| Modifier and Type | Field and Description |
|---|---|
static float |
DEFAULT_DURATION |
| Constructor and Description |
|---|
SlideOut()
Slide out via top of screen with
DEFAULT_DURATION |
SlideOut(float duration)
Slide out via top of screen with specific duration
|
SlideOut(SlideDirection direction)
Slide out via one side of screen with
DEFAULT_DURATION |
SlideOut(SlideDirection direction,
float duration)
Slide out via one side of screen with specific duration
|
| Modifier and Type | Method and Description |
|---|---|
float |
getDuration() |
float |
getSpeed() |
boolean |
isFinished()
True if the effect has completed and should be removed from the
UiElement |
void |
postEnd(UiElement element)
Called after the effect ends
|
void |
postRender(Graphics g)
Called after rendering the
UiElement |
void |
preBegin(UiElement element)
Called before the effect begins
|
void |
preRender(Graphics g)
Called before rendering the
UiElement |
boolean |
update(UiContainerRenderTree uiContainer,
CollisionBox currentArea,
Rectangle targetArea,
float delta)
Updates the effect
|
public static final float DEFAULT_DURATION
public SlideOut()
DEFAULT_DURATIONpublic SlideOut(float duration)
duration - The duration of the animationpublic SlideOut(SlideDirection direction)
DEFAULT_DURATIONdirection - The direction to slide out. Note that this is the direction that
the UiElement will move.public SlideOut(SlideDirection direction, float duration)
direction - The direction to slide out. Note that this is the direction that
the UiElement will move.duration - The duration of the animationpublic boolean update(UiContainerRenderTree uiContainer, CollisionBox currentArea, Rectangle targetArea, float delta)
UiEffectupdate in interface UiEffectuiContainer - The UiContainerRenderTree the UiElement
belongs tocurrentArea - The current area that the UiElement is set to render
in. Manipulate this to change where the element renders.targetArea - The target area that the UiElement is set to render in
as specified by the render tree and layout.delta - The frame deltaUiElement should be renderedpublic void preBegin(UiElement element)
UiEffectpublic void postEnd(UiElement element)
UiEffectpublic void preRender(Graphics g)
UiEffectUiElementpublic void postRender(Graphics g)
UiEffectUiElementpostRender in interface UiEffectg - The Graphics contextpublic boolean isFinished()
UiEffectUiElementisFinished in interface UiEffectpublic float getDuration()
public float getSpeed()