public static class Mini2DxOgg.Music extends Mini2DxOpenALMusic
bufferOverhead, file| Constructor and Description | 
|---|
Music(Mini2DxOpenALAudio audio,
     com.badlogic.gdx.files.FileHandle file)  | 
| Modifier and Type | Method and Description | 
|---|---|
protected void | 
loop()
By default, does just the same as reset(). 
 | 
int | 
read(byte[] buffer)
Fills as much of the buffer as possible and returns the number of bytes filled. 
 | 
void | 
reset()
Resets the stream to the beginning. 
 | 
dispose, getChannels, getPosition, getRate, getSourceId, getVolume, isLooping, isPlaying, pause, play, setLooping, setOnCompletionListener, setPan, setPosition, setup, setVolume, stop, updatepublic Music(Mini2DxOpenALAudio audio, com.badlogic.gdx.files.FileHandle file)
public int read(byte[] buffer)
Mini2DxOpenALMusicread in class Mini2DxOpenALMusicpublic void reset()
Mini2DxOpenALMusicreset in class Mini2DxOpenALMusicprotected void loop()
Mini2DxOpenALMusicloop in class Mini2DxOpenALMusic