public interface TextInputableRenderNode extends ActionableRenderNode
RenderNode
s that can handle text inputModifier and Type | Method and Description |
---|---|
void |
backspace() |
void |
characterReceived(char c) |
void |
copy() |
void |
cut() |
boolean |
enter() |
boolean |
isReceivingInput() |
ActionableRenderNode |
mouseDown(int screenX,
int screenY,
int pointer,
int button) |
void |
moveCursorLeft() |
void |
moveCursorRight() |
void |
paste() |
beginAction, endAction, getState, mouseUp, setState
beginHover, contains, endHover, getElement, getId
ActionableRenderNode mouseDown(int screenX, int screenY, int pointer, int button)
void characterReceived(char c)
void backspace()
boolean enter()
void moveCursorRight()
void moveCursorLeft()
void cut()
void copy()
void paste()
boolean isReceivingInput()