public class UiThemeLoader extends com.badlogic.gdx.assets.loaders.AsynchronousAssetLoader<UiTheme,UiThemeLoader.UiThemeParameter>
AsynchronousAssetLoader for loading UiThemes| Modifier and Type | Class and Description |
|---|---|
static class |
UiThemeLoader.UiThemeParameter |
| Constructor and Description |
|---|
UiThemeLoader(com.badlogic.gdx.assets.loaders.FileHandleResolver resolver)
Constructor
|
UiThemeLoader(com.badlogic.gdx.assets.loaders.FileHandleResolver resolver,
boolean headless)
Constructor
|
| Modifier and Type | Method and Description |
|---|---|
com.badlogic.gdx.utils.Array<com.badlogic.gdx.assets.AssetDescriptor> |
getDependencies(java.lang.String fileName,
com.badlogic.gdx.files.FileHandle file,
UiThemeLoader.UiThemeParameter parameter) |
void |
loadAsync(com.badlogic.gdx.assets.AssetManager manager,
java.lang.String fileName,
com.badlogic.gdx.files.FileHandle file,
UiThemeLoader.UiThemeParameter parameter) |
UiTheme |
loadSync(com.badlogic.gdx.assets.AssetManager manager,
java.lang.String fileName,
com.badlogic.gdx.files.FileHandle file,
UiThemeLoader.UiThemeParameter parameter) |
public UiThemeLoader(com.badlogic.gdx.assets.loaders.FileHandleResolver resolver)
resolver - The FileHandleResolver to usepublic UiThemeLoader(com.badlogic.gdx.assets.loaders.FileHandleResolver resolver,
boolean headless)
resolver - The FileHandleResolver to useheadless - True if the game is using the headless runtimepublic void loadAsync(com.badlogic.gdx.assets.AssetManager manager,
java.lang.String fileName,
com.badlogic.gdx.files.FileHandle file,
UiThemeLoader.UiThemeParameter parameter)
loadAsync in class com.badlogic.gdx.assets.loaders.AsynchronousAssetLoader<UiTheme,UiThemeLoader.UiThemeParameter>public UiTheme loadSync(com.badlogic.gdx.assets.AssetManager manager, java.lang.String fileName, com.badlogic.gdx.files.FileHandle file, UiThemeLoader.UiThemeParameter parameter)
loadSync in class com.badlogic.gdx.assets.loaders.AsynchronousAssetLoader<UiTheme,UiThemeLoader.UiThemeParameter>public com.badlogic.gdx.utils.Array<com.badlogic.gdx.assets.AssetDescriptor> getDependencies(java.lang.String fileName,
com.badlogic.gdx.files.FileHandle file,
UiThemeLoader.UiThemeParameter parameter)
getDependencies in class com.badlogic.gdx.assets.loaders.AssetLoader<UiTheme,UiThemeLoader.UiThemeParameter>