoutOccurred, outerArea, parent, preferredContentHeight, preferredContentWidth, rootNode, style, targetOuterArea, xOffset, yOffset, zIndex| Constructor and Description | 
|---|
SelectRenderNode(ParentRenderNode<?,?> parent,
                Select<?> element)  | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
beginAction(EventTrigger eventTrigger,
           EventTriggerParams eventTriggerParams)  | 
protected float | 
determinePreferredContentHeight(LayoutState layoutState)  | 
protected float | 
determinePreferredContentWidth(LayoutState layoutState)  | 
protected SelectStyleRule | 
determineStyleRule(LayoutState layoutState)  | 
protected float | 
determineXOffset(LayoutState layoutState)  | 
protected float | 
determineYOffset(LayoutState layoutState)  | 
void | 
endAction(EventTrigger eventTrigger,
         EventTriggerParams eventTriggerParams)  | 
void | 
interpolate(float alpha)  | 
ActionableRenderNode | 
mouseDown(int screenX,
         int screenY,
         int pointer,
         int button)  | 
boolean | 
mouseMoved(int screenX,
          int screenY)  | 
void | 
mouseUp(int screenX,
       int screenY,
       int pointer,
       int button)  | 
protected void | 
renderElement(Graphics g)  | 
void | 
setState(NodeState state)  | 
void | 
update(UiContainerRenderTree uiContainer,
      float delta)  | 
applyEffect, beginHover, contains, endHover, getContentRenderHeight, getContentRenderWidth, getContentRenderX, getContentRenderY, getElement, getElementById, getId, getInnerHeight, getInnerRenderHeight, getInnerRenderWidth, getInnerRenderX, getInnerRenderY, getInnerWidth, getInnerX, getInnerY, getOuterHeight, getOuterRenderHeight, getOuterRenderWidth, getOuterRenderX, getOuterRenderY, getOuterWidth, getOuterX, getOuterY, getParent, getPreferredContentHeight, getPreferredContentWidth, getPreferredInnerHeight, getPreferredInnerWidth, getPreferredOuterHeight, getPreferredOuterWidth, getRelativeX, getRelativeY, getState, getStyle, getXOffset, getYOffset, getZIndex, isDirty, isIncludedInLayout, isIncludedInRender, layout, mouseScrolled, render, setDirty, setRelativeX, setRelativeY, toStringclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitgetStatebeginHover, contains, endHover, getElement, getIdpublic SelectRenderNode(ParentRenderNode<?,?> parent, Select<?> element)
public void update(UiContainerRenderTree uiContainer, float delta)
update in class RenderNode<Select<?>,SelectStyleRule>public void interpolate(float alpha)
interpolate in class RenderNode<Select<?>,SelectStyleRule>protected void renderElement(Graphics g)
renderElement in class RenderNode<Select<?>,SelectStyleRule>public void setState(NodeState state)
setState in interface ActionableRenderNodesetState in class RenderNode<Select<?>,SelectStyleRule>public ActionableRenderNode mouseDown(int screenX, int screenY, int pointer, int button)
mouseDown in class RenderNode<Select<?>,SelectStyleRule>public void mouseUp(int screenX,
                    int screenY,
                    int pointer,
                    int button)
mouseUp in interface ActionableRenderNodemouseUp in class RenderNode<Select<?>,SelectStyleRule>public boolean mouseMoved(int screenX,
                          int screenY)
mouseMoved in class RenderNode<Select<?>,SelectStyleRule>public void beginAction(EventTrigger eventTrigger, EventTriggerParams eventTriggerParams)
beginAction in interface ActionableRenderNodepublic void endAction(EventTrigger eventTrigger, EventTriggerParams eventTriggerParams)
endAction in interface ActionableRenderNodeprotected float determinePreferredContentWidth(LayoutState layoutState)
determinePreferredContentWidth in class RenderNode<Select<?>,SelectStyleRule>protected float determinePreferredContentHeight(LayoutState layoutState)
determinePreferredContentHeight in class RenderNode<Select<?>,SelectStyleRule>protected float determineXOffset(LayoutState layoutState)
determineXOffset in class RenderNode<Select<?>,SelectStyleRule>protected float determineYOffset(LayoutState layoutState)
determineYOffset in class RenderNode<Select<?>,SelectStyleRule>protected SelectStyleRule determineStyleRule(LayoutState layoutState)
determineStyleRule in class RenderNode<Select<?>,SelectStyleRule>